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root/Oni2/Daodan/src/Daodan_Win32.c
Revision 492 - (view) - [select for diffs]
Modified Sat Jan 30 01:16:49 2010 UTC (15 years, 8 months ago) by rossy
File length: 1705 byte(s)
Diff to previous 483
hopefully a fix
Revision 483 - (view) - [select for diffs]
Modified Sun Nov 29 08:20:43 2009 UTC (15 years, 10 months ago) by rossy
File length: 1704 byte(s)
Diff to previous 476
fixed testclient
Revision 476 - (view) - [select for diffs]
Modified Tue Nov 3 10:38:47 2009 UTC (15 years, 11 months ago) by gumby
File length: 1705 byte(s)
Diff to previous 326
Added Weapon information for dropped weapons
Started on adding new dsay colors
Revision 326 - (view) - [select for diffs]
Modified Thu May 28 10:33:59 2009 UTC (16 years, 4 months ago) by rossy
File length: 1669 byte(s)
Diff to previous 323
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
Revision 323 - (view) - [select for diffs]
Modified Sun May 17 12:19:35 2009 UTC (16 years, 4 months ago) by rossy
File length: 1452 byte(s)
Diff to previous 322
DDrPlatform_Initialize
Revision 322 - (view) - [select for diffs]
Added Fri May 15 11:45:19 2009 UTC (16 years, 5 months ago) by rossy
File length: 0 byte(s)

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