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677 -
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Modified
Sat Mar 2 23:46:33 2013 UTC
(13 years, 2 months ago)
by
alloc
File length: 1830 byte(s)
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previous 492
Daodan: Updated src to work with MinGW
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476 -
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Tue Nov 3 10:38:47 2009 UTC
(16 years, 6 months ago)
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gumby
File length: 1705 byte(s)
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Added Weapon information for dropped weapons
Started on adding new dsay colors
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326 -
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Thu May 28 10:33:59 2009 UTC
(16 years, 11 months ago)
by
rossy
File length: 1669 byte(s)
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previous 323
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
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323 -
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Sun May 17 12:19:35 2009 UTC
(16 years, 11 months ago)
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rossy
File length: 1452 byte(s)
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DDrPlatform_Initialize
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322 -
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Fri May 15 11:45:19 2009 UTC
(16 years, 11 months ago)
by
rossy
File length: 0 byte(s)
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