| 182 |
|
update_cdmode(); |
| 183 |
|
gl_eng->DisplayMode.Width = cur_devmode.dmPelsWidth; |
| 184 |
|
gl_eng->DisplayMode.Height = cur_devmode.dmPelsHeight; |
| 185 |
< |
if (cur_devmode.dmBitsPerPel > depth) |
| 185 |
> |
if (cur_devmode.dmBitsPerPel > (unsigned short)depth) |
| 186 |
|
gl_eng->DisplayMode.Depth = cur_devmode.dmBitsPerPel; |
| 187 |
|
} |
| 188 |
|
else |
| 189 |
|
{ |
| 190 |
|
update_cdmode(); |
| 191 |
< |
if (cur_devmode.dmBitsPerPel > depth) |
| 191 |
> |
if (cur_devmode.dmBitsPerPel > (unsigned short)depth) |
| 192 |
|
gl_eng->DisplayMode.Depth = cur_devmode.dmBitsPerPel; |
| 193 |
|
} |
| 194 |
|
return 1; |