| 10 |
|
#include "Daodan_GL.h" |
| 11 |
|
#include "Oni_GL.h" |
| 12 |
|
|
| 13 |
< |
#define max_modes (104) // Dirty hack to add more resolutions, it really should only be 16 ^_^ |
| 14 |
< |
#define builtin_modes (sizeof(daodan_reslist) / sizeof(M3tDisplayMode)) |
| 15 |
< |
#define builtin_depths (sizeof(daodan_resdepths) / sizeof(short)) |
| 16 |
< |
|
| 17 |
< |
bool daodan_testmode(M3tDisplayMode mode); |
| 18 |
< |
|
| 19 |
< |
const M3tDisplayMode daodan_reslist[] = { |
| 20 |
< |
{ 720 , 480, 0, 0 }, |
| 21 |
< |
{ 720 , 576, 0, 0 }, |
| 22 |
< |
{ 768 , 480, 0, 0 }, |
| 23 |
< |
{ 800 , 480, 0, 0 }, |
| 24 |
< |
{ 800 , 600, 0, 0 }, |
| 25 |
< |
{ 852 , 480, 0, 0 }, |
| 26 |
< |
{ 856 , 480, 0, 0 }, |
| 27 |
< |
{ 960 , 540, 0, 0 }, |
| 28 |
< |
{ 960 , 720, 0, 0 }, |
| 13 |
> |
static const M3tDisplayMode daodan_reslist[] = |
| 14 |
> |
{ |
| 15 |
> |
{ 640, 480, 0, 0 }, |
| 16 |
> |
{ 720, 480, 0, 0 }, |
| 17 |
> |
{ 720, 576, 0, 0 }, |
| 18 |
> |
{ 768, 480, 0, 0 }, |
| 19 |
> |
{ 800, 480, 0, 0 }, |
| 20 |
> |
{ 800, 600, 0, 0 }, |
| 21 |
> |
{ 852, 480, 0, 0 }, |
| 22 |
> |
{ 856, 480, 0, 0 }, |
| 23 |
> |
{ 960, 540, 0, 0 }, |
| 24 |
> |
{ 960, 720, 0, 0 }, |
| 25 |
|
{ 1024, 576, 0, 0 }, |
| 26 |
|
{ 1024, 600, 0, 0 }, |
| 27 |
|
{ 1024, 640, 0, 0 }, |
| 42 |
|
{ 1920, 1200, 0, 0 }, |
| 43 |
|
{ 1920, 1440, 0, 0 }, |
| 44 |
|
}; |
| 49 |
– |
//Just going to always use 32 bits for now... |
| 50 |
– |
//short daodan_resdepths[] = { 16, 32 }; |
| 51 |
– |
short daodan_resdepths[] = { 32 }; |
| 52 |
– |
DEVMODE orig_devmode, cur_devmode, new_devmode; |
| 45 |
|
|
| 46 |
< |
/* Never called |
| 55 |
< |
void init_daodan_gl() |
| 56 |
< |
{ |
| 57 |
< |
DDrStartupMessage("initalizing daodan gl"); |
| 58 |
< |
|
| 59 |
< |
memset(&orig_devmode, 0, sizeof(orig_devmode)); |
| 60 |
< |
orig_devmode.dmSize = sizeof(orig_devmode); |
| 61 |
< |
|
| 62 |
< |
if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &orig_devmode)) |
| 63 |
< |
{ |
| 64 |
< |
orig_devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; |
| 65 |
< |
orig_devmode.dmBitsPerPel = 32; |
| 66 |
< |
orig_devmode.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN); |
| 67 |
< |
orig_devmode.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN); |
| 68 |
< |
} |
| 69 |
< |
|
| 70 |
< |
memcpy(&cur_devmode, &orig_devmode, sizeof(orig_devmode)); |
| 71 |
< |
memcpy(&new_devmode, &orig_devmode, sizeof(orig_devmode)); |
| 72 |
< |
} |
| 73 |
< |
*/ |
| 46 |
> |
static DWORD window_style, window_exstyle; |
| 47 |
|
|
| 48 |
< |
void update_cdmode() |
| 49 |
< |
{ |
| 50 |
< |
if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &cur_devmode)) |
| 51 |
< |
{ |
| 52 |
< |
cur_devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; |
| 53 |
< |
cur_devmode.dmBitsPerPel = 32; |
| 54 |
< |
cur_devmode.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN); |
| 55 |
< |
cur_devmode.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN); |
| 56 |
< |
} |
| 57 |
< |
} |
| 48 |
> |
// HACK: use additional device entries to store display modes. It would give us |
| 49 |
> |
// 67 mode slots total (far more than enough). I absolutely have no idea where |
| 50 |
> |
// Rossy got his 104 (it would take up to 0x660 bytes while the whole GL state |
| 51 |
> |
// is only 0x63c bytes). Maybe it was just octal (67 + 1). |
| 52 |
> |
// This hack would break (crash!) "m3_display_list" script command. |
| 53 |
> |
#define DD_MAX_MODES ((offsetof(M3tDrawEngineCaps,__unknown) - \ |
| 54 |
> |
offsetof(M3tDrawEngineCaps,DisplayDevices) - \ |
| 55 |
> |
offsetof(M3tDisplayDevice,Modes)) / sizeof(M3tDisplayMode)) |
| 56 |
> |
|
| 57 |
> |
// Former daodan_resdepths. |
| 58 |
> |
#define DD_MIN_DEPTH 16 |
| 59 |
|
|
| 60 |
< |
unsigned int ONICALL daodan_enumerate_valid_display_modes(M3tDisplayMode modes[max_modes]) |
| 60 |
> |
unsigned short ONICALL DD_GLrEnumerateDisplayModes(M3tDisplayMode* modes) |
| 61 |
|
{ |
| 62 |
|
unsigned int vmodes = 0; |
| 63 |
|
unsigned int screen_x = GetSystemMetrics(SM_CXSCREEN); |
| 64 |
|
unsigned int screen_y = GetSystemMetrics(SM_CYSCREEN); |
| 65 |
|
|
| 66 |
< |
uint16_t i, j; |
| 66 |
> |
unsigned int i; |
| 67 |
> |
signed int j; |
| 68 |
|
|
| 69 |
|
DDrStartupMessage("listing display modes"); |
| 70 |
< |
/* |
| 71 |
< |
if (!M3gResolutionSwitch) |
| 72 |
< |
daodan_resdepths[0] = orig_devmode.dmBitsPerPel; |
| 73 |
< |
*/ |
| 99 |
< |
for (i = 0; i < builtin_depths; i ++) |
| 70 |
> |
|
| 71 |
> |
memset(modes, 0, sizeof(M3tDisplayMode) * DD_MAX_MODES); |
| 72 |
> |
|
| 73 |
> |
if (M3gResolutionSwitch) |
| 74 |
|
{ |
| 75 |
< |
bool scrInsert = false; |
| 76 |
< |
|
| 77 |
< |
modes[vmodes].Width = 640; |
| 78 |
< |
modes[vmodes].Height = 480; |
| 79 |
< |
modes[vmodes].Depth = daodan_resdepths[i]; |
| 80 |
< |
|
| 81 |
< |
if (++vmodes == max_modes - builtin_modes + i) |
| 82 |
< |
goto modesfull; |
| 83 |
< |
|
| 84 |
< |
for (j = 0; j < builtin_modes; j ++) |
| 85 |
< |
if (!(daodan_reslist[j].Width == 640 && daodan_reslist[j].Height == 480) && !(daodan_reslist[j].Width == screen_x && daodan_reslist[j].Height == screen_y) && |
| 86 |
< |
((daodan_reslist[j].Width < screen_x && daodan_reslist[j].Height < screen_y) || (M3gResolutionSwitch && daodan_testmode(daodan_reslist[j])))) |
| 75 |
> |
// Enumerate in -switch mode. "67 slots ought to be enough for anybody". |
| 76 |
> |
|
| 77 |
> |
DEVMODE dm; |
| 78 |
> |
|
| 79 |
> |
dm.dmSize = sizeof(dm); |
| 80 |
> |
dm.dmDriverExtra = 0; |
| 81 |
> |
|
| 82 |
> |
for (i = 0; EnumDisplaySettings(NULL, i, &dm); ++i) |
| 83 |
> |
{ |
| 84 |
> |
if (dm.dmBitsPerPel < DD_MIN_DEPTH || dm.dmPelsWidth < 640 || dm.dmPelsHeight < 480) |
| 85 |
> |
continue; |
| 86 |
> |
|
| 87 |
> |
// Already exists? Search backwards as modes are sorted most of the times |
| 88 |
> |
for (j = vmodes - 1; j >= 0; --j) |
| 89 |
> |
if (modes[j].Width == dm.dmPelsWidth && modes[j].Height == dm.dmPelsHeight && |
| 90 |
> |
modes[j].Depth == dm.dmBitsPerPel) |
| 91 |
> |
break; |
| 92 |
> |
|
| 93 |
> |
if (j >= 0) |
| 94 |
> |
continue; // We've found a match. |
| 95 |
> |
|
| 96 |
> |
modes[vmodes].Width = dm.dmPelsWidth; |
| 97 |
> |
modes[vmodes].Height = dm.dmPelsHeight; |
| 98 |
> |
modes[vmodes].Depth = dm.dmBitsPerPel; |
| 99 |
> |
|
| 100 |
> |
if (++vmodes >= DD_MAX_MODES) |
| 101 |
> |
break; |
| 102 |
> |
} |
| 103 |
> |
} |
| 104 |
> |
else |
| 105 |
> |
{ |
| 106 |
> |
// In -noswtich we put predefined window sizes which don't overlap |
| 107 |
> |
// deskbar(s) plus one "native" fullscreen mode. |
| 108 |
> |
|
| 109 |
> |
unsigned int workarea_width, workarea_height, frame_width, frame_height; |
| 110 |
> |
DWORD style, exstyle; |
| 111 |
> |
RECT rc; |
| 112 |
> |
|
| 113 |
> |
if (SystemParametersInfo(SPI_GETWORKAREA, 0, &rc, 0)) |
| 114 |
> |
{ |
| 115 |
> |
workarea_width = rc.right - rc.left; |
| 116 |
> |
workarea_height = rc.bottom - rc.top; |
| 117 |
> |
} |
| 118 |
> |
else |
| 119 |
> |
{ |
| 120 |
> |
workarea_width = screen_x; |
| 121 |
> |
workarea_height = screen_y; |
| 122 |
> |
} |
| 123 |
> |
|
| 124 |
> |
style = (DWORD) GetWindowLongPtr(ONgPlatformData.Window, GWL_STYLE); |
| 125 |
> |
exstyle = (DWORD) GetWindowLongPtr(ONgPlatformData.Window, GWL_EXSTYLE); |
| 126 |
> |
|
| 127 |
> |
// Calculate additional width and height for window borders. Don't |
| 128 |
> |
// bother with system metrics. Let Windows calculate this. |
| 129 |
> |
rc.left = rc.top = 0; |
| 130 |
> |
rc.right = rc.bottom = 300; |
| 131 |
> |
|
| 132 |
> |
if (AdjustWindowRectEx(&rc, style, FALSE, exstyle)) |
| 133 |
> |
{ |
| 134 |
> |
frame_width = rc.right - rc.left - 300; |
| 135 |
> |
frame_height = rc.bottom - rc.top - 300; |
| 136 |
> |
} |
| 137 |
> |
else |
| 138 |
> |
{ |
| 139 |
> |
frame_width = 0; |
| 140 |
> |
frame_height = 0; |
| 141 |
> |
} |
| 142 |
> |
|
| 143 |
> |
for (i = 0; i < sizeof(daodan_reslist) / sizeof(daodan_reslist[0]); ++i) |
| 144 |
> |
{ |
| 145 |
> |
// Don't check the mode which has the same rect as screen. We would |
| 146 |
> |
// add it later as a special case. |
| 147 |
> |
if (daodan_reslist[i].Width == screen_x && daodan_reslist[i].Height == screen_y) |
| 148 |
> |
continue; |
| 149 |
> |
|
| 150 |
> |
if (daodan_reslist[i].Width + frame_width <= workarea_width && |
| 151 |
> |
daodan_reslist[i].Height + frame_height <= workarea_height) |
| 152 |
|
{ |
| 153 |
< |
if (!scrInsert && (daodan_reslist[j].Width > screen_x || (daodan_reslist[j].Width == screen_x && daodan_reslist[j].Height > screen_y))) |
| 153 |
> |
modes[vmodes] = daodan_reslist[i]; |
| 154 |
> |
modes[vmodes].Depth = GLgInitialMode.dmBitsPerPel; |
| 155 |
> |
|
| 156 |
> |
if (++vmodes >= DD_MAX_MODES) |
| 157 |
|
{ |
| 158 |
< |
modes[vmodes].Width = screen_x; |
| 159 |
< |
modes[vmodes].Height = screen_y; |
| 118 |
< |
modes[vmodes].Depth = daodan_resdepths[i]; |
| 119 |
< |
|
| 120 |
< |
if (++vmodes == max_modes - builtin_modes + i) |
| 121 |
< |
goto modesfull; |
| 122 |
< |
|
| 123 |
< |
scrInsert = true; |
| 158 |
> |
--vmodes; // Remove the last mode to make room for "fullscreen" mode. |
| 159 |
> |
break; |
| 160 |
|
} |
| 125 |
– |
|
| 126 |
– |
modes[vmodes].Width = daodan_reslist[j].Width; |
| 127 |
– |
modes[vmodes].Height = daodan_reslist[j].Height; |
| 128 |
– |
modes[vmodes].Depth = daodan_resdepths[i]; |
| 129 |
– |
|
| 130 |
– |
if (++vmodes == max_modes - builtin_modes + i) |
| 131 |
– |
goto modesfull; |
| 161 |
|
} |
| 133 |
– |
|
| 134 |
– |
if (!scrInsert) |
| 135 |
– |
{ |
| 136 |
– |
modes[vmodes].Width = screen_x; |
| 137 |
– |
modes[vmodes].Height = screen_y; |
| 138 |
– |
modes[vmodes].Depth = daodan_resdepths[i]; |
| 139 |
– |
|
| 140 |
– |
if (++vmodes == max_modes - builtin_modes + i) |
| 141 |
– |
goto modesfull; |
| 162 |
|
} |
| 163 |
< |
|
| 164 |
< |
if (!M3gResolutionSwitch) |
| 165 |
< |
goto modesfull; |
| 163 |
> |
|
| 164 |
> |
modes[vmodes].Width = GLgInitialMode.dmPelsWidth; |
| 165 |
> |
modes[vmodes].Height = GLgInitialMode.dmPelsHeight; |
| 166 |
> |
modes[vmodes].Depth = GLgInitialMode.dmBitsPerPel; |
| 167 |
> |
++vmodes; |
| 168 |
|
} |
| 169 |
< |
|
| 170 |
< |
modesfull: |
| 171 |
< |
DDrStartupMessage("%d modes available", vmodes); |
| 169 |
> |
|
| 170 |
> |
DDrStartupMessage("%u modes available:", vmodes); |
| 171 |
> |
for (i = 0; i < vmodes; ++i) |
| 172 |
> |
DDrStartupMessage(" %ux%ux%u", modes[i].Width, modes[i].Height, modes[i].Depth); |
| 173 |
> |
|
| 174 |
|
return vmodes; |
| 175 |
|
} |
| 176 |
|
|
| 177 |
< |
bool daodan_testmode(M3tDisplayMode mode) |
| 177 |
> |
// Sets a new display mode (if it is somehow different from a current mode). |
| 178 |
> |
// NOTE: signature for this function was changed to simplify code. |
| 179 |
> |
UUtBool DD_GLrPlatform_SetDisplayMode(M3tDisplayMode* mode) |
| 180 |
|
{ |
| 181 |
< |
DEVMODE devmode; |
| 182 |
< |
memset(&devmode, 0, sizeof(devmode)); |
| 157 |
< |
|
| 158 |
< |
devmode.dmSize = sizeof(devmode); |
| 159 |
< |
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; |
| 160 |
< |
devmode.dmBitsPerPel = mode.Depth; |
| 161 |
< |
devmode.dmPelsWidth = mode.Width; |
| 162 |
< |
devmode.dmPelsHeight = mode.Height; |
| 163 |
< |
|
| 164 |
< |
return (ChangeDisplaySettings(&devmode, CDS_TEST | CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
| 165 |
< |
} |
| 181 |
> |
if (mode->Height < 480) |
| 182 |
> |
return UUcFalse; |
| 183 |
|
|
| 167 |
– |
int daodan_set_display_mode(short width, short height, short depth) |
| 168 |
– |
{ |
| 184 |
|
if (M3gResolutionSwitch) |
| 185 |
|
{ |
| 186 |
< |
DEVMODE new_devmode; |
| 187 |
< |
new_devmode.dmSize = sizeof(new_devmode); |
| 188 |
< |
new_devmode.dmFields = DM_BITSPERPEL | DM_PELSHEIGHT | DM_PELSWIDTH; |
| 189 |
< |
new_devmode.dmPelsWidth = width; |
| 190 |
< |
new_devmode.dmPelsHeight = height; |
| 191 |
< |
new_devmode.dmBitsPerPel = depth; |
| 192 |
< |
|
| 193 |
< |
if (ChangeDisplaySettings(&new_devmode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL) |
| 194 |
< |
return 0; |
| 195 |
< |
|
| 196 |
< |
if (ChangeDisplaySettings(&new_devmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) |
| 197 |
< |
return 0; |
| 186 |
> |
DEVMODE new_mode, cur_mode; |
| 187 |
> |
|
| 188 |
> |
cur_mode.dmSize = sizeof(cur_mode); |
| 189 |
> |
cur_mode.dmDriverExtra = 0; |
| 190 |
> |
|
| 191 |
> |
// We don't need this check. Windows does this too (see CDS_RESET). |
| 192 |
> |
if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &cur_mode) || |
| 193 |
> |
cur_mode.dmPelsWidth != mode->Width || cur_mode.dmPelsHeight != mode->Height || |
| 194 |
> |
cur_mode.dmBitsPerPel != mode->Depth) |
| 195 |
> |
{ |
| 196 |
> |
new_mode.dmSize = sizeof(new_mode); |
| 197 |
> |
new_mode.dmFields = DM_BITSPERPEL | DM_PELSHEIGHT | DM_PELSWIDTH; |
| 198 |
> |
new_mode.dmPelsWidth = mode->Width; |
| 199 |
> |
new_mode.dmPelsHeight = mode->Height; |
| 200 |
> |
new_mode.dmBitsPerPel = mode->Depth; |
| 201 |
> |
|
| 202 |
> |
if (ChangeDisplaySettings(&new_mode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) |
| 203 |
> |
return UUcFalse; |
| 204 |
> |
} |
| 205 |
|
|
| 206 |
< |
update_cdmode(); |
| 207 |
< |
gl_eng->DisplayMode.Width = cur_devmode.dmPelsWidth; |
| 208 |
< |
gl_eng->DisplayMode.Height = cur_devmode.dmPelsHeight; |
| 209 |
< |
if (cur_devmode.dmBitsPerPel > (unsigned short)depth) |
| 210 |
< |
gl_eng->DisplayMode.Depth = cur_devmode.dmBitsPerPel; |
| 206 |
> |
// We didn't change window size in DD_GLrPlatform_Initialize so we need |
| 207 |
> |
// to change it here. |
| 208 |
> |
SetWindowPos(ONgPlatformData.Window, NULL, 0, 0, mode->Width, mode->Height, |
| 209 |
> |
SWP_NOACTIVATE | SWP_NOSENDCHANGING | SWP_NOZORDER); |
| 210 |
> |
|
| 211 |
> |
return UUcTrue; |
| 212 |
|
} |
| 213 |
|
else |
| 214 |
|
{ |
| 215 |
< |
update_cdmode(); |
| 216 |
< |
if (cur_devmode.dmBitsPerPel > (unsigned short)depth) |
| 217 |
< |
gl_eng->DisplayMode.Depth = cur_devmode.dmBitsPerPel; |
| 218 |
< |
} |
| 219 |
< |
return 1; |
| 220 |
< |
} |
| 221 |
< |
int ONICALL daodangl_platform_initialize() |
| 222 |
< |
{ |
| 223 |
< |
static M3tDisplayMode lastmode = {0, 0, 0, 0}; |
| 224 |
< |
|
| 225 |
< |
if (lastmode.Width != gl_eng->DisplayMode.Width || lastmode.Height != gl_eng->DisplayMode.Height || lastmode.Depth != gl_eng->DisplayMode.Depth) |
| 226 |
< |
if (!daodan_set_display_mode(gl_eng->DisplayMode.Width, gl_eng->DisplayMode.Height, gl_eng->DisplayMode.Depth)) |
| 227 |
< |
if (gl_eng->DisplayMode.Width != 640 || gl_eng->DisplayMode.Height != 480 || gl_eng->DisplayMode.Depth != 16) |
| 215 |
> |
unsigned screen_x, screen_y; |
| 216 |
> |
DWORD style, exstyle, new_style, new_exstyle; |
| 217 |
> |
DWORD flags; |
| 218 |
> |
RECT rc, workarea_rc; |
| 219 |
> |
POINT pt; |
| 220 |
> |
|
| 221 |
> |
screen_x = GetSystemMetrics(SM_CXSCREEN); |
| 222 |
> |
screen_y = GetSystemMetrics(SM_CYSCREEN); |
| 223 |
> |
|
| 224 |
> |
GetClientRect(ONgPlatformData.Window, &rc); |
| 225 |
> |
|
| 226 |
> |
// Don't do anything if the mode was not changed. |
| 227 |
> |
if (rc.right == mode->Width && rc.bottom == mode->Height) |
| 228 |
> |
return UUcTrue; |
| 229 |
> |
|
| 230 |
> |
style = (DWORD) GetWindowLongPtr(ONgPlatformData.Window, GWL_STYLE); |
| 231 |
> |
exstyle = (DWORD) GetWindowLongPtr(ONgPlatformData.Window, GWL_EXSTYLE); |
| 232 |
> |
flags = SWP_NOACTIVATE | SWP_NOZORDER; |
| 233 |
> |
|
| 234 |
> |
// Remember initial window style to correctly restore from fullscreen. |
| 235 |
> |
if (window_style == 0) |
| 236 |
> |
{ |
| 237 |
> |
window_style = style; |
| 238 |
> |
window_exstyle = exstyle; |
| 239 |
> |
} |
| 240 |
> |
|
| 241 |
> |
if (mode->Width == screen_x && mode->Height == screen_y) |
| 242 |
> |
{ |
| 243 |
> |
// "Fullscreen" mode. |
| 244 |
> |
new_exstyle = exstyle & ~(WS_EX_CLIENTEDGE | WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE | WS_EX_WINDOWEDGE); |
| 245 |
> |
new_style = style & ~(WS_CAPTION | WS_BORDER | WS_THICKFRAME | WS_DLGFRAME); |
| 246 |
> |
new_style = new_style | WS_POPUP; |
| 247 |
> |
rc.left = 0; |
| 248 |
> |
rc.top = 0; |
| 249 |
> |
rc.right = mode->Width; |
| 250 |
> |
rc.bottom = mode->Height; |
| 251 |
> |
} |
| 252 |
> |
else |
| 253 |
> |
{ |
| 254 |
> |
if (opt_border) |
| 255 |
> |
{ |
| 256 |
> |
pt.x = rc.left; |
| 257 |
> |
pt.y = rc.top; |
| 258 |
> |
ClientToScreen(ONgPlatformData.Window, &pt); |
| 259 |
> |
} |
| 260 |
> |
else |
| 261 |
> |
{ |
| 262 |
> |
pt.x = screen_x / 2 - mode->Width / 2; |
| 263 |
> |
pt.y = screen_y / 2 - mode->Height / 2; |
| 264 |
> |
} |
| 265 |
> |
|
| 266 |
> |
new_exstyle = window_exstyle; |
| 267 |
> |
new_style = window_style; |
| 268 |
> |
rc.left = pt.x; |
| 269 |
> |
rc.top = pt.y; |
| 270 |
> |
rc.right = rc.left + mode->Width; |
| 271 |
> |
rc.bottom = rc.top + mode->Height; |
| 272 |
> |
|
| 273 |
> |
AdjustWindowRectEx(&rc, new_style, FALSE, new_exstyle); |
| 274 |
> |
|
| 275 |
> |
// Convert to width and height. |
| 276 |
> |
rc.right -= rc.left; |
| 277 |
> |
rc.bottom -= rc.top; |
| 278 |
> |
|
| 279 |
> |
if (SystemParametersInfo(SPI_GETWORKAREA, 0, &workarea_rc, 0)) |
| 280 |
|
{ |
| 281 |
< |
gl_eng->DisplayMode.Width = 640; |
| 282 |
< |
gl_eng->DisplayMode.Height = 480; |
| 283 |
< |
if (!daodan_set_display_mode(640, 480, 16)) |
| 284 |
< |
goto exit_err; |
| 281 |
> |
// We try to keep window position, but we should prevent window |
| 282 |
> |
// from going off screen. |
| 283 |
> |
|
| 284 |
> |
if (rc.left + rc.right > workarea_rc.right) |
| 285 |
> |
rc.left = workarea_rc.right - rc.right; |
| 286 |
> |
if (rc.top + rc.bottom > workarea_rc.bottom) |
| 287 |
> |
rc.top = workarea_rc.bottom - rc.bottom; |
| 288 |
> |
|
| 289 |
> |
// Titlebar should always be visible. |
| 290 |
> |
|
| 291 |
> |
if (rc.left < workarea_rc.left) |
| 292 |
> |
rc.left = workarea_rc.left; |
| 293 |
> |
if (rc.top < workarea_rc.top) |
| 294 |
> |
rc.top = workarea_rc.top; |
| 295 |
|
} |
| 296 |
+ |
} |
| 297 |
+ |
|
| 298 |
+ |
if (new_style != style) |
| 299 |
+ |
{ |
| 300 |
+ |
SetWindowLongPtr(ONgPlatformData.Window, GWL_STYLE, (LONG_PTR) new_style); |
| 301 |
+ |
flags |= SWP_FRAMECHANGED | SWP_DRAWFRAME; |
| 302 |
+ |
} |
| 303 |
+ |
|
| 304 |
+ |
if (new_exstyle != exstyle) |
| 305 |
+ |
{ |
| 306 |
+ |
SetWindowLongPtr(ONgPlatformData.Window, GWL_EXSTYLE, (LONG_PTR) new_exstyle); |
| 307 |
+ |
flags |= SWP_FRAMECHANGED | SWP_DRAWFRAME; |
| 308 |
+ |
} |
| 309 |
|
|
| 310 |
< |
if (lastmode.Width != gl_eng->DisplayMode.Width || lastmode.Height != gl_eng->DisplayMode.Height) |
| 310 |
> |
SetWindowPos(ONgPlatformData.Window, NULL, rc.left, rc.top, rc.right, rc.bottom, flags); |
| 311 |
> |
return UUcTrue; |
| 312 |
> |
} |
| 313 |
> |
} |
| 314 |
> |
|
| 315 |
> |
static void ONICALL DD_GLiGamma_Restore(void) |
| 316 |
> |
{ |
| 317 |
> |
if (opt_gamma) |
| 318 |
|
{ |
| 319 |
< |
RECT Rect; |
| 320 |
< |
Rect.left = (GetSystemMetrics(SM_CXSCREEN) / 2) - (gl_eng->DisplayMode.Width / 2); |
| 321 |
< |
Rect.top = (GetSystemMetrics(SM_CYSCREEN) / 2) - (gl_eng->DisplayMode.Height / 2); |
| 322 |
< |
Rect.right = Rect.left + gl_eng->DisplayMode.Width; |
| 218 |
< |
Rect.bottom = Rect.top + gl_eng->DisplayMode.Height; |
| 219 |
< |
AdjustWindowRect(&Rect, WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_CAPTION |WS_TILEDWINDOW , FALSE); |
| 220 |
< |
|
| 221 |
< |
SetWindowPos(ONgPlatformData.Window, NULL, Rect.left, Rect.top, Rect.right - Rect.left, Rect.bottom - Rect.top, SWP_NOACTIVATE | SWP_NOZORDER); |
| 319 |
> |
if (gl_api->wglSetDeviceGammaRamp3DFX) |
| 320 |
> |
gl_api->wglSetDeviceGammaRamp3DFX(gl->hDC, GLgInitialGammaRamp); |
| 321 |
> |
else |
| 322 |
> |
SetDeviceGammaRamp(gl->hDC, GLgInitialGammaRamp); |
| 323 |
|
} |
| 324 |
+ |
} |
| 325 |
|
|
| 326 |
< |
if (gl_eng->HDC == NULL) |
| 327 |
< |
if ((gl_eng->HDC = GetDC(ONgPlatformData.Window)) == NULL) |
| 328 |
< |
goto exit_err; |
| 227 |
< |
|
| 228 |
< |
if (gl_api->wglGetDeviceGammaRamp3DFX != NULL) |
| 326 |
> |
static void ONICALL DD_GLiGamma_Initialize(void) |
| 327 |
> |
{ |
| 328 |
> |
if (opt_gamma) |
| 329 |
|
{ |
| 330 |
< |
DDrStartupMessage("Using 3DFX gamma adjustment"); |
| 330 |
> |
if (gl_api->wglSetDeviceGammaRamp3DFX) |
| 331 |
> |
{ |
| 332 |
> |
UUrStartupMessage("Using 3dfx gamma adjustment"); |
| 333 |
> |
GLgGammaRampValid = gl_api->wglGetDeviceGammaRamp3DFX(gl->hDC, GLgInitialGammaRamp); |
| 334 |
> |
} |
| 335 |
> |
else |
| 336 |
> |
{ |
| 337 |
> |
UUrStartupMessage("Using Windows gamma adjustment"); |
| 338 |
> |
GLgGammaRampValid = GetDeviceGammaRamp(gl->hDC, GLgInitialGammaRamp); |
| 339 |
> |
} |
| 340 |
|
|
| 341 |
< |
if (gl_api->wglGetDeviceGammaRamp3DFX(gl_eng->HDC, gl_gamma_ramp)) |
| 233 |
< |
gl_gamma_ramp_valid = 1; |
| 341 |
> |
M3rSetGamma(ONrPersist_GetGamma()); |
| 342 |
|
} |
| 343 |
|
else |
| 344 |
|
{ |
| 345 |
< |
DDrStartupMessage("Using standard Windows gamma adjustment"); |
| 345 |
> |
GLgGammaRampValid = FALSE; |
| 346 |
> |
} |
| 347 |
> |
} |
| 348 |
> |
|
| 349 |
> |
// Disposes OpenGL engine. Called once. |
| 350 |
> |
void ONICALL DD_GLrPlatform_Dispose(void) |
| 351 |
> |
{ |
| 352 |
> |
DEVMODE dm; |
| 353 |
> |
|
| 354 |
> |
DD_GLiGamma_Restore(); |
| 355 |
|
|
| 356 |
< |
if (GetDeviceGammaRamp(gl_eng->HDC, gl_gamma_ramp)) |
| 357 |
< |
gl_gamma_ramp_valid = 1; |
| 356 |
> |
gl_api->wglMakeCurrent(NULL, NULL); |
| 357 |
> |
gl_api->wglDeleteContext(gl->hGLRC); |
| 358 |
> |
ReleaseDC(ONgPlatformData.Window, gl->hDC); |
| 359 |
> |
|
| 360 |
> |
// Restore initial display mode if it does not match current mode. |
| 361 |
> |
|
| 362 |
> |
dm.dmSize = sizeof(dm); |
| 363 |
> |
dm.dmDriverExtra = 0; |
| 364 |
> |
|
| 365 |
> |
if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm) || |
| 366 |
> |
dm.dmPelsWidth != GLgInitialMode.dmPelsWidth || |
| 367 |
> |
dm.dmPelsHeight != GLgInitialMode.dmPelsHeight || |
| 368 |
> |
dm.dmBitsPerPel != GLgInitialMode.dmBitsPerPel) |
| 369 |
> |
{ |
| 370 |
> |
ChangeDisplaySettings(&GLgInitialMode, 0); |
| 371 |
|
} |
| 372 |
|
|
| 373 |
< |
/*if (gl_gamma_ramp_valid) |
| 374 |
< |
daodan_set_gamma(ONrPersist_GetGamma()); |
| 375 |
< |
else*/ |
| 376 |
< |
DDrStartupMessage("gamma adjustment not supported"); |
| 373 |
> |
// (skipping SetWindowPos as it only adds flickering) |
| 374 |
> |
gl_unload_library(); |
| 375 |
> |
} |
| 376 |
> |
|
| 377 |
> |
// Initializes (and re-initializes) OpenGL. |
| 378 |
> |
UUtBool ONICALL DD_GLrPlatform_Initialize(void) |
| 379 |
> |
{ |
| 380 |
> |
static const M3tDisplayMode FallbackMode = { 640, 480, 16, 0 }; |
| 381 |
> |
|
| 382 |
> |
if (!DD_GLrPlatform_SetDisplayMode(&gl->DisplayMode)) |
| 383 |
> |
{ |
| 384 |
> |
gl->DisplayMode = FallbackMode; |
| 385 |
> |
|
| 386 |
> |
if (!DD_GLrPlatform_SetDisplayMode(&gl->DisplayMode)) |
| 387 |
> |
{ |
| 388 |
> |
goto exit_err; |
| 389 |
> |
} |
| 390 |
> |
} |
| 391 |
> |
|
| 392 |
> |
// (DD_GLrPlatform_SetDisplayMode updates a window rectangle for us) |
| 393 |
|
|
| 394 |
< |
if (!gl_platform_set_pixel_format(gl_eng->HDC)) |
| 395 |
< |
if (gl_eng->DisplayMode.Depth != 16) |
| 394 |
> |
if (!gl->hDC && !(gl->hDC = GetDC(ONgPlatformData.Window))) |
| 395 |
> |
{ |
| 396 |
> |
goto exit_err; |
| 397 |
> |
} |
| 398 |
> |
|
| 399 |
> |
if (!M3gResolutionSwitch && opt_gamma) |
| 400 |
> |
{ |
| 401 |
> |
UUrStartupMessage("Ignoring gamma setting for a windowed mode"); |
| 402 |
> |
opt_gamma = false; |
| 403 |
> |
} |
| 404 |
> |
|
| 405 |
> |
DD_GLiGamma_Initialize(); |
| 406 |
> |
|
| 407 |
> |
// This creates a rendering context too. |
| 408 |
> |
if (!gl_platform_set_pixel_format(gl->hDC)) |
| 409 |
> |
{ |
| 410 |
> |
if (gl->DisplayMode.Depth != 16) |
| 411 |
|
{ |
| 412 |
< |
if (!daodan_set_display_mode(gl_eng->DisplayMode.Width, gl_eng->DisplayMode.Height, 16)) |
| 412 |
> |
gl->DisplayMode.Depth = 16; |
| 413 |
> |
if (!DD_GLrPlatform_SetDisplayMode(&gl->DisplayMode)) |
| 414 |
|
goto exit_err; |
| 415 |
|
|
| 416 |
< |
if (!gl_platform_set_pixel_format(gl_eng->HDC)) |
| 416 |
> |
if (!gl_platform_set_pixel_format(gl->hDC)) |
| 417 |
|
goto exit_err; |
| 418 |
|
} |
| 419 |
+ |
} |
| 420 |
|
|
| 421 |
< |
lastmode.Width = gl_eng->DisplayMode.Width; |
| 259 |
< |
lastmode.Height = gl_eng->DisplayMode.Height; |
| 260 |
< |
lastmode.Depth = gl_eng->DisplayMode.Depth; |
| 261 |
< |
return 1; |
| 421 |
> |
return UUcTrue; |
| 422 |
|
|
| 423 |
|
exit_err: |
| 424 |
|
AUrMessageBox(1, "Failed to initialize OpenGL contexts; Oni will now exit."); |