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#ifndef DAODAN_CONSOLE_H |
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#define DAODAN_CONSOLE_H |
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#include "Daodan.h" |
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typedef struct { |
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char B; |
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char G; |
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char R; |
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char A; |
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} RGBA; |
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typedef struct { |
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char A; |
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char R; |
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char G; |
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char B; |
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} ARGB; |
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|
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typedef struct { |
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char Char; |
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short ignored; |
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int Color; //ARGB Color; |
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} TStColorFormattingCharacter; |
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extern TStColorFormattingCharacter* TStColorFormattingCharacters; |
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extern TStColorFormattingCharacter DDrDSayColors[]; |
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void DDrConsole_Print(const char* text); |
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void DDrConsole_PrintColored(const char* text, int priority, RGBA color, RGBA shade); |
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void DDrConsole_PrintF(const char* fmt, ...); |
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#endif |