4 |
|
#include "Oni.h" |
5 |
|
#include "Oni_Character.h" |
6 |
|
|
7 |
+ |
#include "_Version.h" |
8 |
+ |
|
9 |
|
#include "Daodan.h" |
10 |
|
#include "Daodan_Cheater.h" |
11 |
|
union MSVC_EVIL_FLOAT_HACK |
48 |
|
{ "shinobi", "Ninja Mode Enabled (good luck!)", "Ninja Mode Disabled", cheat_shinobi }, |
49 |
|
{ "x", "Developer Access Enabled", "Developer Access Disabled", cheat_x }, |
50 |
|
{ "testcheat", "Testing...", "", cheat_testcheat }, |
51 |
< |
{ "tellmetheversion", "Daodan v.3.0", "", cheat_tellmetheversion }, |
51 |
> |
{ "tellmetheversion", "Daodan v."DAODAN_VERSION_STRING"", "", cheat_tellmetheversion }, |
52 |
|
{0} |
53 |
|
}; |
54 |
|
|
292 |
|
if (inc_fallingframes) |
293 |
|
++*((unsigned int*)((char*)Ebp + 0xf6)); |
294 |
|
} |
295 |
< |
|
295 |
> |
|