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root/Oni2/Daodan/src/Daodan_BSL.c
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Comparing Daodan/src/Daodan_BSL.c (file contents):
Revision 442 by gumby, Sat Jul 18 06:20:32 2009 UTC vs.
Revision 443 by rossy, Sat Jul 18 06:31:46 2009 UTC

# Line 1 | Line 1
1 + #include <stdio.h>
2   #include <time.h>
3 + #include <ffi.h>
4  
5   #include "Daodan_BSL.h"
6   #include "BFW_ScriptingLanguage.h"
5 #include <stdio.h>
7   #include "Oni.h"
8   #include "Oni_Character.h"
9   #include "dSFMT\dSFMT.h"
# Line 16 | Line 17 | uint16_t ONICALL bsl_int32mul(void* dont
17          return 0;
18   }
19  
19 uint16_t ONICALL bsl_getkills(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
20 {
21
22        int index;
23        if (numargs == 0) index = 0;
24        else index = args[0].value_int32;
25        int* killcount = ONgGameState + index * 0x16A0 +  0x1260 + 0x1670;
26        ret->value_int32 = *killcount;
27        ret->type = sl_int32;
28        return 0;
29
30 }
31
32 uint16_t ONICALL bsl_getdamage(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
33 {
34
35        int index;
36        if (numargs == 0) index = 0;
37        else index = args[0].value_int32;
38        int* killcount = ONgGameState + index * 0x16A0 +  0x1260 + 0x1674;
39        ret->value_int32 = *killcount;
40        ret->type = sl_int32;
41        return 0;
42
43 }
44
20   uint16_t ONICALL bsl_mul(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
21   {
22          if (numargs < 2)
# Line 96 | Line 71 | uint16_t ONICALL bsl_div(void* dontuse0,
71          ret->type = sl_float;
72          return 0;
73   }
74 < uint16_t ONICALL bsl_sprintf(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
74 >
75 > uint16_t ONICALL bsl_int32rand(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
76   {
77          if (numargs < 2)
78                  return 1;
79          
80 +        int32_t start = 0;
81 +        int32_t end = 0;
82 +        
83 +        if (args[0].value_int32 == args[1].value_int32)
84 +                return 1;
85 +        else if (args[0].value_int32 > args[1].value_int32)
86 +        {
87 +                start = args[1].value_int32;
88 +                end = args[0].value_int32;
89 +        }
90 +        else
91 +        {
92 +                start = args[0].value_int32;
93 +                end = args[1].value_int32;
94 +        }
95 +        
96 +        ret->value_int32 = start + (dsfmt_gv_genrand_uint32() % (uint32_t)(end - start + 1));
97 +        ret->type = sl_int32;
98 +        return 0;
99 + }
100 +
101 + uint16_t ONICALL bsl_getkills(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
102 + {
103 +        int index;
104 +        if (numargs == 0) index = 0;
105 +        else index = args[0].value_int32;
106 +        int* killcount = ONgGameState + index * 0x16A0 + 0x1260 + 0x1670;
107 +        ret->value_int32 = *killcount;
108 +        ret->type = sl_int32;
109 +        return 0;
110 + }
111 +
112 + uint16_t ONICALL bsl_getdamage(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
113 + {
114 +        int index;
115 +        if (numargs == 0) index = 0;
116 +        else index = args[0].value_int32;
117 +        int* killcount = ONgGameState + index * 0x16A0 + 0x1260 + 0x1674;
118 +        ret->value_int32 = *killcount;
119 +        ret->type = sl_int32;
120 +        return 0;
121 + }
122 +
123 + uint16_t ONICALL bsl_sprintf(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
124 + {
125 +        if (numargs < 2)
126 +                return 1;
127 +
128          char output[255];
129          char temp[255];
130          int i = 1;
# Line 112 | Line 136 | uint16_t ONICALL bsl_sprintf(void* dontu
136                  else if(args[i].type == sl_float) {
137                          sprintf(temp, "%f",args[i].value_float);
138                          sprintf(output, args[0].value_str32, temp); }
139 <                else */
139 >                else*/
140          }
141          
142          ret->value_str32 = output;
143          ret->type = sl_str32;
144          return 0;
145   }
146 <
147 <
148 < uint16_t ONICALL bsl_int32rand(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
146 > /*
147 > char* sprintf_return = NULL;
148 > uint16_t ONICALL bsl_sprintf(void* dontuse0, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
149   {
150 <        if (numargs < 2)
151 <                return 1;
150 >        if (!sprintf_return)
151 >                sprintf_return = malloc(4096);
152          
153 <        int32_t start = 0;
154 <        int32_t end = 0;
153 >        ffi_cif cif;
154 >        ffi_type *ffi_args[256];
155 >        void *values[256];
156 >        int ffi_ret;
157 >        
158 >        ffi_args[0] = &ffi_type_pointer;
159 >        values[0] = sprintf_return;
160 >        ffi_args[1] = &ffi_type_uint32;
161 >        values[1] = (void*)4095;
162          
163 <        if (args[0].value_int32 == args[1].value_int32)
164 <                return 1;
134 <        else if (args[0].value_int32 > args[1].value_int32)
163 >        int i;
164 >        for(i = 2; i < numargs + 2; i ++)
165          {
166 <                start = args[1].value_int32;
167 <                end = args[0].value_int32;
138 <        }
139 <        else
140 <        {
141 <                start = args[0].value_int32;
142 <                end = args[1].value_int32;
166 >                ffi_args[i] = &ffi_type_pointer;
167 >                values[i] = args[i - 2].value;
168          }
169          
170 <        ret->value_int32 = start + (dsfmt_gv_genrand_uint32() % (uint32_t)(end - start + 1));
171 <        ret->type = sl_int32;
170 >        ffi_prep_cif(&cif, FFI_DEFAULT_ABI, i, &ffi_type_sint32, ffi_args);
171 >        ffi_call(&cif, (void*)snprintf, (void*)&ffi_ret, values);
172 >        
173 >        ret->value_str32 = sprintf_return;
174 >        ret->type = sl_str32;
175          return 0;
176   }
177 <
177 > */
178  
179   void SLrDaodan_Initalize()
180   {
# Line 155 | Line 183 | void SLrDaodan_Initalize()
183          
184          SLrScript_Command_Register_ReturnType("int32div", "Divides two numbers", "n1:int n2:int", sl_int32, bsl_int32div);
185          SLrScript_Command_Register_ReturnType("div", "Divides two numbers", "[int1:int|float1:float] [int2:int|float2:float]", sl_float, bsl_div);
158
186          
187 <        SLrScript_Command_Register_ReturnType("sprintf", "sprintf", "str1:format str2:value [str3:...]", sl_str32, bsl_sprintf);
188 <
187 >        dsfmt_gv_init_gen_rand((uint32_t)time(NULL));
188 >        SLrScript_Command_Register_ReturnType("int32rand", "Returns a pseudo-random number between two numbers (inclusive).", "start:int end:int", sl_int32, bsl_int32rand);
189 >        
190          SLrScript_Command_Register_ReturnType("chr_getkills","Gets the number of kills a character has", "[chrindex:int]", sl_int32, bsl_getkills);
191          SLrScript_Command_Register_ReturnType("chr_getdamage","Gets the amount of damage a character has caused", "[chrindex:int]", sl_int32, bsl_getdamage);
192          
193 <        dsfmt_gv_init_gen_rand((uint32_t)time(NULL));
166 <        SLrScript_Command_Register_ReturnType("int32rand", "Returns a pseudo-random number between two numbers (inclusive).", "start:int end:int", sl_int32, bsl_int32rand);
167 <
193 >        SLrScript_Command_Register_ReturnType("sprintf", "C-style sprintf.", "str1:format", sl_str32, bsl_sprintf);
194   }

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