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root/Oni2/Daodan/src/Daodan.c
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Comparing Daodan/src/Daodan.c (file contents):
Revision 689 by alloc, Mon Mar 4 15:52:19 2013 UTC vs.
Revision 693 by alloc, Thu Mar 7 22:38:21 2013 UTC

# Line 1 | Line 1
1 + #include <windows.h>
2   #include <string.h>
3  
4   #include "Daodan.h"
# Line 11 | Line 12
12   #include "Daodan_WindowHack.h"
13  
14   #include "Oni.h"
14 #include "Oni_Persistence.h"
15  
16 < #include "BFW_Utility.h"
16 > #include "Oni_GL.h"
17 > #include "Daodan_GL.h"
18  
19 < #include "oni_gl.h"
19 < #include "daodan_gl.h"
20 <
21 < #include "inifile.h"
19 > #include "Inifile_Reader.h"
20  
21   HMODULE DDrDLLModule;
22   HMODULE DDrONiModule;
# Line 41 | Line 39 | bool patch_argb8888 = true;
39   bool patch_killvtune = true;
40   bool patch_getcmdline = true;
41   bool patch_disablecmdline = true;
42 + bool patch_optionsvisible = true;
43  
44   bool patch_safeprintf = true;
45   bool patch_daodandisplayenum = true;
# Line 54 | Line 53 | bool patch_cheater = true;
53   bool patch_newweapon = true;
54   bool opt_usedaodanbsl = true;
55   bool opt_border = true;
57 bool opt_shadow = false;
56   bool opt_topmost = false;
57  
58   typedef int (__cdecl *CHINESEPROC)(DWORD WINAPI);
59   bool patch_chinese = false;
60 +
61 +
62 +
63 + void ONICALL DDrShowResumeButton(int window, int visibility)
64 + {
65 +        if (visibility)
66 +                WMrWindow_SetLocation(window, 150, 350);
67 +        WMrWindow_SetVisible(window, visibility);
68 + }
69 +
70 +
71 + /* Options always visible patch */
72 + void ONICALL DDrShowOptionsButton(int window, int visibility)
73 + {
74 +        WMrWindow_SetVisible(window, 1);
75 + }
76 +
77 +
78 +
79   bool DDrPatch_Init()
80   {
81          DDrStartupMessage("patching engine");
# Line 143 | Line 160 | bool DDrPatch_Init()
160          // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game.
161          if (patch_alttab)
162          {
163 +                // 0xC3 = ret, so makes those functions just have a "ret" instruction at their start
164                  DDrPatch_Byte  ((char*)UUrPlatform_Initialize, 0xC3);
165                  DDrPatch_Byte  ((char*)UUrPlatform_Terminate, 0xC3);
166          }
# Line 281 | Line 299 | bool DDrPatch_Init()
299  
300   //FLATLINE?     DDrPatch_MakeCall((void*)(OniExe + 0x000C26CB), FLrHook_DoorOpen);
301   //FLATLINE?     DDrPatch_MakeCall((void*)(OniExe + 0x000EE3CF), FLrHook_ConsoleActivate);
302 +
303 +
304 +        // Fix options not visible in main menu when a game was started
305 +        if(patch_optionsvisible)
306 +        {
307 +                DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton);
308 +                DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton);
309 +        }
310 +
311          return true;
312   }
313  
314 +
315   enum {s_unknown, s_options, s_patch, s_bsl, s_language} ini_section;
316  
317   bool DDrIniCallback(char* section, bool newsection, char* name, char* value)
# Line 312 | Line 340 | bool DDrIniCallback(char* section, bool
340                                  opt_usedaodanbsl = !_stricmp(inifile_cleanstr(value), "true");
341                          else if (!_stricmp(name, "border"))
342                                  opt_border = !_stricmp(inifile_cleanstr(value), "true");
315                        else if (!_stricmp(name, "shadow"))
316                                opt_shadow = !_stricmp(inifile_cleanstr(value), "true");
343                          else if (!_stricmp(name, "topmost"))
344                                  opt_topmost = !_stricmp(inifile_cleanstr(value), "true");
345                          else if (!_stricmp(name, "multibyte"))
# Line 330 | Line 356 | bool DDrIniCallback(char* section, bool
356                                  opt_sound = !_stricmp(inifile_cleanstr(value), "true");
357                          else if (!_stricmp(name, "switch"))
358                                  M3gResolutionSwitch = !_stricmp(inifile_cleanstr(value), "true");
333                        //else if (!_stricmp(name, "devmode"))
334                                //turn_dev_mode_on = !_stricmp(inifile_cleanstr(value), "true");
359                          else
360                                  DDrStartupMessage("unrecognised option \"%s\"", name);
361                          break;
# Line 392 | Line 416 | bool DDrIniCallback(char* section, bool
416                                  patch_cheater = !_stricmp(inifile_cleanstr(value), "true");
417                          else if (!_stricmp(name, "newweap"))
418                                  patch_newweapon = !_stricmp(inifile_cleanstr(value), "true");
419 +                        else if (!_stricmp(name, "optionsvisible"))
420 +                                patch_optionsvisible = !_stricmp(inifile_cleanstr(value), "true");
421                          else
422                                  DDrStartupMessage("unrecognised patch \"%s\"", name);
423                          break;
# Line 588 | Line 614 | void __cdecl DDrMain(int argc, char* arg
614  
615          DDrStartupMessage("daodan attached!");
616          
617 +        // Tell Oni to not load non levelX_final-files by default:
618          opt_ignore_private_data = false;
619 +
620 +        // Enable sound by default:
621          opt_sound = true;
622          
623          DDrConfig();
# Line 679 | Line 708 | void __cdecl DDrMain(int argc, char* arg
708                  DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad);
709          }
710  
682        //DDrPatch_MakeJump((void*)(OniExe + 0x000378c0, (void*)DDrException);
711          DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning);
684        //init_daodan_gl();
712          
713          ONiMain(argc, argv);
714   }

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