--- Daodan/src/Daodan.c 2009/03/18 07:48:30 276 +++ Daodan/src/Daodan.c 2009/06/10 12:40:16 349 @@ -1,71 +1,397 @@ +#include + #include "Daodan.h" #include "Daodan_Patch.h" #include "Daodan_Utility.h" +#include "Daodan_Win32.h" +#include "Daodan_Cheater.h" +#include "Daodan_Persistence.h" + +#include "Daodan_WindowHack.h" #include "Oni.h" +#include "Oni_Persistence.h" + #include "BFW_Utility.h" +#include "oni_gl.h" +#include "daodan_gl.h" + +#include "inifile.h" + HMODULE DDrDLLModule; HMODULE DDrONiModule; +bool patch_fonttexturecache = true; +bool patch_largetextures = true; +bool patch_levelplugins = true; +bool patch_pathfinding = true; +bool patch_projaware = true; +bool patch_directinput = true; +bool patch_wpfadetime = true; +bool patch_kickguns = false; +bool patch_cooldowntimer = true; +bool patch_throwtest = false; +bool patch_alttab = true; +bool patch_particledisablebit = false; +bool patch_multibyte = true; +bool patch_cheattable = true; + +bool patch_safeprintf = true; +bool patch_daodandisplayenum = true; +bool patch_usegettickcount = true; +bool patch_cheatsenabled = true; +bool patch_usedaodangl = false; +bool patch_windowhack = true; + bool DDrPatch_Init() { + DDrStartupMessage("patching engine"); + // Font texture cache doubled - DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); - DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); + if (patch_fonttexturecache) + { + DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); + DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); + } // Now supports textures up to 512x512 - DDrPatch_Byte (OniExe + 0x00005251, 0x10); + if (patch_largetextures) + DDrPatch_Byte (OniExe + 0x00005251, 0x10); // Non-"_Final" levels are now valid - DDrPatch_Byte (OniExe + 0x000206a8, 0x01); + if (patch_levelplugins) + DDrPatch_Byte (OniExe + 0x000206a8, 0x01); // Pathfinding grid cache size x8 - DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); - DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); + if (patch_pathfinding) + { + DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); + DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); + } // Projectile awareness fixed - DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); - DDrPatch_Byte (OniExe + 0x0009c080, 0x70); - DDrPatch_Byte (OniExe + 0x0009c084, 0x74); - DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); + if (patch_projaware) + { + DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); + DDrPatch_Byte (OniExe + 0x0009c080, 0x70); + DDrPatch_Byte (OniExe + 0x0009c084, 0x74); + DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); + } // Forced DirectInput (for Windows NT) - DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); + if (patch_directinput) + DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); - // Makes wp_fadetime actually have a function - const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; - DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); - DDrPatch_Byte (OniExe + 0x0011a560, 0x31); + if (patch_wpfadetime) + { + // Makes wp_fadetime actually have a function + const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; + DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); + DDrPatch_Byte (OniExe + 0x0011a560, 0x31); + + // Sets the fadetime to 4800 by default + DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); + } - // Sets the fadetime to 4800 by default - DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); // Hackish fix for Konoko not kicking guns -// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; -// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); + if (patch_kickguns) + { + const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; + DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); + } // Cooldown timer exploit fix ^_^ - const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; - DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); + if (patch_cooldowntimer) + { + const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; + DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); + } + + if (patch_throwtest) + { + const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; + DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); + } + + // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. + if (patch_alttab) + { + DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); + DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); + } + + // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) + if (patch_particledisablebit) + DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); + + // Multi-byte patch (multiple language support) + if (patch_multibyte) + { + DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); + DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); + } + + // Cheat table patch + if (patch_cheattable) + { + DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name); + DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on); + } -// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; -// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); + return true; +} + +enum {s_unknown, s_patch, s_language} ini_section; + +bool DDrIniCallback(char* section, bool newsection, char* name, char* value) +{ + if (newsection) + { + if (!stricmp(section, "patch")) + ini_section = s_patch; + else if (!stricmp(section, "language")) + ini_section = s_language; + else + { + ini_section = s_unknown; + DDrStartupMessage("unrecognised ini section \"%s\"", section); + } + } + + switch (ini_section) + { + case s_patch: + if (!stricmp(name, "fonttexturecache")) + patch_fonttexturecache = !stricmp(value, "true"); + else if (!stricmp(name, "largetextures")) + patch_largetextures = !stricmp(value, "true"); + else if (!stricmp(name, "levelplugins")) + patch_levelplugins = !stricmp(value, "true"); + else if (!stricmp(name, "pathfinding")) + patch_pathfinding = !stricmp(value, "true"); + else if (!stricmp(name, "projaware")) + patch_projaware = !stricmp(value, "true"); + else if (!stricmp(name, "directinput")) + patch_directinput = !stricmp(value, "true"); + else if (!stricmp(name, "wpfadetime")) + patch_wpfadetime = !stricmp(value, "true"); + else if (!stricmp(name, "kickguns")) + patch_kickguns = !stricmp(value, "true"); + else if (!stricmp(name, "cooldowntimer")) + patch_cooldowntimer = !stricmp(value, "true"); + else if (!stricmp(name, "throwtest")) + patch_throwtest = !stricmp(value, "true"); + else if (!stricmp(name, "alttab")) + patch_alttab = !stricmp(value, "true"); + else if (!stricmp(name, "particledisablebit")) + patch_particledisablebit = !stricmp(value, "true"); + else if (!stricmp(name, "multibyte")) + patch_multibyte = !stricmp(value, "true"); + else if (!stricmp(name, "cheattable")) + patch_cheattable = !stricmp(value, "true"); + else if (!stricmp(name, "safeprintf")) + patch_safeprintf = !stricmp(value, "true"); + else if (!stricmp(name, "daodandisplayenum")) + patch_daodandisplayenum = !stricmp(value, "true"); + else if (!stricmp(name, "usegettickcount")) + patch_usegettickcount = !stricmp(value, "true"); + else if (!stricmp(name, "cheatsenabled")) + patch_cheatsenabled = !stricmp(value, "true"); + else if (!stricmp(name, "usedaodangl")) + patch_usedaodangl = !stricmp(value, "true"); + else if (!stricmp(name, "windowhack")) + patch_windowhack = !stricmp(value, "true"); + else + DDrStartupMessage("unrecognised patch \"%s\"", name); + break; + case s_language: + if (!stricmp(name, "savepoint")) + { + char* str = strdup(value); + DDrPatch_Int32(OniExe + 0x000fd730, (int)str); + DDrPatch_Int32(OniExe + 0x000fd738, (int)str); + } + else if (!stricmp(name, "syndicatewarehouse")) + { + char* str = strdup(value); + DDrPatch_Int32(OniExe + 0x000fd71a, (int)str); + DDrPatch_Int32(OniExe + 0x0010ef75, (int)str); + } + else if (!stricmp(name, "damn")) + DDrPatch_StrDup(OniExe + 0x0010fb6e, value); + else if (!stricmp(name, "blam")) + DDrPatch_StrDup(OniExe + 0x0010fb73, value); + else if (!stricmp(name, "shapeshifter_on")) + DDr_CheatTable[0].message_on = strdup(value); + else if (!stricmp(name, "shapeshifter_off")) + DDr_CheatTable[0].message_off = strdup(value); + else if (!stricmp(name, "liveforever_on")) + DDr_CheatTable[1].message_on = strdup(value); + else if (!stricmp(name, "liveforever_off")) + DDr_CheatTable[1].message_off = strdup(value); + else if (!stricmp(name, "touchofdeath_on")) + DDr_CheatTable[2].message_on = strdup(value); + else if (!stricmp(name, "touchofdeath_off")) + DDr_CheatTable[2].message_off = strdup(value); + else if (!stricmp(name, "canttouchthis_on")) + DDr_CheatTable[3].message_on = strdup(value); + else if (!stricmp(name, "canttouchthis_off")) + DDr_CheatTable[3].message_off = strdup(value); + else if (!stricmp(name, "fatloot_on")) + DDr_CheatTable[4].message_on = strdup(value); + else if (!stricmp(name, "glassworld_on")) + DDr_CheatTable[5].message_on = strdup(value); + else if (!stricmp(name, "glassworld_off")) + DDr_CheatTable[5].message_off = strdup(value); + else if (!stricmp(name, "winlevel_on")) + DDr_CheatTable[6].message_on = strdup(value); + else if (!stricmp(name, "loselevel_on")) + DDr_CheatTable[7].message_on = strdup(value); + else if (!stricmp(name, "bighead_on")) + DDr_CheatTable[8].message_on = strdup(value); + else if (!stricmp(name, "bighead_off")) + DDr_CheatTable[8].message_off = strdup(value); + else if (!stricmp(name, "minime_on")) + DDr_CheatTable[9].message_on = strdup(value); + else if (!stricmp(name, "minime_off")) + DDr_CheatTable[9].message_off = strdup(value); + else if (!stricmp(name, "superammo_on")) + DDr_CheatTable[10].message_on = strdup(value); + else if (!stricmp(name, "superammo_off")) + DDr_CheatTable[10].message_off = strdup(value); + else if (!stricmp(name, "devmode_on")) + { + char* str = strdup(value); + DDr_CheatTable[11].message_on = str; + DDr_CheatTable[cheat_devmodex].message_on = str; + } + else if (!stricmp(name, "devmode_off")) + { + char* str = strdup(value); + DDr_CheatTable[11].message_off = str; + DDr_CheatTable[cheat_devmodex].message_off = str; + } + else if (!stricmp(name, "reservoirdogs_on")) + DDr_CheatTable[12].message_on = strdup(value); + else if (!stricmp(name, "reservoirdogs_off")) + DDr_CheatTable[12].message_off = strdup(value); + else if (!stricmp(name, "roughjustice_on")) + DDr_CheatTable[13].message_on = strdup(value); + else if (!stricmp(name, "roughjustice_off")) + DDr_CheatTable[13].message_off = strdup(value); + else if (!stricmp(name, "chenille_on")) + DDr_CheatTable[14].message_on = strdup(value); + else if (!stricmp(name, "chenille_off")) + DDr_CheatTable[14].message_off = strdup(value); + else if (!stricmp(name, "behemoth_on")) + DDr_CheatTable[15].message_on = strdup(value); + else if (!stricmp(name, "behemoth_off")) + DDr_CheatTable[15].message_off = strdup(value); + else if (!stricmp(name, "elderrune_on")) + DDr_CheatTable[16].message_on = strdup(value); + else if (!stricmp(name, "elderrune_off")) + DDr_CheatTable[16].message_off = strdup(value); + else if (!stricmp(name, "moonshadow_on")) + DDr_CheatTable[17].message_on = strdup(value); + else if (!stricmp(name, "moonshadow_off")) + DDr_CheatTable[17].message_off = strdup(value); + else if (!stricmp(name, "munitionfrenzy_on")) + DDr_CheatTable[18].message_on = strdup(value); + else if (!stricmp(name, "fistsoflegend_on")) + DDr_CheatTable[19].message_on = strdup(value); + else if (!stricmp(name, "fistsoflegend_off")) + DDr_CheatTable[19].message_off = strdup(value); + else if (!stricmp(name, "killmequick_on")) + DDr_CheatTable[20].message_on = strdup(value); + else if (!stricmp(name, "killmequick_off")) + DDr_CheatTable[20].message_off = strdup(value); + else if (!stricmp(name, "carousel_on")) + DDr_CheatTable[21].message_on = strdup(value); + else if (!stricmp(name, "carousel_off")) + DDr_CheatTable[21].message_off = strdup(value); + else + DDrStartupMessage("unrecognised language item \"%s\"", name); + break; + default: + break; + } return true; } +void DDrConfig() +{ + if (GetFileAttributes("daodan.ini") == INVALID_FILE_ATTRIBUTES) + { + DDrStartupMessage("daodan.ini doesn't exist, creating"); + FILE* fp = fopen("daodan.ini", "w"); + if (fp) + { + fputs("[Options]\n", fp); + fclose(fp); + } + } + + DDrStartupMessage("parsing daodan.ini..."); + if (!inifile_read("daodan.ini", DDrIniCallback)) + DDrStartupMessage("error reading daodan.ini, check your syntax!"); + DDrStartupMessage("finished parsing"); +} + void __cdecl DDrMain(int argc, char* argv[]) { + DDrStartupMessage("daodan attached!"); + DDrConfig(); DDrPatch_Init(); // Safe startup message printer - DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); + if (patch_safeprintf) + DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); + + // Daodan device mode enumeration function + if (patch_daodandisplayenum) + DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); + + // Performance patch + if (patch_usegettickcount) + { + DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); + DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); + DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); + } + + // Cheats always enabled + if (patch_cheatsenabled) + DDrPatch_MakeJump(ONrPersist_GetWonGame, DDrPersist_GetWonGame); + + // Windowed mode + if (patch_usedaodangl) + { + DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); + DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); + } + + // Hacked windowed mode (for when daodangl isn't working properly) + if (patch_windowhack) + DDrWindowHack_Install(); - // Test performance patch - DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); - DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); - DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); + init_daodan_gl(); ONiMain(argc, argv); }