--- Daodan/src/Daodan.c 2009/06/09 12:00:41 346 +++ Daodan/src/Daodan.c 2009/06/09 12:42:24 347 @@ -20,92 +20,144 @@ HMODULE DDrDLLModule; HMODULE DDrONiModule; +bool patch_fonttexturecache = true; +bool patch_largetextures = true; +bool patch_pathfinding = true; +bool patch_projaware = true; +bool patch_wpfadetime = true; +bool patch_kickguns = false; +bool patch_cooldowntimer = true; +bool patch_throwtest = false; +bool patch_alttab = true; +bool patch_particledisablebit = false; +bool patch_multibyte = true; +bool patch_cheattable = true; + +bool patch_safeprintf = true; +bool patch_daodandisplayenum = true; +bool patch_usegettickcount = true; +bool patch_usedaodangl = false; + bool DDrPatch_Init() { DDrStartupMessage("patching engine"); // Font texture cache doubled - DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); - DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); + if (patch_fonttexturecache) + { + DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); + DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); + } // Now supports textures up to 512x512 - DDrPatch_Byte (OniExe + 0x00005251, 0x10); + if (patch_largetextures) + DDrPatch_Byte (OniExe + 0x00005251, 0x10); // Non-"_Final" levels are now valid DDrPatch_Byte (OniExe + 0x000206a8, 0x01); // Pathfinding grid cache size x8 - DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); - DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); + if (patch_pathfinding) + { + DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); + DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); + } // Projectile awareness fixed - DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); - DDrPatch_Byte (OniExe + 0x0009c080, 0x70); - DDrPatch_Byte (OniExe + 0x0009c084, 0x74); - DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); + if (patch_projaware) + { + DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); + DDrPatch_Byte (OniExe + 0x0009c080, 0x70); + DDrPatch_Byte (OniExe + 0x0009c084, 0x74); + DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); + } // Forced DirectInput (for Windows NT) DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); - // Makes wp_fadetime actually have a function - const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; - DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); - DDrPatch_Byte (OniExe + 0x0011a560, 0x31); - - // Sets the fadetime to 4800 by default - DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); + if (patch_wpfadetime) + { + // Makes wp_fadetime actually have a function + const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; + DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); + DDrPatch_Byte (OniExe + 0x0011a560, 0x31); + + // Sets the fadetime to 4800 by default + DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); + } // Hackish fix for Konoko not kicking guns -// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; -// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); + if (patch_kickguns) + { + const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; + DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); + } // Cooldown timer exploit fix ^_^ - const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; - DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); + if (patch_cooldowntimer) + { + const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; + DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); + } -// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; -// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); + if (patch_throwtest) + { + const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; + DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); + } // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. - DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); - DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); + if (patch_alttab) + { + DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); + DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); + } // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) - //DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); + if (patch_particledisablebit) + DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); // Multi-byte patch (multiple language support) - DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); - DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); - DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); - DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); - DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); + if (patch_multibyte) + { + DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); + DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); + } // Cheat table patch - DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name); - DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on); + if (patch_cheattable) + { + DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name); + DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on); + } return true; } -enum {s_unknown, s_language} ini_section; +enum {s_unknown, s_patch, s_language} ini_section; bool DDrIniCallback(char* section, bool newsection, char* name, char* value) { if (newsection) { - if (!stricmp(section, "language")) + if (!stricmp(section, "patch")) + ini_section = s_patch; + else if (!stricmp(section, "language")) ini_section = s_language; else { @@ -116,17 +168,57 @@ bool DDrIniCallback(char* section, bool switch (ini_section) { + case s_patch: + if (!stricmp(name, "fonttexturecache")) + patch_fonttexturecache = !stricmp(value, "true"); + else if (!stricmp(name, "largetextures")) + patch_largetextures = !stricmp(value, "true"); + else if (!stricmp(name, "pathfinding")) + patch_pathfinding = !stricmp(value, "true"); + else if (!stricmp(name, "projaware")) + patch_projaware = !stricmp(value, "true"); + else if (!stricmp(name, "wpfadetime")) + patch_wpfadetime = !stricmp(value, "true"); + else if (!stricmp(name, "kickguns")) + patch_kickguns = !stricmp(value, "true"); + else if (!stricmp(name, "cooldowntimer")) + patch_cooldowntimer = !stricmp(value, "true"); + else if (!stricmp(name, "throwtest")) + patch_throwtest = !stricmp(value, "true"); + else if (!stricmp(name, "alttab")) + patch_alttab = !stricmp(value, "true"); + else if (!stricmp(name, "particledisablebit")) + patch_particledisablebit = !stricmp(value, "true"); + else if (!stricmp(name, "multibyte")) + patch_multibyte = !stricmp(value, "true"); + else if (!stricmp(name, "cheattable")) + patch_cheattable = !stricmp(value, "true"); + else if (!stricmp(name, "safeprintf")) + patch_safeprintf = !stricmp(value, "true"); + else if (!stricmp(name, "daodandisplayenum")) + patch_daodandisplayenum = !stricmp(value, "true"); + else if (!stricmp(name, "usegettickcount")) + patch_usegettickcount = !stricmp(value, "true"); + else if (!stricmp(name, "usedaodangl")) + patch_usedaodangl = !stricmp(value, "true"); + else + DDrStartupMessage("unrecognised patch \"%s\"", name); + break; case s_language: if (!stricmp(name, "savepoint")) { - DDrPatch_StrDup(OniExe + 0x000fd730, value); - DDrPatch_StrDup(OniExe + 0x000fd738, value); + char* str = strdup(value); + DDrPatch_Int32(OniExe + 0x000fd730, (int)str); + DDrPatch_Int32(OniExe + 0x000fd738, (int)str); } else if (!stricmp(name, "syndicatewarehouse")) { - DDrPatch_StrDup(OniExe + 0x000fd71a, value); - DDrPatch_StrDup(OniExe + 0x0010ef75, value); + char* str = strdup(value); + DDrPatch_Int32(OniExe + 0x000fd71a, (int)str); + DDrPatch_Int32(OniExe + 0x0010ef75, (int)str); } + else if (!stricmp(name, "damn")) + DDrPatch_StrDup(OniExe + 0x0010fb6e, value); else if (!stricmp(name, "blam")) DDrPatch_StrDup(OniExe + 0x0010fb73, value); else @@ -165,22 +257,30 @@ void __cdecl DDrMain(int argc, char* arg DDrPatch_Init(); // Safe startup message printer - DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); + if (patch_safeprintf) + DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); // Daodan device mode enumeration function - DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); + if (patch_daodandisplayenum) + DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); // Performance patch - DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); - DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); - DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); + if (patch_usegettickcount) + { + DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); + DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); + DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); + } // Cheats always enabled DDrPatch_MakeJump(ONrPersist_GetWonGame, DDrPersist_GetWonGame); // Windowed mode -// DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); -// DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); + if (patch_usedaodangl) + { + DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); + DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); + } init_daodan_gl();