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root/Oni2/Daodan/src/Daodan.c
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Comparing Daodan/src/Daodan.c (file contents):
Revision 342 by rossy, Sat Jun 6 13:23:59 2009 UTC vs.
Revision 839 by alloc, Mon Apr 29 19:08:16 2013 UTC

# Line 1 | Line 1
1 + #include <windows.h>
2 + #include <string.h>
3 + #include <stdio.h>
4 +
5   #include "Daodan.h"
6   #include "Daodan_Patch.h"
7   #include "Daodan_Utility.h"
4 #include "Daodan_Win32.h"
8   #include "Daodan_Cheater.h"
9 < #include "Daodan_Persistence.h"
9 > #include "Daodan_BSL.h"
10 > #include "Daodan_Console.h"
11 > #include "Daodan_Config.h"
12 > #include "patches/Patches.h"
13  
14   #include "Oni.h"
9 #include "Oni_Persistence.h"
10
11 #include "BFW_Utility.h"
15  
16 < #include "oni_gl.h"
14 < #include "daodan_gl.h"
16 > #include "Oni_GL.h"
17  
18   HMODULE DDrDLLModule;
19   HMODULE DDrONiModule;
20  
19 bool DDrPatch_Init()
20 {
21        DDrStartupMessage("daodan attached, patching engine");
22        
23        // Font texture cache doubled
24        DDrPatch_Byte  (OniExe + 0x00020ea7, 0x20);
25        DDrPatch_Byte  (OniExe + 0x00020f4a, 0x40);
26        
27        // Now supports textures up to 512x512
28        DDrPatch_Byte  (OniExe + 0x00005251, 0x10);
29        
30        // Non-"_Final" levels are now valid
31        DDrPatch_Byte  (OniExe + 0x000206a8, 0x01);
32        
33        // Pathfinding grid cache size x8
34        DDrPatch_Byte  (OniExe + 0x0010b03b, 0x20);
35        DDrPatch_Byte  (OniExe + 0x0010b04c, 0x20);
36        
37        // Projectile awareness fixed
38        DDrPatch_Byte  (OniExe + 0x0009c07c, 0x6c);
39        DDrPatch_Byte  (OniExe + 0x0009c080, 0x70);
40        DDrPatch_Byte  (OniExe + 0x0009c084, 0x74);
41        DDrPatch_Byte  (OniExe + 0x0009c110, 0x6c);
42        
43        // Forced DirectInput (for Windows NT)
44        DDrPatch_Byte  (OniExe + 0x00002e6d, 0xeb);
45        
46        // Makes wp_fadetime actually have a function
47        const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
48        DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
49        DDrPatch_Byte  (OniExe + 0x0011a560, 0x31);
50        
51        // Sets the fadetime to 4800 by default
52        DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
53        
54        
55        // Hackish fix for Konoko not kicking guns
56 //      const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
57 //      DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
58        
59        // Cooldown timer exploit fix ^_^
60        const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
61        DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
62        
63 //      const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
64 //      DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
65        
66        // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game.
67        DDrPatch_Byte  ((void*)UUrPlatform_Initialize, 0xC3);
68        DDrPatch_Byte  ((void*)UUrPlatform_Terminate, 0xC3);
69        
70        // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.)
71        //DDrPatch_Int16 (OniExe + 0x001b184, 0x9090);
72        
73        // Multi-byte patch (multiple language support)
74        DDrPatch_Byte  (OniExe + 0x0002d8f8, 0xeb);
75        DDrPatch_Byte  (OniExe + 0x0002d9ad, 0xeb);
76        DDrPatch_Byte  (OniExe + 0x0002dbe2, 0xeb);
77        DDrPatch_Byte  (OniExe + 0x0002dec3, 0xeb);
78        DDrPatch_Byte  (OniExe + 0x0002e2ab, 0xeb);
79        DDrPatch_Byte  (OniExe + 0x0002e2c4, 0xeb);
80        DDrPatch_Byte  (OniExe + 0x0002e379, 0xeb);
81        DDrPatch_Byte  (OniExe + 0x0002e48c, 0xeb);
82        DDrPatch_Byte  (OniExe + 0x0002e4d0, 0xeb);
83        DDrPatch_Byte  (OniExe + 0x0002e4f4, 0xeb);
84        DDrPatch_Byte  (OniExe + 0x0002e646, 0xeb);
85        DDrPatch_Byte  (OniExe + 0x0002e695, 0xeb);
86        DDrPatch_Byte  (OniExe + 0x0002e944, 0xeb);
87        DDrPatch_Byte  (OniExe + 0x0002e95d, 0xeb);
88        DDrPatch_Byte  (OniExe + 0x0002e98e, 0xeb);
89        DDrPatch_Byte  (OniExe + 0x0002e9dc, 0xeb);
90        
91        // Cheat table patch
92        DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name);
93        DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on);
94        
95        return true;
96 }
21  
22   void __cdecl DDrMain(int argc, char* argv[])
23   {
24 <        DDrPatch_Init();
101 <        
102 <        // Safe startup message printer
103 <        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
104 <        
105 <        // Daodan device mode enumeration function
106 <        DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes);
107 <        
108 <        // Performance patch
109 <        DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
110 <        DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
111 <        DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
24 >        DDrStartupMessage("Daodan: Daodan attached!");
25          
26 <        // Cheats always enabled
27 <        DDrPatch_MakeJump(ONrPersist_GetWonGame, DDrPersist_GetWonGame);
28 <        
116 <        // Windowed mode
117 < //      DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize);
118 < //      DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize);
26 >        DDrConfig(argc, argv);
27 >
28 >        DD_Patch_Init();
29          
120        init_daodan_gl();
30          
31          ONiMain(argc, argv);
32   }
33 <
33 > /*
34 > void DDrWrongExe()
35 > {
36 >        switch (MessageBox(NULL, "This version of the Daodan DLL is incompatible with your Oni.exe.\n"
37 >                "Click OK for more information. To continue using Oni without the patch, replace the downloaded binkw32.dll with the original.", "Daodan", MB_OKCANCEL | MB_ICONERROR))
38 >        {
39 >                case IDOK:
40 >                        {
41 >                                STARTUPINFO si;
42 >                                PROCESS_INFORMATION pi;
43 >                                FillMemory(&si, 0, sizeof(si));
44 >                                FillMemory(&pi, 0, sizeof(pi));
45 >                                si.cb = sizeof(si);
46 >                                if (!CreateProcess(NULL, "cmd /c \"start http://wiki.oni2.net/Daodan_DLL\"", NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi))
47 >                                        MessageBox(NULL, "", "", 0);
48 >                                CloseHandle(pi.hProcess);
49 >                                CloseHandle(pi.hThread);
50 >                        }
51 >                default:
52 >                        ExitProcess(0);
53 >        }
54 > }
55 > */
56   BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
57   {
58          switch (fdwReason)
# Line 130 | Line 61 | BOOL WINAPI DllMain(HINSTANCE hinstDLL,
61                          DDrDLLModule = hinstDLL;
62                          DDrONiModule = GetModuleHandle(NULL);
63                          
64 <                        DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
65 <                        
64 >                        if (*(uint32_t*)(OniExe + 0x0011acd0) == 0x09d36852)
65 >                                DDrPatch_MakeCall((void*)(OniExe + 0x0010fb49), (void*)DDrMain);
66 >                        else
67 >                                ExitProcess(0);
68                          break;
69          }
70          return TRUE;

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