--- Daodan/src/Daodan.c 2009/03/17 09:55:12 273 +++ Daodan/src/Daodan.c 2009/06/03 12:12:21 329 @@ -1,67 +1,111 @@ #include "Daodan.h" #include "Daodan_Patch.h" #include "Daodan_Utility.h" +#include "Daodan_Win32.h" #include "Oni.h" #include "BFW_Utility.h" +#include "oni_gl.h" +#include "daodan_gl.h" + HMODULE DDrDLLModule; HMODULE DDrONiModule; bool DDrPatch_Init() { // Font texture cache doubled - DDrPatch_Byte ((void*)0x00400000 + 0x00020ea7, 0x20); - DDrPatch_Byte ((void*)0x00400000 + 0x00020f4a, 0x40); + DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); + DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); // Now supports textures up to 512x512 - DDrPatch_Byte ((void*)0x00400000 + 0x00005251, 0x10); + DDrPatch_Byte (OniExe + 0x00005251, 0x10); // Non-"_Final" levels are now valid - DDrPatch_Byte ((void*)0x00400000 + 0x000206a8, 0x01); + DDrPatch_Byte (OniExe + 0x000206a8, 0x01); // Pathfinding grid cache size x8 - DDrPatch_Byte ((void*)0x00400000 + 0x0010b03b, 0x20); - DDrPatch_Byte ((void*)0x00400000 + 0x0010b04c, 0x20); + DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); + DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); // Projectile awareness fixed - DDrPatch_Byte ((void*)0x00400000 + 0x0009c07c, 0x6c); - DDrPatch_Byte ((void*)0x00400000 + 0x0009c080, 0x70); - DDrPatch_Byte ((void*)0x00400000 + 0x0009c084, 0x74); - DDrPatch_Byte ((void*)0x00400000 + 0x0009c110, 0x6c); + DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); + DDrPatch_Byte (OniExe + 0x0009c080, 0x70); + DDrPatch_Byte (OniExe + 0x0009c084, 0x74); + DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); // Forced DirectInput (for Windows NT) - DDrPatch_Byte ((void*)0x00400000 + 0x00002e6d, 0xeb); + DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); // Makes wp_fadetime actually have a function const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; - DDrPatch_Const((void*)0x00400000 + 0x0011a889, fadetime_patch); - DDrPatch_Byte ((void*)0x00400000 + 0x0011a560, 31); + DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); + DDrPatch_Byte (OniExe + 0x0011a560, 0x31); // Sets the fadetime to 4800 by default - DDrPatch_Int16((void*)0x00400000 + 0x0011ab0e, 0x12c0); + DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); + // Hackish fix for Konoko not kicking guns - const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; - DDrPatch_Const((void*)0x00400000 + 0x000dc420, kickgun_patch); +// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; +// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); // Cooldown timer exploit fix ^_^ const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; - DDrPatch_Const((void*)0x00400000 + 0x0011a825, cooldown_patch); + DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); // const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; -// DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch); +// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); + + // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. + DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); + DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); + + // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) + //DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); + + // Multi-byte patch (multiple language support) + DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); + DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); + DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); + DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); return true; } -void DDrMain(int argc, char* argv[]) +void __cdecl DDrMain(int argc, char* argv[]) { DDrPatch_Init(); // Safe startup message printer DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); + // Daodan device mode enumeration function + DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); + + // Performance patch + DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); + DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); + DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); + + // Windowed mode +// DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); +// DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); + +// init_daodan_gl(); + ONiMain(argc, argv); } @@ -73,7 +117,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DDrDLLModule = hinstDLL; DDrONiModule = GetModuleHandle(NULL); - DDrPatch_MakeCall((void*)0x00400000 + 0x0010fb49, DDrMain); + DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain); break; }