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root/Oni2/Daodan/src/Daodan.c
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Comparing Daodan/src/Daodan.c (file contents):
Revision 272 by rossy, Tue Mar 17 09:06:00 2009 UTC vs.
Revision 297 by rossy, Fri Apr 17 13:31:04 2009 UTC

# Line 2 | Line 2
2   #include "Daodan_Patch.h"
3   #include "Daodan_Utility.h"
4  
5 + #include "Oni.h"
6   #include "BFW_Utility.h"
7  
8 + #include "oni_gl.h"
9 + #include "daodan_gl.h"
10 +
11   HMODULE DDrDLLModule;
12   HMODULE DDrONiModule;
13  
14   bool DDrPatch_Init()
15   {
16          // Font texture cache doubled
17 <        DDrPatch_Byte ((void*)0x00400000 + 0x00020ea7, 0x20);
18 <        DDrPatch_Byte ((void*)0x00400000 + 0x00020f4a, 0x40);
17 >        DDrPatch_Byte  (OniExe + 0x00020ea7, 0x20);
18 >        DDrPatch_Byte  (OniExe + 0x00020f4a, 0x40);
19          
20          // Now supports textures up to 512x512
21 <        DDrPatch_Byte ((void*)0x00400000 + 0x00005251, 0x10);
21 >        DDrPatch_Byte  (OniExe + 0x00005251, 0x10);
22          
23          // Non-"_Final" levels are now valid
24 <        DDrPatch_Byte ((void*)0x00400000 + 0x000206a8, 0x01);
24 >        DDrPatch_Byte  (OniExe + 0x000206a8, 0x01);
25          
26          // Pathfinding grid cache size x8
27 <        DDrPatch_Byte ((void*)0x00400000 + 0x0010b03b, 0x20);
28 <        DDrPatch_Byte ((void*)0x00400000 + 0x0010b04c, 0x20);
27 >        DDrPatch_Byte  (OniExe + 0x0010b03b, 0x20);
28 >        DDrPatch_Byte  (OniExe + 0x0010b04c, 0x20);
29          
30          // Projectile awareness fixed
31 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c07c, 0x6c);
32 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c080, 0x70);
33 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c084, 0x74);
34 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c110, 0x6c);
31 >        DDrPatch_Byte  (OniExe + 0x0009c07c, 0x6c);
32 >        DDrPatch_Byte  (OniExe + 0x0009c080, 0x70);
33 >        DDrPatch_Byte  (OniExe + 0x0009c084, 0x74);
34 >        DDrPatch_Byte  (OniExe + 0x0009c110, 0x6c);
35          
36          // Forced DirectInput (for Windows NT)
37 <        DDrPatch_Byte ((void*)0x00400000 + 0x00002e6d, 0xeb);
37 >        DDrPatch_Byte  (OniExe + 0x00002e6d, 0xeb);
38          
39          // Makes wp_fadetime actually have a function
40          const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
41 <        DDrPatch_Const((void*)0x00400000 + 0x0011a889, fadetime_patch);
42 <        DDrPatch_Byte ((void*)0x00400000 + 0x0011a560, 31);
41 >        DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
42 >        DDrPatch_Byte  (OniExe + 0x0011a560, 0x31);
43          
44          // Sets the fadetime to 4800 by default
45 <        DDrPatch_Int16((void*)0x00400000 + 0x0011ab0e, 0x12c0);
45 >        DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
46 >        
47 >        // Patch for alt-tab and the start menu
48 >        DDrPatch_Byte  (OniExe + 0x00026010, 0xC3);
49          
50          // Hackish fix for Konoko not kicking guns
51 <        const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
52 <        DDrPatch_Const((void*)0x00400000 + 0x000dc420, kickgun_patch);
51 > //      const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
52 > //      DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
53          
54          // Cooldown timer exploit fix ^_^
55          const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
56 <        DDrPatch_Const((void*)0x00400000 + 0x0011a825, cooldown_patch);
56 >        DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
57          
58   //      const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
59 < //      DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch);
59 > //      DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
60          
61          return true;
62   }
63  
64 + void __cdecl DDrMain(int argc, char* argv[])
65 + {
66 +        DDrPatch_Init();
67 +        
68 +        // Safe startup message printer
69 +        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
70 +        
71 +        // Daodan device mode enumeration function
72 +        DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes);
73 +        
74 +        // Performance patch
75 +        DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
76 +        DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
77 +        DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
78 +        
79 +        ONiMain(argc, argv);
80 + }
81 +
82   BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
83   {
84          switch (fdwReason)
# Line 62 | Line 87 | BOOL WINAPI DllMain(HINSTANCE hinstDLL,
87                          DDrDLLModule = hinstDLL;
88                          DDrONiModule = GetModuleHandle(NULL);
89                          
90 <                        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
91 <                        DDrPatch_Init();
90 >                        DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
91 >                        
92                          break;
93          }
94          return TRUE;

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