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root/Oni2/Daodan/src/Daodan.c
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Comparing Daodan/src/Daodan.c (file contents):
Revision 272 by rossy, Tue Mar 17 09:06:00 2009 UTC vs.
Revision 275 by rossy, Wed Mar 18 07:14:58 2009 UTC

# Line 2 | Line 2
2   #include "Daodan_Patch.h"
3   #include "Daodan_Utility.h"
4  
5 + #include "Oni.h"
6   #include "BFW_Utility.h"
7  
8   HMODULE DDrDLLModule;
# Line 10 | Line 11 | HMODULE DDrONiModule;
11   bool DDrPatch_Init()
12   {
13          // Font texture cache doubled
14 <        DDrPatch_Byte ((void*)0x00400000 + 0x00020ea7, 0x20);
15 <        DDrPatch_Byte ((void*)0x00400000 + 0x00020f4a, 0x40);
14 >        DDrPatch_Byte  (OniExe + 0x00020ea7, 0x20);
15 >        DDrPatch_Byte  (OniExe + 0x00020f4a, 0x40);
16          
17          // Now supports textures up to 512x512
18 <        DDrPatch_Byte ((void*)0x00400000 + 0x00005251, 0x10);
18 >        DDrPatch_Byte  (OniExe + 0x00005251, 0x10);
19          
20          // Non-"_Final" levels are now valid
21 <        DDrPatch_Byte ((void*)0x00400000 + 0x000206a8, 0x01);
21 >        DDrPatch_Byte  (OniExe + 0x000206a8, 0x01);
22          
23          // Pathfinding grid cache size x8
24 <        DDrPatch_Byte ((void*)0x00400000 + 0x0010b03b, 0x20);
25 <        DDrPatch_Byte ((void*)0x00400000 + 0x0010b04c, 0x20);
24 >        DDrPatch_Byte  (OniExe + 0x0010b03b, 0x20);
25 >        DDrPatch_Byte  (OniExe + 0x0010b04c, 0x20);
26          
27          // Projectile awareness fixed
28 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c07c, 0x6c);
29 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c080, 0x70);
30 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c084, 0x74);
31 <        DDrPatch_Byte ((void*)0x00400000 + 0x0009c110, 0x6c);
28 >        DDrPatch_Byte  (OniExe + 0x0009c07c, 0x6c);
29 >        DDrPatch_Byte  (OniExe + 0x0009c080, 0x70);
30 >        DDrPatch_Byte  (OniExe + 0x0009c084, 0x74);
31 >        DDrPatch_Byte  (OniExe + 0x0009c110, 0x6c);
32          
33          // Forced DirectInput (for Windows NT)
34 <        DDrPatch_Byte ((void*)0x00400000 + 0x00002e6d, 0xeb);
34 >        DDrPatch_Byte  (OniExe + 0x00002e6d, 0xeb);
35          
36          // Makes wp_fadetime actually have a function
37          const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
38 <        DDrPatch_Const((void*)0x00400000 + 0x0011a889, fadetime_patch);
39 <        DDrPatch_Byte ((void*)0x00400000 + 0x0011a560, 31);
38 >        DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
39 >        DDrPatch_Byte  (OniExe + 0x0011a560, 0x31);
40          
41          // Sets the fadetime to 4800 by default
42 <        DDrPatch_Int16((void*)0x00400000 + 0x0011ab0e, 0x12c0);
42 >        DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
43          
44          // Hackish fix for Konoko not kicking guns
45          const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
46 <        DDrPatch_Const((void*)0x00400000 + 0x000dc420, kickgun_patch);
46 >        DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
47          
48          // Cooldown timer exploit fix ^_^
49          const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
50 <        DDrPatch_Const((void*)0x00400000 + 0x0011a825, cooldown_patch);
50 >        DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
51          
52   //      const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
53 < //      DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch);
53 > //      DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
54          
55          return true;
56   }
57  
58 + void __cdecl DDrMain(int argc, char* argv[])
59 + {
60 +        DDrPatch_Init();
61 +        
62 +        // Safe startup message printer
63 +        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
64 +        
65 +        // Test performance patch
66 +        DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
67 +        DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
68 +        
69 +        ONiMain(argc, argv);
70 + }
71 +
72   BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
73   {
74          switch (fdwReason)
# Line 62 | Line 77 | BOOL WINAPI DllMain(HINSTANCE hinstDLL,
77                          DDrDLLModule = hinstDLL;
78                          DDrONiModule = GetModuleHandle(NULL);
79                          
80 <                        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
81 <                        DDrPatch_Init();
80 >                        DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
81 >                        
82                          break;
83          }
84          return TRUE;

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