5 |
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#include "Daodan.h" |
6 |
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#include "Daodan_Patch.h" |
7 |
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#include "Daodan_Utility.h" |
8 |
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#include "Daodan_Win32.h" |
8 |
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#include "Daodan_Cheater.h" |
10 |
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#include "Daodan_Persistence.h" |
9 |
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#include "Daodan_BSL.h" |
10 |
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#include "Daodan_Console.h" |
11 |
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#include "Daodan_Config.h" |
12 |
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#include "patches/Patches.h" |
13 |
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|
14 |
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#include "Oni.h" |
15 |
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|
16 |
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#include "Oni_GL.h" |
18 |
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#include "Daodan_GL.h" |
17 |
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|
18 |
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HMODULE DDrDLLModule; |
19 |
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HMODULE DDrONiModule; |
20 |
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|
23 |
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typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId); |
24 |
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|
25 |
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// Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma |
26 |
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// slider in windowed mode. |
27 |
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static void ONICALL DD_ONiOGU_GammaSlider_SetRange(WMtWindow* window, int min_value, int max_value) |
28 |
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{ |
29 |
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WMrWindow_SetEnabled(window, M3gResolutionSwitch && opt_gamma); |
30 |
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WMrSlider_SetRange(window, min_value, max_value); |
31 |
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} |
32 |
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|
33 |
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void ONICALL DDrShowResumeButton(WMtWindow* window, int visibility) |
34 |
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{ |
35 |
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if (visibility) |
36 |
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WMrWindow_SetLocation(window, 150, 350); |
37 |
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WMrWindow_SetVisible(window, visibility); |
38 |
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} |
39 |
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|
40 |
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|
41 |
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/* Options always visible patch */ |
42 |
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void ONICALL DDrShowOptionsButton(WMtWindow* window, int visibility) |
43 |
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{ |
44 |
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WMrWindow_SetVisible(window, 1); |
45 |
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} |
46 |
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|
47 |
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void ONICALL DDrGame_Init() |
48 |
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{ |
49 |
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if (opt_usedaodanbsl) |
50 |
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SLrDaodan_Initialize(); |
51 |
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} |
52 |
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|
53 |
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|
54 |
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//this was broken |
55 |
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FILE** _UUgError_WarningFile = (FILE**)0x005711B4; |
56 |
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FILE *__fastcall DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message) |
57 |
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{ |
58 |
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|
59 |
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FILE *v4; // eax@1 |
60 |
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FILE *result; // eax@4 |
61 |
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char v6[512]; // [sp+0h] [bp-100h]@1 |
62 |
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FILE* UUgError_WarningFile = *_UUgError_WarningFile; |
63 |
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|
64 |
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if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) { |
65 |
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sprintf( |
66 |
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v6, |
67 |
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"Error %x reported from File: %s, Line: %d (message follows) \r\n%s", |
68 |
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errornum, |
69 |
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(const char*)filename, |
70 |
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linenumber, |
71 |
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(const char*)message); |
72 |
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|
73 |
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if ( UUgError_WarningFile |
74 |
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|| (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) ) |
75 |
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{ |
76 |
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oni_fprintf(UUgError_WarningFile, "%s\r\n", v6); |
77 |
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oni_fflush(UUgError_WarningFile); |
78 |
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} |
79 |
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} |
80 |
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//oni_fprintf(stdout, v6); |
81 |
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//sprintf(&v6, "%s", message); |
82 |
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*_UUgError_WarningFile = UUgError_WarningFile; |
83 |
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result = UUgError_WarningFile; |
84 |
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return result; |
85 |
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} |
86 |
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|
87 |
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|
88 |
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bool DDrPatch_Init() |
89 |
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{ |
90 |
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DDrStartupMessage("Daodan: Patching engine"); |
91 |
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|
92 |
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// Font texture cache doubled |
93 |
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if (patch_fonttexturecache) |
94 |
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{ |
95 |
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DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
96 |
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DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
97 |
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} |
98 |
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|
99 |
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// Now supports textures up to 512x512 |
100 |
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if (patch_largetextures) |
101 |
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DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10); |
102 |
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|
103 |
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// Non-"_Final" levels are now valid |
104 |
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if (patch_levelplugins) |
105 |
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DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01); |
106 |
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|
107 |
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// Pathfinding grid cache size x8 |
108 |
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if (patch_pathfinding) |
109 |
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{ |
110 |
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const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
111 |
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DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
112 |
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DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
113 |
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|
114 |
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//other stuff |
115 |
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DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
116 |
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} |
117 |
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|
118 |
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// Projectile awareness fixed |
119 |
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if (patch_projaware) |
120 |
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{ |
121 |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
122 |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
123 |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
124 |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
125 |
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} |
126 |
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|
127 |
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// Forced DirectInput (for Windows NT) |
128 |
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if (patch_directinput) |
129 |
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DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
130 |
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|
131 |
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if (patch_wpfadetime) |
132 |
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{ |
133 |
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// Makes wp_fadetime actually have a function |
134 |
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const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
135 |
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DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
136 |
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DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
137 |
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|
138 |
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// Sets the fadetime to 4800 by default |
139 |
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DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); |
140 |
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} |
141 |
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|
142 |
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// FIXME: add switches |
143 |
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//pathfinding fix |
144 |
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|
145 |
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|
146 |
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|
147 |
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|
148 |
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// Hackish fix for Konoko not kicking guns |
149 |
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// Don't use this, it breaks stairs. |
150 |
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if (patch_kickguns) |
151 |
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{ |
152 |
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const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
153 |
– |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
154 |
– |
} |
155 |
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|
156 |
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// Cooldown timer exploit fix ^_^ |
157 |
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if (patch_cooldowntimer) |
158 |
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{ |
159 |
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const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
160 |
– |
DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); |
161 |
– |
} |
162 |
– |
|
163 |
– |
if (patch_throwtest) |
164 |
– |
{ |
165 |
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const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
166 |
– |
DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); |
167 |
– |
} |
168 |
– |
|
169 |
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// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. |
170 |
– |
if (patch_alttab) |
171 |
– |
{ |
172 |
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// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
173 |
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DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3); |
174 |
– |
DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3); |
175 |
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} |
176 |
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|
177 |
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// Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) |
178 |
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if (patch_particledisablebit) |
179 |
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DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); |
180 |
– |
|
181 |
– |
// Multi-byte patch (multiple language support) |
182 |
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if (!patch_multibyte) |
183 |
– |
{ |
184 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
185 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
186 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
187 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
188 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
189 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
190 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
191 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
192 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
193 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
194 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
195 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
196 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
197 |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
198 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
199 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
200 |
– |
} |
201 |
– |
|
202 |
– |
// Cheat table patch |
203 |
– |
if (patch_cheattable) |
204 |
– |
{ |
205 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
206 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
207 |
– |
} |
208 |
– |
|
209 |
– |
// ARGB8888 textures |
210 |
– |
if (patch_argb8888) |
211 |
– |
{ |
212 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07); |
213 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B); |
214 |
– |
} |
215 |
– |
|
216 |
– |
//Test newweap patch |
217 |
– |
if (patch_newweapon) { |
218 |
– |
|
219 |
– |
//Makes it always say "Received weapon_name." |
220 |
– |
//Needs check for loc_4DFC66 |
221 |
– |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
222 |
– |
|
223 |
– |
//Adds Weapon name and ammo meter to pickup autoprompt |
224 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
225 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
226 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
227 |
– |
|
228 |
– |
//Moves location of colors |
229 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
230 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
231 |
– |
} |
232 |
– |
|
233 |
– |
// Disable loading the vtuneapi.dll |
234 |
– |
//if (patch_killvtune) |
235 |
– |
//DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3); |
236 |
– |
|
237 |
– |
// Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) |
238 |
– |
if (patch_getcmdline) |
239 |
– |
DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51); |
240 |
– |
|
241 |
– |
// Disable Oni's command line parser so it doesn't interfere with ours |
242 |
– |
if (patch_disablecmdline) |
243 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); |
244 |
– |
|
245 |
– |
if (patch_bsl) |
246 |
– |
{ |
247 |
– |
//Calculating the value of the needed offset is much more reliable when the compiler does it for you. |
248 |
– |
|
249 |
– |
//TODO: fix moonshadow. |
250 |
– |
Character * Chr = 0; |
251 |
– |
int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
252 |
– |
const unsigned char regen_patch[] = |
253 |
– |
{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
254 |
– |
0x90, 0x90, // test al, al -> NOOP |
255 |
– |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
256 |
– |
0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
257 |
– |
// -> mov eax, [esi+Character.RegenHax] |
258 |
– |
0x85, 0xC0, // test eax, eax |
259 |
– |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
260 |
– |
}; |
261 |
– |
DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
262 |
– |
} |
263 |
– |
|
264 |
– |
if(patch_chinese) |
265 |
– |
{ |
266 |
– |
if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES) |
267 |
– |
{ |
268 |
– |
HMODULE dll; |
269 |
– |
DWORD err; |
270 |
– |
|
271 |
– |
DDrStartupMessage("Daodan: Loading chinese DLL"); |
272 |
– |
dll = LoadLibrary("xfhsm_oni.dll"); |
273 |
– |
err = GetLastError(); |
274 |
– |
if( dll ) |
275 |
– |
{ |
276 |
– |
void* proc = GetProcAddress( dll, "InstallHook" ); |
277 |
– |
if(proc) |
278 |
– |
{ |
279 |
– |
((CHINESEPROC)proc)(GetCurrentThreadId()); |
280 |
– |
} |
281 |
– |
} else { |
282 |
– |
char msg[100]; |
283 |
– |
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL); |
284 |
– |
DDrStartupMessage("Daodan: Loading DLL failed with error %i: %s", err, msg); |
285 |
– |
} |
286 |
– |
} |
287 |
– |
} |
288 |
– |
|
289 |
– |
//Fix crappy ai2_shownames |
290 |
– |
if(1) |
291 |
– |
{ |
292 |
– |
//Set distance above head to 4.0 |
293 |
– |
DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8); |
294 |
– |
//texture height |
295 |
– |
DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F ); |
296 |
– |
//texture width |
297 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 ); |
298 |
– |
//Set the text color to whatever we like ;) |
299 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 ); |
300 |
– |
DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B ); |
301 |
– |
DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE ); |
302 |
– |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), FLrHook_DebugNameShadeHack); |
303 |
– |
|
304 |
– |
//Make the background black for additive blending |
305 |
– |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), FLrHook_DebugNameTextureInit ); |
306 |
– |
} |
307 |
– |
|
308 |
– |
if(1) |
309 |
– |
{ |
310 |
– |
//DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
311 |
– |
//DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers ); |
312 |
– |
} |
313 |
– |
|
314 |
– |
//Flatline related stuff |
315 |
– |
// DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook); |
316 |
– |
|
317 |
– |
//FLATLINE? DDrPatch_Int32((int*)(OniExe + 0x000B24D2), FLrSpawnHack); |
318 |
– |
|
319 |
– |
//FLATLINE? DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6); |
320 |
– |
|
321 |
– |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000C26CB), FLrHook_DoorOpen); |
322 |
– |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000EE3CF), FLrHook_ConsoleActivate); |
323 |
– |
|
324 |
– |
|
325 |
– |
// Fix options not visible in main menu when a game was started |
326 |
– |
if(patch_optionsvisible) |
327 |
– |
{ |
328 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
329 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
330 |
– |
} |
331 |
– |
|
332 |
– |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
333 |
– |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
334 |
– |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
335 |
– |
// latter has problems on WINE). |
336 |
– |
if (patch_binkplay) |
337 |
– |
{ |
338 |
– |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
339 |
– |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
340 |
– |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
341 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
342 |
– |
} |
343 |
– |
|
344 |
– |
// Patch a gamma slider in Options dialog (unconditionally). |
345 |
– |
// ONiOGU_Options_InitDialog: replace WMrSlider_SetRange(gammaSliderWindow, ...) |
346 |
– |
// call with our hook function. |
347 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
348 |
– |
|
349 |
– |
// Safe startup message printer |
350 |
– |
if (patch_safeprintf) |
351 |
– |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
352 |
– |
|
353 |
– |
// Daodan device mode enumeration function |
354 |
– |
if (patch_daodandisplayenum) |
355 |
– |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
356 |
– |
|
357 |
– |
// Performance patch |
358 |
– |
if (patch_usegettickcount) |
359 |
– |
{ |
360 |
– |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
361 |
– |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
362 |
– |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
363 |
– |
} |
364 |
– |
|
365 |
– |
// Cheats always enabled |
366 |
– |
if (patch_cheatsenabled) |
367 |
– |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
368 |
– |
|
369 |
– |
// DaodanGL with windowed mode support. |
370 |
– |
if (patch_usedaodangl) |
371 |
– |
{ |
372 |
– |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
373 |
– |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
374 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
375 |
– |
|
376 |
– |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
377 |
– |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
378 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
379 |
– |
|
380 |
– |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
381 |
– |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
382 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
383 |
– |
|
384 |
– |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
385 |
– |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
386 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
387 |
– |
|
388 |
– |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
389 |
– |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
390 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
391 |
– |
|
392 |
– |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
393 |
– |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
394 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
395 |
– |
|
396 |
– |
// Replace ONrPlatformInitialize. |
397 |
– |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
398 |
– |
|
399 |
– |
// Replace gl_platform_initialize. |
400 |
– |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
401 |
– |
|
402 |
– |
// Replace gl_platform_dispose. |
403 |
– |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
404 |
– |
} |
405 |
– |
|
406 |
– |
if (patch_clipcursor) |
407 |
– |
{ |
408 |
– |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
409 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
410 |
– |
|
411 |
– |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
412 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
413 |
– |
|
414 |
– |
// LIrTermiante: replace LIrPlatform_Terminate call with our hook. |
415 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
416 |
– |
} |
417 |
– |
|
418 |
– |
|
419 |
– |
if (patch_daodaninit) |
420 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
421 |
– |
|
422 |
– |
// Patches for existing BSL functions |
423 |
– |
if (patch_bsl) |
424 |
– |
SLrDaodan_Patch(); |
425 |
– |
|
426 |
– |
if (patch_cheater) |
427 |
– |
{ |
428 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
429 |
– |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
430 |
– |
#if 1 |
431 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
432 |
– |
#endif |
433 |
– |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
434 |
– |
} |
435 |
– |
|
436 |
– |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
437 |
– |
|
438 |
– |
|
439 |
– |
return true; |
440 |
– |
} |
441 |
– |
|
442 |
– |
|
443 |
– |
void DDrException() { |
444 |
– |
int* i = 0; |
445 |
– |
*i = 1; |
446 |
– |
} |
21 |
|
|
22 |
|
void __cdecl DDrMain(int argc, char* argv[]) |
23 |
|
{ |
24 |
|
DDrStartupMessage("Daodan: Daodan attached!"); |
25 |
|
|
452 |
– |
// Tell Oni to not load non levelX_final-files by default: |
453 |
– |
opt_ignore_private_data = false; |
454 |
– |
|
455 |
– |
// Enable sound by default: |
456 |
– |
opt_sound = true; |
457 |
– |
|
26 |
|
DDrConfig(argc, argv); |
27 |
|
|
28 |
< |
DDrPatch_Init(); |
28 |
> |
DD_Patch_Init(); |
29 |
|
|
30 |
|
|
31 |
|
ONiMain(argc, argv); |