42 |
|
DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); |
43 |
|
|
44 |
|
// Hackish fix for Konoko not kicking guns |
45 |
< |
const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
46 |
< |
DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); |
45 |
> |
// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
46 |
> |
// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); |
47 |
|
|
48 |
|
// Cooldown timer exploit fix ^_^ |
49 |
|
const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
65 |
|
// Test performance patch |
66 |
|
DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); |
67 |
|
DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); |
68 |
+ |
DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); |
69 |
|
|
70 |
|
ONiMain(argc, argv); |
71 |
|
} |