46 |
|
bool patch_daodandisplayenum = true; |
47 |
|
bool patch_usegettickcount = true; |
48 |
|
bool patch_cheatsenabled = true; |
49 |
< |
bool patch_usedaodangl = false; |
50 |
< |
bool patch_windowhack = true; |
49 |
> |
bool patch_usedaodangl = true; |
50 |
> |
bool patch_windowhack = false; |
51 |
|
bool patch_daodaninit = true; |
52 |
|
bool patch_bsl = true; |
53 |
|
bool patch_cheater = true; |
54 |
|
|
55 |
+ |
bool patch_newweapon = true; |
56 |
+ |
|
57 |
|
bool opt_usedaodanbsl = true; |
58 |
|
bool opt_border = true; |
59 |
|
bool opt_shadow = true; |
175 |
|
DDrPatch_Byte (OniExe + 0x00135af0, 0x07); |
176 |
|
DDrPatch_Byte (OniExe + 0x00135af4, 0x0B); |
177 |
|
} |
178 |
+ |
|
179 |
+ |
//Test newweap patch |
180 |
+ |
// if (patch_newweapon) { |
181 |
+ |
// DDrPatch_NOOP( OniExe + 0x000E4DF8, 2); |
182 |
+ |
// } |
183 |
|
|
184 |
|
// Disable loading the vtuneapi.dll |
185 |
|
if (patch_killvtune) |