| 1 |
#include "Daodan.h" |
| 2 |
#include "Daodan_Patch.h" |
| 3 |
#include "Daodan_Utility.h" |
| 4 |
#include "Daodan_Win32.h" |
| 5 |
|
| 6 |
#include "Oni.h" |
| 7 |
#include "BFW_Utility.h" |
| 8 |
|
| 9 |
#include "oni_gl.h" |
| 10 |
#include "daodan_gl.h" |
| 11 |
|
| 12 |
HMODULE DDrDLLModule; |
| 13 |
HMODULE DDrONiModule; |
| 14 |
|
| 15 |
bool DDrPatch_Init() |
| 16 |
{ |
| 17 |
// Font texture cache doubled |
| 18 |
DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); |
| 19 |
DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); |
| 20 |
|
| 21 |
// Now supports textures up to 512x512 |
| 22 |
DDrPatch_Byte (OniExe + 0x00005251, 0x10); |
| 23 |
|
| 24 |
// Non-"_Final" levels are now valid |
| 25 |
DDrPatch_Byte (OniExe + 0x000206a8, 0x01); |
| 26 |
|
| 27 |
// Pathfinding grid cache size x8 |
| 28 |
DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); |
| 29 |
DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); |
| 30 |
|
| 31 |
// Projectile awareness fixed |
| 32 |
DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); |
| 33 |
DDrPatch_Byte (OniExe + 0x0009c080, 0x70); |
| 34 |
DDrPatch_Byte (OniExe + 0x0009c084, 0x74); |
| 35 |
DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); |
| 36 |
|
| 37 |
// Forced DirectInput (for Windows NT) |
| 38 |
DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); |
| 39 |
|
| 40 |
// Makes wp_fadetime actually have a function |
| 41 |
const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 42 |
DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); |
| 43 |
DDrPatch_Byte (OniExe + 0x0011a560, 0x31); |
| 44 |
|
| 45 |
// Sets the fadetime to 4800 by default |
| 46 |
DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); |
| 47 |
|
| 48 |
|
| 49 |
// Hackish fix for Konoko not kicking guns |
| 50 |
// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 51 |
// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); |
| 52 |
|
| 53 |
// Cooldown timer exploit fix ^_^ |
| 54 |
const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 55 |
DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); |
| 56 |
|
| 57 |
// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 58 |
// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); |
| 59 |
|
| 60 |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. |
| 61 |
DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); |
| 62 |
DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); |
| 63 |
|
| 64 |
// Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) |
| 65 |
//DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); |
| 66 |
|
| 67 |
return true; |
| 68 |
} |
| 69 |
|
| 70 |
void __cdecl DDrMain(int argc, char* argv[]) |
| 71 |
{ |
| 72 |
DDrPatch_Init(); |
| 73 |
|
| 74 |
// Safe startup message printer |
| 75 |
DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); |
| 76 |
|
| 77 |
// Daodan device mode enumeration function |
| 78 |
DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); |
| 79 |
|
| 80 |
// Performance patch |
| 81 |
DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); |
| 82 |
DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); |
| 83 |
DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); |
| 84 |
|
| 85 |
// Windowed mode |
| 86 |
DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); |
| 87 |
|
| 88 |
ONiMain(argc, argv); |
| 89 |
} |
| 90 |
|
| 91 |
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) |
| 92 |
{ |
| 93 |
switch (fdwReason) |
| 94 |
{ |
| 95 |
case DLL_PROCESS_ATTACH: |
| 96 |
DDrDLLModule = hinstDLL; |
| 97 |
DDrONiModule = GetModuleHandle(NULL); |
| 98 |
|
| 99 |
DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain); |
| 100 |
|
| 101 |
break; |
| 102 |
} |
| 103 |
return TRUE; |
| 104 |
} |