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#include <windows.h> |
2 |
#include <string.h> |
3 |
#include <stdio.h> |
4 |
|
5 |
#include "Daodan.h" |
6 |
#include "Daodan_Patch.h" |
7 |
#include "Daodan_Utility.h" |
8 |
#include "Daodan_Win32.h" |
9 |
#include "Daodan_Cheater.h" |
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#include "Daodan_Persistence.h" |
11 |
#include "Daodan_BSL.h" |
12 |
#include "Daodan_Console.h" |
13 |
#include "Daodan_Config.h" |
14 |
|
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#include "Oni.h" |
16 |
|
17 |
#include "Oni_GL.h" |
18 |
#include "Daodan_GL.h" |
19 |
|
20 |
HMODULE DDrDLLModule; |
21 |
HMODULE DDrONiModule; |
22 |
|
23 |
typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId); |
24 |
|
25 |
// Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma |
26 |
// slider in windowed mode. |
27 |
static void ONICALL DD_ONiOGU_GammaSlider_SetRange(WMtWindow* window, int min_value, int max_value) |
28 |
{ |
29 |
WMrWindow_SetEnabled(window, M3gResolutionSwitch && opt_gamma); |
30 |
WMrSlider_SetRange(window, min_value, max_value); |
31 |
} |
32 |
|
33 |
void ONICALL DDrShowResumeButton(WMtWindow* window, int visibility) |
34 |
{ |
35 |
if (visibility) |
36 |
WMrWindow_SetLocation(window, 150, 350); |
37 |
WMrWindow_SetVisible(window, visibility); |
38 |
} |
39 |
|
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|
41 |
/* Options always visible patch */ |
42 |
void ONICALL DDrShowOptionsButton(WMtWindow* window, int visibility) |
43 |
{ |
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WMrWindow_SetVisible(window, 1); |
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} |
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|
47 |
void ONICALL DDrGame_Init() |
48 |
{ |
49 |
if (opt_usedaodanbsl) |
50 |
SLrDaodan_Initialize(); |
51 |
} |
52 |
|
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|
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//this was broken |
55 |
FILE** _UUgError_WarningFile = (FILE**)0x005711B4; |
56 |
FILE *__fastcall DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message) |
57 |
{ |
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|
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FILE *v4; // eax@1 |
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FILE *result; // eax@4 |
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char v6[512]; // [sp+0h] [bp-100h]@1 |
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FILE* UUgError_WarningFile = *_UUgError_WarningFile; |
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|
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if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) { |
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sprintf( |
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v6, |
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"Error %x reported from File: %s, Line: %d (message follows) \r\n%s", |
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errornum, |
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(const char*)filename, |
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linenumber, |
71 |
(const char*)message); |
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|
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if ( UUgError_WarningFile |
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|| (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) ) |
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{ |
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oni_fprintf(UUgError_WarningFile, "%s\r\n", v6); |
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oni_fflush(UUgError_WarningFile); |
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} |
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} |
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//oni_fprintf(stdout, v6); |
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//sprintf(&v6, "%s", message); |
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*_UUgError_WarningFile = UUgError_WarningFile; |
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result = UUgError_WarningFile; |
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return result; |
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} |
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|
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|
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bool DDrPatch_Init() |
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{ |
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DDrStartupMessage("Daodan: Patching engine"); |
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|
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// Font texture cache doubled |
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if (patch_fonttexturecache) |
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{ |
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DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
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DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
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} |
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|
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// Now supports textures up to 512x512 |
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if (patch_largetextures) |
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DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10); |
102 |
|
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// Non-"_Final" levels are now valid |
104 |
if (patch_levelplugins) |
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DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01); |
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|
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// Pathfinding grid cache size x8 |
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if (patch_pathfinding) |
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{ |
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const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
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DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
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DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
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|
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//other stuff |
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DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
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} |
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|
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// Projectile awareness fixed |
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if (patch_projaware) |
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{ |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
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DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
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} |
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|
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// Forced DirectInput (for Windows NT) |
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if (patch_directinput) |
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DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
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|
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if (patch_wpfadetime) |
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{ |
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// Makes wp_fadetime actually have a function |
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const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
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DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
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DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
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|
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// Sets the fadetime to 4800 by default |
139 |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); |
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} |
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|
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// FIXME: add switches |
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//pathfinding fix |
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|
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|
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|
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|
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// Hackish fix for Konoko not kicking guns |
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// Don't use this, it breaks stairs. |
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if (patch_kickguns) |
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{ |
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const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
153 |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
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} |
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|
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// Cooldown timer exploit fix ^_^ |
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if (patch_cooldowntimer) |
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{ |
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const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
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DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); |
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} |
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|
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if (patch_throwtest) |
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{ |
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const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
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DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); |
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} |
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|
169 |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. |
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if (patch_alttab) |
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{ |
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// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
173 |
DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3); |
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DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3); |
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} |
176 |
|
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// Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) |
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if (patch_particledisablebit) |
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DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); |
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|
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// Multi-byte patch (multiple language support) |
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if (!patch_multibyte) |
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{ |
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DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
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DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
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} |
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|
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// Cheat table patch |
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if (patch_cheattable) |
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{ |
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DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
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DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
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} |
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|
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// ARGB8888 textures |
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if (patch_argb8888) |
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{ |
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DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07); |
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DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B); |
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} |
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|
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//Test newweap patch |
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if (patch_newweapon) { |
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|
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//Makes it always say "Received weapon_name." |
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//Needs check for loc_4DFC66 |
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//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
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|
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//Adds Weapon name and ammo meter to pickup autoprompt |
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DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
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DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
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DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
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|
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//Moves location of colors |
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//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
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//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
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} |
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|
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// Disable loading the vtuneapi.dll |
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//if (patch_killvtune) |
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//DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3); |
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|
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// Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) |
238 |
if (patch_getcmdline) |
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DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51); |
240 |
|
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// Disable Oni's command line parser so it doesn't interfere with ours |
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if (patch_disablecmdline) |
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DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); |
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|
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if (patch_bsl) |
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{ |
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//Calculating the value of the needed offset is much more reliable when the compiler does it for you. |
248 |
|
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//TODO: fix moonshadow. |
250 |
Character * Chr = 0; |
251 |
int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
252 |
const unsigned char regen_patch[] = |
253 |
{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
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0x90, 0x90, // test al, al -> NOOP |
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0x90, 0x90, // jz short loc_51BB98 -> NOOP |
256 |
0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
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// -> mov eax, [esi+Character.RegenHax] |
258 |
0x85, 0xC0, // test eax, eax |
259 |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
260 |
}; |
261 |
DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
262 |
} |
263 |
|
264 |
if(patch_chinese) |
265 |
{ |
266 |
if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES) |
267 |
{ |
268 |
HMODULE dll; |
269 |
DWORD err; |
270 |
|
271 |
DDrStartupMessage("Daodan: Loading chinese DLL"); |
272 |
dll = LoadLibrary("xfhsm_oni.dll"); |
273 |
err = GetLastError(); |
274 |
if( dll ) |
275 |
{ |
276 |
void* proc = GetProcAddress( dll, "InstallHook" ); |
277 |
if(proc) |
278 |
{ |
279 |
((CHINESEPROC)proc)(GetCurrentThreadId()); |
280 |
} |
281 |
} else { |
282 |
char msg[100]; |
283 |
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL); |
284 |
DDrStartupMessage("Daodan: Loading DLL failed with error %i: %s", err, msg); |
285 |
} |
286 |
} |
287 |
} |
288 |
|
289 |
//Fix crappy ai2_shownames |
290 |
if(1) |
291 |
{ |
292 |
//Set distance above head to 4.0 |
293 |
DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8); |
294 |
//texture height |
295 |
DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F ); |
296 |
//texture width |
297 |
DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 ); |
298 |
//Set the text color to whatever we like ;) |
299 |
DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 ); |
300 |
DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B ); |
301 |
DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE ); |
302 |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), FLrHook_DebugNameShadeHack); |
303 |
|
304 |
//Make the background black for additive blending |
305 |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), FLrHook_DebugNameTextureInit ); |
306 |
} |
307 |
|
308 |
if(1) |
309 |
{ |
310 |
//DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
311 |
//DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers ); |
312 |
} |
313 |
|
314 |
//Flatline related stuff |
315 |
// DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook); |
316 |
|
317 |
//FLATLINE? DDrPatch_Int32((int*)(OniExe + 0x000B24D2), FLrSpawnHack); |
318 |
|
319 |
//FLATLINE? DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6); |
320 |
|
321 |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000C26CB), FLrHook_DoorOpen); |
322 |
//FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000EE3CF), FLrHook_ConsoleActivate); |
323 |
|
324 |
|
325 |
// Fix options not visible in main menu when a game was started |
326 |
if(patch_optionsvisible) |
327 |
{ |
328 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
329 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
330 |
} |
331 |
|
332 |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
333 |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
334 |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
335 |
// latter has problems on WINE). |
336 |
if (patch_binkplay) |
337 |
{ |
338 |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
339 |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
340 |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
341 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
342 |
} |
343 |
|
344 |
// Patch a gamma slider in Options dialog (unconditionally). |
345 |
// ONiOGU_Options_InitDialog: replace WMrSlider_SetRange(gammaSliderWindow, ...) |
346 |
// call with our hook function. |
347 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
348 |
|
349 |
// Safe startup message printer |
350 |
if (patch_safeprintf) |
351 |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
352 |
|
353 |
// Daodan device mode enumeration function |
354 |
if (patch_daodandisplayenum) |
355 |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
356 |
|
357 |
// Performance patch |
358 |
if (patch_usegettickcount) |
359 |
{ |
360 |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
361 |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
362 |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
363 |
} |
364 |
|
365 |
// Cheats always enabled |
366 |
if (patch_cheatsenabled) |
367 |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
368 |
|
369 |
// DaodanGL with windowed mode support. |
370 |
if (patch_usedaodangl) |
371 |
{ |
372 |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
373 |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
374 |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
375 |
|
376 |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
377 |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
378 |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
379 |
|
380 |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
381 |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
382 |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
383 |
|
384 |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
385 |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
386 |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
387 |
|
388 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
389 |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
390 |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
391 |
|
392 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
393 |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
394 |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
395 |
|
396 |
// Replace ONrPlatformInitialize. |
397 |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
398 |
|
399 |
// Replace gl_platform_initialize. |
400 |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
401 |
|
402 |
// Replace gl_platform_dispose. |
403 |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
404 |
} |
405 |
|
406 |
if (patch_clipcursor) |
407 |
{ |
408 |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
409 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
410 |
|
411 |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
412 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
413 |
|
414 |
// LIrTermiante: replace LIrPlatform_Terminate call with our hook. |
415 |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
416 |
} |
417 |
|
418 |
|
419 |
if (patch_daodaninit) |
420 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
421 |
|
422 |
// Patches for existing BSL functions |
423 |
if (patch_bsl) |
424 |
SLrDaodan_Patch(); |
425 |
|
426 |
if (patch_cheater) |
427 |
{ |
428 |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
429 |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
430 |
#if 1 |
431 |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
432 |
#endif |
433 |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
434 |
} |
435 |
|
436 |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
437 |
|
438 |
|
439 |
return true; |
440 |
} |
441 |
|
442 |
|
443 |
void DDrException() { |
444 |
int* i = 0; |
445 |
*i = 1; |
446 |
} |
447 |
|
448 |
void __cdecl DDrMain(int argc, char* argv[]) |
449 |
{ |
450 |
DDrStartupMessage("Daodan: Daodan attached!"); |
451 |
|
452 |
// Tell Oni to not load non levelX_final-files by default: |
453 |
opt_ignore_private_data = false; |
454 |
|
455 |
// Enable sound by default: |
456 |
opt_sound = true; |
457 |
|
458 |
DDrConfig(argc, argv); |
459 |
|
460 |
DDrPatch_Init(); |
461 |
|
462 |
|
463 |
ONiMain(argc, argv); |
464 |
} |
465 |
/* |
466 |
void DDrWrongExe() |
467 |
{ |
468 |
switch (MessageBox(NULL, "This version of the Daodan DLL is incompatible with your Oni.exe.\n" |
469 |
"Click OK for more information. To continue using Oni without the patch, replace the downloaded binkw32.dll with the original.", "Daodan", MB_OKCANCEL | MB_ICONERROR)) |
470 |
{ |
471 |
case IDOK: |
472 |
{ |
473 |
STARTUPINFO si; |
474 |
PROCESS_INFORMATION pi; |
475 |
FillMemory(&si, 0, sizeof(si)); |
476 |
FillMemory(&pi, 0, sizeof(pi)); |
477 |
si.cb = sizeof(si); |
478 |
if (!CreateProcess(NULL, "cmd /c \"start http://wiki.oni2.net/Daodan_DLL\"", NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi)) |
479 |
MessageBox(NULL, "", "", 0); |
480 |
CloseHandle(pi.hProcess); |
481 |
CloseHandle(pi.hThread); |
482 |
} |
483 |
default: |
484 |
ExitProcess(0); |
485 |
} |
486 |
} |
487 |
*/ |
488 |
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) |
489 |
{ |
490 |
switch (fdwReason) |
491 |
{ |
492 |
case DLL_PROCESS_ATTACH: |
493 |
DDrDLLModule = hinstDLL; |
494 |
DDrONiModule = GetModuleHandle(NULL); |
495 |
|
496 |
if (*(uint32_t*)(OniExe + 0x0011acd0) == 0x09d36852) |
497 |
DDrPatch_MakeCall((void*)(OniExe + 0x0010fb49), (void*)DDrMain); |
498 |
else |
499 |
ExitProcess(0); |
500 |
break; |
501 |
} |
502 |
return TRUE; |
503 |
} |