| 11 |
|
bool DDrPatch_Init() |
| 12 |
|
{ |
| 13 |
|
// Font texture cache doubled |
| 14 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x00020ea7, 0x20); |
| 15 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x00020f4a, 0x40); |
| 14 |
> |
DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); |
| 15 |
> |
DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); |
| 16 |
|
|
| 17 |
|
// Now supports textures up to 512x512 |
| 18 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x00005251, 0x10); |
| 18 |
> |
DDrPatch_Byte (OniExe + 0x00005251, 0x10); |
| 19 |
|
|
| 20 |
|
// Non-"_Final" levels are now valid |
| 21 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x000206a8, 0x01); |
| 21 |
> |
DDrPatch_Byte (OniExe + 0x000206a8, 0x01); |
| 22 |
|
|
| 23 |
|
// Pathfinding grid cache size x8 |
| 24 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0010b03b, 0x20); |
| 25 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0010b04c, 0x20); |
| 24 |
> |
DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); |
| 25 |
> |
DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); |
| 26 |
|
|
| 27 |
|
// Projectile awareness fixed |
| 28 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0009c07c, 0x6c); |
| 29 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0009c080, 0x70); |
| 30 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0009c084, 0x74); |
| 31 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0009c110, 0x6c); |
| 28 |
> |
DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); |
| 29 |
> |
DDrPatch_Byte (OniExe + 0x0009c080, 0x70); |
| 30 |
> |
DDrPatch_Byte (OniExe + 0x0009c084, 0x74); |
| 31 |
> |
DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); |
| 32 |
|
|
| 33 |
|
// Forced DirectInput (for Windows NT) |
| 34 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x00002e6d, 0xeb); |
| 34 |
> |
DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); |
| 35 |
|
|
| 36 |
|
// Makes wp_fadetime actually have a function |
| 37 |
|
const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 38 |
< |
DDrPatch_Const((void*)0x00400000 + 0x0011a889, fadetime_patch); |
| 39 |
< |
DDrPatch_Byte ((void*)0x00400000 + 0x0011a560, 31); |
| 38 |
> |
DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); |
| 39 |
> |
DDrPatch_Byte (OniExe + 0x0011a560, 0x31); |
| 40 |
|
|
| 41 |
|
// Sets the fadetime to 4800 by default |
| 42 |
< |
DDrPatch_Int16((void*)0x00400000 + 0x0011ab0e, 0x12c0); |
| 42 |
> |
DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); |
| 43 |
|
|
| 44 |
|
// Hackish fix for Konoko not kicking guns |
| 45 |
|
const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 46 |
< |
DDrPatch_Const((void*)0x00400000 + 0x000dc420, kickgun_patch); |
| 46 |
> |
DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); |
| 47 |
|
|
| 48 |
|
// Cooldown timer exploit fix ^_^ |
| 49 |
|
const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 50 |
< |
DDrPatch_Const((void*)0x00400000 + 0x0011a825, cooldown_patch); |
| 50 |
> |
DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); |
| 51 |
|
|
| 52 |
|
// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 53 |
< |
// DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch); |
| 53 |
> |
// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); |
| 54 |
|
|
| 55 |
|
return true; |
| 56 |
|
} |
| 57 |
|
|
| 58 |
< |
void DDrMain(int argc, char* argv[]) |
| 58 |
> |
void __cdecl DDrMain(int argc, char* argv[]) |
| 59 |
|
{ |
| 60 |
|
DDrPatch_Init(); |
| 61 |
|
|
| 73 |
|
DDrDLLModule = hinstDLL; |
| 74 |
|
DDrONiModule = GetModuleHandle(NULL); |
| 75 |
|
|
| 76 |
< |
DDrPatch_MakeCall((void*)0x00400000 + 0x0010fb49, DDrMain); |
| 76 |
> |
DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain); |
| 77 |
|
|
| 78 |
|
break; |
| 79 |
|
} |