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root/Oni2/Daodan/src/BFW_Utility.h
Revision: 326
Committed: Thu May 28 10:33:59 2009 UTC (16 years, 4 months ago) by rossy
Content type: text/x-chdr
File size: 506 byte(s)
Log Message:
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.

File Contents

# Content
1 #pragma once
2 #ifndef BFW_UTILITY_H
3 #define BFW_UTILITY_H
4
5 #include <stdio.h>
6 #include <stdint.h>
7 #include "Daodan.h"
8
9 void __cdecl UUrStartupMessage(const char* fmt, ...);
10 int64_t ONICALL UUrMachineTime_High();
11 double ONICALL UUrMachineTime_High_Frequency();
12 int64_t ONICALL UUrMachineTime_Sixtieths();
13 void ONICALL UUrPlatform_Initialize();
14 void ONICALL UUrPlatform_Terminate();
15
16 int __cdecl AUrMessageBox(int Buttons, char *Message, ...);
17
18 extern FILE* ONgFileStartup;
19
20 #endif