Revision: | 326 |
Committed: | Thu May 28 10:33:59 2009 UTC (16 years, 4 months ago) by rossy |
Content type: | text/x-chdr |
File size: | 506 byte(s) |
Log Message: | This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code. |
# | Content |
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1 | #pragma once |
2 | #ifndef BFW_UTILITY_H |
3 | #define BFW_UTILITY_H |
4 | |
5 | #include <stdio.h> |
6 | #include <stdint.h> |
7 | #include "Daodan.h" |
8 | |
9 | void __cdecl UUrStartupMessage(const char* fmt, ...); |
10 | int64_t ONICALL UUrMachineTime_High(); |
11 | double ONICALL UUrMachineTime_High_Frequency(); |
12 | int64_t ONICALL UUrMachineTime_Sixtieths(); |
13 | void ONICALL UUrPlatform_Initialize(); |
14 | void ONICALL UUrPlatform_Terminate(); |
15 | |
16 | int __cdecl AUrMessageBox(int Buttons, char *Message, ...); |
17 | |
18 | extern FILE* ONgFileStartup; |
19 | |
20 | #endif |