Revision
894 -
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Modified
Sun Aug 11 22:31:16 2013 UTC
(12 years, 2 months ago)
by
alloc
File length: 2337 byte(s)
Diff to
previous 705
Daodan 3.5: Fix displaying screens larger than screen res
Revision
705 -
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Modified
Tue Mar 19 15:00:23 2013 UTC
(12 years, 6 months ago)
by
alloc
File length: 2001 byte(s)
Diff to
previous 694
Daodan: DaodanGL fixes, intro/outro fixes, chinese=true by default
Revision
694 -
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Modified
Fri Mar 8 00:31:30 2013 UTC
(12 years, 7 months ago)
by
alloc
File length: 1298 byte(s)
Diff to
previous 692
Daodan: Fixed gamma ramp thing
Revision
692 -
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Modified
Thu Mar 7 17:26:13 2013 UTC
(12 years, 7 months ago)
by
alloc
File length: 1234 byte(s)
Diff to
previous 689
Daodan: Lots of cleanups (mostly unnecessary includes removed, empty files deleted, case of filenames corrected)
Revision
689 -
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Modified
Mon Mar 4 15:52:19 2013 UTC
(12 years, 7 months ago)
by
alloc
File length: 1271 byte(s)
Diff to
previous 326
Daodan: Cleaned up code so no major warnings exist
Revision
326 -
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Modified
Thu May 28 10:33:59 2009 UTC
(16 years, 4 months ago)
by
rossy
File length: 1235 byte(s)
Diff to
previous 297
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
Revision
297 -
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Added
Fri Apr 17 13:31:04 2009 UTC
(16 years, 5 months ago)
by
rossy
File length: 205 byte(s)
some things that probably dont work