../
|
dSFMT/
|
440
(16 years ago)
by rossy:
int32rand
|
oni_stdio.h
|
272
(16 years ago)
by rossy:
directory structure
|
oni_gl.h
|
326
(16 years ago)
by rossy:
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
|
inifile_test.c
|
451
(16 years ago)
by rossy:
bsl thingy
|
inifile_reader.c
|
466
(15 years ago)
by rossy:
command line arguments (btw Oni's AUrBuildArgumentList doesn't follow C standards, this confused me for ages)
|
inifile.h
|
451
(16 years ago)
by rossy:
bsl thingy
|
daodan_gl.h
|
326
(16 years ago)
by rossy:
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
|
daodan_gl.c
|
476
(15 years ago)
by gumby:
Added Weapon information for dropped weapons
Started on adding new dsay colors
|
binkw32.def
|
449
(16 years ago)
by rossy:
fixed
|
Oni_Symbols.S
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Oni_Persistence.h
|
339
(16 years ago)
by rossy:
Developer Mode
|
Oni_Character.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Oni.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_Win32.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_Win32.c
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_Server.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_Server.c
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_Net.c
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_BSL.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline_BSL.c
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Flatline.h
|
486
(15 years ago)
by gumby:
Fixed(?) Code.
|
Flatline.c
|
486
(15 years ago)
by gumby:
Fixed(?) Code.
|
Daodan_WindowHack.h
|
349
(16 years ago)
by rossy:
cheat codes added to [Language]
|
Daodan_WindowHack.c
|
468
(15 years ago)
by rossy:
|
Daodan_Win32.h
|
323
(16 years ago)
by rossy:
DDrPlatform_Initialize
|
Daodan_Win32.c
|
492
(15 years ago)
by rossy:
hopefully a fix
|
Daodan_Utility.h
|
476
(15 years ago)
by gumby:
Added Weapon information for dropped weapons
Started on adding new dsay colors
|
Daodan_Utility.c
|
476
(15 years ago)
by gumby:
Added Weapon information for dropped weapons
Started on adding new dsay colors
|
Daodan_Persistence.h
|
339
(16 years ago)
by rossy:
Developer Mode
|
Daodan_Persistence.c
|
339
(16 years ago)
by rossy:
Developer Mode
|
Daodan_Patch.h
|
351
(16 years ago)
by rossy:
almost windowed mode
|
Daodan_Patch.c
|
351
(16 years ago)
by rossy:
almost windowed mode
|
Daodan_DLLStubs.c
|
275
(16 years ago)
by rossy:
Performance patch test
|
Daodan_Console.h
|
477
(15 years ago)
by gumby:
Added in all colors
Fixed Guard whatever for Daodan_Console.h
|
Daodan_Console.c
|
477
(15 years ago)
by gumby:
Added in all colors
Fixed Guard whatever for Daodan_Console.h
|
Daodan_Cheater.h
|
471
(15 years ago)
by gumby:
int32_t cheat_oldhealth = 1;
int32_t cheat_oldmaxhealth = 1;
Added "tellmetheversion", needs a version number.
|
Daodan_Cheater.c
|
476
(15 years ago)
by gumby:
Added Weapon information for dropped weapons
Started on adding new dsay colors
|
Daodan_Character.h
|
446
(16 years ago)
by gumby:
|
Daodan_Character.c
|
468
(15 years ago)
by rossy:
|
Daodan_BSL.h
|
447
(16 years ago)
by rossy:
widescreen patch
|
Daodan_BSL.c
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
Daodan.h
|
468
(15 years ago)
by rossy:
|
Daodan.c
|
476
(15 years ago)
by gumby:
Added Weapon information for dropped weapons
Started on adding new dsay colors
|
Bink.h
|
450
(16 years ago)
by gumby:
Started Bink.h...I probably did it all wrong. :p
Some minor BSL stuff.
|
BFW_Utility.h
|
484
(15 years ago)
by gumby:
ZOMG FLATLINE
|
BFW_ScriptLang.h
|
474
(15 years ago)
by rossy:
some things
|
BFW_Motoko_Draw.h
|
326
(16 years ago)
by rossy:
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
|
BFW_LocalInput.h
|
474
(15 years ago)
by rossy:
some things
|