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/* |
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|
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d3d9types.h - Header file for the Direct3D9 API |
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|
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Written by Filip Navara <xnavara@volny.cz> |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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|
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*/ |
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|
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#ifndef _D3D9_TYPES_H |
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#define _D3D9_TYPES_H |
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#if __GNUC__ >=3 |
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#pragma GCC system_header |
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#endif |
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|
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#ifndef DIRECT3D_VERSION |
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#define DIRECT3D_VERSION 0x0900 |
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#endif |
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|
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#if (DIRECT3D_VERSION >= 0x0900) |
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|
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#include <pshpack4.h> |
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|
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#define D3DCLEAR_TARGET 0x01 |
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#define D3DCLEAR_ZBUFFER 0x02 |
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#define D3DCLEAR_STENCIL 0x04 |
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#define D3DCLIPPLANE0 0x01 |
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#define D3DCLIPPLANE1 0x02 |
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#define D3DCLIPPLANE2 0x04 |
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#define D3DCLIPPLANE3 0x08 |
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#define D3DCLIPPLANE4 0x10 |
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#define D3DCLIPPLANE5 0x20 |
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#define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) |
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#define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) |
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#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) |
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#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) |
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#define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xff,y,u,v) |
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#define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v) |
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#define D3DCOLORWRITEENABLE_RED 0x01 |
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#define D3DCOLORWRITEENABLE_GREEN 0x02 |
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#define D3DCOLORWRITEENABLE_BLUE 0x04 |
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#define D3DCOLORWRITEENABLE_ALPHA 0x08 |
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#define D3DCS_LEFT 0x01 |
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#define D3DCS_RIGHT 0x02 |
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#define D3DCS_TOP 0x04 |
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#define D3DCS_BOTTOM 0x08 |
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#define D3DCS_FRONT 0x10 |
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#define D3DCS_BACK 0x20 |
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#define D3DCS_PLANE0 0x40 |
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#define D3DCS_PLANE1 0x80 |
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#define D3DCS_PLANE2 0x100 |
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#define D3DCS_PLANE3 0x200 |
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#define D3DCS_PLANE4 0x400 |
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#define D3DCS_PLANE5 0x800 |
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#define D3DCS_ALL (D3DCS_LEFT|D3DCS_RIGHT|D3DCS_TOP|D3DCS_BOTTOM|D3DCS_FRONT|D3DCS_BACK|D3DCS_PLANE0|D3DCS_PLANE1|D3DCS_PLANE2|D3DCS_PLANE3|D3DCS_PLANE4|D3DCS_PLANE5) |
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#define D3DDECL_END() {0xff,0,D3DDECLTYPE_UNUSED,0,0,0} |
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#define D3DDP_MAXTEXCOORD 8 |
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#define D3DPV_DONOTCOPYDATA 0x01 |
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#define D3DTA_SELECTMASK 0x0f |
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#define D3DTA_DIFFUSE 0x00 |
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#define D3DTA_CURRENT 0x01 |
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#define D3DTA_TEXTURE 0x02 |
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#define D3DTA_TFACTOR 0x03 |
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#define D3DTA_SPECULAR 0x04 |
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#define D3DTA_TEMP 0x05 |
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#define D3DTA_CONSTANT 0x06 |
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#define D3DTA_COMPLEMENT 0x10 |
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#define D3DTA_ALPHAREPLICATE 0x20 |
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#define D3DFVF_RESERVED0 0x01 |
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#define D3DFVF_POSITION_MASK 0x4000E |
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#define D3DFVF_XYZ 0x02 |
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#define D3DFVF_XYZRHW 0x04 |
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#define D3DFVF_XYZB1 0x06 |
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#define D3DFVF_XYZB2 0x08 |
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#define D3DFVF_XYZB3 0x0a |
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#define D3DFVF_XYZB4 0x0c |
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#define D3DFVF_XYZB5 0x0e |
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#define D3DFVF_XYZW 0x4002 |
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#define D3DFVF_NORMAL 0x10 |
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#define D3DFVF_PSIZE 0x20 |
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#define D3DFVF_DIFFUSE 0x40 |
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#define D3DFVF_SPECULAR 0x80 |
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#define D3DFVF_TEXCOUNT_MASK 0xf00 |
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#define D3DFVF_TEXCOUNT_SHIFT 8 |
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#define D3DFVF_TEX0 0x0000 |
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#define D3DFVF_TEX1 0x0100 |
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#define D3DFVF_TEX2 0x0200 |
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#define D3DFVF_TEX3 0x0300 |
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#define D3DFVF_TEX4 0x0400 |
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#define D3DFVF_TEX5 0x0500 |
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#define D3DFVF_TEX6 0x0600 |
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#define D3DFVF_TEX7 0x0700 |
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#define D3DFVF_TEX8 0x0800 |
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#define D3DFVF_TEXCOORDSIZE1(i) (D3DFVF_TEXTUREFORMAT1 << (i * 2 + 16)) |
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#define D3DFVF_TEXCOORDSIZE2(i) (D3DFVF_TEXTUREFORMAT2) |
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#define D3DFVF_TEXCOORDSIZE3(i) (D3DFVF_TEXTUREFORMAT3 << (i * 2 + 16)) |
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#define D3DFVF_TEXCOORDSIZE4(i) (D3DFVF_TEXTUREFORMAT4 << (i * 2 + 16)) |
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#define D3DFVF_TEXTUREFORMAT1 3 |
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#define D3DFVF_TEXTUREFORMAT2 0 |
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#define D3DFVF_TEXTUREFORMAT3 1 |
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#define D3DFVF_TEXTUREFORMAT4 2 |
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#define D3DFVF_LASTBETA_UBYTE4 0x1000 |
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#define D3DFVF_LASTBETA_D3DCOLOR 0x8000 |
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#define D3DFVF_RESERVED2 0x6000 |
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#define D3DDMAPSAMPLER 256 |
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#define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) |
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#define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2) |
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#define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3) |
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#define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4) |
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#define D3DVS_ADDRESSMODE_SHIFT 13 |
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#define D3DVS_ADDRESSMODE_MASK (1 << D3DVS_ADDRESSMODE_SHIFT) |
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#define D3DVS_SWIZZLE_SHIFT 16 |
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#define D3DVS_SWIZZLE_MASK 0x00FF0000 |
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#define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) |
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#define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) |
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#define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) |
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#define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) |
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#define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define D3DVS_NOSWIZZLE (D3DVS_X_X|D3DVS_Y_Y|D3DVS_Z_Z|D3DVS_W_W) |
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#define D3DPRESENT_RATE_DEFAULT 0 |
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#define D3DRENDERSTATE_WRAPBIAS 128UL |
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#define D3DSHADER_ADDRESSMODE_SHIFT 13 |
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#define D3DSHADER_ADDRESSMODE_MASK (1 << D3DSHADER_ADDRESSMODE_SHIFT) |
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#define D3DSHADER_COMPARISON_SHIFT D3DSP_OPCODESPECIFICCONTROL_SHIFT |
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#define D3DSHADER_COMPARISON_MASK (0x07 << D3DSHADER_COMPARISON_SHIFT) |
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#define D3DSHADER_INSTRUCTION_PREDICATED 0x10000000 |
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#define D3DSI_COISSUE 0x40000000 |
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#define D3DSI_COMMENTSIZE_SHIFT 16 |
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#define D3DSI_COMMENTSIZE_MASK 0x7fff0000 |
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#define D3DSI_OPCODE_MASK 0xffff |
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#define D3DSI_INSTLENGTH_MASK 0xf000000 |
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#define D3DSI_INSTLENGTH_SHIFT 24 |
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#define D3DSI_TEXLD_PROJECT (0x01 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) |
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#define D3DSI_TEXLD_BIAS (0x02 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) |
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#define D3DSINCOSCONST1 -1.5500992e-006f, -2.1701389e-005f, 0.0026041667f, 0.00026041668f |
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#define D3DSINCOSCONST2 -0.020833334f, -0.12500000f, 1.0f, 0.50000000f |
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#define D3DSP_OPCODESPECIFICCONTROL_MASK 0xff0000 |
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#define D3DSP_OPCODESPECIFICCONTROL_SHIFT 16 |
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#define D3DSP_DCL_USAGE_SHIFT 0 |
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#define D3DSP_DCL_USAGE_MASK 0x0000000f |
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#define D3DSP_DCL_USAGEINDEX_SHIFT 16 |
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#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 |
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#define D3DSP_TEXTURETYPE_SHIFT 27 |
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#define D3DSP_TEXTURETYPE_MASK 0x78000000 |
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#define D3DSP_REGNUM_MASK 0x7ff |
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#define D3DSP_WRITEMASK_0 0x10000 |
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#define D3DSP_WRITEMASK_1 0x20000 |
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#define D3DSP_WRITEMASK_2 0x40000 |
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#define D3DSP_WRITEMASK_3 0x80000 |
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#define D3DSP_WRITEMASK_ALL 0xf0000 |
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#define D3DSP_DSTMOD_SHIFT 20 |
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#define D3DSP_DSTMOD_MASK 0xf00000 |
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#define D3DSPDM_NONE 0 |
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#define D3DSPDM_SATURATE (1 << D3DSP_DSTMOD_SHIFT) |
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#define D3DSPDM_PARTIALPRECISION (2 << D3DSP_DSTMOD_SHIFT) |
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#define D3DSPDM_MSAMPCENTROID (4 << D3DSP_DSTMOD_SHIFT) |
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#define D3DSP_DSTSHIFT_SHIFT 24 |
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#define D3DSP_DSTSHIFT_MASK 0xf000000 |
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#define D3DSP_NOSWIZZLE ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) |
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#define D3DSP_REPLICATERED 0 |
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#define D3DSP_REPLICATEGREEN ((1 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (1 << (D3DSP_SWIZZLE_SHIFT + 4)) | (1 << (D3DSP_SWIZZLE_SHIFT + 6))) |
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#define D3DSP_REPLICATEBLUE ((2 << (D3DSP_SWIZZLE_SHIFT + 0)) | (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (2 << (D3DSP_SWIZZLE_SHIFT + 6))) |
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#define D3DSP_REPLICATEALPHA ((3 << (D3DSP_SWIZZLE_SHIFT + 0)) | (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | (3 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) |
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#define D3DSP_REGTYPE_SHIFT 28 |
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#define D3DSP_REGTYPE_SHIFT2 8 |
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#define D3DSP_REGTYPE_MASK 0x70000000 |
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#define D3DSP_REGTYPE_MASK2 0x1800 |
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#define D3DSP_SRCMOD_SHIFT 24 |
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#define D3DSP_SRCMOD_MASK 0xf000000 |
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#define D3DSP_SWIZZLE_SHIFT 16 |
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#define D3DSP_SWIZZLE_MASK 0xff0000 |
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#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) |
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#define D3DTS_WORLD D3DTS_WORLDMATRIX(0) |
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#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) |
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#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) |
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#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) |
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#define D3DTSS_TCI_PASSTHRU 0x00 |
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#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000 |
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#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000 |
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#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000 |
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#define D3DTSS_TCI_SPHEREMAP 0x40000 |
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#define D3DUSAGE_RENDERTARGET 0x01 |
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#define D3DUSAGE_DEPTHSTENCIL 0x02 |
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#define D3DUSAGE_WRITEONLY 0x08 |
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#define D3DUSAGE_SOFTWAREPROCESSING 0x10 |
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#define D3DUSAGE_DONOTCLIP 0x20 |
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#define D3DUSAGE_POINTS 0x40 |
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#define D3DUSAGE_RTPATCHES 0x80 |
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#define D3DUSAGE_NPATCHES 0x100 |
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#define D3DUSAGE_DYNAMIC 0x200 |
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#define D3DUSAGE_AUTOGENMIPMAP 0x400 |
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#define D3DUSAGE_DMAP 0x4000 |
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#define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x8000 |
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#define D3DUSAGE_QUERY_SRGBREAD 0x10000 |
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#define D3DUSAGE_QUERY_FILTER 0x20000 |
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#define D3DUSAGE_QUERY_SRGBWRITE 0x40000 |
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#define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x80000 |
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#define D3DUSAGE_QUERY_VERTEXTEXTURE 0x100000 |
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#define D3DWRAP_U 0x01 |
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#define D3DWRAP_V 0x02 |
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#define D3DWRAP_W 0x04 |
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#define D3DWRAPCOORD_0 0x01 |
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#define D3DWRAPCOORD_1 0x02 |
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#define D3DWRAPCOORD_2 0x04 |
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#define D3DWRAPCOORD_3 0x08 |
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#define MAX_DEVICE_IDENTIFIER_STRING 512 |
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#define MAXD3DDECLLENGTH 64 |
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#define MAXD3DDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED |
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#define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED |
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#define MAXD3DDECLUSAGE D3DDECLUSAGE_SAMPLE |
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#define MAXD3DDECLUSAGEINDEX 15 |
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#define D3DMAXUSERCLIPPLANES 32 |
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#define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4 |
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#define D3DPS_VERSION(major,minor) (0xffff0000 | ((major) << 8) | (minor)) |
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#define D3DVS_VERSION(major,minor) (0xfffe0000 | ((major) << 8) | (minor)) |
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#define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xff) |
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#define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xff) |
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#define D3DSHADER_COMMENT(s) ((((s) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT) |
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#define D3DPS_END() 0xffff |
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#define D3DVS_END() 0xffff |
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#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x01 |
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#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x02 |
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#define D3DPRESENTFLAG_DEVICECLIP 0x04 |
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#define D3DPRESENTFLAG_VIDEO 0x10 |
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#define D3DLOCK_READONLY 0x10 |
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#define D3DLOCK_NOSYSLOCK 0x800 |
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#define D3DLOCK_NOOVERWRITE 0x1000 |
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#define D3DLOCK_DISCARD 0x2000 |
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#define D3DLOCK_DONOTWAIT 0x4000 |
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#define D3DLOCK_NO_DIRTY_UPDATE 0x8000 |
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#define D3DISSUE_END 0x01 |
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#define D3DISSUE_BEGIN 0x02 |
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#define D3DGETDATA_FLUSH 0x01 |
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#define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) |
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|
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#define MAKEFOURCC(a,b,c,d) \ |
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((DWORD)(BYTE)(a) | ((DWORD)(BYTE)(b) << 8) | \ |
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((DWORD)(BYTE)(c) << 16) | ((DWORD)(BYTE)(d) << 24 )) |
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|
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typedef DWORD D3DCOLOR; |
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|
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typedef enum _D3DBACKBUFFER_TYPE { |
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D3DBACKBUFFER_TYPE_MONO = 0, |
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D3DBACKBUFFER_TYPE_LEFT = 1, |
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D3DBACKBUFFER_TYPE_RIGHT = 2, |
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D3DBACKBUFFER_TYPE_FORCE_DWORD = 0xffffffff |
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} D3DBACKBUFFER_TYPE; |
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|
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typedef enum _D3DBASISTYPE { |
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D3DBASIS_BEZIER = 0, |
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D3DBASIS_BSPLINE = 1, |
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D3DBASIS_INTERPOLATE = 2, |
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D3DBASIS_FORCE_DWORD = 0xffffffff |
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} D3DBASISTYPE; |
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|
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typedef enum _D3DBLEND { |
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D3DBLEND_ZERO = 1, |
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D3DBLEND_ONE = 2, |
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D3DBLEND_SRCCOLOR = 3, |
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D3DBLEND_INVSRCCOLOR = 4, |
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D3DBLEND_SRCALPHA = 5, |
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D3DBLEND_INVSRCALPHA = 6, |
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D3DBLEND_DESTALPHA = 7, |
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D3DBLEND_INVDESTALPHA = 8, |
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D3DBLEND_DESTCOLOR = 9, |
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D3DBLEND_INVDESTCOLOR = 10, |
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D3DBLEND_SRCALPHASAT = 11, |
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D3DBLEND_BOTHSRCALPHA = 12, |
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D3DBLEND_BOTHINVSRCALPHA = 13, |
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D3DBLEND_BLENDFACTOR = 14, |
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D3DBLEND_INVBLENDFACTOR = 15, |
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D3DBLEND_FORCE_DWORD = 0xffffffff |
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} D3DBLEND; |
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|
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typedef enum _D3DBLENDOP { |
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D3DBLENDOP_ADD = 1, |
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D3DBLENDOP_SUBTRACT = 2, |
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D3DBLENDOP_REVSUBTRACT = 3, |
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D3DBLENDOP_MIN = 4, |
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D3DBLENDOP_MAX = 5, |
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D3DBLENDOP_FORCE_DWORD = 0x7fffffff |
296 |
} D3DBLENDOP; |
297 |
|
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typedef enum _D3DCMPFUNC { |
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D3DCMP_NEVER = 1, |
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D3DCMP_LESS = 2, |
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D3DCMP_EQUAL = 3, |
302 |
D3DCMP_LESSEQUAL = 4, |
303 |
D3DCMP_GREATER = 5, |
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D3DCMP_NOTEQUAL = 6, |
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D3DCMP_GREATEREQUAL = 7, |
306 |
D3DCMP_ALWAYS = 8, |
307 |
D3DCMP_FORCE_DWORD = 0xffffffff |
308 |
} D3DCMPFUNC; |
309 |
|
310 |
typedef enum _D3DCUBEMAP_FACES { |
311 |
D3DCUBEMAP_FACE_POSITIVE_X = 0, |
312 |
D3DCUBEMAP_FACE_NEGATIVE_X = 1, |
313 |
D3DCUBEMAP_FACE_POSITIVE_Y = 2, |
314 |
D3DCUBEMAP_FACE_NEGATIVE_Y = 3, |
315 |
D3DCUBEMAP_FACE_POSITIVE_Z = 4, |
316 |
D3DCUBEMAP_FACE_NEGATIVE_Z = 5, |
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D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff |
318 |
} D3DCUBEMAP_FACES; |
319 |
|
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typedef enum _D3DCULL { |
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D3DCULL_NONE = 1, |
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D3DCULL_CW = 2, |
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D3DCULL_CCW = 3, |
324 |
D3DCULL_FORCE_DWORD = 0xffffffff |
325 |
} D3DCULL; |
326 |
|
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typedef enum _D3DDEBUGMONITORTOKENS { |
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D3DDMT_ENABLE = 0, |
329 |
D3DDMT_DISABLE = 1, |
330 |
D3DDMT_FORCE_DWORD = 0xffffffff |
331 |
} D3DDEBUGMONITORTOKENS; |
332 |
|
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typedef enum _D3DDECLMETHOD |
334 |
{ |
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D3DDECLMETHOD_DEFAULT = 0, |
336 |
D3DDECLMETHOD_PARTIALU = 1, |
337 |
D3DDECLMETHOD_PARTIALV = 2, |
338 |
D3DDECLMETHOD_CROSSUV = 3, |
339 |
D3DDECLMETHOD_UV = 4, |
340 |
D3DDECLMETHOD_LOOKUP = 5, |
341 |
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6 |
342 |
} D3DDECLMETHOD; |
343 |
|
344 |
typedef enum _D3DDECLTYPE |
345 |
{ |
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D3DDECLTYPE_FLOAT1 = 0, |
347 |
D3DDECLTYPE_FLOAT2 = 1, |
348 |
D3DDECLTYPE_FLOAT3 = 2, |
349 |
D3DDECLTYPE_FLOAT4 = 3, |
350 |
D3DDECLTYPE_D3DCOLOR = 4, |
351 |
D3DDECLTYPE_UBYTE4 = 5, |
352 |
D3DDECLTYPE_SHORT2 = 6, |
353 |
D3DDECLTYPE_SHORT4 = 7, |
354 |
D3DDECLTYPE_UBYTE4N = 8, |
355 |
D3DDECLTYPE_SHORT2N = 9, |
356 |
D3DDECLTYPE_SHORT4N = 10, |
357 |
D3DDECLTYPE_USHORT2N = 11, |
358 |
D3DDECLTYPE_USHORT4N = 12, |
359 |
D3DDECLTYPE_UDEC3 = 13, |
360 |
D3DDECLTYPE_DEC3N = 14, |
361 |
D3DDECLTYPE_FLOAT16_2 = 15, |
362 |
D3DDECLTYPE_FLOAT16_4 = 16, |
363 |
D3DDECLTYPE_UNUSED = 17, |
364 |
} D3DDECLTYPE; |
365 |
|
366 |
typedef enum _D3DDECLUSAGE |
367 |
{ |
368 |
D3DDECLUSAGE_POSITION = 0, |
369 |
D3DDECLUSAGE_BLENDWEIGHT = 1, |
370 |
D3DDECLUSAGE_BLENDINDICES = 2, |
371 |
D3DDECLUSAGE_NORMAL = 3, |
372 |
D3DDECLUSAGE_PSIZE = 4, |
373 |
D3DDECLUSAGE_TEXCOORD = 5, |
374 |
D3DDECLUSAGE_TANGENT = 6, |
375 |
D3DDECLUSAGE_BINORMAL = 7, |
376 |
D3DDECLUSAGE_TESSFACTOR = 8, |
377 |
D3DDECLUSAGE_POSITIONT = 9, |
378 |
D3DDECLUSAGE_COLOR = 10, |
379 |
D3DDECLUSAGE_FOG = 11, |
380 |
D3DDECLUSAGE_DEPTH = 12, |
381 |
D3DDECLUSAGE_SAMPLE = 13 |
382 |
} D3DDECLUSAGE; |
383 |
|
384 |
typedef enum _D3DDEGREETYPE { |
385 |
D3DDEGREE_LINEAR = 1, |
386 |
D3DDEGREE_QUADRATIC = 2, |
387 |
D3DDEGREE_CUBIC = 3, |
388 |
D3DDEGREE_QUINTIC = 5, |
389 |
D3DDEGREE_FORCE_DWORD = 0xffffffff, |
390 |
} D3DDEGREETYPE; |
391 |
|
392 |
typedef enum _D3DDEVTYPE { |
393 |
D3DDEVTYPE_HAL = 1, |
394 |
D3DDEVTYPE_REF = 2, |
395 |
D3DDEVTYPE_SW = 3, |
396 |
D3DDEVTYPE_FORCE_DWORD = 0xffffffff |
397 |
} D3DDEVTYPE; |
398 |
|
399 |
typedef enum _D3DFILLMODE { |
400 |
D3DFILL_POINT = 1, |
401 |
D3DFILL_WIREFRAME = 2, |
402 |
D3DFILL_SOLID = 3, |
403 |
D3DFILL_FORCE_DWORD = 0xffffffff |
404 |
} D3DFILLMODE; |
405 |
|
406 |
typedef enum _D3DFOGMODE { |
407 |
D3DFOG_NONE = 0, |
408 |
D3DFOG_EXP = 1, |
409 |
D3DFOG_EXP2 = 2, |
410 |
D3DFOG_LINEAR = 3, |
411 |
D3DFOG_FORCE_DWORD = 0xffffffff |
412 |
} D3DFOGMODE; |
413 |
|
414 |
typedef enum _D3DFORMAT { |
415 |
D3DFMT_UNKNOWN = 0, |
416 |
D3DFMT_R8G8B8 = 20, |
417 |
D3DFMT_A8R8G8B8 = 21, |
418 |
D3DFMT_X8R8G8B8 = 22, |
419 |
D3DFMT_R5G6B5 = 23, |
420 |
D3DFMT_X1R5G5B5 = 24, |
421 |
D3DFMT_A1R5G5B5 = 25, |
422 |
D3DFMT_A4R4G4B4 = 26, |
423 |
D3DFMT_R3G3B2 = 27, |
424 |
D3DFMT_A8 = 28, |
425 |
D3DFMT_A8R3G3B2 = 29, |
426 |
D3DFMT_X4R4G4B4 = 30, |
427 |
D3DFMT_A2B10G10R10 = 31, |
428 |
D3DFMT_A8B8G8R8 = 32, |
429 |
D3DFMT_X8B8G8R8 = 33, |
430 |
D3DFMT_G16R16 = 34, |
431 |
D3DFMT_A2R10G10B10 = 35, |
432 |
D3DFMT_A16B16G16R16 = 36, |
433 |
D3DFMT_A8P8 = 40, |
434 |
D3DFMT_P8 = 41, |
435 |
D3DFMT_L8 = 50, |
436 |
D3DFMT_A8L8 = 51, |
437 |
D3DFMT_A4L4 = 52, |
438 |
D3DFMT_V8U8 = 60, |
439 |
D3DFMT_L6V5U5 = 61, |
440 |
D3DFMT_X8L8V8U8 = 62, |
441 |
D3DFMT_Q8W8V8U8 = 63, |
442 |
D3DFMT_V16U16 = 64, |
443 |
D3DFMT_A2W10V10U10 = 67, |
444 |
D3DFMT_UYVY = MAKEFOURCC('U','Y','V','Y'), |
445 |
D3DFMT_R8G8_B8G8 = MAKEFOURCC('R','G','B','G'), |
446 |
D3DFMT_YUY2 = MAKEFOURCC('Y','U','Y','2'), |
447 |
D3DFMT_G8R8_G8B8 = MAKEFOURCC('G','R','G','B'), |
448 |
D3DFMT_DXT1 = MAKEFOURCC('D','X','T','1'), |
449 |
D3DFMT_DXT2 = MAKEFOURCC('D','X','T','2'), |
450 |
D3DFMT_DXT3 = MAKEFOURCC('D','X','T','3'), |
451 |
D3DFMT_DXT4 = MAKEFOURCC('D','X','T','4'), |
452 |
D3DFMT_DXT5 = MAKEFOURCC('D','X','T','5'), |
453 |
D3DFMT_D16_LOCKABLE = 70, |
454 |
D3DFMT_D32 = 71, |
455 |
D3DFMT_D15S1 = 73, |
456 |
D3DFMT_D24S8 = 75, |
457 |
D3DFMT_D24X8 = 77, |
458 |
D3DFMT_D24X4S4 = 79, |
459 |
D3DFMT_D16 = 80, |
460 |
D3DFMT_L16 = 81, |
461 |
D3DFMT_D32F_LOCKABLE = 82, |
462 |
D3DFMT_D24FS8 = 83, |
463 |
D3DFMT_VERTEXDATA = 100, |
464 |
D3DFMT_INDEX16 = 101, |
465 |
D3DFMT_INDEX32 = 102, |
466 |
D3DFMT_Q16W16V16U16 = 110, |
467 |
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'), |
468 |
D3DFMT_R16F = 111, |
469 |
D3DFMT_G16R16F = 112, |
470 |
D3DFMT_A16B16G16R16F = 113, |
471 |
D3DFMT_R32F = 114, |
472 |
D3DFMT_G32R32F = 115, |
473 |
D3DFMT_A32B32G32R32F = 116, |
474 |
D3DFMT_CxV8U8 = 117, |
475 |
D3DFMT_FORCE_DWORD = 0xffffffff |
476 |
} D3DFORMAT; |
477 |
|
478 |
typedef enum _D3DLIGHTTYPE { |
479 |
D3DLIGHT_POINT = 1, |
480 |
D3DLIGHT_SPOT = 2, |
481 |
D3DLIGHT_DIRECTIONAL = 3, |
482 |
D3DLIGHT_FORCE_DWORD = 0xffffffff |
483 |
} D3DLIGHTTYPE; |
484 |
|
485 |
typedef enum _D3DMATERIALCOLORSOURCE |
486 |
{ |
487 |
D3DMCS_MATERIAL = 0, |
488 |
D3DMCS_COLOR1 = 1, |
489 |
D3DMCS_COLOR2 = 2, |
490 |
D3DMCS_FORCE_DWORD = 0xffffffff |
491 |
} D3DMATERIALCOLORSOURCE; |
492 |
|
493 |
typedef enum _D3DMULTISAMPLE_TYPE { |
494 |
D3DMULTISAMPLE_NONE = 0, |
495 |
D3DMULTISAMPLE_NONMASKABLE = 1, |
496 |
D3DMULTISAMPLE_2_SAMPLES = 2, |
497 |
D3DMULTISAMPLE_3_SAMPLES = 3, |
498 |
D3DMULTISAMPLE_4_SAMPLES = 4, |
499 |
D3DMULTISAMPLE_5_SAMPLES = 5, |
500 |
D3DMULTISAMPLE_6_SAMPLES = 6, |
501 |
D3DMULTISAMPLE_7_SAMPLES = 7, |
502 |
D3DMULTISAMPLE_8_SAMPLES = 8, |
503 |
D3DMULTISAMPLE_9_SAMPLES = 9, |
504 |
D3DMULTISAMPLE_10_SAMPLES = 10, |
505 |
D3DMULTISAMPLE_11_SAMPLES = 11, |
506 |
D3DMULTISAMPLE_12_SAMPLES = 12, |
507 |
D3DMULTISAMPLE_13_SAMPLES = 13, |
508 |
D3DMULTISAMPLE_14_SAMPLES = 14, |
509 |
D3DMULTISAMPLE_15_SAMPLES = 15, |
510 |
D3DMULTISAMPLE_16_SAMPLES = 16, |
511 |
D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff |
512 |
} D3DMULTISAMPLE_TYPE; |
513 |
|
514 |
typedef enum _D3DORDERTYPE { |
515 |
D3DORDER_LINEAR = 1, |
516 |
D3DORDER_QUADRATIC = 2, |
517 |
D3DORDER_CUBIC = 3, |
518 |
D3DORDER_QUINTIC = 5, |
519 |
D3DORDER_FORCE_DWORD = 0xffffffff |
520 |
} D3DORDERTYPE; |
521 |
|
522 |
typedef enum _D3DPATCHEDGESTYLE |
523 |
{ |
524 |
D3DPATCHEDGE_DISCRETE = 0, |
525 |
D3DPATCHEDGE_CONTINUOUS = 1, |
526 |
D3DPATCHEDGE_FORCE_DWORD = 0xffffffff |
527 |
} D3DPATCHEDGESTYLE; |
528 |
|
529 |
typedef enum _D3DPOOL { |
530 |
D3DPOOL_DEFAULT = 0, |
531 |
D3DPOOL_MANAGED = 1, |
532 |
D3DPOOL_SYSTEMMEM = 2, |
533 |
D3DPOOL_SCRATCH = 3, |
534 |
D3DPOOL_FORCE_DWORD = 0xffffffff |
535 |
} D3DPOOL; |
536 |
|
537 |
typedef enum _D3DPRIMITIVETYPE { |
538 |
D3DPT_POINTLIST = 1, |
539 |
D3DPT_LINELIST = 2, |
540 |
D3DPT_LINESTRIP = 3, |
541 |
D3DPT_TRIANGLELIST = 4, |
542 |
D3DPT_TRIANGLESTRIP = 5, |
543 |
D3DPT_TRIANGLEFAN = 6, |
544 |
D3DPT_FORCE_DWORD = 0xffffffff |
545 |
} D3DPRIMITIVETYPE; |
546 |
|
547 |
typedef enum _D3DQUERYTYPE { |
548 |
D3DQUERYTYPE_VCACHE = 4, |
549 |
D3DQUERYTYPE_RESOURCEMANAGER = 5, |
550 |
D3DQUERYTYPE_VERTEXSTATS = 6, |
551 |
D3DQUERYTYPE_EVENT = 8, |
552 |
D3DQUERYTYPE_OCCLUSION = 9 |
553 |
} D3DQUERYTYPE; |
554 |
|
555 |
typedef enum _D3DRENDERSTATETYPE { |
556 |
D3DRS_ZENABLE = 7, |
557 |
D3DRS_FILLMODE = 8, |
558 |
D3DRS_SHADEMODE = 9, |
559 |
D3DRS_ZWRITEENABLE = 14, |
560 |
D3DRS_ALPHATESTENABLE = 15, |
561 |
D3DRS_LASTPIXEL = 16, |
562 |
D3DRS_SRCBLEND = 19, |
563 |
D3DRS_DESTBLEND = 20, |
564 |
D3DRS_CULLMODE = 22, |
565 |
D3DRS_ZFUNC = 23, |
566 |
D3DRS_ALPHAREF = 24, |
567 |
D3DRS_ALPHAFUNC = 25, |
568 |
D3DRS_DITHERENABLE = 26, |
569 |
D3DRS_ALPHABLENDENABLE = 27, |
570 |
D3DRS_FOGENABLE = 28, |
571 |
D3DRS_SPECULARENABLE = 29, |
572 |
D3DRS_FOGCOLOR = 34, |
573 |
D3DRS_FOGTABLEMODE = 35, |
574 |
D3DRS_FOGSTART = 36, |
575 |
D3DRS_FOGEND = 37, |
576 |
D3DRS_FOGDENSITY = 38, |
577 |
D3DRS_RANGEFOGENABLE = 48, |
578 |
D3DRS_STENCILENABLE = 52, |
579 |
D3DRS_STENCILFAIL = 53, |
580 |
D3DRS_STENCILZFAIL = 54, |
581 |
D3DRS_STENCILPASS = 55, |
582 |
D3DRS_STENCILFUNC = 56, |
583 |
D3DRS_STENCILREF = 57, |
584 |
D3DRS_STENCILMASK = 58, |
585 |
D3DRS_STENCILWRITEMASK = 59, |
586 |
D3DRS_TEXTUREFACTOR = 60, |
587 |
D3DRS_WRAP0 = 128, |
588 |
D3DRS_WRAP1 = 129, |
589 |
D3DRS_WRAP2 = 130, |
590 |
D3DRS_WRAP3 = 131, |
591 |
D3DRS_WRAP4 = 132, |
592 |
D3DRS_WRAP5 = 133, |
593 |
D3DRS_WRAP6 = 134, |
594 |
D3DRS_WRAP7 = 135, |
595 |
D3DRS_CLIPPING = 136, |
596 |
D3DRS_LIGHTING = 137, |
597 |
D3DRS_AMBIENT = 139, |
598 |
D3DRS_FOGVERTEXMODE = 140, |
599 |
D3DRS_COLORVERTEX = 141, |
600 |
D3DRS_LOCALVIEWER = 142, |
601 |
D3DRS_NORMALIZENORMALS = 143, |
602 |
D3DRS_DIFFUSEMATERIALSOURCE = 145, |
603 |
D3DRS_SPECULARMATERIALSOURCE = 146, |
604 |
D3DRS_AMBIENTMATERIALSOURCE = 147, |
605 |
D3DRS_EMISSIVEMATERIALSOURCE = 148, |
606 |
D3DRS_VERTEXBLEND = 151, |
607 |
D3DRS_CLIPPLANEENABLE = 152, |
608 |
D3DRS_POINTSIZE = 154, |
609 |
D3DRS_POINTSIZE_MIN = 155, |
610 |
D3DRS_POINTSPRITEENABLE = 156, |
611 |
D3DRS_POINTSCALEENABLE = 157, |
612 |
D3DRS_POINTSCALE_A = 158, |
613 |
D3DRS_POINTSCALE_B = 159, |
614 |
D3DRS_POINTSCALE_C = 160, |
615 |
D3DRS_MULTISAMPLEANTIALIAS = 161, |
616 |
D3DRS_MULTISAMPLEMASK = 162, |
617 |
D3DRS_PATCHEDGESTYLE = 163, |
618 |
D3DRS_DEBUGMONITORTOKEN = 165, |
619 |
D3DRS_POINTSIZE_MAX = 166, |
620 |
D3DRS_INDEXEDVERTEXBLENDENABLE = 167, |
621 |
D3DRS_COLORWRITEENABLE = 168, |
622 |
D3DRS_TWEENFACTOR = 170, |
623 |
D3DRS_BLENDOP = 171, |
624 |
D3DRS_POSITIONDEGREE = 172, |
625 |
D3DRS_NORMALDEGREE = 173, |
626 |
D3DRS_SCISSORTESTENABLE = 174, |
627 |
D3DRS_SLOPESCALEDEPTHBIAS = 175, |
628 |
D3DRS_ANTIALIASEDLINEENABLE = 176, |
629 |
D3DRS_MINTESSELLATIONLEVEL = 178, |
630 |
D3DRS_MAXTESSELLATIONLEVEL = 179, |
631 |
D3DRS_ADAPTIVETESS_X = 180, |
632 |
D3DRS_ADAPTIVETESS_Y = 181, |
633 |
D3DRS_ADAPTIVETESS_Z = 182, |
634 |
D3DRS_ADAPTIVETESS_W = 183, |
635 |
D3DRS_ENABLEADAPTIVETESSELLATION = 184, |
636 |
D3DRS_TWOSIDEDSTENCILMODE = 185, |
637 |
D3DRS_CCW_STENCILFAIL = 186, |
638 |
D3DRS_CCW_STENCILZFAIL = 187, |
639 |
D3DRS_CCW_STENCILPASS = 188, |
640 |
D3DRS_CCW_STENCILFUNC = 189, |
641 |
D3DRS_COLORWRITEENABLE1 = 190, |
642 |
D3DRS_COLORWRITEENABLE2 = 191, |
643 |
D3DRS_COLORWRITEENABLE3 = 192, |
644 |
D3DRS_BLENDFACTOR = 193, |
645 |
D3DRS_SRGBWRITEENABLE = 194, |
646 |
D3DRS_DEPTHBIAS = 195, |
647 |
D3DRS_WRAP8 = 198, |
648 |
D3DRS_WRAP9 = 199, |
649 |
D3DRS_WRAP10 = 200, |
650 |
D3DRS_WRAP11 = 201, |
651 |
D3DRS_WRAP12 = 202, |
652 |
D3DRS_WRAP13 = 203, |
653 |
D3DRS_WRAP14 = 204, |
654 |
D3DRS_WRAP15 = 205, |
655 |
D3DRS_SEPARATEALPHABLENDENABLE = 206, |
656 |
D3DRS_SRCBLENDALPHA = 207, |
657 |
D3DRS_DESTBLENDALPHA = 208, |
658 |
D3DRS_BLENDOPALPHA = 209, |
659 |
D3DRS_FORCE_DWORD = 0xffffffff |
660 |
} D3DRENDERSTATETYPE; |
661 |
|
662 |
typedef enum _D3DRESOURCETYPE { |
663 |
D3DRTYPE_SURFACE = 1, |
664 |
D3DRTYPE_VOLUME = 2, |
665 |
D3DRTYPE_TEXTURE = 3, |
666 |
D3DRTYPE_VOLUMETEXTURE = 4, |
667 |
D3DRTYPE_CUBETEXTURE = 5, |
668 |
D3DRTYPE_VERTEXBUFFER = 6, |
669 |
D3DRTYPE_INDEXBUFFER = 7, |
670 |
D3DRTYPE_FORCE_DWORD = 0xffffffff |
671 |
} D3DRESOURCETYPE; |
672 |
|
673 |
typedef enum _D3DSAMPLER_TEXTURE_TYPE |
674 |
{ |
675 |
D3DSTT_UNKNOWN = 0 << D3DSP_TEXTURETYPE_SHIFT, |
676 |
D3DSTT_2D = 2 << D3DSP_TEXTURETYPE_SHIFT, |
677 |
D3DSTT_CUBE = 3 << D3DSP_TEXTURETYPE_SHIFT, |
678 |
D3DSTT_VOLUME = 4 << D3DSP_TEXTURETYPE_SHIFT, |
679 |
D3DSTT_FORCE_DWORD = 0xffffffff |
680 |
} D3DSAMPLER_TEXTURE_TYPE; |
681 |
|
682 |
typedef enum _D3DSAMPLERSTATETYPE { |
683 |
D3DSAMP_ADDRESSU = 1, |
684 |
D3DSAMP_ADDRESSV = 2, |
685 |
D3DSAMP_ADDRESSW = 3, |
686 |
D3DSAMP_BORDERCOLOR = 4, |
687 |
D3DSAMP_MAGFILTER = 5, |
688 |
D3DSAMP_MINFILTER = 6, |
689 |
D3DSAMP_MIPFILTER = 7, |
690 |
D3DSAMP_MIPMAPLODBIAS = 8, |
691 |
D3DSAMP_MAXMIPLEVEL = 9, |
692 |
D3DSAMP_MAXANISOTROPY = 10, |
693 |
D3DSAMP_SRGBTEXTURE = 11, |
694 |
D3DSAMP_ELEMENTINDEX = 12, |
695 |
D3DSAMP_DMAPOFFSET = 13, |
696 |
D3DSAMP_FORCE_DWORD = 0xffffffff, |
697 |
} D3DSAMPLERSTATETYPE; |
698 |
|
699 |
typedef enum _D3DSHADEMODE { |
700 |
D3DSHADE_FLAT = 1, |
701 |
D3DSHADE_GOURAUD = 2, |
702 |
D3DSHADE_PHONG = 3, |
703 |
D3DSHADE_FORCE_DWORD = 0xffffffff |
704 |
} D3DSHADEMODE; |
705 |
|
706 |
typedef enum _D3DSHADER_ADDRESSMODE_TYPE |
707 |
{ |
708 |
D3DSHADER_ADDRMODE_ABSOLUTE = (0 << D3DSHADER_ADDRESSMODE_SHIFT), |
709 |
D3DSHADER_ADDRMODE_RELATIVE = (1 << D3DSHADER_ADDRESSMODE_SHIFT), |
710 |
D3DSHADER_ADDRMODE_FORCE_DWORD = 0xffffffff |
711 |
} D3DSHADER_ADDRESSMODE_TYPE; |
712 |
|
713 |
typedef enum _D3DSHADER_COMPARISON |
714 |
{ |
715 |
D3DSPC_RESERVED0 = 0, |
716 |
D3DSPC_GT = 1, |
717 |
D3DSPC_EQ = 2, |
718 |
D3DSPC_GE = 3, |
719 |
D3DSPC_LT = 4, |
720 |
D3DSPC_NE = 5, |
721 |
D3DSPC_LE = 6, |
722 |
D3DSPC_RESERVED1 = 7 |
723 |
} D3DSHADER_COMPARISON; |
724 |
|
725 |
typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE |
726 |
{ |
727 |
D3DSIO_NOP = 0, |
728 |
D3DSIO_MOV = 1, |
729 |
D3DSIO_ADD = 2, |
730 |
D3DSIO_SUB = 3, |
731 |
D3DSIO_MAD = 4, |
732 |
D3DSIO_MUL = 5, |
733 |
D3DSIO_RCP = 6, |
734 |
D3DSIO_RSQ = 7, |
735 |
D3DSIO_DP3 = 8, |
736 |
D3DSIO_DP4 = 9, |
737 |
D3DSIO_MIN = 10, |
738 |
D3DSIO_MAX = 11, |
739 |
D3DSIO_SLT = 12, |
740 |
D3DSIO_SGE = 13, |
741 |
D3DSIO_EXP = 14, |
742 |
D3DSIO_LOG = 15, |
743 |
D3DSIO_LIT = 16, |
744 |
D3DSIO_DST = 17, |
745 |
D3DSIO_LRP = 18, |
746 |
D3DSIO_FRC = 19, |
747 |
D3DSIO_M4x4 = 20, |
748 |
D3DSIO_M4x3 = 21, |
749 |
D3DSIO_M3x4 = 22, |
750 |
D3DSIO_M3x3 = 23, |
751 |
D3DSIO_M3x2 = 24, |
752 |
D3DSIO_CALL = 25, |
753 |
D3DSIO_CALLNZ = 26, |
754 |
D3DSIO_LOOP = 27, |
755 |
D3DSIO_RET = 28, |
756 |
D3DSIO_ENDLOOP = 29, |
757 |
D3DSIO_LABEL = 30, |
758 |
D3DSIO_DCL = 31, |
759 |
D3DSIO_POW = 32, |
760 |
D3DSIO_CRS = 33, |
761 |
D3DSIO_SGN = 34, |
762 |
D3DSIO_ABS = 35, |
763 |
D3DSIO_NRM = 36, |
764 |
D3DSIO_SINCOS = 37, |
765 |
D3DSIO_REP = 38, |
766 |
D3DSIO_ENDREP = 39, |
767 |
D3DSIO_IF = 40, |
768 |
D3DSIO_IFC = 41, |
769 |
D3DSIO_ELSE = 42, |
770 |
D3DSIO_ENDIF = 43, |
771 |
D3DSIO_BREAK = 44, |
772 |
D3DSIO_BREAKC = 45, |
773 |
D3DSIO_MOVA = 46, |
774 |
D3DSIO_DEFB = 47, |
775 |
D3DSIO_DEFI = 48, |
776 |
D3DSIO_TEXCOORD = 64, |
777 |
D3DSIO_TEXKILL = 65, |
778 |
D3DSIO_TEX = 66, |
779 |
D3DSIO_TEXBEM = 67, |
780 |
D3DSIO_TEXBEML = 68, |
781 |
D3DSIO_TEXREG2AR = 69, |
782 |
D3DSIO_TEXREG2GB = 70, |
783 |
D3DSIO_TEXM3x2PAD = 71, |
784 |
D3DSIO_TEXM3x2TEX = 72, |
785 |
D3DSIO_TEXM3x3PAD = 73, |
786 |
D3DSIO_TEXM3x3TEX = 74, |
787 |
D3DSIO_RESERVED0 = 75, |
788 |
D3DSIO_TEXM3x3SPEC = 76, |
789 |
D3DSIO_TEXM3x3VSPEC = 77, |
790 |
D3DSIO_EXPP = 78, |
791 |
D3DSIO_LOGP = 79, |
792 |
D3DSIO_CND = 80, |
793 |
D3DSIO_DEF = 81, |
794 |
D3DSIO_TEXREG2RGB = 82, |
795 |
D3DSIO_TEXDP3TEX = 83, |
796 |
D3DSIO_TEXM3x2DEPTH = 84, |
797 |
D3DSIO_TEXDP3 = 85, |
798 |
D3DSIO_TEXM3x3 = 86, |
799 |
D3DSIO_TEXDEPTH = 87, |
800 |
D3DSIO_CMP = 88, |
801 |
D3DSIO_BEM = 89, |
802 |
D3DSIO_DP2ADD = 90, |
803 |
D3DSIO_DSX = 91, |
804 |
D3DSIO_DSY = 92, |
805 |
D3DSIO_TEXLDD = 93, |
806 |
D3DSIO_SETP = 94, |
807 |
D3DSIO_TEXLDL = 95, |
808 |
D3DSIO_BREAKP = 96, |
809 |
D3DSIO_PHASE = 0xfffd, |
810 |
D3DSIO_COMMENT = 0xfffe, |
811 |
D3DSIO_END = 0xffff, |
812 |
D3DSIO_FORCE_DWORD = 0xffffffff |
813 |
} D3DSHADER_INSTRUCTION_OPCODE_TYPE; |
814 |
|
815 |
typedef enum _D3DSHADER_MISCTYPE_OFFSETS |
816 |
{ |
817 |
D3DSMO_POSITION = 0, |
818 |
D3DSMO_FACE = 1 |
819 |
} D3DSHADER_MISCTYPE_OFFSETS; |
820 |
|
821 |
typedef enum _D3DSHADER_PARAM_REGISTER_TYPE |
822 |
{ |
823 |
D3DSPR_TEMP = 0, |
824 |
D3DSPR_INPUT = 1, |
825 |
D3DSPR_CONST = 2, |
826 |
D3DSPR_ADDR = 3, |
827 |
D3DSPR_TEXTURE = 3, |
828 |
D3DSPR_RASTOUT = 4, |
829 |
D3DSPR_ATTROUT = 5, |
830 |
D3DSPR_TEXCRDOUT = 6, |
831 |
D3DSPR_OUTPUT = 6, |
832 |
D3DSPR_CONSTINT = 7, |
833 |
D3DSPR_COLOROUT = 8, |
834 |
D3DSPR_DEPTHOUT = 9, |
835 |
D3DSPR_SAMPLER = 10, |
836 |
D3DSPR_CONST2 = 11, |
837 |
D3DSPR_CONST3 = 12, |
838 |
D3DSPR_CONST4 = 13, |
839 |
D3DSPR_CONSTBOOL = 14, |
840 |
D3DSPR_LOOP = 15, |
841 |
D3DSPR_TEMPFLOAT16 = 16, |
842 |
D3DSPR_MISCTYPE = 17, |
843 |
D3DSPR_LABEL = 18, |
844 |
D3DSPR_PREDICATE = 19, |
845 |
D3DSPR_FORCE_DWORD = 0xffffffff |
846 |
} D3DSHADER_PARAM_REGISTER_TYPE; |
847 |
|
848 |
typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE |
849 |
{ |
850 |
D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT, |
851 |
D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT, |
852 |
D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT, |
853 |
D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT, |
854 |
D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT, |
855 |
D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT, |
856 |
D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT, |
857 |
D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT, |
858 |
D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT, |
859 |
D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT, |
860 |
D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT, |
861 |
D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT, |
862 |
D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT, |
863 |
D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT, |
864 |
D3DSPSM_FORCE_DWORD = 0xffffffff |
865 |
} D3DSHADER_PARAM_SRCMOD_TYPE; |
866 |
|
867 |
typedef enum _D3DVS_ADDRESSMODE_TYPE |
868 |
{ |
869 |
D3DVS_ADDRMODE_ABSOLUTE = (0 << D3DVS_ADDRESSMODE_SHIFT), |
870 |
D3DVS_ADDRMODE_RELATIVE = (1 << D3DVS_ADDRESSMODE_SHIFT), |
871 |
D3DVS_ADDRMODE_FORCE_DWORD = 0xffffffff |
872 |
} D3DVS_ADDRESSMODE_TYPE; |
873 |
|
874 |
typedef enum _D3DVS_RASTOUT_OFFSETS |
875 |
{ |
876 |
D3DSRO_POSITION = 0, |
877 |
D3DSRO_FOG = 1, |
878 |
D3DSRO_POINT_SIZE = 2, |
879 |
D3DSRO_FORCE_DWORD = 0xffffffff |
880 |
} D3DVS_RASTOUT_OFFSETS; |
881 |
|
882 |
typedef enum _D3DSTENCILOP { |
883 |
D3DSTENCILOP_KEEP = 1, |
884 |
D3DSTENCILOP_ZERO = 2, |
885 |
D3DSTENCILOP_REPLACE = 3, |
886 |
D3DSTENCILOP_INCRSAT = 4, |
887 |
D3DSTENCILOP_DECRSAT = 5, |
888 |
D3DSTENCILOP_INVERT = 6, |
889 |
D3DSTENCILOP_INCR = 7, |
890 |
D3DSTENCILOP_DECR = 8, |
891 |
D3DSTENCILOP_FORCE_DWORD = 0x7fffffff |
892 |
} D3DSTENCILOP; |
893 |
|
894 |
typedef enum _D3DSTATEBLOCKTYPE { |
895 |
D3DSBT_ALL = 1, |
896 |
D3DSBT_PIXELSTATE = 2, |
897 |
D3DSBT_VERTEXSTATE = 3, |
898 |
D3DSBT_FORCE_DWORD = 0xffffffff |
899 |
} D3DSTATEBLOCKTYPE; |
900 |
|
901 |
typedef enum _D3DSWAPEFFECT { |
902 |
D3DSWAPEFFECT_DISCARD = 1, |
903 |
D3DSWAPEFFECT_FLIP = 2, |
904 |
D3DSWAPEFFECT_COPY = 3, |
905 |
D3DSWAPEFFECT_COPY_VSYNC = 4, |
906 |
D3DSWAPEFFECT_FORCE_DWORD = 0xffffffff |
907 |
} D3DSWAPEFFECT; |
908 |
|
909 |
typedef enum _D3DTEXTUREADDRESS { |
910 |
D3DTADDRESS_WRAP = 1, |
911 |
D3DTADDRESS_MIRROR = 2, |
912 |
D3DTADDRESS_CLAMP = 3, |
913 |
D3DTADDRESS_BORDER = 4, |
914 |
D3DTADDRESS_MIRRORONCE = 5, |
915 |
D3DTADDRESS_FORCE_DWORD = 0xffffffff |
916 |
} D3DTEXTUREADDRESS; |
917 |
|
918 |
typedef enum _D3DTEXTUREFILTERTYPE { |
919 |
D3DTEXF_NONE = 0, |
920 |
D3DTEXF_POINT = 1, |
921 |
D3DTEXF_LINEAR = 2, |
922 |
D3DTEXF_ANISOTROPIC = 3, |
923 |
D3DTEXF_PYRAMIDALQUAD = 6, |
924 |
D3DTEXF_GAUSSIANQUAD = 7, |
925 |
D3DTEXF_FORCE_DWORD = 0xffffffff |
926 |
} D3DTEXTUREFILTERTYPE; |
927 |
|
928 |
typedef enum _D3DTEXTURESTAGESTATETYPE { |
929 |
D3DTSS_COLOROP = 1, |
930 |
D3DTSS_COLORARG1 = 2, |
931 |
D3DTSS_COLORARG2 = 3, |
932 |
D3DTSS_ALPHAOP = 4, |
933 |
D3DTSS_ALPHAARG1 = 5, |
934 |
D3DTSS_ALPHAARG2 = 6, |
935 |
D3DTSS_BUMPENVMAT00 = 7, |
936 |
D3DTSS_BUMPENVMAT01 = 8, |
937 |
D3DTSS_BUMPENVMAT10 = 9, |
938 |
D3DTSS_BUMPENVMAT11 = 10, |
939 |
D3DTSS_TEXCOORDINDEX = 11, |
940 |
D3DTSS_BUMPENVLSCALE = 22, |
941 |
D3DTSS_BUMPENVLOFFSET = 23, |
942 |
D3DTSS_TEXTURETRANSFORMFLAGS = 24, |
943 |
D3DTSS_ADDRESSW = 25, |
944 |
D3DTSS_COLORARG0 = 26, |
945 |
D3DTSS_ALPHAARG0 = 27, |
946 |
D3DTSS_RESULTARG = 28, |
947 |
D3DTSS_CONSTANT = 32, |
948 |
D3DTSS_FORCE_DWORD = 0xffffffff |
949 |
} D3DTEXTURESTAGESTATETYPE; |
950 |
|
951 |
typedef enum _D3DTEXTUREOP { |
952 |
D3DTOP_DISABLE = 1, |
953 |
D3DTOP_SELECTARG1 = 2, |
954 |
D3DTOP_SELECTARG2 = 3, |
955 |
D3DTOP_MODULATE = 4, |
956 |
D3DTOP_MODULATE2X = 5, |
957 |
D3DTOP_MODULATE4X = 6, |
958 |
D3DTOP_ADD = 7, |
959 |
D3DTOP_ADDSIGNED = 8, |
960 |
D3DTOP_ADDSIGNED2X = 9, |
961 |
D3DTOP_SUBTRACT = 10, |
962 |
D3DTOP_ADDSMOOTH = 11, |
963 |
D3DTOP_BLENDDIFFUSEALPHA = 12, |
964 |
D3DTOP_BLENDTEXTUREALPHA = 13, |
965 |
D3DTOP_BLENDFACTORALPHA = 14, |
966 |
D3DTOP_BLENDTEXTUREALPHAPM = 15, |
967 |
D3DTOP_BLENDCURRENTALPHA = 16, |
968 |
D3DTOP_PREMODULATE = 17, |
969 |
D3DTOP_MODULATEALPHA_ADDCOLOR = 18, |
970 |
D3DTOP_MODULATECOLOR_ADDALPHA = 19, |
971 |
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, |
972 |
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, |
973 |
D3DTOP_BUMPENVMAP = 22, |
974 |
D3DTOP_BUMPENVMAPLUMINANCE = 23, |
975 |
D3DTOP_DOTPRODUCT3 = 24, |
976 |
D3DTOP_MULTIPLYADD = 25, |
977 |
D3DTOP_LERP = 26, |
978 |
D3DTOP_FORCE_DWORD = 0xffffffff, |
979 |
} D3DTEXTUREOP; |
980 |
|
981 |
typedef enum _D3DTEXTURETRANSFORMFLAGS { |
982 |
D3DTTFF_DISABLE = 0, |
983 |
D3DTTFF_COUNT1 = 1, |
984 |
D3DTTFF_COUNT2 = 2, |
985 |
D3DTTFF_COUNT3 = 3, |
986 |
D3DTTFF_COUNT4 = 4, |
987 |
D3DTTFF_PROJECTED = 256, |
988 |
D3DTTFF_FORCE_DWORD = 0xffffffff, |
989 |
} D3DTEXTURETRANSFORMFLAGS; |
990 |
|
991 |
typedef enum _D3DTRANSFORMSTATETYPE { |
992 |
D3DTS_VIEW = 2, |
993 |
D3DTS_PROJECTION = 3, |
994 |
D3DTS_TEXTURE0 = 16, |
995 |
D3DTS_TEXTURE1 = 17, |
996 |
D3DTS_TEXTURE2 = 18, |
997 |
D3DTS_TEXTURE3 = 19, |
998 |
D3DTS_TEXTURE4 = 20, |
999 |
D3DTS_TEXTURE5 = 21, |
1000 |
D3DTS_TEXTURE6 = 22, |
1001 |
D3DTS_TEXTURE7 = 23, |
1002 |
D3DTS_FORCE_DWORD = 0xffffffff |
1003 |
} D3DTRANSFORMSTATETYPE; |
1004 |
|
1005 |
typedef enum _D3DVERTEXBLENDFLAGS |
1006 |
{ |
1007 |
D3DVBF_DISABLE = 0, |
1008 |
D3DVBF_1WEIGHTS = 1, |
1009 |
D3DVBF_2WEIGHTS = 2, |
1010 |
D3DVBF_3WEIGHTS = 3, |
1011 |
D3DVBF_TWEENING = 255, |
1012 |
D3DVBF_0WEIGHTS = 256, |
1013 |
D3DVBF_FORCE_DWORD = 0xffffffff |
1014 |
} D3DVERTEXBLENDFLAGS; |
1015 |
|
1016 |
typedef enum _D3DZBUFFERTYPE { |
1017 |
D3DZB_FALSE = 0, |
1018 |
D3DZB_TRUE = 1, |
1019 |
D3DZB_USEW = 2, |
1020 |
D3DZB_FORCE_DWORD = 0xffffffff |
1021 |
} D3DZBUFFERTYPE; |
1022 |
|
1023 |
typedef struct _D3DADAPTER_IDENTIFIER9 { |
1024 |
char Driver[MAX_DEVICE_IDENTIFIER_STRING]; |
1025 |
char Description[MAX_DEVICE_IDENTIFIER_STRING]; |
1026 |
char DeviceName[32]; |
1027 |
LARGE_INTEGER DriverVersion; |
1028 |
DWORD VendorId; |
1029 |
DWORD DeviceId; |
1030 |
DWORD SubSysId; |
1031 |
DWORD Revision; |
1032 |
GUID DeviceIdentifier; |
1033 |
DWORD WHQLLevel; |
1034 |
} D3DADAPTER_IDENTIFIER9; |
1035 |
|
1036 |
typedef struct _D3DBOX { |
1037 |
UINT Left; |
1038 |
UINT Top; |
1039 |
UINT Right; |
1040 |
UINT Bottom; |
1041 |
UINT Front; |
1042 |
UINT Back; |
1043 |
} D3DBOX; |
1044 |
|
1045 |
typedef struct _D3DCLIPSTATUS9 { |
1046 |
DWORD ClipUnion; |
1047 |
DWORD ClipIntersection; |
1048 |
} D3DCLIPSTATUS9; |
1049 |
|
1050 |
typedef struct _D3DCOLORVALUE { |
1051 |
float r; |
1052 |
float g; |
1053 |
float b; |
1054 |
float a; |
1055 |
} D3DCOLORVALUE; |
1056 |
|
1057 |
typedef struct _D3DRESOURCESTATS |
1058 |
{ |
1059 |
BOOL bThrashing; |
1060 |
DWORD ApproxBytesDownloaded; |
1061 |
DWORD NumEvicts; |
1062 |
DWORD NumVidCreates; |
1063 |
DWORD LastPri; |
1064 |
DWORD NumUsed; |
1065 |
DWORD NumUsedInVidMem; |
1066 |
DWORD WorkingSet; |
1067 |
DWORD WorkingSetBytes; |
1068 |
DWORD TotalManaged; |
1069 |
DWORD TotalBytes; |
1070 |
} D3DRESOURCESTATS; |
1071 |
|
1072 |
typedef struct _D3DDEVICE_CREATION_PARAMETERS { |
1073 |
UINT AdapterOrdinal; |
1074 |
D3DDEVTYPE DeviceType; |
1075 |
HWND hFocusWindow; |
1076 |
DWORD BehaviorFlags; |
1077 |
} D3DDEVICE_CREATION_PARAMETERS; |
1078 |
|
1079 |
typedef struct _D3DDEVINFO_RESOURCEMANAGER { |
1080 |
D3DRESOURCESTATS stats[D3DRTYPECOUNT]; |
1081 |
} D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER; |
1082 |
|
1083 |
typedef struct _D3DDEVINFO_D3DVERTEXSTATS { |
1084 |
DWORD NumRenderedTriangles; |
1085 |
DWORD NumExtraClippingTriangles; |
1086 |
} D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS; |
1087 |
|
1088 |
typedef struct _D3DDEVINFO_VCACHE { |
1089 |
DWORD Pattern; |
1090 |
DWORD OptMethod; |
1091 |
DWORD CacheSize; |
1092 |
DWORD MagicNumber; |
1093 |
} D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE; |
1094 |
|
1095 |
typedef struct _D3DDISPLAYMODE { |
1096 |
UINT Width; |
1097 |
UINT Height; |
1098 |
UINT RefreshRate; |
1099 |
D3DFORMAT Format; |
1100 |
} D3DDISPLAYMODE; |
1101 |
|
1102 |
typedef struct _D3DGAMMARAMP { |
1103 |
WORD red[256]; |
1104 |
WORD green[256]; |
1105 |
WORD blue[256]; |
1106 |
} D3DGAMMARAMP; |
1107 |
|
1108 |
typedef struct _D3DINDEXBUFFER_DESC { |
1109 |
D3DFORMAT Format; |
1110 |
D3DRESOURCETYPE Type; |
1111 |
DWORD Usage; |
1112 |
D3DPOOL Pool; |
1113 |
UINT Size; |
1114 |
} D3DINDEXBUFFER_DESC; |
1115 |
|
1116 |
typedef struct _D3DVECTOR { |
1117 |
float x; |
1118 |
float y; |
1119 |
float z; |
1120 |
} D3DVECTOR; |
1121 |
|
1122 |
typedef struct _D3DLIGHT9 { |
1123 |
D3DLIGHTTYPE Type; |
1124 |
D3DCOLORVALUE Diffuse; |
1125 |
D3DCOLORVALUE Specular; |
1126 |
D3DCOLORVALUE Ambient; |
1127 |
D3DVECTOR Position; |
1128 |
D3DVECTOR Direction; |
1129 |
float Range; |
1130 |
float Falloff; |
1131 |
float Attenuation0; |
1132 |
float Attenuation1; |
1133 |
float Attenuation2; |
1134 |
float Theta; |
1135 |
float Phi; |
1136 |
} D3DLIGHT9; |
1137 |
|
1138 |
typedef struct _D3DLOCKED_BOX { |
1139 |
INT RowPitch; |
1140 |
INT SlicePitch; |
1141 |
void *pBits; |
1142 |
} D3DLOCKED_BOX; |
1143 |
|
1144 |
typedef struct _D3DLOCKED_RECT { |
1145 |
INT Pitch; |
1146 |
void *pBits; |
1147 |
} D3DLOCKED_RECT; |
1148 |
|
1149 |
typedef struct _D3DMATERIAL9 { |
1150 |
D3DCOLORVALUE Diffuse; |
1151 |
D3DCOLORVALUE Ambient; |
1152 |
D3DCOLORVALUE Specular; |
1153 |
D3DCOLORVALUE Emissive; |
1154 |
float Power; |
1155 |
} D3DMATERIAL9; |
1156 |
|
1157 |
typedef struct _D3DMATRIX { |
1158 |
union { |
1159 |
struct { |
1160 |
float _11, _12, _13, _14; |
1161 |
float _21, _22, _23, _24; |
1162 |
float _31, _32, _33, _34; |
1163 |
float _41, _42, _43, _44; |
1164 |
}; |
1165 |
float m[4][4]; |
1166 |
}; |
1167 |
} D3DMATRIX; |
1168 |
|
1169 |
typedef struct _D3DPRESENT_PARAMETERS { |
1170 |
UINT BackBufferWidth; |
1171 |
UINT BackBufferHeight; |
1172 |
D3DFORMAT BackBufferFormat; |
1173 |
UINT BackBufferCount; |
1174 |
D3DMULTISAMPLE_TYPE MultiSampleType; |
1175 |
DWORD MultiSampleQuality; |
1176 |
D3DSWAPEFFECT SwapEffect; |
1177 |
HWND hDeviceWindow; |
1178 |
BOOL Windowed; |
1179 |
BOOL EnableAutoDepthStencil; |
1180 |
D3DFORMAT AutoDepthStencilFormat; |
1181 |
DWORD Flags; |
1182 |
UINT FullScreen_RefreshRateInHz; |
1183 |
UINT PresentationInterval; |
1184 |
} D3DPRESENT_PARAMETERS; |
1185 |
|
1186 |
typedef struct _D3DRANGE |
1187 |
{ |
1188 |
UINT Offset; |
1189 |
UINT Size; |
1190 |
} D3DRANGE; |
1191 |
|
1192 |
typedef struct _D3DRASTER_STATUS { |
1193 |
BOOL InVBlank; |
1194 |
UINT ScanLine; |
1195 |
} D3DRASTER_STATUS; |
1196 |
|
1197 |
typedef struct _D3DRECT { |
1198 |
LONG x1; |
1199 |
LONG y1; |
1200 |
LONG x2; |
1201 |
LONG y2; |
1202 |
} D3DRECT; |
1203 |
|
1204 |
typedef struct _D3DRECTPATCH_INFO { |
1205 |
UINT StartVertexOffsetWidth; |
1206 |
UINT StartVertexOffsetHeight; |
1207 |
UINT Width; |
1208 |
UINT Height; |
1209 |
UINT Stride; |
1210 |
D3DBASISTYPE Basis; |
1211 |
D3DORDERTYPE Order; |
1212 |
} D3DRECTPATCH_INFO; |
1213 |
|
1214 |
typedef struct _D3DSURFACE_DESC { |
1215 |
D3DFORMAT Format; |
1216 |
D3DRESOURCETYPE Type; |
1217 |
DWORD Usage; |
1218 |
D3DPOOL Pool; |
1219 |
UINT Size; |
1220 |
D3DMULTISAMPLE_TYPE MultiSampleType; |
1221 |
UINT Width; |
1222 |
UINT Height; |
1223 |
} D3DSURFACE_DESC; |
1224 |
|
1225 |
typedef struct _D3DTRIPATCH_INFO { |
1226 |
UINT StartVertexOffset; |
1227 |
UINT NumVertices; |
1228 |
D3DBASISTYPE Basis; |
1229 |
D3DORDERTYPE Order; |
1230 |
} D3DTRIPATCH_INFO; |
1231 |
|
1232 |
typedef struct _D3DVERTEXBUFFER_DESC { |
1233 |
D3DFORMAT Format; |
1234 |
D3DRESOURCETYPE Type; |
1235 |
DWORD Usage; |
1236 |
D3DPOOL Pool; |
1237 |
UINT Size; |
1238 |
DWORD FVF; |
1239 |
} D3DVERTEXBUFFER_DESC; |
1240 |
|
1241 |
typedef struct _D3DVERTEXELEMENT9 { |
1242 |
WORD Stream; |
1243 |
WORD Offset; |
1244 |
BYTE Type; |
1245 |
BYTE Method; |
1246 |
BYTE Usage; |
1247 |
BYTE UsageIndex; |
1248 |
} D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9; |
1249 |
|
1250 |
typedef struct _D3DVIEWPORT9 { |
1251 |
DWORD X; |
1252 |
DWORD Y; |
1253 |
DWORD Width; |
1254 |
DWORD Height; |
1255 |
float MinZ; |
1256 |
float MaxZ; |
1257 |
} D3DVIEWPORT9; |
1258 |
|
1259 |
typedef struct _D3DVOLUME_DESC { |
1260 |
D3DFORMAT Format; |
1261 |
D3DRESOURCETYPE Type; |
1262 |
DWORD Usage; |
1263 |
D3DPOOL Pool; |
1264 |
UINT Width; |
1265 |
UINT Height; |
1266 |
UINT Depth; |
1267 |
} D3DVOLUME_DESC; |
1268 |
|
1269 |
#include <poppack.h> |
1270 |
|
1271 |
#endif |
1272 |
#endif |