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/* |
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|
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d3d9.h - Header file for the Direct3D9 API |
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|
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Written by Filip Navara <xnavara@volny.cz> |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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|
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*/ |
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|
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#ifndef _D3D9_H |
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#define _D3D9_H |
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#if __GNUC__ >=3 |
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#pragma GCC system_header |
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#endif |
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|
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#ifndef DIRECT3D_VERSION |
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#define DIRECT3D_VERSION 0x0900 |
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#endif |
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|
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#if (DIRECT3D_VERSION >= 0x0900) |
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|
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#include <objbase.h> |
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#include "d3d9types.h" |
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#include "d3d9caps.h" |
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|
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#define D3D_SDK_VERSION 31 |
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#define D3DCREATE_FPU_PRESERVE 0x02 |
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#define D3DCREATE_MULTITHREADED 0x04 |
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#define D3DCREATE_PUREDEVICE 0x10 |
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#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x20 |
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#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x40 |
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#define D3DCREATE_MIXED_VERTEXPROCESSING 0x80 |
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#define D3DSPD_IUNKNOWN 1 |
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#define D3DSGR_NO_CALIBRATION 0 |
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#define D3DSGR_CALIBRATE 1 |
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#define MAKE_D3DHRESULT(code) MAKE_HRESULT(1,0x876,code) |
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#define MAKE_D3DSTATUS(code) MAKE_HRESULT(0,0x876,code) |
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#define D3D_OK 0 |
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#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) |
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#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) |
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#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) |
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#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) |
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#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) |
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#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) |
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#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) |
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#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) |
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#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) |
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#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) |
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#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) |
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#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) |
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#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) |
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#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) |
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#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) |
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#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) |
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#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) |
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#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) |
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#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) |
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#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) |
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#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) |
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#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) |
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#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) |
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#define D3DADAPTER_DEFAULT 0 |
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#define D3DCURSOR_IMMEDIATE_UPDATE 1 |
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#define D3DENUM_HOST_ADAPTER 1 |
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#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 1 |
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#define D3DPV_DONOTCOPYDATA 1 |
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#define D3DENUM_NO_WHQL_LEVEL 2 |
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#define D3DPRESENT_BACK_BUFFERS_MAX 3 |
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#define VALID_D3DENUM_FLAGS 3 |
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#define D3DMAXNUMPRIMITIVES 0xFFFF |
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#define D3DMAXNUMVERTICES 0xFFFF |
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#define D3DCURRENT_DISPLAY_MODE 0xEFFFFF |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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extern const GUID IID_IDirect3D9; |
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extern const GUID IID_IDirect3DDevice9; |
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extern const GUID IID_IDirect3DVolume9; |
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extern const GUID IID_IDirect3DSwapChain9; |
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extern const GUID IID_IDirect3DResource9; |
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extern const GUID IID_IDirect3DSurface9; |
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extern const GUID IID_IDirect3DVertexBuffer9; |
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extern const GUID IID_IDirect3DIndexBuffer9; |
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extern const GUID IID_IDirect3DBaseTexture9; |
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extern const GUID IID_IDirect3DCubeTexture9; |
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extern const GUID IID_IDirect3DTexture9; |
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extern const GUID IID_IDirect3DVolumeTexture9; |
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extern const GUID IID_IDirect3DVertexDeclaration9; |
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extern const GUID IID_IDirect3DVertexShader9; |
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extern const GUID IID_IDirect3DPixelShader9; |
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extern const GUID IID_IDirect3DStateBlock9; |
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extern const GUID IID_IDirect3DQuery9; |
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#ifdef __cplusplus |
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}; |
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#endif |
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|
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typedef _COM_interface IDirect3D9 IDirect3D9; |
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typedef _COM_interface IDirect3DDevice9 IDirect3DDevice9; |
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typedef _COM_interface IDirect3DVolume9 IDirect3DVolume9; |
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typedef _COM_interface IDirect3DSwapChain9 IDirect3DSwapChain9; |
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typedef _COM_interface IDirect3DResource9 IDirect3DResource9; |
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typedef _COM_interface IDirect3DSurface9 IDirect3DSurface9; |
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typedef _COM_interface IDirect3DVertexBuffer9 IDirect3DVertexBuffer9; |
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typedef _COM_interface IDirect3DIndexBuffer9 IDirect3DIndexBuffer9; |
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typedef _COM_interface IDirect3DBaseTexture9 IDirect3DBaseTexture9; |
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typedef _COM_interface IDirect3DCubeTexture9 IDirect3DCubeTexture9; |
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typedef _COM_interface IDirect3DTexture9 IDirect3DTexture9; |
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typedef _COM_interface IDirect3DVolumeTexture9 IDirect3DVolumeTexture9; |
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typedef _COM_interface IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9; |
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typedef _COM_interface IDirect3DVertexShader9 IDirect3DVertexShader9; |
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typedef _COM_interface IDirect3DPixelShader9 IDirect3DPixelShader9; |
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typedef _COM_interface IDirect3DStateBlock9 IDirect3DStateBlock9; |
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typedef _COM_interface IDirect3DQuery9 IDirect3DQuery9; |
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|
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#undef INTERFACE |
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#define INTERFACE IDirect3D9 |
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DECLARE_INTERFACE_(IDirect3D9,IUnknown) |
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{ |
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STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; |
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STDMETHOD_(UINT,GetAdapterCount)(THIS) PURE; |
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STDMETHOD(GetAdapterIdentifier)(THIS_ UINT,DWORD,D3DADAPTER_IDENTIFIER9*) PURE; |
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STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT,D3DFORMAT) PURE; |
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STDMETHOD(EnumAdapterModes)(THIS_ UINT,D3DFORMAT,UINT,D3DDISPLAYMODE*) PURE; |
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STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE; |
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STDMETHOD(CheckDeviceType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,BOOL) PURE; |
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STDMETHOD(CheckDeviceFormat)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,DWORD,D3DRESOURCETYPE,D3DFORMAT) PURE; |
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STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,BOOL,D3DMULTISAMPLE_TYPE,DWORD*) PURE; |
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STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,D3DFORMAT) PURE; |
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STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT) PURE; |
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STDMETHOD(GetDeviceCaps)(THIS_ UINT,D3DDEVTYPE,D3DCAPS9*) PURE; |
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STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT) PURE; |
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STDMETHOD(CreateDevice)(THIS_ UINT,D3DDEVTYPE,HWND,DWORD,D3DPRESENT_PARAMETERS*,IDirect3DDevice9**) PURE; |
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}; |
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typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; |
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|
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#if !defined(__cplusplus) || defined(CINTERFACE) |
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#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) |
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#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) |
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#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) |
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#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) |
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#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) |
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#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) |
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#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) |
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#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) |
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#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) |
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#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) |
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#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) |
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#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) |
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#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) |
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#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) |
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#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) |
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#else |
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#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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#define IDirect3D9_AddRef(p) (p)->AddRef() |
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#define IDirect3D9_Release(p) (p)->Release() |
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#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) |
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#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() |
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#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) |
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#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) |
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#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) |
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#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) |
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#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) |
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#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) |
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#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) |
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#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) |
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#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) |
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#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) |
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#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) |
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#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) |
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#endif |
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|
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#undef INTERFACE |
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#define INTERFACE IDirect3DDevice9 |
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DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) |
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{ |
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STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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STDMETHOD(TestCooperativeLevel)(THIS) PURE; |
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STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; |
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STDMETHOD(EvictManagedResources)(THIS) PURE; |
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STDMETHOD(GetDirect3D)(THIS_ IDirect3D9**) PURE; |
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STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9*) PURE; |
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STDMETHOD(GetDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE; |
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STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS*) PURE; |
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STDMETHOD(SetCursorProperties)(THIS_ UINT,UINT,IDirect3DSurface9*) PURE; |
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STDMETHOD_(void,SetCursorPosition)(THIS_ int,int,DWORD) PURE; |
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STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL) PURE; |
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STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS*,IDirect3DSwapChain9**) PURE; |
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STDMETHOD(GetSwapChain)(THIS_ UINT,IDirect3DSwapChain9**) PURE; |
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STDMETHOD_(UINT,GetNumberOfSwapChains)(THIS) PURE; |
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STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS*) PURE; |
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STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*) PURE; |
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STDMETHOD(GetBackBuffer)(THIS_ UINT,UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE; |
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STDMETHOD(GetRasterStatus)(THIS_ UINT,D3DRASTER_STATUS*) PURE; |
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STDMETHOD(SetDialogBoxMode)(THIS_ BOOL) PURE; |
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STDMETHOD_(void,SetGammaRamp)(THIS_ UINT,DWORD,CONST D3DGAMMARAMP*) PURE; |
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STDMETHOD_(void,GetGammaRamp)(THIS_ UINT,D3DGAMMARAMP*) PURE; |
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STDMETHOD(CreateTexture)(THIS_ UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DTexture9**,HANDLE*) PURE; |
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STDMETHOD(CreateVolumeTexture)(THIS_ UINT,UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DVolumeTexture9**,HANDLE*) PURE; |
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STDMETHOD(CreateCubeTexture)(THIS_ UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DCubeTexture9**, HANDLE*) PURE; |
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STDMETHOD(CreateVertexBuffer)(THIS_ UINT,DWORD,DWORD,D3DPOOL,IDirect3DVertexBuffer9**, HANDLE*) PURE; |
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STDMETHOD(CreateIndexBuffer)(THIS_ UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DIndexBuffer9**,HANDLE*) PURE; |
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STDMETHOD(CreateRenderTarget)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST POINT*) PURE; |
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STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9*,IDirect3DBaseTexture9*) PURE; |
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STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9*,IDirect3DSurface9*) PURE; |
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STDMETHOD(GetFrontBufferData)(THIS_ UINT,IDirect3DSurface9*) PURE; |
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STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST RECT*,D3DTEXTUREFILTERTYPE) PURE; |
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STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9*,CONST RECT*,D3DCOLOR) PURE; |
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STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DPOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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STDMETHOD(SetRenderTarget)(THIS_ DWORD,IDirect3DSurface9*) PURE; |
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STDMETHOD(GetRenderTarget)(THIS_ DWORD,IDirect3DSurface9**) PURE; |
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STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9*) PURE; |
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STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9**) PURE; |
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STDMETHOD(BeginScene)(THIS) PURE; |
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STDMETHOD(EndScene)(THIS) PURE; |
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STDMETHOD(Clear)(THIS_ DWORD,CONST D3DRECT*,DWORD,D3DCOLOR,float,DWORD) PURE; |
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STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; |
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STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,D3DMATRIX*) PURE; |
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STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; |
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STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9*) PURE; |
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STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9*) PURE; |
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STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9*) PURE; |
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STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9*) PURE; |
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STDMETHOD(SetLight)(THIS_ DWORD,CONST D3DLIGHT9*) PURE; |
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STDMETHOD(GetLight)(THIS_ DWORD,D3DLIGHT9*) PURE; |
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STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE; |
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STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE; |
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STDMETHOD(SetClipPlane)(THIS_ DWORD,CONST float*) PURE; |
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STDMETHOD(GetClipPlane)(THIS_ DWORD,float*) PURE; |
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STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE; |
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STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD*) PURE; |
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STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,IDirect3DStateBlock9**) PURE; |
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STDMETHOD(BeginStateBlock)(THIS) PURE; |
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STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9**) PURE; |
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STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9*) PURE; |
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STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9*) PURE; |
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STDMETHOD(GetTexture)(THIS_ DWORD,IDirect3DBaseTexture9**) PURE; |
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STDMETHOD(SetTexture)(THIS_ DWORD,IDirect3DBaseTexture9*) PURE; |
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STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD*) PURE; |
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STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE; |
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STDMETHOD(GetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD*) PURE; |
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STDMETHOD(SetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD) PURE; |
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STDMETHOD(ValidateDevice)(THIS_ DWORD*) PURE; |
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STDMETHOD(SetPaletteEntries)(THIS_ UINT,CONST PALETTEENTRY*) PURE; |
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STDMETHOD(GetPaletteEntries)(THIS_ UINT,PALETTEENTRY*) PURE; |
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STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT) PURE; |
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STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT*) PURE; |
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STDMETHOD(SetScissorRect)(THIS_ CONST RECT*) PURE; |
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STDMETHOD(GetScissorRect)(THIS_ RECT*) PURE; |
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STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL) PURE; |
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STDMETHOD_(BOOL,GetSoftwareVertexProcessing)(THIS) PURE; |
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STDMETHOD(SetNPatchMode)(THIS_ float) PURE; |
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STDMETHOD_(float,GetNPatchMode)(THIS) PURE; |
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STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT,UINT) PURE; |
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STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT,UINT,UINT,UINT,UINT) PURE; |
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STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,CONST void*,UINT) PURE; |
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STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,UINT,UINT,CONST void*,D3DFORMAT,CONST void*,UINT) PURE; |
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STDMETHOD(ProcessVertices)(THIS_ UINT,UINT,UINT,IDirect3DVertexBuffer9*,IDirect3DVertexDeclaration9*,DWORD) PURE; |
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STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9*,IDirect3DVertexDeclaration9**) PURE; |
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STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9*) PURE; |
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STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9**) PURE; |
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STDMETHOD(SetFVF)(THIS_ DWORD) PURE; |
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STDMETHOD(GetFVF)(THIS_ DWORD*) PURE; |
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STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD*,IDirect3DVertexShader9**) PURE; |
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STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9*) PURE; |
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STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9**) PURE; |
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STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE; |
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STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT,float*,UINT) PURE; |
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STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE; |
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STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT,int*,UINT) PURE; |
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STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE; |
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STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE; |
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STDMETHOD(SetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9*,UINT,UINT) PURE; |
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STDMETHOD(GetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9**,UINT*,UINT*) PURE; |
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STDMETHOD(SetStreamSourceFreq)(THIS_ UINT,UINT) PURE; |
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STDMETHOD(GetStreamSourceFreq)(THIS_ UINT,UINT*) PURE; |
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STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9*) PURE; |
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STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9**) PURE; |
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STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD*,IDirect3DPixelShader9**) PURE; |
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STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9*) PURE; |
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STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9**) PURE; |
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STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE; |
295 |
STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT,float*,UINT) PURE; |
296 |
STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE; |
297 |
STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT,int*,UINT) PURE; |
298 |
STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE; |
299 |
STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE; |
300 |
STDMETHOD(DrawRectPatch)(THIS_ UINT,CONST float*,CONST D3DRECTPATCH_INFO*) PURE; |
301 |
STDMETHOD(DrawTriPatch)(THIS_ UINT,CONST float*,CONST D3DTRIPATCH_INFO*) PURE; |
302 |
STDMETHOD(DeletePatch)(THIS_ UINT) PURE; |
303 |
STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE,IDirect3DQuery9**) PURE; |
304 |
}; |
305 |
typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9; |
306 |
|
307 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
308 |
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
309 |
#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) |
310 |
#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) |
311 |
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) |
312 |
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) |
313 |
#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) |
314 |
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) |
315 |
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) |
316 |
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) |
317 |
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) |
318 |
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) |
319 |
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) |
320 |
#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) |
321 |
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) |
322 |
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) |
323 |
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) |
324 |
#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) |
325 |
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
326 |
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) |
327 |
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) |
328 |
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) |
329 |
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) |
330 |
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) |
331 |
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) |
332 |
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) |
333 |
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) |
334 |
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) |
335 |
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) |
336 |
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) |
337 |
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) |
338 |
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) |
339 |
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) |
340 |
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) |
341 |
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) |
342 |
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) |
343 |
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) |
344 |
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) |
345 |
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) |
346 |
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) |
347 |
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) |
348 |
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) |
349 |
#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) |
350 |
#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) |
351 |
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) |
352 |
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) |
353 |
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) |
354 |
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) |
355 |
#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) |
356 |
#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) |
357 |
#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) |
358 |
#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) |
359 |
#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) |
360 |
#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) |
361 |
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) |
362 |
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) |
363 |
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) |
364 |
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) |
365 |
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) |
366 |
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) |
367 |
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) |
368 |
#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) |
369 |
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) |
370 |
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) |
371 |
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) |
372 |
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) |
373 |
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) |
374 |
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) |
375 |
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) |
376 |
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) |
377 |
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) |
378 |
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) |
379 |
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) |
380 |
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) |
381 |
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) |
382 |
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) |
383 |
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) |
384 |
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) |
385 |
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) |
386 |
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) |
387 |
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) |
388 |
#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) |
389 |
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) |
390 |
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) |
391 |
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) |
392 |
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) |
393 |
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) |
394 |
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) |
395 |
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) |
396 |
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) |
397 |
#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) |
398 |
#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) |
399 |
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) |
400 |
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) |
401 |
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) |
402 |
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) |
403 |
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) |
404 |
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) |
405 |
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) |
406 |
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) |
407 |
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) |
408 |
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) |
409 |
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) |
410 |
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) |
411 |
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) |
412 |
#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) |
413 |
#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) |
414 |
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) |
415 |
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) |
416 |
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) |
417 |
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) |
418 |
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) |
419 |
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) |
420 |
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) |
421 |
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) |
422 |
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) |
423 |
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) |
424 |
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) |
425 |
#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) |
426 |
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) |
427 |
#else |
428 |
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
429 |
#define IDirect3DDevice9_AddRef(p) (p)->AddRef() |
430 |
#define IDirect3DDevice9_Release(p) (p)->Release() |
431 |
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() |
432 |
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() |
433 |
#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() |
434 |
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) |
435 |
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) |
436 |
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) |
437 |
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) |
438 |
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) |
439 |
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) |
440 |
#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) |
441 |
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) |
442 |
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) |
443 |
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() |
444 |
#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) |
445 |
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) |
446 |
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) |
447 |
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) |
448 |
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) |
449 |
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) |
450 |
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) |
451 |
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) |
452 |
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) |
453 |
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) |
454 |
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) |
455 |
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) |
456 |
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) |
457 |
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) |
458 |
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) |
459 |
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) |
460 |
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) |
461 |
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) |
462 |
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) |
463 |
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) |
464 |
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) |
465 |
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) |
466 |
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) |
467 |
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) |
468 |
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) |
469 |
#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() |
470 |
#define IDirect3DDevice9_EndScene(p) (p)->EndScene() |
471 |
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) |
472 |
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) |
473 |
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) |
474 |
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) |
475 |
#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) |
476 |
#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) |
477 |
#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) |
478 |
#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) |
479 |
#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) |
480 |
#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) |
481 |
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) |
482 |
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) |
483 |
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) |
484 |
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) |
485 |
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) |
486 |
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) |
487 |
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) |
488 |
#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() |
489 |
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) |
490 |
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) |
491 |
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) |
492 |
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) |
493 |
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) |
494 |
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) |
495 |
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) |
496 |
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) |
497 |
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) |
498 |
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) |
499 |
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) |
500 |
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) |
501 |
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) |
502 |
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) |
503 |
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) |
504 |
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) |
505 |
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) |
506 |
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() |
507 |
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) |
508 |
#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() |
509 |
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) |
510 |
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) |
511 |
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) |
512 |
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) |
513 |
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) |
514 |
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) |
515 |
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) |
516 |
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) |
517 |
#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) |
518 |
#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) |
519 |
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) |
520 |
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) |
521 |
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) |
522 |
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) |
523 |
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) |
524 |
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) |
525 |
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) |
526 |
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) |
527 |
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) |
528 |
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) |
529 |
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) |
530 |
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) |
531 |
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) |
532 |
#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) |
533 |
#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) |
534 |
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) |
535 |
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) |
536 |
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) |
537 |
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) |
538 |
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) |
539 |
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) |
540 |
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) |
541 |
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) |
542 |
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) |
543 |
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) |
544 |
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) |
545 |
#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) |
546 |
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) |
547 |
#endif |
548 |
|
549 |
#undef INTERFACE |
550 |
#define INTERFACE IDirect3DVolume9 |
551 |
DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) |
552 |
{ |
553 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
554 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
555 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
556 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
557 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
558 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
559 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
560 |
STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE; |
561 |
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC*) PURE; |
562 |
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE; |
563 |
STDMETHOD(UnlockBox)(THIS) PURE; |
564 |
}; |
565 |
typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; |
566 |
|
567 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
568 |
#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
569 |
#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) |
570 |
#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) |
571 |
#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
572 |
#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
573 |
#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
574 |
#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
575 |
#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
576 |
#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
577 |
#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) |
578 |
#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) |
579 |
#else |
580 |
#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
581 |
#define IDirect3DVolume9_AddRef(p) (p)->AddRef() |
582 |
#define IDirect3DVolume9_Release(p) (p)->Release() |
583 |
#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) |
584 |
#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
585 |
#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
586 |
#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
587 |
#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) |
588 |
#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) |
589 |
#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) |
590 |
#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() |
591 |
#endif |
592 |
|
593 |
#undef INTERFACE |
594 |
#define INTERFACE IDirect3DSwapChain9 |
595 |
DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) |
596 |
{ |
597 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
598 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
599 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
600 |
STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*,DWORD) PURE; |
601 |
STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9*) PURE; |
602 |
STDMETHOD(GetBackBuffer)(THIS_ UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE; |
603 |
STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS*) PURE; |
604 |
STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE*) PURE; |
605 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
606 |
STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS*) PURE; |
607 |
}; |
608 |
typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; |
609 |
|
610 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
611 |
#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
612 |
#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) |
613 |
#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) |
614 |
#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) |
615 |
#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) |
616 |
#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
617 |
#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) |
618 |
#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) |
619 |
#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
620 |
#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) |
621 |
#else |
622 |
#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
623 |
#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() |
624 |
#define IDirect3DSwapChain9_Release(p) (p)->Release() |
625 |
#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) |
626 |
#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) |
627 |
#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) |
628 |
#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) |
629 |
#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) |
630 |
#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) |
631 |
#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) |
632 |
#endif |
633 |
|
634 |
#undef INTERFACE |
635 |
#define INTERFACE IDirect3DResource9 |
636 |
DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) |
637 |
{ |
638 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
639 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
640 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
641 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
642 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
643 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
644 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
645 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
646 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
647 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
648 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
649 |
}; |
650 |
typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; |
651 |
|
652 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
653 |
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
654 |
#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) |
655 |
#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) |
656 |
#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
657 |
#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
658 |
#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
659 |
#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
660 |
#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
661 |
#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
662 |
#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
663 |
#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) |
664 |
#else |
665 |
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
666 |
#define IDirect3DResource9_AddRef(p) (p)->AddRef() |
667 |
#define IDirect3DResource9_Release(p) (p)->Release() |
668 |
#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) |
669 |
#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
670 |
#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
671 |
#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
672 |
#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) |
673 |
#define IDirect3DResource9_GetPriority(p) (p)->GetPriority() |
674 |
#define IDirect3DResource9_PreLoad(p) (p)->PreLoad() |
675 |
#define IDirect3DResource9_GetType(p) (p)->GetType() |
676 |
#endif |
677 |
|
678 |
#undef INTERFACE |
679 |
#define INTERFACE IDirect3DSurface9 |
680 |
DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) |
681 |
{ |
682 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
683 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
684 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
685 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
686 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
687 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
688 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
689 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
690 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
691 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
692 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
693 |
STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE; |
694 |
STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC*) PURE; |
695 |
STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; |
696 |
STDMETHOD(UnlockRect)(THIS) PURE; |
697 |
STDMETHOD(GetDC)(THIS_ HDC*) PURE; |
698 |
STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; |
699 |
}; |
700 |
typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; |
701 |
|
702 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
703 |
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
704 |
#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) |
705 |
#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) |
706 |
#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
707 |
#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
708 |
#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
709 |
#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
710 |
#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
711 |
#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
712 |
#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
713 |
#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) |
714 |
#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
715 |
#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
716 |
#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) |
717 |
#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) |
718 |
#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) |
719 |
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) |
720 |
#else |
721 |
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
722 |
#define IDirect3DSurface9_AddRef(p) (p)->AddRef() |
723 |
#define IDirect3DSurface9_Release(p) (p)->Release() |
724 |
#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) |
725 |
#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
726 |
#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
727 |
#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
728 |
#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) |
729 |
#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() |
730 |
#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() |
731 |
#define IDirect3DSurface9_GetType(p) (p)->GetType() |
732 |
#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) |
733 |
#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) |
734 |
#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) |
735 |
#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() |
736 |
#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) |
737 |
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) |
738 |
#endif |
739 |
|
740 |
#undef INTERFACE |
741 |
#define INTERFACE IDirect3DVertexBuffer9 |
742 |
DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) |
743 |
{ |
744 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
745 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
746 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
747 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
748 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
749 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
750 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
751 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
752 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
753 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
754 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
755 |
STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE; |
756 |
STDMETHOD(Unlock)(THIS) PURE; |
757 |
STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC*) PURE; |
758 |
}; |
759 |
typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; |
760 |
|
761 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
762 |
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
763 |
#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
764 |
#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
765 |
#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
766 |
#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
767 |
#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
768 |
#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
769 |
#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
770 |
#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
771 |
#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
772 |
#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
773 |
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
774 |
#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
775 |
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
776 |
#else |
777 |
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
778 |
#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() |
779 |
#define IDirect3DVertexBuffer9_Release(p) (p)->Release() |
780 |
#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) |
781 |
#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
782 |
#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
783 |
#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
784 |
#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) |
785 |
#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() |
786 |
#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() |
787 |
#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() |
788 |
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
789 |
#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() |
790 |
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) |
791 |
#endif |
792 |
|
793 |
#undef INTERFACE |
794 |
#define INTERFACE IDirect3DIndexBuffer9 |
795 |
DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) |
796 |
{ |
797 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
798 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
799 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
800 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
801 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
802 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
803 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
804 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
805 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
806 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
807 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
808 |
STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE; |
809 |
STDMETHOD(Unlock)(THIS) PURE; |
810 |
STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC*) PURE; |
811 |
}; |
812 |
typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; |
813 |
|
814 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
815 |
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
816 |
#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
817 |
#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
818 |
#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
819 |
#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
820 |
#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
821 |
#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
822 |
#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
823 |
#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
824 |
#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
825 |
#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
826 |
#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
827 |
#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
828 |
#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
829 |
#else |
830 |
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
831 |
#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() |
832 |
#define IDirect3DIndexBuffer9_Release(p) (p)->Release() |
833 |
#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) |
834 |
#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
835 |
#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
836 |
#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
837 |
#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) |
838 |
#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() |
839 |
#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() |
840 |
#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() |
841 |
#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
842 |
#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() |
843 |
#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) |
844 |
#endif |
845 |
|
846 |
#undef INTERFACE |
847 |
#define INTERFACE IDirect3DBaseTexture9 |
848 |
DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) |
849 |
{ |
850 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
851 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
852 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
853 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
854 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
855 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
856 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
857 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
858 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
859 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
860 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
861 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
862 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
863 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
864 |
STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
865 |
STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
866 |
STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
867 |
}; |
868 |
typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; |
869 |
|
870 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
871 |
#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
872 |
#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
873 |
#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) |
874 |
#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
875 |
#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
876 |
#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
877 |
#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
878 |
#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
879 |
#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
880 |
#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
881 |
#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
882 |
#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
883 |
#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
884 |
#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
885 |
#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
886 |
#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
887 |
#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
888 |
#else |
889 |
#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
890 |
#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() |
891 |
#define IDirect3DBaseTexture9_Release(p) (p)->Release() |
892 |
#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) |
893 |
#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
894 |
#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
895 |
#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
896 |
#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) |
897 |
#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() |
898 |
#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() |
899 |
#define IDirect3DBaseTexture9_GetType(p) (p)->GetType() |
900 |
#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) |
901 |
#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() |
902 |
#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() |
903 |
#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
904 |
#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
905 |
#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
906 |
#endif |
907 |
|
908 |
#undef INTERFACE |
909 |
#define INTERFACE IDirect3DCubeTexture9 |
910 |
DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) |
911 |
{ |
912 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
913 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
914 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
915 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
916 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
917 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
918 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
919 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
920 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
921 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
922 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
923 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
924 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
925 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
926 |
STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
927 |
STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
928 |
STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
929 |
STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE; \ |
930 |
STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES,UINT,IDirect3DSurface9**) PURE; \ |
931 |
STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES,UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; \ |
932 |
STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES,UINT) PURE; \ |
933 |
STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES,CONST RECT*) PURE; |
934 |
}; |
935 |
typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; |
936 |
|
937 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
938 |
#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
939 |
#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
940 |
#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) |
941 |
#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
942 |
#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
943 |
#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
944 |
#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
945 |
#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
946 |
#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
947 |
#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
948 |
#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
949 |
#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
950 |
#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
951 |
#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
952 |
#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
953 |
#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
954 |
#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
955 |
#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
956 |
#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) |
957 |
#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) |
958 |
#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) |
959 |
#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) |
960 |
#else |
961 |
#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
962 |
#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() |
963 |
#define IDirect3DCubeTexture9_Release(p) (p)->Release() |
964 |
#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) |
965 |
#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
966 |
#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
967 |
#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
968 |
#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) |
969 |
#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() |
970 |
#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() |
971 |
#define IDirect3DCubeTexture9_GetType(p) (p)->GetType() |
972 |
#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) |
973 |
#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() |
974 |
#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() |
975 |
#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
976 |
#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
977 |
#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
978 |
#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
979 |
#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) |
980 |
#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) |
981 |
#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) |
982 |
#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) |
983 |
#endif |
984 |
|
985 |
#undef INTERFACE |
986 |
#define INTERFACE IDirect3DTexture9 |
987 |
DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) |
988 |
{ |
989 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
990 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
991 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
992 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
993 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
994 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
995 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
996 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
997 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
998 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
999 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
1000 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
1001 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
1002 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
1003 |
STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
1004 |
STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
1005 |
STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
1006 |
STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE; |
1007 |
STDMETHOD(GetSurfaceLevel)(THIS_ UINT,IDirect3DSurface9**) PURE; |
1008 |
STDMETHOD(LockRect)(THIS_ UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; |
1009 |
STDMETHOD(UnlockRect)(THIS_ UINT) PURE; |
1010 |
STDMETHOD(AddDirtyRect)(THIS_ CONST RECT*) PURE; |
1011 |
}; |
1012 |
typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; |
1013 |
|
1014 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1015 |
#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1016 |
#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1017 |
#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) |
1018 |
#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1019 |
#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
1020 |
#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
1021 |
#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
1022 |
#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
1023 |
#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
1024 |
#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
1025 |
#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
1026 |
#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
1027 |
#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
1028 |
#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
1029 |
#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
1030 |
#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
1031 |
#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
1032 |
#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
1033 |
#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) |
1034 |
#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) |
1035 |
#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) |
1036 |
#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) |
1037 |
#else |
1038 |
#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1039 |
#define IDirect3DTexture9_AddRef(p) (p)->AddRef() |
1040 |
#define IDirect3DTexture9_Release(p) (p)->Release() |
1041 |
#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) |
1042 |
#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
1043 |
#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
1044 |
#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
1045 |
#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) |
1046 |
#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() |
1047 |
#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() |
1048 |
#define IDirect3DTexture9_GetType(p) (p)->GetType() |
1049 |
#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) |
1050 |
#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() |
1051 |
#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() |
1052 |
#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
1053 |
#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
1054 |
#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
1055 |
#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
1056 |
#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) |
1057 |
#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) |
1058 |
#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) |
1059 |
#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) |
1060 |
#endif |
1061 |
|
1062 |
#undef INTERFACE |
1063 |
#define INTERFACE IDirect3DVolumeTexture9 |
1064 |
DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) |
1065 |
{ |
1066 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1067 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1068 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1069 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1070 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
1071 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
1072 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
1073 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
1074 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
1075 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
1076 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
1077 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
1078 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
1079 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
1080 |
STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
1081 |
STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
1082 |
STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
1083 |
STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DVOLUME_DESC*) PURE; |
1084 |
STDMETHOD(GetVolumeLevel)(THIS_ UINT,IDirect3DVolume9**) PURE; |
1085 |
STDMETHOD(LockBox)(THIS_ UINT,D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE; |
1086 |
STDMETHOD(UnlockBox)(THIS_ UINT) PURE; |
1087 |
STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX*) PURE; |
1088 |
}; |
1089 |
typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; |
1090 |
|
1091 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1092 |
#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1093 |
#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1094 |
#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) |
1095 |
#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1096 |
#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
1097 |
#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
1098 |
#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
1099 |
#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
1100 |
#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
1101 |
#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
1102 |
#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
1103 |
#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
1104 |
#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
1105 |
#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
1106 |
#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
1107 |
#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
1108 |
#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
1109 |
#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
1110 |
#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) |
1111 |
#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) |
1112 |
#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) |
1113 |
#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) |
1114 |
#else |
1115 |
#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1116 |
#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() |
1117 |
#define IDirect3DVolumeTexture9_Release(p) (p)->Release() |
1118 |
#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) |
1119 |
#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
1120 |
#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
1121 |
#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
1122 |
#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) |
1123 |
#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() |
1124 |
#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() |
1125 |
#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() |
1126 |
#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) |
1127 |
#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() |
1128 |
#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() |
1129 |
#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
1130 |
#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
1131 |
#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
1132 |
#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
1133 |
#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) |
1134 |
#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) |
1135 |
#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) |
1136 |
#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) |
1137 |
#endif |
1138 |
|
1139 |
#undef INTERFACE |
1140 |
#define INTERFACE IDirect3DVertexDeclaration9 |
1141 |
DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) |
1142 |
{ |
1143 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1144 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1145 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1146 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1147 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*,UINT*) PURE; |
1148 |
}; |
1149 |
typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9, *PDIRECT3DVERTEXDECLARATION9; |
1150 |
|
1151 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1152 |
#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1153 |
#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1154 |
#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) |
1155 |
#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1156 |
#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) |
1157 |
#else |
1158 |
#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1159 |
#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() |
1160 |
#define IDirect3DVertexDeclaration9_Release(p) (p)->Release() |
1161 |
#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) |
1162 |
#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) |
1163 |
#endif |
1164 |
|
1165 |
#undef INTERFACE |
1166 |
#define INTERFACE IDirect3DVertexShader9 |
1167 |
DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) |
1168 |
{ |
1169 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1170 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1171 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1172 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1173 |
STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE; |
1174 |
}; |
1175 |
typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9, *PDIRECT3DVERTEXSHADER9; |
1176 |
|
1177 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1178 |
#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1179 |
#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1180 |
#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) |
1181 |
#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1182 |
#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
1183 |
#else |
1184 |
#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1185 |
#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() |
1186 |
#define IDirect3DVertexShader9_Release(p) (p)->Release() |
1187 |
#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) |
1188 |
#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) |
1189 |
#endif |
1190 |
|
1191 |
#undef INTERFACE |
1192 |
#define INTERFACE IDirect3DPixelShader9 |
1193 |
DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) |
1194 |
{ |
1195 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1196 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1197 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1198 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1199 |
STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE; |
1200 |
}; |
1201 |
typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9, *PDIRECT3DPIXELSHADER9; |
1202 |
|
1203 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1204 |
#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1205 |
#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1206 |
#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) |
1207 |
#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1208 |
#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
1209 |
#else |
1210 |
#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1211 |
#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() |
1212 |
#define IDirect3DPixelShader9_Release(p) (p)->Release() |
1213 |
#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) |
1214 |
#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) |
1215 |
#endif |
1216 |
|
1217 |
#undef INTERFACE |
1218 |
#define INTERFACE IDirect3DStateBlock9 |
1219 |
DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) |
1220 |
{ |
1221 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1222 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1223 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1224 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1225 |
STDMETHOD(Capture)(THIS) PURE; |
1226 |
STDMETHOD(Apply)(THIS) PURE; |
1227 |
}; |
1228 |
typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9, *PDIRECT3DSTATEBLOCK9; |
1229 |
|
1230 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1231 |
#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1232 |
#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1233 |
#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) |
1234 |
#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1235 |
#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) |
1236 |
#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) |
1237 |
#else |
1238 |
#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1239 |
#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() |
1240 |
#define IDirect3DStateBlock9_Release(p) (p)->Release() |
1241 |
#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) |
1242 |
#define IDirect3DStateBlock9_Capture(p) (p)->Capture() |
1243 |
#define IDirect3DStateBlock9_Apply(p) (p)->Apply() |
1244 |
#endif |
1245 |
|
1246 |
#undef INTERFACE |
1247 |
#define INTERFACE IDirect3DQuery9 |
1248 |
DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) |
1249 |
{ |
1250 |
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
1251 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
1252 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
1253 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
1254 |
STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; |
1255 |
STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; |
1256 |
STDMETHOD(Issue)(THIS_ DWORD) PURE; |
1257 |
STDMETHOD(GetData)(THIS_ void*,DWORD,DWORD) PURE; |
1258 |
}; |
1259 |
typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; |
1260 |
|
1261 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
1262 |
#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
1263 |
#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) |
1264 |
#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) |
1265 |
#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
1266 |
#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) |
1267 |
#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) |
1268 |
#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) |
1269 |
#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) |
1270 |
#else |
1271 |
#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
1272 |
#define IDirect3DQuery9_AddRef(p) (p)->AddRef() |
1273 |
#define IDirect3DQuery9_Release(p) (p)->Release() |
1274 |
#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) |
1275 |
#define IDirect3DQuery9_GetType(p) (p)->GetType() |
1276 |
#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() |
1277 |
#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) |
1278 |
#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) |
1279 |
#endif |
1280 |
|
1281 |
#ifdef __cplusplus |
1282 |
extern "C" IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); |
1283 |
#else |
1284 |
extern IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); |
1285 |
#endif |
1286 |
|
1287 |
#endif |
1288 |
#endif |