| 1 | /* A splay-tree datatype. | 
 
 
 
 
 | 2 | Copyright (C) 1998-2021 Free Software Foundation, Inc. | 
 
 
 
 
 | 3 | Contributed by Mark Mitchell (mark@markmitchell.com). | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | This file is part of GCC. | 
 
 
 
 
 | 6 |  | 
 
 
 
 
 | 7 | GCC is free software; you can redistribute it and/or modify it | 
 
 
 
 
 | 8 | under the terms of the GNU General Public License as published by | 
 
 
 
 
 | 9 | the Free Software Foundation; either version 2, or (at your option) | 
 
 
 
 
 | 10 | any later version. | 
 
 
 
 
 | 11 |  | 
 
 
 
 
 | 12 | GCC is distributed in the hope that it will be useful, but | 
 
 
 
 
 | 13 | WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 15 | General Public License for more details. | 
 
 
 
 
 | 16 |  | 
 
 
 
 
 | 17 | You should have received a copy of the GNU General Public License | 
 
 
 
 
 | 18 | along with GCC; see the file COPYING.  If not, write to | 
 
 
 
 
 | 19 | the Free Software Foundation, 51 Franklin Street - Fifth Floor, | 
 
 
 
 
 | 20 | Boston, MA 02110-1301, USA.  */ | 
 
 
 
 
 | 21 |  | 
 
 
 
 
 | 22 | /* For an easily readable description of splay-trees, see: | 
 
 
 
 
 | 23 |  | 
 
 
 
 
 | 24 | Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their | 
 
 
 
 
 | 25 | Algorithms.  Harper-Collins, Inc.  1991. | 
 
 
 
 
 | 26 |  | 
 
 
 
 
 | 27 | The major feature of splay trees is that all basic tree operations | 
 
 
 
 
 | 28 | are amortized O(log n) time for a tree with n nodes.  */ | 
 
 
 
 
 | 29 |  | 
 
 
 
 
 | 30 | #ifndef _SPLAY_TREE_H | 
 
 
 
 
 | 31 | #define _SPLAY_TREE_H | 
 
 
 
 
 | 32 |  | 
 
 
 
 
 | 33 | #ifdef __cplusplus | 
 
 
 
 
 | 34 | extern "C" { | 
 
 
 
 
 | 35 | #endif /* __cplusplus */ | 
 
 
 
 
 | 36 |  | 
 
 
 
 
 | 37 | #include "ansidecl.h" | 
 
 
 
 
 | 38 |  | 
 
 
 
 
 | 39 | #ifdef HAVE_STDINT_H | 
 
 
 
 
 | 40 | #include <stdint.h> | 
 
 
 
 
 | 41 | #endif | 
 
 
 
 
 | 42 | #ifdef HAVE_INTTYPES_H | 
 
 
 
 
 | 43 | #include <inttypes.h> | 
 
 
 
 
 | 44 | #endif | 
 
 
 
 
 | 45 |  | 
 
 
 
 
 | 46 | /* Use typedefs for the key and data types to facilitate changing | 
 
 
 
 
 | 47 | these types, if necessary.  These types should be sufficiently wide | 
 
 
 
 
 | 48 | that any pointer or scalar can be cast to these types, and then | 
 
 
 
 
 | 49 | cast back, without loss of precision.  */ | 
 
 
 
 
 | 50 | typedef uintptr_t splay_tree_key; | 
 
 
 
 
 | 51 | typedef uintptr_t splay_tree_value; | 
 
 
 
 
 | 52 |  | 
 
 
 
 
 | 53 | /* Forward declaration for a node in the tree.  */ | 
 
 
 
 
 | 54 | typedef struct splay_tree_node_s *splay_tree_node; | 
 
 
 
 
 | 55 |  | 
 
 
 
 
 | 56 | /* The type of a function which compares two splay-tree keys.  The | 
 
 
 
 
 | 57 | function should return values as for qsort.  */ | 
 
 
 
 
 | 58 | typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); | 
 
 
 
 
 | 59 |  | 
 
 
 
 
 | 60 | /* The type of a function used to deallocate any resources associated | 
 
 
 
 
 | 61 | with the key.  If you provide this function, the splay tree | 
 
 
 
 
 | 62 | will take the ownership of the memory of the splay_tree_key arg | 
 
 
 
 
 | 63 | of splay_tree_insert.  This function is called to release the keys | 
 
 
 
 
 | 64 | present in the tree when calling splay_tree_delete or splay_tree_remove. | 
 
 
 
 
 | 65 | If splay_tree_insert is called with a key equal to a key already | 
 
 
 
 
 | 66 | present in the tree, the old key and old value will be released.  */ | 
 
 
 
 
 | 67 | typedef void (*splay_tree_delete_key_fn) (splay_tree_key); | 
 
 
 
 
 | 68 |  | 
 
 
 
 
 | 69 | /* The type of a function used to deallocate any resources associated | 
 
 
 
 
 | 70 | with the value.  If you provide this function, the memory of the | 
 
 
 
 
 | 71 | splay_tree_value arg of splay_tree_insert is managed similarly to | 
 
 
 
 
 | 72 | the splay_tree_key memory: see splay_tree_delete_key_fn.  */ | 
 
 
 
 
 | 73 | typedef void (*splay_tree_delete_value_fn) (splay_tree_value); | 
 
 
 
 
 | 74 |  | 
 
 
 
 
 | 75 | /* The type of a function used to iterate over the tree.  */ | 
 
 
 
 
 | 76 | typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); | 
 
 
 
 
 | 77 |  | 
 
 
 
 
 | 78 | /* The type of a function used to allocate memory for tree root and | 
 
 
 
 
 | 79 | node structures.  The first argument is the number of bytes needed; | 
 
 
 
 
 | 80 | the second is a data pointer the splay tree functions pass through | 
 
 
 
 
 | 81 | to the allocator.  This function must never return zero.  */ | 
 
 
 
 
 | 82 | typedef void *(*splay_tree_allocate_fn) (int, void *); | 
 
 
 
 
 | 83 |  | 
 
 
 
 
 | 84 | /* The type of a function used to free memory allocated using the | 
 
 
 
 
 | 85 | corresponding splay_tree_allocate_fn.  The first argument is the | 
 
 
 
 
 | 86 | memory to be freed; the latter is a data pointer the splay tree | 
 
 
 
 
 | 87 | functions pass through to the freer.  */ | 
 
 
 
 
 | 88 | typedef void (*splay_tree_deallocate_fn) (void *, void *); | 
 
 
 
 
 | 89 |  | 
 
 
 
 
 | 90 | /* The nodes in the splay tree.  */ | 
 
 
 
 
 | 91 | struct splay_tree_node_s { | 
 
 
 
 
 | 92 | /* The key.  */ | 
 
 
 
 
 | 93 | splay_tree_key key; | 
 
 
 
 
 | 94 |  | 
 
 
 
 
 | 95 | /* The value.  */ | 
 
 
 
 
 | 96 | splay_tree_value value; | 
 
 
 
 
 | 97 |  | 
 
 
 
 
 | 98 | /* The left and right children, respectively.  */ | 
 
 
 
 
 | 99 | splay_tree_node left; | 
 
 
 
 
 | 100 | splay_tree_node right; | 
 
 
 
 
 | 101 | }; | 
 
 
 
 
 | 102 |  | 
 
 
 
 
 | 103 | /* The splay tree itself.  */ | 
 
 
 
 
 | 104 | struct splay_tree_s { | 
 
 
 
 
 | 105 | /* The root of the tree.  */ | 
 
 
 
 
 | 106 | splay_tree_node root; | 
 
 
 
 
 | 107 |  | 
 
 
 
 
 | 108 | /* The comparision function.  */ | 
 
 
 
 
 | 109 | splay_tree_compare_fn comp; | 
 
 
 
 
 | 110 |  | 
 
 
 
 
 | 111 | /* The deallocate-key function.  NULL if no cleanup is necessary.  */ | 
 
 
 
 
 | 112 | splay_tree_delete_key_fn delete_key; | 
 
 
 
 
 | 113 |  | 
 
 
 
 
 | 114 | /* The deallocate-value function.  NULL if no cleanup is necessary.  */ | 
 
 
 
 
 | 115 | splay_tree_delete_value_fn delete_value; | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | /* Node allocate function.  Takes allocate_data as a parameter. */ | 
 
 
 
 
 | 118 | splay_tree_allocate_fn allocate; | 
 
 
 
 
 | 119 |  | 
 
 
 
 
 | 120 | /* Free function for nodes and trees.  Takes allocate_data as a parameter.  */ | 
 
 
 
 
 | 121 | splay_tree_deallocate_fn deallocate; | 
 
 
 
 
 | 122 |  | 
 
 
 
 
 | 123 | /* Parameter for allocate/free functions.  */ | 
 
 
 
 
 | 124 | void *allocate_data; | 
 
 
 
 
 | 125 | }; | 
 
 
 
 
 | 126 |  | 
 
 
 
 
 | 127 | typedef struct splay_tree_s *splay_tree; | 
 
 
 
 
 | 128 |  | 
 
 
 
 
 | 129 | extern splay_tree splay_tree_new (splay_tree_compare_fn, | 
 
 
 
 
 | 130 | splay_tree_delete_key_fn, | 
 
 
 
 
 | 131 | splay_tree_delete_value_fn); | 
 
 
 
 
 | 132 | extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, | 
 
 
 
 
 | 133 | splay_tree_delete_key_fn, | 
 
 
 
 
 | 134 | splay_tree_delete_value_fn, | 
 
 
 
 
 | 135 | splay_tree_allocate_fn, | 
 
 
 
 
 | 136 | splay_tree_deallocate_fn, | 
 
 
 
 
 | 137 | void *); | 
 
 
 
 
 | 138 | extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, | 
 
 
 
 
 | 139 | splay_tree_delete_key_fn, | 
 
 
 
 
 | 140 | splay_tree_delete_value_fn, | 
 
 
 
 
 | 141 | splay_tree_allocate_fn, | 
 
 
 
 
 | 142 | splay_tree_allocate_fn, | 
 
 
 
 
 | 143 | splay_tree_deallocate_fn, | 
 
 
 
 
 | 144 | void *); | 
 
 
 
 
 | 145 | extern void splay_tree_delete (splay_tree); | 
 
 
 
 
 | 146 | extern splay_tree_node splay_tree_insert (splay_tree, | 
 
 
 
 
 | 147 | splay_tree_key, | 
 
 
 
 
 | 148 | splay_tree_value); | 
 
 
 
 
 | 149 | extern void splay_tree_remove   (splay_tree, splay_tree_key); | 
 
 
 
 
 | 150 | extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); | 
 
 
 
 
 | 151 | extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); | 
 
 
 
 
 | 152 | extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); | 
 
 
 
 
 | 153 | extern splay_tree_node splay_tree_max (splay_tree); | 
 
 
 
 
 | 154 | extern splay_tree_node splay_tree_min (splay_tree); | 
 
 
 
 
 | 155 | extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); | 
 
 
 
 
 | 156 | extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); | 
 
 
 
 
 | 157 | extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); | 
 
 
 
 
 | 158 | extern int splay_tree_compare_strings (splay_tree_key, splay_tree_key); | 
 
 
 
 
 | 159 | extern void splay_tree_delete_pointers (splay_tree_value); | 
 
 
 
 
 | 160 |  | 
 
 
 
 
 | 161 | #ifdef __cplusplus | 
 
 
 
 
 | 162 | } | 
 
 
 
 
 | 163 | #endif /* __cplusplus */ | 
 
 
 
 
 | 164 |  | 
 
 
 
 
 | 165 | #endif /* _SPLAY_TREE_H */ |