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/* A splay-tree datatype. |
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Copyright (C) 1998-2021 Free Software Foundation, Inc. |
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Contributed by Mark Mitchell (mark@markmitchell.com). |
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|
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This file is part of GCC. |
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|
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GCC is free software; you can redistribute it and/or modify it |
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under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2, or (at your option) |
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any later version. |
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|
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GCC is distributed in the hope that it will be useful, but |
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WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with GCC; see the file COPYING. If not, write to |
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the Free Software Foundation, 51 Franklin Street - Fifth Floor, |
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Boston, MA 02110-1301, USA. */ |
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|
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/* For an easily readable description of splay-trees, see: |
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|
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Lewis, Harry R. and Denenberg, Larry. Data Structures and Their |
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Algorithms. Harper-Collins, Inc. 1991. |
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|
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The major feature of splay trees is that all basic tree operations |
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are amortized O(log n) time for a tree with n nodes. */ |
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|
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#ifndef _SPLAY_TREE_H |
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#define _SPLAY_TREE_H |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif /* __cplusplus */ |
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|
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#include "ansidecl.h" |
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|
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#ifdef HAVE_STDINT_H |
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#include <stdint.h> |
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#endif |
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#ifdef HAVE_INTTYPES_H |
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#include <inttypes.h> |
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#endif |
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|
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/* Use typedefs for the key and data types to facilitate changing |
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these types, if necessary. These types should be sufficiently wide |
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that any pointer or scalar can be cast to these types, and then |
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cast back, without loss of precision. */ |
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typedef uintptr_t splay_tree_key; |
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typedef uintptr_t splay_tree_value; |
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|
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/* Forward declaration for a node in the tree. */ |
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typedef struct splay_tree_node_s *splay_tree_node; |
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|
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/* The type of a function which compares two splay-tree keys. The |
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function should return values as for qsort. */ |
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typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); |
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|
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/* The type of a function used to deallocate any resources associated |
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with the key. If you provide this function, the splay tree |
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will take the ownership of the memory of the splay_tree_key arg |
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of splay_tree_insert. This function is called to release the keys |
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present in the tree when calling splay_tree_delete or splay_tree_remove. |
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If splay_tree_insert is called with a key equal to a key already |
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present in the tree, the old key and old value will be released. */ |
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typedef void (*splay_tree_delete_key_fn) (splay_tree_key); |
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|
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/* The type of a function used to deallocate any resources associated |
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with the value. If you provide this function, the memory of the |
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splay_tree_value arg of splay_tree_insert is managed similarly to |
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the splay_tree_key memory: see splay_tree_delete_key_fn. */ |
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typedef void (*splay_tree_delete_value_fn) (splay_tree_value); |
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|
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/* The type of a function used to iterate over the tree. */ |
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typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); |
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|
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/* The type of a function used to allocate memory for tree root and |
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node structures. The first argument is the number of bytes needed; |
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the second is a data pointer the splay tree functions pass through |
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to the allocator. This function must never return zero. */ |
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typedef void *(*splay_tree_allocate_fn) (int, void *); |
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|
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/* The type of a function used to free memory allocated using the |
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corresponding splay_tree_allocate_fn. The first argument is the |
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memory to be freed; the latter is a data pointer the splay tree |
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functions pass through to the freer. */ |
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typedef void (*splay_tree_deallocate_fn) (void *, void *); |
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|
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/* The nodes in the splay tree. */ |
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struct splay_tree_node_s { |
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/* The key. */ |
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splay_tree_key key; |
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|
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/* The value. */ |
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splay_tree_value value; |
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|
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/* The left and right children, respectively. */ |
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splay_tree_node left; |
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splay_tree_node right; |
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}; |
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|
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/* The splay tree itself. */ |
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struct splay_tree_s { |
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/* The root of the tree. */ |
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splay_tree_node root; |
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|
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/* The comparision function. */ |
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splay_tree_compare_fn comp; |
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|
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/* The deallocate-key function. NULL if no cleanup is necessary. */ |
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splay_tree_delete_key_fn delete_key; |
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|
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/* The deallocate-value function. NULL if no cleanup is necessary. */ |
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splay_tree_delete_value_fn delete_value; |
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|
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/* Node allocate function. Takes allocate_data as a parameter. */ |
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splay_tree_allocate_fn allocate; |
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|
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/* Free function for nodes and trees. Takes allocate_data as a parameter. */ |
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splay_tree_deallocate_fn deallocate; |
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|
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/* Parameter for allocate/free functions. */ |
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void *allocate_data; |
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}; |
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|
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typedef struct splay_tree_s *splay_tree; |
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|
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extern splay_tree splay_tree_new (splay_tree_compare_fn, |
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splay_tree_delete_key_fn, |
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splay_tree_delete_value_fn); |
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extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, |
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splay_tree_delete_key_fn, |
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splay_tree_delete_value_fn, |
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splay_tree_allocate_fn, |
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splay_tree_deallocate_fn, |
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void *); |
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extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, |
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splay_tree_delete_key_fn, |
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splay_tree_delete_value_fn, |
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splay_tree_allocate_fn, |
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splay_tree_allocate_fn, |
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splay_tree_deallocate_fn, |
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void *); |
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extern void splay_tree_delete (splay_tree); |
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extern splay_tree_node splay_tree_insert (splay_tree, |
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splay_tree_key, |
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splay_tree_value); |
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extern void splay_tree_remove (splay_tree, splay_tree_key); |
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extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); |
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extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); |
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extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); |
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extern splay_tree_node splay_tree_max (splay_tree); |
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extern splay_tree_node splay_tree_min (splay_tree); |
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extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); |
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extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); |
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extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); |
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extern int splay_tree_compare_strings (splay_tree_key, splay_tree_key); |
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extern void splay_tree_delete_pointers (splay_tree_value); |
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|
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#ifdef __cplusplus |
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} |
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#endif /* __cplusplus */ |
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|
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#endif /* _SPLAY_TREE_H */ |