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 #include <_mingw_unicode.h> | 
 
 
 
 
 
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 /* | 
 
 
 
 
 
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  * Copyright (C) 2008 Tony Wasserka | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * This library is free software; you can redistribute it and/or | 
 
 
 
 
 
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  * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 
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  * License as published by the Free Software Foundation; either | 
 
 
 
 
 
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  * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 
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  * Lesser General Public License for more details. | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 
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  * License along with this library; if not, write to the Free Software | 
 
 
 
 
 
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  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 
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  */ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #include "d3dx9.h" | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #ifndef __WINE_D3DX9TEX_H | 
 
 
 
 
 
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 #define __WINE_D3DX9TEX_H | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /********************************************** | 
 
 
 
 
 
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  ***************** Definitions **************** | 
 
 
 
 
 
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  **********************************************/ | 
 
 
 
 
 
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 #define D3DX_FILTER_NONE                 0x00000001 | 
 
 
 
 
 
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 #define D3DX_FILTER_POINT                0x00000002 | 
 
 
 
 
 
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 #define D3DX_FILTER_LINEAR               0x00000003 | 
 
 
 
 
 
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 #define D3DX_FILTER_TRIANGLE             0x00000004 | 
 
 
 
 
 
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 #define D3DX_FILTER_BOX                  0x00000005 | 
 
 
 
 
 
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 #define D3DX_FILTER_MIRROR_U             0x00010000 | 
 
 
 
 
 
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 #define D3DX_FILTER_MIRROR_V             0x00020000 | 
 
 
 
 
 
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 #define D3DX_FILTER_MIRROR_W             0x00040000 | 
 
 
 
 
 
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 #define D3DX_FILTER_MIRROR               0x00070000 | 
 
 
 
 
 
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 #define D3DX_FILTER_DITHER               0x00080000 | 
 
 
 
 
 
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 #define D3DX_FILTER_DITHER_DIFFUSION     0x00100000 | 
 
 
 
 
 
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 #define D3DX_FILTER_SRGB_IN              0x00200000 | 
 
 
 
 
 
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 #define D3DX_FILTER_SRGB_OUT             0x00400000 | 
 
 
 
 
 
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 #define D3DX_FILTER_SRGB                 0x00600000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DX_SKIP_DDS_MIP_LEVELS_MASK    0x1f | 
 
 
 
 
 
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 #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT   26 | 
 
 
 
 
 
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 #define D3DX_SKIP_DDS_MIP_LEVELS(l, f)   ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \ | 
 
 
 
 
 
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         << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f))) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DX_NORMALMAP_MIRROR_U          0x00010000 | 
 
 
 
 
 
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 #define D3DX_NORMALMAP_MIRROR_V          0x00020000 | 
 
 
 
 
 
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 #define D3DX_NORMALMAP_MIRROR            0x00030000 | 
 
 
 
 
 
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 #define D3DX_NORMALMAP_INVERTSIGN        0x00080000 | 
 
 
 
 
 
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 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DX_CHANNEL_RED                 0x00000001 | 
 
 
 
 
 
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 #define D3DX_CHANNEL_BLUE                0x00000002 | 
 
 
 
 
 
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 #define D3DX_CHANNEL_GREEN               0x00000004 | 
 
 
 
 
 
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 #define D3DX_CHANNEL_ALPHA               0x00000008 | 
 
 
 
 
 
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 #define D3DX_CHANNEL_LUMINANCE           0x00000010 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /********************************************** | 
 
 
 
 
 
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  ****************** Typedefs ****************** | 
 
 
 
 
 
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  **********************************************/ | 
 
 
 
 
 
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 typedef enum _D3DXIMAGE_FILEFORMAT | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     D3DXIFF_BMP, | 
 
 
 
 
 
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     D3DXIFF_JPG, | 
 
 
 
 
 
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     D3DXIFF_TGA, | 
 
 
 
 
 
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     D3DXIFF_PNG, | 
 
 
 
 
 
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     D3DXIFF_DDS, | 
 
 
 
 
 
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     D3DXIFF_PPM, | 
 
 
 
 
 
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     D3DXIFF_DIB, | 
 
 
 
 
 
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     D3DXIFF_HDR, | 
 
 
 
 
 
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     D3DXIFF_PFM, | 
 
 
 
 
 
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     D3DXIFF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 
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 } D3DXIMAGE_FILEFORMAT; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DXIMAGE_INFO | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     UINT Width; | 
 
 
 
 
 
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     UINT Height; | 
 
 
 
 
 
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     UINT Depth; | 
 
 
 
 
 
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     UINT MipLevels; | 
 
 
 
 
 
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     D3DFORMAT Format; | 
 
 
 
 
 
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     D3DRESOURCETYPE ResourceType; | 
 
 
 
 
 
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     D3DXIMAGE_FILEFORMAT ImageFileFormat; | 
 
 
 
 
 
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 } D3DXIMAGE_INFO; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /********************************************** | 
 
 
 
 
 
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  ****************** Functions ***************** | 
 
 
 
 
 
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  **********************************************/ | 
 
 
 
 
 
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 /* Typedefs for callback functions */ | 
 
 
 
 
 
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 typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord, | 
 
 
 
 
 
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         const D3DXVECTOR2 *texelsize, void *data); | 
 
 
 
 
 
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 typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord, | 
 
 
 
 
 
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         const D3DXVECTOR3 *texelsize, void *data); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
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 extern "C" { | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /* Image Information */ | 
 
 
 
 
 
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 HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info); | 
 
 
 
 
 
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 #define        D3DXGetImageInfoFromFile __MINGW_NAME_AW(D3DXGetImageInfoFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info); | 
 
 
 
 
 
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 #define        D3DXGetImageInfoFromResource __MINGW_NAME_AW(D3DXGetImageInfoFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /* Surface Loading/Saving */ | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile, | 
 
 
 
 
 
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         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile, | 
 
 
 
 
 
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         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 #define D3DXLoadSurfaceFromFile __MINGW_NAME_AW(D3DXLoadSurfaceFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource, | 
 
 
 
 
 
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         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource, | 
 
 
 
 
 
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         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 #define D3DXLoadSurfaceFromResource __MINGW_NAME_AW(D3DXLoadSurfaceFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize, | 
 
 
 
 
 
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         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, | 
 
 
 
 
 
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         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, | 
 
 
 
 
 
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         D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, | 
 
 
 
 
 
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         DWORD filter, D3DCOLOR color_key); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer, | 
 
 
 
 
 
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         D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface, | 
 
 
 
 
 
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         const PALETTEENTRY *srcpalette, const RECT *srcrect); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
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         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
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         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect); | 
 
 
 
 
 
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 #define D3DXSaveSurfaceToFile __MINGW_NAME_AW(D3DXSaveSurfaceToFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /* Volume Loading/Saving */ | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 #define D3DXLoadVolumeFromFile __MINGW_NAME_AW(D3DXLoadVolumeFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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 #define D3DXLoadVolumeFromResource __MINGW_NAME_AW(D3DXLoadVolumeFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume, | 
 
 
 
 
 
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         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory, | 
 
 
 
 
 
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         D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette, | 
 
 
 
 
 
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         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
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         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
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         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); | 
 
 
 
 
 
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 #define D3DXSaveVolumeToFile __MINGW_NAME_AW(D3DXSaveVolumeToFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 /* Texture, cube texture and volume texture creation */ | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, | 
 
 
 
 
 
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         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size, | 
 
 
 
 
 
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         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, | 
 
 
 
 
 
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         UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, | 
 
 
 
 
 
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         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size, | 
 
 
 
 
 
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         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth, | 
 
 
 
 
 
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         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const char *srcfile, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const WCHAR *srcfile, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 #define D3DXCreateTextureFromFile __MINGW_NAME_AW(D3DXCreateTextureFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const char *srcfile, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
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 #define D3DXCreateCubeTextureFromFile __MINGW_NAME_AW(D3DXCreateCubeTextureFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const char *srcfile, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
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 #define D3DXCreateVolumeTextureFromFile __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFile) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 #define D3DXCreateTextureFromResource __MINGW_NAME_AW(D3DXCreateTextureFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
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 #define D3DXCreateCubeTextureFromResource __MINGW_NAME_AW(D3DXCreateCubeTextureFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
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         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
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 #define D3DXCreateVolumeTextureFromResource __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResource) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | 
 
 
 
 
 
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         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
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         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
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         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
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 HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | 
 
 
 
 
 
 | 248 | 
         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 249 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
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         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
 | 251 | 
 #define D3DXCreateTextureFromFileEx __MINGW_NAME_AW(D3DXCreateTextureFromFileEx) | 
 
 
 
 
 
 | 252 | 
  | 
 
 
 
 
 
 | 253 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | 
 
 
 
 
 
 | 254 | 
         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 255 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
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         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 257 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | 
 
 
 
 
 
 | 258 | 
         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 259 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 260 | 
         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 261 | 
 #define D3DXCreateCubeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromFileEx) | 
 
 
 
 
 
 | 262 | 
  | 
 
 
 
 
 
 | 263 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | 
 
 
 
 
 
 | 264 | 
         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 265 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 266 | 
         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 267 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | 
 
 
 
 
 
 | 268 | 
         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 269 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 270 | 
         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 271 | 
 #define D3DXCreateVolumeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFileEx) | 
 
 
 
 
 
 | 272 | 
  | 
 
 
 
 
 
 | 273 | 
 HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 274 | 
         const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 275 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 276 | 
         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
 | 277 | 
 HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 278 | 
         const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 279 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 280 | 
         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
 | 281 | 
 #define D3DXCreateTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateTextureFromResourceEx) | 
 
 
 
 
 
 | 282 | 
  | 
 
 
 
 
 
 | 283 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 284 | 
         const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 285 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 286 | 
         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 287 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 288 | 
         const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 289 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 290 | 
         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 291 | 
 #define D3DXCreateCubeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromResourceEx) | 
 
 
 
 
 
 | 292 | 
  | 
 
 
 
 
 
 | 293 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 294 | 
         const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 295 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 296 | 
         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 297 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 298 | 
         const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 299 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 300 | 
         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 301 | 
 #define D3DXCreateVolumeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResourceEx) | 
 
 
 
 
 
 | 302 | 
  | 
 
 
 
 
 
 | 303 | 
 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
 | 304 | 
         const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
 | 305 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
 | 306 | 
         const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 307 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device, | 
 
 
 
 
 
 | 308 | 
         const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 309 | 
  | 
 
 
 
 
 
 | 310 | 
 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | 
 
 
 
 
 
 | 311 | 
         UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 312 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 313 | 
         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | 
 
 
 
 
 
 | 314 | 
 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | 
 
 
 
 
 
 | 315 | 
         UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 316 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 317 | 
         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | 
 
 
 
 
 
 | 318 | 
 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | 
 
 
 
 
 
 | 319 | 
         UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | 
 
 
 
 
 
 | 320 | 
         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | 
 
 
 
 
 
 | 321 | 
         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | 
 
 
 
 
 
 | 322 | 
  | 
 
 
 
 
 
 | 323 | 
 HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
 | 324 | 
         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | 
 
 
 
 
 
 | 325 | 
 HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
 | 326 | 
         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | 
 
 
 
 
 
 | 327 | 
 HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | 
 
 
 
 
 
 | 328 | 
         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | 
 
 
 
 
 
 | 329 | 
 #define D3DXSaveTextureToFile __MINGW_NAME_AW(D3DXSaveTextureToFile) | 
 
 
 
 
 
 | 330 | 
  | 
 
 
 
 
 
 | 331 | 
 /* Other functions */ | 
 
 
 
 
 
 | 332 | 
 HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture, | 
 
 
 
 
 
 | 333 | 
         const PALETTEENTRY *palette, UINT srclevel, DWORD filter); | 
 
 
 
 
 
 | 334 | 
 #define D3DXFilterCubeTexture D3DXFilterTexture | 
 
 
 
 
 
 | 335 | 
 #define D3DXFilterVolumeTexture D3DXFilterTexture | 
 
 
 
 
 
 | 336 | 
  | 
 
 
 
 
 
 | 337 | 
 HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data); | 
 
 
 
 
 
 | 338 | 
 HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data); | 
 
 
 
 
 
 | 339 | 
 HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data); | 
 
 
 
 
 
 | 340 | 
  | 
 
 
 
 
 
 | 341 | 
 HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader); | 
 
 
 
 
 
 | 342 | 
 HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader); | 
 
 
 
 
 
 | 343 | 
 HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader); | 
 
 
 
 
 
 | 344 | 
  | 
 
 
 
 
 
 | 345 | 
 HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture, | 
 
 
 
 
 
 | 346 | 
         const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude); | 
 
 
 
 
 
 | 347 | 
  | 
 
 
 
 
 
 | 348 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 349 | 
 } | 
 
 
 
 
 
 | 350 | 
 #endif | 
 
 
 
 
 
 | 351 | 
  | 
 
 
 
 
 
 | 352 | 
 #endif /* __WINE_D3DX9TEX_H */ |