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#include <_mingw_unicode.h> |
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/* |
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* Copyright 2010 Christian Costa |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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#include "d3dx9.h" |
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|
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#ifndef __D3DX9SHAPE_H__ |
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#define __D3DX9SHAPE_H__ |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, |
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float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
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HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, |
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float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
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HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, |
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ID3DXBuffer **adjacency); |
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HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, |
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UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
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HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, |
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struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
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HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, |
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float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); |
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HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, |
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FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); |
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HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, |
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float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); |
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#define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) |
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|
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#ifdef __cplusplus |
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} |
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#endif |
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|
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#endif /* __D3DX9SHAPE_H__ */ |