| 1 | #include <_mingw_unicode.h> | 
 
 
 
 
 | 2 | /* | 
 
 
 
 
 | 3 | * Copyright 2010 Christian Costa | 
 
 
 
 
 | 4 | * | 
 
 
 
 
 | 5 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 6 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 7 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 8 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 9 | * | 
 
 
 
 
 | 10 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 13 | * Lesser General Public License for more details. | 
 
 
 
 
 | 14 | * | 
 
 
 
 
 | 15 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 16 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 18 | */ | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | #include "d3dx9.h" | 
 
 
 
 
 | 21 |  | 
 
 
 
 
 | 22 | #ifndef __D3DX9SHAPE_H__ | 
 
 
 
 
 | 23 | #define __D3DX9SHAPE_H__ | 
 
 
 
 
 | 24 |  | 
 
 
 
 
 | 25 | #ifdef __cplusplus | 
 
 
 
 
 | 26 | extern "C" { | 
 
 
 
 
 | 27 | #endif | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, | 
 
 
 
 
 | 30 | float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 
 
 
 
 | 31 | HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, | 
 
 
 
 
 | 32 | float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 
 
 
 
 | 33 | HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, | 
 
 
 
 
 | 34 | ID3DXBuffer **adjacency); | 
 
 
 
 
 | 35 | HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, | 
 
 
 
 
 | 36 | UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 
 
 
 
 | 37 | HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, | 
 
 
 
 
 | 38 | struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 
 
 
 
 | 39 | HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, | 
 
 
 
 
 | 40 | float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
 
 
 
 
 | 41 | HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, | 
 
 
 
 
 | 42 | FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
 
 
 
 
 | 43 | HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, | 
 
 
 
 
 | 44 | float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); | 
 
 
 
 
 | 45 | #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) | 
 
 
 
 
 | 46 |  | 
 
 
 
 
 | 47 | #ifdef __cplusplus | 
 
 
 
 
 | 48 | } | 
 
 
 
 
 | 49 | #endif | 
 
 
 
 
 | 50 |  | 
 
 
 
 
 | 51 | #endif /* __D3DX9SHAPE_H__ */ |