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#include <_mingw_unicode.h> |
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#undef INTERFACE |
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/* |
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* Copyright (C) 2009 David Adam |
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* Copyright (C) 2010 Tony Wasserka |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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#include "d3dx9.h" |
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|
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#ifndef __WINE_D3DX9MESH_H |
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#define __WINE_D3DX9MESH_H |
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|
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DEFINE_GUID(IID_ID3DXBaseMesh, 0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30); |
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DEFINE_GUID(IID_ID3DXMesh, 0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95); |
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DEFINE_GUID(IID_ID3DXPMesh, 0x8875769a, 0xd579, 0x4088, 0xaa, 0xeb, 0x53, 0x4d, 0x1a, 0xd8, 0x4e, 0x96); |
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DEFINE_GUID(IID_ID3DXSPMesh, 0x667ea4c7, 0xf1cd, 0x4386, 0xb5, 0x23, 0x7c, 0x02, 0x90, 0xb8, 0x3c, 0xc5); |
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DEFINE_GUID(IID_ID3DXSkinInfo, 0x11eaa540, 0xf9a6, 0x4d49, 0xae, 0x6a, 0xe1, 0x92, 0x21, 0xf7, 0x0c, 0xc4); |
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DEFINE_GUID(IID_ID3DXPatchMesh,0x3ce6cc22, 0xdbf2, 0x44f4, 0x89, 0x4d, 0xf9, 0xc3, 0x4a, 0x33, 0x71, 0x39); |
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DEFINE_GUID(IID_ID3DXPRTBuffer, 0xf1827e47, 0x00a8, 0x49cd, 0x90, 0x8c, 0x9d, 0x11, 0x95, 0x5f, 0x87, 0x28); |
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DEFINE_GUID(IID_ID3DXPRTCompBuffer, 0xa758d465, 0xfe8d, 0x45ad, 0x9c, 0xf0, 0xd0, 0x1e, 0x56, 0x26, 0x6a, 0x07); |
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DEFINE_GUID(IID_ID3DXTextureGutterHelper, 0x838f01ec, 0x9729, 0x4527, 0xaa, 0xdb, 0xdf, 0x70, 0xad, 0xe7, 0xfe, 0xa9); |
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DEFINE_GUID(IID_ID3DXPRTEngine, 0x683a4278, 0xcd5f, 0x4d24, 0x90, 0xad, 0xc4, 0xe1, 0xb6, 0x85, 0x5d, 0x53); |
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|
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#define UNUSED16 (0xffff) |
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#define UNUSED32 (0xffffffff) |
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|
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enum _MAX_FVF_DECL_SIZE |
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{ |
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MAX_FVF_DECL_SIZE = MAXD3DDECLLENGTH + 1 |
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}; |
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|
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enum _D3DXMESH |
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{ |
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D3DXMESH_32BIT = 0x001, |
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D3DXMESH_DONOTCLIP = 0x002, |
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D3DXMESH_POINTS = 0x004, |
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D3DXMESH_RTPATCHES = 0x008, |
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D3DXMESH_NPATCHES = 0x4000, |
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D3DXMESH_VB_SYSTEMMEM = 0x010, |
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D3DXMESH_VB_MANAGED = 0x020, |
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D3DXMESH_VB_WRITEONLY = 0x040, |
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D3DXMESH_VB_DYNAMIC = 0x080, |
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D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000, |
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D3DXMESH_IB_SYSTEMMEM = 0x100, |
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D3DXMESH_IB_MANAGED = 0x200, |
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D3DXMESH_IB_WRITEONLY = 0x400, |
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D3DXMESH_IB_DYNAMIC = 0x800, |
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D3DXMESH_IB_SOFTWAREPROCESSING = 0x10000, |
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D3DXMESH_VB_SHARE = 0x1000, |
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D3DXMESH_USEHWONLY = 0x2000, |
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D3DXMESH_SYSTEMMEM = 0x110, |
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D3DXMESH_MANAGED = 0x220, |
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D3DXMESH_WRITEONLY = 0x440, |
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D3DXMESH_DYNAMIC = 0x880, |
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D3DXMESH_SOFTWAREPROCESSING = 0x18000 |
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}; |
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|
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enum _D3DXMESHOPT |
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{ |
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D3DXMESHOPT_DEVICEINDEPENDENT = 0x00400000, |
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D3DXMESHOPT_COMPACT = 0x01000000, |
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D3DXMESHOPT_ATTRSORT = 0x02000000, |
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D3DXMESHOPT_VERTEXCACHE = 0x04000000, |
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D3DXMESHOPT_STRIPREORDER = 0x08000000, |
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D3DXMESHOPT_IGNOREVERTS = 0x10000000, |
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D3DXMESHOPT_DONOTSPLIT = 0x20000000, |
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}; |
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|
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typedef enum _D3DXPATCHMESHTYPE |
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{ |
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D3DXPATCHMESH_RECT = 1, |
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D3DXPATCHMESH_TRI = 2, |
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D3DXPATCHMESH_NPATCH = 3, |
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D3DXPATCHMESH_FORCE_DWORD = 0x7fffffff, |
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} D3DXPATCHMESHTYPE; |
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|
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enum _D3DXPATCHMESH |
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{ |
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D3DXPATCHMESH_DEFAULT = 0, |
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}; |
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|
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enum _D3DXMESHSIMP |
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{ |
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D3DXMESHSIMP_VERTEX = 0x1, |
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D3DXMESHSIMP_FACE = 0x2, |
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}; |
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|
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typedef enum D3DXCLEANTYPE { |
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D3DXCLEAN_BACKFACING = 0x00000001, |
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D3DXCLEAN_BOWTIES = 0x00000002, |
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|
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D3DXCLEAN_SKINNING = D3DXCLEAN_BACKFACING, |
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D3DXCLEAN_OPTIMIZATION = D3DXCLEAN_BACKFACING, |
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D3DXCLEAN_SIMPLIFICATION = D3DXCLEAN_BACKFACING | D3DXCLEAN_BOWTIES, |
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} D3DXCLEANTYPE; |
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|
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typedef enum _D3DXTANGENT |
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{ |
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D3DXTANGENT_WRAP_U = 0x0001, |
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D3DXTANGENT_WRAP_V = 0x0002, |
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D3DXTANGENT_WRAP_UV = 0x0003, |
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D3DXTANGENT_DONT_NORMALIZE_PARTIALS = 0x0004, |
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D3DXTANGENT_DONT_ORTHOGONALIZE = 0x0008, |
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D3DXTANGENT_ORTHOGONALIZE_FROM_V = 0x0010, |
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D3DXTANGENT_ORTHOGONALIZE_FROM_U = 0x0020, |
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D3DXTANGENT_WEIGHT_BY_AREA = 0x0040, |
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D3DXTANGENT_WEIGHT_EQUAL = 0x0080, |
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D3DXTANGENT_WIND_CW = 0x0100, |
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D3DXTANGENT_CALCULATE_NORMALS = 0x0200, |
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D3DXTANGENT_GENERATE_IN_PLACE = 0x0400, |
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} D3DXTANGENT; |
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|
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typedef enum _D3DXIMT |
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{ |
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D3DXIMT_WRAP_U = 0x01, |
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D3DXIMT_WRAP_V = 0x02, |
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D3DXIMT_WRAP_UV = 0x03, |
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} D3DXIMT; |
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|
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typedef enum _D3DXUVATLAS |
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{ |
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D3DXUVATLAS_DEFAULT = 0x00, |
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D3DXUVATLAS_GEODESIC_FAST = 0x01, |
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D3DXUVATLAS_GEODESIC_QUALITY = 0x02, |
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} D3DXUVATLAS; |
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|
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typedef enum _D3DXEFFECTDEFAULTTYPE |
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{ |
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D3DXEDT_STRING = 1, |
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D3DXEDT_FLOATS = 2, |
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D3DXEDT_DWORD = 3, |
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D3DXEDT_FORCEDWORD = 0x7fffffff, |
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} D3DXEFFECTDEFAULTTYPE; |
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|
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enum _D3DXWELDEPSILONSFLAGS |
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{ |
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D3DXWELDEPSILONS_WELDALL = 0x1, |
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D3DXWELDEPSILONS_WELDPARTIALMATCHES = 0x2, |
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D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4, |
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D3DXWELDEPSILONS_DONOTSPLIT = 0x8, |
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}; |
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|
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typedef enum _D3DXSHCOMPRESSQUALITYTYPE |
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{ |
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D3DXSHCQUAL_FASTLOWQUALITY = 1, |
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D3DXSHCQUAL_SLOWHIGHQUALITY = 2, |
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D3DXSHCQUAL_FORCE_DWORD = 0x7fffffff, |
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} D3DXSHCOMPRESSQUALITYTYPE; |
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|
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typedef enum _D3DXSHGPUSIMOPT |
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{ |
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D3DXSHGPUSIMOPT_SHADOWRES256 = 1, |
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D3DXSHGPUSIMOPT_SHADOWRES512 = 0, |
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D3DXSHGPUSIMOPT_SHADOWRES1024 = 2, |
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D3DXSHGPUSIMOPT_SHADOWRES2048 = 3, |
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D3DXSHGPUSIMOPT_HIGHQUALITY = 4, |
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D3DXSHGPUSIMOPT_FORCE_DWORD = 0x7fffffff, |
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} D3DXSHGPUSIMOPT; |
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|
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typedef struct ID3DXBaseMesh* LPD3DXBASEMESH; |
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typedef struct ID3DXMesh* LPD3DXMESH; |
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typedef struct ID3DXPMesh *LPD3DXPMESH; |
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typedef struct ID3DXSPMesh *LPD3DXSPMESH; |
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typedef struct ID3DXSkinInfo *LPD3DXSKININFO; |
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typedef struct ID3DXPatchMesh *LPD3DXPATCHMESH; |
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typedef struct ID3DXPRTBuffer *LPD3DXPRTBUFFER; |
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typedef struct ID3DXPRTCompBuffer *LPD3DXPRTCOMPBUFFER; |
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typedef struct ID3DXPRTEngine *LPD3DXPRTENGINE; |
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typedef struct ID3DXTextureGutterHelper *LPD3DXTEXTUREGUTTERHELPER; |
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|
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typedef struct _D3DXATTRIBUTERANGE { |
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DWORD AttribId; |
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DWORD FaceStart; |
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DWORD FaceCount; |
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DWORD VertexStart; |
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DWORD VertexCount; |
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} D3DXATTRIBUTERANGE; |
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|
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typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE; |
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|
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typedef struct _D3DXMATERIAL |
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{ |
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D3DMATERIAL9 MatD3D; |
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char *pTextureFilename; |
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} D3DXMATERIAL, *LPD3DXMATERIAL; |
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|
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typedef struct _D3DXEFFECTDEFAULT |
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{ |
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char *pParamName; |
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D3DXEFFECTDEFAULTTYPE Type; |
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DWORD NumBytes; |
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void *pValue; |
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} D3DXEFFECTDEFAULT, *LPD3DXEFFECTDEFAULT; |
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|
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typedef struct _D3DXEFFECTINSTANCE |
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{ |
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char *pEffectFilename; |
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DWORD NumDefaults; |
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LPD3DXEFFECTDEFAULT pDefaults; |
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} D3DXEFFECTINSTANCE, *LPD3DXEFFECTINSTANCE; |
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|
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typedef struct _D3DXATTRIBUTEWEIGHTS |
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{ |
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FLOAT Position; |
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FLOAT Boundary; |
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FLOAT Normal; |
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FLOAT Diffuse; |
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FLOAT Specular; |
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FLOAT Texcoords[8]; |
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FLOAT Tangent; |
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FLOAT Binormal; |
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} D3DXATTRIBUTEWEIGHTS, *LPD3DXATTRIBUTEWEIGHTS; |
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|
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typedef struct _D3DXWELDEPSILONS |
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{ |
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FLOAT Position; |
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FLOAT BlendWeights; |
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FLOAT Normals; |
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FLOAT PSize; |
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FLOAT Specular; |
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FLOAT Diffuse; |
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FLOAT Texcoords[8]; |
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FLOAT Tangent; |
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FLOAT Binormal; |
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FLOAT TessFactor; |
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} D3DXWELDEPSILONS, *LPD3DXWELDEPSILONS; |
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|
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typedef struct _D3DXBONECOMBINATION |
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{ |
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DWORD AttribId; |
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DWORD FaceStart; |
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DWORD FaceCount; |
| 247 |
DWORD VertexStart; |
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DWORD VertexCout; |
| 249 |
DWORD *BoneId; |
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} D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION; |
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|
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typedef struct _D3DXPATCHINFO |
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{ |
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D3DXPATCHMESHTYPE PatchType; |
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D3DDEGREETYPE Degree; |
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D3DBASISTYPE Basis; |
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} D3DXPATCHINFO, *LPD3DXPATCHINFO; |
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|
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typedef struct _D3DXINTERSECTINFO |
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{ |
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DWORD FaceIndex; |
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FLOAT U; |
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FLOAT V; |
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FLOAT Dist; |
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} D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO; |
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|
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typedef struct _D3DXSHMATERIAL |
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{ |
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D3DCOLORVALUE Diffuse; |
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WINBOOL bMirror; |
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WINBOOL bSubSurf; |
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FLOAT RelativeIndexOfRefraction; |
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D3DCOLORVALUE Absorption; |
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D3DCOLORVALUE ReducedScattering; |
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} D3DXSHMATERIAL; |
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|
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typedef struct _D3DXSHPRTSPLITMESHVERTDATA |
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{ |
| 279 |
UINT uVertRemap; |
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UINT uSubCluster; |
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UCHAR ucVertStatus; |
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} D3DXSHPRTSPLITMESHVERTDATA; |
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|
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typedef struct _D3DXSHPRTSPLITMESHCLUSTERDATA |
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{ |
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UINT uVertStart; |
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UINT uVertLength; |
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UINT uFaceStart; |
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UINT uFaceLength; |
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UINT uClusterStart; |
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UINT uClusterLength; |
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} D3DXSHPRTSPLITMESHCLUSTERDATA; |
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|
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typedef struct _XFILECOMPRESSEDANIMATIONSET |
| 295 |
{ |
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DWORD CompressedBlockSize; |
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FLOAT TicksPerSec; |
| 298 |
DWORD PlaybackType; |
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DWORD BufferLength; |
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} XFILECOMPRESSEDANIMATIONSET; |
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|
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typedef HRESULT (WINAPI *LPD3DXUVATLASCB)(float complete, void *ctx); |
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typedef HRESULT (WINAPI *LPD3DXIMTSIGNALCALLBACK)(const D3DXVECTOR2 *, UINT, UINT, void *, FLOAT *); |
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typedef HRESULT (WINAPI *LPD3DXSHPRTSIMCB)(float complete, void *ctx); |
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|
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#undef INTERFACE |
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#define INTERFACE ID3DXBaseMesh |
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|
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DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
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STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG, Release)(THIS) PURE; |
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/*** ID3DXBaseMesh ***/ |
| 316 |
STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; |
| 317 |
STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; |
| 318 |
STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; |
| 319 |
STDMETHOD_(DWORD, GetFVF)(THIS) PURE; |
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STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 321 |
STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; |
| 322 |
STDMETHOD_(DWORD, GetOptions)(THIS) PURE; |
| 323 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
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STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 325 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 326 |
STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 327 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 328 |
STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; |
| 329 |
STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; |
| 330 |
STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 331 |
STDMETHOD(UnlockVertexBuffer)(THIS) PURE; |
| 332 |
STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 333 |
STDMETHOD(UnlockIndexBuffer)(THIS) PURE; |
| 334 |
STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; |
| 335 |
STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE; |
| 336 |
STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE; |
| 337 |
STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; |
| 338 |
STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 339 |
}; |
| 340 |
#undef INTERFACE |
| 341 |
|
| 342 |
#define INTERFACE ID3DXMesh |
| 343 |
DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh) |
| 344 |
{ |
| 345 |
/*** IUnknown methods ***/ |
| 346 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 347 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 348 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 349 |
/*** ID3DXBaseMesh ***/ |
| 350 |
STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; |
| 351 |
STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; |
| 352 |
STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; |
| 353 |
STDMETHOD_(DWORD, GetFVF)(THIS) PURE; |
| 354 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 355 |
STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; |
| 356 |
STDMETHOD_(DWORD, GetOptions)(THIS) PURE; |
| 357 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| 358 |
STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 359 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 360 |
STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 361 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 362 |
STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; |
| 363 |
STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; |
| 364 |
STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 365 |
STDMETHOD(UnlockVertexBuffer)(THIS) PURE; |
| 366 |
STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 367 |
STDMETHOD(UnlockIndexBuffer)(THIS) PURE; |
| 368 |
STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; |
| 369 |
STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE; |
| 370 |
STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE; |
| 371 |
STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; |
| 372 |
STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 373 |
/*** ID3DXMesh ***/ |
| 374 |
STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE; |
| 375 |
STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; |
| 376 |
STDMETHOD(Optimize)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out, |
| 377 |
DWORD *face_remap, ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE; |
| 378 |
STDMETHOD(OptimizeInplace)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out, |
| 379 |
DWORD *face_remap, ID3DXBuffer **vertex_remap) PURE; |
| 380 |
STDMETHOD(SetAttributeTable)(THIS_ const D3DXATTRIBUTERANGE *attrib_table, |
| 381 |
DWORD attrib_table_size) PURE; |
| 382 |
}; |
| 383 |
#undef INTERFACE |
| 384 |
|
| 385 |
#define INTERFACE ID3DXPMesh |
| 386 |
DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh) |
| 387 |
{ |
| 388 |
/*** IUnknown methods ***/ |
| 389 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 390 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 391 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 392 |
/*** ID3DXBaseMesh ***/ |
| 393 |
STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; |
| 394 |
STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; |
| 395 |
STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; |
| 396 |
STDMETHOD_(DWORD, GetFVF)(THIS) PURE; |
| 397 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 398 |
STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; |
| 399 |
STDMETHOD_(DWORD, GetOptions)(THIS) PURE; |
| 400 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| 401 |
STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 402 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 403 |
STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 404 |
struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; |
| 405 |
STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; |
| 406 |
STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; |
| 407 |
STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 408 |
STDMETHOD(UnlockVertexBuffer)(THIS) PURE; |
| 409 |
STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 410 |
STDMETHOD(UnlockIndexBuffer)(THIS) PURE; |
| 411 |
STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; |
| 412 |
STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE; |
| 413 |
STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE; |
| 414 |
STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; |
| 415 |
STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 416 |
/*** ID3DXPMesh ***/ |
| 417 |
STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 418 |
struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE; |
| 419 |
STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 420 |
struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE; |
| 421 |
STDMETHOD(SetNumFaces)(THIS_ DWORD faces) PURE; |
| 422 |
STDMETHOD(SetNumVertices)(THIS_ DWORD vertices) PURE; |
| 423 |
STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; |
| 424 |
STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE; |
| 425 |
STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; |
| 426 |
STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE; |
| 427 |
STDMETHOD(Save)(THIS_ IStream *stream, const D3DXMATERIAL *material, |
| 428 |
const D3DXEFFECTINSTANCE *effect_instance, DWORD num_materials) PURE; |
| 429 |
STDMETHOD(Optimize)(THIS_ DWORD flags, DWORD *adjacency_out, DWORD *face_remap, |
| 430 |
ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE; |
| 431 |
STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD flags, DWORD* face_remap) PURE; |
| 432 |
STDMETHOD(TrimByFaces)(THIS_ DWORD new_faces_min, DWORD new_faces_max, DWORD* face_remap, DWORD* vertex_remap) PURE; |
| 433 |
STDMETHOD(TrimByVertices)(THIS_ DWORD new_vertices_min, DWORD new_vertices_max, DWORD* face_remap, DWORD* vertex_remap) PURE; |
| 434 |
STDMETHOD(GetAdjacency)(THIS_ DWORD* adjacency) PURE; |
| 435 |
STDMETHOD(GenerateVertexHistory)(THIS_ DWORD* vertex_history) PURE; |
| 436 |
}; |
| 437 |
#undef INTERFACE |
| 438 |
|
| 439 |
#define INTERFACE ID3DXSPMesh |
| 440 |
DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown) |
| 441 |
{ |
| 442 |
/*** IUnknown methods ***/ |
| 443 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 444 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 445 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 446 |
/*** ID3DXSPMesh ***/ |
| 447 |
STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; |
| 448 |
STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; |
| 449 |
STDMETHOD_(DWORD, GetNumFVF)(THIS) PURE; |
| 450 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 451 |
STDMETHOD_(DWORD, GetOptions)(THIS) PURE; |
| 452 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| 453 |
STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 454 |
struct IDirect3DDevice9 *device, DWORD *adjacency_out, |
| 455 |
DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE; |
| 456 |
STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 457 |
struct IDirect3DDevice9 *device, DWORD *adjacency_out, |
| 458 |
DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE; |
| 459 |
STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, |
| 460 |
struct IDirect3DDevice9 *device, DWORD *vertex_remap_out, |
| 461 |
float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE; |
| 462 |
STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, |
| 463 |
struct IDirect3DDevice9 *device, DWORD *vertex_remap_out, |
| 464 |
float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE; |
| 465 |
STDMETHOD(ReduceFaces)(THIS_ DWORD faces) PURE; |
| 466 |
STDMETHOD(ReduceVertices)(THIS_ DWORD vertices) PURE; |
| 467 |
STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; |
| 468 |
STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; |
| 469 |
STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS vertex_attribute_weights) PURE; |
| 470 |
STDMETHOD(GetVertexWeights)(THIS_ FLOAT* vertex_weights) PURE; |
| 471 |
}; |
| 472 |
#undef INTERFACE |
| 473 |
|
| 474 |
#define INTERFACE ID3DXPatchMesh |
| 475 |
DECLARE_INTERFACE_(ID3DXPatchMesh, IUnknown) |
| 476 |
{ |
| 477 |
/*** IUnknown methods ***/ |
| 478 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 479 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 480 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 481 |
/*** ID3DXPatchMesh ***/ |
| 482 |
STDMETHOD_(DWORD, GetNumPatches)(THIS) PURE; |
| 483 |
STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; |
| 484 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 485 |
STDMETHOD_(DWORD, GetControlVerticesPerPatch)(THIS) PURE; |
| 486 |
STDMETHOD_(DWORD, GetOptions)(THIS) PURE; |
| 487 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| 488 |
STDMETHOD(GetPatchInfo)(THIS_ LPD3DXPATCHINFO patch_info) PURE; |
| 489 |
STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; |
| 490 |
STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; |
| 491 |
STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 492 |
STDMETHOD(UnlockVertexBuffer)(THIS) PURE; |
| 493 |
STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE; |
| 494 |
STDMETHOD(UnlockIndexBuffer)(THIS) PURE; |
| 495 |
STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE; |
| 496 |
STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; |
| 497 |
STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_vertices) PURE; |
| 498 |
STDMETHOD(GenerateAdjacency)(THIS_ FLOAT tolerance) PURE; |
| 499 |
STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, ID3DXPatchMesh **clone_mesh) PURE; |
| 500 |
STDMETHOD(Optimize)(THIS_ DWORD flags) PURE; |
| 501 |
STDMETHOD(SetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 *texture, D3DTEXTUREFILTERTYPE min_filter, |
| 502 |
D3DTEXTUREFILTERTYPE mag_filter, D3DTEXTUREFILTERTYPE mip_filter, D3DTEXTUREADDRESS wrap, |
| 503 |
DWORD lod_bias) PURE; |
| 504 |
STDMETHOD(GetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 **texture, D3DTEXTUREFILTERTYPE *min_filter, |
| 505 |
D3DTEXTUREFILTERTYPE *mag_filter, D3DTEXTUREFILTERTYPE *mip_filter, D3DTEXTUREADDRESS *wrap, |
| 506 |
DWORD *lod_bias) PURE; |
| 507 |
STDMETHOD(Tessellate)(THIS_ float tess_level, ID3DXMesh *mesh) PURE; |
| 508 |
STDMETHOD(TessellateAdaptive)(THIS_ const D3DXVECTOR4 *trans, DWORD max_tess_level, |
| 509 |
DWORD min_tess_level, ID3DXMesh *mesh) PURE; |
| 510 |
}; |
| 511 |
#undef INTERFACE |
| 512 |
|
| 513 |
#define INTERFACE ID3DXSkinInfo |
| 514 |
DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown) |
| 515 |
{ |
| 516 |
/*** IUnknown methods ***/ |
| 517 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 518 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 519 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 520 |
/*** ID3DXSkinInfo ***/ |
| 521 |
STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD num_influences, const DWORD *vertices, |
| 522 |
const FLOAT *weights) PURE; |
| 523 |
STDMETHOD(SetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float weight) PURE; |
| 524 |
STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE; |
| 525 |
STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE; |
| 526 |
STDMETHOD(GetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float *weight, DWORD* vertex_num) PURE; |
| 527 |
STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* max_vertex_influences) PURE; |
| 528 |
STDMETHOD_(DWORD, GetNumBones)(THIS) PURE; |
| 529 |
STDMETHOD(FindBoneVertexInfluenceIndex)(THIS_ DWORD bone_num, DWORD vertex_num, DWORD* influence_index) PURE; |
| 530 |
STDMETHOD(GetMaxFaceInfluences)(THIS_ struct IDirect3DIndexBuffer9 *index_buffer, |
| 531 |
DWORD num_faces, DWORD *max_face_influences) PURE; |
| 532 |
STDMETHOD(SetMinBoneInfluence)(THIS_ FLOAT min_influence) PURE; |
| 533 |
STDMETHOD_(FLOAT, GetMinBoneInfluence)(THIS) PURE; |
| 534 |
STDMETHOD(SetBoneName)(THIS_ DWORD bone_idx, const char *name) PURE; |
| 535 |
STDMETHOD_(const char *, GetBoneName)(THIS_ DWORD bone_idx) PURE; |
| 536 |
STDMETHOD(SetBoneOffsetMatrix)(THIS_ DWORD bone, const D3DXMATRIX *bone_transform) PURE; |
| 537 |
STDMETHOD_(D3DXMATRIX *, GetBoneOffsetMatrix)(THIS_ DWORD bone) PURE; |
| 538 |
STDMETHOD(Clone)(THIS_ ID3DXSkinInfo **skin_info) PURE; |
| 539 |
STDMETHOD(Remap)(THIS_ DWORD num_vertices, DWORD* vertex_remap) PURE; |
| 540 |
STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; |
| 541 |
STDMETHOD(SetDeclaration)(THIS_ const D3DVERTEXELEMENT9 *declaration) PURE; |
| 542 |
STDMETHOD_(DWORD, GetFVF)(THIS) PURE; |
| 543 |
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; |
| 544 |
STDMETHOD(UpdateSkinnedMesh)(THIS_ const D3DXMATRIX *bone_transforms, |
| 545 |
const D3DXMATRIX *bone_inv_transpose_transforms, const void *src_vertices, void *dst_vertices) PURE; |
| 546 |
STDMETHOD(ConvertToBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, const DWORD *adjacency_in, |
| 547 |
DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap, DWORD *max_face_infl, |
| 548 |
DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) PURE; |
| 549 |
STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, DWORD palette_size, |
| 550 |
const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap, |
| 551 |
DWORD *max_face_infl, DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table, |
| 552 |
ID3DXMesh **mesh_out) PURE; |
| 553 |
}; |
| 554 |
#undef INTERFACE |
| 555 |
|
| 556 |
#define INTERFACE ID3DXPRTBuffer |
| 557 |
DECLARE_INTERFACE_(ID3DXPRTBuffer, IUnknown) |
| 558 |
{ |
| 559 |
/*** IUnknown methods ***/ |
| 560 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 561 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 562 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 563 |
/*** ID3DXPRTBuffer methods ***/ |
| 564 |
STDMETHOD_(UINT, GetNumSamples)(THIS) PURE; |
| 565 |
STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE; |
| 566 |
STDMETHOD_(UINT, GetNumChannels)(THIS) PURE; |
| 567 |
STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE; |
| 568 |
STDMETHOD_(WINBOOL, GetWidth)(THIS) PURE; |
| 569 |
STDMETHOD_(WINBOOL, GetHeight)(THIS) PURE; |
| 570 |
STDMETHOD(Resize)(THIS_ UINT new_size) PURE; |
| 571 |
STDMETHOD(LockBuffer)(THIS_ UINT start, UINT num_samples, FLOAT **data) PURE; |
| 572 |
STDMETHOD(UnlockBuffer)(THIS) PURE; |
| 573 |
STDMETHOD(ScaleBuffer)(THIS_ FLOAT scale) PURE; |
| 574 |
STDMETHOD(AddBuffer)(THIS_ ID3DXPRTBuffer *buffer) PURE; |
| 575 |
STDMETHOD(AttachGH)(THIS_ struct ID3DXTextureGutterHelper *gh) PURE; |
| 576 |
STDMETHOD(ReleaseGH)(THIS) PURE; |
| 577 |
STDMETHOD(EvalGH)(THIS) PURE; |
| 578 |
STDMETHOD(ExtractTexture)(THIS_ UINT channel, UINT start_coefficient, |
| 579 |
UINT num_coefficients, struct IDirect3DTexture9 *texture) PURE; |
| 580 |
STDMETHOD(ExtractToMesh)(THIS_ UINT num_coefficients, D3DDECLUSAGE usage, |
| 581 |
UINT usage_index_start, ID3DXMesh *scene) PURE; |
| 582 |
}; |
| 583 |
#undef INTERFACE |
| 584 |
|
| 585 |
#define INTERFACE ID3DXPRTCompBuffer |
| 586 |
DECLARE_INTERFACE_(ID3DXPRTCompBuffer, IUnknown) |
| 587 |
{ |
| 588 |
/*** IUnknown methods ***/ |
| 589 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 590 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 591 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 592 |
/*** ID3DXPRTCompBuffer methods ***/ |
| 593 |
STDMETHOD_(UINT, GetNumSamples)(THIS) PURE; |
| 594 |
STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE; |
| 595 |
STDMETHOD_(UINT, GetNumChannels)(THIS) PURE; |
| 596 |
STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE; |
| 597 |
STDMETHOD_(UINT, GetWidth)(THIS) PURE; |
| 598 |
STDMETHOD_(UINT, GetHeight)(THIS) PURE; |
| 599 |
STDMETHOD_(UINT, GetNumClusters)(THIS) PURE; |
| 600 |
STDMETHOD_(UINT, GetNumPCA)(THIS) PURE; |
| 601 |
STDMETHOD(NormalizeData)(THIS) PURE; |
| 602 |
STDMETHOD(ExtractBasis)(THIS_ UINT cluster, FLOAT *cluster_basis) PURE; |
| 603 |
STDMETHOD(ExtractClusterIDs)(THIS_ UINT *cluster_ids) PURE; |
| 604 |
STDMETHOD(ExtractPCA)(THIS_ UINT start_pca, UINT num_extract, FLOAT *pca_coefficients) PURE; |
| 605 |
STDMETHOD(ExtractTexture)(THIS_ UINT start_pca, UINT num_pca, struct IDirect3DTexture9 *texture) PURE; |
| 606 |
STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, ID3DXMesh *scene) PURE; |
| 607 |
}; |
| 608 |
#undef INTERFACE |
| 609 |
|
| 610 |
#define INTERFACE ID3DXTextureGutterHelper |
| 611 |
DECLARE_INTERFACE_(ID3DXTextureGutterHelper, IUnknown) |
| 612 |
{ |
| 613 |
/*** IUnknown methods ***/ |
| 614 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 615 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 616 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 617 |
/*** ID3DXTextureGutterHelper methods ***/ |
| 618 |
STDMETHOD_(UINT, GetWidth)(THIS) PURE; |
| 619 |
STDMETHOD_(UINT, GetHeight)(THIS) PURE; |
| 620 |
|
| 621 |
STDMETHOD(ApplyGuttersFloat)(THIS_ FLOAT *data_in, UINT num_coeffs, UINT width, UINT height) PURE; |
| 622 |
STDMETHOD(ApplyGuttersTex)(THIS_ struct IDirect3DTexture9 *texture) PURE; |
| 623 |
STDMETHOD(ApplyGuttersPRT)(THIS_ ID3DXPRTBuffer *buffer) PURE; |
| 624 |
STDMETHOD(ResampleTex)(THIS_ struct IDirect3DTexture9 *texture_in, struct ID3DXMesh *mesh_in, |
| 625 |
D3DDECLUSAGE usage, UINT usage_index, struct IDirect3DTexture9 *texture_out) PURE; |
| 626 |
STDMETHOD(GetFaceMap)(THIS_ UINT *face_data) PURE; |
| 627 |
STDMETHOD(GetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE; |
| 628 |
STDMETHOD(GetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE; |
| 629 |
STDMETHOD(GetGutterMap)(THIS_ BYTE *gutter_data) PURE; |
| 630 |
STDMETHOD(SetFaceMap)(THIS_ UINT *face_data) PURE; |
| 631 |
STDMETHOD(SetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE; |
| 632 |
STDMETHOD(SetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE; |
| 633 |
STDMETHOD(SetGutterMap)(THIS_ BYTE *gutter_data) PURE; |
| 634 |
}; |
| 635 |
#undef INTERFACE |
| 636 |
|
| 637 |
#define INTERFACE ID3DXPRTEngine |
| 638 |
DECLARE_INTERFACE_(ID3DXPRTEngine, IUnknown) |
| 639 |
{ |
| 640 |
/*** IUnknown methods ***/ |
| 641 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| 642 |
STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| 643 |
STDMETHOD_(ULONG, Release)(THIS) PURE; |
| 644 |
/*** ID3DXPRTEngine methods ***/ |
| 645 |
STDMETHOD(SetMeshMaterials)(THIS_ const D3DXSHMATERIAL **materials, UINT num_meshes, |
| 646 |
UINT num_channels, WINBOOL set_albedo, FLOAT length_scale) PURE; |
| 647 |
STDMETHOD(SetPerVertexAlbedo)(THIS_ const void *data_in, UINT num_channels, UINT stride) PURE; |
| 648 |
STDMETHOD(SetPerTexelAlbedo)(THIS_ struct IDirect3DTexture9 *albedo_texture, |
| 649 |
UINT num_channels, struct ID3DXTextureGutterHelper *gh) PURE; |
| 650 |
STDMETHOD(GetVertexAlbedo)(THIS_ D3DXCOLOR *vert_colors, UINT num_verts) PURE; |
| 651 |
STDMETHOD(SetPerTexelNormals)(THIS_ struct IDirect3DTexture9 *normal_texture) PURE; |
| 652 |
STDMETHOD(ExtractPerVertexAlbedo)(THIS_ ID3DXMesh *mesh, D3DDECLUSAGE usage, UINT num_channels) PURE; |
| 653 |
STDMETHOD(ResampleBuffer)(THIS_ ID3DXPRTBuffer *buffer_in, ID3DXPRTBuffer *buffer_out) PURE; |
| 654 |
STDMETHOD(GetAdaptedMesh)(THIS_ struct IDirect3DDevice9 *device, UINT *face_remap, |
| 655 |
UINT *vert_remap, float *vert_weights, struct ID3DXMesh **mesh) PURE; |
| 656 |
STDMETHOD_(UINT, GetNumVerts)(THIS) PURE; |
| 657 |
STDMETHOD_(UINT, GetNumFaces)(THIS) PURE; |
| 658 |
STDMETHOD(SetMinMaxIntersection)(THIS_ FLOAT min, FLOAT max) PURE; |
| 659 |
STDMETHOD(RobustMeshRefine)(THIS_ FLOAT min_edge_length, UINT max_subdiv) PURE; |
| 660 |
STDMETHOD(SetSamplingInfo)(THIS_ UINT num_rays, WINBOOL use_sphere, |
| 661 |
WINBOOL use_cosine, WINBOOL adaptive, FLOAT adpative_thresh) PURE; |
| 662 |
STDMETHOD(ComputeDirectLightingSH)(THIS_ UINT sh_order, ID3DXPRTBuffer *data_out) PURE; |
| 663 |
STDMETHOD(ComputeDirectLightingSHAdaptive)(THIS_ UINT sh_order, float adaptive_thresh, |
| 664 |
float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out) PURE; |
| 665 |
STDMETHOD(ComputeDirectLightingSHGPU)(THIS_ struct IDirect3DDevice9 *device, UINT flags, |
| 666 |
UINT sh_order, float zbias, float zangle_bias, struct ID3DXPRTBuffer *data_out) PURE; |
| 667 |
STDMETHOD(ComputeSS)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out, |
| 668 |
ID3DXPRTBuffer *data_total) PURE; |
| 669 |
STDMETHOD(ComputeSSAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres, |
| 670 |
float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE; |
| 671 |
STDMETHOD(ComputeBounce)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out, |
| 672 |
ID3DXPRTBuffer *data_total) PURE; |
| 673 |
STDMETHOD(ComputeBounceAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres, |
| 674 |
float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE; |
| 675 |
STDMETHOD(ComputeVolumeSamplesDirectSH)(THIS_ UINT sh_order_in, UINT sh_order_out, |
| 676 |
UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE; |
| 677 |
STDMETHOD(ComputeVolumeSamples)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT sh_order, |
| 678 |
UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE; |
| 679 |
STDMETHOD(ComputeSurfSamplesDirectSH)(THIS_ UINT sh_order, UINT num_samples, |
| 680 |
const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out) PURE; |
| 681 |
STDMETHOD(ComputeSurfSamplesBounce)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT num_samples, |
| 682 |
const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out, |
| 683 |
ID3DXPRTBuffer *data_total) PURE; |
| 684 |
STDMETHOD(FreeSSData)(THIS) PURE; |
| 685 |
STDMETHOD(FreeBounceData)(THIS) PURE; |
| 686 |
STDMETHOD(ComputeLDPRTCoeffs)(THIS_ ID3DXPRTBuffer *data_in, UINT sh_order, D3DXVECTOR3 *norm_out, |
| 687 |
ID3DXPRTBuffer *data_out) PURE; |
| 688 |
STDMETHOD(ScaleMeshChunk)(THIS_ UINT mesh_chunk, float scale, ID3DXPRTBuffer *data_out) PURE; |
| 689 |
STDMETHOD(MultiplyAlbedo)(THIS_ ID3DXPRTBuffer *data_out) PURE; |
| 690 |
STDMETHOD(SetCallback)(THIS_ LPD3DXSHPRTSIMCB cb, float frequency, void *user_context) PURE; |
| 691 |
STDMETHOD_(WINBOOL, ShadowRayIntersects)(THIS_ const D3DXVECTOR3 *ray_pos, |
| 692 |
const D3DXVECTOR3 *ray_dir) PURE; |
| 693 |
STDMETHOD_(WINBOOL, ClosestRayIntersects)(THIS_ const D3DXVECTOR3 *ray_pos, |
| 694 |
const D3DXVECTOR3 *ray_dir, DWORD *face_index, FLOAT *u, FLOAT *v, FLOAT *dist) PURE; |
| 695 |
}; |
| 696 |
#undef INTERFACE |
| 697 |
|
| 698 |
#ifdef __cplusplus |
| 699 |
extern "C" { |
| 700 |
#endif |
| 701 |
|
| 702 |
HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags, |
| 703 |
const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); |
| 704 |
HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags, |
| 705 |
DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); |
| 706 |
HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer); |
| 707 |
HRESULT WINAPI D3DXCreateSPMesh(ID3DXMesh *mesh, const DWORD *adjacency, |
| 708 |
const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, ID3DXSPMesh **spmesh); |
| 709 |
HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device, |
| 710 |
struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 711 |
DWORD *material_count, struct ID3DXPMesh **mesh); |
| 712 |
HRESULT WINAPI D3DXCreateSkinInfo(DWORD vertex_count, const D3DVERTEXELEMENT9 *declaration, |
| 713 |
DWORD bone_count, ID3DXSkinInfo **skin_info); |
| 714 |
HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD vertex_count, DWORD fvf, DWORD bone_count, ID3DXSkinInfo **skin_info); |
| 715 |
HRESULT WINAPI D3DXCreateSkinInfoFromBlendedMesh(ID3DXBaseMesh *mesh, DWORD bone_count, |
| 716 |
const D3DXBONECOMBINATION *bone_combination_table, ID3DXSkinInfo **skin_info); |
| 717 |
HRESULT WINAPI D3DXCreatePatchMesh(const D3DXPATCHINFO *patch_info, DWORD patch_count, |
| 718 |
DWORD vertex_count, DWORD flags, const D3DVERTEXELEMENT9 *declaration, |
| 719 |
struct IDirect3DDevice9 *device, struct ID3DXPatchMesh **mesh); |
| 720 |
HRESULT WINAPI D3DXCreatePRTBuffer(UINT sample_count, UINT coeff_count, UINT channel_count, ID3DXPRTBuffer **buffer); |
| 721 |
HRESULT WINAPI D3DXCreatePRTBufferTex(UINT width, UINT height, UINT coeff_count, |
| 722 |
UINT channel_count, ID3DXPRTBuffer **buffer); |
| 723 |
HRESULT WINAPI D3DXCreatePRTCompBuffer(D3DXSHCOMPRESSQUALITYTYPE quality, UINT cluster_count, UINT pca_count, |
| 724 |
LPD3DXSHPRTSIMCB cb, void *ctx, ID3DXPRTBuffer *input, ID3DXPRTCompBuffer **buffer); |
| 725 |
HRESULT WINAPI D3DXCreateTextureGutterHelper(UINT width, UINT height, ID3DXMesh *mesh, |
| 726 |
float gutter_size, ID3DXTextureGutterHelper **gh); |
| 727 |
HRESULT WINAPI D3DXCreatePRTEngine(ID3DXMesh *mesh, DWORD *adjacency, WINBOOL extract_uv, |
| 728 |
ID3DXMesh *blocker_mesh, ID3DXPRTEngine **engine); |
| 729 |
HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device, |
| 730 |
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 731 |
DWORD *material_count, struct ID3DXMesh **mesh); |
| 732 |
HRESULT WINAPI D3DXLoadMeshFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device, |
| 733 |
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 734 |
DWORD *material_count, struct ID3DXMesh **mesh); |
| 735 |
#define D3DXLoadMeshFromX __MINGW_NAME_AW(D3DXLoadMeshFromX) |
| 736 |
HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *data, DWORD data_size, DWORD flags, |
| 737 |
struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, |
| 738 |
struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXMesh **mesh); |
| 739 |
HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *resource, const char *resource_type, |
| 740 |
DWORD flags, struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency, |
| 741 |
struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 742 |
DWORD *material_count, struct ID3DXMesh **mesh); |
| 743 |
HRESULT WINAPI D3DXLoadMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, |
| 744 |
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 745 |
DWORD *material_count, struct ID3DXMesh **mesh); |
| 746 |
HRESULT WINAPI D3DXLoadPatchMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, |
| 747 |
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 748 |
DWORD *material_count, struct ID3DXPatchMesh **mesh); |
| 749 |
HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, |
| 750 |
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, |
| 751 |
DWORD *material_count, struct ID3DXSkinInfo **skin_info, struct ID3DXMesh **mesh); |
| 752 |
HRESULT WINAPI D3DXLoadPRTBufferFromFileA(const char *filename, ID3DXPRTBuffer **buffer); |
| 753 |
HRESULT WINAPI D3DXLoadPRTBufferFromFileW(const WCHAR *filename, ID3DXPRTBuffer **buffer); |
| 754 |
#define D3DXLoadPRTBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTBufferFromFile) |
| 755 |
HRESULT WINAPI D3DXLoadPRTCompBufferFromFileA(const char *filename, ID3DXPRTCompBuffer **buffer); |
| 756 |
HRESULT WINAPI D3DXLoadPRTCompBufferFromFileW(const WCHAR *filename, ID3DXPRTCompBuffer **buffer); |
| 757 |
#define D3DXLoadPRTCompBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTCompBufferFromFile) |
| 758 |
HRESULT WINAPI D3DXSaveMeshToXA(const char *filename, ID3DXMesh *mesh, const DWORD *adjacency, |
| 759 |
const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format); |
| 760 |
HRESULT WINAPI D3DXSaveMeshToXW(const WCHAR *filename, ID3DXMesh *mesh, const DWORD *adjacency, |
| 761 |
const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format); |
| 762 |
#define D3DXSaveMeshToX __MINGW_NAME_AW(D3DXSaveMeshToX) |
| 763 |
HRESULT WINAPI D3DXSavePRTBufferToFileA(const char *filename, ID3DXPRTBuffer *buffer); |
| 764 |
HRESULT WINAPI D3DXSavePRTBufferToFileW(const WCHAR *filename, ID3DXPRTBuffer *buffer); |
| 765 |
#define D3DXSavePRTBufferToFile __MINGW_NAME_AW(D3DXSavePRTBufferToFile) |
| 766 |
HRESULT WINAPI D3DXSavePRTCompBufferToFileA(const char *filename, ID3DXPRTCompBuffer *buffer); |
| 767 |
HRESULT WINAPI D3DXSavePRTCompBufferToFileW(const WCHAR *filename, ID3DXPRTCompBuffer *buffer); |
| 768 |
#define D3DXSavePRTCompBufferToFile __MINGW_NAME_AW(D3DXSavePRTCompBufferToFile) |
| 769 |
UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl); |
| 770 |
UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx); |
| 771 |
UINT WINAPI D3DXGetFVFVertexSize(DWORD); |
| 772 |
WINBOOL WINAPI D3DXBoxBoundProbe(const D3DXVECTOR3 *vmin, const D3DXVECTOR3 *vmax, |
| 773 |
const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir); |
| 774 |
WINBOOL WINAPI D3DXSphereBoundProbe(const D3DXVECTOR3 *center, FLOAT radius, |
| 775 |
const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir); |
| 776 |
HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE clean_type, ID3DXMesh *mesh_in, const DWORD *adjacency_in, |
| 777 |
ID3DXMesh **mesh_out, DWORD *adjacency_out, ID3DXBuffer **errors); |
| 778 |
HRESULT WINAPI D3DXConcatenateMeshes(struct ID3DXMesh **meshes, UINT mesh_count, DWORD flags, |
| 779 |
const D3DXMATRIX *geometry_matrices, const D3DXMATRIX *texture_matrices, |
| 780 |
const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); |
| 781 |
HRESULT WINAPI D3DXComputeBoundingBox(const D3DXVECTOR3 *first_pos, DWORD num_vertices, |
| 782 |
DWORD stride, D3DXVECTOR3 *vmin, D3DXVECTOR3 *vmax); |
| 783 |
HRESULT WINAPI D3DXComputeBoundingSphere(const D3DXVECTOR3 *first_pos, DWORD num_vertices, |
| 784 |
DWORD stride, D3DXVECTOR3 *center, FLOAT *radius); |
| 785 |
HRESULT WINAPI D3DXComputeIMTFromPerTexelSignal(ID3DXMesh *mesh, DWORD texture_idx, float *texel_signal, |
| 786 |
UINT width, UINT height, UINT signal_dimension, UINT component_count, DWORD flags, |
| 787 |
LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer); |
| 788 |
HRESULT WINAPI D3DXComputeIMTFromPerVertexSignal(ID3DXMesh *mesh, const float *vertex_signal, |
| 789 |
UINT signal_dimension, UINT signal_stride, DWORD flags, |
| 790 |
LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer); |
| 791 |
HRESULT WINAPI D3DXComputeIMTFromSignal(ID3DXMesh *mesh, DWORD texture_idx, UINT signal_dimension, |
| 792 |
float max_uv_distance, DWORD flags, LPD3DXIMTSIGNALCALLBACK signal_cb, void *signal_ctx, |
| 793 |
LPD3DXUVATLASCB status_cb, void *status_ctx, ID3DXBuffer **buffer); |
| 794 |
HRESULT WINAPI D3DXComputeIMTFromTexture(struct ID3DXMesh *mesh, struct IDirect3DTexture9 *texture, |
| 795 |
DWORD texture_idx, DWORD options, LPD3DXUVATLASCB cb, void *ctx, struct ID3DXBuffer **out); |
| 796 |
HRESULT WINAPI D3DXComputeNormals(ID3DXBaseMesh *mesh, const DWORD *adjacency); |
| 797 |
HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh_in, DWORD texture_in_semantic, DWORD texture_in_idx, |
| 798 |
DWORD u_partial_out_semantic, DWORD u_partial_out_idx, DWORD v_partial_out_semantic, |
| 799 |
DWORD v_partial_out_idx, DWORD normal_out_semantic, DWORD normal_out_idx, DWORD flags, |
| 800 |
const DWORD *adjacency, float partial_edge_threshold, float singular_point_threshold, |
| 801 |
float normal_edge_threshold, ID3DXMesh **mesh_out, ID3DXBuffer **buffer); |
| 802 |
HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, DWORD stage, DWORD tangent_idx, |
| 803 |
DWORD binorm_idx, DWORD wrap, const DWORD *adjacency); |
| 804 |
HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id, |
| 805 |
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count); |
| 806 |
HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id, |
| 807 |
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count, |
| 808 |
struct ID3DXBuffer **strip_lengths, DWORD *strip_count); |
| 809 |
HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]); |
| 810 |
HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *decl, DWORD *fvf); |
| 811 |
HRESULT WINAPI D3DXGenerateOutputDecl(D3DVERTEXELEMENT9 *decl_out, const D3DVERTEXELEMENT9 *decl_in); |
| 812 |
HRESULT WINAPI D3DXGeneratePMesh(ID3DXMesh *mesh, const DWORD *adjacency, |
| 813 |
const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, |
| 814 |
DWORD min_value, DWORD flags, ID3DXPMesh **pmesh); |
| 815 |
HRESULT WINAPI D3DXIntersect(ID3DXBaseMesh *mesh, const D3DXVECTOR3 *ray_position, const D3DXVECTOR3 *ray_direction, |
| 816 |
WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance, ID3DXBuffer **hits, DWORD *hit_count); |
| 817 |
HRESULT WINAPI D3DXIntersectSubset(ID3DXBaseMesh *mesh, DWORD attribute_id, const D3DXVECTOR3 *ray_position, |
| 818 |
const D3DXVECTOR3 *ray_direction, WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance, |
| 819 |
ID3DXBuffer **hits, DWORD *hit_count); |
| 820 |
WINBOOL WINAPI D3DXIntersectTri(const D3DXVECTOR3 *vtx0, const D3DXVECTOR3 *vtx1, |
| 821 |
const D3DXVECTOR3 *vtx2, const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir, FLOAT *u, |
| 822 |
FLOAT *v, FLOAT *dist); |
| 823 |
HRESULT WINAPI D3DXOptimizeFaces(const void *indices, UINT face_count, |
| 824 |
UINT vertex_count, WINBOOL idx_32bit, DWORD *face_remap); |
| 825 |
HRESULT WINAPI D3DXOptimizeVertices(const void *indices, UINT face_count, |
| 826 |
UINT vertex_count, WINBOOL idx_32bit, DWORD *vertex_remap); |
| 827 |
HRESULT WINAPI D3DXRectPatchSize(const FLOAT *segment_count, DWORD *num_triangles, |
| 828 |
DWORD *num_vertices); |
| 829 |
HRESULT WINAPI D3DXSHPRTCompSuperCluster(UINT *cluster_ids, ID3DXMesh *scene, UINT max_cluster_count, |
| 830 |
UINT cluster_count, UINT *scluster_ids, UINT *scluster_count); |
| 831 |
HRESULT WINAPI D3DXSHPRTCompSplitMeshSC(UINT *cluster_idx, UINT vertex_count, UINT cluster_count, UINT *scluster_ids, |
| 832 |
UINT scluster_count, void *index_buffer_in, WINBOOL ib_in_32bit, UINT face_count, ID3DXBuffer **index_buffer_out, |
| 833 |
UINT *index_buffer_size, WINBOOL ib_out_32bit, ID3DXBuffer **face_remap, ID3DXBuffer **vertex_data, |
| 834 |
UINT *vertex_data_length, UINT *sc_cluster_list, D3DXSHPRTSPLITMESHCLUSTERDATA *sc_data); |
| 835 |
HRESULT WINAPI D3DXSimplifyMesh(ID3DXMesh *mesh_in, const DWORD *adjacency, |
| 836 |
const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, DWORD min_value, |
| 837 |
DWORD flags, ID3DXMesh **mesh_out); |
| 838 |
HRESULT WINAPI D3DXSplitMesh(ID3DXMesh *mesh_in, const DWORD *adjacency_in, const DWORD max_size, |
| 839 |
const DWORD flags, DWORD *mesh_out_count, ID3DXBuffer **mesh_out, ID3DXBuffer **adjacency_out, |
| 840 |
ID3DXBuffer **face_remap_out, ID3DXBuffer **vertex_remap_out); |
| 841 |
HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh_in, const DWORD *adjacency_in, float segment_count, |
| 842 |
WINBOOL quad_interp, ID3DXMesh **mesh_out, ID3DXBuffer **adjacency_out); |
| 843 |
HRESULT WINAPI D3DXTessellateRectPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count, |
| 844 |
const D3DVERTEXELEMENT9 *declaration, const D3DRECTPATCH_INFO *patch_info, struct ID3DXMesh *mesh); |
| 845 |
HRESULT WINAPI D3DXTessellateTriPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count, |
| 846 |
const D3DVERTEXELEMENT9 *declaration, const D3DTRIPATCH_INFO *patch_info, struct ID3DXMesh *mesh); |
| 847 |
HRESULT WINAPI D3DXTriPatchSize(const FLOAT *segment_count, DWORD *num_triangles, |
| 848 |
DWORD *num_vertices); |
| 849 |
HRESULT WINAPI D3DXUVAtlasCreate(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in, |
| 850 |
UINT width, UINT height, float gutter, DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges, |
| 851 |
const float *imt_array, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out, |
| 852 |
ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, float *max_stretch_out, UINT *chart_count); |
| 853 |
HRESULT WINAPI D3DXUVAtlasPack(ID3DXMesh *mesh, UINT width, UINT height, float gutter, DWORD texture_idx, |
| 854 |
const DWORD *partition_result_adjacency, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, |
| 855 |
ID3DXBuffer *face_partitioning); |
| 856 |
HRESULT WINAPI D3DXUVAtlasPartition(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in, |
| 857 |
DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges, const float *imt_array, |
| 858 |
LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out, |
| 859 |
ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, ID3DXBuffer **adjacency_out, |
| 860 |
float *max_stretch_out, UINT *chart_count); |
| 861 |
HRESULT WINAPI D3DXValidMesh(ID3DXMesh *mesh, const DWORD *adjacency, ID3DXBuffer **errors); |
| 862 |
HRESULT WINAPI D3DXValidPatchMesh(ID3DXPatchMesh *mesh, DWORD *degenerate_vertex_count, |
| 863 |
DWORD *degenerate_patch_count, ID3DXBuffer **errors); |
| 864 |
HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSILONS *epsilons, |
| 865 |
const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap_out, ID3DXBuffer **vertex_remap_out); |
| 866 |
|
| 867 |
#ifdef __cplusplus |
| 868 |
} |
| 869 |
#endif |
| 870 |
|
| 871 |
DEFINE_GUID(DXFILEOBJ_XSkinMeshHeader, 0x3cf169ce, 0xff7c, 0x44ab, 0x93, 0xc0, 0xf7, 0x8f, 0x62, 0xd1, 0x72, 0xe2); |
| 872 |
DEFINE_GUID(DXFILEOBJ_VertexDuplicationIndices, 0xb8d65549, 0xd7c9, 0x4995, 0x89, 0xcf, 0x53, 0xa9, 0xa8, 0xb0, 0x31, 0xe3); |
| 873 |
DEFINE_GUID(DXFILEOBJ_FaceAdjacency, 0xa64c844a, 0xe282, 0x4756, 0x8b, 0x80, 0x25, 0x0c, 0xde, 0x04, 0x39, 0x8c); |
| 874 |
DEFINE_GUID(DXFILEOBJ_SkinWeights, 0x6f0d123b, 0xbad2, 0x4167, 0xa0, 0xd0, 0x80, 0x22, 0x4f, 0x25, 0xfa, 0xbb); |
| 875 |
DEFINE_GUID(DXFILEOBJ_Patch, 0xa3eb5d44, 0xfc22, 0x429d, 0x9a, 0xfb, 0x32, 0x21, 0xcb, 0x97, 0x19, 0xa6); |
| 876 |
DEFINE_GUID(DXFILEOBJ_PatchMesh, 0xd02c95cc, 0xedba, 0x4305, 0x9b, 0x5d, 0x18, 0x20, 0xd7, 0x70, 0x4d, 0xbf); |
| 877 |
DEFINE_GUID(DXFILEOBJ_PatchMesh9, 0xb9ec94e1, 0xb9a6, 0x4251, 0xba, 0x18, 0x94, 0x89, 0x3f, 0x02, 0xc0, 0xea); |
| 878 |
DEFINE_GUID(DXFILEOBJ_PMInfo, 0xb6c3e656, 0xec8b, 0x4b92, 0x9b, 0x62, 0x68, 0x16, 0x59, 0x52, 0x29, 0x47); |
| 879 |
DEFINE_GUID(DXFILEOBJ_PMAttributeRange, 0x917e0427, 0xc61e, 0x4a14, 0x9c, 0x64, 0xaf, 0xe6, 0x5f, 0x9e, 0x98, 0x44); |
| 880 |
DEFINE_GUID(DXFILEOBJ_PMVSplitRecord, 0x574ccc14, 0xf0b3, 0x4333, 0x82, 0x2d, 0x93, 0xe8, 0xa8, 0xa0, 0x8e, 0x4c); |
| 881 |
DEFINE_GUID(DXFILEOBJ_FVFData, 0xb6e70a0e, 0x8ef9, 0x4e83, 0x94, 0xad, 0xec, 0xc8, 0xb0, 0xc0, 0x48, 0x97); |
| 882 |
DEFINE_GUID(DXFILEOBJ_VertexElement, 0xf752461c, 0x1e23, 0x48f6, 0xb9, 0xf8, 0x83, 0x50, 0x85, 0x0f, 0x33, 0x6f); |
| 883 |
DEFINE_GUID(DXFILEOBJ_DeclData, 0xbf22e553, 0x292c, 0x4781, 0x9f, 0xea, 0x62, 0xbd, 0x55, 0x4b, 0xdd, 0x93); |
| 884 |
DEFINE_GUID(DXFILEOBJ_EffectFloats, 0xf1cfe2b3, 0x0de3, 0x4e28, 0xaf, 0xa1, 0x15, 0x5a, 0x75, 0x0a, 0x28, 0x2d); |
| 885 |
DEFINE_GUID(DXFILEOBJ_EffectString, 0xd55b097e, 0xbdb6, 0x4c52, 0xb0, 0x3d, 0x60, 0x51, 0xc8, 0x9d, 0x0e, 0x42); |
| 886 |
DEFINE_GUID(DXFILEOBJ_EffectDWord, 0x622c0ed0, 0x956e, 0x4da9, 0x90, 0x8a, 0x2a, 0xf9, 0x4f, 0x3c, 0xe7, 0x16); |
| 887 |
DEFINE_GUID(DXFILEOBJ_EffectParamFloats, 0x3014b9a0, 0x62f5, 0x478c, 0x9b, 0x86, 0xe4, 0xac, 0x9f, 0x4e, 0x41, 0x8b); |
| 888 |
DEFINE_GUID(DXFILEOBJ_EffectParamString, 0x1dbc4c88, 0x94c1, 0x46ee, 0x90, 0x76, 0x2c, 0x28, 0x81, 0x8c, 0x94, 0x81); |
| 889 |
DEFINE_GUID(DXFILEOBJ_EffectParamDWord, 0xe13963bc, 0xae51, 0x4c5d, 0xb0, 0x0f, 0xcf, 0xa3, 0xa9, 0xd9, 0x7c, 0xe5); |
| 890 |
DEFINE_GUID(DXFILEOBJ_EffectInstance, 0xe331f7e4, 0x0559, 0x4cc2, 0x8e, 0x99, 0x1c, 0xec, 0x16, 0x57, 0x92, 0x8f); |
| 891 |
DEFINE_GUID(DXFILEOBJ_AnimTicksPerSecond, 0x9e415a43, 0x7ba6, 0x4a73, 0x87, 0x43, 0xb7, 0x3d, 0x47, 0xe8, 0x84, 0x76); |
| 892 |
DEFINE_GUID(DXFILEOBJ_CompressedAnimationSet, 0x7f9b00b3, 0xf125, 0x4890, 0x87, 0x6e, 0x1c, 0x42, 0xbf, 0x69, 0x7c, 0x4d); |
| 893 |
|
| 894 |
#define XSKINEXP_TEMPLATES \ |
| 895 |
"xof 0303txt 0032\ |
| 896 |
template XSkinMeshHeader \ |
| 897 |
{ \ |
| 898 |
<3CF169CE-FF7C-44ab-93C0-F78F62D172E2> \ |
| 899 |
WORD nMaxSkinWeightsPerVertex; \ |
| 900 |
WORD nMaxSkinWeightsPerFace; \ |
| 901 |
WORD nBones; \ |
| 902 |
} \ |
| 903 |
template VertexDuplicationIndices \ |
| 904 |
{ \ |
| 905 |
<B8D65549-D7C9-4995-89CF-53A9A8B031E3> \ |
| 906 |
DWORD nIndices; \ |
| 907 |
DWORD nOriginalVertices; \ |
| 908 |
array DWORD indices[nIndices]; \ |
| 909 |
} \ |
| 910 |
template FaceAdjacency \ |
| 911 |
{ \ |
| 912 |
<A64C844A-E282-4756-8B80-250CDE04398C> \ |
| 913 |
DWORD nIndices; \ |
| 914 |
array DWORD indices[nIndices]; \ |
| 915 |
} \ |
| 916 |
template SkinWeights \ |
| 917 |
{ \ |
| 918 |
<6F0D123B-BAD2-4167-A0D0-80224F25FABB> \ |
| 919 |
STRING transformNodeName; \ |
| 920 |
DWORD nWeights; \ |
| 921 |
array DWORD vertexIndices[nWeights]; \ |
| 922 |
array float weights[nWeights]; \ |
| 923 |
Matrix4x4 matrixOffset; \ |
| 924 |
} \ |
| 925 |
template Patch \ |
| 926 |
{ \ |
| 927 |
<A3EB5D44-FC22-429D-9AFB-3221CB9719A6> \ |
| 928 |
DWORD nControlIndices; \ |
| 929 |
array DWORD controlIndices[nControlIndices]; \ |
| 930 |
} \ |
| 931 |
template PatchMesh \ |
| 932 |
{ \ |
| 933 |
<D02C95CC-EDBA-4305-9B5D-1820D7704BBF> \ |
| 934 |
DWORD nVertices; \ |
| 935 |
array Vector vertices[nVertices]; \ |
| 936 |
DWORD nPatches; \ |
| 937 |
array Patch patches[nPatches]; \ |
| 938 |
[ ... ] \ |
| 939 |
} \ |
| 940 |
template PatchMesh9 \ |
| 941 |
{ \ |
| 942 |
<B9EC94E1-B9A6-4251-BA18-94893F02C0EA> \ |
| 943 |
DWORD Type; \ |
| 944 |
DWORD Degree; \ |
| 945 |
DWORD Basis; \ |
| 946 |
DWORD nVertices; \ |
| 947 |
array Vector vertices[nVertices]; \ |
| 948 |
DWORD nPatches; \ |
| 949 |
array Patch patches[nPatches]; \ |
| 950 |
[ ... ] \ |
| 951 |
} template EffectFloats \ |
| 952 |
{ \ |
| 953 |
<F1CFE2B3-0DE3-4e28-AFA1-155A750A282D> \ |
| 954 |
DWORD nFloats; \ |
| 955 |
array float Floats[nFloats]; \ |
| 956 |
} \ |
| 957 |
template EffectString \ |
| 958 |
{ \ |
| 959 |
<D55B097E-BDB6-4c52-B03D-6051C89D0E42> \ |
| 960 |
STRING Value; \ |
| 961 |
} \ |
| 962 |
template EffectDWord \ |
| 963 |
{ \ |
| 964 |
<622C0ED0-956E-4da9-908A-2AF94F3CE716> \ |
| 965 |
DWORD Value; \ |
| 966 |
} template EffectParamFloats \ |
| 967 |
{ \ |
| 968 |
<3014B9A0-62F5-478c-9B86-E4AC9F4E418B> \ |
| 969 |
STRING ParamName; \ |
| 970 |
DWORD nFloats; \ |
| 971 |
array float Floats[nFloats]; \ |
| 972 |
} template EffectParamString \ |
| 973 |
{ \ |
| 974 |
<1DBC4C88-94C1-46ee-9076-2C28818C9481> \ |
| 975 |
STRING ParamName; \ |
| 976 |
STRING Value; \ |
| 977 |
} \ |
| 978 |
template EffectParamDWord \ |
| 979 |
{ \ |
| 980 |
<E13963BC-AE51-4c5d-B00F-CFA3A9D97CE5> \ |
| 981 |
STRING ParamName; \ |
| 982 |
DWORD Value; \ |
| 983 |
} \ |
| 984 |
template EffectInstance \ |
| 985 |
{ \ |
| 986 |
<E331F7E4-0559-4cc2-8E99-1CEC1657928F> \ |
| 987 |
STRING EffectFilename; \ |
| 988 |
[ ... ] \ |
| 989 |
} template AnimTicksPerSecond \ |
| 990 |
{ \ |
| 991 |
<9E415A43-7BA6-4a73-8743-B73D47E88476> \ |
| 992 |
DWORD AnimTicksPerSecond; \ |
| 993 |
} \ |
| 994 |
template CompressedAnimationSet \ |
| 995 |
{ \ |
| 996 |
<7F9B00B3-F125-4890-876E-1C42BF697C4D> \ |
| 997 |
DWORD CompressedBlockSize; \ |
| 998 |
FLOAT TicksPerSec; \ |
| 999 |
DWORD PlaybackType; \ |
| 1000 |
DWORD BufferLength; \ |
| 1001 |
array DWORD CompressedData[BufferLength]; \ |
| 1002 |
} " |
| 1003 |
|
| 1004 |
#define XEXTENSIONS_TEMPLATES \ |
| 1005 |
"xof 0303txt 0032\ |
| 1006 |
template FVFData \ |
| 1007 |
{ \ |
| 1008 |
<B6E70A0E-8EF9-4e83-94AD-ECC8B0C04897> \ |
| 1009 |
DWORD dwFVF; \ |
| 1010 |
DWORD nDWords; \ |
| 1011 |
array DWORD data[nDWords]; \ |
| 1012 |
} \ |
| 1013 |
template VertexElement \ |
| 1014 |
{ \ |
| 1015 |
<F752461C-1E23-48f6-B9F8-8350850F336F> \ |
| 1016 |
DWORD Type; \ |
| 1017 |
DWORD Method; \ |
| 1018 |
DWORD Usage; \ |
| 1019 |
DWORD UsageIndex; \ |
| 1020 |
} \ |
| 1021 |
template DeclData \ |
| 1022 |
{ \ |
| 1023 |
<BF22E553-292C-4781-9FEA-62BD554BDD93> \ |
| 1024 |
DWORD nElements; \ |
| 1025 |
array VertexElement Elements[nElements]; \ |
| 1026 |
DWORD nDWords; \ |
| 1027 |
array DWORD data[nDWords]; \ |
| 1028 |
} \ |
| 1029 |
template PMAttributeRange \ |
| 1030 |
{ \ |
| 1031 |
<917E0427-C61E-4a14-9C64-AFE65F9E9844> \ |
| 1032 |
DWORD iFaceOffset; \ |
| 1033 |
DWORD nFacesMin; \ |
| 1034 |
DWORD nFacesMax; \ |
| 1035 |
DWORD iVertexOffset; \ |
| 1036 |
DWORD nVerticesMin; \ |
| 1037 |
DWORD nVerticesMax; \ |
| 1038 |
} \ |
| 1039 |
template PMVSplitRecord \ |
| 1040 |
{ \ |
| 1041 |
<574CCC14-F0B3-4333-822D-93E8A8A08E4C> \ |
| 1042 |
DWORD iFaceCLW; \ |
| 1043 |
DWORD iVlrOffset; \ |
| 1044 |
DWORD iCode; \ |
| 1045 |
} \ |
| 1046 |
template PMInfo \ |
| 1047 |
{ \ |
| 1048 |
<B6C3E656-EC8B-4b92-9B62-681659522947> \ |
| 1049 |
DWORD nAttributes; \ |
| 1050 |
array PMAttributeRange attributeRanges[nAttributes]; \ |
| 1051 |
DWORD nMaxValence; \ |
| 1052 |
DWORD nMinLogicalVertices; \ |
| 1053 |
DWORD nMaxLogicalVertices; \ |
| 1054 |
DWORD nVSplits; \ |
| 1055 |
array PMVSplitRecord splitRecords[nVSplits]; \ |
| 1056 |
DWORD nAttributeMispredicts; \ |
| 1057 |
array DWORD attributeMispredicts[nAttributeMispredicts]; \ |
| 1058 |
} " |
| 1059 |
|
| 1060 |
#endif /* __WINE_D3DX9MESH_H */ |