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 #include <_mingw_unicode.h> | 
 
 
 
 
 
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 #undef INTERFACE | 
 
 
 
 
 
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 /* | 
 
 
 
 
 
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  * Copyright 2010 Christian Costa | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * This library is free software; you can redistribute it and/or | 
 
 
 
 
 
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  * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 
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  * License as published by the Free Software Foundation; either | 
 
 
 
 
 
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  * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 
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  * Lesser General Public License for more details. | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 
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  * License along with this library; if not, write to the Free Software | 
 
 
 
 
 
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  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 
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  */ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #include "d3dx9.h" | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #ifndef __D3DX9EFFECT_H__ | 
 
 
 
 
 
 | 24 | 
 #define __D3DX9EFFECT_H__ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DXFX_DONOTSAVESTATE (1 << 0) | 
 
 
 
 
 
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 #define D3DXFX_DONOTSAVESHADERSTATE (1 << 1) | 
 
 
 
 
 
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 #define D3DXFX_DONOTSAVESAMPLERSTATE (1 << 2) | 
 
 
 
 
 
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 #define D3DXFX_NOT_CLONEABLE (1 << 11) | 
 
 
 
 
 
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 #define D3DXFX_LARGEADDRESSAWARE (1 << 17) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DX_PARAMETER_SHARED       1 | 
 
 
 
 
 
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 #define D3DX_PARAMETER_LITERAL      2 | 
 
 
 
 
 
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 #define D3DX_PARAMETER_ANNOTATION   4 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DXEFFECT_DESC | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     const char *Creator; | 
 
 
 
 
 
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     UINT Parameters; | 
 
 
 
 
 
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     UINT Techniques; | 
 
 
 
 
 
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     UINT Functions; | 
 
 
 
 
 
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 } D3DXEFFECT_DESC; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DXPARAMETER_DESC | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     const char *Semantic; | 
 
 
 
 
 
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     D3DXPARAMETER_CLASS Class; | 
 
 
 
 
 
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     D3DXPARAMETER_TYPE Type; | 
 
 
 
 
 
 | 50 | 
     UINT Rows; | 
 
 
 
 
 
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     UINT Columns; | 
 
 
 
 
 
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     UINT Elements; | 
 
 
 
 
 
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     UINT Annotations; | 
 
 
 
 
 
 | 54 | 
     UINT StructMembers; | 
 
 
 
 
 
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     DWORD Flags; | 
 
 
 
 
 
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     UINT Bytes; | 
 
 
 
 
 
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 } D3DXPARAMETER_DESC; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DXTECHNIQUE_DESC | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     UINT Passes; | 
 
 
 
 
 
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     UINT Annotations; | 
 
 
 
 
 
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 } D3DXTECHNIQUE_DESC; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DXPASS_DESC | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     UINT Annotations; | 
 
 
 
 
 
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     const DWORD *pVertexShaderFunction; | 
 
 
 
 
 
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     const DWORD *pPixelShaderFunction; | 
 
 
 
 
 
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 } D3DXPASS_DESC; | 
 
 
 
 
 
 | 73 | 
  | 
 
 
 
 
 
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 typedef struct _D3DXFUNCTION_DESC | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     UINT Annotations; | 
 
 
 
 
 
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 } D3DXFUNCTION_DESC; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct ID3DXEffectPool *LPD3DXEFFECTPOOL; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DEFINE_GUID(IID_ID3DXEffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #undef INTERFACE | 
 
 
 
 
 
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 #define INTERFACE ID3DXEffectPool | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DECLARE_INTERFACE_(ID3DXEffectPool, IUnknown) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     /*** IUnknown methods ***/ | 
 
 
 
 
 
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     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
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     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
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     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
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 }; | 
 
 
 
 
 
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 #undef INTERFACE | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct ID3DXBaseEffect *LPD3DXBASEEFFECT; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DEFINE_GUID(IID_ID3DXBaseEffect, 0x17c18ac, 0x103f, 0x4417, 0x8c, 0x51, 0x6b, 0xf6, 0xef, 0x1e, 0x56, 0xbe); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define INTERFACE ID3DXBaseEffect | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     /*** IUnknown methods ***/ | 
 
 
 
 
 
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     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
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     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
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     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
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     /*** ID3DXBaseEffect methods ***/ | 
 
 
 
 
 
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     STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
 | 115 | 
     STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name); | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
 
 
 
 
 
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     STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; | 
 
 
 
 
 
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     STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
 
 
 
 
 
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 }; | 
 
 
 
 
 
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 #undef INTERFACE | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct ID3DXEffectStateManager *LPD3DXEFFECTSTATEMANAGER; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DEFINE_GUID(IID_ID3DXEffectStateManager, 0x79aab587, 0x6dbc, 0x4fa7, 0x82, 0xde, 0x37, 0xfa, 0x17, 0x81, 0xc5, 0xce); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define INTERFACE ID3DXEffectStateManager | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 DECLARE_INTERFACE_(ID3DXEffectStateManager, IUnknown) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 175 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
 | 176 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 177 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
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     /*** ID3DXEffectStateManager methods ***/ | 
 
 
 
 
 
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     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; | 
 
 
 
 
 
 | 182 | 
     STDMETHOD(LightEnable)(THIS_ DWORD index, WINBOOL enable) PURE; | 
 
 
 
 
 
 | 183 | 
     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE; | 
 
 
 
 
 
 | 184 | 
     STDMETHOD(SetTexture)(THIS_ DWORD stage, struct IDirect3DBaseTexture9 *texture) PURE; | 
 
 
 
 
 
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     STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) PURE; | 
 
 
 
 
 
 | 186 | 
     STDMETHOD(SetSamplerState)(THIS_ DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value) PURE; | 
 
 
 
 
 
 | 187 | 
     STDMETHOD(SetNPatchMode)(THIS_ FLOAT num_segments) PURE; | 
 
 
 
 
 
 | 188 | 
     STDMETHOD(SetFVF)(THIS_ DWORD format) PURE; | 
 
 
 
 
 
 | 189 | 
     STDMETHOD(SetVertexShader)(THIS_ struct IDirect3DVertexShader9 *shader) PURE; | 
 
 
 
 
 
 | 190 | 
     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 191 | 
     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 192 | 
     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT register_index, const WINBOOL *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 193 | 
     STDMETHOD(SetPixelShader)(THIS_ struct IDirect3DPixelShader9 *shader) PURE; | 
 
 
 
 
 
 | 194 | 
     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 195 | 
     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 196 | 
     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT register_index, const WINBOOL *constant_data, UINT register_count) PURE; | 
 
 
 
 
 
 | 197 | 
 }; | 
 
 
 
 
 
 | 198 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 199 | 
  | 
 
 
 
 
 
 | 200 | 
 typedef struct ID3DXEffect *LPD3DXEFFECT; | 
 
 
 
 
 
 | 201 | 
  | 
 
 
 
 
 
 | 202 | 
 #if D3DX_SDK_VERSION <= 25 | 
 
 
 
 
 
 | 203 | 
 DEFINE_GUID(IID_ID3DXEffect, 0xd165ccb1, 0x62b0, 0x4a33, 0xb3, 0xfa, 0xa9, 0x23, 0x00, 0x30, 0x5a, 0x11); | 
 
 
 
 
 
 | 204 | 
 #elif D3DX_SDK_VERSION == 26 | 
 
 
 
 
 
 | 205 | 
 DEFINE_GUID(IID_ID3DXEffect, 0xc7b17651, 0x5420, 0x490e, 0x8a, 0x7f, 0x92, 0x36, 0x75, 0xa2, 0xd6, 0x87); | 
 
 
 
 
 
 | 206 | 
 #else | 
 
 
 
 
 
 | 207 | 
 DEFINE_GUID(IID_ID3DXEffect, 0xf6ceb4b3, 0x4e4c, 0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0x0c, 0xd5); | 
 
 
 
 
 
 | 208 | 
 #endif | 
 
 
 
 
 
 | 209 | 
  | 
 
 
 
 
 
 | 210 | 
 #define INTERFACE ID3DXEffect | 
 
 
 
 
 
 | 211 | 
  | 
 
 
 
 
 
 | 212 | 
 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) | 
 
 
 
 
 
 | 213 | 
 { | 
 
 
 
 
 
 | 214 | 
     /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 215 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
 | 216 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 217 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
 | 218 | 
     /*** ID3DXBaseEffect methods ***/ | 
 
 
 
 
 
 | 219 | 
     STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
 
 
 
 
 
 | 220 | 
     STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
 
 
 
 
 
 | 221 | 
     STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
 
 
 
 
 
 | 222 | 
     STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
 
 
 
 
 
 | 223 | 
     STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
 
 
 
 
 
 | 224 | 
     STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
 | 225 | 
     STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE; | 
 
 
 
 
 
 | 226 | 
     STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE; | 
 
 
 
 
 
 | 227 | 
     STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
 | 228 | 
     STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 229 | 
     STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 230 | 
     STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
 
 
 
 
 
 | 231 | 
     STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE; | 
 
 
 
 
 
 | 232 | 
     STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
 
 
 
 
 
 | 233 | 
     STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name); | 
 
 
 
 
 
 | 234 | 
     STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
 
 
 
 
 
 | 235 | 
     STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE; | 
 
 
 
 
 
 | 236 | 
     STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE; | 
 
 
 
 
 
 | 237 | 
     STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE; | 
 
 
 
 
 
 | 238 | 
     STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE; | 
 
 
 
 
 
 | 239 | 
     STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE; | 
 
 
 
 
 
 | 240 | 
     STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; | 
 
 
 
 
 
 | 241 | 
     STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE; | 
 
 
 
 
 
 | 242 | 
     STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
 
 
 
 
 
 | 243 | 
     STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
 
 
 
 
 
 | 244 | 
     STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; | 
 
 
 
 
 
 | 245 | 
     STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
 
 
 
 
 
 | 246 | 
     STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
 
 
 
 
 
 | 247 | 
     STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
 
 
 
 
 
 | 248 | 
     STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE; | 
 
 
 
 
 
 | 249 | 
     STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
 
 
 
 
 
 | 250 | 
     STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE; | 
 
 
 
 
 
 | 251 | 
     STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
 
 
 
 
 
 | 252 | 
     STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE; | 
 
 
 
 
 
 | 253 | 
     STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
 
 
 
 
 
 | 254 | 
     STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
 | 255 | 
     STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
 | 256 | 
     STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
 | 257 | 
     STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
 | 258 | 
     STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
 | 259 | 
     STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
 | 260 | 
     STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
 | 261 | 
     STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
 | 262 | 
     STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
 | 263 | 
     STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
 | 264 | 
     STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
 | 265 | 
     STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
 | 266 | 
     STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE; | 
 
 
 
 
 
 | 267 | 
     STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE; | 
 
 
 
 
 
 | 268 | 
     STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE; | 
 
 
 
 
 
 | 269 | 
     STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE; | 
 
 
 
 
 
 | 270 | 
     STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; | 
 
 
 
 
 
 | 271 | 
     STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE; | 
 
 
 
 
 
 | 272 | 
     STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
 
 
 
 
 
 | 273 | 
     /*** ID3DXEffect methods ***/ | 
 
 
 
 
 
 | 274 | 
     STDMETHOD(GetPool)(THIS_ ID3DXEffectPool **pool) PURE; | 
 
 
 
 
 
 | 275 | 
     STDMETHOD(SetTechnique)(THIS_ D3DXHANDLE technique) PURE; | 
 
 
 
 
 
 | 276 | 
     STDMETHOD_(D3DXHANDLE, GetCurrentTechnique)(THIS) PURE; | 
 
 
 
 
 
 | 277 | 
     STDMETHOD(ValidateTechnique)(THIS_ D3DXHANDLE technique) PURE; | 
 
 
 
 
 
 | 278 | 
     STDMETHOD(FindNextValidTechnique)(THIS_ D3DXHANDLE technique, D3DXHANDLE* next_technique) PURE; | 
 
 
 
 
 
 | 279 | 
     STDMETHOD_(WINBOOL, IsParameterUsed)(THIS_ D3DXHANDLE parameter, D3DXHANDLE technique) PURE; | 
 
 
 
 
 
 | 280 | 
     STDMETHOD(Begin)(THIS_ UINT *passes, DWORD flags) PURE; | 
 
 
 
 
 
 | 281 | 
     STDMETHOD(BeginPass)(THIS_ UINT pass) PURE; | 
 
 
 
 
 
 | 282 | 
     STDMETHOD(CommitChanges)(THIS) PURE; | 
 
 
 
 
 
 | 283 | 
     STDMETHOD(EndPass)(THIS) PURE; | 
 
 
 
 
 
 | 284 | 
     STDMETHOD(End)(THIS) PURE; | 
 
 
 
 
 
 | 285 | 
     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
 
 
 
 
 
 | 286 | 
     STDMETHOD(OnLostDevice)(THIS) PURE; | 
 
 
 
 
 
 | 287 | 
     STDMETHOD(OnResetDevice)(THIS) PURE; | 
 
 
 
 
 
 | 288 | 
     STDMETHOD(SetStateManager)(THIS_ ID3DXEffectStateManager *manager) PURE; | 
 
 
 
 
 
 | 289 | 
     STDMETHOD(GetStateManager)(THIS_ ID3DXEffectStateManager **manager) PURE; | 
 
 
 
 
 
 | 290 | 
     STDMETHOD(BeginParameterBlock)(THIS) PURE; | 
 
 
 
 
 
 | 291 | 
     STDMETHOD_(D3DXHANDLE, EndParameterBlock)(THIS) PURE; | 
 
 
 
 
 
 | 292 | 
     STDMETHOD(ApplyParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE; | 
 
 
 
 
 
 | 293 | 
 #if D3DX_SDK_VERSION >= 26 | 
 
 
 
 
 
 | 294 | 
     STDMETHOD(DeleteParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE; | 
 
 
 
 
 
 | 295 | 
 #endif | 
 
 
 
 
 
 | 296 | 
     STDMETHOD(CloneEffect)(THIS_ struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) PURE; | 
 
 
 
 
 
 | 297 | 
 #if D3DX_SDK_VERSION >= 27 | 
 
 
 
 
 
 | 298 | 
     STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) PURE; | 
 
 
 
 
 
 | 299 | 
 #endif | 
 
 
 
 
 
 | 300 | 
 }; | 
 
 
 
 
 
 | 301 | 
  | 
 
 
 
 
 
 | 302 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 303 | 
  | 
 
 
 
 
 
 | 304 | 
 typedef struct ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER; | 
 
 
 
 
 
 | 305 | 
  | 
 
 
 
 
 
 | 306 | 
 DEFINE_GUID(IID_ID3DXEffectCompiler, 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0); | 
 
 
 
 
 
 | 307 | 
  | 
 
 
 
 
 
 | 308 | 
 #define INTERFACE ID3DXEffectCompiler | 
 
 
 
 
 
 | 309 | 
  | 
 
 
 
 
 
 | 310 | 
 DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect) | 
 
 
 
 
 
 | 311 | 
 { | 
 
 
 
 
 
 | 312 | 
     /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 313 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
 | 314 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 315 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
 | 316 | 
     /*** ID3DXBaseEffect methods ***/ | 
 
 
 
 
 
 | 317 | 
     STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
 
 
 
 
 
 | 318 | 
     STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
 
 
 
 
 
 | 319 | 
     STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
 
 
 
 
 
 | 320 | 
     STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
 
 
 
 
 
 | 321 | 
     STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
 
 
 
 
 
 | 322 | 
     STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
 | 323 | 
     STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE; | 
 
 
 
 
 
 | 324 | 
     STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE; | 
 
 
 
 
 
 | 325 | 
     STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
 
 
 
 
 
 | 326 | 
     STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 327 | 
     STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 328 | 
     STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
 
 
 
 
 
 | 329 | 
     STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE; | 
 
 
 
 
 
 | 330 | 
     STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
 
 
 
 
 
 | 331 | 
     STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name); | 
 
 
 
 
 
 | 332 | 
     STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
 
 
 
 
 
 | 333 | 
     STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE; | 
 
 
 
 
 
 | 334 | 
     STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE; | 
 
 
 
 
 
 | 335 | 
     STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE; | 
 
 
 
 
 
 | 336 | 
     STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE; | 
 
 
 
 
 
 | 337 | 
     STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE; | 
 
 
 
 
 
 | 338 | 
     STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; | 
 
 
 
 
 
 | 339 | 
     STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE; | 
 
 
 
 
 
 | 340 | 
     STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
 
 
 
 
 
 | 341 | 
     STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
 
 
 
 
 
 | 342 | 
     STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; | 
 
 
 
 
 
 | 343 | 
     STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
 
 
 
 
 
 | 344 | 
     STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
 
 
 
 
 
 | 345 | 
     STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
 
 
 
 
 
 | 346 | 
     STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE; | 
 
 
 
 
 
 | 347 | 
     STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
 
 
 
 
 
 | 348 | 
     STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE; | 
 
 
 
 
 
 | 349 | 
     STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
 
 
 
 
 
 | 350 | 
     STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE; | 
 
 
 
 
 
 | 351 | 
     STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
 
 
 
 
 
 | 352 | 
     STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
 | 353 | 
     STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
 | 354 | 
     STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
 | 355 | 
     STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
 | 356 | 
     STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
 | 357 | 
     STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
 | 358 | 
     STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE; | 
 
 
 
 
 
 | 359 | 
     STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
 
 
 
 
 
 | 360 | 
     STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; | 
 
 
 
 
 
 | 361 | 
     STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
 
 
 
 
 
 | 362 | 
     STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE; | 
 
 
 
 
 
 | 363 | 
     STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
 
 
 
 
 
 | 364 | 
     STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE; | 
 
 
 
 
 
 | 365 | 
     STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE; | 
 
 
 
 
 
 | 366 | 
     STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE; | 
 
 
 
 
 
 | 367 | 
     STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE; | 
 
 
 
 
 
 | 368 | 
     STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; | 
 
 
 
 
 
 | 369 | 
     STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE; | 
 
 
 
 
 
 | 370 | 
     STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
 
 
 
 
 
 | 371 | 
     /*** ID3DXEffectCompiler methods ***/ | 
 
 
 
 
 
 | 372 | 
     STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE parameter, WINBOOL literal) PURE; | 
 
 
 
 
 
 | 373 | 
     STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE parameter, WINBOOL* literal) PURE; | 
 
 
 
 
 
 | 374 | 
     STDMETHOD(CompileEffect)(THIS_ DWORD flags, ID3DXBuffer **effect, ID3DXBuffer **error_msgs) PURE; | 
 
 
 
 
 
 | 375 | 
     STDMETHOD(CompileShader)(THIS_ D3DXHANDLE function, const char *target, DWORD flags, | 
 
 
 
 
 
 | 376 | 
             ID3DXBuffer **shader, ID3DXBuffer **error_msgs, ID3DXConstantTable **constant_table) PURE; | 
 
 
 
 
 
 | 377 | 
 }; | 
 
 
 
 
 
 | 378 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 379 | 
  | 
 
 
 
 
 
 | 380 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 381 | 
 extern "C" { | 
 
 
 
 
 
 | 382 | 
 #endif | 
 
 
 
 
 
 | 383 | 
  | 
 
 
 
 
 
 | 384 | 
 HRESULT WINAPI D3DXCreateEffectPool(ID3DXEffectPool **pool); | 
 
 
 
 
 
 | 385 | 
 HRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen, | 
 
 
 
 
 
 | 386 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 387 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 388 | 
 HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen, | 
 
 
 
 
 
 | 389 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, | 
 
 
 
 
 
 | 390 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 391 | 
 HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, const D3DXMACRO *defines, | 
 
 
 
 
 
 | 392 | 
         ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **parse_errors); | 
 
 
 
 
 
 | 393 | 
 HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | 
 
 
 
 
 
 | 394 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, | 
 
 
 
 
 
 | 395 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 396 | 
 HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | 
 
 
 
 
 
 | 397 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, | 
 
 
 
 
 
 | 398 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 399 | 
 #define D3DXCreateEffectFromFileEx __MINGW_NAME_AW(D3DXCreateEffectFromFileEx) | 
 
 
 
 
 
 | 400 | 
  | 
 
 
 
 
 
 | 401 | 
 HRESULT WINAPI D3DXCreateEffectFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, | 
 
 
 
 
 
 | 402 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 403 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 404 | 
 HRESULT WINAPI D3DXCreateEffectFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | 
 
 
 
 
 
 | 405 | 
         const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 406 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 407 | 
 #define D3DXCreateEffectFromFile __MINGW_NAME_AW(D3DXCreateEffectFromFile) | 
 
 
 
 
 
 | 408 | 
  | 
 
 
 
 
 
 | 409 | 
 HRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 410 | 
         const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, | 
 
 
 
 
 
 | 411 | 
         const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool, | 
 
 
 
 
 
 | 412 | 
         struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 413 | 
 HRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 414 | 
         const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, | 
 
 
 
 
 
 | 415 | 
         const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool, | 
 
 
 
 
 
 | 416 | 
         struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 417 | 
 #define D3DXCreateEffectFromResourceEx __MINGW_NAME_AW(D3DXCreateEffectFromResourceEx) | 
 
 
 
 
 
 | 418 | 
  | 
 
 
 
 
 
 | 419 | 
 HRESULT WINAPI D3DXCreateEffectFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 420 | 
         const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 421 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 422 | 
 HRESULT WINAPI D3DXCreateEffectFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | 
 
 
 
 
 
 | 423 | 
         const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 424 | 
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); | 
 
 
 
 
 
 | 425 | 
 #define D3DXCreateEffectFromResource __MINGW_NAME_AW(D3DXCreateEffectFromResource) | 
 
 
 
 
 
 | 426 | 
  | 
 
 
 
 
 
 | 427 | 
 HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DXMACRO *defines, | 
 
 
 
 
 
 | 428 | 
         ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors); | 
 
 
 
 
 
 | 429 | 
 HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3DXMACRO *defines, | 
 
 
 
 
 
 | 430 | 
         ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors); | 
 
 
 
 
 
 | 431 | 
 #define D3DXCreateEffectCompilerFromFile __MINGW_NAME_AW(D3DXCreateEffectCompilerFromFile) | 
 
 
 
 
 
 | 432 | 
  | 
 
 
 
 
 
 | 433 | 
 HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const char *srcresource, | 
 
 
 
 
 
 | 434 | 
         const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 435 | 
         ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors); | 
 
 
 
 
 
 | 436 | 
 HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WCHAR *srcresource, | 
 
 
 
 
 
 | 437 | 
         const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags, | 
 
 
 
 
 
 | 438 | 
         ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors); | 
 
 
 
 
 
 | 439 | 
 #define D3DXCreateEffectCompilerFromResource __MINGW_NAME_AW(D3DXCreateEffectCompilerFromResource) | 
 
 
 
 
 
 | 440 | 
  | 
 
 
 
 
 
 | 441 | 
 HRESULT WINAPI D3DXDisassembleEffect(ID3DXEffect *effect, WINBOOL enable_color_code, ID3DXBuffer **disassembly); | 
 
 
 
 
 
 | 442 | 
  | 
 
 
 
 
 
 | 443 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 444 | 
 } | 
 
 
 
 
 
 | 445 | 
 #endif | 
 
 
 
 
 
 | 446 | 
  | 
 
 
 
 
 
 | 447 | 
 #endif /* __D3DX9EFFECT_H__ */ |