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#undef INTERFACE |
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/* |
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* Copyright (C) 2005 Peter Berg Larsen |
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* Copyright (C) 2010 Christian Costa |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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#ifndef __D3DRM_H__ |
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#define __D3DRM_H__ |
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|
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#include <ddraw.h> |
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|
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typedef struct IDirect3DRM *LPDIRECT3DRM, **LPLPDIRECT3DRM; |
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|
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#include <d3drmobj.h> |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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/* Direct3DRM Object CLSID */ |
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DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); |
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|
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/* Direct3DRM Interface GUIDs */ |
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DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); |
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DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); |
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DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); |
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|
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typedef struct IDirect3DRM2 *LPDIRECT3DRM2, **LPLPDIRECT3DRM2; |
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typedef struct IDirect3DRM3 *LPDIRECT3DRM3, **LPLPDIRECT3DRM3; |
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|
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HRESULT WINAPI Direct3DRMCreate(struct IDirect3DRM **d3drm); |
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|
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/***************************************************************************** |
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* IDirect3DRMObject interface |
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*/ |
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#ifdef WINE_NO_UNICODE_MACROS |
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#undef GetClassName |
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#endif |
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#define INTERFACE IDirect3DRM |
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DECLARE_INTERFACE_(IDirect3DRM,IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/*** IDirect3DRM methods ***/ |
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STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; |
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STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame **frame) PURE; |
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STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; |
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STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder **mesh_builder) PURE; |
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STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE; |
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STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE; |
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STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE; |
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STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture **texture) PURE; |
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STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; |
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STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, |
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IDirect3DRMLight **light) PURE; |
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STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE; |
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STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice **device) PURE; |
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STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, |
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IDirectDrawSurface *surface, IDirect3DRMDevice **device) PURE; |
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STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D *d3d, IDirect3DDevice *d3d_device, |
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IDirect3DRMDevice **device) PURE; |
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STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, |
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int width, int height, IDirect3DRMDevice **device) PURE; |
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STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, |
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IDirect3DRMTexture **texture) PURE; |
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STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light, |
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D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, |
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IDirect3DRMVisual **shadow) PURE; |
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STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera, |
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DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE; |
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STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, |
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D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, |
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D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE; |
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; |
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STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture **texture) PURE; |
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STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC resource, IDirect3DRMTexture **texture) PURE; |
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STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; |
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STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; |
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STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; |
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STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; |
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STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; |
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STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; |
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STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; |
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STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; |
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STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, |
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D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, |
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IDirect3DRMFrame *parent_frame) PURE; |
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STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; |
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}; |
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#undef INTERFACE |
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|
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#if !defined(__cplusplus) || defined(CINTERFACE) |
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/*** IUnknown methods ***/ |
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#define IDirect3DRM_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define IDirect3DRM_Release(p) (p)->lpVtbl->Release(p) |
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/*** IDirect3DRM methods ***/ |
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#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
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#define IDirect3DRM_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) |
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#define IDirect3DRM_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) |
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#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
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#define IDirect3DRM_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) |
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#define IDirect3DRM_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) |
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#define IDirect3DRM_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) |
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#define IDirect3DRM_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) |
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#define IDirect3DRM_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) |
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#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
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#define IDirect3DRM_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) |
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#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
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#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) |
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#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
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#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
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#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
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#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
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#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
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#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
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#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
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#define IDirect3DRM_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) |
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#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->lpVtbl->LoadTextureFromResource(p,a,b) |
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#define IDirect3DRM_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) |
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#define IDirect3DRM_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) |
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#define IDirect3DRM_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) |
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#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
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#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
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#define IDirect3DRM_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) |
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#define IDirect3DRM_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) |
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#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
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#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
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#define IDirect3DRM_Tick(p,a) (p)->lpVtbl->Tick(p,a) |
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#else |
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/*** IUnknown methods ***/ |
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#define IDirect3DRM_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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#define IDirect3DRM_AddRef(p) (p)->AddRef() |
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#define IDirect3DRM_Release(p) (p)->Release() |
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/*** IDirect3DRM methods ***/ |
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#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) |
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#define IDirect3DRM_CreateFrame(p,a,b) (p)->CreateFrame(a,b) |
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#define IDirect3DRM_CreateMesh(p,a) (p)->CreateMesh(a) |
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#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) |
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#define IDirect3DRM_CreateFace(p,a) (p)->CreateFace(a) |
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#define IDirect3DRM_CreateAnimation(p,a) (p)->CreateAnimation(a) |
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#define IDirect3DRM_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) |
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#define IDirect3DRM_CreateTexture(p,a,b) (p)->CreateTexture(a,b) |
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#define IDirect3DRM_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) |
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#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) |
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#define IDirect3DRM_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) |
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#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
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#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d) |
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#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) |
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#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) |
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#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) |
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#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) |
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#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) |
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#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
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#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) |
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#define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b) |
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#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b) |
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#define IDirect3DRM_SetSearchPath(p,a) (p)->SetSearchPath(a) |
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#define IDirect3DRM_AddSearchPath(p,a) (p)->AddSearchPath(a) |
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#define IDirect3DRM_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) |
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#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) |
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#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) |
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#define IDirect3DRM_GetDevices(p,a) (p)->GetDevices(a) |
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#define IDirect3DRM_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) |
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#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) |
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#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) |
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#define IDirect3DRM_Tick(p,a) (p)->Tick(a) |
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#endif |
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|
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/***************************************************************************** |
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* IDirect3DRM2 interface |
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*/ |
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#ifdef WINE_NO_UNICODE_MACROS |
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#undef GetClassName |
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#endif |
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#define INTERFACE IDirect3DRM2 |
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DECLARE_INTERFACE_(IDirect3DRM2,IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 197 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 198 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/*** IDirect3DRM2 methods ***/ |
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STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; |
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STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame2 **frame) PURE; |
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STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; |
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STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder2 **mesh_builder) PURE; |
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STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE; |
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STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE; |
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STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE; |
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STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) PURE; |
| 208 |
STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; |
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STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, |
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IDirect3DRMLight **light) PURE; |
| 211 |
STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE; |
| 212 |
STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice2 **device) PURE; |
| 213 |
STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, |
| 214 |
IDirectDrawSurface *surface, IDirect3DRMDevice2 **device) PURE; |
| 215 |
STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, |
| 216 |
IDirect3DRMDevice2 **device) PURE; |
| 217 |
STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, |
| 218 |
int width, int height, IDirect3DRMDevice2 **device) PURE; |
| 219 |
STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, |
| 220 |
IDirect3DRMTexture2 **texture) PURE; |
| 221 |
STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light, |
| 222 |
D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, |
| 223 |
IDirect3DRMVisual **shadow) PURE; |
| 224 |
STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera, |
| 225 |
DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE; |
| 226 |
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, |
| 227 |
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, |
| 228 |
D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE; |
| 229 |
STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; |
| 230 |
STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture2 **texture) PURE; |
| 231 |
STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name, |
| 232 |
const char *resource_type, IDirect3DRMTexture2 **texture) PURE; |
| 233 |
STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; |
| 234 |
STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; |
| 235 |
STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; |
| 236 |
STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; |
| 237 |
STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; |
| 238 |
STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; |
| 239 |
STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; |
| 240 |
STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; |
| 241 |
STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, |
| 242 |
D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, |
| 243 |
IDirect3DRMFrame *parent_frame) PURE; |
| 244 |
STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; |
| 245 |
STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE; |
| 246 |
}; |
| 247 |
#undef INTERFACE |
| 248 |
|
| 249 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 250 |
/*** IUnknown methods ***/ |
| 251 |
#define IDirect3DRM2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 252 |
#define IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 253 |
#define IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p) |
| 254 |
/*** IDirect3DRM2 methods ***/ |
| 255 |
#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
| 256 |
#define IDirect3DRM2_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) |
| 257 |
#define IDirect3DRM2_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) |
| 258 |
#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
| 259 |
#define IDirect3DRM2_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) |
| 260 |
#define IDirect3DRM2_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) |
| 261 |
#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) |
| 262 |
#define IDirect3DRM2_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) |
| 263 |
#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) |
| 264 |
#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
| 265 |
#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) |
| 266 |
#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
| 267 |
#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) |
| 268 |
#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
| 269 |
#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
| 270 |
#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
| 271 |
#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
| 272 |
#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
| 273 |
#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
| 274 |
#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
| 275 |
#define IDirect3DRM2_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) |
| 276 |
#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) |
| 277 |
#define IDirect3DRM2_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) |
| 278 |
#define IDirect3DRM2_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) |
| 279 |
#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) |
| 280 |
#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
| 281 |
#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
| 282 |
#define IDirect3DRM2_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) |
| 283 |
#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) |
| 284 |
#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
| 285 |
#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
| 286 |
#define IDirect3DRM2_Tick(p,a) (p)->lpVtbl->Tick(p,a) |
| 287 |
#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a) |
| 288 |
#else |
| 289 |
/*** IUnknown methods ***/ |
| 290 |
#define IDirect3DRM2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 291 |
#define IDirect3DRM2_AddRef(p) (p)->AddRef() |
| 292 |
#define IDirect3DRM2_Release(p) (p)->Release() |
| 293 |
/*** IDirect3DRM2 methods ***/ |
| 294 |
#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) |
| 295 |
#define IDirect3DRM2_CreateFrame(p,a,b) (p)->CreateFrame(a,b) |
| 296 |
#define IDirect3DRM2_CreateMesh(p,a) (p)->CreateMesh(a) |
| 297 |
#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) |
| 298 |
#define IDirect3DRM2_CreateFace(p,a) (p)->CreateFace(a) |
| 299 |
#define IDirect3DRM2_CreateAnimation(p,a) (p)->CreateAnimation(a) |
| 300 |
#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) |
| 301 |
#define IDirect3DRM2_CreateTexture(p,a,b) (p)->CreateTexture(a,b) |
| 302 |
#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) |
| 303 |
#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) |
| 304 |
#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) |
| 305 |
#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
| 306 |
#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d) |
| 307 |
#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) |
| 308 |
#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) |
| 309 |
#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) |
| 310 |
#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) |
| 311 |
#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) |
| 312 |
#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
| 313 |
#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) |
| 314 |
#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b) |
| 315 |
#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) |
| 316 |
#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a) |
| 317 |
#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a) |
| 318 |
#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) |
| 319 |
#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) |
| 320 |
#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) |
| 321 |
#define IDirect3DRM2_GetDevices(p,a) (p)->GetDevices(a) |
| 322 |
#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) |
| 323 |
#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) |
| 324 |
#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) |
| 325 |
#define IDirect3DRM2_Tick(p,a) (p)->Tick(a) |
| 326 |
#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(a) |
| 327 |
#endif |
| 328 |
|
| 329 |
/***************************************************************************** |
| 330 |
* IDirect3DRM3 interface |
| 331 |
*/ |
| 332 |
#ifdef WINE_NO_UNICODE_MACROS |
| 333 |
#undef GetClassName |
| 334 |
#endif |
| 335 |
#define INTERFACE IDirect3DRM3 |
| 336 |
DECLARE_INTERFACE_(IDirect3DRM3,IUnknown) |
| 337 |
{ |
| 338 |
/*** IUnknown methods ***/ |
| 339 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 340 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 341 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 342 |
/*** IDirect3DRM2 methods ***/ |
| 343 |
STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; |
| 344 |
STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame) PURE; |
| 345 |
STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; |
| 346 |
STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder3 **mesh_builder) PURE; |
| 347 |
STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace2 **face) PURE; |
| 348 |
STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation2 **animation) PURE; |
| 349 |
STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet2 **set) PURE; |
| 350 |
STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) PURE; |
| 351 |
STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; |
| 352 |
STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, |
| 353 |
IDirect3DRMLight **light) PURE; |
| 354 |
STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, IDirect3DRMMaterial2 **material) PURE; |
| 355 |
STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice3 **device) PURE; |
| 356 |
STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, |
| 357 |
IDirectDrawSurface *surface, DWORD flags, IDirect3DRMDevice3 **device) PURE; |
| 358 |
STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, |
| 359 |
IDirect3DRMDevice3 **device) PURE; |
| 360 |
STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, |
| 361 |
int width, int height, IDirect3DRMDevice3 **device) PURE; |
| 362 |
STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, |
| 363 |
IDirect3DRMTexture3 **texture) PURE; |
| 364 |
STDMETHOD(CreateShadow)(THIS_ IUnknown *object, IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, |
| 365 |
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, IDirect3DRMShadow2 **shadow) PURE; |
| 366 |
STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera, |
| 367 |
DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport) PURE; |
| 368 |
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame3 *reference, |
| 369 |
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, |
| 370 |
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, |
| 371 |
IDirect3DRMWrap **wrap) PURE; |
| 372 |
STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; |
| 373 |
STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture3 **texture) PURE; |
| 374 |
STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name, |
| 375 |
const char *resource_type, IDirect3DRMTexture3 **texture) PURE; |
| 376 |
STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; |
| 377 |
STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; |
| 378 |
STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; |
| 379 |
STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; |
| 380 |
STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; |
| 381 |
STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; |
| 382 |
STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; |
| 383 |
STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; |
| 384 |
STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, |
| 385 |
D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, |
| 386 |
IDirect3DRMFrame3 *parent_frame) PURE; |
| 387 |
STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; |
| 388 |
STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE; |
| 389 |
STDMETHOD(RegisterClient)(THIS_ REFGUID guid, DWORD *id) PURE; |
| 390 |
STDMETHOD(UnregisterClient)(THIS_ REFGUID rguid) PURE; |
| 391 |
STDMETHOD(CreateClippedVisual)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual) PURE; |
| 392 |
STDMETHOD(SetOptions)(THIS_ DWORD) PURE; |
| 393 |
STDMETHOD(GetOptions)(THIS_ DWORD *flags) PURE; |
| 394 |
}; |
| 395 |
#undef INTERFACE |
| 396 |
|
| 397 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 398 |
/*** IUnknown methods ***/ |
| 399 |
#define IDirect3DRM3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 400 |
#define IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 401 |
#define IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p) |
| 402 |
/*** IDirect3DRM3 methods ***/ |
| 403 |
#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
| 404 |
#define IDirect3DRM3_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) |
| 405 |
#define IDirect3DRM3_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) |
| 406 |
#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
| 407 |
#define IDirect3DRM3_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) |
| 408 |
#define IDirect3DRM3_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) |
| 409 |
#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) |
| 410 |
#define IDirect3DRM3_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) |
| 411 |
#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) |
| 412 |
#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
| 413 |
#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) |
| 414 |
#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
| 415 |
#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d,e) |
| 416 |
#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
| 417 |
#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
| 418 |
#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
| 419 |
#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
| 420 |
#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
| 421 |
#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
| 422 |
#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
| 423 |
#define IDirect3DRM3_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) |
| 424 |
#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) |
| 425 |
#define IDirect3DRM3_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) |
| 426 |
#define IDirect3DRM3_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) |
| 427 |
#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) |
| 428 |
#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
| 429 |
#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
| 430 |
#define IDirect3DRM3_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) |
| 431 |
#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) |
| 432 |
#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
| 433 |
#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
| 434 |
#define IDirect3DRM3_Tick(p,a) (p)->lpVtbl->Tick(p,a) |
| 435 |
#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a) |
| 436 |
#define IDirect3DRM3_RegisterClient(p,a,b) (p)->lpVtbl->RegisterClient(p,a,b) |
| 437 |
#define IDirect3DRM3_UnregisterClient(p,a) (p)->lpVtbl->UnregisterClient(p,a) |
| 438 |
#define IDirect3DRM3_CreateClippedVisual(p,a,b) (p)->lpVtbl->CreateClippedVisual(p,a,b) |
| 439 |
#define IDirect3DRM3_SetOptions(p,a) (p)->lpVtbl->SetOptions(p,a) |
| 440 |
#define IDirect3DRM3_GetOptions(p,a) (p)->lpVtbl->GetOptions(p,a) |
| 441 |
#else |
| 442 |
/*** IUnknown methods ***/ |
| 443 |
#define IDirect3DRM3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 444 |
#define IDirect3DRM3_AddRef(p) (p)->AddRef() |
| 445 |
#define IDirect3DRM3_Release(p) (p)->Release() |
| 446 |
/*** IDirect3DRM3 methods ***/ |
| 447 |
#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) |
| 448 |
#define IDirect3DRM3_CreateFrame(p,a,b) (p)->CreateFrame(a,b) |
| 449 |
#define IDirect3DRM3_CreateMesh(p,a) (p)->CreateMesh(a) |
| 450 |
#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) |
| 451 |
#define IDirect3DRM3_CreateFace(p,a) (p)->CreateFace(a) |
| 452 |
#define IDirect3DRM3_CreateAnimation(p,a) (p)->CreateAnimation(a) |
| 453 |
#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) |
| 454 |
#define IDirect3DRM3_CreateTexture(p,a,b) (p)->CreateTexture(a,b) |
| 455 |
#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) |
| 456 |
#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) |
| 457 |
#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) |
| 458 |
#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
| 459 |
#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->CreateDeviceFromSurface(a,b,c,d,e) |
| 460 |
#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) |
| 461 |
#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) |
| 462 |
#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) |
| 463 |
#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) |
| 464 |
#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) |
| 465 |
#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
| 466 |
#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) |
| 467 |
#define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b) |
| 468 |
#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) |
| 469 |
#define IDirect3DRM3_SetSearchPath(p,a) (p)->SetSearchPath(a) |
| 470 |
#define IDirect3DRM3_AddSearchPath(p,a) (p)->AddSearchPath(a) |
| 471 |
#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) |
| 472 |
#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) |
| 473 |
#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) |
| 474 |
#define IDirect3DRM3_GetDevices(p,a) (p)->GetDevices(a) |
| 475 |
#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) |
| 476 |
#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) |
| 477 |
#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) |
| 478 |
#define IDirect3DRM3_Tick(p,a) (p)->Tick(a) |
| 479 |
#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(a) |
| 480 |
#define IDirect3DRM3_RegisterClient(p,a,b) (p)->RegisterClient(a,b) |
| 481 |
#define IDirect3DRM3_UnregisterClient(p,a) (p)->UnregisterClient(a) |
| 482 |
#define IDirect3DRM3_CreateClippedVisual(p,a,b) (p)->CreateClippedVisual(a,b) |
| 483 |
#define IDirect3DRM3_SetOptions(p,a) (p)->SetOptions(a) |
| 484 |
#define IDirect3DRM3_GetOptions(p,a) (p)->GetOptions(a) |
| 485 |
#endif |
| 486 |
|
| 487 |
#define D3DRM_OK DD_OK |
| 488 |
#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781) |
| 489 |
#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782) |
| 490 |
#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783) |
| 491 |
#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784) |
| 492 |
#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785) |
| 493 |
#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786) |
| 494 |
#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787) |
| 495 |
#define D3DRMERR_BADFILE MAKE_DDHRESULT(788) |
| 496 |
#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789) |
| 497 |
#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790) |
| 498 |
#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791) |
| 499 |
#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792) |
| 500 |
#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793) |
| 501 |
#define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794) |
| 502 |
#define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795) |
| 503 |
#define D3DRMERR_PENDING MAKE_DDHRESULT(796) |
| 504 |
#define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797) |
| 505 |
#define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798) |
| 506 |
#define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799) |
| 507 |
#define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800) |
| 508 |
#define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801) |
| 509 |
#define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802) |
| 510 |
#define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803) |
| 511 |
#define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804) |
| 512 |
#define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805) |
| 513 |
#define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806) |
| 514 |
#define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807) |
| 515 |
#define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808) |
| 516 |
#define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809) |
| 517 |
#define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810) |
| 518 |
#define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811) |
| 519 |
#define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812) |
| 520 |
|
| 521 |
#ifdef __cplusplus |
| 522 |
} |
| 523 |
#endif |
| 524 |
|
| 525 |
#endif /* __D3DRM_H__ */ |