| 1 | 
 /* | 
 
 
 
 
 
 | 2 | 
  * Copyright 2010 Matteo Bruni for CodeWeavers | 
 
 
 
 
 
 | 3 | 
  * | 
 
 
 
 
 
 | 4 | 
  * This library is free software; you can redistribute it and/or | 
 
 
 
 
 
 | 5 | 
  * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 
 | 6 | 
  * License as published by the Free Software Foundation; either | 
 
 
 
 
 
 | 7 | 
  * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 
 | 8 | 
  * | 
 
 
 
 
 
 | 9 | 
  * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 
 | 10 | 
  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 
 | 11 | 
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 
 | 12 | 
  * Lesser General Public License for more details. | 
 
 
 
 
 
 | 13 | 
  * | 
 
 
 
 
 
 | 14 | 
  * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 
 | 15 | 
  * License along with this library; if not, write to the Free Software | 
 
 
 
 
 
 | 16 | 
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 
 | 17 | 
  */ | 
 
 
 
 
 
 | 18 | 
  | 
 
 
 
 
 
 | 19 | 
 import "oaidl.idl"; | 
 
 
 
 
 
 | 20 | 
 import "ocidl.idl"; | 
 
 
 
 
 
 | 21 | 
  | 
 
 
 
 
 
 | 22 | 
 typedef struct _D3D_SHADER_MACRO | 
 
 
 
 
 
 | 23 | 
 { | 
 
 
 
 
 
 | 24 | 
     const char *Name; | 
 
 
 
 
 
 | 25 | 
     const char *Definition; | 
 
 
 
 
 
 | 26 | 
 } D3D_SHADER_MACRO; | 
 
 
 
 
 
 | 27 | 
  | 
 
 
 
 
 
 | 28 | 
 typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; | 
 
 
 
 
 
 | 29 | 
  | 
 
 
 
 
 
 | 30 | 
 [ | 
 
 
 
 
 
 | 31 | 
     object, | 
 
 
 
 
 
 | 32 | 
     local, | 
 
 
 
 
 
 | 33 | 
     uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102) | 
 
 
 
 
 
 | 34 | 
 ] | 
 
 
 
 
 
 | 35 | 
 interface ID3D10Blob : IUnknown | 
 
 
 
 
 
 | 36 | 
 { | 
 
 
 
 
 
 | 37 | 
     void *GetBufferPointer(); | 
 
 
 
 
 
 | 38 | 
     SIZE_T GetBufferSize(); | 
 
 
 
 
 
 | 39 | 
 } | 
 
 
 
 
 
 | 40 | 
  | 
 
 
 
 
 
 | 41 | 
 typedef ID3D10Blob* LPD3D10BLOB; | 
 
 
 
 
 
 | 42 | 
 typedef ID3D10Blob ID3DBlob; | 
 
 
 
 
 
 | 43 | 
 typedef ID3DBlob* LPD3DBLOB; | 
 
 
 
 
 
 | 44 | 
 cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") | 
 
 
 
 
 
 | 45 | 
  | 
 
 
 
 
 
 | 46 | 
 typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); | 
 
 
 
 
 
 | 47 | 
  | 
 
 
 
 
 
 | 48 | 
 [ | 
 
 
 
 
 
 | 49 | 
     object, | 
 
 
 
 
 
 | 50 | 
     local, | 
 
 
 
 
 
 | 51 | 
     uuid(a06eb39a-50da-425b-8c31-4eecd6c270f3), | 
 
 
 
 
 
 | 52 | 
     pointer_default(unique) | 
 
 
 
 
 
 | 53 | 
 ] | 
 
 
 
 
 
 | 54 | 
 interface ID3DDestructionNotifier : IUnknown | 
 
 
 
 
 
 | 55 | 
 { | 
 
 
 
 
 
 | 56 | 
     HRESULT RegisterDestructionCallback( | 
 
 
 
 
 
 | 57 | 
         [in] PFN_DESTRUCTION_CALLBACK callback_func, | 
 
 
 
 
 
 | 58 | 
         [in] void *data, | 
 
 
 
 
 
 | 59 | 
         [out] UINT *callback_id | 
 
 
 
 
 
 | 60 | 
     ); | 
 
 
 
 
 
 | 61 | 
     HRESULT UnregisterDestructionCallback( | 
 
 
 
 
 
 | 62 | 
         [in] UINT callback_id | 
 
 
 
 
 
 | 63 | 
     ); | 
 
 
 
 
 
 | 64 | 
 } | 
 
 
 
 
 
 | 65 | 
  | 
 
 
 
 
 
 | 66 | 
 typedef enum _D3D_INCLUDE_TYPE | 
 
 
 
 
 
 | 67 | 
 { | 
 
 
 
 
 
 | 68 | 
     D3D_INCLUDE_LOCAL = 0, | 
 
 
 
 
 
 | 69 | 
     D3D_INCLUDE_SYSTEM, | 
 
 
 
 
 
 | 70 | 
     D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | 
 
 
 
 
 
 | 71 | 
     D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | 
 
 
 
 
 
 | 72 | 
     D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 
 | 73 | 
 } D3D_INCLUDE_TYPE; | 
 
 
 
 
 
 | 74 | 
  | 
 
 
 
 
 
 | 75 | 
 [ | 
 
 
 
 
 
 | 76 | 
     object, | 
 
 
 
 
 
 | 77 | 
     local, | 
 
 
 
 
 
 | 78 | 
 ] | 
 
 
 
 
 
 | 79 | 
 interface ID3DInclude | 
 
 
 
 
 
 | 80 | 
 { | 
 
 
 
 
 
 | 81 | 
     HRESULT Open(D3D_INCLUDE_TYPE include_type, | 
 
 
 
 
 
 | 82 | 
                  const char *filename, | 
 
 
 
 
 
 | 83 | 
                  const void *parent_data, | 
 
 
 
 
 
 | 84 | 
                  const void **data, | 
 
 
 
 
 
 | 85 | 
                  UINT *bytes); | 
 
 
 
 
 
 | 86 | 
     HRESULT Close(const void *data); | 
 
 
 
 
 
 | 87 | 
 } | 
 
 
 
 
 
 | 88 | 
  | 
 
 
 
 
 
 | 89 | 
 typedef ID3DInclude* LPD3DINCLUDE; | 
 
 
 
 
 
 | 90 | 
  | 
 
 
 
 
 
 | 91 | 
 typedef enum D3D_DRIVER_TYPE | 
 
 
 
 
 
 | 92 | 
 { | 
 
 
 
 
 
 | 93 | 
     D3D_DRIVER_TYPE_UNKNOWN, | 
 
 
 
 
 
 | 94 | 
     D3D_DRIVER_TYPE_HARDWARE, | 
 
 
 
 
 
 | 95 | 
     D3D_DRIVER_TYPE_REFERENCE, | 
 
 
 
 
 
 | 96 | 
     D3D_DRIVER_TYPE_NULL, | 
 
 
 
 
 
 | 97 | 
     D3D_DRIVER_TYPE_SOFTWARE, | 
 
 
 
 
 
 | 98 | 
     D3D_DRIVER_TYPE_WARP, | 
 
 
 
 
 
 | 99 | 
 } D3D_DRIVER_TYPE; | 
 
 
 
 
 
 | 100 | 
  | 
 
 
 
 
 
 | 101 | 
 typedef enum D3D_FEATURE_LEVEL | 
 
 
 
 
 
 | 102 | 
 { | 
 
 
 
 
 
 | 103 | 
     D3D_FEATURE_LEVEL_9_1 = 0x9100, | 
 
 
 
 
 
 | 104 | 
     D3D_FEATURE_LEVEL_9_2 = 0x9200, | 
 
 
 
 
 
 | 105 | 
     D3D_FEATURE_LEVEL_9_3 = 0x9300, | 
 
 
 
 
 
 | 106 | 
     D3D_FEATURE_LEVEL_10_0 = 0xa000, | 
 
 
 
 
 
 | 107 | 
     D3D_FEATURE_LEVEL_10_1 = 0xa100, | 
 
 
 
 
 
 | 108 | 
     D3D_FEATURE_LEVEL_11_0 = 0xb000, | 
 
 
 
 
 
 | 109 | 
     D3D_FEATURE_LEVEL_11_1 = 0xb100, | 
 
 
 
 
 
 | 110 | 
     D3D_FEATURE_LEVEL_12_0 = 0xc000, | 
 
 
 
 
 
 | 111 | 
     D3D_FEATURE_LEVEL_12_1 = 0xc100, | 
 
 
 
 
 
 | 112 | 
 } D3D_FEATURE_LEVEL; | 
 
 
 
 
 
 | 113 | 
  | 
 
 
 
 
 
 | 114 | 
 cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION          2048") | 
 
 
 
 
 
 | 115 | 
 cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION          4096") | 
 
 
 
 
 
 | 116 | 
 cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION     2048") | 
 
 
 
 
 
 | 117 | 
 cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION     4096") | 
 
 
 
 
 
 | 118 | 
 cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION          512") | 
 
 
 
 
 
 | 119 | 
 cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION          4096") | 
 
 
 
 
 
 | 120 | 
 cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION   256") | 
 
 
 
 
 
 | 121 | 
 cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY             2") | 
 
 
 
 
 
 | 122 | 
 cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT             65535") | 
 
 
 
 
 
 | 123 | 
 cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT             1048575") | 
 
 
 
 
 
 | 124 | 
 cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT   1") | 
 
 
 
 
 
 | 125 | 
 cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT   4") | 
 
 
 
 
 
 | 126 | 
 cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT                 128") | 
 
 
 
 
 
 | 127 | 
 cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT                 2048") | 
 
 
 
 
 
 | 128 | 
 cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT                 8192") | 
 
 
 
 
 
 | 129 | 
  | 
 
 
 
 
 
 | 130 | 
 typedef enum _D3D_SHADER_VARIABLE_CLASS | 
 
 
 
 
 
 | 131 | 
 { | 
 
 
 
 
 
 | 132 | 
     D3D_SVC_SCALAR, | 
 
 
 
 
 
 | 133 | 
     D3D_SVC_VECTOR, | 
 
 
 
 
 
 | 134 | 
     D3D_SVC_MATRIX_ROWS, | 
 
 
 
 
 
 | 135 | 
     D3D_SVC_MATRIX_COLUMNS, | 
 
 
 
 
 
 | 136 | 
     D3D_SVC_OBJECT, | 
 
 
 
 
 
 | 137 | 
     D3D_SVC_STRUCT, | 
 
 
 
 
 
 | 138 | 
     D3D_SVC_INTERFACE_CLASS, | 
 
 
 
 
 
 | 139 | 
     D3D_SVC_INTERFACE_POINTER, | 
 
 
 
 
 
 | 140 | 
     D3D10_SVC_SCALAR = 0, | 
 
 
 
 
 
 | 141 | 
     D3D10_SVC_VECTOR, | 
 
 
 
 
 
 | 142 | 
     D3D10_SVC_MATRIX_ROWS, | 
 
 
 
 
 
 | 143 | 
     D3D10_SVC_MATRIX_COLUMNS, | 
 
 
 
 
 
 | 144 | 
     D3D10_SVC_OBJECT, | 
 
 
 
 
 
 | 145 | 
     D3D10_SVC_STRUCT, | 
 
 
 
 
 
 | 146 | 
     D3D11_SVC_INTERFACE_CLASS, | 
 
 
 
 
 
 | 147 | 
     D3D11_SVC_INTERFACE_POINTER, | 
 
 
 
 
 
 | 148 | 
     D3D_SVC_FORCE_DWORD = 0x7fffffff, | 
 
 
 
 
 
 | 149 | 
 } D3D_SHADER_VARIABLE_CLASS; | 
 
 
 
 
 
 | 150 | 
  | 
 
 
 
 
 
 | 151 | 
 typedef enum _D3D_SHADER_VARIABLE_FLAGS | 
 
 
 
 
 
 | 152 | 
 { | 
 
 
 
 
 
 | 153 | 
     D3D_SVF_USERPACKED            = 0x01, | 
 
 
 
 
 
 | 154 | 
     D3D_SVF_USED                  = 0x02, | 
 
 
 
 
 
 | 155 | 
     D3D_SVF_INTERFACE_POINTER     = 0x04, | 
 
 
 
 
 
 | 156 | 
     D3D_SVF_INTERFACE_PARAMETER   = 0x08, | 
 
 
 
 
 
 | 157 | 
     D3D10_SVF_USERPACKED          = D3D_SVF_USERPACKED, | 
 
 
 
 
 
 | 158 | 
     D3D10_SVF_USED                = D3D_SVF_USED, | 
 
 
 
 
 
 | 159 | 
     D3D11_SVF_INTERFACE_POINTER   = D3D_SVF_INTERFACE_POINTER, | 
 
 
 
 
 
 | 160 | 
     D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, | 
 
 
 
 
 
 | 161 | 
     D3D_SVF_FORCE_DWORD           = 0x7fffffff | 
 
 
 
 
 
 | 162 | 
 } D3D_SHADER_VARIABLE_FLAGS; | 
 
 
 
 
 
 | 163 | 
  | 
 
 
 
 
 
 | 164 | 
 typedef enum _D3D_SHADER_VARIABLE_TYPE | 
 
 
 
 
 
 | 165 | 
 { | 
 
 
 
 
 
 | 166 | 
     D3D_SVT_VOID, | 
 
 
 
 
 
 | 167 | 
     D3D_SVT_BOOL, | 
 
 
 
 
 
 | 168 | 
     D3D_SVT_INT, | 
 
 
 
 
 
 | 169 | 
     D3D_SVT_FLOAT, | 
 
 
 
 
 
 | 170 | 
     D3D_SVT_STRING, | 
 
 
 
 
 
 | 171 | 
     D3D_SVT_TEXTURE, | 
 
 
 
 
 
 | 172 | 
     D3D_SVT_TEXTURE1D, | 
 
 
 
 
 
 | 173 | 
     D3D_SVT_TEXTURE2D, | 
 
 
 
 
 
 | 174 | 
     D3D_SVT_TEXTURE3D, | 
 
 
 
 
 
 | 175 | 
     D3D_SVT_TEXTURECUBE, | 
 
 
 
 
 
 | 176 | 
     D3D_SVT_SAMPLER, | 
 
 
 
 
 
 | 177 | 
     D3D_SVT_SAMPLER1D, | 
 
 
 
 
 
 | 178 | 
     D3D_SVT_SAMPLER2D, | 
 
 
 
 
 
 | 179 | 
     D3D_SVT_SAMPLER3D, | 
 
 
 
 
 
 | 180 | 
     D3D_SVT_SAMPLERCUBE, | 
 
 
 
 
 
 | 181 | 
     D3D_SVT_PIXELSHADER, | 
 
 
 
 
 
 | 182 | 
     D3D_SVT_VERTEXSHADER, | 
 
 
 
 
 
 | 183 | 
     D3D_SVT_PIXELFRAGMENT, | 
 
 
 
 
 
 | 184 | 
     D3D_SVT_VERTEXFRAGMENT, | 
 
 
 
 
 
 | 185 | 
     D3D_SVT_UINT, | 
 
 
 
 
 
 | 186 | 
     D3D_SVT_UINT8, | 
 
 
 
 
 
 | 187 | 
     D3D_SVT_GEOMETRYSHADER, | 
 
 
 
 
 
 | 188 | 
     D3D_SVT_RASTERIZER, | 
 
 
 
 
 
 | 189 | 
     D3D_SVT_DEPTHSTENCIL, | 
 
 
 
 
 
 | 190 | 
     D3D_SVT_BLEND, | 
 
 
 
 
 
 | 191 | 
     D3D_SVT_BUFFER, | 
 
 
 
 
 
 | 192 | 
     D3D_SVT_CBUFFER, | 
 
 
 
 
 
 | 193 | 
     D3D_SVT_TBUFFER, | 
 
 
 
 
 
 | 194 | 
     D3D_SVT_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 195 | 
     D3D_SVT_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 196 | 
     D3D_SVT_RENDERTARGETVIEW, | 
 
 
 
 
 
 | 197 | 
     D3D_SVT_DEPTHSTENCILVIEW, | 
 
 
 
 
 
 | 198 | 
     D3D_SVT_TEXTURE2DMS, | 
 
 
 
 
 
 | 199 | 
     D3D_SVT_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 200 | 
     D3D_SVT_TEXTURECUBEARRAY, | 
 
 
 
 
 
 | 201 | 
     D3D_SVT_HULLSHADER, | 
 
 
 
 
 
 | 202 | 
     D3D_SVT_DOMAINSHADER, | 
 
 
 
 
 
 | 203 | 
     D3D_SVT_INTERFACE_POINTER, | 
 
 
 
 
 
 | 204 | 
     D3D_SVT_COMPUTESHADER, | 
 
 
 
 
 
 | 205 | 
     D3D_SVT_DOUBLE, | 
 
 
 
 
 
 | 206 | 
     D3D_SVT_RWTEXTURE1D, | 
 
 
 
 
 
 | 207 | 
     D3D_SVT_RWTEXTURE1DARRAY, | 
 
 
 
 
 
 | 208 | 
     D3D_SVT_RWTEXTURE2D, | 
 
 
 
 
 
 | 209 | 
     D3D_SVT_RWTEXTURE2DARRAY, | 
 
 
 
 
 
 | 210 | 
     D3D_SVT_RWTEXTURE3D, | 
 
 
 
 
 
 | 211 | 
     D3D_SVT_RWBUFFER, | 
 
 
 
 
 
 | 212 | 
     D3D_SVT_BYTEADDRESS_BUFFER, | 
 
 
 
 
 
 | 213 | 
     D3D_SVT_RWBYTEADDRESS_BUFFER, | 
 
 
 
 
 
 | 214 | 
     D3D_SVT_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 215 | 
     D3D_SVT_RWSTRUCTURED_BUFFER, | 
 
 
 
 
 
 | 216 | 
     D3D_SVT_APPEND_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 217 | 
     D3D_SVT_CONSUME_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 218 | 
     D3D_SVT_MIN8FLOAT, | 
 
 
 
 
 
 | 219 | 
     D3D_SVT_MIN10FLOAT, | 
 
 
 
 
 
 | 220 | 
     D3D_SVT_MIN16FLOAT, | 
 
 
 
 
 
 | 221 | 
     D3D_SVT_MIN12INT, | 
 
 
 
 
 
 | 222 | 
     D3D_SVT_MIN16INT, | 
 
 
 
 
 
 | 223 | 
     D3D_SVT_MIN16UINT, | 
 
 
 
 
 
 | 224 | 
     D3D10_SVT_VOID = 0, | 
 
 
 
 
 
 | 225 | 
     D3D10_SVT_BOOL, | 
 
 
 
 
 
 | 226 | 
     D3D10_SVT_INT, | 
 
 
 
 
 
 | 227 | 
     D3D10_SVT_FLOAT, | 
 
 
 
 
 
 | 228 | 
     D3D10_SVT_STRING, | 
 
 
 
 
 
 | 229 | 
     D3D10_SVT_TEXTURE, | 
 
 
 
 
 
 | 230 | 
     D3D10_SVT_TEXTURE1D, | 
 
 
 
 
 
 | 231 | 
     D3D10_SVT_TEXTURE2D, | 
 
 
 
 
 
 | 232 | 
     D3D10_SVT_TEXTURE3D, | 
 
 
 
 
 
 | 233 | 
     D3D10_SVT_TEXTURECUBE, | 
 
 
 
 
 
 | 234 | 
     D3D10_SVT_SAMPLER, | 
 
 
 
 
 
 | 235 | 
     D3D10_SVT_SAMPLER1D, | 
 
 
 
 
 
 | 236 | 
     D3D10_SVT_SAMPLER2D, | 
 
 
 
 
 
 | 237 | 
     D3D10_SVT_SAMPLER3D, | 
 
 
 
 
 
 | 238 | 
     D3D10_SVT_SAMPLERCUBE, | 
 
 
 
 
 
 | 239 | 
     D3D10_SVT_PIXELSHADER, | 
 
 
 
 
 
 | 240 | 
     D3D10_SVT_VERTEXSHADER, | 
 
 
 
 
 
 | 241 | 
     D3D10_SVT_PIXELFRAGMENT, | 
 
 
 
 
 
 | 242 | 
     D3D10_SVT_VERTEXFRAGMENT, | 
 
 
 
 
 
 | 243 | 
     D3D10_SVT_UINT, | 
 
 
 
 
 
 | 244 | 
     D3D10_SVT_UINT8, | 
 
 
 
 
 
 | 245 | 
     D3D10_SVT_GEOMETRYSHADER, | 
 
 
 
 
 
 | 246 | 
     D3D10_SVT_RASTERIZER, | 
 
 
 
 
 
 | 247 | 
     D3D10_SVT_DEPTHSTENCIL, | 
 
 
 
 
 
 | 248 | 
     D3D10_SVT_BLEND, | 
 
 
 
 
 
 | 249 | 
     D3D10_SVT_BUFFER, | 
 
 
 
 
 
 | 250 | 
     D3D10_SVT_CBUFFER, | 
 
 
 
 
 
 | 251 | 
     D3D10_SVT_TBUFFER, | 
 
 
 
 
 
 | 252 | 
     D3D10_SVT_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 253 | 
     D3D10_SVT_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 254 | 
     D3D10_SVT_RENDERTARGETVIEW, | 
 
 
 
 
 
 | 255 | 
     D3D10_SVT_DEPTHSTENCILVIEW, | 
 
 
 
 
 
 | 256 | 
     D3D10_SVT_TEXTURE2DMS, | 
 
 
 
 
 
 | 257 | 
     D3D10_SVT_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 258 | 
     D3D10_SVT_TEXTURECUBEARRAY, | 
 
 
 
 
 
 | 259 | 
     D3D11_SVT_HULLSHADER, | 
 
 
 
 
 
 | 260 | 
     D3D11_SVT_DOMAINSHADER, | 
 
 
 
 
 
 | 261 | 
     D3D11_SVT_INTERFACE_POINTER, | 
 
 
 
 
 
 | 262 | 
     D3D11_SVT_COMPUTESHADER, | 
 
 
 
 
 
 | 263 | 
     D3D11_SVT_DOUBLE, | 
 
 
 
 
 
 | 264 | 
     D3D11_SVT_RWTEXTURE1D, | 
 
 
 
 
 
 | 265 | 
     D3D11_SVT_RWTEXTURE1DARRAY, | 
 
 
 
 
 
 | 266 | 
     D3D11_SVT_RWTEXTURE2D, | 
 
 
 
 
 
 | 267 | 
     D3D11_SVT_RWTEXTURE2DARRAY, | 
 
 
 
 
 
 | 268 | 
     D3D11_SVT_RWTEXTURE3D, | 
 
 
 
 
 
 | 269 | 
     D3D11_SVT_RWBUFFER, | 
 
 
 
 
 
 | 270 | 
     D3D11_SVT_BYTEADDRESS_BUFFER, | 
 
 
 
 
 
 | 271 | 
     D3D11_SVT_RWBYTEADDRESS_BUFFER, | 
 
 
 
 
 
 | 272 | 
     D3D11_SVT_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 273 | 
     D3D11_SVT_RWSTRUCTURED_BUFFER, | 
 
 
 
 
 
 | 274 | 
     D3D11_SVT_APPEND_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 275 | 
     D3D11_SVT_CONSUME_STRUCTURED_BUFFER, | 
 
 
 
 
 
 | 276 | 
     D3D_SVT_FORCE_DWORD = 0x7fffffff, | 
 
 
 
 
 
 | 277 | 
 } D3D_SHADER_VARIABLE_TYPE; | 
 
 
 
 
 
 | 278 | 
  | 
 
 
 
 
 
 | 279 | 
 typedef enum _D3D_SHADER_INPUT_FLAGS | 
 
 
 
 
 
 | 280 | 
 { | 
 
 
 
 
 
 | 281 | 
     D3D_SIF_USERPACKED            = 0x01, | 
 
 
 
 
 
 | 282 | 
     D3D_SIF_COMPARISON_SAMPLER    = 0x02, | 
 
 
 
 
 
 | 283 | 
     D3D_SIF_TEXTURE_COMPONENT_0   = 0x04, | 
 
 
 
 
 
 | 284 | 
     D3D_SIF_TEXTURE_COMPONENT_1   = 0x08, | 
 
 
 
 
 
 | 285 | 
     D3D_SIF_TEXTURE_COMPONENTS    = 0x0C, | 
 
 
 
 
 
 | 286 | 
     D3D_SIF_UNUSED                = 0x10, | 
 
 
 
 
 
 | 287 | 
     D3D10_SIF_USERPACKED          = D3D_SIF_USERPACKED, | 
 
 
 
 
 
 | 288 | 
     D3D10_SIF_COMPARISON_SAMPLER  = D3D_SIF_COMPARISON_SAMPLER, | 
 
 
 
 
 
 | 289 | 
     D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, | 
 
 
 
 
 
 | 290 | 
     D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, | 
 
 
 
 
 
 | 291 | 
     D3D10_SIF_TEXTURE_COMPONENTS  = D3D_SIF_TEXTURE_COMPONENTS, | 
 
 
 
 
 
 | 292 | 
     D3D_SIF_FORCE_DWORD           = 0x7fffffff | 
 
 
 
 
 
 | 293 | 
 } D3D_SHADER_INPUT_FLAGS; | 
 
 
 
 
 
 | 294 | 
  | 
 
 
 
 
 
 | 295 | 
 typedef enum D3D_PRIMITIVE | 
 
 
 
 
 
 | 296 | 
 { | 
 
 
 
 
 
 | 297 | 
     D3D_PRIMITIVE_UNDEFINED, | 
 
 
 
 
 
 | 298 | 
     D3D_PRIMITIVE_POINT, | 
 
 
 
 
 
 | 299 | 
     D3D_PRIMITIVE_LINE, | 
 
 
 
 
 
 | 300 | 
     D3D_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 
 | 301 | 
     D3D_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 
 | 302 | 
     D3D_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 
 | 303 | 
     D3D_PRIMITIVE_1_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 304 | 
     D3D_PRIMITIVE_2_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 305 | 
     D3D_PRIMITIVE_3_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 306 | 
     D3D_PRIMITIVE_4_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 307 | 
     D3D_PRIMITIVE_5_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 308 | 
     D3D_PRIMITIVE_6_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 309 | 
     D3D_PRIMITIVE_7_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 310 | 
     D3D_PRIMITIVE_8_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 311 | 
     D3D_PRIMITIVE_9_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 312 | 
     D3D_PRIMITIVE_10_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 313 | 
     D3D_PRIMITIVE_11_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 314 | 
     D3D_PRIMITIVE_12_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 315 | 
     D3D_PRIMITIVE_13_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 316 | 
     D3D_PRIMITIVE_14_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 317 | 
     D3D_PRIMITIVE_15_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 318 | 
     D3D_PRIMITIVE_16_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 319 | 
     D3D_PRIMITIVE_17_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 320 | 
     D3D_PRIMITIVE_18_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 321 | 
     D3D_PRIMITIVE_19_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 322 | 
     D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 
 | 323 | 
     D3D_PRIMITIVE_21_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 324 | 
     D3D_PRIMITIVE_22_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 325 | 
     D3D_PRIMITIVE_23_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 326 | 
     D3D_PRIMITIVE_24_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 327 | 
     D3D_PRIMITIVE_25_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 328 | 
     D3D_PRIMITIVE_26_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 329 | 
     D3D_PRIMITIVE_27_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 330 | 
     D3D_PRIMITIVE_28_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 331 | 
     D3D_PRIMITIVE_29_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 332 | 
     D3D_PRIMITIVE_30_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 333 | 
     D3D_PRIMITIVE_31_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 334 | 
     D3D_PRIMITIVE_32_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 335 | 
     D3D10_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 
 | 336 | 
     D3D10_PRIMITIVE_POINT, | 
 
 
 
 
 
 | 337 | 
     D3D10_PRIMITIVE_LINE, | 
 
 
 
 
 
 | 338 | 
     D3D10_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 
 | 339 | 
     D3D10_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 
 | 340 | 
     D3D10_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 
 | 341 | 
     D3D11_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 
 | 342 | 
     D3D11_PRIMITIVE_POINT, | 
 
 
 
 
 
 | 343 | 
     D3D11_PRIMITIVE_LINE, | 
 
 
 
 
 
 | 344 | 
     D3D11_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 
 | 345 | 
     D3D11_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 
 | 346 | 
     D3D11_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 
 | 347 | 
     D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 348 | 
     D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 349 | 
     D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 350 | 
     D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 351 | 
     D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 352 | 
     D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 353 | 
     D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 354 | 
     D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 355 | 
     D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 356 | 
     D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 357 | 
     D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 358 | 
     D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 359 | 
     D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 360 | 
     D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 361 | 
     D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 362 | 
     D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 363 | 
     D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 364 | 
     D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 365 | 
     D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 366 | 
     D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 
 | 367 | 
     D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 368 | 
     D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 369 | 
     D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 370 | 
     D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 371 | 
     D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 372 | 
     D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 373 | 
     D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 374 | 
     D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 375 | 
     D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 376 | 
     D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 377 | 
     D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 378 | 
     D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH, | 
 
 
 
 
 
 | 379 | 
 } D3D_PRIMITIVE; | 
 
 
 
 
 
 | 380 | 
  | 
 
 
 
 
 
 | 381 | 
 typedef enum D3D_PRIMITIVE_TOPOLOGY | 
 
 
 
 
 
 | 382 | 
 { | 
 
 
 
 
 
 | 383 | 
     D3D_PRIMITIVE_TOPOLOGY_UNDEFINED, | 
 
 
 
 
 
 | 384 | 
     D3D_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 
 | 385 | 
     D3D_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 
 | 386 | 
     D3D_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 
 | 387 | 
     D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 
 | 388 | 
     D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 
 | 389 | 
     D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 
 | 390 | 
     D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 
 | 391 | 
     D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 
 | 392 | 
     D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 
 | 393 | 
     D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 
 | 394 | 
     D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 395 | 
     D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 396 | 
     D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 397 | 
     D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 398 | 
     D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 399 | 
     D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 400 | 
     D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 401 | 
     D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 402 | 
     D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 403 | 
     D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 404 | 
     D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 405 | 
     D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 406 | 
     D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 407 | 
     D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 408 | 
     D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 409 | 
     D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 410 | 
     D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 411 | 
     D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 412 | 
     D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 413 | 
     D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 414 | 
     D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 415 | 
     D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 416 | 
     D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 417 | 
     D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 418 | 
     D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 419 | 
     D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 420 | 
     D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 421 | 
     D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 422 | 
     D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 423 | 
     D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 424 | 
     D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 425 | 
     D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 
 | 426 | 
     D3D10_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 
 | 427 | 
     D3D10_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 
 | 428 | 
     D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 
 | 429 | 
     D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 
 | 430 | 
     D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 
 | 431 | 
     D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 
 | 432 | 
     D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 
 | 433 | 
     D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 
 | 434 | 
     D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 
 | 435 | 
     D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 
 | 436 | 
     D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 
 | 437 | 
     D3D11_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 
 | 438 | 
     D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 
 | 439 | 
     D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 
 | 440 | 
     D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 
 | 441 | 
     D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 
 | 442 | 
     D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 
 | 443 | 
     D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 
 | 444 | 
     D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 
 | 445 | 
     D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 
 | 446 | 
     D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 447 | 
     D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 448 | 
     D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 449 | 
     D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 450 | 
     D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 451 | 
     D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 452 | 
     D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 453 | 
     D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 454 | 
     D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 455 | 
     D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 456 | 
     D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 457 | 
     D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 458 | 
     D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 459 | 
     D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 460 | 
     D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 461 | 
     D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 462 | 
     D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 463 | 
     D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 464 | 
     D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 465 | 
     D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 466 | 
     D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 467 | 
     D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 468 | 
     D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 469 | 
     D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 470 | 
     D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 471 | 
     D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 472 | 
     D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 473 | 
     D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 474 | 
     D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 475 | 
     D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 476 | 
     D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 
 | 477 | 
 } D3D_PRIMITIVE_TOPOLOGY; | 
 
 
 
 
 
 | 478 | 
  | 
 
 
 
 
 
 | 479 | 
 typedef enum D3D_TESSELLATOR_DOMAIN | 
 
 
 
 
 
 | 480 | 
 { | 
 
 
 
 
 
 | 481 | 
     D3D_TESSELLATOR_DOMAIN_UNDEFINED, | 
 
 
 
 
 
 | 482 | 
     D3D_TESSELLATOR_DOMAIN_ISOLINE, | 
 
 
 
 
 
 | 483 | 
     D3D_TESSELLATOR_DOMAIN_TRI, | 
 
 
 
 
 
 | 484 | 
     D3D_TESSELLATOR_DOMAIN_QUAD, | 
 
 
 
 
 
 | 485 | 
     D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
 
 
 
 
 
 | 486 | 
     D3D11_TESSELLATOR_DOMAIN_ISOLINE, | 
 
 
 
 
 
 | 487 | 
     D3D11_TESSELLATOR_DOMAIN_TRI, | 
 
 
 
 
 
 | 488 | 
     D3D11_TESSELLATOR_DOMAIN_QUAD, | 
 
 
 
 
 
 | 489 | 
 } D3D_TESSELLATOR_DOMAIN; | 
 
 
 
 
 
 | 490 | 
  | 
 
 
 
 
 
 | 491 | 
 typedef enum D3D_TESSELLATOR_PARTITIONING | 
 
 
 
 
 
 | 492 | 
 { | 
 
 
 
 
 
 | 493 | 
     D3D_TESSELLATOR_PARTITIONING_UNDEFINED, | 
 
 
 
 
 
 | 494 | 
     D3D_TESSELLATOR_PARTITIONING_INTEGER, | 
 
 
 
 
 
 | 495 | 
     D3D_TESSELLATOR_PARTITIONING_POW2, | 
 
 
 
 
 
 | 496 | 
     D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | 
 
 
 
 
 
 | 497 | 
     D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | 
 
 
 
 
 
 | 498 | 
     D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
 
 
 
 
 
 | 499 | 
     D3D11_TESSELLATOR_PARTITIONING_INTEGER, | 
 
 
 
 
 
 | 500 | 
     D3D11_TESSELLATOR_PARTITIONING_POW2, | 
 
 
 
 
 
 | 501 | 
     D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | 
 
 
 
 
 
 | 502 | 
     D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | 
 
 
 
 
 
 | 503 | 
 } D3D_TESSELLATOR_PARTITIONING; | 
 
 
 
 
 
 | 504 | 
  | 
 
 
 
 
 
 | 505 | 
 typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE | 
 
 
 
 
 
 | 506 | 
 { | 
 
 
 
 
 
 | 507 | 
     D3D_TESSELLATOR_OUTPUT_UNDEFINED, | 
 
 
 
 
 
 | 508 | 
     D3D_TESSELLATOR_OUTPUT_POINT, | 
 
 
 
 
 
 | 509 | 
     D3D_TESSELLATOR_OUTPUT_LINE, | 
 
 
 
 
 
 | 510 | 
     D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW, | 
 
 
 
 
 
 | 511 | 
     D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | 
 
 
 
 
 
 | 512 | 
     D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
 
 
 
 
 
 | 513 | 
     D3D11_TESSELLATOR_OUTPUT_POINT, | 
 
 
 
 
 
 | 514 | 
     D3D11_TESSELLATOR_OUTPUT_LINE, | 
 
 
 
 
 
 | 515 | 
     D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, | 
 
 
 
 
 
 | 516 | 
     D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | 
 
 
 
 
 
 | 517 | 
 } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | 
 
 
 
 
 
 | 518 | 
  | 
 
 
 
 
 
 | 519 | 
 typedef enum D3D_MIN_PRECISION | 
 
 
 
 
 
 | 520 | 
 { | 
 
 
 
 
 
 | 521 | 
     D3D_MIN_PRECISION_DEFAULT = 0, | 
 
 
 
 
 
 | 522 | 
     D3D_MIN_PRECISION_FLOAT_16 = 1, | 
 
 
 
 
 
 | 523 | 
     D3D_MIN_PRECISION_FLOAT_2_8 = 2, | 
 
 
 
 
 
 | 524 | 
     D3D_MIN_PRECISION_RESERVED = 3, | 
 
 
 
 
 
 | 525 | 
     D3D_MIN_PRECISION_SINT_16 = 4, | 
 
 
 
 
 
 | 526 | 
     D3D_MIN_PRECISION_UINT_16 = 5, | 
 
 
 
 
 
 | 527 | 
     D3D_MIN_PRECISION_ANY_16 = 0xf0, | 
 
 
 
 
 
 | 528 | 
     D3D_MIN_PRECISION_ANY_10 = 0xf1, | 
 
 
 
 
 
 | 529 | 
 } D3D_MIN_PRECISION; | 
 
 
 
 
 
 | 530 | 
  | 
 
 
 
 
 
 | 531 | 
 typedef enum D3D_CBUFFER_TYPE | 
 
 
 
 
 
 | 532 | 
 { | 
 
 
 
 
 
 | 533 | 
     D3D_CT_CBUFFER, | 
 
 
 
 
 
 | 534 | 
     D3D_CT_TBUFFER, | 
 
 
 
 
 
 | 535 | 
     D3D_CT_INTERFACE_POINTERS, | 
 
 
 
 
 
 | 536 | 
     D3D_CT_RESOURCE_BIND_INFO, | 
 
 
 
 
 
 | 537 | 
     D3D10_CT_CBUFFER = 0, | 
 
 
 
 
 
 | 538 | 
     D3D10_CT_TBUFFER, | 
 
 
 
 
 
 | 539 | 
     D3D11_CT_CBUFFER = 0, | 
 
 
 
 
 
 | 540 | 
     D3D11_CT_TBUFFER, | 
 
 
 
 
 
 | 541 | 
     D3D11_CT_INTERFACE_POINTERS, | 
 
 
 
 
 
 | 542 | 
     D3D11_CT_RESOURCE_BIND_INFO, | 
 
 
 
 
 
 | 543 | 
 } D3D_CBUFFER_TYPE; | 
 
 
 
 
 
 | 544 | 
  | 
 
 
 
 
 
 | 545 | 
 typedef enum D3D_SRV_DIMENSION | 
 
 
 
 
 
 | 546 | 
 { | 
 
 
 
 
 
 | 547 | 
     D3D_SRV_DIMENSION_UNKNOWN, | 
 
 
 
 
 
 | 548 | 
     D3D_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 
 | 549 | 
     D3D_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 
 | 550 | 
     D3D_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 551 | 
     D3D_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 
 | 552 | 
     D3D_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 553 | 
     D3D_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 
 | 554 | 
     D3D_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 555 | 
     D3D_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 
 | 556 | 
     D3D_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 
 | 557 | 
     D3D_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 
 | 558 | 
     D3D_SRV_DIMENSION_BUFFEREX, | 
 
 
 
 
 
 | 559 | 
     D3D10_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 
 | 560 | 
     D3D10_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 
 | 561 | 
     D3D10_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 
 | 562 | 
     D3D10_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 563 | 
     D3D10_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 
 | 564 | 
     D3D10_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 565 | 
     D3D10_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 
 | 566 | 
     D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 567 | 
     D3D10_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 
 | 568 | 
     D3D10_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 
 | 569 | 
     D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 
 | 570 | 
     D3D10_1_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 
 | 571 | 
     D3D10_1_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 
 | 572 | 
     D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 573 | 
     D3D10_1_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 
 | 574 | 
     D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 575 | 
     D3D10_1_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 
 | 576 | 
     D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 577 | 
     D3D10_1_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 
 | 578 | 
     D3D10_1_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 
 | 579 | 
     D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 
 | 580 | 
     D3D11_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 
 | 581 | 
     D3D11_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 
 | 582 | 
     D3D11_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 
 | 583 | 
     D3D11_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 
 | 584 | 
     D3D11_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 
 | 585 | 
     D3D11_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 
 | 586 | 
     D3D11_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 
 | 587 | 
     D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 
 | 588 | 
     D3D11_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 
 | 589 | 
     D3D11_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 
 | 590 | 
     D3D11_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 
 | 591 | 
     D3D11_SRV_DIMENSION_BUFFEREX, | 
 
 
 
 
 
 | 592 | 
 } D3D_SRV_DIMENSION; | 
 
 
 
 
 
 | 593 | 
  | 
 
 
 
 
 
 | 594 | 
 typedef enum D3D_REGISTER_COMPONENT_TYPE | 
 
 
 
 
 
 | 595 | 
 { | 
 
 
 
 
 
 | 596 | 
     D3D_REGISTER_COMPONENT_UNKNOWN, | 
 
 
 
 
 
 | 597 | 
     D3D_REGISTER_COMPONENT_UINT32, | 
 
 
 
 
 
 | 598 | 
     D3D_REGISTER_COMPONENT_SINT32, | 
 
 
 
 
 
 | 599 | 
     D3D_REGISTER_COMPONENT_FLOAT32, | 
 
 
 
 
 
 | 600 | 
     D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | 
 
 
 
 
 
 | 601 | 
     D3D10_REGISTER_COMPONENT_UINT32, | 
 
 
 
 
 
 | 602 | 
     D3D10_REGISTER_COMPONENT_SINT32, | 
 
 
 
 
 
 | 603 | 
     D3D10_REGISTER_COMPONENT_FLOAT32, | 
 
 
 
 
 
 | 604 | 
 } D3D_REGISTER_COMPONENT_TYPE; | 
 
 
 
 
 
 | 605 | 
  | 
 
 
 
 
 
 | 606 | 
 typedef enum D3D_RESOURCE_RETURN_TYPE | 
 
 
 
 
 
 | 607 | 
 { | 
 
 
 
 
 
 | 608 | 
     D3D_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 
 | 609 | 
     D3D_RETURN_TYPE_SNORM, | 
 
 
 
 
 
 | 610 | 
     D3D_RETURN_TYPE_SINT, | 
 
 
 
 
 
 | 611 | 
     D3D_RETURN_TYPE_UINT, | 
 
 
 
 
 
 | 612 | 
     D3D_RETURN_TYPE_FLOAT, | 
 
 
 
 
 
 | 613 | 
     D3D_RETURN_TYPE_MIXED, | 
 
 
 
 
 
 | 614 | 
     D3D_RETURN_TYPE_DOUBLE, | 
 
 
 
 
 
 | 615 | 
     D3D_RETURN_TYPE_CONTINUED, | 
 
 
 
 
 
 | 616 | 
     D3D10_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 
 | 617 | 
     D3D10_RETURN_TYPE_SNORM, | 
 
 
 
 
 
 | 618 | 
     D3D10_RETURN_TYPE_SINT, | 
 
 
 
 
 
 | 619 | 
     D3D10_RETURN_TYPE_UINT, | 
 
 
 
 
 
 | 620 | 
     D3D10_RETURN_TYPE_FLOAT, | 
 
 
 
 
 
 | 621 | 
     D3D10_RETURN_TYPE_MIXED, | 
 
 
 
 
 
 | 622 | 
     D3D11_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 
 | 623 | 
     D3D11_RETURN_TYPE_SNORM, | 
 
 
 
 
 
 | 624 | 
     D3D11_RETURN_TYPE_SINT, | 
 
 
 
 
 
 | 625 | 
     D3D11_RETURN_TYPE_UINT, | 
 
 
 
 
 
 | 626 | 
     D3D11_RETURN_TYPE_FLOAT, | 
 
 
 
 
 
 | 627 | 
     D3D11_RETURN_TYPE_MIXED, | 
 
 
 
 
 
 | 628 | 
     D3D11_RETURN_TYPE_DOUBLE, | 
 
 
 
 
 
 | 629 | 
     D3D11_RETURN_TYPE_CONTINUED, | 
 
 
 
 
 
 | 630 | 
 } D3D_RESOURCE_RETURN_TYPE; | 
 
 
 
 
 
 | 631 | 
  | 
 
 
 
 
 
 | 632 | 
 typedef enum D3D_NAME | 
 
 
 
 
 
 | 633 | 
 { | 
 
 
 
 
 
 | 634 | 
     D3D_NAME_UNDEFINED, | 
 
 
 
 
 
 | 635 | 
     D3D_NAME_POSITION, | 
 
 
 
 
 
 | 636 | 
     D3D_NAME_CLIP_DISTANCE, | 
 
 
 
 
 
 | 637 | 
     D3D_NAME_CULL_DISTANCE, | 
 
 
 
 
 
 | 638 | 
     D3D_NAME_RENDER_TARGET_ARRAY_INDEX, | 
 
 
 
 
 
 | 639 | 
     D3D_NAME_VIEWPORT_ARRAY_INDEX, | 
 
 
 
 
 
 | 640 | 
     D3D_NAME_VERTEX_ID, | 
 
 
 
 
 
 | 641 | 
     D3D_NAME_PRIMITIVE_ID, | 
 
 
 
 
 
 | 642 | 
     D3D_NAME_INSTANCE_ID, | 
 
 
 
 
 
 | 643 | 
     D3D_NAME_IS_FRONT_FACE, | 
 
 
 
 
 
 | 644 | 
     D3D_NAME_SAMPLE_INDEX, | 
 
 
 
 
 
 | 645 | 
     D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | 
 
 
 
 
 
 | 646 | 
     D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | 
 
 
 
 
 
 | 647 | 
     D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, | 
 
 
 
 
 
 | 648 | 
     D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | 
 
 
 
 
 
 | 649 | 
     D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | 
 
 
 
 
 
 | 650 | 
     D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | 
 
 
 
 
 
 | 651 | 
     D3D_NAME_BARYCENTRICS = 23, | 
 
 
 
 
 
 | 652 | 
     D3D_NAME_SHADINGRATE, | 
 
 
 
 
 
 | 653 | 
     D3D_NAME_CULLPRIMITIVE, | 
 
 
 
 
 
 | 654 | 
     D3D_NAME_TARGET = 64, | 
 
 
 
 
 
 | 655 | 
     D3D_NAME_DEPTH, | 
 
 
 
 
 
 | 656 | 
     D3D_NAME_COVERAGE, | 
 
 
 
 
 
 | 657 | 
     D3D_NAME_DEPTH_GREATER_EQUAL, | 
 
 
 
 
 
 | 658 | 
     D3D_NAME_DEPTH_LESS_EQUAL, | 
 
 
 
 
 
 | 659 | 
     D3D10_NAME_UNDEFINED = 0, | 
 
 
 
 
 
 | 660 | 
     D3D10_NAME_POSITION, | 
 
 
 
 
 
 | 661 | 
     D3D10_NAME_CLIP_DISTANCE, | 
 
 
 
 
 
 | 662 | 
     D3D10_NAME_CULL_DISTANCE, | 
 
 
 
 
 
 | 663 | 
     D3D10_NAME_RENDER_TARGET_ARRAY_INDEX, | 
 
 
 
 
 
 | 664 | 
     D3D10_NAME_VIEWPORT_ARRAY_INDEX, | 
 
 
 
 
 
 | 665 | 
     D3D10_NAME_VERTEX_ID, | 
 
 
 
 
 
 | 666 | 
     D3D10_NAME_PRIMITIVE_ID, | 
 
 
 
 
 
 | 667 | 
     D3D10_NAME_INSTANCE_ID, | 
 
 
 
 
 
 | 668 | 
     D3D10_NAME_IS_FRONT_FACE, | 
 
 
 
 
 
 | 669 | 
     D3D10_NAME_SAMPLE_INDEX, | 
 
 
 
 
 
 | 670 | 
     D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | 
 
 
 
 
 
 | 671 | 
     D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | 
 
 
 
 
 
 | 672 | 
     D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR, | 
 
 
 
 
 
 | 673 | 
     D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | 
 
 
 
 
 
 | 674 | 
     D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | 
 
 
 
 
 
 | 675 | 
     D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | 
 
 
 
 
 
 | 676 | 
     D3D10_NAME_TARGET = 64, | 
 
 
 
 
 
 | 677 | 
     D3D10_NAME_DEPTH, | 
 
 
 
 
 
 | 678 | 
     D3D10_NAME_COVERAGE, | 
 
 
 
 
 
 | 679 | 
     D3D11_NAME_DEPTH_GREATER_EQUAL, | 
 
 
 
 
 
 | 680 | 
     D3D11_NAME_DEPTH_LESS_EQUAL, | 
 
 
 
 
 
 | 681 | 
 } D3D_NAME; | 
 
 
 
 
 
 | 682 | 
  | 
 
 
 
 
 
 | 683 | 
 typedef enum _D3D_SHADER_INPUT_TYPE | 
 
 
 
 
 
 | 684 | 
 { | 
 
 
 
 
 
 | 685 | 
     D3D_SIT_CBUFFER, | 
 
 
 
 
 
 | 686 | 
     D3D_SIT_TBUFFER, | 
 
 
 
 
 
 | 687 | 
     D3D_SIT_TEXTURE, | 
 
 
 
 
 
 | 688 | 
     D3D_SIT_SAMPLER, | 
 
 
 
 
 
 | 689 | 
     D3D_SIT_UAV_RWTYPED, | 
 
 
 
 
 
 | 690 | 
     D3D_SIT_STRUCTURED, | 
 
 
 
 
 
 | 691 | 
     D3D_SIT_UAV_RWSTRUCTURED, | 
 
 
 
 
 
 | 692 | 
     D3D_SIT_BYTEADDRESS, | 
 
 
 
 
 
 | 693 | 
     D3D_SIT_UAV_RWBYTEADDRESS, | 
 
 
 
 
 
 | 694 | 
     D3D_SIT_UAV_APPEND_STRUCTURED, | 
 
 
 
 
 
 | 695 | 
     D3D_SIT_UAV_CONSUME_STRUCTURED, | 
 
 
 
 
 
 | 696 | 
     D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | 
 
 
 
 
 
 | 697 | 
     D3D_SIT_RTACCELERATIONSTRUCTURE, | 
 
 
 
 
 
 | 698 | 
     D3D_SIT_UAV_FEEDBACKTEXTURE, | 
 
 
 
 
 
 | 699 | 
     D3D10_SIT_CBUFFER = 0, | 
 
 
 
 
 
 | 700 | 
     D3D10_SIT_TBUFFER, | 
 
 
 
 
 
 | 701 | 
     D3D10_SIT_TEXTURE, | 
 
 
 
 
 
 | 702 | 
     D3D10_SIT_SAMPLER, | 
 
 
 
 
 
 | 703 | 
     D3D11_SIT_UAV_RWTYPED, | 
 
 
 
 
 
 | 704 | 
     D3D11_SIT_STRUCTURED, | 
 
 
 
 
 
 | 705 | 
     D3D11_SIT_UAV_RWSTRUCTURED, | 
 
 
 
 
 
 | 706 | 
     D3D11_SIT_BYTEADDRESS, | 
 
 
 
 
 
 | 707 | 
     D3D11_SIT_UAV_RWBYTEADDRESS, | 
 
 
 
 
 
 | 708 | 
     D3D11_SIT_UAV_APPEND_STRUCTURED, | 
 
 
 
 
 
 | 709 | 
     D3D11_SIT_UAV_CONSUME_STRUCTURED, | 
 
 
 
 
 
 | 710 | 
     D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | 
 
 
 
 
 
 | 711 | 
 } D3D_SHADER_INPUT_TYPE; | 
 
 
 
 
 
 | 712 | 
  | 
 
 
 
 
 
 | 713 | 
 typedef enum _D3D_SHADER_CBUFFER_FLAGS | 
 
 
 
 
 
 | 714 | 
 { | 
 
 
 
 
 
 | 715 | 
     D3D_CBF_USERPACKED      = 0x01, | 
 
 
 
 
 
 | 716 | 
     D3D10_CBF_USERPACKED    = D3D_CBF_USERPACKED, | 
 
 
 
 
 
 | 717 | 
     D3D_CBF_FORCE_DWORD     = 0x7fffffff | 
 
 
 
 
 
 | 718 | 
 } D3D_SHADER_CBUFFER_FLAGS; | 
 
 
 
 
 
 | 719 | 
  | 
 
 
 
 
 
 | 720 | 
 typedef enum _D3D_PARAMETER_FLAGS | 
 
 
 
 
 
 | 721 | 
 { | 
 
 
 
 
 
 | 722 | 
     D3D_PF_NONE, | 
 
 
 
 
 
 | 723 | 
     D3D_PF_IN, | 
 
 
 
 
 
 | 724 | 
     D3D_PF_OUT, | 
 
 
 
 
 
 | 725 | 
     D3D_PF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 
 | 726 | 
 } D3D_PARAMETER_FLAGS; | 
 
 
 
 
 
 | 727 | 
  | 
 
 
 
 
 
 | 728 | 
 typedef enum _D3D_INTERPOLATION_MODE | 
 
 
 
 
 
 | 729 | 
 { | 
 
 
 
 
 
 | 730 | 
     D3D_INTERPOLATION_UNDEFINED, | 
 
 
 
 
 
 | 731 | 
     D3D_INTERPOLATION_CONSTANT, | 
 
 
 
 
 
 | 732 | 
     D3D_INTERPOLATION_LINEAR, | 
 
 
 
 
 
 | 733 | 
     D3D_INTERPOLATION_LINEAR_CENTROID, | 
 
 
 
 
 
 | 734 | 
     D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE, | 
 
 
 
 
 
 | 735 | 
     D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID, | 
 
 
 
 
 
 | 736 | 
     D3D_INTERPOLATION_LINEAR_SAMPLE, | 
 
 
 
 
 
 | 737 | 
     D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE, | 
 
 
 
 
 
 | 738 | 
 } D3D_INTERPOLATION_MODE; | 
 
 
 
 
 
 | 739 | 
  | 
 
 
 
 
 
 | 740 | 
 cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);") |