| 1 | /* | 
 
 
 
 
 | 2 | * Copyright 2010 Matteo Bruni for CodeWeavers | 
 
 
 
 
 | 3 | * | 
 
 
 
 
 | 4 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 5 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 6 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 7 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 8 | * | 
 
 
 
 
 | 9 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 12 | * Lesser General Public License for more details. | 
 
 
 
 
 | 13 | * | 
 
 
 
 
 | 14 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 15 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 17 | */ | 
 
 
 
 
 | 18 |  | 
 
 
 
 
 | 19 | import "oaidl.idl"; | 
 
 
 
 
 | 20 | import "ocidl.idl"; | 
 
 
 
 
 | 21 |  | 
 
 
 
 
 | 22 | typedef struct _D3D_SHADER_MACRO | 
 
 
 
 
 | 23 | { | 
 
 
 
 
 | 24 | const char *Name; | 
 
 
 
 
 | 25 | const char *Definition; | 
 
 
 
 
 | 26 | } D3D_SHADER_MACRO; | 
 
 
 
 
 | 27 |  | 
 
 
 
 
 | 28 | typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; | 
 
 
 
 
 | 29 |  | 
 
 
 
 
 | 30 | [ | 
 
 
 
 
 | 31 | object, | 
 
 
 
 
 | 32 | local, | 
 
 
 
 
 | 33 | uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102) | 
 
 
 
 
 | 34 | ] | 
 
 
 
 
 | 35 | interface ID3D10Blob : IUnknown | 
 
 
 
 
 | 36 | { | 
 
 
 
 
 | 37 | void *GetBufferPointer(); | 
 
 
 
 
 | 38 | SIZE_T GetBufferSize(); | 
 
 
 
 
 | 39 | } | 
 
 
 
 
 | 40 |  | 
 
 
 
 
 | 41 | typedef ID3D10Blob* LPD3D10BLOB; | 
 
 
 
 
 | 42 | typedef ID3D10Blob ID3DBlob; | 
 
 
 
 
 | 43 | typedef ID3DBlob* LPD3DBLOB; | 
 
 
 
 
 | 44 | cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") | 
 
 
 
 
 | 45 |  | 
 
 
 
 
 | 46 | typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); | 
 
 
 
 
 | 47 |  | 
 
 
 
 
 | 48 | [ | 
 
 
 
 
 | 49 | object, | 
 
 
 
 
 | 50 | local, | 
 
 
 
 
 | 51 | uuid(a06eb39a-50da-425b-8c31-4eecd6c270f3), | 
 
 
 
 
 | 52 | pointer_default(unique) | 
 
 
 
 
 | 53 | ] | 
 
 
 
 
 | 54 | interface ID3DDestructionNotifier : IUnknown | 
 
 
 
 
 | 55 | { | 
 
 
 
 
 | 56 | HRESULT RegisterDestructionCallback( | 
 
 
 
 
 | 57 | [in] PFN_DESTRUCTION_CALLBACK callback_func, | 
 
 
 
 
 | 58 | [in] void *data, | 
 
 
 
 
 | 59 | [out] UINT *callback_id | 
 
 
 
 
 | 60 | ); | 
 
 
 
 
 | 61 | HRESULT UnregisterDestructionCallback( | 
 
 
 
 
 | 62 | [in] UINT callback_id | 
 
 
 
 
 | 63 | ); | 
 
 
 
 
 | 64 | } | 
 
 
 
 
 | 65 |  | 
 
 
 
 
 | 66 | typedef enum _D3D_INCLUDE_TYPE | 
 
 
 
 
 | 67 | { | 
 
 
 
 
 | 68 | D3D_INCLUDE_LOCAL = 0, | 
 
 
 
 
 | 69 | D3D_INCLUDE_SYSTEM, | 
 
 
 
 
 | 70 | D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | 
 
 
 
 
 | 71 | D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | 
 
 
 
 
 | 72 | D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 73 | } D3D_INCLUDE_TYPE; | 
 
 
 
 
 | 74 |  | 
 
 
 
 
 | 75 | [ | 
 
 
 
 
 | 76 | object, | 
 
 
 
 
 | 77 | local, | 
 
 
 
 
 | 78 | ] | 
 
 
 
 
 | 79 | interface ID3DInclude | 
 
 
 
 
 | 80 | { | 
 
 
 
 
 | 81 | HRESULT Open(D3D_INCLUDE_TYPE include_type, | 
 
 
 
 
 | 82 | const char *filename, | 
 
 
 
 
 | 83 | const void *parent_data, | 
 
 
 
 
 | 84 | const void **data, | 
 
 
 
 
 | 85 | UINT *bytes); | 
 
 
 
 
 | 86 | HRESULT Close(const void *data); | 
 
 
 
 
 | 87 | } | 
 
 
 
 
 | 88 |  | 
 
 
 
 
 | 89 | typedef ID3DInclude* LPD3DINCLUDE; | 
 
 
 
 
 | 90 |  | 
 
 
 
 
 | 91 | typedef enum D3D_DRIVER_TYPE | 
 
 
 
 
 | 92 | { | 
 
 
 
 
 | 93 | D3D_DRIVER_TYPE_UNKNOWN, | 
 
 
 
 
 | 94 | D3D_DRIVER_TYPE_HARDWARE, | 
 
 
 
 
 | 95 | D3D_DRIVER_TYPE_REFERENCE, | 
 
 
 
 
 | 96 | D3D_DRIVER_TYPE_NULL, | 
 
 
 
 
 | 97 | D3D_DRIVER_TYPE_SOFTWARE, | 
 
 
 
 
 | 98 | D3D_DRIVER_TYPE_WARP, | 
 
 
 
 
 | 99 | } D3D_DRIVER_TYPE; | 
 
 
 
 
 | 100 |  | 
 
 
 
 
 | 101 | typedef enum D3D_FEATURE_LEVEL | 
 
 
 
 
 | 102 | { | 
 
 
 
 
 | 103 | D3D_FEATURE_LEVEL_9_1 = 0x9100, | 
 
 
 
 
 | 104 | D3D_FEATURE_LEVEL_9_2 = 0x9200, | 
 
 
 
 
 | 105 | D3D_FEATURE_LEVEL_9_3 = 0x9300, | 
 
 
 
 
 | 106 | D3D_FEATURE_LEVEL_10_0 = 0xa000, | 
 
 
 
 
 | 107 | D3D_FEATURE_LEVEL_10_1 = 0xa100, | 
 
 
 
 
 | 108 | D3D_FEATURE_LEVEL_11_0 = 0xb000, | 
 
 
 
 
 | 109 | D3D_FEATURE_LEVEL_11_1 = 0xb100, | 
 
 
 
 
 | 110 | D3D_FEATURE_LEVEL_12_0 = 0xc000, | 
 
 
 
 
 | 111 | D3D_FEATURE_LEVEL_12_1 = 0xc100, | 
 
 
 
 
 | 112 | } D3D_FEATURE_LEVEL; | 
 
 
 
 
 | 113 |  | 
 
 
 
 
 | 114 | cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION          2048") | 
 
 
 
 
 | 115 | cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION          4096") | 
 
 
 
 
 | 116 | cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION     2048") | 
 
 
 
 
 | 117 | cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION     4096") | 
 
 
 
 
 | 118 | cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION          512") | 
 
 
 
 
 | 119 | cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION          4096") | 
 
 
 
 
 | 120 | cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION   256") | 
 
 
 
 
 | 121 | cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY             2") | 
 
 
 
 
 | 122 | cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT             65535") | 
 
 
 
 
 | 123 | cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT             1048575") | 
 
 
 
 
 | 124 | cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT   1") | 
 
 
 
 
 | 125 | cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT   4") | 
 
 
 
 
 | 126 | cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT                 128") | 
 
 
 
 
 | 127 | cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT                 2048") | 
 
 
 
 
 | 128 | cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT                 8192") | 
 
 
 
 
 | 129 |  | 
 
 
 
 
 | 130 | typedef enum _D3D_SHADER_VARIABLE_CLASS | 
 
 
 
 
 | 131 | { | 
 
 
 
 
 | 132 | D3D_SVC_SCALAR, | 
 
 
 
 
 | 133 | D3D_SVC_VECTOR, | 
 
 
 
 
 | 134 | D3D_SVC_MATRIX_ROWS, | 
 
 
 
 
 | 135 | D3D_SVC_MATRIX_COLUMNS, | 
 
 
 
 
 | 136 | D3D_SVC_OBJECT, | 
 
 
 
 
 | 137 | D3D_SVC_STRUCT, | 
 
 
 
 
 | 138 | D3D_SVC_INTERFACE_CLASS, | 
 
 
 
 
 | 139 | D3D_SVC_INTERFACE_POINTER, | 
 
 
 
 
 | 140 | D3D10_SVC_SCALAR = 0, | 
 
 
 
 
 | 141 | D3D10_SVC_VECTOR, | 
 
 
 
 
 | 142 | D3D10_SVC_MATRIX_ROWS, | 
 
 
 
 
 | 143 | D3D10_SVC_MATRIX_COLUMNS, | 
 
 
 
 
 | 144 | D3D10_SVC_OBJECT, | 
 
 
 
 
 | 145 | D3D10_SVC_STRUCT, | 
 
 
 
 
 | 146 | D3D11_SVC_INTERFACE_CLASS, | 
 
 
 
 
 | 147 | D3D11_SVC_INTERFACE_POINTER, | 
 
 
 
 
 | 148 | D3D_SVC_FORCE_DWORD = 0x7fffffff, | 
 
 
 
 
 | 149 | } D3D_SHADER_VARIABLE_CLASS; | 
 
 
 
 
 | 150 |  | 
 
 
 
 
 | 151 | typedef enum _D3D_SHADER_VARIABLE_FLAGS | 
 
 
 
 
 | 152 | { | 
 
 
 
 
 | 153 | D3D_SVF_USERPACKED            = 0x01, | 
 
 
 
 
 | 154 | D3D_SVF_USED                  = 0x02, | 
 
 
 
 
 | 155 | D3D_SVF_INTERFACE_POINTER     = 0x04, | 
 
 
 
 
 | 156 | D3D_SVF_INTERFACE_PARAMETER   = 0x08, | 
 
 
 
 
 | 157 | D3D10_SVF_USERPACKED          = D3D_SVF_USERPACKED, | 
 
 
 
 
 | 158 | D3D10_SVF_USED                = D3D_SVF_USED, | 
 
 
 
 
 | 159 | D3D11_SVF_INTERFACE_POINTER   = D3D_SVF_INTERFACE_POINTER, | 
 
 
 
 
 | 160 | D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, | 
 
 
 
 
 | 161 | D3D_SVF_FORCE_DWORD           = 0x7fffffff | 
 
 
 
 
 | 162 | } D3D_SHADER_VARIABLE_FLAGS; | 
 
 
 
 
 | 163 |  | 
 
 
 
 
 | 164 | typedef enum _D3D_SHADER_VARIABLE_TYPE | 
 
 
 
 
 | 165 | { | 
 
 
 
 
 | 166 | D3D_SVT_VOID, | 
 
 
 
 
 | 167 | D3D_SVT_BOOL, | 
 
 
 
 
 | 168 | D3D_SVT_INT, | 
 
 
 
 
 | 169 | D3D_SVT_FLOAT, | 
 
 
 
 
 | 170 | D3D_SVT_STRING, | 
 
 
 
 
 | 171 | D3D_SVT_TEXTURE, | 
 
 
 
 
 | 172 | D3D_SVT_TEXTURE1D, | 
 
 
 
 
 | 173 | D3D_SVT_TEXTURE2D, | 
 
 
 
 
 | 174 | D3D_SVT_TEXTURE3D, | 
 
 
 
 
 | 175 | D3D_SVT_TEXTURECUBE, | 
 
 
 
 
 | 176 | D3D_SVT_SAMPLER, | 
 
 
 
 
 | 177 | D3D_SVT_SAMPLER1D, | 
 
 
 
 
 | 178 | D3D_SVT_SAMPLER2D, | 
 
 
 
 
 | 179 | D3D_SVT_SAMPLER3D, | 
 
 
 
 
 | 180 | D3D_SVT_SAMPLERCUBE, | 
 
 
 
 
 | 181 | D3D_SVT_PIXELSHADER, | 
 
 
 
 
 | 182 | D3D_SVT_VERTEXSHADER, | 
 
 
 
 
 | 183 | D3D_SVT_PIXELFRAGMENT, | 
 
 
 
 
 | 184 | D3D_SVT_VERTEXFRAGMENT, | 
 
 
 
 
 | 185 | D3D_SVT_UINT, | 
 
 
 
 
 | 186 | D3D_SVT_UINT8, | 
 
 
 
 
 | 187 | D3D_SVT_GEOMETRYSHADER, | 
 
 
 
 
 | 188 | D3D_SVT_RASTERIZER, | 
 
 
 
 
 | 189 | D3D_SVT_DEPTHSTENCIL, | 
 
 
 
 
 | 190 | D3D_SVT_BLEND, | 
 
 
 
 
 | 191 | D3D_SVT_BUFFER, | 
 
 
 
 
 | 192 | D3D_SVT_CBUFFER, | 
 
 
 
 
 | 193 | D3D_SVT_TBUFFER, | 
 
 
 
 
 | 194 | D3D_SVT_TEXTURE1DARRAY, | 
 
 
 
 
 | 195 | D3D_SVT_TEXTURE2DARRAY, | 
 
 
 
 
 | 196 | D3D_SVT_RENDERTARGETVIEW, | 
 
 
 
 
 | 197 | D3D_SVT_DEPTHSTENCILVIEW, | 
 
 
 
 
 | 198 | D3D_SVT_TEXTURE2DMS, | 
 
 
 
 
 | 199 | D3D_SVT_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 200 | D3D_SVT_TEXTURECUBEARRAY, | 
 
 
 
 
 | 201 | D3D_SVT_HULLSHADER, | 
 
 
 
 
 | 202 | D3D_SVT_DOMAINSHADER, | 
 
 
 
 
 | 203 | D3D_SVT_INTERFACE_POINTER, | 
 
 
 
 
 | 204 | D3D_SVT_COMPUTESHADER, | 
 
 
 
 
 | 205 | D3D_SVT_DOUBLE, | 
 
 
 
 
 | 206 | D3D_SVT_RWTEXTURE1D, | 
 
 
 
 
 | 207 | D3D_SVT_RWTEXTURE1DARRAY, | 
 
 
 
 
 | 208 | D3D_SVT_RWTEXTURE2D, | 
 
 
 
 
 | 209 | D3D_SVT_RWTEXTURE2DARRAY, | 
 
 
 
 
 | 210 | D3D_SVT_RWTEXTURE3D, | 
 
 
 
 
 | 211 | D3D_SVT_RWBUFFER, | 
 
 
 
 
 | 212 | D3D_SVT_BYTEADDRESS_BUFFER, | 
 
 
 
 
 | 213 | D3D_SVT_RWBYTEADDRESS_BUFFER, | 
 
 
 
 
 | 214 | D3D_SVT_STRUCTURED_BUFFER, | 
 
 
 
 
 | 215 | D3D_SVT_RWSTRUCTURED_BUFFER, | 
 
 
 
 
 | 216 | D3D_SVT_APPEND_STRUCTURED_BUFFER, | 
 
 
 
 
 | 217 | D3D_SVT_CONSUME_STRUCTURED_BUFFER, | 
 
 
 
 
 | 218 | D3D_SVT_MIN8FLOAT, | 
 
 
 
 
 | 219 | D3D_SVT_MIN10FLOAT, | 
 
 
 
 
 | 220 | D3D_SVT_MIN16FLOAT, | 
 
 
 
 
 | 221 | D3D_SVT_MIN12INT, | 
 
 
 
 
 | 222 | D3D_SVT_MIN16INT, | 
 
 
 
 
 | 223 | D3D_SVT_MIN16UINT, | 
 
 
 
 
 | 224 | D3D10_SVT_VOID = 0, | 
 
 
 
 
 | 225 | D3D10_SVT_BOOL, | 
 
 
 
 
 | 226 | D3D10_SVT_INT, | 
 
 
 
 
 | 227 | D3D10_SVT_FLOAT, | 
 
 
 
 
 | 228 | D3D10_SVT_STRING, | 
 
 
 
 
 | 229 | D3D10_SVT_TEXTURE, | 
 
 
 
 
 | 230 | D3D10_SVT_TEXTURE1D, | 
 
 
 
 
 | 231 | D3D10_SVT_TEXTURE2D, | 
 
 
 
 
 | 232 | D3D10_SVT_TEXTURE3D, | 
 
 
 
 
 | 233 | D3D10_SVT_TEXTURECUBE, | 
 
 
 
 
 | 234 | D3D10_SVT_SAMPLER, | 
 
 
 
 
 | 235 | D3D10_SVT_SAMPLER1D, | 
 
 
 
 
 | 236 | D3D10_SVT_SAMPLER2D, | 
 
 
 
 
 | 237 | D3D10_SVT_SAMPLER3D, | 
 
 
 
 
 | 238 | D3D10_SVT_SAMPLERCUBE, | 
 
 
 
 
 | 239 | D3D10_SVT_PIXELSHADER, | 
 
 
 
 
 | 240 | D3D10_SVT_VERTEXSHADER, | 
 
 
 
 
 | 241 | D3D10_SVT_PIXELFRAGMENT, | 
 
 
 
 
 | 242 | D3D10_SVT_VERTEXFRAGMENT, | 
 
 
 
 
 | 243 | D3D10_SVT_UINT, | 
 
 
 
 
 | 244 | D3D10_SVT_UINT8, | 
 
 
 
 
 | 245 | D3D10_SVT_GEOMETRYSHADER, | 
 
 
 
 
 | 246 | D3D10_SVT_RASTERIZER, | 
 
 
 
 
 | 247 | D3D10_SVT_DEPTHSTENCIL, | 
 
 
 
 
 | 248 | D3D10_SVT_BLEND, | 
 
 
 
 
 | 249 | D3D10_SVT_BUFFER, | 
 
 
 
 
 | 250 | D3D10_SVT_CBUFFER, | 
 
 
 
 
 | 251 | D3D10_SVT_TBUFFER, | 
 
 
 
 
 | 252 | D3D10_SVT_TEXTURE1DARRAY, | 
 
 
 
 
 | 253 | D3D10_SVT_TEXTURE2DARRAY, | 
 
 
 
 
 | 254 | D3D10_SVT_RENDERTARGETVIEW, | 
 
 
 
 
 | 255 | D3D10_SVT_DEPTHSTENCILVIEW, | 
 
 
 
 
 | 256 | D3D10_SVT_TEXTURE2DMS, | 
 
 
 
 
 | 257 | D3D10_SVT_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 258 | D3D10_SVT_TEXTURECUBEARRAY, | 
 
 
 
 
 | 259 | D3D11_SVT_HULLSHADER, | 
 
 
 
 
 | 260 | D3D11_SVT_DOMAINSHADER, | 
 
 
 
 
 | 261 | D3D11_SVT_INTERFACE_POINTER, | 
 
 
 
 
 | 262 | D3D11_SVT_COMPUTESHADER, | 
 
 
 
 
 | 263 | D3D11_SVT_DOUBLE, | 
 
 
 
 
 | 264 | D3D11_SVT_RWTEXTURE1D, | 
 
 
 
 
 | 265 | D3D11_SVT_RWTEXTURE1DARRAY, | 
 
 
 
 
 | 266 | D3D11_SVT_RWTEXTURE2D, | 
 
 
 
 
 | 267 | D3D11_SVT_RWTEXTURE2DARRAY, | 
 
 
 
 
 | 268 | D3D11_SVT_RWTEXTURE3D, | 
 
 
 
 
 | 269 | D3D11_SVT_RWBUFFER, | 
 
 
 
 
 | 270 | D3D11_SVT_BYTEADDRESS_BUFFER, | 
 
 
 
 
 | 271 | D3D11_SVT_RWBYTEADDRESS_BUFFER, | 
 
 
 
 
 | 272 | D3D11_SVT_STRUCTURED_BUFFER, | 
 
 
 
 
 | 273 | D3D11_SVT_RWSTRUCTURED_BUFFER, | 
 
 
 
 
 | 274 | D3D11_SVT_APPEND_STRUCTURED_BUFFER, | 
 
 
 
 
 | 275 | D3D11_SVT_CONSUME_STRUCTURED_BUFFER, | 
 
 
 
 
 | 276 | D3D_SVT_FORCE_DWORD = 0x7fffffff, | 
 
 
 
 
 | 277 | } D3D_SHADER_VARIABLE_TYPE; | 
 
 
 
 
 | 278 |  | 
 
 
 
 
 | 279 | typedef enum _D3D_SHADER_INPUT_FLAGS | 
 
 
 
 
 | 280 | { | 
 
 
 
 
 | 281 | D3D_SIF_USERPACKED            = 0x01, | 
 
 
 
 
 | 282 | D3D_SIF_COMPARISON_SAMPLER    = 0x02, | 
 
 
 
 
 | 283 | D3D_SIF_TEXTURE_COMPONENT_0   = 0x04, | 
 
 
 
 
 | 284 | D3D_SIF_TEXTURE_COMPONENT_1   = 0x08, | 
 
 
 
 
 | 285 | D3D_SIF_TEXTURE_COMPONENTS    = 0x0C, | 
 
 
 
 
 | 286 | D3D_SIF_UNUSED                = 0x10, | 
 
 
 
 
 | 287 | D3D10_SIF_USERPACKED          = D3D_SIF_USERPACKED, | 
 
 
 
 
 | 288 | D3D10_SIF_COMPARISON_SAMPLER  = D3D_SIF_COMPARISON_SAMPLER, | 
 
 
 
 
 | 289 | D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, | 
 
 
 
 
 | 290 | D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, | 
 
 
 
 
 | 291 | D3D10_SIF_TEXTURE_COMPONENTS  = D3D_SIF_TEXTURE_COMPONENTS, | 
 
 
 
 
 | 292 | D3D_SIF_FORCE_DWORD           = 0x7fffffff | 
 
 
 
 
 | 293 | } D3D_SHADER_INPUT_FLAGS; | 
 
 
 
 
 | 294 |  | 
 
 
 
 
 | 295 | typedef enum D3D_PRIMITIVE | 
 
 
 
 
 | 296 | { | 
 
 
 
 
 | 297 | D3D_PRIMITIVE_UNDEFINED, | 
 
 
 
 
 | 298 | D3D_PRIMITIVE_POINT, | 
 
 
 
 
 | 299 | D3D_PRIMITIVE_LINE, | 
 
 
 
 
 | 300 | D3D_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 | 301 | D3D_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 302 | D3D_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 | 303 | D3D_PRIMITIVE_1_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 304 | D3D_PRIMITIVE_2_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 305 | D3D_PRIMITIVE_3_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 306 | D3D_PRIMITIVE_4_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 307 | D3D_PRIMITIVE_5_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 308 | D3D_PRIMITIVE_6_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 309 | D3D_PRIMITIVE_7_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 310 | D3D_PRIMITIVE_8_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 311 | D3D_PRIMITIVE_9_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 312 | D3D_PRIMITIVE_10_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 313 | D3D_PRIMITIVE_11_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 314 | D3D_PRIMITIVE_12_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 315 | D3D_PRIMITIVE_13_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 316 | D3D_PRIMITIVE_14_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 317 | D3D_PRIMITIVE_15_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 318 | D3D_PRIMITIVE_16_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 319 | D3D_PRIMITIVE_17_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 320 | D3D_PRIMITIVE_18_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 321 | D3D_PRIMITIVE_19_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 322 | D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 | 323 | D3D_PRIMITIVE_21_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 324 | D3D_PRIMITIVE_22_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 325 | D3D_PRIMITIVE_23_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 326 | D3D_PRIMITIVE_24_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 327 | D3D_PRIMITIVE_25_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 328 | D3D_PRIMITIVE_26_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 329 | D3D_PRIMITIVE_27_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 330 | D3D_PRIMITIVE_28_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 331 | D3D_PRIMITIVE_29_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 332 | D3D_PRIMITIVE_30_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 333 | D3D_PRIMITIVE_31_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 334 | D3D_PRIMITIVE_32_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 335 | D3D10_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 | 336 | D3D10_PRIMITIVE_POINT, | 
 
 
 
 
 | 337 | D3D10_PRIMITIVE_LINE, | 
 
 
 
 
 | 338 | D3D10_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 | 339 | D3D10_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 340 | D3D10_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 | 341 | D3D11_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 | 342 | D3D11_PRIMITIVE_POINT, | 
 
 
 
 
 | 343 | D3D11_PRIMITIVE_LINE, | 
 
 
 
 
 | 344 | D3D11_PRIMITIVE_TRIANGLE, | 
 
 
 
 
 | 345 | D3D11_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 346 | D3D11_PRIMITIVE_TRIANGLE_ADJ, | 
 
 
 
 
 | 347 | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 348 | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 349 | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 350 | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 351 | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 352 | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 353 | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 354 | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 355 | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 356 | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 357 | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 358 | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 359 | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 360 | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 361 | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 362 | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 363 | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 364 | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 365 | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 366 | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 | 367 | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 368 | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 369 | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 370 | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 371 | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 372 | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 373 | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 374 | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 375 | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 376 | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 377 | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 378 | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH, | 
 
 
 
 
 | 379 | } D3D_PRIMITIVE; | 
 
 
 
 
 | 380 |  | 
 
 
 
 
 | 381 | typedef enum D3D_PRIMITIVE_TOPOLOGY | 
 
 
 
 
 | 382 | { | 
 
 
 
 
 | 383 | D3D_PRIMITIVE_TOPOLOGY_UNDEFINED, | 
 
 
 
 
 | 384 | D3D_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 | 385 | D3D_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 | 386 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 | 387 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 | 388 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 | 389 | D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 390 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 | 391 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 | 392 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 | 393 | D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 | 394 | D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 395 | D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 396 | D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 397 | D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 398 | D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 399 | D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 400 | D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 401 | D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 402 | D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 403 | D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 404 | D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 405 | D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 406 | D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 407 | D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 408 | D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 409 | D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 410 | D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 411 | D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 412 | D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 413 | D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 414 | D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 415 | D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 416 | D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 417 | D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 418 | D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 419 | D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 420 | D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 421 | D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 422 | D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 423 | D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 424 | D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 425 | D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 | 426 | D3D10_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 | 427 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 | 428 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 | 429 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 | 430 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 | 431 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 432 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 | 433 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 | 434 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 | 435 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 | 436 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, | 
 
 
 
 
 | 437 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST, | 
 
 
 
 
 | 438 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, | 
 
 
 
 
 | 439 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | 
 
 
 
 
 | 440 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | 
 
 
 
 
 | 441 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 442 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | 
 
 
 
 
 | 443 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | 
 
 
 
 
 | 444 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | 
 
 
 
 
 | 445 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 | 446 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 447 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 448 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 449 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 450 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 451 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 452 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 453 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 454 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 455 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 456 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 457 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 458 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 459 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 460 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 461 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 462 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 463 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 464 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 465 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 466 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 467 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 468 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 469 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 470 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 471 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 472 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 473 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 474 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 475 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 476 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | 
 
 
 
 
 | 477 | } D3D_PRIMITIVE_TOPOLOGY; | 
 
 
 
 
 | 478 |  | 
 
 
 
 
 | 479 | typedef enum D3D_TESSELLATOR_DOMAIN | 
 
 
 
 
 | 480 | { | 
 
 
 
 
 | 481 | D3D_TESSELLATOR_DOMAIN_UNDEFINED, | 
 
 
 
 
 | 482 | D3D_TESSELLATOR_DOMAIN_ISOLINE, | 
 
 
 
 
 | 483 | D3D_TESSELLATOR_DOMAIN_TRI, | 
 
 
 
 
 | 484 | D3D_TESSELLATOR_DOMAIN_QUAD, | 
 
 
 
 
 | 485 | D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
 
 
 
 
 | 486 | D3D11_TESSELLATOR_DOMAIN_ISOLINE, | 
 
 
 
 
 | 487 | D3D11_TESSELLATOR_DOMAIN_TRI, | 
 
 
 
 
 | 488 | D3D11_TESSELLATOR_DOMAIN_QUAD, | 
 
 
 
 
 | 489 | } D3D_TESSELLATOR_DOMAIN; | 
 
 
 
 
 | 490 |  | 
 
 
 
 
 | 491 | typedef enum D3D_TESSELLATOR_PARTITIONING | 
 
 
 
 
 | 492 | { | 
 
 
 
 
 | 493 | D3D_TESSELLATOR_PARTITIONING_UNDEFINED, | 
 
 
 
 
 | 494 | D3D_TESSELLATOR_PARTITIONING_INTEGER, | 
 
 
 
 
 | 495 | D3D_TESSELLATOR_PARTITIONING_POW2, | 
 
 
 
 
 | 496 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | 
 
 
 
 
 | 497 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | 
 
 
 
 
 | 498 | D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
 
 
 
 
 | 499 | D3D11_TESSELLATOR_PARTITIONING_INTEGER, | 
 
 
 
 
 | 500 | D3D11_TESSELLATOR_PARTITIONING_POW2, | 
 
 
 
 
 | 501 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | 
 
 
 
 
 | 502 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | 
 
 
 
 
 | 503 | } D3D_TESSELLATOR_PARTITIONING; | 
 
 
 
 
 | 504 |  | 
 
 
 
 
 | 505 | typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE | 
 
 
 
 
 | 506 | { | 
 
 
 
 
 | 507 | D3D_TESSELLATOR_OUTPUT_UNDEFINED, | 
 
 
 
 
 | 508 | D3D_TESSELLATOR_OUTPUT_POINT, | 
 
 
 
 
 | 509 | D3D_TESSELLATOR_OUTPUT_LINE, | 
 
 
 
 
 | 510 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW, | 
 
 
 
 
 | 511 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | 
 
 
 
 
 | 512 | D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
 
 
 
 
 | 513 | D3D11_TESSELLATOR_OUTPUT_POINT, | 
 
 
 
 
 | 514 | D3D11_TESSELLATOR_OUTPUT_LINE, | 
 
 
 
 
 | 515 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, | 
 
 
 
 
 | 516 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | 
 
 
 
 
 | 517 | } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | 
 
 
 
 
 | 518 |  | 
 
 
 
 
 | 519 | typedef enum D3D_MIN_PRECISION | 
 
 
 
 
 | 520 | { | 
 
 
 
 
 | 521 | D3D_MIN_PRECISION_DEFAULT = 0, | 
 
 
 
 
 | 522 | D3D_MIN_PRECISION_FLOAT_16 = 1, | 
 
 
 
 
 | 523 | D3D_MIN_PRECISION_FLOAT_2_8 = 2, | 
 
 
 
 
 | 524 | D3D_MIN_PRECISION_RESERVED = 3, | 
 
 
 
 
 | 525 | D3D_MIN_PRECISION_SINT_16 = 4, | 
 
 
 
 
 | 526 | D3D_MIN_PRECISION_UINT_16 = 5, | 
 
 
 
 
 | 527 | D3D_MIN_PRECISION_ANY_16 = 0xf0, | 
 
 
 
 
 | 528 | D3D_MIN_PRECISION_ANY_10 = 0xf1, | 
 
 
 
 
 | 529 | } D3D_MIN_PRECISION; | 
 
 
 
 
 | 530 |  | 
 
 
 
 
 | 531 | typedef enum D3D_CBUFFER_TYPE | 
 
 
 
 
 | 532 | { | 
 
 
 
 
 | 533 | D3D_CT_CBUFFER, | 
 
 
 
 
 | 534 | D3D_CT_TBUFFER, | 
 
 
 
 
 | 535 | D3D_CT_INTERFACE_POINTERS, | 
 
 
 
 
 | 536 | D3D_CT_RESOURCE_BIND_INFO, | 
 
 
 
 
 | 537 | D3D10_CT_CBUFFER = 0, | 
 
 
 
 
 | 538 | D3D10_CT_TBUFFER, | 
 
 
 
 
 | 539 | D3D11_CT_CBUFFER = 0, | 
 
 
 
 
 | 540 | D3D11_CT_TBUFFER, | 
 
 
 
 
 | 541 | D3D11_CT_INTERFACE_POINTERS, | 
 
 
 
 
 | 542 | D3D11_CT_RESOURCE_BIND_INFO, | 
 
 
 
 
 | 543 | } D3D_CBUFFER_TYPE; | 
 
 
 
 
 | 544 |  | 
 
 
 
 
 | 545 | typedef enum D3D_SRV_DIMENSION | 
 
 
 
 
 | 546 | { | 
 
 
 
 
 | 547 | D3D_SRV_DIMENSION_UNKNOWN, | 
 
 
 
 
 | 548 | D3D_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 | 549 | D3D_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 | 550 | D3D_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 | 551 | D3D_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 | 552 | D3D_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 | 553 | D3D_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 | 554 | D3D_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 555 | D3D_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 | 556 | D3D_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 | 557 | D3D_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 | 558 | D3D_SRV_DIMENSION_BUFFEREX, | 
 
 
 
 
 | 559 | D3D10_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 560 | D3D10_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 | 561 | D3D10_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 | 562 | D3D10_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 | 563 | D3D10_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 | 564 | D3D10_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 | 565 | D3D10_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 | 566 | D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 567 | D3D10_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 | 568 | D3D10_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 | 569 | D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 570 | D3D10_1_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 | 571 | D3D10_1_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 | 572 | D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 | 573 | D3D10_1_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 | 574 | D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 | 575 | D3D10_1_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 | 576 | D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 577 | D3D10_1_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 | 578 | D3D10_1_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 | 579 | D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 | 580 | D3D11_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 581 | D3D11_SRV_DIMENSION_BUFFER, | 
 
 
 
 
 | 582 | D3D11_SRV_DIMENSION_TEXTURE1D, | 
 
 
 
 
 | 583 | D3D11_SRV_DIMENSION_TEXTURE1DARRAY, | 
 
 
 
 
 | 584 | D3D11_SRV_DIMENSION_TEXTURE2D, | 
 
 
 
 
 | 585 | D3D11_SRV_DIMENSION_TEXTURE2DARRAY, | 
 
 
 
 
 | 586 | D3D11_SRV_DIMENSION_TEXTURE2DMS, | 
 
 
 
 
 | 587 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY, | 
 
 
 
 
 | 588 | D3D11_SRV_DIMENSION_TEXTURE3D, | 
 
 
 
 
 | 589 | D3D11_SRV_DIMENSION_TEXTURECUBE, | 
 
 
 
 
 | 590 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY, | 
 
 
 
 
 | 591 | D3D11_SRV_DIMENSION_BUFFEREX, | 
 
 
 
 
 | 592 | } D3D_SRV_DIMENSION; | 
 
 
 
 
 | 593 |  | 
 
 
 
 
 | 594 | typedef enum D3D_REGISTER_COMPONENT_TYPE | 
 
 
 
 
 | 595 | { | 
 
 
 
 
 | 596 | D3D_REGISTER_COMPONENT_UNKNOWN, | 
 
 
 
 
 | 597 | D3D_REGISTER_COMPONENT_UINT32, | 
 
 
 
 
 | 598 | D3D_REGISTER_COMPONENT_SINT32, | 
 
 
 
 
 | 599 | D3D_REGISTER_COMPONENT_FLOAT32, | 
 
 
 
 
 | 600 | D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | 
 
 
 
 
 | 601 | D3D10_REGISTER_COMPONENT_UINT32, | 
 
 
 
 
 | 602 | D3D10_REGISTER_COMPONENT_SINT32, | 
 
 
 
 
 | 603 | D3D10_REGISTER_COMPONENT_FLOAT32, | 
 
 
 
 
 | 604 | } D3D_REGISTER_COMPONENT_TYPE; | 
 
 
 
 
 | 605 |  | 
 
 
 
 
 | 606 | typedef enum D3D_RESOURCE_RETURN_TYPE | 
 
 
 
 
 | 607 | { | 
 
 
 
 
 | 608 | D3D_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 609 | D3D_RETURN_TYPE_SNORM, | 
 
 
 
 
 | 610 | D3D_RETURN_TYPE_SINT, | 
 
 
 
 
 | 611 | D3D_RETURN_TYPE_UINT, | 
 
 
 
 
 | 612 | D3D_RETURN_TYPE_FLOAT, | 
 
 
 
 
 | 613 | D3D_RETURN_TYPE_MIXED, | 
 
 
 
 
 | 614 | D3D_RETURN_TYPE_DOUBLE, | 
 
 
 
 
 | 615 | D3D_RETURN_TYPE_CONTINUED, | 
 
 
 
 
 | 616 | D3D10_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 617 | D3D10_RETURN_TYPE_SNORM, | 
 
 
 
 
 | 618 | D3D10_RETURN_TYPE_SINT, | 
 
 
 
 
 | 619 | D3D10_RETURN_TYPE_UINT, | 
 
 
 
 
 | 620 | D3D10_RETURN_TYPE_FLOAT, | 
 
 
 
 
 | 621 | D3D10_RETURN_TYPE_MIXED, | 
 
 
 
 
 | 622 | D3D11_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 623 | D3D11_RETURN_TYPE_SNORM, | 
 
 
 
 
 | 624 | D3D11_RETURN_TYPE_SINT, | 
 
 
 
 
 | 625 | D3D11_RETURN_TYPE_UINT, | 
 
 
 
 
 | 626 | D3D11_RETURN_TYPE_FLOAT, | 
 
 
 
 
 | 627 | D3D11_RETURN_TYPE_MIXED, | 
 
 
 
 
 | 628 | D3D11_RETURN_TYPE_DOUBLE, | 
 
 
 
 
 | 629 | D3D11_RETURN_TYPE_CONTINUED, | 
 
 
 
 
 | 630 | } D3D_RESOURCE_RETURN_TYPE; | 
 
 
 
 
 | 631 |  | 
 
 
 
 
 | 632 | typedef enum D3D_NAME | 
 
 
 
 
 | 633 | { | 
 
 
 
 
 | 634 | D3D_NAME_UNDEFINED, | 
 
 
 
 
 | 635 | D3D_NAME_POSITION, | 
 
 
 
 
 | 636 | D3D_NAME_CLIP_DISTANCE, | 
 
 
 
 
 | 637 | D3D_NAME_CULL_DISTANCE, | 
 
 
 
 
 | 638 | D3D_NAME_RENDER_TARGET_ARRAY_INDEX, | 
 
 
 
 
 | 639 | D3D_NAME_VIEWPORT_ARRAY_INDEX, | 
 
 
 
 
 | 640 | D3D_NAME_VERTEX_ID, | 
 
 
 
 
 | 641 | D3D_NAME_PRIMITIVE_ID, | 
 
 
 
 
 | 642 | D3D_NAME_INSTANCE_ID, | 
 
 
 
 
 | 643 | D3D_NAME_IS_FRONT_FACE, | 
 
 
 
 
 | 644 | D3D_NAME_SAMPLE_INDEX, | 
 
 
 
 
 | 645 | D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | 
 
 
 
 
 | 646 | D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | 
 
 
 
 
 | 647 | D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, | 
 
 
 
 
 | 648 | D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | 
 
 
 
 
 | 649 | D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | 
 
 
 
 
 | 650 | D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | 
 
 
 
 
 | 651 | D3D_NAME_BARYCENTRICS = 23, | 
 
 
 
 
 | 652 | D3D_NAME_SHADINGRATE, | 
 
 
 
 
 | 653 | D3D_NAME_CULLPRIMITIVE, | 
 
 
 
 
 | 654 | D3D_NAME_TARGET = 64, | 
 
 
 
 
 | 655 | D3D_NAME_DEPTH, | 
 
 
 
 
 | 656 | D3D_NAME_COVERAGE, | 
 
 
 
 
 | 657 | D3D_NAME_DEPTH_GREATER_EQUAL, | 
 
 
 
 
 | 658 | D3D_NAME_DEPTH_LESS_EQUAL, | 
 
 
 
 
 | 659 | D3D10_NAME_UNDEFINED = 0, | 
 
 
 
 
 | 660 | D3D10_NAME_POSITION, | 
 
 
 
 
 | 661 | D3D10_NAME_CLIP_DISTANCE, | 
 
 
 
 
 | 662 | D3D10_NAME_CULL_DISTANCE, | 
 
 
 
 
 | 663 | D3D10_NAME_RENDER_TARGET_ARRAY_INDEX, | 
 
 
 
 
 | 664 | D3D10_NAME_VIEWPORT_ARRAY_INDEX, | 
 
 
 
 
 | 665 | D3D10_NAME_VERTEX_ID, | 
 
 
 
 
 | 666 | D3D10_NAME_PRIMITIVE_ID, | 
 
 
 
 
 | 667 | D3D10_NAME_INSTANCE_ID, | 
 
 
 
 
 | 668 | D3D10_NAME_IS_FRONT_FACE, | 
 
 
 
 
 | 669 | D3D10_NAME_SAMPLE_INDEX, | 
 
 
 
 
 | 670 | D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | 
 
 
 
 
 | 671 | D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | 
 
 
 
 
 | 672 | D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR, | 
 
 
 
 
 | 673 | D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | 
 
 
 
 
 | 674 | D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | 
 
 
 
 
 | 675 | D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | 
 
 
 
 
 | 676 | D3D10_NAME_TARGET = 64, | 
 
 
 
 
 | 677 | D3D10_NAME_DEPTH, | 
 
 
 
 
 | 678 | D3D10_NAME_COVERAGE, | 
 
 
 
 
 | 679 | D3D11_NAME_DEPTH_GREATER_EQUAL, | 
 
 
 
 
 | 680 | D3D11_NAME_DEPTH_LESS_EQUAL, | 
 
 
 
 
 | 681 | } D3D_NAME; | 
 
 
 
 
 | 682 |  | 
 
 
 
 
 | 683 | typedef enum _D3D_SHADER_INPUT_TYPE | 
 
 
 
 
 | 684 | { | 
 
 
 
 
 | 685 | D3D_SIT_CBUFFER, | 
 
 
 
 
 | 686 | D3D_SIT_TBUFFER, | 
 
 
 
 
 | 687 | D3D_SIT_TEXTURE, | 
 
 
 
 
 | 688 | D3D_SIT_SAMPLER, | 
 
 
 
 
 | 689 | D3D_SIT_UAV_RWTYPED, | 
 
 
 
 
 | 690 | D3D_SIT_STRUCTURED, | 
 
 
 
 
 | 691 | D3D_SIT_UAV_RWSTRUCTURED, | 
 
 
 
 
 | 692 | D3D_SIT_BYTEADDRESS, | 
 
 
 
 
 | 693 | D3D_SIT_UAV_RWBYTEADDRESS, | 
 
 
 
 
 | 694 | D3D_SIT_UAV_APPEND_STRUCTURED, | 
 
 
 
 
 | 695 | D3D_SIT_UAV_CONSUME_STRUCTURED, | 
 
 
 
 
 | 696 | D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | 
 
 
 
 
 | 697 | D3D_SIT_RTACCELERATIONSTRUCTURE, | 
 
 
 
 
 | 698 | D3D_SIT_UAV_FEEDBACKTEXTURE, | 
 
 
 
 
 | 699 | D3D10_SIT_CBUFFER = 0, | 
 
 
 
 
 | 700 | D3D10_SIT_TBUFFER, | 
 
 
 
 
 | 701 | D3D10_SIT_TEXTURE, | 
 
 
 
 
 | 702 | D3D10_SIT_SAMPLER, | 
 
 
 
 
 | 703 | D3D11_SIT_UAV_RWTYPED, | 
 
 
 
 
 | 704 | D3D11_SIT_STRUCTURED, | 
 
 
 
 
 | 705 | D3D11_SIT_UAV_RWSTRUCTURED, | 
 
 
 
 
 | 706 | D3D11_SIT_BYTEADDRESS, | 
 
 
 
 
 | 707 | D3D11_SIT_UAV_RWBYTEADDRESS, | 
 
 
 
 
 | 708 | D3D11_SIT_UAV_APPEND_STRUCTURED, | 
 
 
 
 
 | 709 | D3D11_SIT_UAV_CONSUME_STRUCTURED, | 
 
 
 
 
 | 710 | D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | 
 
 
 
 
 | 711 | } D3D_SHADER_INPUT_TYPE; | 
 
 
 
 
 | 712 |  | 
 
 
 
 
 | 713 | typedef enum _D3D_SHADER_CBUFFER_FLAGS | 
 
 
 
 
 | 714 | { | 
 
 
 
 
 | 715 | D3D_CBF_USERPACKED      = 0x01, | 
 
 
 
 
 | 716 | D3D10_CBF_USERPACKED    = D3D_CBF_USERPACKED, | 
 
 
 
 
 | 717 | D3D_CBF_FORCE_DWORD     = 0x7fffffff | 
 
 
 
 
 | 718 | } D3D_SHADER_CBUFFER_FLAGS; | 
 
 
 
 
 | 719 |  | 
 
 
 
 
 | 720 | typedef enum _D3D_PARAMETER_FLAGS | 
 
 
 
 
 | 721 | { | 
 
 
 
 
 | 722 | D3D_PF_NONE, | 
 
 
 
 
 | 723 | D3D_PF_IN, | 
 
 
 
 
 | 724 | D3D_PF_OUT, | 
 
 
 
 
 | 725 | D3D_PF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 726 | } D3D_PARAMETER_FLAGS; | 
 
 
 
 
 | 727 |  | 
 
 
 
 
 | 728 | typedef enum _D3D_INTERPOLATION_MODE | 
 
 
 
 
 | 729 | { | 
 
 
 
 
 | 730 | D3D_INTERPOLATION_UNDEFINED, | 
 
 
 
 
 | 731 | D3D_INTERPOLATION_CONSTANT, | 
 
 
 
 
 | 732 | D3D_INTERPOLATION_LINEAR, | 
 
 
 
 
 | 733 | D3D_INTERPOLATION_LINEAR_CENTROID, | 
 
 
 
 
 | 734 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE, | 
 
 
 
 
 | 735 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID, | 
 
 
 
 
 | 736 | D3D_INTERPOLATION_LINEAR_SAMPLE, | 
 
 
 
 
 | 737 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE, | 
 
 
 
 
 | 738 | } D3D_INTERPOLATION_MODE; | 
 
 
 
 
 | 739 |  | 
 
 
 
 
 | 740 | cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);") |