| 1 |
/* |
| 2 |
* Copyright 2010 Matteo Bruni for CodeWeavers |
| 3 |
* |
| 4 |
* This library is free software; you can redistribute it and/or |
| 5 |
* modify it under the terms of the GNU Lesser General Public |
| 6 |
* License as published by the Free Software Foundation; either |
| 7 |
* version 2.1 of the License, or (at your option) any later version. |
| 8 |
* |
| 9 |
* This library is distributed in the hope that it will be useful, |
| 10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 |
* Lesser General Public License for more details. |
| 13 |
* |
| 14 |
* You should have received a copy of the GNU Lesser General Public |
| 15 |
* License along with this library; if not, write to the Free Software |
| 16 |
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| 17 |
*/ |
| 18 |
|
| 19 |
import "oaidl.idl"; |
| 20 |
import "ocidl.idl"; |
| 21 |
|
| 22 |
typedef struct _D3D_SHADER_MACRO |
| 23 |
{ |
| 24 |
const char *Name; |
| 25 |
const char *Definition; |
| 26 |
} D3D_SHADER_MACRO; |
| 27 |
|
| 28 |
typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; |
| 29 |
|
| 30 |
[ |
| 31 |
object, |
| 32 |
local, |
| 33 |
uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102) |
| 34 |
] |
| 35 |
interface ID3D10Blob : IUnknown |
| 36 |
{ |
| 37 |
void *GetBufferPointer(); |
| 38 |
SIZE_T GetBufferSize(); |
| 39 |
} |
| 40 |
|
| 41 |
typedef ID3D10Blob* LPD3D10BLOB; |
| 42 |
typedef ID3D10Blob ID3DBlob; |
| 43 |
typedef ID3DBlob* LPD3DBLOB; |
| 44 |
cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") |
| 45 |
|
| 46 |
typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); |
| 47 |
|
| 48 |
[ |
| 49 |
object, |
| 50 |
local, |
| 51 |
uuid(a06eb39a-50da-425b-8c31-4eecd6c270f3), |
| 52 |
pointer_default(unique) |
| 53 |
] |
| 54 |
interface ID3DDestructionNotifier : IUnknown |
| 55 |
{ |
| 56 |
HRESULT RegisterDestructionCallback( |
| 57 |
[in] PFN_DESTRUCTION_CALLBACK callback_func, |
| 58 |
[in] void *data, |
| 59 |
[out] UINT *callback_id |
| 60 |
); |
| 61 |
HRESULT UnregisterDestructionCallback( |
| 62 |
[in] UINT callback_id |
| 63 |
); |
| 64 |
} |
| 65 |
|
| 66 |
typedef enum _D3D_INCLUDE_TYPE |
| 67 |
{ |
| 68 |
D3D_INCLUDE_LOCAL = 0, |
| 69 |
D3D_INCLUDE_SYSTEM, |
| 70 |
D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, |
| 71 |
D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, |
| 72 |
D3D_INCLUDE_FORCE_DWORD = 0x7fffffff |
| 73 |
} D3D_INCLUDE_TYPE; |
| 74 |
|
| 75 |
[ |
| 76 |
object, |
| 77 |
local, |
| 78 |
] |
| 79 |
interface ID3DInclude |
| 80 |
{ |
| 81 |
HRESULT Open(D3D_INCLUDE_TYPE include_type, |
| 82 |
const char *filename, |
| 83 |
const void *parent_data, |
| 84 |
const void **data, |
| 85 |
UINT *bytes); |
| 86 |
HRESULT Close(const void *data); |
| 87 |
} |
| 88 |
|
| 89 |
typedef ID3DInclude* LPD3DINCLUDE; |
| 90 |
|
| 91 |
typedef enum D3D_DRIVER_TYPE |
| 92 |
{ |
| 93 |
D3D_DRIVER_TYPE_UNKNOWN, |
| 94 |
D3D_DRIVER_TYPE_HARDWARE, |
| 95 |
D3D_DRIVER_TYPE_REFERENCE, |
| 96 |
D3D_DRIVER_TYPE_NULL, |
| 97 |
D3D_DRIVER_TYPE_SOFTWARE, |
| 98 |
D3D_DRIVER_TYPE_WARP, |
| 99 |
} D3D_DRIVER_TYPE; |
| 100 |
|
| 101 |
typedef enum D3D_FEATURE_LEVEL |
| 102 |
{ |
| 103 |
D3D_FEATURE_LEVEL_9_1 = 0x9100, |
| 104 |
D3D_FEATURE_LEVEL_9_2 = 0x9200, |
| 105 |
D3D_FEATURE_LEVEL_9_3 = 0x9300, |
| 106 |
D3D_FEATURE_LEVEL_10_0 = 0xa000, |
| 107 |
D3D_FEATURE_LEVEL_10_1 = 0xa100, |
| 108 |
D3D_FEATURE_LEVEL_11_0 = 0xb000, |
| 109 |
D3D_FEATURE_LEVEL_11_1 = 0xb100, |
| 110 |
D3D_FEATURE_LEVEL_12_0 = 0xc000, |
| 111 |
D3D_FEATURE_LEVEL_12_1 = 0xc100, |
| 112 |
} D3D_FEATURE_LEVEL; |
| 113 |
|
| 114 |
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048") |
| 115 |
cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096") |
| 116 |
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048") |
| 117 |
cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096") |
| 118 |
cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512") |
| 119 |
cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096") |
| 120 |
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256") |
| 121 |
cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2") |
| 122 |
cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535") |
| 123 |
cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575") |
| 124 |
cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1") |
| 125 |
cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4") |
| 126 |
cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128") |
| 127 |
cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048") |
| 128 |
cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192") |
| 129 |
|
| 130 |
typedef enum _D3D_SHADER_VARIABLE_CLASS |
| 131 |
{ |
| 132 |
D3D_SVC_SCALAR, |
| 133 |
D3D_SVC_VECTOR, |
| 134 |
D3D_SVC_MATRIX_ROWS, |
| 135 |
D3D_SVC_MATRIX_COLUMNS, |
| 136 |
D3D_SVC_OBJECT, |
| 137 |
D3D_SVC_STRUCT, |
| 138 |
D3D_SVC_INTERFACE_CLASS, |
| 139 |
D3D_SVC_INTERFACE_POINTER, |
| 140 |
D3D10_SVC_SCALAR = 0, |
| 141 |
D3D10_SVC_VECTOR, |
| 142 |
D3D10_SVC_MATRIX_ROWS, |
| 143 |
D3D10_SVC_MATRIX_COLUMNS, |
| 144 |
D3D10_SVC_OBJECT, |
| 145 |
D3D10_SVC_STRUCT, |
| 146 |
D3D11_SVC_INTERFACE_CLASS, |
| 147 |
D3D11_SVC_INTERFACE_POINTER, |
| 148 |
D3D_SVC_FORCE_DWORD = 0x7fffffff, |
| 149 |
} D3D_SHADER_VARIABLE_CLASS; |
| 150 |
|
| 151 |
typedef enum _D3D_SHADER_VARIABLE_FLAGS |
| 152 |
{ |
| 153 |
D3D_SVF_USERPACKED = 0x01, |
| 154 |
D3D_SVF_USED = 0x02, |
| 155 |
D3D_SVF_INTERFACE_POINTER = 0x04, |
| 156 |
D3D_SVF_INTERFACE_PARAMETER = 0x08, |
| 157 |
D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, |
| 158 |
D3D10_SVF_USED = D3D_SVF_USED, |
| 159 |
D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, |
| 160 |
D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, |
| 161 |
D3D_SVF_FORCE_DWORD = 0x7fffffff |
| 162 |
} D3D_SHADER_VARIABLE_FLAGS; |
| 163 |
|
| 164 |
typedef enum _D3D_SHADER_VARIABLE_TYPE |
| 165 |
{ |
| 166 |
D3D_SVT_VOID, |
| 167 |
D3D_SVT_BOOL, |
| 168 |
D3D_SVT_INT, |
| 169 |
D3D_SVT_FLOAT, |
| 170 |
D3D_SVT_STRING, |
| 171 |
D3D_SVT_TEXTURE, |
| 172 |
D3D_SVT_TEXTURE1D, |
| 173 |
D3D_SVT_TEXTURE2D, |
| 174 |
D3D_SVT_TEXTURE3D, |
| 175 |
D3D_SVT_TEXTURECUBE, |
| 176 |
D3D_SVT_SAMPLER, |
| 177 |
D3D_SVT_SAMPLER1D, |
| 178 |
D3D_SVT_SAMPLER2D, |
| 179 |
D3D_SVT_SAMPLER3D, |
| 180 |
D3D_SVT_SAMPLERCUBE, |
| 181 |
D3D_SVT_PIXELSHADER, |
| 182 |
D3D_SVT_VERTEXSHADER, |
| 183 |
D3D_SVT_PIXELFRAGMENT, |
| 184 |
D3D_SVT_VERTEXFRAGMENT, |
| 185 |
D3D_SVT_UINT, |
| 186 |
D3D_SVT_UINT8, |
| 187 |
D3D_SVT_GEOMETRYSHADER, |
| 188 |
D3D_SVT_RASTERIZER, |
| 189 |
D3D_SVT_DEPTHSTENCIL, |
| 190 |
D3D_SVT_BLEND, |
| 191 |
D3D_SVT_BUFFER, |
| 192 |
D3D_SVT_CBUFFER, |
| 193 |
D3D_SVT_TBUFFER, |
| 194 |
D3D_SVT_TEXTURE1DARRAY, |
| 195 |
D3D_SVT_TEXTURE2DARRAY, |
| 196 |
D3D_SVT_RENDERTARGETVIEW, |
| 197 |
D3D_SVT_DEPTHSTENCILVIEW, |
| 198 |
D3D_SVT_TEXTURE2DMS, |
| 199 |
D3D_SVT_TEXTURE2DMSARRAY, |
| 200 |
D3D_SVT_TEXTURECUBEARRAY, |
| 201 |
D3D_SVT_HULLSHADER, |
| 202 |
D3D_SVT_DOMAINSHADER, |
| 203 |
D3D_SVT_INTERFACE_POINTER, |
| 204 |
D3D_SVT_COMPUTESHADER, |
| 205 |
D3D_SVT_DOUBLE, |
| 206 |
D3D_SVT_RWTEXTURE1D, |
| 207 |
D3D_SVT_RWTEXTURE1DARRAY, |
| 208 |
D3D_SVT_RWTEXTURE2D, |
| 209 |
D3D_SVT_RWTEXTURE2DARRAY, |
| 210 |
D3D_SVT_RWTEXTURE3D, |
| 211 |
D3D_SVT_RWBUFFER, |
| 212 |
D3D_SVT_BYTEADDRESS_BUFFER, |
| 213 |
D3D_SVT_RWBYTEADDRESS_BUFFER, |
| 214 |
D3D_SVT_STRUCTURED_BUFFER, |
| 215 |
D3D_SVT_RWSTRUCTURED_BUFFER, |
| 216 |
D3D_SVT_APPEND_STRUCTURED_BUFFER, |
| 217 |
D3D_SVT_CONSUME_STRUCTURED_BUFFER, |
| 218 |
D3D_SVT_MIN8FLOAT, |
| 219 |
D3D_SVT_MIN10FLOAT, |
| 220 |
D3D_SVT_MIN16FLOAT, |
| 221 |
D3D_SVT_MIN12INT, |
| 222 |
D3D_SVT_MIN16INT, |
| 223 |
D3D_SVT_MIN16UINT, |
| 224 |
D3D10_SVT_VOID = 0, |
| 225 |
D3D10_SVT_BOOL, |
| 226 |
D3D10_SVT_INT, |
| 227 |
D3D10_SVT_FLOAT, |
| 228 |
D3D10_SVT_STRING, |
| 229 |
D3D10_SVT_TEXTURE, |
| 230 |
D3D10_SVT_TEXTURE1D, |
| 231 |
D3D10_SVT_TEXTURE2D, |
| 232 |
D3D10_SVT_TEXTURE3D, |
| 233 |
D3D10_SVT_TEXTURECUBE, |
| 234 |
D3D10_SVT_SAMPLER, |
| 235 |
D3D10_SVT_SAMPLER1D, |
| 236 |
D3D10_SVT_SAMPLER2D, |
| 237 |
D3D10_SVT_SAMPLER3D, |
| 238 |
D3D10_SVT_SAMPLERCUBE, |
| 239 |
D3D10_SVT_PIXELSHADER, |
| 240 |
D3D10_SVT_VERTEXSHADER, |
| 241 |
D3D10_SVT_PIXELFRAGMENT, |
| 242 |
D3D10_SVT_VERTEXFRAGMENT, |
| 243 |
D3D10_SVT_UINT, |
| 244 |
D3D10_SVT_UINT8, |
| 245 |
D3D10_SVT_GEOMETRYSHADER, |
| 246 |
D3D10_SVT_RASTERIZER, |
| 247 |
D3D10_SVT_DEPTHSTENCIL, |
| 248 |
D3D10_SVT_BLEND, |
| 249 |
D3D10_SVT_BUFFER, |
| 250 |
D3D10_SVT_CBUFFER, |
| 251 |
D3D10_SVT_TBUFFER, |
| 252 |
D3D10_SVT_TEXTURE1DARRAY, |
| 253 |
D3D10_SVT_TEXTURE2DARRAY, |
| 254 |
D3D10_SVT_RENDERTARGETVIEW, |
| 255 |
D3D10_SVT_DEPTHSTENCILVIEW, |
| 256 |
D3D10_SVT_TEXTURE2DMS, |
| 257 |
D3D10_SVT_TEXTURE2DMSARRAY, |
| 258 |
D3D10_SVT_TEXTURECUBEARRAY, |
| 259 |
D3D11_SVT_HULLSHADER, |
| 260 |
D3D11_SVT_DOMAINSHADER, |
| 261 |
D3D11_SVT_INTERFACE_POINTER, |
| 262 |
D3D11_SVT_COMPUTESHADER, |
| 263 |
D3D11_SVT_DOUBLE, |
| 264 |
D3D11_SVT_RWTEXTURE1D, |
| 265 |
D3D11_SVT_RWTEXTURE1DARRAY, |
| 266 |
D3D11_SVT_RWTEXTURE2D, |
| 267 |
D3D11_SVT_RWTEXTURE2DARRAY, |
| 268 |
D3D11_SVT_RWTEXTURE3D, |
| 269 |
D3D11_SVT_RWBUFFER, |
| 270 |
D3D11_SVT_BYTEADDRESS_BUFFER, |
| 271 |
D3D11_SVT_RWBYTEADDRESS_BUFFER, |
| 272 |
D3D11_SVT_STRUCTURED_BUFFER, |
| 273 |
D3D11_SVT_RWSTRUCTURED_BUFFER, |
| 274 |
D3D11_SVT_APPEND_STRUCTURED_BUFFER, |
| 275 |
D3D11_SVT_CONSUME_STRUCTURED_BUFFER, |
| 276 |
D3D_SVT_FORCE_DWORD = 0x7fffffff, |
| 277 |
} D3D_SHADER_VARIABLE_TYPE; |
| 278 |
|
| 279 |
typedef enum _D3D_SHADER_INPUT_FLAGS |
| 280 |
{ |
| 281 |
D3D_SIF_USERPACKED = 0x01, |
| 282 |
D3D_SIF_COMPARISON_SAMPLER = 0x02, |
| 283 |
D3D_SIF_TEXTURE_COMPONENT_0 = 0x04, |
| 284 |
D3D_SIF_TEXTURE_COMPONENT_1 = 0x08, |
| 285 |
D3D_SIF_TEXTURE_COMPONENTS = 0x0C, |
| 286 |
D3D_SIF_UNUSED = 0x10, |
| 287 |
D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, |
| 288 |
D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, |
| 289 |
D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, |
| 290 |
D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, |
| 291 |
D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, |
| 292 |
D3D_SIF_FORCE_DWORD = 0x7fffffff |
| 293 |
} D3D_SHADER_INPUT_FLAGS; |
| 294 |
|
| 295 |
typedef enum D3D_PRIMITIVE |
| 296 |
{ |
| 297 |
D3D_PRIMITIVE_UNDEFINED, |
| 298 |
D3D_PRIMITIVE_POINT, |
| 299 |
D3D_PRIMITIVE_LINE, |
| 300 |
D3D_PRIMITIVE_TRIANGLE, |
| 301 |
D3D_PRIMITIVE_LINE_ADJ = 6, |
| 302 |
D3D_PRIMITIVE_TRIANGLE_ADJ, |
| 303 |
D3D_PRIMITIVE_1_CONTROL_POINT_PATCH, |
| 304 |
D3D_PRIMITIVE_2_CONTROL_POINT_PATCH, |
| 305 |
D3D_PRIMITIVE_3_CONTROL_POINT_PATCH, |
| 306 |
D3D_PRIMITIVE_4_CONTROL_POINT_PATCH, |
| 307 |
D3D_PRIMITIVE_5_CONTROL_POINT_PATCH, |
| 308 |
D3D_PRIMITIVE_6_CONTROL_POINT_PATCH, |
| 309 |
D3D_PRIMITIVE_7_CONTROL_POINT_PATCH, |
| 310 |
D3D_PRIMITIVE_8_CONTROL_POINT_PATCH, |
| 311 |
D3D_PRIMITIVE_9_CONTROL_POINT_PATCH, |
| 312 |
D3D_PRIMITIVE_10_CONTROL_POINT_PATCH, |
| 313 |
D3D_PRIMITIVE_11_CONTROL_POINT_PATCH, |
| 314 |
D3D_PRIMITIVE_12_CONTROL_POINT_PATCH, |
| 315 |
D3D_PRIMITIVE_13_CONTROL_POINT_PATCH, |
| 316 |
D3D_PRIMITIVE_14_CONTROL_POINT_PATCH, |
| 317 |
D3D_PRIMITIVE_15_CONTROL_POINT_PATCH, |
| 318 |
D3D_PRIMITIVE_16_CONTROL_POINT_PATCH, |
| 319 |
D3D_PRIMITIVE_17_CONTROL_POINT_PATCH, |
| 320 |
D3D_PRIMITIVE_18_CONTROL_POINT_PATCH, |
| 321 |
D3D_PRIMITIVE_19_CONTROL_POINT_PATCH, |
| 322 |
D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| 323 |
D3D_PRIMITIVE_21_CONTROL_POINT_PATCH, |
| 324 |
D3D_PRIMITIVE_22_CONTROL_POINT_PATCH, |
| 325 |
D3D_PRIMITIVE_23_CONTROL_POINT_PATCH, |
| 326 |
D3D_PRIMITIVE_24_CONTROL_POINT_PATCH, |
| 327 |
D3D_PRIMITIVE_25_CONTROL_POINT_PATCH, |
| 328 |
D3D_PRIMITIVE_26_CONTROL_POINT_PATCH, |
| 329 |
D3D_PRIMITIVE_27_CONTROL_POINT_PATCH, |
| 330 |
D3D_PRIMITIVE_28_CONTROL_POINT_PATCH, |
| 331 |
D3D_PRIMITIVE_29_CONTROL_POINT_PATCH, |
| 332 |
D3D_PRIMITIVE_30_CONTROL_POINT_PATCH, |
| 333 |
D3D_PRIMITIVE_31_CONTROL_POINT_PATCH, |
| 334 |
D3D_PRIMITIVE_32_CONTROL_POINT_PATCH, |
| 335 |
D3D10_PRIMITIVE_UNDEFINED = 0, |
| 336 |
D3D10_PRIMITIVE_POINT, |
| 337 |
D3D10_PRIMITIVE_LINE, |
| 338 |
D3D10_PRIMITIVE_TRIANGLE, |
| 339 |
D3D10_PRIMITIVE_LINE_ADJ = 6, |
| 340 |
D3D10_PRIMITIVE_TRIANGLE_ADJ, |
| 341 |
D3D11_PRIMITIVE_UNDEFINED = 0, |
| 342 |
D3D11_PRIMITIVE_POINT, |
| 343 |
D3D11_PRIMITIVE_LINE, |
| 344 |
D3D11_PRIMITIVE_TRIANGLE, |
| 345 |
D3D11_PRIMITIVE_LINE_ADJ = 6, |
| 346 |
D3D11_PRIMITIVE_TRIANGLE_ADJ, |
| 347 |
D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH, |
| 348 |
D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH, |
| 349 |
D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH, |
| 350 |
D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH, |
| 351 |
D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH, |
| 352 |
D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH, |
| 353 |
D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH, |
| 354 |
D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH, |
| 355 |
D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH, |
| 356 |
D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH, |
| 357 |
D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH, |
| 358 |
D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH, |
| 359 |
D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH, |
| 360 |
D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH, |
| 361 |
D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH, |
| 362 |
D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH, |
| 363 |
D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH, |
| 364 |
D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH, |
| 365 |
D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH, |
| 366 |
D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| 367 |
D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH, |
| 368 |
D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH, |
| 369 |
D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH, |
| 370 |
D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH, |
| 371 |
D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH, |
| 372 |
D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH, |
| 373 |
D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH, |
| 374 |
D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH, |
| 375 |
D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH, |
| 376 |
D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH, |
| 377 |
D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH, |
| 378 |
D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH, |
| 379 |
} D3D_PRIMITIVE; |
| 380 |
|
| 381 |
typedef enum D3D_PRIMITIVE_TOPOLOGY |
| 382 |
{ |
| 383 |
D3D_PRIMITIVE_TOPOLOGY_UNDEFINED, |
| 384 |
D3D_PRIMITIVE_TOPOLOGY_POINTLIST, |
| 385 |
D3D_PRIMITIVE_TOPOLOGY_LINELIST, |
| 386 |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| 387 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| 388 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| 389 |
D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 390 |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| 391 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| 392 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| 393 |
D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 394 |
D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, |
| 395 |
D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, |
| 396 |
D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, |
| 397 |
D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, |
| 398 |
D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, |
| 399 |
D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, |
| 400 |
D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, |
| 401 |
D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, |
| 402 |
D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, |
| 403 |
D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, |
| 404 |
D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, |
| 405 |
D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, |
| 406 |
D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, |
| 407 |
D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, |
| 408 |
D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, |
| 409 |
D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, |
| 410 |
D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, |
| 411 |
D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, |
| 412 |
D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, |
| 413 |
D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, |
| 414 |
D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, |
| 415 |
D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, |
| 416 |
D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, |
| 417 |
D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, |
| 418 |
D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, |
| 419 |
D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, |
| 420 |
D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, |
| 421 |
D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, |
| 422 |
D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, |
| 423 |
D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, |
| 424 |
D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, |
| 425 |
D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 426 |
D3D10_PRIMITIVE_TOPOLOGY_POINTLIST, |
| 427 |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST, |
| 428 |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| 429 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| 430 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| 431 |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 432 |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| 433 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| 434 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| 435 |
D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 436 |
D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, |
| 437 |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST, |
| 438 |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| 439 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| 440 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| 441 |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 442 |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| 443 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| 444 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| 445 |
D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 446 |
D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, |
| 447 |
D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, |
| 448 |
D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, |
| 449 |
D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, |
| 450 |
D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, |
| 451 |
D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, |
| 452 |
D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, |
| 453 |
D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, |
| 454 |
D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, |
| 455 |
D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, |
| 456 |
D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, |
| 457 |
D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, |
| 458 |
D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, |
| 459 |
D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, |
| 460 |
D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, |
| 461 |
D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, |
| 462 |
D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, |
| 463 |
D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, |
| 464 |
D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, |
| 465 |
D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, |
| 466 |
D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, |
| 467 |
D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, |
| 468 |
D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, |
| 469 |
D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, |
| 470 |
D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, |
| 471 |
D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, |
| 472 |
D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, |
| 473 |
D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, |
| 474 |
D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, |
| 475 |
D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, |
| 476 |
D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, |
| 477 |
} D3D_PRIMITIVE_TOPOLOGY; |
| 478 |
|
| 479 |
typedef enum D3D_TESSELLATOR_DOMAIN |
| 480 |
{ |
| 481 |
D3D_TESSELLATOR_DOMAIN_UNDEFINED, |
| 482 |
D3D_TESSELLATOR_DOMAIN_ISOLINE, |
| 483 |
D3D_TESSELLATOR_DOMAIN_TRI, |
| 484 |
D3D_TESSELLATOR_DOMAIN_QUAD, |
| 485 |
D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| 486 |
D3D11_TESSELLATOR_DOMAIN_ISOLINE, |
| 487 |
D3D11_TESSELLATOR_DOMAIN_TRI, |
| 488 |
D3D11_TESSELLATOR_DOMAIN_QUAD, |
| 489 |
} D3D_TESSELLATOR_DOMAIN; |
| 490 |
|
| 491 |
typedef enum D3D_TESSELLATOR_PARTITIONING |
| 492 |
{ |
| 493 |
D3D_TESSELLATOR_PARTITIONING_UNDEFINED, |
| 494 |
D3D_TESSELLATOR_PARTITIONING_INTEGER, |
| 495 |
D3D_TESSELLATOR_PARTITIONING_POW2, |
| 496 |
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, |
| 497 |
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, |
| 498 |
D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| 499 |
D3D11_TESSELLATOR_PARTITIONING_INTEGER, |
| 500 |
D3D11_TESSELLATOR_PARTITIONING_POW2, |
| 501 |
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, |
| 502 |
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, |
| 503 |
} D3D_TESSELLATOR_PARTITIONING; |
| 504 |
|
| 505 |
typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE |
| 506 |
{ |
| 507 |
D3D_TESSELLATOR_OUTPUT_UNDEFINED, |
| 508 |
D3D_TESSELLATOR_OUTPUT_POINT, |
| 509 |
D3D_TESSELLATOR_OUTPUT_LINE, |
| 510 |
D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW, |
| 511 |
D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW, |
| 512 |
D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| 513 |
D3D11_TESSELLATOR_OUTPUT_POINT, |
| 514 |
D3D11_TESSELLATOR_OUTPUT_LINE, |
| 515 |
D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, |
| 516 |
D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, |
| 517 |
} D3D_TESSELLATOR_OUTPUT_PRIMITIVE; |
| 518 |
|
| 519 |
typedef enum D3D_MIN_PRECISION |
| 520 |
{ |
| 521 |
D3D_MIN_PRECISION_DEFAULT = 0, |
| 522 |
D3D_MIN_PRECISION_FLOAT_16 = 1, |
| 523 |
D3D_MIN_PRECISION_FLOAT_2_8 = 2, |
| 524 |
D3D_MIN_PRECISION_RESERVED = 3, |
| 525 |
D3D_MIN_PRECISION_SINT_16 = 4, |
| 526 |
D3D_MIN_PRECISION_UINT_16 = 5, |
| 527 |
D3D_MIN_PRECISION_ANY_16 = 0xf0, |
| 528 |
D3D_MIN_PRECISION_ANY_10 = 0xf1, |
| 529 |
} D3D_MIN_PRECISION; |
| 530 |
|
| 531 |
typedef enum D3D_CBUFFER_TYPE |
| 532 |
{ |
| 533 |
D3D_CT_CBUFFER, |
| 534 |
D3D_CT_TBUFFER, |
| 535 |
D3D_CT_INTERFACE_POINTERS, |
| 536 |
D3D_CT_RESOURCE_BIND_INFO, |
| 537 |
D3D10_CT_CBUFFER = 0, |
| 538 |
D3D10_CT_TBUFFER, |
| 539 |
D3D11_CT_CBUFFER = 0, |
| 540 |
D3D11_CT_TBUFFER, |
| 541 |
D3D11_CT_INTERFACE_POINTERS, |
| 542 |
D3D11_CT_RESOURCE_BIND_INFO, |
| 543 |
} D3D_CBUFFER_TYPE; |
| 544 |
|
| 545 |
typedef enum D3D_SRV_DIMENSION |
| 546 |
{ |
| 547 |
D3D_SRV_DIMENSION_UNKNOWN, |
| 548 |
D3D_SRV_DIMENSION_BUFFER, |
| 549 |
D3D_SRV_DIMENSION_TEXTURE1D, |
| 550 |
D3D_SRV_DIMENSION_TEXTURE1DARRAY, |
| 551 |
D3D_SRV_DIMENSION_TEXTURE2D, |
| 552 |
D3D_SRV_DIMENSION_TEXTURE2DARRAY, |
| 553 |
D3D_SRV_DIMENSION_TEXTURE2DMS, |
| 554 |
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| 555 |
D3D_SRV_DIMENSION_TEXTURE3D, |
| 556 |
D3D_SRV_DIMENSION_TEXTURECUBE, |
| 557 |
D3D_SRV_DIMENSION_TEXTURECUBEARRAY, |
| 558 |
D3D_SRV_DIMENSION_BUFFEREX, |
| 559 |
D3D10_SRV_DIMENSION_UNKNOWN = 0, |
| 560 |
D3D10_SRV_DIMENSION_BUFFER, |
| 561 |
D3D10_SRV_DIMENSION_TEXTURE1D, |
| 562 |
D3D10_SRV_DIMENSION_TEXTURE1DARRAY, |
| 563 |
D3D10_SRV_DIMENSION_TEXTURE2D, |
| 564 |
D3D10_SRV_DIMENSION_TEXTURE2DARRAY, |
| 565 |
D3D10_SRV_DIMENSION_TEXTURE2DMS, |
| 566 |
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| 567 |
D3D10_SRV_DIMENSION_TEXTURE3D, |
| 568 |
D3D10_SRV_DIMENSION_TEXTURECUBE, |
| 569 |
D3D10_1_SRV_DIMENSION_UNKNOWN = 0, |
| 570 |
D3D10_1_SRV_DIMENSION_BUFFER, |
| 571 |
D3D10_1_SRV_DIMENSION_TEXTURE1D, |
| 572 |
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY, |
| 573 |
D3D10_1_SRV_DIMENSION_TEXTURE2D, |
| 574 |
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY, |
| 575 |
D3D10_1_SRV_DIMENSION_TEXTURE2DMS, |
| 576 |
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| 577 |
D3D10_1_SRV_DIMENSION_TEXTURE3D, |
| 578 |
D3D10_1_SRV_DIMENSION_TEXTURECUBE, |
| 579 |
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY, |
| 580 |
D3D11_SRV_DIMENSION_UNKNOWN = 0, |
| 581 |
D3D11_SRV_DIMENSION_BUFFER, |
| 582 |
D3D11_SRV_DIMENSION_TEXTURE1D, |
| 583 |
D3D11_SRV_DIMENSION_TEXTURE1DARRAY, |
| 584 |
D3D11_SRV_DIMENSION_TEXTURE2D, |
| 585 |
D3D11_SRV_DIMENSION_TEXTURE2DARRAY, |
| 586 |
D3D11_SRV_DIMENSION_TEXTURE2DMS, |
| 587 |
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| 588 |
D3D11_SRV_DIMENSION_TEXTURE3D, |
| 589 |
D3D11_SRV_DIMENSION_TEXTURECUBE, |
| 590 |
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY, |
| 591 |
D3D11_SRV_DIMENSION_BUFFEREX, |
| 592 |
} D3D_SRV_DIMENSION; |
| 593 |
|
| 594 |
typedef enum D3D_REGISTER_COMPONENT_TYPE |
| 595 |
{ |
| 596 |
D3D_REGISTER_COMPONENT_UNKNOWN, |
| 597 |
D3D_REGISTER_COMPONENT_UINT32, |
| 598 |
D3D_REGISTER_COMPONENT_SINT32, |
| 599 |
D3D_REGISTER_COMPONENT_FLOAT32, |
| 600 |
D3D10_REGISTER_COMPONENT_UNKNOWN = 0, |
| 601 |
D3D10_REGISTER_COMPONENT_UINT32, |
| 602 |
D3D10_REGISTER_COMPONENT_SINT32, |
| 603 |
D3D10_REGISTER_COMPONENT_FLOAT32, |
| 604 |
} D3D_REGISTER_COMPONENT_TYPE; |
| 605 |
|
| 606 |
typedef enum D3D_RESOURCE_RETURN_TYPE |
| 607 |
{ |
| 608 |
D3D_RETURN_TYPE_UNORM = 1, |
| 609 |
D3D_RETURN_TYPE_SNORM, |
| 610 |
D3D_RETURN_TYPE_SINT, |
| 611 |
D3D_RETURN_TYPE_UINT, |
| 612 |
D3D_RETURN_TYPE_FLOAT, |
| 613 |
D3D_RETURN_TYPE_MIXED, |
| 614 |
D3D_RETURN_TYPE_DOUBLE, |
| 615 |
D3D_RETURN_TYPE_CONTINUED, |
| 616 |
D3D10_RETURN_TYPE_UNORM = 1, |
| 617 |
D3D10_RETURN_TYPE_SNORM, |
| 618 |
D3D10_RETURN_TYPE_SINT, |
| 619 |
D3D10_RETURN_TYPE_UINT, |
| 620 |
D3D10_RETURN_TYPE_FLOAT, |
| 621 |
D3D10_RETURN_TYPE_MIXED, |
| 622 |
D3D11_RETURN_TYPE_UNORM = 1, |
| 623 |
D3D11_RETURN_TYPE_SNORM, |
| 624 |
D3D11_RETURN_TYPE_SINT, |
| 625 |
D3D11_RETURN_TYPE_UINT, |
| 626 |
D3D11_RETURN_TYPE_FLOAT, |
| 627 |
D3D11_RETURN_TYPE_MIXED, |
| 628 |
D3D11_RETURN_TYPE_DOUBLE, |
| 629 |
D3D11_RETURN_TYPE_CONTINUED, |
| 630 |
} D3D_RESOURCE_RETURN_TYPE; |
| 631 |
|
| 632 |
typedef enum D3D_NAME |
| 633 |
{ |
| 634 |
D3D_NAME_UNDEFINED, |
| 635 |
D3D_NAME_POSITION, |
| 636 |
D3D_NAME_CLIP_DISTANCE, |
| 637 |
D3D_NAME_CULL_DISTANCE, |
| 638 |
D3D_NAME_RENDER_TARGET_ARRAY_INDEX, |
| 639 |
D3D_NAME_VIEWPORT_ARRAY_INDEX, |
| 640 |
D3D_NAME_VERTEX_ID, |
| 641 |
D3D_NAME_PRIMITIVE_ID, |
| 642 |
D3D_NAME_INSTANCE_ID, |
| 643 |
D3D_NAME_IS_FRONT_FACE, |
| 644 |
D3D_NAME_SAMPLE_INDEX, |
| 645 |
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, |
| 646 |
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, |
| 647 |
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, |
| 648 |
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, |
| 649 |
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, |
| 650 |
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, |
| 651 |
D3D_NAME_BARYCENTRICS = 23, |
| 652 |
D3D_NAME_SHADINGRATE, |
| 653 |
D3D_NAME_CULLPRIMITIVE, |
| 654 |
D3D_NAME_TARGET = 64, |
| 655 |
D3D_NAME_DEPTH, |
| 656 |
D3D_NAME_COVERAGE, |
| 657 |
D3D_NAME_DEPTH_GREATER_EQUAL, |
| 658 |
D3D_NAME_DEPTH_LESS_EQUAL, |
| 659 |
D3D10_NAME_UNDEFINED = 0, |
| 660 |
D3D10_NAME_POSITION, |
| 661 |
D3D10_NAME_CLIP_DISTANCE, |
| 662 |
D3D10_NAME_CULL_DISTANCE, |
| 663 |
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX, |
| 664 |
D3D10_NAME_VIEWPORT_ARRAY_INDEX, |
| 665 |
D3D10_NAME_VERTEX_ID, |
| 666 |
D3D10_NAME_PRIMITIVE_ID, |
| 667 |
D3D10_NAME_INSTANCE_ID, |
| 668 |
D3D10_NAME_IS_FRONT_FACE, |
| 669 |
D3D10_NAME_SAMPLE_INDEX, |
| 670 |
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR, |
| 671 |
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, |
| 672 |
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR, |
| 673 |
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR, |
| 674 |
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR, |
| 675 |
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR, |
| 676 |
D3D10_NAME_TARGET = 64, |
| 677 |
D3D10_NAME_DEPTH, |
| 678 |
D3D10_NAME_COVERAGE, |
| 679 |
D3D11_NAME_DEPTH_GREATER_EQUAL, |
| 680 |
D3D11_NAME_DEPTH_LESS_EQUAL, |
| 681 |
} D3D_NAME; |
| 682 |
|
| 683 |
typedef enum _D3D_SHADER_INPUT_TYPE |
| 684 |
{ |
| 685 |
D3D_SIT_CBUFFER, |
| 686 |
D3D_SIT_TBUFFER, |
| 687 |
D3D_SIT_TEXTURE, |
| 688 |
D3D_SIT_SAMPLER, |
| 689 |
D3D_SIT_UAV_RWTYPED, |
| 690 |
D3D_SIT_STRUCTURED, |
| 691 |
D3D_SIT_UAV_RWSTRUCTURED, |
| 692 |
D3D_SIT_BYTEADDRESS, |
| 693 |
D3D_SIT_UAV_RWBYTEADDRESS, |
| 694 |
D3D_SIT_UAV_APPEND_STRUCTURED, |
| 695 |
D3D_SIT_UAV_CONSUME_STRUCTURED, |
| 696 |
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, |
| 697 |
D3D_SIT_RTACCELERATIONSTRUCTURE, |
| 698 |
D3D_SIT_UAV_FEEDBACKTEXTURE, |
| 699 |
D3D10_SIT_CBUFFER = 0, |
| 700 |
D3D10_SIT_TBUFFER, |
| 701 |
D3D10_SIT_TEXTURE, |
| 702 |
D3D10_SIT_SAMPLER, |
| 703 |
D3D11_SIT_UAV_RWTYPED, |
| 704 |
D3D11_SIT_STRUCTURED, |
| 705 |
D3D11_SIT_UAV_RWSTRUCTURED, |
| 706 |
D3D11_SIT_BYTEADDRESS, |
| 707 |
D3D11_SIT_UAV_RWBYTEADDRESS, |
| 708 |
D3D11_SIT_UAV_APPEND_STRUCTURED, |
| 709 |
D3D11_SIT_UAV_CONSUME_STRUCTURED, |
| 710 |
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, |
| 711 |
} D3D_SHADER_INPUT_TYPE; |
| 712 |
|
| 713 |
typedef enum _D3D_SHADER_CBUFFER_FLAGS |
| 714 |
{ |
| 715 |
D3D_CBF_USERPACKED = 0x01, |
| 716 |
D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, |
| 717 |
D3D_CBF_FORCE_DWORD = 0x7fffffff |
| 718 |
} D3D_SHADER_CBUFFER_FLAGS; |
| 719 |
|
| 720 |
typedef enum _D3D_PARAMETER_FLAGS |
| 721 |
{ |
| 722 |
D3D_PF_NONE, |
| 723 |
D3D_PF_IN, |
| 724 |
D3D_PF_OUT, |
| 725 |
D3D_PF_FORCE_DWORD = 0x7fffffff |
| 726 |
} D3D_PARAMETER_FLAGS; |
| 727 |
|
| 728 |
typedef enum _D3D_INTERPOLATION_MODE |
| 729 |
{ |
| 730 |
D3D_INTERPOLATION_UNDEFINED, |
| 731 |
D3D_INTERPOLATION_CONSTANT, |
| 732 |
D3D_INTERPOLATION_LINEAR, |
| 733 |
D3D_INTERPOLATION_LINEAR_CENTROID, |
| 734 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE, |
| 735 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID, |
| 736 |
D3D_INTERPOLATION_LINEAR_SAMPLE, |
| 737 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE, |
| 738 |
} D3D_INTERPOLATION_MODE; |
| 739 |
|
| 740 |
cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);") |