| 1 |
/*** Autogenerated by WIDL 6.4 from include/d3dcommon.idl - Do not edit ***/ |
| 2 |
|
| 3 |
#ifdef _WIN32 |
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#ifndef __REQUIRED_RPCNDR_H_VERSION__ |
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#define __REQUIRED_RPCNDR_H_VERSION__ 475 |
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#endif |
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#include <rpc.h> |
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#include <rpcndr.h> |
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#endif |
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|
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#ifndef COM_NO_WINDOWS_H |
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#include <windows.h> |
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#include <ole2.h> |
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#endif |
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|
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#ifndef __d3dcommon_h__ |
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#define __d3dcommon_h__ |
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|
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/* Forward declarations */ |
| 20 |
|
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#ifndef __ID3D10Blob_FWD_DEFINED__ |
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#define __ID3D10Blob_FWD_DEFINED__ |
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typedef interface ID3D10Blob ID3D10Blob; |
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#ifdef __cplusplus |
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interface ID3D10Blob; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3DDestructionNotifier_FWD_DEFINED__ |
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#define __ID3DDestructionNotifier_FWD_DEFINED__ |
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typedef interface ID3DDestructionNotifier ID3DDestructionNotifier; |
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#ifdef __cplusplus |
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interface ID3DDestructionNotifier; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3DInclude_FWD_DEFINED__ |
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#define __ID3DInclude_FWD_DEFINED__ |
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typedef interface ID3DInclude ID3DInclude; |
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#ifdef __cplusplus |
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interface ID3DInclude; |
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#endif /* __cplusplus */ |
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#endif |
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|
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/* Headers for imported files */ |
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|
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#include <oaidl.h> |
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#include <ocidl.h> |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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typedef struct _D3D_SHADER_MACRO { |
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const char *Name; |
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const char *Definition; |
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} D3D_SHADER_MACRO; |
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typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO; |
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/***************************************************************************** |
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* ID3D10Blob interface |
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*/ |
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#ifndef __ID3D10Blob_INTERFACE_DEFINED__ |
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#define __ID3D10Blob_INTERFACE_DEFINED__ |
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|
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DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02); |
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#if defined(__cplusplus) && !defined(CINTERFACE) |
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MIDL_INTERFACE("8ba5fb08-5195-40e2-ac58-0d989c3a0102") |
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ID3D10Blob : public IUnknown |
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{ |
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virtual void * STDMETHODCALLTYPE GetBufferPointer( |
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) = 0; |
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|
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virtual SIZE_T STDMETHODCALLTYPE GetBufferSize( |
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) = 0; |
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|
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}; |
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#ifdef __CRT_UUID_DECL |
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__CRT_UUID_DECL(ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02) |
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#endif |
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#else |
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typedef struct ID3D10BlobVtbl { |
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BEGIN_INTERFACE |
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|
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/*** IUnknown methods ***/ |
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HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
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ID3D10Blob *This, |
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REFIID riid, |
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void **ppvObject); |
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|
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ULONG (STDMETHODCALLTYPE *AddRef)( |
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ID3D10Blob *This); |
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|
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ULONG (STDMETHODCALLTYPE *Release)( |
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ID3D10Blob *This); |
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|
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/*** ID3D10Blob methods ***/ |
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void * (STDMETHODCALLTYPE *GetBufferPointer)( |
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ID3D10Blob *This); |
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|
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SIZE_T (STDMETHODCALLTYPE *GetBufferSize)( |
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ID3D10Blob *This); |
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|
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END_INTERFACE |
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} ID3D10BlobVtbl; |
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|
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interface ID3D10Blob { |
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CONST_VTBL ID3D10BlobVtbl* lpVtbl; |
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}; |
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|
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#ifdef COBJMACROS |
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#ifndef WIDL_C_INLINE_WRAPPERS |
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/*** IUnknown methods ***/ |
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#define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
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#define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This) |
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#define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This) |
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/*** ID3D10Blob methods ***/ |
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#define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This) |
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#define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This) |
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#else |
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/*** IUnknown methods ***/ |
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static FORCEINLINE HRESULT ID3D10Blob_QueryInterface(ID3D10Blob* This,REFIID riid,void **ppvObject) { |
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return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
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} |
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static FORCEINLINE ULONG ID3D10Blob_AddRef(ID3D10Blob* This) { |
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return This->lpVtbl->AddRef(This); |
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} |
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static FORCEINLINE ULONG ID3D10Blob_Release(ID3D10Blob* This) { |
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return This->lpVtbl->Release(This); |
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} |
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/*** ID3D10Blob methods ***/ |
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static FORCEINLINE void * ID3D10Blob_GetBufferPointer(ID3D10Blob* This) { |
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return This->lpVtbl->GetBufferPointer(This); |
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} |
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static FORCEINLINE SIZE_T ID3D10Blob_GetBufferSize(ID3D10Blob* This) { |
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return This->lpVtbl->GetBufferSize(This); |
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} |
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#endif |
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#endif |
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|
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#endif |
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|
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|
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#endif /* __ID3D10Blob_INTERFACE_DEFINED__ */ |
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|
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typedef ID3D10Blob *LPD3D10BLOB; |
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typedef ID3D10Blob ID3DBlob; |
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typedef ID3DBlob *LPD3DBLOB; |
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#define IID_ID3DBlob IID_ID3D10Blob |
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typedef void (__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); |
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/***************************************************************************** |
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* ID3DDestructionNotifier interface |
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*/ |
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#ifndef __ID3DDestructionNotifier_INTERFACE_DEFINED__ |
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#define __ID3DDestructionNotifier_INTERFACE_DEFINED__ |
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|
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DEFINE_GUID(IID_ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3); |
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#if defined(__cplusplus) && !defined(CINTERFACE) |
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MIDL_INTERFACE("a06eb39a-50da-425b-8c31-4eecd6c270f3") |
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ID3DDestructionNotifier : public IUnknown |
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{ |
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virtual HRESULT STDMETHODCALLTYPE RegisterDestructionCallback( |
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PFN_DESTRUCTION_CALLBACK callback_func, |
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void *data, |
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UINT *callback_id) = 0; |
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|
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virtual HRESULT STDMETHODCALLTYPE UnregisterDestructionCallback( |
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UINT callback_id) = 0; |
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|
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}; |
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#ifdef __CRT_UUID_DECL |
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__CRT_UUID_DECL(ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3) |
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#endif |
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#else |
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typedef struct ID3DDestructionNotifierVtbl { |
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BEGIN_INTERFACE |
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|
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/*** IUnknown methods ***/ |
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HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
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ID3DDestructionNotifier *This, |
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REFIID riid, |
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void **ppvObject); |
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|
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ULONG (STDMETHODCALLTYPE *AddRef)( |
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ID3DDestructionNotifier *This); |
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|
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ULONG (STDMETHODCALLTYPE *Release)( |
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ID3DDestructionNotifier *This); |
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|
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/*** ID3DDestructionNotifier methods ***/ |
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HRESULT (STDMETHODCALLTYPE *RegisterDestructionCallback)( |
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ID3DDestructionNotifier *This, |
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PFN_DESTRUCTION_CALLBACK callback_func, |
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void *data, |
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UINT *callback_id); |
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|
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HRESULT (STDMETHODCALLTYPE *UnregisterDestructionCallback)( |
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ID3DDestructionNotifier *This, |
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UINT callback_id); |
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|
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END_INTERFACE |
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} ID3DDestructionNotifierVtbl; |
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|
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interface ID3DDestructionNotifier { |
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CONST_VTBL ID3DDestructionNotifierVtbl* lpVtbl; |
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}; |
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|
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#ifdef COBJMACROS |
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#ifndef WIDL_C_INLINE_WRAPPERS |
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/*** IUnknown methods ***/ |
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#define ID3DDestructionNotifier_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
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#define ID3DDestructionNotifier_AddRef(This) (This)->lpVtbl->AddRef(This) |
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#define ID3DDestructionNotifier_Release(This) (This)->lpVtbl->Release(This) |
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/*** ID3DDestructionNotifier methods ***/ |
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#define ID3DDestructionNotifier_RegisterDestructionCallback(This,callback_func,data,callback_id) (This)->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id) |
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#define ID3DDestructionNotifier_UnregisterDestructionCallback(This,callback_id) (This)->lpVtbl->UnregisterDestructionCallback(This,callback_id) |
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#else |
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/*** IUnknown methods ***/ |
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static FORCEINLINE HRESULT ID3DDestructionNotifier_QueryInterface(ID3DDestructionNotifier* This,REFIID riid,void **ppvObject) { |
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return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
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} |
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static FORCEINLINE ULONG ID3DDestructionNotifier_AddRef(ID3DDestructionNotifier* This) { |
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return This->lpVtbl->AddRef(This); |
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} |
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static FORCEINLINE ULONG ID3DDestructionNotifier_Release(ID3DDestructionNotifier* This) { |
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return This->lpVtbl->Release(This); |
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} |
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/*** ID3DDestructionNotifier methods ***/ |
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static FORCEINLINE HRESULT ID3DDestructionNotifier_RegisterDestructionCallback(ID3DDestructionNotifier* This,PFN_DESTRUCTION_CALLBACK callback_func,void *data,UINT *callback_id) { |
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return This->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id); |
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} |
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static FORCEINLINE HRESULT ID3DDestructionNotifier_UnregisterDestructionCallback(ID3DDestructionNotifier* This,UINT callback_id) { |
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return This->lpVtbl->UnregisterDestructionCallback(This,callback_id); |
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} |
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#endif |
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#endif |
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|
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#endif |
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|
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|
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#endif /* __ID3DDestructionNotifier_INTERFACE_DEFINED__ */ |
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|
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typedef enum _D3D_INCLUDE_TYPE { |
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D3D_INCLUDE_LOCAL = 0, |
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D3D_INCLUDE_SYSTEM = 1, |
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D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, |
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D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, |
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D3D_INCLUDE_FORCE_DWORD = 0x7fffffff |
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} D3D_INCLUDE_TYPE; |
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/***************************************************************************** |
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* ID3DInclude interface |
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*/ |
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#ifndef __ID3DInclude_INTERFACE_DEFINED__ |
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#define __ID3DInclude_INTERFACE_DEFINED__ |
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|
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#if defined(__cplusplus) && !defined(CINTERFACE) |
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interface ID3DInclude |
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{ |
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|
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BEGIN_INTERFACE |
| 260 |
|
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virtual HRESULT STDMETHODCALLTYPE Open( |
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D3D_INCLUDE_TYPE include_type, |
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const char *filename, |
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const void *parent_data, |
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const void **data, |
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UINT *bytes) = 0; |
| 267 |
|
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virtual HRESULT STDMETHODCALLTYPE Close( |
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const void *data) = 0; |
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|
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END_INTERFACE |
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|
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}; |
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#else |
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typedef struct ID3DIncludeVtbl { |
| 276 |
BEGIN_INTERFACE |
| 277 |
|
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/*** ID3DInclude methods ***/ |
| 279 |
HRESULT (STDMETHODCALLTYPE *Open)( |
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ID3DInclude *This, |
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D3D_INCLUDE_TYPE include_type, |
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const char *filename, |
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const void *parent_data, |
| 284 |
const void **data, |
| 285 |
UINT *bytes); |
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|
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HRESULT (STDMETHODCALLTYPE *Close)( |
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ID3DInclude *This, |
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const void *data); |
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|
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END_INTERFACE |
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} ID3DIncludeVtbl; |
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|
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interface ID3DInclude { |
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CONST_VTBL ID3DIncludeVtbl* lpVtbl; |
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}; |
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|
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#ifdef COBJMACROS |
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#ifndef WIDL_C_INLINE_WRAPPERS |
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/*** ID3DInclude methods ***/ |
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#define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes) |
| 302 |
#define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data) |
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#else |
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/*** ID3DInclude methods ***/ |
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static FORCEINLINE HRESULT ID3DInclude_Open(ID3DInclude* This,D3D_INCLUDE_TYPE include_type,const char *filename,const void *parent_data,const void **data,UINT *bytes) { |
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return This->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes); |
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} |
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static FORCEINLINE HRESULT ID3DInclude_Close(ID3DInclude* This,const void *data) { |
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return This->lpVtbl->Close(This,data); |
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} |
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#endif |
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#endif |
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|
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#endif |
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|
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|
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#endif /* __ID3DInclude_INTERFACE_DEFINED__ */ |
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|
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typedef ID3DInclude *LPD3DINCLUDE; |
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typedef enum D3D_DRIVER_TYPE { |
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D3D_DRIVER_TYPE_UNKNOWN = 0, |
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D3D_DRIVER_TYPE_HARDWARE = 1, |
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D3D_DRIVER_TYPE_REFERENCE = 2, |
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D3D_DRIVER_TYPE_NULL = 3, |
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D3D_DRIVER_TYPE_SOFTWARE = 4, |
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D3D_DRIVER_TYPE_WARP = 5 |
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} D3D_DRIVER_TYPE; |
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typedef enum D3D_FEATURE_LEVEL { |
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D3D_FEATURE_LEVEL_9_1 = 0x9100, |
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D3D_FEATURE_LEVEL_9_2 = 0x9200, |
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D3D_FEATURE_LEVEL_9_3 = 0x9300, |
| 332 |
D3D_FEATURE_LEVEL_10_0 = 0xa000, |
| 333 |
D3D_FEATURE_LEVEL_10_1 = 0xa100, |
| 334 |
D3D_FEATURE_LEVEL_11_0 = 0xb000, |
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D3D_FEATURE_LEVEL_11_1 = 0xb100, |
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D3D_FEATURE_LEVEL_12_0 = 0xc000, |
| 337 |
D3D_FEATURE_LEVEL_12_1 = 0xc100 |
| 338 |
} D3D_FEATURE_LEVEL; |
| 339 |
#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048 |
| 340 |
#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096 |
| 341 |
#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048 |
| 342 |
#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096 |
| 343 |
#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512 |
| 344 |
#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096 |
| 345 |
#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256 |
| 346 |
#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2 |
| 347 |
#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535 |
| 348 |
#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575 |
| 349 |
#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1 |
| 350 |
#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4 |
| 351 |
#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128 |
| 352 |
#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048 |
| 353 |
#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192 |
| 354 |
typedef enum _D3D_SHADER_VARIABLE_CLASS { |
| 355 |
D3D_SVC_SCALAR = 0, |
| 356 |
D3D_SVC_VECTOR = 1, |
| 357 |
D3D_SVC_MATRIX_ROWS = 2, |
| 358 |
D3D_SVC_MATRIX_COLUMNS = 3, |
| 359 |
D3D_SVC_OBJECT = 4, |
| 360 |
D3D_SVC_STRUCT = 5, |
| 361 |
D3D_SVC_INTERFACE_CLASS = 6, |
| 362 |
D3D_SVC_INTERFACE_POINTER = 7, |
| 363 |
D3D10_SVC_SCALAR = 0, |
| 364 |
D3D10_SVC_VECTOR = 1, |
| 365 |
D3D10_SVC_MATRIX_ROWS = 2, |
| 366 |
D3D10_SVC_MATRIX_COLUMNS = 3, |
| 367 |
D3D10_SVC_OBJECT = 4, |
| 368 |
D3D10_SVC_STRUCT = 5, |
| 369 |
D3D11_SVC_INTERFACE_CLASS = 6, |
| 370 |
D3D11_SVC_INTERFACE_POINTER = 7, |
| 371 |
D3D_SVC_FORCE_DWORD = 0x7fffffff |
| 372 |
} D3D_SHADER_VARIABLE_CLASS; |
| 373 |
typedef enum _D3D_SHADER_VARIABLE_FLAGS { |
| 374 |
D3D_SVF_USERPACKED = 0x1, |
| 375 |
D3D_SVF_USED = 0x2, |
| 376 |
D3D_SVF_INTERFACE_POINTER = 0x4, |
| 377 |
D3D_SVF_INTERFACE_PARAMETER = 0x8, |
| 378 |
D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, |
| 379 |
D3D10_SVF_USED = D3D_SVF_USED, |
| 380 |
D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, |
| 381 |
D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, |
| 382 |
D3D_SVF_FORCE_DWORD = 0x7fffffff |
| 383 |
} D3D_SHADER_VARIABLE_FLAGS; |
| 384 |
typedef enum _D3D_SHADER_VARIABLE_TYPE { |
| 385 |
D3D_SVT_VOID = 0, |
| 386 |
D3D_SVT_BOOL = 1, |
| 387 |
D3D_SVT_INT = 2, |
| 388 |
D3D_SVT_FLOAT = 3, |
| 389 |
D3D_SVT_STRING = 4, |
| 390 |
D3D_SVT_TEXTURE = 5, |
| 391 |
D3D_SVT_TEXTURE1D = 6, |
| 392 |
D3D_SVT_TEXTURE2D = 7, |
| 393 |
D3D_SVT_TEXTURE3D = 8, |
| 394 |
D3D_SVT_TEXTURECUBE = 9, |
| 395 |
D3D_SVT_SAMPLER = 10, |
| 396 |
D3D_SVT_SAMPLER1D = 11, |
| 397 |
D3D_SVT_SAMPLER2D = 12, |
| 398 |
D3D_SVT_SAMPLER3D = 13, |
| 399 |
D3D_SVT_SAMPLERCUBE = 14, |
| 400 |
D3D_SVT_PIXELSHADER = 15, |
| 401 |
D3D_SVT_VERTEXSHADER = 16, |
| 402 |
D3D_SVT_PIXELFRAGMENT = 17, |
| 403 |
D3D_SVT_VERTEXFRAGMENT = 18, |
| 404 |
D3D_SVT_UINT = 19, |
| 405 |
D3D_SVT_UINT8 = 20, |
| 406 |
D3D_SVT_GEOMETRYSHADER = 21, |
| 407 |
D3D_SVT_RASTERIZER = 22, |
| 408 |
D3D_SVT_DEPTHSTENCIL = 23, |
| 409 |
D3D_SVT_BLEND = 24, |
| 410 |
D3D_SVT_BUFFER = 25, |
| 411 |
D3D_SVT_CBUFFER = 26, |
| 412 |
D3D_SVT_TBUFFER = 27, |
| 413 |
D3D_SVT_TEXTURE1DARRAY = 28, |
| 414 |
D3D_SVT_TEXTURE2DARRAY = 29, |
| 415 |
D3D_SVT_RENDERTARGETVIEW = 30, |
| 416 |
D3D_SVT_DEPTHSTENCILVIEW = 31, |
| 417 |
D3D_SVT_TEXTURE2DMS = 32, |
| 418 |
D3D_SVT_TEXTURE2DMSARRAY = 33, |
| 419 |
D3D_SVT_TEXTURECUBEARRAY = 34, |
| 420 |
D3D_SVT_HULLSHADER = 35, |
| 421 |
D3D_SVT_DOMAINSHADER = 36, |
| 422 |
D3D_SVT_INTERFACE_POINTER = 37, |
| 423 |
D3D_SVT_COMPUTESHADER = 38, |
| 424 |
D3D_SVT_DOUBLE = 39, |
| 425 |
D3D_SVT_RWTEXTURE1D = 40, |
| 426 |
D3D_SVT_RWTEXTURE1DARRAY = 41, |
| 427 |
D3D_SVT_RWTEXTURE2D = 42, |
| 428 |
D3D_SVT_RWTEXTURE2DARRAY = 43, |
| 429 |
D3D_SVT_RWTEXTURE3D = 44, |
| 430 |
D3D_SVT_RWBUFFER = 45, |
| 431 |
D3D_SVT_BYTEADDRESS_BUFFER = 46, |
| 432 |
D3D_SVT_RWBYTEADDRESS_BUFFER = 47, |
| 433 |
D3D_SVT_STRUCTURED_BUFFER = 48, |
| 434 |
D3D_SVT_RWSTRUCTURED_BUFFER = 49, |
| 435 |
D3D_SVT_APPEND_STRUCTURED_BUFFER = 50, |
| 436 |
D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51, |
| 437 |
D3D_SVT_MIN8FLOAT = 52, |
| 438 |
D3D_SVT_MIN10FLOAT = 53, |
| 439 |
D3D_SVT_MIN16FLOAT = 54, |
| 440 |
D3D_SVT_MIN12INT = 55, |
| 441 |
D3D_SVT_MIN16INT = 56, |
| 442 |
D3D_SVT_MIN16UINT = 57, |
| 443 |
D3D10_SVT_VOID = 0, |
| 444 |
D3D10_SVT_BOOL = 1, |
| 445 |
D3D10_SVT_INT = 2, |
| 446 |
D3D10_SVT_FLOAT = 3, |
| 447 |
D3D10_SVT_STRING = 4, |
| 448 |
D3D10_SVT_TEXTURE = 5, |
| 449 |
D3D10_SVT_TEXTURE1D = 6, |
| 450 |
D3D10_SVT_TEXTURE2D = 7, |
| 451 |
D3D10_SVT_TEXTURE3D = 8, |
| 452 |
D3D10_SVT_TEXTURECUBE = 9, |
| 453 |
D3D10_SVT_SAMPLER = 10, |
| 454 |
D3D10_SVT_SAMPLER1D = 11, |
| 455 |
D3D10_SVT_SAMPLER2D = 12, |
| 456 |
D3D10_SVT_SAMPLER3D = 13, |
| 457 |
D3D10_SVT_SAMPLERCUBE = 14, |
| 458 |
D3D10_SVT_PIXELSHADER = 15, |
| 459 |
D3D10_SVT_VERTEXSHADER = 16, |
| 460 |
D3D10_SVT_PIXELFRAGMENT = 17, |
| 461 |
D3D10_SVT_VERTEXFRAGMENT = 18, |
| 462 |
D3D10_SVT_UINT = 19, |
| 463 |
D3D10_SVT_UINT8 = 20, |
| 464 |
D3D10_SVT_GEOMETRYSHADER = 21, |
| 465 |
D3D10_SVT_RASTERIZER = 22, |
| 466 |
D3D10_SVT_DEPTHSTENCIL = 23, |
| 467 |
D3D10_SVT_BLEND = 24, |
| 468 |
D3D10_SVT_BUFFER = 25, |
| 469 |
D3D10_SVT_CBUFFER = 26, |
| 470 |
D3D10_SVT_TBUFFER = 27, |
| 471 |
D3D10_SVT_TEXTURE1DARRAY = 28, |
| 472 |
D3D10_SVT_TEXTURE2DARRAY = 29, |
| 473 |
D3D10_SVT_RENDERTARGETVIEW = 30, |
| 474 |
D3D10_SVT_DEPTHSTENCILVIEW = 31, |
| 475 |
D3D10_SVT_TEXTURE2DMS = 32, |
| 476 |
D3D10_SVT_TEXTURE2DMSARRAY = 33, |
| 477 |
D3D10_SVT_TEXTURECUBEARRAY = 34, |
| 478 |
D3D11_SVT_HULLSHADER = 35, |
| 479 |
D3D11_SVT_DOMAINSHADER = 36, |
| 480 |
D3D11_SVT_INTERFACE_POINTER = 37, |
| 481 |
D3D11_SVT_COMPUTESHADER = 38, |
| 482 |
D3D11_SVT_DOUBLE = 39, |
| 483 |
D3D11_SVT_RWTEXTURE1D = 40, |
| 484 |
D3D11_SVT_RWTEXTURE1DARRAY = 41, |
| 485 |
D3D11_SVT_RWTEXTURE2D = 42, |
| 486 |
D3D11_SVT_RWTEXTURE2DARRAY = 43, |
| 487 |
D3D11_SVT_RWTEXTURE3D = 44, |
| 488 |
D3D11_SVT_RWBUFFER = 45, |
| 489 |
D3D11_SVT_BYTEADDRESS_BUFFER = 46, |
| 490 |
D3D11_SVT_RWBYTEADDRESS_BUFFER = 47, |
| 491 |
D3D11_SVT_STRUCTURED_BUFFER = 48, |
| 492 |
D3D11_SVT_RWSTRUCTURED_BUFFER = 49, |
| 493 |
D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50, |
| 494 |
D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51, |
| 495 |
D3D_SVT_FORCE_DWORD = 0x7fffffff |
| 496 |
} D3D_SHADER_VARIABLE_TYPE; |
| 497 |
typedef enum _D3D_SHADER_INPUT_FLAGS { |
| 498 |
D3D_SIF_USERPACKED = 0x1, |
| 499 |
D3D_SIF_COMPARISON_SAMPLER = 0x2, |
| 500 |
D3D_SIF_TEXTURE_COMPONENT_0 = 0x4, |
| 501 |
D3D_SIF_TEXTURE_COMPONENT_1 = 0x8, |
| 502 |
D3D_SIF_TEXTURE_COMPONENTS = 0xc, |
| 503 |
D3D_SIF_UNUSED = 0x10, |
| 504 |
D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, |
| 505 |
D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, |
| 506 |
D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, |
| 507 |
D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, |
| 508 |
D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, |
| 509 |
D3D_SIF_FORCE_DWORD = 0x7fffffff |
| 510 |
} D3D_SHADER_INPUT_FLAGS; |
| 511 |
typedef enum D3D_PRIMITIVE { |
| 512 |
D3D_PRIMITIVE_UNDEFINED = 0, |
| 513 |
D3D_PRIMITIVE_POINT = 1, |
| 514 |
D3D_PRIMITIVE_LINE = 2, |
| 515 |
D3D_PRIMITIVE_TRIANGLE = 3, |
| 516 |
D3D_PRIMITIVE_LINE_ADJ = 6, |
| 517 |
D3D_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 518 |
D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, |
| 519 |
D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, |
| 520 |
D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, |
| 521 |
D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, |
| 522 |
D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, |
| 523 |
D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, |
| 524 |
D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, |
| 525 |
D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, |
| 526 |
D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, |
| 527 |
D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, |
| 528 |
D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, |
| 529 |
D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, |
| 530 |
D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, |
| 531 |
D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, |
| 532 |
D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, |
| 533 |
D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, |
| 534 |
D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, |
| 535 |
D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, |
| 536 |
D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, |
| 537 |
D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| 538 |
D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, |
| 539 |
D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, |
| 540 |
D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, |
| 541 |
D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, |
| 542 |
D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, |
| 543 |
D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, |
| 544 |
D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, |
| 545 |
D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, |
| 546 |
D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, |
| 547 |
D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, |
| 548 |
D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, |
| 549 |
D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 40, |
| 550 |
D3D10_PRIMITIVE_UNDEFINED = 0, |
| 551 |
D3D10_PRIMITIVE_POINT = 1, |
| 552 |
D3D10_PRIMITIVE_LINE = 2, |
| 553 |
D3D10_PRIMITIVE_TRIANGLE = 3, |
| 554 |
D3D10_PRIMITIVE_LINE_ADJ = 6, |
| 555 |
D3D10_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 556 |
D3D11_PRIMITIVE_UNDEFINED = 0, |
| 557 |
D3D11_PRIMITIVE_POINT = 1, |
| 558 |
D3D11_PRIMITIVE_LINE = 2, |
| 559 |
D3D11_PRIMITIVE_TRIANGLE = 3, |
| 560 |
D3D11_PRIMITIVE_LINE_ADJ = 6, |
| 561 |
D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 562 |
D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, |
| 563 |
D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, |
| 564 |
D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, |
| 565 |
D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, |
| 566 |
D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, |
| 567 |
D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, |
| 568 |
D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, |
| 569 |
D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, |
| 570 |
D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, |
| 571 |
D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, |
| 572 |
D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, |
| 573 |
D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, |
| 574 |
D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, |
| 575 |
D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, |
| 576 |
D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, |
| 577 |
D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, |
| 578 |
D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, |
| 579 |
D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, |
| 580 |
D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, |
| 581 |
D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| 582 |
D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, |
| 583 |
D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, |
| 584 |
D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, |
| 585 |
D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, |
| 586 |
D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, |
| 587 |
D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, |
| 588 |
D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, |
| 589 |
D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, |
| 590 |
D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, |
| 591 |
D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, |
| 592 |
D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, |
| 593 |
D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 40 |
| 594 |
} D3D_PRIMITIVE; |
| 595 |
typedef enum D3D_PRIMITIVE_TOPOLOGY { |
| 596 |
D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 597 |
D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 598 |
D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 599 |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 600 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 601 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 602 |
D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 603 |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 604 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 605 |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 606 |
D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 607 |
D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, |
| 608 |
D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, |
| 609 |
D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, |
| 610 |
D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, |
| 611 |
D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, |
| 612 |
D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, |
| 613 |
D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, |
| 614 |
D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, |
| 615 |
D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, |
| 616 |
D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, |
| 617 |
D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, |
| 618 |
D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, |
| 619 |
D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, |
| 620 |
D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, |
| 621 |
D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, |
| 622 |
D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, |
| 623 |
D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, |
| 624 |
D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, |
| 625 |
D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, |
| 626 |
D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, |
| 627 |
D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, |
| 628 |
D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, |
| 629 |
D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, |
| 630 |
D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, |
| 631 |
D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, |
| 632 |
D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, |
| 633 |
D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, |
| 634 |
D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, |
| 635 |
D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, |
| 636 |
D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, |
| 637 |
D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64, |
| 638 |
D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 639 |
D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 640 |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 641 |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 642 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 643 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 644 |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 645 |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 646 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 647 |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 648 |
D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 649 |
D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 650 |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 651 |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 652 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 653 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 654 |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 655 |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 656 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 657 |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 658 |
D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 659 |
D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, |
| 660 |
D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, |
| 661 |
D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, |
| 662 |
D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, |
| 663 |
D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, |
| 664 |
D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, |
| 665 |
D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, |
| 666 |
D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, |
| 667 |
D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, |
| 668 |
D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, |
| 669 |
D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, |
| 670 |
D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, |
| 671 |
D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, |
| 672 |
D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, |
| 673 |
D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, |
| 674 |
D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, |
| 675 |
D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, |
| 676 |
D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, |
| 677 |
D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, |
| 678 |
D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, |
| 679 |
D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, |
| 680 |
D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, |
| 681 |
D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, |
| 682 |
D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, |
| 683 |
D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, |
| 684 |
D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, |
| 685 |
D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, |
| 686 |
D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, |
| 687 |
D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, |
| 688 |
D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, |
| 689 |
D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 |
| 690 |
} D3D_PRIMITIVE_TOPOLOGY; |
| 691 |
typedef enum D3D_TESSELLATOR_DOMAIN { |
| 692 |
D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| 693 |
D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, |
| 694 |
D3D_TESSELLATOR_DOMAIN_TRI = 2, |
| 695 |
D3D_TESSELLATOR_DOMAIN_QUAD = 3, |
| 696 |
D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| 697 |
D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1, |
| 698 |
D3D11_TESSELLATOR_DOMAIN_TRI = 2, |
| 699 |
D3D11_TESSELLATOR_DOMAIN_QUAD = 3 |
| 700 |
} D3D_TESSELLATOR_DOMAIN; |
| 701 |
typedef enum D3D_TESSELLATOR_PARTITIONING { |
| 702 |
D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| 703 |
D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, |
| 704 |
D3D_TESSELLATOR_PARTITIONING_POW2 = 2, |
| 705 |
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, |
| 706 |
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, |
| 707 |
D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| 708 |
D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1, |
| 709 |
D3D11_TESSELLATOR_PARTITIONING_POW2 = 2, |
| 710 |
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, |
| 711 |
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4 |
| 712 |
} D3D_TESSELLATOR_PARTITIONING; |
| 713 |
typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE { |
| 714 |
D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| 715 |
D3D_TESSELLATOR_OUTPUT_POINT = 1, |
| 716 |
D3D_TESSELLATOR_OUTPUT_LINE = 2, |
| 717 |
D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, |
| 718 |
D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4, |
| 719 |
D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| 720 |
D3D11_TESSELLATOR_OUTPUT_POINT = 1, |
| 721 |
D3D11_TESSELLATOR_OUTPUT_LINE = 2, |
| 722 |
D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, |
| 723 |
D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4 |
| 724 |
} D3D_TESSELLATOR_OUTPUT_PRIMITIVE; |
| 725 |
typedef enum D3D_MIN_PRECISION { |
| 726 |
D3D_MIN_PRECISION_DEFAULT = 0, |
| 727 |
D3D_MIN_PRECISION_FLOAT_16 = 1, |
| 728 |
D3D_MIN_PRECISION_FLOAT_2_8 = 2, |
| 729 |
D3D_MIN_PRECISION_RESERVED = 3, |
| 730 |
D3D_MIN_PRECISION_SINT_16 = 4, |
| 731 |
D3D_MIN_PRECISION_UINT_16 = 5, |
| 732 |
D3D_MIN_PRECISION_ANY_16 = 0xf0, |
| 733 |
D3D_MIN_PRECISION_ANY_10 = 0xf1 |
| 734 |
} D3D_MIN_PRECISION; |
| 735 |
typedef enum D3D_CBUFFER_TYPE { |
| 736 |
D3D_CT_CBUFFER = 0, |
| 737 |
D3D_CT_TBUFFER = 1, |
| 738 |
D3D_CT_INTERFACE_POINTERS = 2, |
| 739 |
D3D_CT_RESOURCE_BIND_INFO = 3, |
| 740 |
D3D10_CT_CBUFFER = 0, |
| 741 |
D3D10_CT_TBUFFER = 1, |
| 742 |
D3D11_CT_CBUFFER = 0, |
| 743 |
D3D11_CT_TBUFFER = 1, |
| 744 |
D3D11_CT_INTERFACE_POINTERS = 2, |
| 745 |
D3D11_CT_RESOURCE_BIND_INFO = 3 |
| 746 |
} D3D_CBUFFER_TYPE; |
| 747 |
typedef enum D3D_SRV_DIMENSION { |
| 748 |
D3D_SRV_DIMENSION_UNKNOWN = 0, |
| 749 |
D3D_SRV_DIMENSION_BUFFER = 1, |
| 750 |
D3D_SRV_DIMENSION_TEXTURE1D = 2, |
| 751 |
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 752 |
D3D_SRV_DIMENSION_TEXTURE2D = 4, |
| 753 |
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 754 |
D3D_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 755 |
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 756 |
D3D_SRV_DIMENSION_TEXTURE3D = 8, |
| 757 |
D3D_SRV_DIMENSION_TEXTURECUBE = 9, |
| 758 |
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 759 |
D3D_SRV_DIMENSION_BUFFEREX = 11, |
| 760 |
D3D10_SRV_DIMENSION_UNKNOWN = 0, |
| 761 |
D3D10_SRV_DIMENSION_BUFFER = 1, |
| 762 |
D3D10_SRV_DIMENSION_TEXTURE1D = 2, |
| 763 |
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 764 |
D3D10_SRV_DIMENSION_TEXTURE2D = 4, |
| 765 |
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 766 |
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 767 |
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 768 |
D3D10_SRV_DIMENSION_TEXTURE3D = 8, |
| 769 |
D3D10_SRV_DIMENSION_TEXTURECUBE = 9, |
| 770 |
D3D10_1_SRV_DIMENSION_UNKNOWN = 0, |
| 771 |
D3D10_1_SRV_DIMENSION_BUFFER = 1, |
| 772 |
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2, |
| 773 |
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 774 |
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4, |
| 775 |
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 776 |
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 777 |
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 778 |
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8, |
| 779 |
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9, |
| 780 |
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 781 |
D3D11_SRV_DIMENSION_UNKNOWN = 0, |
| 782 |
D3D11_SRV_DIMENSION_BUFFER = 1, |
| 783 |
D3D11_SRV_DIMENSION_TEXTURE1D = 2, |
| 784 |
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 785 |
D3D11_SRV_DIMENSION_TEXTURE2D = 4, |
| 786 |
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 787 |
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 788 |
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 789 |
D3D11_SRV_DIMENSION_TEXTURE3D = 8, |
| 790 |
D3D11_SRV_DIMENSION_TEXTURECUBE = 9, |
| 791 |
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 792 |
D3D11_SRV_DIMENSION_BUFFEREX = 11 |
| 793 |
} D3D_SRV_DIMENSION; |
| 794 |
typedef enum D3D_REGISTER_COMPONENT_TYPE { |
| 795 |
D3D_REGISTER_COMPONENT_UNKNOWN = 0, |
| 796 |
D3D_REGISTER_COMPONENT_UINT32 = 1, |
| 797 |
D3D_REGISTER_COMPONENT_SINT32 = 2, |
| 798 |
D3D_REGISTER_COMPONENT_FLOAT32 = 3, |
| 799 |
D3D10_REGISTER_COMPONENT_UNKNOWN = 0, |
| 800 |
D3D10_REGISTER_COMPONENT_UINT32 = 1, |
| 801 |
D3D10_REGISTER_COMPONENT_SINT32 = 2, |
| 802 |
D3D10_REGISTER_COMPONENT_FLOAT32 = 3 |
| 803 |
} D3D_REGISTER_COMPONENT_TYPE; |
| 804 |
typedef enum D3D_RESOURCE_RETURN_TYPE { |
| 805 |
D3D_RETURN_TYPE_UNORM = 1, |
| 806 |
D3D_RETURN_TYPE_SNORM = 2, |
| 807 |
D3D_RETURN_TYPE_SINT = 3, |
| 808 |
D3D_RETURN_TYPE_UINT = 4, |
| 809 |
D3D_RETURN_TYPE_FLOAT = 5, |
| 810 |
D3D_RETURN_TYPE_MIXED = 6, |
| 811 |
D3D_RETURN_TYPE_DOUBLE = 7, |
| 812 |
D3D_RETURN_TYPE_CONTINUED = 8, |
| 813 |
D3D10_RETURN_TYPE_UNORM = 1, |
| 814 |
D3D10_RETURN_TYPE_SNORM = 2, |
| 815 |
D3D10_RETURN_TYPE_SINT = 3, |
| 816 |
D3D10_RETURN_TYPE_UINT = 4, |
| 817 |
D3D10_RETURN_TYPE_FLOAT = 5, |
| 818 |
D3D10_RETURN_TYPE_MIXED = 6, |
| 819 |
D3D11_RETURN_TYPE_UNORM = 1, |
| 820 |
D3D11_RETURN_TYPE_SNORM = 2, |
| 821 |
D3D11_RETURN_TYPE_SINT = 3, |
| 822 |
D3D11_RETURN_TYPE_UINT = 4, |
| 823 |
D3D11_RETURN_TYPE_FLOAT = 5, |
| 824 |
D3D11_RETURN_TYPE_MIXED = 6, |
| 825 |
D3D11_RETURN_TYPE_DOUBLE = 7, |
| 826 |
D3D11_RETURN_TYPE_CONTINUED = 8 |
| 827 |
} D3D_RESOURCE_RETURN_TYPE; |
| 828 |
typedef enum D3D_NAME { |
| 829 |
D3D_NAME_UNDEFINED = 0, |
| 830 |
D3D_NAME_POSITION = 1, |
| 831 |
D3D_NAME_CLIP_DISTANCE = 2, |
| 832 |
D3D_NAME_CULL_DISTANCE = 3, |
| 833 |
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4, |
| 834 |
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5, |
| 835 |
D3D_NAME_VERTEX_ID = 6, |
| 836 |
D3D_NAME_PRIMITIVE_ID = 7, |
| 837 |
D3D_NAME_INSTANCE_ID = 8, |
| 838 |
D3D_NAME_IS_FRONT_FACE = 9, |
| 839 |
D3D_NAME_SAMPLE_INDEX = 10, |
| 840 |
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, |
| 841 |
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, |
| 842 |
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, |
| 843 |
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, |
| 844 |
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, |
| 845 |
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, |
| 846 |
D3D_NAME_BARYCENTRICS = 23, |
| 847 |
D3D_NAME_SHADINGRATE = 24, |
| 848 |
D3D_NAME_CULLPRIMITIVE = 25, |
| 849 |
D3D_NAME_TARGET = 64, |
| 850 |
D3D_NAME_DEPTH = 65, |
| 851 |
D3D_NAME_COVERAGE = 66, |
| 852 |
D3D_NAME_DEPTH_GREATER_EQUAL = 67, |
| 853 |
D3D_NAME_DEPTH_LESS_EQUAL = 68, |
| 854 |
D3D10_NAME_UNDEFINED = 0, |
| 855 |
D3D10_NAME_POSITION = 1, |
| 856 |
D3D10_NAME_CLIP_DISTANCE = 2, |
| 857 |
D3D10_NAME_CULL_DISTANCE = 3, |
| 858 |
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, |
| 859 |
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, |
| 860 |
D3D10_NAME_VERTEX_ID = 6, |
| 861 |
D3D10_NAME_PRIMITIVE_ID = 7, |
| 862 |
D3D10_NAME_INSTANCE_ID = 8, |
| 863 |
D3D10_NAME_IS_FRONT_FACE = 9, |
| 864 |
D3D10_NAME_SAMPLE_INDEX = 10, |
| 865 |
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, |
| 866 |
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, |
| 867 |
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, |
| 868 |
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, |
| 869 |
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, |
| 870 |
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, |
| 871 |
D3D10_NAME_TARGET = 64, |
| 872 |
D3D10_NAME_DEPTH = 65, |
| 873 |
D3D10_NAME_COVERAGE = 66, |
| 874 |
D3D11_NAME_DEPTH_GREATER_EQUAL = 67, |
| 875 |
D3D11_NAME_DEPTH_LESS_EQUAL = 68 |
| 876 |
} D3D_NAME; |
| 877 |
typedef enum _D3D_SHADER_INPUT_TYPE { |
| 878 |
D3D_SIT_CBUFFER = 0, |
| 879 |
D3D_SIT_TBUFFER = 1, |
| 880 |
D3D_SIT_TEXTURE = 2, |
| 881 |
D3D_SIT_SAMPLER = 3, |
| 882 |
D3D_SIT_UAV_RWTYPED = 4, |
| 883 |
D3D_SIT_STRUCTURED = 5, |
| 884 |
D3D_SIT_UAV_RWSTRUCTURED = 6, |
| 885 |
D3D_SIT_BYTEADDRESS = 7, |
| 886 |
D3D_SIT_UAV_RWBYTEADDRESS = 8, |
| 887 |
D3D_SIT_UAV_APPEND_STRUCTURED = 9, |
| 888 |
D3D_SIT_UAV_CONSUME_STRUCTURED = 10, |
| 889 |
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11, |
| 890 |
D3D_SIT_RTACCELERATIONSTRUCTURE = 12, |
| 891 |
D3D_SIT_UAV_FEEDBACKTEXTURE = 13, |
| 892 |
D3D10_SIT_CBUFFER = 0, |
| 893 |
D3D10_SIT_TBUFFER = 1, |
| 894 |
D3D10_SIT_TEXTURE = 2, |
| 895 |
D3D10_SIT_SAMPLER = 3, |
| 896 |
D3D11_SIT_UAV_RWTYPED = 4, |
| 897 |
D3D11_SIT_STRUCTURED = 5, |
| 898 |
D3D11_SIT_UAV_RWSTRUCTURED = 6, |
| 899 |
D3D11_SIT_BYTEADDRESS = 7, |
| 900 |
D3D11_SIT_UAV_RWBYTEADDRESS = 8, |
| 901 |
D3D11_SIT_UAV_APPEND_STRUCTURED = 9, |
| 902 |
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10, |
| 903 |
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11 |
| 904 |
} D3D_SHADER_INPUT_TYPE; |
| 905 |
typedef enum _D3D_SHADER_CBUFFER_FLAGS { |
| 906 |
D3D_CBF_USERPACKED = 0x1, |
| 907 |
D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, |
| 908 |
D3D_CBF_FORCE_DWORD = 0x7fffffff |
| 909 |
} D3D_SHADER_CBUFFER_FLAGS; |
| 910 |
typedef enum _D3D_PARAMETER_FLAGS { |
| 911 |
D3D_PF_NONE = 0, |
| 912 |
D3D_PF_IN = 1, |
| 913 |
D3D_PF_OUT = 2, |
| 914 |
D3D_PF_FORCE_DWORD = 0x7fffffff |
| 915 |
} D3D_PARAMETER_FLAGS; |
| 916 |
typedef enum _D3D_INTERPOLATION_MODE { |
| 917 |
D3D_INTERPOLATION_UNDEFINED = 0, |
| 918 |
D3D_INTERPOLATION_CONSTANT = 1, |
| 919 |
D3D_INTERPOLATION_LINEAR = 2, |
| 920 |
D3D_INTERPOLATION_LINEAR_CENTROID = 3, |
| 921 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4, |
| 922 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5, |
| 923 |
D3D_INTERPOLATION_LINEAR_SAMPLE = 6, |
| 924 |
D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 |
| 925 |
} D3D_INTERPOLATION_MODE; |
| 926 |
DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00); |
| 927 |
/* Begin additional prototypes for all interfaces */ |
| 928 |
|
| 929 |
|
| 930 |
/* End additional prototypes */ |
| 931 |
|
| 932 |
#ifdef __cplusplus |
| 933 |
} |
| 934 |
#endif |
| 935 |
|
| 936 |
#endif /* __d3dcommon_h__ */ |