| 1 | /*** Autogenerated by WIDL 6.4 from include/d3dcommon.idl - Do not edit ***/ | 
 
 
 
 
 | 2 |  | 
 
 
 
 
 | 3 | #ifdef _WIN32 | 
 
 
 
 
 | 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__ | 
 
 
 
 
 | 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475 | 
 
 
 
 
 | 6 | #endif | 
 
 
 
 
 | 7 | #include <rpc.h> | 
 
 
 
 
 | 8 | #include <rpcndr.h> | 
 
 
 
 
 | 9 | #endif | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 | #ifndef COM_NO_WINDOWS_H | 
 
 
 
 
 | 12 | #include <windows.h> | 
 
 
 
 
 | 13 | #include <ole2.h> | 
 
 
 
 
 | 14 | #endif | 
 
 
 
 
 | 15 |  | 
 
 
 
 
 | 16 | #ifndef __d3dcommon_h__ | 
 
 
 
 
 | 17 | #define __d3dcommon_h__ | 
 
 
 
 
 | 18 |  | 
 
 
 
 
 | 19 | /* Forward declarations */ | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | #ifndef __ID3D10Blob_FWD_DEFINED__ | 
 
 
 
 
 | 22 | #define __ID3D10Blob_FWD_DEFINED__ | 
 
 
 
 
 | 23 | typedef interface ID3D10Blob ID3D10Blob; | 
 
 
 
 
 | 24 | #ifdef __cplusplus | 
 
 
 
 
 | 25 | interface ID3D10Blob; | 
 
 
 
 
 | 26 | #endif /* __cplusplus */ | 
 
 
 
 
 | 27 | #endif | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | #ifndef __ID3DDestructionNotifier_FWD_DEFINED__ | 
 
 
 
 
 | 30 | #define __ID3DDestructionNotifier_FWD_DEFINED__ | 
 
 
 
 
 | 31 | typedef interface ID3DDestructionNotifier ID3DDestructionNotifier; | 
 
 
 
 
 | 32 | #ifdef __cplusplus | 
 
 
 
 
 | 33 | interface ID3DDestructionNotifier; | 
 
 
 
 
 | 34 | #endif /* __cplusplus */ | 
 
 
 
 
 | 35 | #endif | 
 
 
 
 
 | 36 |  | 
 
 
 
 
 | 37 | #ifndef __ID3DInclude_FWD_DEFINED__ | 
 
 
 
 
 | 38 | #define __ID3DInclude_FWD_DEFINED__ | 
 
 
 
 
 | 39 | typedef interface ID3DInclude ID3DInclude; | 
 
 
 
 
 | 40 | #ifdef __cplusplus | 
 
 
 
 
 | 41 | interface ID3DInclude; | 
 
 
 
 
 | 42 | #endif /* __cplusplus */ | 
 
 
 
 
 | 43 | #endif | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 | /* Headers for imported files */ | 
 
 
 
 
 | 46 |  | 
 
 
 
 
 | 47 | #include <oaidl.h> | 
 
 
 
 
 | 48 | #include <ocidl.h> | 
 
 
 
 
 | 49 |  | 
 
 
 
 
 | 50 | #ifdef __cplusplus | 
 
 
 
 
 | 51 | extern "C" { | 
 
 
 
 
 | 52 | #endif | 
 
 
 
 
 | 53 |  | 
 
 
 
 
 | 54 | typedef struct _D3D_SHADER_MACRO { | 
 
 
 
 
 | 55 | const char *Name; | 
 
 
 
 
 | 56 | const char *Definition; | 
 
 
 
 
 | 57 | } D3D_SHADER_MACRO; | 
 
 
 
 
 | 58 | typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO; | 
 
 
 
 
 | 59 | /***************************************************************************** | 
 
 
 
 
 | 60 | * ID3D10Blob interface | 
 
 
 
 
 | 61 | */ | 
 
 
 
 
 | 62 | #ifndef __ID3D10Blob_INTERFACE_DEFINED__ | 
 
 
 
 
 | 63 | #define __ID3D10Blob_INTERFACE_DEFINED__ | 
 
 
 
 
 | 64 |  | 
 
 
 
 
 | 65 | DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02); | 
 
 
 
 
 | 66 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 67 | MIDL_INTERFACE("8ba5fb08-5195-40e2-ac58-0d989c3a0102") | 
 
 
 
 
 | 68 | ID3D10Blob : public IUnknown | 
 
 
 
 
 | 69 | { | 
 
 
 
 
 | 70 | virtual void * STDMETHODCALLTYPE GetBufferPointer( | 
 
 
 
 
 | 71 | ) = 0; | 
 
 
 
 
 | 72 |  | 
 
 
 
 
 | 73 | virtual SIZE_T STDMETHODCALLTYPE GetBufferSize( | 
 
 
 
 
 | 74 | ) = 0; | 
 
 
 
 
 | 75 |  | 
 
 
 
 
 | 76 | }; | 
 
 
 
 
 | 77 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 78 | __CRT_UUID_DECL(ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02) | 
 
 
 
 
 | 79 | #endif | 
 
 
 
 
 | 80 | #else | 
 
 
 
 
 | 81 | typedef struct ID3D10BlobVtbl { | 
 
 
 
 
 | 82 | BEGIN_INTERFACE | 
 
 
 
 
 | 83 |  | 
 
 
 
 
 | 84 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 85 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 | 86 | ID3D10Blob *This, | 
 
 
 
 
 | 87 | REFIID riid, | 
 
 
 
 
 | 88 | void **ppvObject); | 
 
 
 
 
 | 89 |  | 
 
 
 
 
 | 90 | ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 | 91 | ID3D10Blob *This); | 
 
 
 
 
 | 92 |  | 
 
 
 
 
 | 93 | ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 | 94 | ID3D10Blob *This); | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | /*** ID3D10Blob methods ***/ | 
 
 
 
 
 | 97 | void * (STDMETHODCALLTYPE *GetBufferPointer)( | 
 
 
 
 
 | 98 | ID3D10Blob *This); | 
 
 
 
 
 | 99 |  | 
 
 
 
 
 | 100 | SIZE_T (STDMETHODCALLTYPE *GetBufferSize)( | 
 
 
 
 
 | 101 | ID3D10Blob *This); | 
 
 
 
 
 | 102 |  | 
 
 
 
 
 | 103 | END_INTERFACE | 
 
 
 
 
 | 104 | } ID3D10BlobVtbl; | 
 
 
 
 
 | 105 |  | 
 
 
 
 
 | 106 | interface ID3D10Blob { | 
 
 
 
 
 | 107 | CONST_VTBL ID3D10BlobVtbl* lpVtbl; | 
 
 
 
 
 | 108 | }; | 
 
 
 
 
 | 109 |  | 
 
 
 
 
 | 110 | #ifdef COBJMACROS | 
 
 
 
 
 | 111 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 112 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 113 | #define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 | 114 | #define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 | 115 | #define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 | 116 | /*** ID3D10Blob methods ***/ | 
 
 
 
 
 | 117 | #define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This) | 
 
 
 
 
 | 118 | #define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This) | 
 
 
 
 
 | 119 | #else | 
 
 
 
 
 | 120 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 121 | static FORCEINLINE HRESULT ID3D10Blob_QueryInterface(ID3D10Blob* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 | 122 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 | 123 | } | 
 
 
 
 
 | 124 | static FORCEINLINE ULONG ID3D10Blob_AddRef(ID3D10Blob* This) { | 
 
 
 
 
 | 125 | return This->lpVtbl->AddRef(This); | 
 
 
 
 
 | 126 | } | 
 
 
 
 
 | 127 | static FORCEINLINE ULONG ID3D10Blob_Release(ID3D10Blob* This) { | 
 
 
 
 
 | 128 | return This->lpVtbl->Release(This); | 
 
 
 
 
 | 129 | } | 
 
 
 
 
 | 130 | /*** ID3D10Blob methods ***/ | 
 
 
 
 
 | 131 | static FORCEINLINE void * ID3D10Blob_GetBufferPointer(ID3D10Blob* This) { | 
 
 
 
 
 | 132 | return This->lpVtbl->GetBufferPointer(This); | 
 
 
 
 
 | 133 | } | 
 
 
 
 
 | 134 | static FORCEINLINE SIZE_T ID3D10Blob_GetBufferSize(ID3D10Blob* This) { | 
 
 
 
 
 | 135 | return This->lpVtbl->GetBufferSize(This); | 
 
 
 
 
 | 136 | } | 
 
 
 
 
 | 137 | #endif | 
 
 
 
 
 | 138 | #endif | 
 
 
 
 
 | 139 |  | 
 
 
 
 
 | 140 | #endif | 
 
 
 
 
 | 141 |  | 
 
 
 
 
 | 142 |  | 
 
 
 
 
 | 143 | #endif  /* __ID3D10Blob_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 144 |  | 
 
 
 
 
 | 145 | typedef ID3D10Blob *LPD3D10BLOB; | 
 
 
 
 
 | 146 | typedef ID3D10Blob ID3DBlob; | 
 
 
 
 
 | 147 | typedef ID3DBlob *LPD3DBLOB; | 
 
 
 
 
 | 148 | #define IID_ID3DBlob IID_ID3D10Blob | 
 
 
 
 
 | 149 | typedef void (__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); | 
 
 
 
 
 | 150 | /***************************************************************************** | 
 
 
 
 
 | 151 | * ID3DDestructionNotifier interface | 
 
 
 
 
 | 152 | */ | 
 
 
 
 
 | 153 | #ifndef __ID3DDestructionNotifier_INTERFACE_DEFINED__ | 
 
 
 
 
 | 154 | #define __ID3DDestructionNotifier_INTERFACE_DEFINED__ | 
 
 
 
 
 | 155 |  | 
 
 
 
 
 | 156 | DEFINE_GUID(IID_ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3); | 
 
 
 
 
 | 157 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 158 | MIDL_INTERFACE("a06eb39a-50da-425b-8c31-4eecd6c270f3") | 
 
 
 
 
 | 159 | ID3DDestructionNotifier : public IUnknown | 
 
 
 
 
 | 160 | { | 
 
 
 
 
 | 161 | virtual HRESULT STDMETHODCALLTYPE RegisterDestructionCallback( | 
 
 
 
 
 | 162 | PFN_DESTRUCTION_CALLBACK callback_func, | 
 
 
 
 
 | 163 | void *data, | 
 
 
 
 
 | 164 | UINT *callback_id) = 0; | 
 
 
 
 
 | 165 |  | 
 
 
 
 
 | 166 | virtual HRESULT STDMETHODCALLTYPE UnregisterDestructionCallback( | 
 
 
 
 
 | 167 | UINT callback_id) = 0; | 
 
 
 
 
 | 168 |  | 
 
 
 
 
 | 169 | }; | 
 
 
 
 
 | 170 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 171 | __CRT_UUID_DECL(ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3) | 
 
 
 
 
 | 172 | #endif | 
 
 
 
 
 | 173 | #else | 
 
 
 
 
 | 174 | typedef struct ID3DDestructionNotifierVtbl { | 
 
 
 
 
 | 175 | BEGIN_INTERFACE | 
 
 
 
 
 | 176 |  | 
 
 
 
 
 | 177 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 178 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 | 179 | ID3DDestructionNotifier *This, | 
 
 
 
 
 | 180 | REFIID riid, | 
 
 
 
 
 | 181 | void **ppvObject); | 
 
 
 
 
 | 182 |  | 
 
 
 
 
 | 183 | ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 | 184 | ID3DDestructionNotifier *This); | 
 
 
 
 
 | 185 |  | 
 
 
 
 
 | 186 | ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 | 187 | ID3DDestructionNotifier *This); | 
 
 
 
 
 | 188 |  | 
 
 
 
 
 | 189 | /*** ID3DDestructionNotifier methods ***/ | 
 
 
 
 
 | 190 | HRESULT (STDMETHODCALLTYPE *RegisterDestructionCallback)( | 
 
 
 
 
 | 191 | ID3DDestructionNotifier *This, | 
 
 
 
 
 | 192 | PFN_DESTRUCTION_CALLBACK callback_func, | 
 
 
 
 
 | 193 | void *data, | 
 
 
 
 
 | 194 | UINT *callback_id); | 
 
 
 
 
 | 195 |  | 
 
 
 
 
 | 196 | HRESULT (STDMETHODCALLTYPE *UnregisterDestructionCallback)( | 
 
 
 
 
 | 197 | ID3DDestructionNotifier *This, | 
 
 
 
 
 | 198 | UINT callback_id); | 
 
 
 
 
 | 199 |  | 
 
 
 
 
 | 200 | END_INTERFACE | 
 
 
 
 
 | 201 | } ID3DDestructionNotifierVtbl; | 
 
 
 
 
 | 202 |  | 
 
 
 
 
 | 203 | interface ID3DDestructionNotifier { | 
 
 
 
 
 | 204 | CONST_VTBL ID3DDestructionNotifierVtbl* lpVtbl; | 
 
 
 
 
 | 205 | }; | 
 
 
 
 
 | 206 |  | 
 
 
 
 
 | 207 | #ifdef COBJMACROS | 
 
 
 
 
 | 208 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 209 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 210 | #define ID3DDestructionNotifier_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 | 211 | #define ID3DDestructionNotifier_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 | 212 | #define ID3DDestructionNotifier_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 | 213 | /*** ID3DDestructionNotifier methods ***/ | 
 
 
 
 
 | 214 | #define ID3DDestructionNotifier_RegisterDestructionCallback(This,callback_func,data,callback_id) (This)->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id) | 
 
 
 
 
 | 215 | #define ID3DDestructionNotifier_UnregisterDestructionCallback(This,callback_id) (This)->lpVtbl->UnregisterDestructionCallback(This,callback_id) | 
 
 
 
 
 | 216 | #else | 
 
 
 
 
 | 217 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 218 | static FORCEINLINE HRESULT ID3DDestructionNotifier_QueryInterface(ID3DDestructionNotifier* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 | 219 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 | 220 | } | 
 
 
 
 
 | 221 | static FORCEINLINE ULONG ID3DDestructionNotifier_AddRef(ID3DDestructionNotifier* This) { | 
 
 
 
 
 | 222 | return This->lpVtbl->AddRef(This); | 
 
 
 
 
 | 223 | } | 
 
 
 
 
 | 224 | static FORCEINLINE ULONG ID3DDestructionNotifier_Release(ID3DDestructionNotifier* This) { | 
 
 
 
 
 | 225 | return This->lpVtbl->Release(This); | 
 
 
 
 
 | 226 | } | 
 
 
 
 
 | 227 | /*** ID3DDestructionNotifier methods ***/ | 
 
 
 
 
 | 228 | static FORCEINLINE HRESULT ID3DDestructionNotifier_RegisterDestructionCallback(ID3DDestructionNotifier* This,PFN_DESTRUCTION_CALLBACK callback_func,void *data,UINT *callback_id) { | 
 
 
 
 
 | 229 | return This->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id); | 
 
 
 
 
 | 230 | } | 
 
 
 
 
 | 231 | static FORCEINLINE HRESULT ID3DDestructionNotifier_UnregisterDestructionCallback(ID3DDestructionNotifier* This,UINT callback_id) { | 
 
 
 
 
 | 232 | return This->lpVtbl->UnregisterDestructionCallback(This,callback_id); | 
 
 
 
 
 | 233 | } | 
 
 
 
 
 | 234 | #endif | 
 
 
 
 
 | 235 | #endif | 
 
 
 
 
 | 236 |  | 
 
 
 
 
 | 237 | #endif | 
 
 
 
 
 | 238 |  | 
 
 
 
 
 | 239 |  | 
 
 
 
 
 | 240 | #endif  /* __ID3DDestructionNotifier_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 241 |  | 
 
 
 
 
 | 242 | typedef enum _D3D_INCLUDE_TYPE { | 
 
 
 
 
 | 243 | D3D_INCLUDE_LOCAL = 0, | 
 
 
 
 
 | 244 | D3D_INCLUDE_SYSTEM = 1, | 
 
 
 
 
 | 245 | D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | 
 
 
 
 
 | 246 | D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | 
 
 
 
 
 | 247 | D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 248 | } D3D_INCLUDE_TYPE; | 
 
 
 
 
 | 249 | /***************************************************************************** | 
 
 
 
 
 | 250 | * ID3DInclude interface | 
 
 
 
 
 | 251 | */ | 
 
 
 
 
 | 252 | #ifndef __ID3DInclude_INTERFACE_DEFINED__ | 
 
 
 
 
 | 253 | #define __ID3DInclude_INTERFACE_DEFINED__ | 
 
 
 
 
 | 254 |  | 
 
 
 
 
 | 255 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 256 | interface ID3DInclude | 
 
 
 
 
 | 257 | { | 
 
 
 
 
 | 258 |  | 
 
 
 
 
 | 259 | BEGIN_INTERFACE | 
 
 
 
 
 | 260 |  | 
 
 
 
 
 | 261 | virtual HRESULT STDMETHODCALLTYPE Open( | 
 
 
 
 
 | 262 | D3D_INCLUDE_TYPE include_type, | 
 
 
 
 
 | 263 | const char *filename, | 
 
 
 
 
 | 264 | const void *parent_data, | 
 
 
 
 
 | 265 | const void **data, | 
 
 
 
 
 | 266 | UINT *bytes) = 0; | 
 
 
 
 
 | 267 |  | 
 
 
 
 
 | 268 | virtual HRESULT STDMETHODCALLTYPE Close( | 
 
 
 
 
 | 269 | const void *data) = 0; | 
 
 
 
 
 | 270 |  | 
 
 
 
 
 | 271 | END_INTERFACE | 
 
 
 
 
 | 272 |  | 
 
 
 
 
 | 273 | }; | 
 
 
 
 
 | 274 | #else | 
 
 
 
 
 | 275 | typedef struct ID3DIncludeVtbl { | 
 
 
 
 
 | 276 | BEGIN_INTERFACE | 
 
 
 
 
 | 277 |  | 
 
 
 
 
 | 278 | /*** ID3DInclude methods ***/ | 
 
 
 
 
 | 279 | HRESULT (STDMETHODCALLTYPE *Open)( | 
 
 
 
 
 | 280 | ID3DInclude *This, | 
 
 
 
 
 | 281 | D3D_INCLUDE_TYPE include_type, | 
 
 
 
 
 | 282 | const char *filename, | 
 
 
 
 
 | 283 | const void *parent_data, | 
 
 
 
 
 | 284 | const void **data, | 
 
 
 
 
 | 285 | UINT *bytes); | 
 
 
 
 
 | 286 |  | 
 
 
 
 
 | 287 | HRESULT (STDMETHODCALLTYPE *Close)( | 
 
 
 
 
 | 288 | ID3DInclude *This, | 
 
 
 
 
 | 289 | const void *data); | 
 
 
 
 
 | 290 |  | 
 
 
 
 
 | 291 | END_INTERFACE | 
 
 
 
 
 | 292 | } ID3DIncludeVtbl; | 
 
 
 
 
 | 293 |  | 
 
 
 
 
 | 294 | interface ID3DInclude { | 
 
 
 
 
 | 295 | CONST_VTBL ID3DIncludeVtbl* lpVtbl; | 
 
 
 
 
 | 296 | }; | 
 
 
 
 
 | 297 |  | 
 
 
 
 
 | 298 | #ifdef COBJMACROS | 
 
 
 
 
 | 299 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 300 | /*** ID3DInclude methods ***/ | 
 
 
 
 
 | 301 | #define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes) | 
 
 
 
 
 | 302 | #define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data) | 
 
 
 
 
 | 303 | #else | 
 
 
 
 
 | 304 | /*** ID3DInclude methods ***/ | 
 
 
 
 
 | 305 | static FORCEINLINE HRESULT ID3DInclude_Open(ID3DInclude* This,D3D_INCLUDE_TYPE include_type,const char *filename,const void *parent_data,const void **data,UINT *bytes) { | 
 
 
 
 
 | 306 | return This->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes); | 
 
 
 
 
 | 307 | } | 
 
 
 
 
 | 308 | static FORCEINLINE HRESULT ID3DInclude_Close(ID3DInclude* This,const void *data) { | 
 
 
 
 
 | 309 | return This->lpVtbl->Close(This,data); | 
 
 
 
 
 | 310 | } | 
 
 
 
 
 | 311 | #endif | 
 
 
 
 
 | 312 | #endif | 
 
 
 
 
 | 313 |  | 
 
 
 
 
 | 314 | #endif | 
 
 
 
 
 | 315 |  | 
 
 
 
 
 | 316 |  | 
 
 
 
 
 | 317 | #endif  /* __ID3DInclude_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 318 |  | 
 
 
 
 
 | 319 | typedef ID3DInclude *LPD3DINCLUDE; | 
 
 
 
 
 | 320 | typedef enum D3D_DRIVER_TYPE { | 
 
 
 
 
 | 321 | D3D_DRIVER_TYPE_UNKNOWN = 0, | 
 
 
 
 
 | 322 | D3D_DRIVER_TYPE_HARDWARE = 1, | 
 
 
 
 
 | 323 | D3D_DRIVER_TYPE_REFERENCE = 2, | 
 
 
 
 
 | 324 | D3D_DRIVER_TYPE_NULL = 3, | 
 
 
 
 
 | 325 | D3D_DRIVER_TYPE_SOFTWARE = 4, | 
 
 
 
 
 | 326 | D3D_DRIVER_TYPE_WARP = 5 | 
 
 
 
 
 | 327 | } D3D_DRIVER_TYPE; | 
 
 
 
 
 | 328 | typedef enum D3D_FEATURE_LEVEL { | 
 
 
 
 
 | 329 | D3D_FEATURE_LEVEL_9_1 = 0x9100, | 
 
 
 
 
 | 330 | D3D_FEATURE_LEVEL_9_2 = 0x9200, | 
 
 
 
 
 | 331 | D3D_FEATURE_LEVEL_9_3 = 0x9300, | 
 
 
 
 
 | 332 | D3D_FEATURE_LEVEL_10_0 = 0xa000, | 
 
 
 
 
 | 333 | D3D_FEATURE_LEVEL_10_1 = 0xa100, | 
 
 
 
 
 | 334 | D3D_FEATURE_LEVEL_11_0 = 0xb000, | 
 
 
 
 
 | 335 | D3D_FEATURE_LEVEL_11_1 = 0xb100, | 
 
 
 
 
 | 336 | D3D_FEATURE_LEVEL_12_0 = 0xc000, | 
 
 
 
 
 | 337 | D3D_FEATURE_LEVEL_12_1 = 0xc100 | 
 
 
 
 
 | 338 | } D3D_FEATURE_LEVEL; | 
 
 
 
 
 | 339 | #define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION          2048 | 
 
 
 
 
 | 340 | #define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION          4096 | 
 
 
 
 
 | 341 | #define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION     2048 | 
 
 
 
 
 | 342 | #define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION     4096 | 
 
 
 
 
 | 343 | #define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION          512 | 
 
 
 
 
 | 344 | #define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION          4096 | 
 
 
 
 
 | 345 | #define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION   256 | 
 
 
 
 
 | 346 | #define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY             2 | 
 
 
 
 
 | 347 | #define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT             65535 | 
 
 
 
 
 | 348 | #define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT             1048575 | 
 
 
 
 
 | 349 | #define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT   1 | 
 
 
 
 
 | 350 | #define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT   4 | 
 
 
 
 
 | 351 | #define D3D_FL9_1_MAX_TEXTURE_REPEAT                 128 | 
 
 
 
 
 | 352 | #define D3D_FL9_2_MAX_TEXTURE_REPEAT                 2048 | 
 
 
 
 
 | 353 | #define D3D_FL9_3_MAX_TEXTURE_REPEAT                 8192 | 
 
 
 
 
 | 354 | typedef enum _D3D_SHADER_VARIABLE_CLASS { | 
 
 
 
 
 | 355 | D3D_SVC_SCALAR = 0, | 
 
 
 
 
 | 356 | D3D_SVC_VECTOR = 1, | 
 
 
 
 
 | 357 | D3D_SVC_MATRIX_ROWS = 2, | 
 
 
 
 
 | 358 | D3D_SVC_MATRIX_COLUMNS = 3, | 
 
 
 
 
 | 359 | D3D_SVC_OBJECT = 4, | 
 
 
 
 
 | 360 | D3D_SVC_STRUCT = 5, | 
 
 
 
 
 | 361 | D3D_SVC_INTERFACE_CLASS = 6, | 
 
 
 
 
 | 362 | D3D_SVC_INTERFACE_POINTER = 7, | 
 
 
 
 
 | 363 | D3D10_SVC_SCALAR = 0, | 
 
 
 
 
 | 364 | D3D10_SVC_VECTOR = 1, | 
 
 
 
 
 | 365 | D3D10_SVC_MATRIX_ROWS = 2, | 
 
 
 
 
 | 366 | D3D10_SVC_MATRIX_COLUMNS = 3, | 
 
 
 
 
 | 367 | D3D10_SVC_OBJECT = 4, | 
 
 
 
 
 | 368 | D3D10_SVC_STRUCT = 5, | 
 
 
 
 
 | 369 | D3D11_SVC_INTERFACE_CLASS = 6, | 
 
 
 
 
 | 370 | D3D11_SVC_INTERFACE_POINTER = 7, | 
 
 
 
 
 | 371 | D3D_SVC_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 372 | } D3D_SHADER_VARIABLE_CLASS; | 
 
 
 
 
 | 373 | typedef enum _D3D_SHADER_VARIABLE_FLAGS { | 
 
 
 
 
 | 374 | D3D_SVF_USERPACKED = 0x1, | 
 
 
 
 
 | 375 | D3D_SVF_USED = 0x2, | 
 
 
 
 
 | 376 | D3D_SVF_INTERFACE_POINTER = 0x4, | 
 
 
 
 
 | 377 | D3D_SVF_INTERFACE_PARAMETER = 0x8, | 
 
 
 
 
 | 378 | D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, | 
 
 
 
 
 | 379 | D3D10_SVF_USED = D3D_SVF_USED, | 
 
 
 
 
 | 380 | D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, | 
 
 
 
 
 | 381 | D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, | 
 
 
 
 
 | 382 | D3D_SVF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 383 | } D3D_SHADER_VARIABLE_FLAGS; | 
 
 
 
 
 | 384 | typedef enum _D3D_SHADER_VARIABLE_TYPE { | 
 
 
 
 
 | 385 | D3D_SVT_VOID = 0, | 
 
 
 
 
 | 386 | D3D_SVT_BOOL = 1, | 
 
 
 
 
 | 387 | D3D_SVT_INT = 2, | 
 
 
 
 
 | 388 | D3D_SVT_FLOAT = 3, | 
 
 
 
 
 | 389 | D3D_SVT_STRING = 4, | 
 
 
 
 
 | 390 | D3D_SVT_TEXTURE = 5, | 
 
 
 
 
 | 391 | D3D_SVT_TEXTURE1D = 6, | 
 
 
 
 
 | 392 | D3D_SVT_TEXTURE2D = 7, | 
 
 
 
 
 | 393 | D3D_SVT_TEXTURE3D = 8, | 
 
 
 
 
 | 394 | D3D_SVT_TEXTURECUBE = 9, | 
 
 
 
 
 | 395 | D3D_SVT_SAMPLER = 10, | 
 
 
 
 
 | 396 | D3D_SVT_SAMPLER1D = 11, | 
 
 
 
 
 | 397 | D3D_SVT_SAMPLER2D = 12, | 
 
 
 
 
 | 398 | D3D_SVT_SAMPLER3D = 13, | 
 
 
 
 
 | 399 | D3D_SVT_SAMPLERCUBE = 14, | 
 
 
 
 
 | 400 | D3D_SVT_PIXELSHADER = 15, | 
 
 
 
 
 | 401 | D3D_SVT_VERTEXSHADER = 16, | 
 
 
 
 
 | 402 | D3D_SVT_PIXELFRAGMENT = 17, | 
 
 
 
 
 | 403 | D3D_SVT_VERTEXFRAGMENT = 18, | 
 
 
 
 
 | 404 | D3D_SVT_UINT = 19, | 
 
 
 
 
 | 405 | D3D_SVT_UINT8 = 20, | 
 
 
 
 
 | 406 | D3D_SVT_GEOMETRYSHADER = 21, | 
 
 
 
 
 | 407 | D3D_SVT_RASTERIZER = 22, | 
 
 
 
 
 | 408 | D3D_SVT_DEPTHSTENCIL = 23, | 
 
 
 
 
 | 409 | D3D_SVT_BLEND = 24, | 
 
 
 
 
 | 410 | D3D_SVT_BUFFER = 25, | 
 
 
 
 
 | 411 | D3D_SVT_CBUFFER = 26, | 
 
 
 
 
 | 412 | D3D_SVT_TBUFFER = 27, | 
 
 
 
 
 | 413 | D3D_SVT_TEXTURE1DARRAY = 28, | 
 
 
 
 
 | 414 | D3D_SVT_TEXTURE2DARRAY = 29, | 
 
 
 
 
 | 415 | D3D_SVT_RENDERTARGETVIEW = 30, | 
 
 
 
 
 | 416 | D3D_SVT_DEPTHSTENCILVIEW = 31, | 
 
 
 
 
 | 417 | D3D_SVT_TEXTURE2DMS = 32, | 
 
 
 
 
 | 418 | D3D_SVT_TEXTURE2DMSARRAY = 33, | 
 
 
 
 
 | 419 | D3D_SVT_TEXTURECUBEARRAY = 34, | 
 
 
 
 
 | 420 | D3D_SVT_HULLSHADER = 35, | 
 
 
 
 
 | 421 | D3D_SVT_DOMAINSHADER = 36, | 
 
 
 
 
 | 422 | D3D_SVT_INTERFACE_POINTER = 37, | 
 
 
 
 
 | 423 | D3D_SVT_COMPUTESHADER = 38, | 
 
 
 
 
 | 424 | D3D_SVT_DOUBLE = 39, | 
 
 
 
 
 | 425 | D3D_SVT_RWTEXTURE1D = 40, | 
 
 
 
 
 | 426 | D3D_SVT_RWTEXTURE1DARRAY = 41, | 
 
 
 
 
 | 427 | D3D_SVT_RWTEXTURE2D = 42, | 
 
 
 
 
 | 428 | D3D_SVT_RWTEXTURE2DARRAY = 43, | 
 
 
 
 
 | 429 | D3D_SVT_RWTEXTURE3D = 44, | 
 
 
 
 
 | 430 | D3D_SVT_RWBUFFER = 45, | 
 
 
 
 
 | 431 | D3D_SVT_BYTEADDRESS_BUFFER = 46, | 
 
 
 
 
 | 432 | D3D_SVT_RWBYTEADDRESS_BUFFER = 47, | 
 
 
 
 
 | 433 | D3D_SVT_STRUCTURED_BUFFER = 48, | 
 
 
 
 
 | 434 | D3D_SVT_RWSTRUCTURED_BUFFER = 49, | 
 
 
 
 
 | 435 | D3D_SVT_APPEND_STRUCTURED_BUFFER = 50, | 
 
 
 
 
 | 436 | D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51, | 
 
 
 
 
 | 437 | D3D_SVT_MIN8FLOAT = 52, | 
 
 
 
 
 | 438 | D3D_SVT_MIN10FLOAT = 53, | 
 
 
 
 
 | 439 | D3D_SVT_MIN16FLOAT = 54, | 
 
 
 
 
 | 440 | D3D_SVT_MIN12INT = 55, | 
 
 
 
 
 | 441 | D3D_SVT_MIN16INT = 56, | 
 
 
 
 
 | 442 | D3D_SVT_MIN16UINT = 57, | 
 
 
 
 
 | 443 | D3D10_SVT_VOID = 0, | 
 
 
 
 
 | 444 | D3D10_SVT_BOOL = 1, | 
 
 
 
 
 | 445 | D3D10_SVT_INT = 2, | 
 
 
 
 
 | 446 | D3D10_SVT_FLOAT = 3, | 
 
 
 
 
 | 447 | D3D10_SVT_STRING = 4, | 
 
 
 
 
 | 448 | D3D10_SVT_TEXTURE = 5, | 
 
 
 
 
 | 449 | D3D10_SVT_TEXTURE1D = 6, | 
 
 
 
 
 | 450 | D3D10_SVT_TEXTURE2D = 7, | 
 
 
 
 
 | 451 | D3D10_SVT_TEXTURE3D = 8, | 
 
 
 
 
 | 452 | D3D10_SVT_TEXTURECUBE = 9, | 
 
 
 
 
 | 453 | D3D10_SVT_SAMPLER = 10, | 
 
 
 
 
 | 454 | D3D10_SVT_SAMPLER1D = 11, | 
 
 
 
 
 | 455 | D3D10_SVT_SAMPLER2D = 12, | 
 
 
 
 
 | 456 | D3D10_SVT_SAMPLER3D = 13, | 
 
 
 
 
 | 457 | D3D10_SVT_SAMPLERCUBE = 14, | 
 
 
 
 
 | 458 | D3D10_SVT_PIXELSHADER = 15, | 
 
 
 
 
 | 459 | D3D10_SVT_VERTEXSHADER = 16, | 
 
 
 
 
 | 460 | D3D10_SVT_PIXELFRAGMENT = 17, | 
 
 
 
 
 | 461 | D3D10_SVT_VERTEXFRAGMENT = 18, | 
 
 
 
 
 | 462 | D3D10_SVT_UINT = 19, | 
 
 
 
 
 | 463 | D3D10_SVT_UINT8 = 20, | 
 
 
 
 
 | 464 | D3D10_SVT_GEOMETRYSHADER = 21, | 
 
 
 
 
 | 465 | D3D10_SVT_RASTERIZER = 22, | 
 
 
 
 
 | 466 | D3D10_SVT_DEPTHSTENCIL = 23, | 
 
 
 
 
 | 467 | D3D10_SVT_BLEND = 24, | 
 
 
 
 
 | 468 | D3D10_SVT_BUFFER = 25, | 
 
 
 
 
 | 469 | D3D10_SVT_CBUFFER = 26, | 
 
 
 
 
 | 470 | D3D10_SVT_TBUFFER = 27, | 
 
 
 
 
 | 471 | D3D10_SVT_TEXTURE1DARRAY = 28, | 
 
 
 
 
 | 472 | D3D10_SVT_TEXTURE2DARRAY = 29, | 
 
 
 
 
 | 473 | D3D10_SVT_RENDERTARGETVIEW = 30, | 
 
 
 
 
 | 474 | D3D10_SVT_DEPTHSTENCILVIEW = 31, | 
 
 
 
 
 | 475 | D3D10_SVT_TEXTURE2DMS = 32, | 
 
 
 
 
 | 476 | D3D10_SVT_TEXTURE2DMSARRAY = 33, | 
 
 
 
 
 | 477 | D3D10_SVT_TEXTURECUBEARRAY = 34, | 
 
 
 
 
 | 478 | D3D11_SVT_HULLSHADER = 35, | 
 
 
 
 
 | 479 | D3D11_SVT_DOMAINSHADER = 36, | 
 
 
 
 
 | 480 | D3D11_SVT_INTERFACE_POINTER = 37, | 
 
 
 
 
 | 481 | D3D11_SVT_COMPUTESHADER = 38, | 
 
 
 
 
 | 482 | D3D11_SVT_DOUBLE = 39, | 
 
 
 
 
 | 483 | D3D11_SVT_RWTEXTURE1D = 40, | 
 
 
 
 
 | 484 | D3D11_SVT_RWTEXTURE1DARRAY = 41, | 
 
 
 
 
 | 485 | D3D11_SVT_RWTEXTURE2D = 42, | 
 
 
 
 
 | 486 | D3D11_SVT_RWTEXTURE2DARRAY = 43, | 
 
 
 
 
 | 487 | D3D11_SVT_RWTEXTURE3D = 44, | 
 
 
 
 
 | 488 | D3D11_SVT_RWBUFFER = 45, | 
 
 
 
 
 | 489 | D3D11_SVT_BYTEADDRESS_BUFFER = 46, | 
 
 
 
 
 | 490 | D3D11_SVT_RWBYTEADDRESS_BUFFER = 47, | 
 
 
 
 
 | 491 | D3D11_SVT_STRUCTURED_BUFFER = 48, | 
 
 
 
 
 | 492 | D3D11_SVT_RWSTRUCTURED_BUFFER = 49, | 
 
 
 
 
 | 493 | D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50, | 
 
 
 
 
 | 494 | D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51, | 
 
 
 
 
 | 495 | D3D_SVT_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 496 | } D3D_SHADER_VARIABLE_TYPE; | 
 
 
 
 
 | 497 | typedef enum _D3D_SHADER_INPUT_FLAGS { | 
 
 
 
 
 | 498 | D3D_SIF_USERPACKED = 0x1, | 
 
 
 
 
 | 499 | D3D_SIF_COMPARISON_SAMPLER = 0x2, | 
 
 
 
 
 | 500 | D3D_SIF_TEXTURE_COMPONENT_0 = 0x4, | 
 
 
 
 
 | 501 | D3D_SIF_TEXTURE_COMPONENT_1 = 0x8, | 
 
 
 
 
 | 502 | D3D_SIF_TEXTURE_COMPONENTS = 0xc, | 
 
 
 
 
 | 503 | D3D_SIF_UNUSED = 0x10, | 
 
 
 
 
 | 504 | D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, | 
 
 
 
 
 | 505 | D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, | 
 
 
 
 
 | 506 | D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, | 
 
 
 
 
 | 507 | D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, | 
 
 
 
 
 | 508 | D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, | 
 
 
 
 
 | 509 | D3D_SIF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 510 | } D3D_SHADER_INPUT_FLAGS; | 
 
 
 
 
 | 511 | typedef enum D3D_PRIMITIVE { | 
 
 
 
 
 | 512 | D3D_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 | 513 | D3D_PRIMITIVE_POINT = 1, | 
 
 
 
 
 | 514 | D3D_PRIMITIVE_LINE = 2, | 
 
 
 
 
 | 515 | D3D_PRIMITIVE_TRIANGLE = 3, | 
 
 
 
 
 | 516 | D3D_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 517 | D3D_PRIMITIVE_TRIANGLE_ADJ = 7, | 
 
 
 
 
 | 518 | D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | 
 
 
 
 
 | 519 | D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | 
 
 
 
 
 | 520 | D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | 
 
 
 
 
 | 521 | D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | 
 
 
 
 
 | 522 | D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | 
 
 
 
 
 | 523 | D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | 
 
 
 
 
 | 524 | D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | 
 
 
 
 
 | 525 | D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | 
 
 
 
 
 | 526 | D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | 
 
 
 
 
 | 527 | D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | 
 
 
 
 
 | 528 | D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | 
 
 
 
 
 | 529 | D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | 
 
 
 
 
 | 530 | D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | 
 
 
 
 
 | 531 | D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | 
 
 
 
 
 | 532 | D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | 
 
 
 
 
 | 533 | D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | 
 
 
 
 
 | 534 | D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | 
 
 
 
 
 | 535 | D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | 
 
 
 
 
 | 536 | D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | 
 
 
 
 
 | 537 | D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 | 538 | D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | 
 
 
 
 
 | 539 | D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | 
 
 
 
 
 | 540 | D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | 
 
 
 
 
 | 541 | D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | 
 
 
 
 
 | 542 | D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | 
 
 
 
 
 | 543 | D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | 
 
 
 
 
 | 544 | D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | 
 
 
 
 
 | 545 | D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | 
 
 
 
 
 | 546 | D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | 
 
 
 
 
 | 547 | D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | 
 
 
 
 
 | 548 | D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | 
 
 
 
 
 | 549 | D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 40, | 
 
 
 
 
 | 550 | D3D10_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 | 551 | D3D10_PRIMITIVE_POINT = 1, | 
 
 
 
 
 | 552 | D3D10_PRIMITIVE_LINE = 2, | 
 
 
 
 
 | 553 | D3D10_PRIMITIVE_TRIANGLE = 3, | 
 
 
 
 
 | 554 | D3D10_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 555 | D3D10_PRIMITIVE_TRIANGLE_ADJ = 7, | 
 
 
 
 
 | 556 | D3D11_PRIMITIVE_UNDEFINED = 0, | 
 
 
 
 
 | 557 | D3D11_PRIMITIVE_POINT = 1, | 
 
 
 
 
 | 558 | D3D11_PRIMITIVE_LINE = 2, | 
 
 
 
 
 | 559 | D3D11_PRIMITIVE_TRIANGLE = 3, | 
 
 
 
 
 | 560 | D3D11_PRIMITIVE_LINE_ADJ = 6, | 
 
 
 
 
 | 561 | D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, | 
 
 
 
 
 | 562 | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | 
 
 
 
 
 | 563 | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | 
 
 
 
 
 | 564 | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | 
 
 
 
 
 | 565 | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | 
 
 
 
 
 | 566 | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | 
 
 
 
 
 | 567 | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | 
 
 
 
 
 | 568 | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | 
 
 
 
 
 | 569 | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | 
 
 
 
 
 | 570 | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | 
 
 
 
 
 | 571 | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | 
 
 
 
 
 | 572 | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | 
 
 
 
 
 | 573 | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | 
 
 
 
 
 | 574 | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | 
 
 
 
 
 | 575 | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | 
 
 
 
 
 | 576 | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | 
 
 
 
 
 | 577 | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | 
 
 
 
 
 | 578 | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | 
 
 
 
 
 | 579 | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | 
 
 
 
 
 | 580 | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | 
 
 
 
 
 | 581 | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
 
 
 
 
 | 582 | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | 
 
 
 
 
 | 583 | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | 
 
 
 
 
 | 584 | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | 
 
 
 
 
 | 585 | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | 
 
 
 
 
 | 586 | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | 
 
 
 
 
 | 587 | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | 
 
 
 
 
 | 588 | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | 
 
 
 
 
 | 589 | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | 
 
 
 
 
 | 590 | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | 
 
 
 
 
 | 591 | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | 
 
 
 
 
 | 592 | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | 
 
 
 
 
 | 593 | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 40 | 
 
 
 
 
 | 594 | } D3D_PRIMITIVE; | 
 
 
 
 
 | 595 | typedef enum D3D_PRIMITIVE_TOPOLOGY { | 
 
 
 
 
 | 596 | D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 | 597 | D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
 
 
 
 
 | 598 | D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
 
 
 
 
 | 599 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
 
 
 
 
 | 600 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
 
 
 
 
 | 601 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
 
 
 
 
 | 602 | D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 603 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
 
 
 
 
 | 604 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
 
 
 
 
 | 605 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
 
 
 
 
 | 606 | D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 | 607 | D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | 
 
 
 
 
 | 608 | D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | 
 
 
 
 
 | 609 | D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | 
 
 
 
 
 | 610 | D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | 
 
 
 
 
 | 611 | D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | 
 
 
 
 
 | 612 | D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | 
 
 
 
 
 | 613 | D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | 
 
 
 
 
 | 614 | D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | 
 
 
 
 
 | 615 | D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | 
 
 
 
 
 | 616 | D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | 
 
 
 
 
 | 617 | D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | 
 
 
 
 
 | 618 | D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | 
 
 
 
 
 | 619 | D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | 
 
 
 
 
 | 620 | D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | 
 
 
 
 
 | 621 | D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | 
 
 
 
 
 | 622 | D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | 
 
 
 
 
 | 623 | D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | 
 
 
 
 
 | 624 | D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | 
 
 
 
 
 | 625 | D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | 
 
 
 
 
 | 626 | D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | 
 
 
 
 
 | 627 | D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | 
 
 
 
 
 | 628 | D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | 
 
 
 
 
 | 629 | D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | 
 
 
 
 
 | 630 | D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | 
 
 
 
 
 | 631 | D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | 
 
 
 
 
 | 632 | D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | 
 
 
 
 
 | 633 | D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | 
 
 
 
 
 | 634 | D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | 
 
 
 
 
 | 635 | D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | 
 
 
 
 
 | 636 | D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | 
 
 
 
 
 | 637 | D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64, | 
 
 
 
 
 | 638 | D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 | 639 | D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
 
 
 
 
 | 640 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
 
 
 
 
 | 641 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
 
 
 
 
 | 642 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
 
 
 
 
 | 643 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
 
 
 
 
 | 644 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 645 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
 
 
 
 
 | 646 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
 
 
 
 
 | 647 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
 
 
 
 
 | 648 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
 
 
 
 
 | 649 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
 
 
 
 
 | 650 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
 
 
 
 
 | 651 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
 
 
 
 
 | 652 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
 
 
 
 
 | 653 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
 
 
 
 
 | 654 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
 
 
 
 
 | 655 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
 
 
 
 
 | 656 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
 
 
 
 
 | 657 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
 
 
 
 
 | 658 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
 
 
 
 
 | 659 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | 
 
 
 
 
 | 660 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | 
 
 
 
 
 | 661 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | 
 
 
 
 
 | 662 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | 
 
 
 
 
 | 663 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | 
 
 
 
 
 | 664 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | 
 
 
 
 
 | 665 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | 
 
 
 
 
 | 666 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | 
 
 
 
 
 | 667 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | 
 
 
 
 
 | 668 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | 
 
 
 
 
 | 669 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | 
 
 
 
 
 | 670 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | 
 
 
 
 
 | 671 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | 
 
 
 
 
 | 672 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | 
 
 
 
 
 | 673 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | 
 
 
 
 
 | 674 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | 
 
 
 
 
 | 675 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | 
 
 
 
 
 | 676 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | 
 
 
 
 
 | 677 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | 
 
 
 
 
 | 678 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | 
 
 
 
 
 | 679 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | 
 
 
 
 
 | 680 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | 
 
 
 
 
 | 681 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | 
 
 
 
 
 | 682 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | 
 
 
 
 
 | 683 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | 
 
 
 
 
 | 684 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | 
 
 
 
 
 | 685 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | 
 
 
 
 
 | 686 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | 
 
 
 
 
 | 687 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | 
 
 
 
 
 | 688 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | 
 
 
 
 
 | 689 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 | 
 
 
 
 
 | 690 | } D3D_PRIMITIVE_TOPOLOGY; | 
 
 
 
 
 | 691 | typedef enum D3D_TESSELLATOR_DOMAIN { | 
 
 
 
 
 | 692 | D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
 
 
 
 
 | 693 | D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, | 
 
 
 
 
 | 694 | D3D_TESSELLATOR_DOMAIN_TRI = 2, | 
 
 
 
 
 | 695 | D3D_TESSELLATOR_DOMAIN_QUAD = 3, | 
 
 
 
 
 | 696 | D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
 
 
 
 
 | 697 | D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1, | 
 
 
 
 
 | 698 | D3D11_TESSELLATOR_DOMAIN_TRI = 2, | 
 
 
 
 
 | 699 | D3D11_TESSELLATOR_DOMAIN_QUAD = 3 | 
 
 
 
 
 | 700 | } D3D_TESSELLATOR_DOMAIN; | 
 
 
 
 
 | 701 | typedef enum D3D_TESSELLATOR_PARTITIONING { | 
 
 
 
 
 | 702 | D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
 
 
 
 
 | 703 | D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, | 
 
 
 
 
 | 704 | D3D_TESSELLATOR_PARTITIONING_POW2 = 2, | 
 
 
 
 
 | 705 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | 
 
 
 
 
 | 706 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, | 
 
 
 
 
 | 707 | D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
 
 
 
 
 | 708 | D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1, | 
 
 
 
 
 | 709 | D3D11_TESSELLATOR_PARTITIONING_POW2 = 2, | 
 
 
 
 
 | 710 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | 
 
 
 
 
 | 711 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4 | 
 
 
 
 
 | 712 | } D3D_TESSELLATOR_PARTITIONING; | 
 
 
 
 
 | 713 | typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE { | 
 
 
 
 
 | 714 | D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
 
 
 
 
 | 715 | D3D_TESSELLATOR_OUTPUT_POINT = 1, | 
 
 
 
 
 | 716 | D3D_TESSELLATOR_OUTPUT_LINE = 2, | 
 
 
 
 
 | 717 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | 
 
 
 
 
 | 718 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4, | 
 
 
 
 
 | 719 | D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
 
 
 
 
 | 720 | D3D11_TESSELLATOR_OUTPUT_POINT = 1, | 
 
 
 
 
 | 721 | D3D11_TESSELLATOR_OUTPUT_LINE = 2, | 
 
 
 
 
 | 722 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | 
 
 
 
 
 | 723 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4 | 
 
 
 
 
 | 724 | } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | 
 
 
 
 
 | 725 | typedef enum D3D_MIN_PRECISION { | 
 
 
 
 
 | 726 | D3D_MIN_PRECISION_DEFAULT = 0, | 
 
 
 
 
 | 727 | D3D_MIN_PRECISION_FLOAT_16 = 1, | 
 
 
 
 
 | 728 | D3D_MIN_PRECISION_FLOAT_2_8 = 2, | 
 
 
 
 
 | 729 | D3D_MIN_PRECISION_RESERVED = 3, | 
 
 
 
 
 | 730 | D3D_MIN_PRECISION_SINT_16 = 4, | 
 
 
 
 
 | 731 | D3D_MIN_PRECISION_UINT_16 = 5, | 
 
 
 
 
 | 732 | D3D_MIN_PRECISION_ANY_16 = 0xf0, | 
 
 
 
 
 | 733 | D3D_MIN_PRECISION_ANY_10 = 0xf1 | 
 
 
 
 
 | 734 | } D3D_MIN_PRECISION; | 
 
 
 
 
 | 735 | typedef enum D3D_CBUFFER_TYPE { | 
 
 
 
 
 | 736 | D3D_CT_CBUFFER = 0, | 
 
 
 
 
 | 737 | D3D_CT_TBUFFER = 1, | 
 
 
 
 
 | 738 | D3D_CT_INTERFACE_POINTERS = 2, | 
 
 
 
 
 | 739 | D3D_CT_RESOURCE_BIND_INFO = 3, | 
 
 
 
 
 | 740 | D3D10_CT_CBUFFER = 0, | 
 
 
 
 
 | 741 | D3D10_CT_TBUFFER = 1, | 
 
 
 
 
 | 742 | D3D11_CT_CBUFFER = 0, | 
 
 
 
 
 | 743 | D3D11_CT_TBUFFER = 1, | 
 
 
 
 
 | 744 | D3D11_CT_INTERFACE_POINTERS = 2, | 
 
 
 
 
 | 745 | D3D11_CT_RESOURCE_BIND_INFO = 3 | 
 
 
 
 
 | 746 | } D3D_CBUFFER_TYPE; | 
 
 
 
 
 | 747 | typedef enum D3D_SRV_DIMENSION { | 
 
 
 
 
 | 748 | D3D_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 749 | D3D_SRV_DIMENSION_BUFFER = 1, | 
 
 
 
 
 | 750 | D3D_SRV_DIMENSION_TEXTURE1D = 2, | 
 
 
 
 
 | 751 | D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
 
 
 
 
 | 752 | D3D_SRV_DIMENSION_TEXTURE2D = 4, | 
 
 
 
 
 | 753 | D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
 
 
 
 
 | 754 | D3D_SRV_DIMENSION_TEXTURE2DMS = 6, | 
 
 
 
 
 | 755 | D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
 
 
 
 
 | 756 | D3D_SRV_DIMENSION_TEXTURE3D = 8, | 
 
 
 
 
 | 757 | D3D_SRV_DIMENSION_TEXTURECUBE = 9, | 
 
 
 
 
 | 758 | D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
 
 
 
 
 | 759 | D3D_SRV_DIMENSION_BUFFEREX = 11, | 
 
 
 
 
 | 760 | D3D10_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 761 | D3D10_SRV_DIMENSION_BUFFER = 1, | 
 
 
 
 
 | 762 | D3D10_SRV_DIMENSION_TEXTURE1D = 2, | 
 
 
 
 
 | 763 | D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
 
 
 
 
 | 764 | D3D10_SRV_DIMENSION_TEXTURE2D = 4, | 
 
 
 
 
 | 765 | D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
 
 
 
 
 | 766 | D3D10_SRV_DIMENSION_TEXTURE2DMS = 6, | 
 
 
 
 
 | 767 | D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
 
 
 
 
 | 768 | D3D10_SRV_DIMENSION_TEXTURE3D = 8, | 
 
 
 
 
 | 769 | D3D10_SRV_DIMENSION_TEXTURECUBE = 9, | 
 
 
 
 
 | 770 | D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 771 | D3D10_1_SRV_DIMENSION_BUFFER = 1, | 
 
 
 
 
 | 772 | D3D10_1_SRV_DIMENSION_TEXTURE1D = 2, | 
 
 
 
 
 | 773 | D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
 
 
 
 
 | 774 | D3D10_1_SRV_DIMENSION_TEXTURE2D = 4, | 
 
 
 
 
 | 775 | D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
 
 
 
 
 | 776 | D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6, | 
 
 
 
 
 | 777 | D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
 
 
 
 
 | 778 | D3D10_1_SRV_DIMENSION_TEXTURE3D = 8, | 
 
 
 
 
 | 779 | D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9, | 
 
 
 
 
 | 780 | D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
 
 
 
 
 | 781 | D3D11_SRV_DIMENSION_UNKNOWN = 0, | 
 
 
 
 
 | 782 | D3D11_SRV_DIMENSION_BUFFER = 1, | 
 
 
 
 
 | 783 | D3D11_SRV_DIMENSION_TEXTURE1D = 2, | 
 
 
 
 
 | 784 | D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
 
 
 
 
 | 785 | D3D11_SRV_DIMENSION_TEXTURE2D = 4, | 
 
 
 
 
 | 786 | D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
 
 
 
 
 | 787 | D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, | 
 
 
 
 
 | 788 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
 
 
 
 
 | 789 | D3D11_SRV_DIMENSION_TEXTURE3D = 8, | 
 
 
 
 
 | 790 | D3D11_SRV_DIMENSION_TEXTURECUBE = 9, | 
 
 
 
 
 | 791 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
 
 
 
 
 | 792 | D3D11_SRV_DIMENSION_BUFFEREX = 11 | 
 
 
 
 
 | 793 | } D3D_SRV_DIMENSION; | 
 
 
 
 
 | 794 | typedef enum D3D_REGISTER_COMPONENT_TYPE { | 
 
 
 
 
 | 795 | D3D_REGISTER_COMPONENT_UNKNOWN = 0, | 
 
 
 
 
 | 796 | D3D_REGISTER_COMPONENT_UINT32 = 1, | 
 
 
 
 
 | 797 | D3D_REGISTER_COMPONENT_SINT32 = 2, | 
 
 
 
 
 | 798 | D3D_REGISTER_COMPONENT_FLOAT32 = 3, | 
 
 
 
 
 | 799 | D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | 
 
 
 
 
 | 800 | D3D10_REGISTER_COMPONENT_UINT32 = 1, | 
 
 
 
 
 | 801 | D3D10_REGISTER_COMPONENT_SINT32 = 2, | 
 
 
 
 
 | 802 | D3D10_REGISTER_COMPONENT_FLOAT32 = 3 | 
 
 
 
 
 | 803 | } D3D_REGISTER_COMPONENT_TYPE; | 
 
 
 
 
 | 804 | typedef enum D3D_RESOURCE_RETURN_TYPE { | 
 
 
 
 
 | 805 | D3D_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 806 | D3D_RETURN_TYPE_SNORM = 2, | 
 
 
 
 
 | 807 | D3D_RETURN_TYPE_SINT = 3, | 
 
 
 
 
 | 808 | D3D_RETURN_TYPE_UINT = 4, | 
 
 
 
 
 | 809 | D3D_RETURN_TYPE_FLOAT = 5, | 
 
 
 
 
 | 810 | D3D_RETURN_TYPE_MIXED = 6, | 
 
 
 
 
 | 811 | D3D_RETURN_TYPE_DOUBLE = 7, | 
 
 
 
 
 | 812 | D3D_RETURN_TYPE_CONTINUED = 8, | 
 
 
 
 
 | 813 | D3D10_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 814 | D3D10_RETURN_TYPE_SNORM = 2, | 
 
 
 
 
 | 815 | D3D10_RETURN_TYPE_SINT = 3, | 
 
 
 
 
 | 816 | D3D10_RETURN_TYPE_UINT = 4, | 
 
 
 
 
 | 817 | D3D10_RETURN_TYPE_FLOAT = 5, | 
 
 
 
 
 | 818 | D3D10_RETURN_TYPE_MIXED = 6, | 
 
 
 
 
 | 819 | D3D11_RETURN_TYPE_UNORM = 1, | 
 
 
 
 
 | 820 | D3D11_RETURN_TYPE_SNORM = 2, | 
 
 
 
 
 | 821 | D3D11_RETURN_TYPE_SINT = 3, | 
 
 
 
 
 | 822 | D3D11_RETURN_TYPE_UINT = 4, | 
 
 
 
 
 | 823 | D3D11_RETURN_TYPE_FLOAT = 5, | 
 
 
 
 
 | 824 | D3D11_RETURN_TYPE_MIXED = 6, | 
 
 
 
 
 | 825 | D3D11_RETURN_TYPE_DOUBLE = 7, | 
 
 
 
 
 | 826 | D3D11_RETURN_TYPE_CONTINUED = 8 | 
 
 
 
 
 | 827 | } D3D_RESOURCE_RETURN_TYPE; | 
 
 
 
 
 | 828 | typedef enum D3D_NAME { | 
 
 
 
 
 | 829 | D3D_NAME_UNDEFINED = 0, | 
 
 
 
 
 | 830 | D3D_NAME_POSITION = 1, | 
 
 
 
 
 | 831 | D3D_NAME_CLIP_DISTANCE = 2, | 
 
 
 
 
 | 832 | D3D_NAME_CULL_DISTANCE = 3, | 
 
 
 
 
 | 833 | D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | 
 
 
 
 
 | 834 | D3D_NAME_VIEWPORT_ARRAY_INDEX = 5, | 
 
 
 
 
 | 835 | D3D_NAME_VERTEX_ID = 6, | 
 
 
 
 
 | 836 | D3D_NAME_PRIMITIVE_ID = 7, | 
 
 
 
 
 | 837 | D3D_NAME_INSTANCE_ID = 8, | 
 
 
 
 
 | 838 | D3D_NAME_IS_FRONT_FACE = 9, | 
 
 
 
 
 | 839 | D3D_NAME_SAMPLE_INDEX = 10, | 
 
 
 
 
 | 840 | D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | 
 
 
 
 
 | 841 | D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | 
 
 
 
 
 | 842 | D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | 
 
 
 
 
 | 843 | D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | 
 
 
 
 
 | 844 | D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | 
 
 
 
 
 | 845 | D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | 
 
 
 
 
 | 846 | D3D_NAME_BARYCENTRICS = 23, | 
 
 
 
 
 | 847 | D3D_NAME_SHADINGRATE = 24, | 
 
 
 
 
 | 848 | D3D_NAME_CULLPRIMITIVE = 25, | 
 
 
 
 
 | 849 | D3D_NAME_TARGET = 64, | 
 
 
 
 
 | 850 | D3D_NAME_DEPTH = 65, | 
 
 
 
 
 | 851 | D3D_NAME_COVERAGE = 66, | 
 
 
 
 
 | 852 | D3D_NAME_DEPTH_GREATER_EQUAL = 67, | 
 
 
 
 
 | 853 | D3D_NAME_DEPTH_LESS_EQUAL = 68, | 
 
 
 
 
 | 854 | D3D10_NAME_UNDEFINED = 0, | 
 
 
 
 
 | 855 | D3D10_NAME_POSITION = 1, | 
 
 
 
 
 | 856 | D3D10_NAME_CLIP_DISTANCE = 2, | 
 
 
 
 
 | 857 | D3D10_NAME_CULL_DISTANCE = 3, | 
 
 
 
 
 | 858 | D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | 
 
 
 
 
 | 859 | D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, | 
 
 
 
 
 | 860 | D3D10_NAME_VERTEX_ID = 6, | 
 
 
 
 
 | 861 | D3D10_NAME_PRIMITIVE_ID = 7, | 
 
 
 
 
 | 862 | D3D10_NAME_INSTANCE_ID = 8, | 
 
 
 
 
 | 863 | D3D10_NAME_IS_FRONT_FACE = 9, | 
 
 
 
 
 | 864 | D3D10_NAME_SAMPLE_INDEX = 10, | 
 
 
 
 
 | 865 | D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | 
 
 
 
 
 | 866 | D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | 
 
 
 
 
 | 867 | D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | 
 
 
 
 
 | 868 | D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | 
 
 
 
 
 | 869 | D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | 
 
 
 
 
 | 870 | D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | 
 
 
 
 
 | 871 | D3D10_NAME_TARGET = 64, | 
 
 
 
 
 | 872 | D3D10_NAME_DEPTH = 65, | 
 
 
 
 
 | 873 | D3D10_NAME_COVERAGE = 66, | 
 
 
 
 
 | 874 | D3D11_NAME_DEPTH_GREATER_EQUAL = 67, | 
 
 
 
 
 | 875 | D3D11_NAME_DEPTH_LESS_EQUAL = 68 | 
 
 
 
 
 | 876 | } D3D_NAME; | 
 
 
 
 
 | 877 | typedef enum _D3D_SHADER_INPUT_TYPE { | 
 
 
 
 
 | 878 | D3D_SIT_CBUFFER = 0, | 
 
 
 
 
 | 879 | D3D_SIT_TBUFFER = 1, | 
 
 
 
 
 | 880 | D3D_SIT_TEXTURE = 2, | 
 
 
 
 
 | 881 | D3D_SIT_SAMPLER = 3, | 
 
 
 
 
 | 882 | D3D_SIT_UAV_RWTYPED = 4, | 
 
 
 
 
 | 883 | D3D_SIT_STRUCTURED = 5, | 
 
 
 
 
 | 884 | D3D_SIT_UAV_RWSTRUCTURED = 6, | 
 
 
 
 
 | 885 | D3D_SIT_BYTEADDRESS = 7, | 
 
 
 
 
 | 886 | D3D_SIT_UAV_RWBYTEADDRESS = 8, | 
 
 
 
 
 | 887 | D3D_SIT_UAV_APPEND_STRUCTURED = 9, | 
 
 
 
 
 | 888 | D3D_SIT_UAV_CONSUME_STRUCTURED = 10, | 
 
 
 
 
 | 889 | D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11, | 
 
 
 
 
 | 890 | D3D_SIT_RTACCELERATIONSTRUCTURE = 12, | 
 
 
 
 
 | 891 | D3D_SIT_UAV_FEEDBACKTEXTURE = 13, | 
 
 
 
 
 | 892 | D3D10_SIT_CBUFFER = 0, | 
 
 
 
 
 | 893 | D3D10_SIT_TBUFFER = 1, | 
 
 
 
 
 | 894 | D3D10_SIT_TEXTURE = 2, | 
 
 
 
 
 | 895 | D3D10_SIT_SAMPLER = 3, | 
 
 
 
 
 | 896 | D3D11_SIT_UAV_RWTYPED = 4, | 
 
 
 
 
 | 897 | D3D11_SIT_STRUCTURED = 5, | 
 
 
 
 
 | 898 | D3D11_SIT_UAV_RWSTRUCTURED = 6, | 
 
 
 
 
 | 899 | D3D11_SIT_BYTEADDRESS = 7, | 
 
 
 
 
 | 900 | D3D11_SIT_UAV_RWBYTEADDRESS = 8, | 
 
 
 
 
 | 901 | D3D11_SIT_UAV_APPEND_STRUCTURED = 9, | 
 
 
 
 
 | 902 | D3D11_SIT_UAV_CONSUME_STRUCTURED = 10, | 
 
 
 
 
 | 903 | D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11 | 
 
 
 
 
 | 904 | } D3D_SHADER_INPUT_TYPE; | 
 
 
 
 
 | 905 | typedef enum _D3D_SHADER_CBUFFER_FLAGS { | 
 
 
 
 
 | 906 | D3D_CBF_USERPACKED = 0x1, | 
 
 
 
 
 | 907 | D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, | 
 
 
 
 
 | 908 | D3D_CBF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 909 | } D3D_SHADER_CBUFFER_FLAGS; | 
 
 
 
 
 | 910 | typedef enum _D3D_PARAMETER_FLAGS { | 
 
 
 
 
 | 911 | D3D_PF_NONE = 0, | 
 
 
 
 
 | 912 | D3D_PF_IN = 1, | 
 
 
 
 
 | 913 | D3D_PF_OUT = 2, | 
 
 
 
 
 | 914 | D3D_PF_FORCE_DWORD = 0x7fffffff | 
 
 
 
 
 | 915 | } D3D_PARAMETER_FLAGS; | 
 
 
 
 
 | 916 | typedef enum _D3D_INTERPOLATION_MODE { | 
 
 
 
 
 | 917 | D3D_INTERPOLATION_UNDEFINED = 0, | 
 
 
 
 
 | 918 | D3D_INTERPOLATION_CONSTANT = 1, | 
 
 
 
 
 | 919 | D3D_INTERPOLATION_LINEAR = 2, | 
 
 
 
 
 | 920 | D3D_INTERPOLATION_LINEAR_CENTROID = 3, | 
 
 
 
 
 | 921 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4, | 
 
 
 
 
 | 922 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5, | 
 
 
 
 
 | 923 | D3D_INTERPOLATION_LINEAR_SAMPLE = 6, | 
 
 
 
 
 | 924 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 | 
 
 
 
 
 | 925 | } D3D_INTERPOLATION_MODE; | 
 
 
 
 
 | 926 | DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00); | 
 
 
 
 
 | 927 | /* Begin additional prototypes for all interfaces */ | 
 
 
 
 
 | 928 |  | 
 
 
 
 
 | 929 |  | 
 
 
 
 
 | 930 | /* End additional prototypes */ | 
 
 
 
 
 | 931 |  | 
 
 
 
 
 | 932 | #ifdef __cplusplus | 
 
 
 
 
 | 933 | } | 
 
 
 
 
 | 934 | #endif | 
 
 
 
 
 | 935 |  | 
 
 
 
 
 | 936 | #endif /* __d3dcommon_h__ */ |