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 /* | 
 
 
 
 
 
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  * Copyright (C) 2000 Peter Hunnisett | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * This library is free software; you can redistribute it and/or | 
 
 
 
 
 
 | 5 | 
  * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 
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  * License as published by the Free Software Foundation; either | 
 
 
 
 
 
 | 7 | 
  * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 
 | 8 | 
  * | 
 
 
 
 
 
 | 9 | 
  * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 
 | 12 | 
  * Lesser General Public License for more details. | 
 
 
 
 
 
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  * | 
 
 
 
 
 
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  * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 
 | 15 | 
  * License along with this library; if not, write to the Free Software | 
 
 
 
 
 
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  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 
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  */ | 
 
 
 
 
 
 | 18 | 
  | 
 
 
 
 
 
 | 19 | 
 #ifndef __WINE_D3DCAPS_H | 
 
 
 
 
 
 | 20 | 
 #define __WINE_D3DCAPS_H | 
 
 
 
 
 
 | 21 | 
  | 
 
 
 
 
 
 | 22 | 
 #include <ddraw.h> | 
 
 
 
 
 
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  | 
 
 
 
 
 
 | 24 | 
 #ifdef __i386__ | 
 
 
 
 
 
 | 25 | 
 #include <pshpack4.h> | 
 
 
 
 
 
 | 26 | 
 #endif | 
 
 
 
 
 
 | 27 | 
  | 
 
 
 
 
 
 | 28 | 
 typedef struct _D3DTRANSFORMCAPS { | 
 
 
 
 
 
 | 29 | 
         DWORD dwSize; | 
 
 
 
 
 
 | 30 | 
         DWORD dwCaps; | 
 
 
 
 
 
 | 31 | 
 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; | 
 
 
 
 
 
 | 32 | 
  | 
 
 
 
 
 
 | 33 | 
 #define D3DTRANSFORMCAPS_CLIP           __MSABI_LONG(0x00000001) | 
 
 
 
 
 
 | 34 | 
  | 
 
 
 
 
 
 | 35 | 
 typedef struct _D3DLIGHTINGCAPS { | 
 
 
 
 
 
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         DWORD dwSize; | 
 
 
 
 
 
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         DWORD dwCaps; | 
 
 
 
 
 
 | 38 | 
         DWORD dwLightingModel; | 
 
 
 
 
 
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         DWORD dwNumLights; | 
 
 
 
 
 
 | 40 | 
 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; | 
 
 
 
 
 
 | 41 | 
  | 
 
 
 
 
 
 | 42 | 
 #define D3DLIGHTINGMODEL_RGB            0x00000001 | 
 
 
 
 
 
 | 43 | 
 #define D3DLIGHTINGMODEL_MONO           0x00000002 | 
 
 
 
 
 
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  | 
 
 
 
 
 
 | 45 | 
 #define D3DLIGHTCAPS_POINT              0x00000001 | 
 
 
 
 
 
 | 46 | 
 #define D3DLIGHTCAPS_SPOT               0x00000002 | 
 
 
 
 
 
 | 47 | 
 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004 | 
 
 
 
 
 
 | 48 | 
 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008 | 
 
 
 
 
 
 | 49 | 
 #define D3DLIGHTCAPS_GLSPOT             0x00000010 | 
 
 
 
 
 
 | 50 | 
  | 
 
 
 
 
 
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 typedef struct _D3dPrimCaps { | 
 
 
 
 
 
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     DWORD dwSize; | 
 
 
 
 
 
 | 53 | 
     DWORD dwMiscCaps; | 
 
 
 
 
 
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     DWORD dwRasterCaps; | 
 
 
 
 
 
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     DWORD dwZCmpCaps; | 
 
 
 
 
 
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     DWORD dwSrcBlendCaps; | 
 
 
 
 
 
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     DWORD dwDestBlendCaps; | 
 
 
 
 
 
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     DWORD dwAlphaCmpCaps; | 
 
 
 
 
 
 | 59 | 
     DWORD dwShadeCaps; | 
 
 
 
 
 
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     DWORD dwTextureCaps; | 
 
 
 
 
 
 | 61 | 
     DWORD dwTextureFilterCaps; | 
 
 
 
 
 
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     DWORD dwTextureBlendCaps; | 
 
 
 
 
 
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     DWORD dwTextureAddressCaps; | 
 
 
 
 
 
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     DWORD dwStippleWidth; | 
 
 
 
 
 
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     DWORD dwStippleHeight; | 
 
 
 
 
 
 | 66 | 
 } D3DPRIMCAPS, *LPD3DPRIMCAPS; | 
 
 
 
 
 
 | 67 | 
  | 
 
 
 
 
 
 | 68 | 
 #define D3DPMISCCAPS_MASKPLANES         0x00000001 | 
 
 
 
 
 
 | 69 | 
 #define D3DPMISCCAPS_MASKZ              0x00000002 | 
 
 
 
 
 
 | 70 | 
 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004 | 
 
 
 
 
 
 | 71 | 
 #define D3DPMISCCAPS_CONFORMANT         0x00000008 | 
 
 
 
 
 
 | 72 | 
 #define D3DPMISCCAPS_CULLNONE           0x00000010 | 
 
 
 
 
 
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 #define D3DPMISCCAPS_CULLCW             0x00000020 | 
 
 
 
 
 
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 #define D3DPMISCCAPS_CULLCCW            0x00000040 | 
 
 
 
 
 
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  | 
 
 
 
 
 
 | 76 | 
 #define D3DPRASTERCAPS_DITHER                     0x00000001 | 
 
 
 
 
 
 | 77 | 
 #define D3DPRASTERCAPS_ROP2                       0x00000002 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_XOR                        0x00000004 | 
 
 
 
 
 
 | 79 | 
 #define D3DPRASTERCAPS_PAT                        0x00000008 | 
 
 
 
 
 
 | 80 | 
 #define D3DPRASTERCAPS_ZTEST                      0x00000010 | 
 
 
 
 
 
 | 81 | 
 #define D3DPRASTERCAPS_SUBPIXEL                   0x00000020 | 
 
 
 
 
 
 | 82 | 
 #define D3DPRASTERCAPS_SUBPIXELX                  0x00000040 | 
 
 
 
 
 
 | 83 | 
 #define D3DPRASTERCAPS_FOGVERTEX                  0x00000080 | 
 
 
 
 
 
 | 84 | 
 #define D3DPRASTERCAPS_FOGTABLE                   0x00000100 | 
 
 
 
 
 
 | 85 | 
 #define D3DPRASTERCAPS_STIPPLE                    0x00000200 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT     0x00000400 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT   0x00000800 | 
 
 
 
 
 
 | 88 | 
 #define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ZBIAS                      0x00004000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_FOGRANGE                   0x00010000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ANISOTROPY                 0x00020000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_WBUFFER                    0x00040000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_WFOG                       0x00100000 | 
 
 
 
 
 
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 #define D3DPRASTERCAPS_ZFOG                       0x00200000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPCMPCAPS_NEVER               0x00000001 | 
 
 
 
 
 
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 #define D3DPCMPCAPS_LESS                0x00000002 | 
 
 
 
 
 
 | 101 | 
 #define D3DPCMPCAPS_EQUAL               0x00000004 | 
 
 
 
 
 
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 #define D3DPCMPCAPS_LESSEQUAL           0x00000008 | 
 
 
 
 
 
 | 103 | 
 #define D3DPCMPCAPS_GREATER             0x00000010 | 
 
 
 
 
 
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 #define D3DPCMPCAPS_NOTEQUAL            0x00000020 | 
 
 
 
 
 
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 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040 | 
 
 
 
 
 
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 #define D3DPCMPCAPS_ALWAYS              0x00000080 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_ZERO              0x00000001 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_ONE               0x00000002 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_SRCALPHA          0x00000010 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_DESTALPHA         0x00000040 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800 | 
 
 
 
 
 
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 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORFLATMONO     0x00000001 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORFLATRGB      0x00000002 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORPHONGMONO    0x00000010 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_COLORPHONGRGB     0x00000020 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARFLATMONO    0x00000040 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARFLATRGB     0x00000080 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARGOURAUDRGB  0x00000200 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARPHONGMONO   0x00000400 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_SPECULARPHONGRGB    0x00000800 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAFLATBLEND       0x00001000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED    0x00002000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND    0x00004000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAPHONGBLEND      0x00010000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED   0x00020000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPSHADECAPS_FOGFLAT           0x00040000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_FOGGOURAUD        0x00080000 | 
 
 
 
 
 
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 #define D3DPSHADECAPS_FOGPHONG          0x00100000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_POW2                     0x00000002 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_ALPHA                    0x00000004 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_TRANSPARENCY             0x00000008 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_BORDER                   0x00000010 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_SQUAREONLY               0x00000020 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       __MSABI_LONG(0x00000100) | 
 
 
 
 
 
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 /* yes actually 0x00000200 is unused - or at least unreleased */ | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_PROJECTED                0x00000400 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_CUBEMAP                  0x00000800 | 
 
 
 
 
 
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 #define D3DPTEXTURECAPS_COLORKEYBLEND            0x00001000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_NEAREST           0x00000001 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_LINEAR            0x00000002 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MIPNEAREST        0x00000004 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MIPLINEAR         0x00000008 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_LINEARMIPNEAREST  0x00000010 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_LINEARMIPLINEAR   0x00000020 | 
 
 
 
 
 
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 /* yes - missing numbers */ | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MINFPOINT         0x00000100 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MINFLINEAR        0x00000200 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MINFANISOTROPIC   0x00000400 | 
 
 
 
 
 
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 /* yes - missing numbers */ | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MIPFPOINT         0x00010000 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MIPFLINEAR        0x00020000 | 
 
 
 
 
 
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 /* yes - missing numbers */ | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MAGFPOINT         0x01000000 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MAGFLINEAR        0x02000000 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MAGFANISOTROPIC   0x04000000 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC    0x08000000 | 
 
 
 
 
 
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 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_DECAL            0x00000001 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_MODULATE         0x00000002 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_DECALMASK        0x00000010 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_COPY             0x00000040 | 
 
 
 
 
 
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 #define D3DPTBLENDCAPS_ADD              0x00000080 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #define D3DPTADDRESSCAPS_WRAP           0x00000001 | 
 
 
 
 
 
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 #define D3DPTADDRESSCAPS_MIRROR         0x00000002 | 
 
 
 
 
 
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 #define D3DPTADDRESSCAPS_CLAMP          0x00000004 | 
 
 
 
 
 
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 #define D3DPTADDRESSCAPS_BORDER         0x00000008 | 
 
 
 
 
 
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 #define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010 | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DDeviceDesc { | 
 
 
 
 
 
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         DWORD           dwSize; | 
 
 
 
 
 
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         DWORD           dwFlags; | 
 
 
 
 
 
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         D3DCOLORMODEL   dcmColorModel; | 
 
 
 
 
 
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         DWORD           dwDevCaps; | 
 
 
 
 
 
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         D3DTRANSFORMCAPS dtcTransformCaps; | 
 
 
 
 
 
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         WINBOOL         bClipping; | 
 
 
 
 
 
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         D3DLIGHTINGCAPS dlcLightingCaps; | 
 
 
 
 
 
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         D3DPRIMCAPS     dpcLineCaps; | 
 
 
 
 
 
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         D3DPRIMCAPS     dpcTriCaps; | 
 
 
 
 
 
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         DWORD           dwDeviceRenderBitDepth; | 
 
 
 
 
 
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         DWORD           dwDeviceZBufferBitDepth; | 
 
 
 
 
 
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         DWORD           dwMaxBufferSize; | 
 
 
 
 
 
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         DWORD           dwMaxVertexCount; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         DWORD           dwMinTextureWidth,dwMinTextureHeight; | 
 
 
 
 
 
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         DWORD           dwMaxTextureWidth,dwMaxTextureHeight; | 
 
 
 
 
 
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         DWORD           dwMinStippleWidth,dwMaxStippleWidth; | 
 
 
 
 
 
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         DWORD           dwMinStippleHeight,dwMaxStippleHeight; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         DWORD       dwMaxTextureRepeat; | 
 
 
 
 
 
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         DWORD       dwMaxTextureAspectRatio; | 
 
 
 
 
 
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         DWORD       dwMaxAnisotropy; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         D3DVALUE    dvGuardBandLeft; | 
 
 
 
 
 
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         D3DVALUE    dvGuardBandTop; | 
 
 
 
 
 
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         D3DVALUE    dvGuardBandRight; | 
 
 
 
 
 
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         D3DVALUE    dvGuardBandBottom; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         D3DVALUE    dvExtentsAdjust; | 
 
 
 
 
 
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         DWORD       dwStencilCaps; | 
 
 
 
 
 
 | 228 | 
  | 
 
 
 
 
 
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         DWORD       dwFVFCaps; | 
 
 
 
 
 
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         DWORD       dwTextureOpCaps; | 
 
 
 
 
 
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         WORD        wMaxTextureBlendStages; | 
 
 
 
 
 
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         WORD        wMaxSimultaneousTextures; | 
 
 
 
 
 
 | 233 | 
 } D3DDEVICEDESC,*LPD3DDEVICEDESC; | 
 
 
 
 
 
 | 234 | 
 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef struct _D3DDeviceDesc7 { | 
 
 
 
 
 
 | 237 | 
         DWORD            dwDevCaps; | 
 
 
 
 
 
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         D3DPRIMCAPS      dpcLineCaps; | 
 
 
 
 
 
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         D3DPRIMCAPS      dpcTriCaps; | 
 
 
 
 
 
 | 240 | 
         DWORD            dwDeviceRenderBitDepth; | 
 
 
 
 
 
 | 241 | 
         DWORD            dwDeviceZBufferBitDepth; | 
 
 
 
 
 
 | 242 | 
  | 
 
 
 
 
 
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         DWORD       dwMinTextureWidth, dwMinTextureHeight; | 
 
 
 
 
 
 | 244 | 
         DWORD       dwMaxTextureWidth, dwMaxTextureHeight; | 
 
 
 
 
 
 | 245 | 
  | 
 
 
 
 
 
 | 246 | 
         DWORD       dwMaxTextureRepeat; | 
 
 
 
 
 
 | 247 | 
         DWORD       dwMaxTextureAspectRatio; | 
 
 
 
 
 
 | 248 | 
         DWORD       dwMaxAnisotropy; | 
 
 
 
 
 
 | 249 | 
  | 
 
 
 
 
 
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         D3DVALUE    dvGuardBandLeft; | 
 
 
 
 
 
 | 251 | 
         D3DVALUE    dvGuardBandTop; | 
 
 
 
 
 
 | 252 | 
         D3DVALUE    dvGuardBandRight; | 
 
 
 
 
 
 | 253 | 
         D3DVALUE    dvGuardBandBottom; | 
 
 
 
 
 
 | 254 | 
  | 
 
 
 
 
 
 | 255 | 
         D3DVALUE    dvExtentsAdjust; | 
 
 
 
 
 
 | 256 | 
         DWORD       dwStencilCaps; | 
 
 
 
 
 
 | 257 | 
         DWORD       dwFVFCaps; | 
 
 
 
 
 
 | 258 | 
         DWORD       dwTextureOpCaps; | 
 
 
 
 
 
 | 259 | 
         WORD        wMaxTextureBlendStages; | 
 
 
 
 
 
 | 260 | 
         WORD        wMaxSimultaneousTextures; | 
 
 
 
 
 
 | 261 | 
  | 
 
 
 
 
 
 | 262 | 
         DWORD       dwMaxActiveLights; | 
 
 
 
 
 
 | 263 | 
         D3DVALUE    dvMaxVertexW; | 
 
 
 
 
 
 | 264 | 
         GUID        deviceGUID; | 
 
 
 
 
 
 | 265 | 
  | 
 
 
 
 
 
 | 266 | 
         WORD        wMaxUserClipPlanes; | 
 
 
 
 
 
 | 267 | 
         WORD        wMaxVertexBlendMatrices; | 
 
 
 
 
 
 | 268 | 
  | 
 
 
 
 
 
 | 269 | 
         DWORD       dwVertexProcessingCaps; | 
 
 
 
 
 
 | 270 | 
  | 
 
 
 
 
 
 | 271 | 
         DWORD       dwReserved1; | 
 
 
 
 
 
 | 272 | 
         DWORD       dwReserved2; | 
 
 
 
 
 
 | 273 | 
         DWORD       dwReserved3; | 
 
 
 
 
 
 | 274 | 
         DWORD       dwReserved4; | 
 
 
 
 
 
 | 275 | 
 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; | 
 
 
 
 
 
 | 276 | 
 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) | 
 
 
 
 
 
 | 277 | 
  | 
 
 
 
 
 
 | 278 | 
 #define D3DDD_COLORMODEL                0x00000001 | 
 
 
 
 
 
 | 279 | 
 #define D3DDD_DEVCAPS                   0x00000002 | 
 
 
 
 
 
 | 280 | 
 #define D3DDD_TRANSFORMCAPS             0x00000004 | 
 
 
 
 
 
 | 281 | 
 #define D3DDD_LIGHTINGCAPS              0x00000008 | 
 
 
 
 
 
 | 282 | 
 #define D3DDD_BCLIPPING                 0x00000010 | 
 
 
 
 
 
 | 283 | 
 #define D3DDD_LINECAPS                  0x00000020 | 
 
 
 
 
 
 | 284 | 
 #define D3DDD_TRICAPS                   0x00000040 | 
 
 
 
 
 
 | 285 | 
 #define D3DDD_DEVICERENDERBITDEPTH      0x00000080 | 
 
 
 
 
 
 | 286 | 
 #define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100 | 
 
 
 
 
 
 | 287 | 
 #define D3DDD_MAXBUFFERSIZE             0x00000200 | 
 
 
 
 
 
 | 288 | 
 #define D3DDD_MAXVERTEXCOUNT            0x00000400 | 
 
 
 
 
 
 | 289 | 
  | 
 
 
 
 
 
 | 290 | 
 #define D3DDEVCAPS_FLOATTLVERTEX           0x00000001 | 
 
 
 
 
 
 | 291 | 
 #define D3DDEVCAPS_SORTINCREASINGZ         0x00000002 | 
 
 
 
 
 
 | 292 | 
 #define D3DDEVCAPS_SORTDECREASINGZ         0X00000004 | 
 
 
 
 
 
 | 293 | 
 #define D3DDEVCAPS_SORTEXACT               0x00000008 | 
 
 
 
 
 
 | 294 | 
 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x00000010 | 
 
 
 
 
 
 | 295 | 
 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x00000020 | 
 
 
 
 
 
 | 296 | 
 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x00000040 | 
 
 
 
 
 
 | 297 | 
 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x00000080 | 
 
 
 
 
 
 | 298 | 
 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x00000100 | 
 
 
 
 
 
 | 299 | 
 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x00000200 | 
 
 
 
 
 
 | 300 | 
 #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x00000400 | 
 
 
 
 
 
 | 301 | 
 #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x00000800 | 
 
 
 
 
 
 | 302 | 
 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x00001000 | 
 
 
 
 
 
 | 303 | 
 #define D3DDEVCAPS_DRAWPRIMITIVES2         0x00002000 | 
 
 
 
 
 
 | 304 | 
 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 | 
 
 
 
 
 
 | 305 | 
 #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x00008000 | 
 
 
 
 
 
 | 306 | 
 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x00010000 | 
 
 
 
 
 
 | 307 | 
 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x00020000 | 
 
 
 
 
 
 | 308 | 
 #define D3DDEVCAPS_HWRASTERIZATION         0x00080000 | 
 
 
 
 
 
 | 309 | 
  | 
 
 
 
 
 
 | 310 | 
 #define D3DSTENCILCAPS_KEEP     0x00000001 | 
 
 
 
 
 
 | 311 | 
 #define D3DSTENCILCAPS_ZERO     0x00000002 | 
 
 
 
 
 
 | 312 | 
 #define D3DSTENCILCAPS_REPLACE  0x00000004 | 
 
 
 
 
 
 | 313 | 
 #define D3DSTENCILCAPS_INCRSAT  0x00000008 | 
 
 
 
 
 
 | 314 | 
 #define D3DSTENCILCAPS_DECRSAT  0x00000010 | 
 
 
 
 
 
 | 315 | 
 #define D3DSTENCILCAPS_INVERT   0x00000020 | 
 
 
 
 
 
 | 316 | 
 #define D3DSTENCILCAPS_INCR     0x00000040 | 
 
 
 
 
 
 | 317 | 
 #define D3DSTENCILCAPS_DECR     0x00000080 | 
 
 
 
 
 
 | 318 | 
  | 
 
 
 
 
 
 | 319 | 
 #define D3DTEXOPCAPS_DISABLE                    0x00000001 | 
 
 
 
 
 
 | 320 | 
 #define D3DTEXOPCAPS_SELECTARG1                 0x00000002 | 
 
 
 
 
 
 | 321 | 
 #define D3DTEXOPCAPS_SELECTARG2                 0x00000004 | 
 
 
 
 
 
 | 322 | 
 #define D3DTEXOPCAPS_MODULATE                   0x00000008 | 
 
 
 
 
 
 | 323 | 
 #define D3DTEXOPCAPS_MODULATE2X                 0x00000010 | 
 
 
 
 
 
 | 324 | 
 #define D3DTEXOPCAPS_MODULATE4X                 0x00000020 | 
 
 
 
 
 
 | 325 | 
 #define D3DTEXOPCAPS_ADD                        0x00000040 | 
 
 
 
 
 
 | 326 | 
 #define D3DTEXOPCAPS_ADDSIGNED                  0x00000080 | 
 
 
 
 
 
 | 327 | 
 #define D3DTEXOPCAPS_ADDSIGNED2X                0x00000100 | 
 
 
 
 
 
 | 328 | 
 #define D3DTEXOPCAPS_SUBTRACT                   0x00000200 | 
 
 
 
 
 
 | 329 | 
 #define D3DTEXOPCAPS_ADDSMOOTH                  0x00000400 | 
 
 
 
 
 
 | 330 | 
 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA          0x00000800 | 
 
 
 
 
 
 | 331 | 
 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA          0x00001000 | 
 
 
 
 
 
 | 332 | 
 #define D3DTEXOPCAPS_BLENDFACTORALPHA           0x00002000 | 
 
 
 
 
 
 | 333 | 
 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM        0x00004000 | 
 
 
 
 
 
 | 334 | 
 #define D3DTEXOPCAPS_BLENDCURRENTALPHA          0x00008000 | 
 
 
 
 
 
 | 335 | 
 #define D3DTEXOPCAPS_PREMODULATE                0x00010000 | 
 
 
 
 
 
 | 336 | 
 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR     0x00020000 | 
 
 
 
 
 
 | 337 | 
 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA     0x00040000 | 
 
 
 
 
 
 | 338 | 
 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR  0x00080000 | 
 
 
 
 
 
 | 339 | 
 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA  0x00100000 | 
 
 
 
 
 
 | 340 | 
 #define D3DTEXOPCAPS_BUMPENVMAP                 0x00200000 | 
 
 
 
 
 
 | 341 | 
 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE        0x00400000 | 
 
 
 
 
 
 | 342 | 
 #define D3DTEXOPCAPS_DOTPRODUCT3                0x00800000 | 
 
 
 
 
 
 | 343 | 
  | 
 
 
 
 
 
 | 344 | 
 #define D3DFVFCAPS_TEXCOORDCOUNTMASK    0x0000FFFF | 
 
 
 
 
 
 | 345 | 
 #define D3DFVFCAPS_DONOTSTRIPELEMENTS   0x00080000 | 
 
 
 
 
 
 | 346 | 
  | 
 
 
 
 
 
 | 347 | 
 #define D3DVTXPCAPS_TEXGEN              0x00000001 | 
 
 
 
 
 
 | 348 | 
 #define D3DVTXPCAPS_MATERIALSOURCE7     0x00000002 | 
 
 
 
 
 
 | 349 | 
 #define D3DVTXPCAPS_VERTEXFOG           0x00000004 | 
 
 
 
 
 
 | 350 | 
 #define D3DVTXPCAPS_DIRECTIONALLIGHTS   0x00000008 | 
 
 
 
 
 
 | 351 | 
 #define D3DVTXPCAPS_POSITIONALLIGHTS    0x00000010 | 
 
 
 
 
 
 | 352 | 
 #define D3DVTXPCAPS_LOCALVIEWER         0x00000020 | 
 
 
 
 
 
 | 353 | 
  | 
 
 
 
 
 
 | 354 | 
 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name, | 
 
 
 
 
 
 | 355 | 
         D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx); | 
 
 
 
 
 
 | 356 | 
 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx); | 
 
 
 
 
 
 | 357 | 
  | 
 
 
 
 
 
 | 358 | 
 #define D3DFDS_COLORMODEL          0x00000001 | 
 
 
 
 
 
 | 359 | 
 #define D3DFDS_GUID                0x00000002 | 
 
 
 
 
 
 | 360 | 
 #define D3DFDS_HARDWARE            0x00000004 | 
 
 
 
 
 
 | 361 | 
 #define D3DFDS_TRIANGLES           0x00000008 | 
 
 
 
 
 
 | 362 | 
 #define D3DFDS_LINES               0x00000010 | 
 
 
 
 
 
 | 363 | 
 #define D3DFDS_MISCCAPS            0x00000020 | 
 
 
 
 
 
 | 364 | 
 #define D3DFDS_RASTERCAPS          0x00000040 | 
 
 
 
 
 
 | 365 | 
 #define D3DFDS_ZCMPCAPS            0x00000080 | 
 
 
 
 
 
 | 366 | 
 #define D3DFDS_ALPHACMPCAPS        0x00000100 | 
 
 
 
 
 
 | 367 | 
 #define D3DFDS_SRCBLENDCAPS        0x00000200 | 
 
 
 
 
 
 | 368 | 
 #define D3DFDS_DSTBLENDCAPS        0x00000400 | 
 
 
 
 
 
 | 369 | 
 #define D3DFDS_SHADECAPS           0x00000800 | 
 
 
 
 
 
 | 370 | 
 #define D3DFDS_TEXTURECAPS         0x00001000 | 
 
 
 
 
 
 | 371 | 
 #define D3DFDS_TEXTUREFILTERCAPS   0x00002000 | 
 
 
 
 
 
 | 372 | 
 #define D3DFDS_TEXTUREBLENDCAPS    0x00004000 | 
 
 
 
 
 
 | 373 | 
 #define D3DFDS_TEXTUREADDRESSCAPS  0x00008000 | 
 
 
 
 
 
 | 374 | 
  | 
 
 
 
 
 
 | 375 | 
 typedef struct _D3DFINDDEVICESEARCH { | 
 
 
 
 
 
 | 376 | 
     DWORD               dwSize; | 
 
 
 
 
 
 | 377 | 
     DWORD               dwFlags; | 
 
 
 
 
 
 | 378 | 
     WINBOOL             bHardware; | 
 
 
 
 
 
 | 379 | 
     D3DCOLORMODEL       dcmColorModel; | 
 
 
 
 
 
 | 380 | 
     GUID                guid; | 
 
 
 
 
 
 | 381 | 
     DWORD               dwCaps; | 
 
 
 
 
 
 | 382 | 
     D3DPRIMCAPS         dpcPrimCaps; | 
 
 
 
 
 
 | 383 | 
 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; | 
 
 
 
 
 
 | 384 | 
  | 
 
 
 
 
 
 | 385 | 
 typedef struct _D3DFINDDEVICERESULT { | 
 
 
 
 
 
 | 386 | 
     DWORD               dwSize; | 
 
 
 
 
 
 | 387 | 
     GUID                guid; | 
 
 
 
 
 
 | 388 | 
     D3DDEVICEDESC       ddHwDesc; | 
 
 
 
 
 
 | 389 | 
     D3DDEVICEDESC       ddSwDesc; | 
 
 
 
 
 
 | 390 | 
 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; | 
 
 
 
 
 
 | 391 | 
  | 
 
 
 
 
 
 | 392 | 
 typedef struct _D3DExecuteBufferDesc { | 
 
 
 
 
 
 | 393 | 
   DWORD  dwSize; | 
 
 
 
 
 
 | 394 | 
   DWORD  dwFlags; | 
 
 
 
 
 
 | 395 | 
   DWORD  dwCaps; | 
 
 
 
 
 
 | 396 | 
   DWORD  dwBufferSize; | 
 
 
 
 
 
 | 397 | 
   void *lpData; | 
 
 
 
 
 
 | 398 | 
 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; | 
 
 
 
 
 
 | 399 | 
  | 
 
 
 
 
 
 | 400 | 
 #define D3DDEB_BUFSIZE          0x00000001 | 
 
 
 
 
 
 | 401 | 
 #define D3DDEB_CAPS             0x00000002 | 
 
 
 
 
 
 | 402 | 
 #define D3DDEB_LPDATA           0x00000004 | 
 
 
 
 
 
 | 403 | 
  | 
 
 
 
 
 
 | 404 | 
 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 | 
 
 
 
 
 
 | 405 | 
 #define D3DDEBCAPS_VIDEOMEMORY  0x00000002 | 
 
 
 
 
 
 | 406 | 
 #define D3DDEBCAPS_MEM          (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ | 
 
 
 
 
 
 | 407 | 
  | 
 
 
 
 
 
 | 408 | 
 typedef struct _D3DDEVINFO_TEXTUREMANAGER { | 
 
 
 
 
 
 | 409 | 
         WINBOOL bThrashing; | 
 
 
 
 
 
 | 410 | 
         DWORD   dwApproxBytesDownloaded; | 
 
 
 
 
 
 | 411 | 
         DWORD   dwNumEvicts; | 
 
 
 
 
 
 | 412 | 
         DWORD   dwNumVidCreates; | 
 
 
 
 
 
 | 413 | 
         DWORD   dwNumTexturesUsed; | 
 
 
 
 
 
 | 414 | 
         DWORD   dwNumUsedTexInVid; | 
 
 
 
 
 
 | 415 | 
         DWORD   dwWorkingSet; | 
 
 
 
 
 
 | 416 | 
         DWORD   dwWorkingSetBytes; | 
 
 
 
 
 
 | 417 | 
         DWORD   dwTotalManaged; | 
 
 
 
 
 
 | 418 | 
         DWORD   dwTotalBytes; | 
 
 
 
 
 
 | 419 | 
         DWORD   dwLastPri; | 
 
 
 
 
 
 | 420 | 
 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; | 
 
 
 
 
 
 | 421 | 
  | 
 
 
 
 
 
 | 422 | 
 typedef struct _D3DDEVINFO_TEXTURING { | 
 
 
 
 
 
 | 423 | 
         DWORD   dwNumLoads; | 
 
 
 
 
 
 | 424 | 
         DWORD   dwApproxBytesLoaded; | 
 
 
 
 
 
 | 425 | 
         DWORD   dwNumPreLoads; | 
 
 
 
 
 
 | 426 | 
         DWORD   dwNumSet; | 
 
 
 
 
 
 | 427 | 
         DWORD   dwNumCreates; | 
 
 
 
 
 
 | 428 | 
         DWORD   dwNumDestroys; | 
 
 
 
 
 
 | 429 | 
         DWORD   dwNumSetPriorities; | 
 
 
 
 
 
 | 430 | 
         DWORD   dwNumSetLODs; | 
 
 
 
 
 
 | 431 | 
         DWORD   dwNumLocks; | 
 
 
 
 
 
 | 432 | 
         DWORD   dwNumGetDCs; | 
 
 
 
 
 
 | 433 | 
 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; | 
 
 
 
 
 
 | 434 | 
  | 
 
 
 
 
 
 | 435 | 
 #ifdef __i386__ | 
 
 
 
 
 
 | 436 | 
 #include <poppack.h> | 
 
 
 
 
 
 | 437 | 
 #endif | 
 
 
 
 
 
 | 438 | 
  | 
 
 
 
 
 
 | 439 | 
 #endif |