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/* |
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* Copyright (C) 2000 Peter Hunnisett |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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#ifndef __WINE_D3DCAPS_H |
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#define __WINE_D3DCAPS_H |
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|
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#include <ddraw.h> |
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|
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#ifdef __i386__ |
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#include <pshpack4.h> |
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#endif |
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|
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typedef struct _D3DTRANSFORMCAPS { |
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DWORD dwSize; |
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DWORD dwCaps; |
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} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; |
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|
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#define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001) |
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|
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typedef struct _D3DLIGHTINGCAPS { |
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DWORD dwSize; |
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DWORD dwCaps; |
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DWORD dwLightingModel; |
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DWORD dwNumLights; |
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} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; |
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|
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#define D3DLIGHTINGMODEL_RGB 0x00000001 |
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#define D3DLIGHTINGMODEL_MONO 0x00000002 |
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|
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#define D3DLIGHTCAPS_POINT 0x00000001 |
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#define D3DLIGHTCAPS_SPOT 0x00000002 |
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#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 |
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#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 |
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#define D3DLIGHTCAPS_GLSPOT 0x00000010 |
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|
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typedef struct _D3dPrimCaps { |
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DWORD dwSize; |
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DWORD dwMiscCaps; |
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DWORD dwRasterCaps; |
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DWORD dwZCmpCaps; |
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DWORD dwSrcBlendCaps; |
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DWORD dwDestBlendCaps; |
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DWORD dwAlphaCmpCaps; |
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DWORD dwShadeCaps; |
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DWORD dwTextureCaps; |
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DWORD dwTextureFilterCaps; |
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DWORD dwTextureBlendCaps; |
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DWORD dwTextureAddressCaps; |
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DWORD dwStippleWidth; |
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DWORD dwStippleHeight; |
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} D3DPRIMCAPS, *LPD3DPRIMCAPS; |
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|
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#define D3DPMISCCAPS_MASKPLANES 0x00000001 |
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#define D3DPMISCCAPS_MASKZ 0x00000002 |
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#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 |
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#define D3DPMISCCAPS_CONFORMANT 0x00000008 |
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#define D3DPMISCCAPS_CULLNONE 0x00000010 |
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#define D3DPMISCCAPS_CULLCW 0x00000020 |
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#define D3DPMISCCAPS_CULLCCW 0x00000040 |
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|
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#define D3DPRASTERCAPS_DITHER 0x00000001 |
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#define D3DPRASTERCAPS_ROP2 0x00000002 |
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#define D3DPRASTERCAPS_XOR 0x00000004 |
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#define D3DPRASTERCAPS_PAT 0x00000008 |
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#define D3DPRASTERCAPS_ZTEST 0x00000010 |
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#define D3DPRASTERCAPS_SUBPIXEL 0x00000020 |
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#define D3DPRASTERCAPS_SUBPIXELX 0x00000040 |
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#define D3DPRASTERCAPS_FOGVERTEX 0x00000080 |
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#define D3DPRASTERCAPS_FOGTABLE 0x00000100 |
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#define D3DPRASTERCAPS_STIPPLE 0x00000200 |
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#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 |
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#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 |
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#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 |
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#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 |
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#define D3DPRASTERCAPS_ZBIAS 0x00004000 |
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#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 |
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#define D3DPRASTERCAPS_FOGRANGE 0x00010000 |
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#define D3DPRASTERCAPS_ANISOTROPY 0x00020000 |
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#define D3DPRASTERCAPS_WBUFFER 0x00040000 |
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#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 |
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#define D3DPRASTERCAPS_WFOG 0x00100000 |
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#define D3DPRASTERCAPS_ZFOG 0x00200000 |
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|
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#define D3DPCMPCAPS_NEVER 0x00000001 |
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#define D3DPCMPCAPS_LESS 0x00000002 |
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#define D3DPCMPCAPS_EQUAL 0x00000004 |
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#define D3DPCMPCAPS_LESSEQUAL 0x00000008 |
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#define D3DPCMPCAPS_GREATER 0x00000010 |
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#define D3DPCMPCAPS_NOTEQUAL 0x00000020 |
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#define D3DPCMPCAPS_GREATEREQUAL 0x00000040 |
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#define D3DPCMPCAPS_ALWAYS 0x00000080 |
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|
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#define D3DPBLENDCAPS_ZERO 0x00000001 |
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#define D3DPBLENDCAPS_ONE 0x00000002 |
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#define D3DPBLENDCAPS_SRCCOLOR 0x00000004 |
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#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 |
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#define D3DPBLENDCAPS_SRCALPHA 0x00000010 |
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#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 |
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#define D3DPBLENDCAPS_DESTALPHA 0x00000040 |
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#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 |
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#define D3DPBLENDCAPS_DESTCOLOR 0x00000100 |
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#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 |
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#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 |
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#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 |
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#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 |
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|
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#define D3DPSHADECAPS_COLORFLATMONO 0x00000001 |
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#define D3DPSHADECAPS_COLORFLATRGB 0x00000002 |
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#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 |
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#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 |
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#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 |
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#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 |
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|
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#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 |
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#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 |
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#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 |
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#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 |
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#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 |
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#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 |
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|
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#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 |
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#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 |
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#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 |
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#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 |
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#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 |
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#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 |
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|
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#define D3DPSHADECAPS_FOGFLAT 0x00040000 |
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#define D3DPSHADECAPS_FOGGOURAUD 0x00080000 |
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#define D3DPSHADECAPS_FOGPHONG 0x00100000 |
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|
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#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 |
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#define D3DPTEXTURECAPS_POW2 0x00000002 |
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#define D3DPTEXTURECAPS_ALPHA 0x00000004 |
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#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 |
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#define D3DPTEXTURECAPS_BORDER 0x00000010 |
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#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 |
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#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 |
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#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 |
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#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100) |
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/* yes actually 0x00000200 is unused - or at least unreleased */ |
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#define D3DPTEXTURECAPS_PROJECTED 0x00000400 |
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#define D3DPTEXTURECAPS_CUBEMAP 0x00000800 |
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#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 |
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|
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#define D3DPTFILTERCAPS_NEAREST 0x00000001 |
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#define D3DPTFILTERCAPS_LINEAR 0x00000002 |
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#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 |
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#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 |
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#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 |
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#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 |
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/* yes - missing numbers */ |
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#define D3DPTFILTERCAPS_MINFPOINT 0x00000100 |
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#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 |
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#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 |
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/* yes - missing numbers */ |
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#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 |
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#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 |
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/* yes - missing numbers */ |
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#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 |
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#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 |
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#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 |
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#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 |
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#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 |
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|
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#define D3DPTBLENDCAPS_DECAL 0x00000001 |
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#define D3DPTBLENDCAPS_MODULATE 0x00000002 |
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#define D3DPTBLENDCAPS_DECALALPHA 0x00000004 |
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#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 |
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#define D3DPTBLENDCAPS_DECALMASK 0x00000010 |
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#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 |
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#define D3DPTBLENDCAPS_COPY 0x00000040 |
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#define D3DPTBLENDCAPS_ADD 0x00000080 |
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|
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#define D3DPTADDRESSCAPS_WRAP 0x00000001 |
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#define D3DPTADDRESSCAPS_MIRROR 0x00000002 |
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#define D3DPTADDRESSCAPS_CLAMP 0x00000004 |
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#define D3DPTADDRESSCAPS_BORDER 0x00000008 |
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#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 |
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|
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|
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typedef struct _D3DDeviceDesc { |
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DWORD dwSize; |
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DWORD dwFlags; |
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D3DCOLORMODEL dcmColorModel; |
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DWORD dwDevCaps; |
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D3DTRANSFORMCAPS dtcTransformCaps; |
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WINBOOL bClipping; |
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D3DLIGHTINGCAPS dlcLightingCaps; |
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D3DPRIMCAPS dpcLineCaps; |
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D3DPRIMCAPS dpcTriCaps; |
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DWORD dwDeviceRenderBitDepth; |
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DWORD dwDeviceZBufferBitDepth; |
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DWORD dwMaxBufferSize; |
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DWORD dwMaxVertexCount; |
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|
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DWORD dwMinTextureWidth,dwMinTextureHeight; |
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DWORD dwMaxTextureWidth,dwMaxTextureHeight; |
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DWORD dwMinStippleWidth,dwMaxStippleWidth; |
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DWORD dwMinStippleHeight,dwMaxStippleHeight; |
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|
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DWORD dwMaxTextureRepeat; |
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DWORD dwMaxTextureAspectRatio; |
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DWORD dwMaxAnisotropy; |
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|
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D3DVALUE dvGuardBandLeft; |
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D3DVALUE dvGuardBandTop; |
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D3DVALUE dvGuardBandRight; |
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D3DVALUE dvGuardBandBottom; |
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|
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D3DVALUE dvExtentsAdjust; |
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DWORD dwStencilCaps; |
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|
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DWORD dwFVFCaps; |
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DWORD dwTextureOpCaps; |
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WORD wMaxTextureBlendStages; |
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WORD wMaxSimultaneousTextures; |
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} D3DDEVICEDESC,*LPD3DDEVICEDESC; |
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#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) |
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|
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typedef struct _D3DDeviceDesc7 { |
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DWORD dwDevCaps; |
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D3DPRIMCAPS dpcLineCaps; |
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D3DPRIMCAPS dpcTriCaps; |
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DWORD dwDeviceRenderBitDepth; |
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DWORD dwDeviceZBufferBitDepth; |
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|
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DWORD dwMinTextureWidth, dwMinTextureHeight; |
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DWORD dwMaxTextureWidth, dwMaxTextureHeight; |
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|
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DWORD dwMaxTextureRepeat; |
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DWORD dwMaxTextureAspectRatio; |
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DWORD dwMaxAnisotropy; |
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|
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D3DVALUE dvGuardBandLeft; |
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D3DVALUE dvGuardBandTop; |
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D3DVALUE dvGuardBandRight; |
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D3DVALUE dvGuardBandBottom; |
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|
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D3DVALUE dvExtentsAdjust; |
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DWORD dwStencilCaps; |
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DWORD dwFVFCaps; |
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DWORD dwTextureOpCaps; |
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WORD wMaxTextureBlendStages; |
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WORD wMaxSimultaneousTextures; |
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|
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DWORD dwMaxActiveLights; |
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D3DVALUE dvMaxVertexW; |
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GUID deviceGUID; |
| 265 |
|
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WORD wMaxUserClipPlanes; |
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WORD wMaxVertexBlendMatrices; |
| 268 |
|
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DWORD dwVertexProcessingCaps; |
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|
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DWORD dwReserved1; |
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DWORD dwReserved2; |
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DWORD dwReserved3; |
| 274 |
DWORD dwReserved4; |
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} D3DDEVICEDESC7, *LPD3DDEVICEDESC7; |
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#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) |
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|
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#define D3DDD_COLORMODEL 0x00000001 |
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#define D3DDD_DEVCAPS 0x00000002 |
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#define D3DDD_TRANSFORMCAPS 0x00000004 |
| 281 |
#define D3DDD_LIGHTINGCAPS 0x00000008 |
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#define D3DDD_BCLIPPING 0x00000010 |
| 283 |
#define D3DDD_LINECAPS 0x00000020 |
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#define D3DDD_TRICAPS 0x00000040 |
| 285 |
#define D3DDD_DEVICERENDERBITDEPTH 0x00000080 |
| 286 |
#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 |
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#define D3DDD_MAXBUFFERSIZE 0x00000200 |
| 288 |
#define D3DDD_MAXVERTEXCOUNT 0x00000400 |
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|
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#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 |
| 291 |
#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 |
| 292 |
#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 |
| 293 |
#define D3DDEVCAPS_SORTEXACT 0x00000008 |
| 294 |
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 |
| 295 |
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 |
| 296 |
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 |
| 297 |
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 |
| 298 |
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 |
| 299 |
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 |
| 300 |
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 |
| 301 |
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 |
| 302 |
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 |
| 303 |
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 |
| 304 |
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 |
| 305 |
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 |
| 306 |
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 |
| 307 |
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 |
| 308 |
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000 |
| 309 |
|
| 310 |
#define D3DSTENCILCAPS_KEEP 0x00000001 |
| 311 |
#define D3DSTENCILCAPS_ZERO 0x00000002 |
| 312 |
#define D3DSTENCILCAPS_REPLACE 0x00000004 |
| 313 |
#define D3DSTENCILCAPS_INCRSAT 0x00000008 |
| 314 |
#define D3DSTENCILCAPS_DECRSAT 0x00000010 |
| 315 |
#define D3DSTENCILCAPS_INVERT 0x00000020 |
| 316 |
#define D3DSTENCILCAPS_INCR 0x00000040 |
| 317 |
#define D3DSTENCILCAPS_DECR 0x00000080 |
| 318 |
|
| 319 |
#define D3DTEXOPCAPS_DISABLE 0x00000001 |
| 320 |
#define D3DTEXOPCAPS_SELECTARG1 0x00000002 |
| 321 |
#define D3DTEXOPCAPS_SELECTARG2 0x00000004 |
| 322 |
#define D3DTEXOPCAPS_MODULATE 0x00000008 |
| 323 |
#define D3DTEXOPCAPS_MODULATE2X 0x00000010 |
| 324 |
#define D3DTEXOPCAPS_MODULATE4X 0x00000020 |
| 325 |
#define D3DTEXOPCAPS_ADD 0x00000040 |
| 326 |
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080 |
| 327 |
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 |
| 328 |
#define D3DTEXOPCAPS_SUBTRACT 0x00000200 |
| 329 |
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 |
| 330 |
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 |
| 331 |
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 |
| 332 |
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 |
| 333 |
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 |
| 334 |
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 |
| 335 |
#define D3DTEXOPCAPS_PREMODULATE 0x00010000 |
| 336 |
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 |
| 337 |
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 |
| 338 |
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 |
| 339 |
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 |
| 340 |
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 |
| 341 |
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 |
| 342 |
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 |
| 343 |
|
| 344 |
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF |
| 345 |
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 |
| 346 |
|
| 347 |
#define D3DVTXPCAPS_TEXGEN 0x00000001 |
| 348 |
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 |
| 349 |
#define D3DVTXPCAPS_VERTEXFOG 0x00000004 |
| 350 |
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 |
| 351 |
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 |
| 352 |
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020 |
| 353 |
|
| 354 |
typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name, |
| 355 |
D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx); |
| 356 |
typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx); |
| 357 |
|
| 358 |
#define D3DFDS_COLORMODEL 0x00000001 |
| 359 |
#define D3DFDS_GUID 0x00000002 |
| 360 |
#define D3DFDS_HARDWARE 0x00000004 |
| 361 |
#define D3DFDS_TRIANGLES 0x00000008 |
| 362 |
#define D3DFDS_LINES 0x00000010 |
| 363 |
#define D3DFDS_MISCCAPS 0x00000020 |
| 364 |
#define D3DFDS_RASTERCAPS 0x00000040 |
| 365 |
#define D3DFDS_ZCMPCAPS 0x00000080 |
| 366 |
#define D3DFDS_ALPHACMPCAPS 0x00000100 |
| 367 |
#define D3DFDS_SRCBLENDCAPS 0x00000200 |
| 368 |
#define D3DFDS_DSTBLENDCAPS 0x00000400 |
| 369 |
#define D3DFDS_SHADECAPS 0x00000800 |
| 370 |
#define D3DFDS_TEXTURECAPS 0x00001000 |
| 371 |
#define D3DFDS_TEXTUREFILTERCAPS 0x00002000 |
| 372 |
#define D3DFDS_TEXTUREBLENDCAPS 0x00004000 |
| 373 |
#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 |
| 374 |
|
| 375 |
typedef struct _D3DFINDDEVICESEARCH { |
| 376 |
DWORD dwSize; |
| 377 |
DWORD dwFlags; |
| 378 |
WINBOOL bHardware; |
| 379 |
D3DCOLORMODEL dcmColorModel; |
| 380 |
GUID guid; |
| 381 |
DWORD dwCaps; |
| 382 |
D3DPRIMCAPS dpcPrimCaps; |
| 383 |
} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; |
| 384 |
|
| 385 |
typedef struct _D3DFINDDEVICERESULT { |
| 386 |
DWORD dwSize; |
| 387 |
GUID guid; |
| 388 |
D3DDEVICEDESC ddHwDesc; |
| 389 |
D3DDEVICEDESC ddSwDesc; |
| 390 |
} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; |
| 391 |
|
| 392 |
typedef struct _D3DExecuteBufferDesc { |
| 393 |
DWORD dwSize; |
| 394 |
DWORD dwFlags; |
| 395 |
DWORD dwCaps; |
| 396 |
DWORD dwBufferSize; |
| 397 |
void *lpData; |
| 398 |
} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; |
| 399 |
|
| 400 |
#define D3DDEB_BUFSIZE 0x00000001 |
| 401 |
#define D3DDEB_CAPS 0x00000002 |
| 402 |
#define D3DDEB_LPDATA 0x00000004 |
| 403 |
|
| 404 |
#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 |
| 405 |
#define D3DDEBCAPS_VIDEOMEMORY 0x00000002 |
| 406 |
#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ |
| 407 |
|
| 408 |
typedef struct _D3DDEVINFO_TEXTUREMANAGER { |
| 409 |
WINBOOL bThrashing; |
| 410 |
DWORD dwApproxBytesDownloaded; |
| 411 |
DWORD dwNumEvicts; |
| 412 |
DWORD dwNumVidCreates; |
| 413 |
DWORD dwNumTexturesUsed; |
| 414 |
DWORD dwNumUsedTexInVid; |
| 415 |
DWORD dwWorkingSet; |
| 416 |
DWORD dwWorkingSetBytes; |
| 417 |
DWORD dwTotalManaged; |
| 418 |
DWORD dwTotalBytes; |
| 419 |
DWORD dwLastPri; |
| 420 |
} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; |
| 421 |
|
| 422 |
typedef struct _D3DDEVINFO_TEXTURING { |
| 423 |
DWORD dwNumLoads; |
| 424 |
DWORD dwApproxBytesLoaded; |
| 425 |
DWORD dwNumPreLoads; |
| 426 |
DWORD dwNumSet; |
| 427 |
DWORD dwNumCreates; |
| 428 |
DWORD dwNumDestroys; |
| 429 |
DWORD dwNumSetPriorities; |
| 430 |
DWORD dwNumSetLODs; |
| 431 |
DWORD dwNumLocks; |
| 432 |
DWORD dwNumGetDCs; |
| 433 |
} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; |
| 434 |
|
| 435 |
#ifdef __i386__ |
| 436 |
#include <poppack.h> |
| 437 |
#endif |
| 438 |
|
| 439 |
#endif |