| 1 | /* | 
 
 
 
 
 | 2 | * Copyright (C) 2002-2003 Jason Edmeades | 
 
 
 
 
 | 3 | *                         Raphael Junqueira | 
 
 
 
 
 | 4 | * | 
 
 
 
 
 | 5 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 6 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 7 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 8 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 9 | * | 
 
 
 
 
 | 10 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 13 | * Lesser General Public License for more details. | 
 
 
 
 
 | 14 | * | 
 
 
 
 
 | 15 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 16 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 18 | */ | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | #ifndef __WINE_D3D9CAPS_H | 
 
 
 
 
 | 21 | #define __WINE_D3D9CAPS_H | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | #ifdef __i386__ | 
 
 
 
 
 | 24 | #include <pshpack4.h> | 
 
 
 
 
 | 25 | #endif | 
 
 
 
 
 | 26 |  | 
 
 
 
 
 | 27 | /* | 
 
 
 
 
 | 28 | * Definitions | 
 
 
 
 
 | 29 | */ | 
 
 
 
 
 | 30 | #define D3DCAPS_OVERLAY       __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 31 | #define D3DCAPS_READ_SCANLINE __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 32 |  | 
 
 
 
 
 | 33 | #define D3DCURSORCAPS_COLOR   1 | 
 
 
 
 
 | 34 | #define D3DCURSORCAPS_LOWRES  2 | 
 
 
 
 
 | 35 |  | 
 
 
 
 
 | 36 |  | 
 
 
 
 
 | 37 | #define D3DDEVCAPS2_STREAMOFFSET                        __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 38 | #define D3DDEVCAPS2_DMAPNPATCH                          __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 39 | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH                 __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 40 | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH                  __MSABI_LONG(0x00000008) | 
 
 
 
 
 | 41 | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES       __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 42 | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH                __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 43 | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET  __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x0000010 | 
 
 
 
 
 | 46 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x0000020 | 
 
 
 
 
 | 47 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x0000040 | 
 
 
 
 
 | 48 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x0000080 | 
 
 
 
 
 | 49 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x0000100 | 
 
 
 
 
 | 50 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x0000200 | 
 
 
 
 
 | 51 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x0000400 | 
 
 
 
 
 | 52 | #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x0000800 | 
 
 
 
 
 | 53 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x0001000 | 
 
 
 
 
 | 54 | #define D3DDEVCAPS_DRAWPRIMITIVES2         0x0002000 | 
 
 
 
 
 | 55 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 | 
 
 
 
 
 | 56 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x0008000 | 
 
 
 
 
 | 57 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x0010000 | 
 
 
 
 
 | 58 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x0020000 | 
 
 
 
 
 | 59 | #define D3DDEVCAPS_HWRASTERIZATION         0x0080000 | 
 
 
 
 
 | 60 | #define D3DDEVCAPS_PUREDEVICE              0x0100000 | 
 
 
 
 
 | 61 | #define D3DDEVCAPS_QUINTICRTPATCHES        0x0200000 | 
 
 
 
 
 | 62 | #define D3DDEVCAPS_RTPATCHES               0x0400000 | 
 
 
 
 
 | 63 | #define D3DDEVCAPS_RTPATCHHANDLEZERO       0x0800000 | 
 
 
 
 
 | 64 | #define D3DDEVCAPS_NPATCHES                0x1000000 | 
 
 
 
 
 | 65 |  | 
 
 
 
 
 | 66 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK  0x00FFFF | 
 
 
 
 
 | 67 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 | 
 
 
 
 
 | 68 | #define D3DFVFCAPS_PSIZE              0x100000 | 
 
 
 
 
 | 69 |  | 
 
 
 
 
 | 70 | #define D3DLINECAPS_TEXTURE           0x01 | 
 
 
 
 
 | 71 | #define D3DLINECAPS_ZTEST             0x02 | 
 
 
 
 
 | 72 | #define D3DLINECAPS_BLEND             0x04 | 
 
 
 
 
 | 73 | #define D3DLINECAPS_ALPHACMP          0x08 | 
 
 
 
 
 | 74 | #define D3DLINECAPS_FOG               0x10 | 
 
 
 
 
 | 75 | #define D3DLINECAPS_ANTIALIAS         0x20 | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | #define D3DPBLENDCAPS_ZERO            __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 78 | #define D3DPBLENDCAPS_ONE             __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 79 | #define D3DPBLENDCAPS_SRCCOLOR        __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 80 | #define D3DPBLENDCAPS_INVSRCCOLOR     __MSABI_LONG(0x00000008) | 
 
 
 
 
 | 81 | #define D3DPBLENDCAPS_SRCALPHA        __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 82 | #define D3DPBLENDCAPS_INVSRCALPHA     __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 83 | #define D3DPBLENDCAPS_DESTALPHA       __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 84 | #define D3DPBLENDCAPS_INVDESTALPHA    __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 85 | #define D3DPBLENDCAPS_DESTCOLOR       __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 86 | #define D3DPBLENDCAPS_INVDESTCOLOR    __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 87 | #define D3DPBLENDCAPS_SRCALPHASAT     __MSABI_LONG(0x00000400) | 
 
 
 
 
 | 88 | #define D3DPBLENDCAPS_BOTHSRCALPHA    __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 89 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA __MSABI_LONG(0x00001000) | 
 
 
 
 
 | 90 | #define D3DPBLENDCAPS_BLENDFACTOR     __MSABI_LONG(0x00002000) | 
 
 
 
 
 | 91 | #ifndef D3D_DISABLE_9EX | 
 
 
 
 
 | 92 | #define D3DPBLENDCAPS_SRCCOLOR2       __MSABI_LONG(0x00004000) | 
 
 
 
 
 | 93 | #define D3DPBLENDCAPS_INVSRCCOLOR2    __MSABI_LONG(0x00008000) | 
 
 
 
 
 | 94 | #endif | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | #define D3DPCMPCAPS_NEVER        0x01 | 
 
 
 
 
 | 97 | #define D3DPCMPCAPS_LESS         0x02 | 
 
 
 
 
 | 98 | #define D3DPCMPCAPS_EQUAL        0x04 | 
 
 
 
 
 | 99 | #define D3DPCMPCAPS_LESSEQUAL    0x08 | 
 
 
 
 
 | 100 | #define D3DPCMPCAPS_GREATER      0x10 | 
 
 
 
 
 | 101 | #define D3DPCMPCAPS_NOTEQUAL     0x20 | 
 
 
 
 
 | 102 | #define D3DPCMPCAPS_GREATEREQUAL 0x40 | 
 
 
 
 
 | 103 | #define D3DPCMPCAPS_ALWAYS       0x80 | 
 
 
 
 
 | 104 |  | 
 
 
 
 
 | 105 | #define D3DPMISCCAPS_MASKZ                      __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 106 | #define D3DPMISCCAPS_LINEPATTERNREP             __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 107 | #define D3DPMISCCAPS_CULLNONE                   __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 108 | #define D3DPMISCCAPS_CULLCW                     __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 109 | #define D3DPMISCCAPS_CULLCCW                    __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 110 | #define D3DPMISCCAPS_COLORWRITEENABLE           __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 111 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS      __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 112 | #define D3DPMISCCAPS_CLIPTLVERTS                __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 113 | #define D3DPMISCCAPS_TSSARGTEMP                 __MSABI_LONG(0x00000400) | 
 
 
 
 
 | 114 | #define D3DPMISCCAPS_BLENDOP                    __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 115 | #define D3DPMISCCAPS_NULLREFERENCE              __MSABI_LONG(0x00001000) | 
 
 
 
 
 | 116 | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS      __MSABI_LONG(0x00004000) | 
 
 
 
 
 | 117 | #define D3DPMISCCAPS_PERSTAGECONSTANT           __MSABI_LONG(0x00008000) | 
 
 
 
 
 | 118 | #define D3DPMISCCAPS_FOGANDSPECULARALPHA        __MSABI_LONG(0x00010000) | 
 
 
 
 
 | 119 | #define D3DPMISCCAPS_SEPARATEALPHABLEND         __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 120 | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS    __MSABI_LONG(0x00040000) | 
 
 
 
 
 | 121 | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING __MSABI_LONG(0x00080000) | 
 
 
 
 
 | 122 | #define D3DPMISCCAPS_FOGVERTEXCLAMPED           __MSABI_LONG(0x00100000) | 
 
 
 
 
 | 123 | #ifndef D3D_DISABLE_9EX | 
 
 
 
 
 | 124 | #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT       __MSABI_LONG(0x00200000) | 
 
 
 
 
 | 125 | #endif | 
 
 
 
 
 | 126 |  | 
 
 
 
 
 | 127 | #define D3DPRASTERCAPS_DITHER                     __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 128 | #define D3DPRASTERCAPS_ZTEST                      __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 129 | #define D3DPRASTERCAPS_FOGVERTEX                  __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 130 | #define D3DPRASTERCAPS_FOGTABLE                   __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 131 | #define D3DPRASTERCAPS_MIPMAPLODBIAS              __MSABI_LONG(0x00002000) | 
 
 
 
 
 | 132 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR             __MSABI_LONG(0x00008000) | 
 
 
 
 
 | 133 | #define D3DPRASTERCAPS_FOGRANGE                   __MSABI_LONG(0x00010000) | 
 
 
 
 
 | 134 | #define D3DPRASTERCAPS_ANISOTROPY                 __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 135 | #define D3DPRASTERCAPS_WBUFFER                    __MSABI_LONG(0x00040000) | 
 
 
 
 
 | 136 | #define D3DPRASTERCAPS_WFOG                       __MSABI_LONG(0x00100000) | 
 
 
 
 
 | 137 | #define D3DPRASTERCAPS_ZFOG                       __MSABI_LONG(0x00200000) | 
 
 
 
 
 | 138 | #define D3DPRASTERCAPS_COLORPERSPECTIVE           __MSABI_LONG(0x00400000) | 
 
 
 
 
 | 139 | #define D3DPRASTERCAPS_SCISSORTEST                __MSABI_LONG(0x01000000) | 
 
 
 
 
 | 140 | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS        __MSABI_LONG(0x02000000) | 
 
 
 
 
 | 141 | #define D3DPRASTERCAPS_DEPTHBIAS                  __MSABI_LONG(0x04000000) | 
 
 
 
 
 | 142 | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE         __MSABI_LONG(0x08000000) | 
 
 
 
 
 | 143 |  | 
 
 
 
 
 | 144 | #define D3DPRESENT_INTERVAL_DEFAULT               0x00000000 | 
 
 
 
 
 | 145 | #define D3DPRESENT_INTERVAL_ONE                   0x00000001 | 
 
 
 
 
 | 146 | #define D3DPRESENT_INTERVAL_TWO                   0x00000002 | 
 
 
 
 
 | 147 | #define D3DPRESENT_INTERVAL_THREE                 0x00000004 | 
 
 
 
 
 | 148 | #define D3DPRESENT_INTERVAL_FOUR                  0x00000008 | 
 
 
 
 
 | 149 | #define D3DPRESENT_INTERVAL_IMMEDIATE             0x80000000 | 
 
 
 
 
 | 150 |  | 
 
 
 
 
 | 151 | #define D3DPSHADECAPS_COLORGOURAUDRGB             0x00008 | 
 
 
 
 
 | 152 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB          0x00200 | 
 
 
 
 
 | 153 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND           0x04000 | 
 
 
 
 
 | 154 | #define D3DPSHADECAPS_FOGGOURAUD                  0x80000 | 
 
 
 
 
 | 155 |  | 
 
 
 
 
 | 156 | #define D3DPTADDRESSCAPS_WRAP                     0x01 | 
 
 
 
 
 | 157 | #define D3DPTADDRESSCAPS_MIRROR                   0x02 | 
 
 
 
 
 | 158 | #define D3DPTADDRESSCAPS_CLAMP                    0x04 | 
 
 
 
 
 | 159 | #define D3DPTADDRESSCAPS_BORDER                   0x08 | 
 
 
 
 
 | 160 | #define D3DPTADDRESSCAPS_INDEPENDENTUV            0x10 | 
 
 
 
 
 | 161 | #define D3DPTADDRESSCAPS_MIRRORONCE               0x20 | 
 
 
 
 
 | 162 |  | 
 
 
 
 
 | 163 | #define D3DPTEXTURECAPS_PERSPECTIVE              __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 164 | #define D3DPTEXTURECAPS_POW2                     __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 165 | #define D3DPTEXTURECAPS_ALPHA                    __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 166 | #define D3DPTEXTURECAPS_SQUAREONLY               __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 167 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 168 | #define D3DPTEXTURECAPS_ALPHAPALETTE             __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 169 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 170 | #define D3DPTEXTURECAPS_PROJECTED                __MSABI_LONG(0x00000400) | 
 
 
 
 
 | 171 | #define D3DPTEXTURECAPS_CUBEMAP                  __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 172 | #define D3DPTEXTURECAPS_VOLUMEMAP                __MSABI_LONG(0x00002000) | 
 
 
 
 
 | 173 | #define D3DPTEXTURECAPS_MIPMAP                   __MSABI_LONG(0x00004000) | 
 
 
 
 
 | 174 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP             __MSABI_LONG(0x00008000) | 
 
 
 
 
 | 175 | #define D3DPTEXTURECAPS_MIPCUBEMAP               __MSABI_LONG(0x00010000) | 
 
 
 
 
 | 176 | #define D3DPTEXTURECAPS_CUBEMAP_POW2             __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 177 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2           __MSABI_LONG(0x00040000) | 
 
 
 
 
 | 178 | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV       __MSABI_LONG(0x00200000) | 
 
 
 
 
 | 179 |  | 
 
 
 
 
 | 180 | #define D3DPTFILTERCAPS_MINFPOINT                __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 181 | #define D3DPTFILTERCAPS_MINFLINEAR               __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 182 | #define D3DPTFILTERCAPS_MINFANISOTROPIC          __MSABI_LONG(0x00000400) | 
 
 
 
 
 | 183 | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD        __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 184 | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD         __MSABI_LONG(0x00001000) | 
 
 
 
 
 | 185 | #define D3DPTFILTERCAPS_MIPFPOINT                __MSABI_LONG(0x00010000) | 
 
 
 
 
 | 186 | #define D3DPTFILTERCAPS_MIPFLINEAR               __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 187 | #ifndef D3D_DISABLE_9EX | 
 
 
 
 
 | 188 | #define D3DPTFILTERCAPS_CONVOLUTIONMONO          __MSABI_LONG(0x00040000) | 
 
 
 
 
 | 189 | #endif | 
 
 
 
 
 | 190 | #define D3DPTFILTERCAPS_MAGFPOINT                __MSABI_LONG(0x01000000) | 
 
 
 
 
 | 191 | #define D3DPTFILTERCAPS_MAGFLINEAR               __MSABI_LONG(0x02000000) | 
 
 
 
 
 | 192 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC          __MSABI_LONG(0x04000000) | 
 
 
 
 
 | 193 | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD        __MSABI_LONG(0x08000000) | 
 
 
 
 
 | 194 | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD         __MSABI_LONG(0x10000000) | 
 
 
 
 
 | 195 |  | 
 
 
 
 
 | 196 | #define D3DSTENCILCAPS_KEEP                      0x01 | 
 
 
 
 
 | 197 | #define D3DSTENCILCAPS_ZERO                      0x02 | 
 
 
 
 
 | 198 | #define D3DSTENCILCAPS_REPLACE                   0x04 | 
 
 
 
 
 | 199 | #define D3DSTENCILCAPS_INCRSAT                   0x08 | 
 
 
 
 
 | 200 | #define D3DSTENCILCAPS_DECRSAT                   0x10 | 
 
 
 
 
 | 201 | #define D3DSTENCILCAPS_INVERT                    0x20 | 
 
 
 
 
 | 202 | #define D3DSTENCILCAPS_INCR                      0x40 | 
 
 
 
 
 | 203 | #define D3DSTENCILCAPS_DECR                      0x80 | 
 
 
 
 
 | 204 | #define D3DSTENCILCAPS_TWOSIDED                  0x100 | 
 
 
 
 
 | 205 |  | 
 
 
 
 
 | 206 | #define D3DTEXOPCAPS_DISABLE                     0x0000001 | 
 
 
 
 
 | 207 | #define D3DTEXOPCAPS_SELECTARG1                  0x0000002 | 
 
 
 
 
 | 208 | #define D3DTEXOPCAPS_SELECTARG2                  0x0000004 | 
 
 
 
 
 | 209 | #define D3DTEXOPCAPS_MODULATE                    0x0000008 | 
 
 
 
 
 | 210 | #define D3DTEXOPCAPS_MODULATE2X                  0x0000010 | 
 
 
 
 
 | 211 | #define D3DTEXOPCAPS_MODULATE4X                  0x0000020 | 
 
 
 
 
 | 212 | #define D3DTEXOPCAPS_ADD                         0x0000040 | 
 
 
 
 
 | 213 | #define D3DTEXOPCAPS_ADDSIGNED                   0x0000080 | 
 
 
 
 
 | 214 | #define D3DTEXOPCAPS_ADDSIGNED2X                 0x0000100 | 
 
 
 
 
 | 215 | #define D3DTEXOPCAPS_SUBTRACT                    0x0000200 | 
 
 
 
 
 | 216 | #define D3DTEXOPCAPS_ADDSMOOTH                   0x0000400 | 
 
 
 
 
 | 217 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA           0x0000800 | 
 
 
 
 
 | 218 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA           0x0001000 | 
 
 
 
 
 | 219 | #define D3DTEXOPCAPS_BLENDFACTORALPHA            0x0002000 | 
 
 
 
 
 | 220 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM         0x0004000 | 
 
 
 
 
 | 221 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA           0x0008000 | 
 
 
 
 
 | 222 | #define D3DTEXOPCAPS_PREMODULATE                 0x0010000 | 
 
 
 
 
 | 223 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR      0x0020000 | 
 
 
 
 
 | 224 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA      0x0040000 | 
 
 
 
 
 | 225 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR   0x0080000 | 
 
 
 
 
 | 226 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA   0x0100000 | 
 
 
 
 
 | 227 | #define D3DTEXOPCAPS_BUMPENVMAP                  0x0200000 | 
 
 
 
 
 | 228 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE         0x0400000 | 
 
 
 
 
 | 229 | #define D3DTEXOPCAPS_DOTPRODUCT3                 0x0800000 | 
 
 
 
 
 | 230 | #define D3DTEXOPCAPS_MULTIPLYADD                 0x1000000 | 
 
 
 
 
 | 231 | #define D3DTEXOPCAPS_LERP                        0x2000000 | 
 
 
 
 
 | 232 |  | 
 
 
 
 
 | 233 | #define D3DVTXPCAPS_TEXGEN                         __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 234 | #define D3DVTXPCAPS_MATERIALSOURCE7                __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 235 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS              __MSABI_LONG(0x00000008) | 
 
 
 
 
 | 236 | #define D3DVTXPCAPS_POSITIONALLIGHTS               __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 237 | #define D3DVTXPCAPS_LOCALVIEWER                    __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 238 | #define D3DVTXPCAPS_TWEENING                       __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 239 | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP               __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 240 | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER       __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 241 |  | 
 
 
 
 
 | 242 | #define D3DDTCAPS_UBYTE4                           __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 243 | #define D3DDTCAPS_UBYTE4N                          __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 244 | #define D3DDTCAPS_SHORT2N                          __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 245 | #define D3DDTCAPS_SHORT4N                          __MSABI_LONG(0x00000008) | 
 
 
 
 
 | 246 | #define D3DDTCAPS_USHORT2N                         __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 247 | #define D3DDTCAPS_USHORT4N                         __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 248 | #define D3DDTCAPS_UDEC3                            __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 249 | #define D3DDTCAPS_DEC3N                            __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 250 | #define D3DDTCAPS_FLOAT16_2                        __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 251 | #define D3DDTCAPS_FLOAT16_4                        __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 252 |  | 
 
 
 
 
 | 253 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD  __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 254 | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION       __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 255 | #define D3DCAPS3_COPY_TO_VIDMEM                    __MSABI_LONG(0x00000100) | 
 
 
 
 
 | 256 | #define D3DCAPS3_COPY_TO_SYSTEMMEM                 __MSABI_LONG(0x00000200) | 
 
 
 
 
 | 257 | #define D3DCAPS3_DXVAHD                            __MSABI_LONG(0x00000400) | 
 
 
 
 
 | 258 | #define D3DCAPS3_DXVAHD_LIMITED                    __MSABI_LONG(0x00000800) | 
 
 
 
 
 | 259 | #define D3DCAPS3_RESERVED                          __MSABI_LONG(0x8000001F) | 
 
 
 
 
 | 260 |  | 
 
 
 
 
 | 261 | #define D3DCAPS2_FULLSCREENGAMMA                   __MSABI_LONG(0x00020000) | 
 
 
 
 
 | 262 | #define D3DCAPS2_CANCALIBRATEGAMMA                 __MSABI_LONG(0x00100000) | 
 
 
 
 
 | 263 | #define D3DCAPS2_RESERVED                          __MSABI_LONG(0x02000000) | 
 
 
 
 
 | 264 | #define D3DCAPS2_CANMANAGERESOURCE                 __MSABI_LONG(0x10000000) | 
 
 
 
 
 | 265 | #define D3DCAPS2_DYNAMICTEXTURES                   __MSABI_LONG(0x20000000) | 
 
 
 
 
 | 266 | #define D3DCAPS2_CANAUTOGENMIPMAP                  __MSABI_LONG(0x40000000) | 
 
 
 
 
 | 267 | #ifndef D3D_DISABLE_9EX | 
 
 
 
 
 | 268 | #define D3DCAPS2_CANSHARERESOURCE                  __MSABI_LONG(0x80000000) | 
 
 
 
 
 | 269 | #endif | 
 
 
 
 
 | 270 |  | 
 
 
 
 
 | 271 | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH  24 | 
 
 
 
 
 | 272 | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH  0 | 
 
 
 
 
 | 273 | #define D3DVS20_MAX_NUMTEMPS                 32 | 
 
 
 
 
 | 274 | #define D3DVS20_MIN_NUMTEMPS                 12 | 
 
 
 
 
 | 275 | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH   4 | 
 
 
 
 
 | 276 | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH   1 | 
 
 
 
 
 | 277 |  | 
 
 
 
 
 | 278 | #define D3DVS20CAPS_PREDICATION              (1 << 0) | 
 
 
 
 
 | 279 |  | 
 
 
 
 
 | 280 | #define D3DPS20CAPS_ARBITRARYSWIZZLE         (1 << 0) | 
 
 
 
 
 | 281 | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS     (1 << 1) | 
 
 
 
 
 | 282 | #define D3DPS20CAPS_PREDICATION              (1 << 2) | 
 
 
 
 
 | 283 | #define D3DPS20CAPS_NODEPENDENTREADLIMIT     (1 << 3) | 
 
 
 
 
 | 284 | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT    (1 << 4) | 
 
 
 
 
 | 285 |  | 
 
 
 
 
 | 286 | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH  24 | 
 
 
 
 
 | 287 | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH  0 | 
 
 
 
 
 | 288 | #define D3DPS20_MAX_NUMTEMPS                 32 | 
 
 
 
 
 | 289 | #define D3DPS20_MIN_NUMTEMPS                 12 | 
 
 
 
 
 | 290 | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH   4 | 
 
 
 
 
 | 291 | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH   0 | 
 
 
 
 
 | 292 | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS      512 | 
 
 
 
 
 | 293 | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS      96 | 
 
 
 
 
 | 294 |  | 
 
 
 
 
 | 295 | #define D3DMIN30SHADERINSTRUCTIONS          512 | 
 
 
 
 
 | 296 | #define D3DMAX30SHADERINSTRUCTIONS          32768 | 
 
 
 
 
 | 297 |  | 
 
 
 
 
 | 298 |  | 
 
 
 
 
 | 299 | typedef struct _D3DVSHADERCAPS2_0 { | 
 
 
 
 
 | 300 | DWORD  Caps; | 
 
 
 
 
 | 301 | INT    DynamicFlowControlDepth; | 
 
 
 
 
 | 302 | INT    NumTemps; | 
 
 
 
 
 | 303 | INT    StaticFlowControlDepth; | 
 
 
 
 
 | 304 | } D3DVSHADERCAPS2_0; | 
 
 
 
 
 | 305 |  | 
 
 
 
 
 | 306 | typedef struct _D3DPSHADERCAPS2_0 { | 
 
 
 
 
 | 307 | DWORD  Caps; | 
 
 
 
 
 | 308 | INT    DynamicFlowControlDepth; | 
 
 
 
 
 | 309 | INT    NumTemps; | 
 
 
 
 
 | 310 | INT    StaticFlowControlDepth; | 
 
 
 
 
 | 311 | INT    NumInstructionSlots; | 
 
 
 
 
 | 312 | } D3DPSHADERCAPS2_0; | 
 
 
 
 
 | 313 |  | 
 
 
 
 
 | 314 | /* | 
 
 
 
 
 | 315 | * The d3dcaps9 structure | 
 
 
 
 
 | 316 | */ | 
 
 
 
 
 | 317 | typedef struct _D3DCAPS9 { | 
 
 
 
 
 | 318 | D3DDEVTYPE          DeviceType; | 
 
 
 
 
 | 319 | UINT                AdapterOrdinal; | 
 
 
 
 
 | 320 |  | 
 
 
 
 
 | 321 | DWORD               Caps; | 
 
 
 
 
 | 322 | DWORD               Caps2; | 
 
 
 
 
 | 323 | DWORD               Caps3; | 
 
 
 
 
 | 324 | DWORD               PresentationIntervals; | 
 
 
 
 
 | 325 |  | 
 
 
 
 
 | 326 | DWORD               CursorCaps; | 
 
 
 
 
 | 327 |  | 
 
 
 
 
 | 328 | DWORD               DevCaps; | 
 
 
 
 
 | 329 |  | 
 
 
 
 
 | 330 | DWORD               PrimitiveMiscCaps; | 
 
 
 
 
 | 331 | DWORD               RasterCaps; | 
 
 
 
 
 | 332 | DWORD               ZCmpCaps; | 
 
 
 
 
 | 333 | DWORD               SrcBlendCaps; | 
 
 
 
 
 | 334 | DWORD               DestBlendCaps; | 
 
 
 
 
 | 335 | DWORD               AlphaCmpCaps; | 
 
 
 
 
 | 336 | DWORD               ShadeCaps; | 
 
 
 
 
 | 337 | DWORD               TextureCaps; | 
 
 
 
 
 | 338 | DWORD               TextureFilterCaps; | 
 
 
 
 
 | 339 | DWORD               CubeTextureFilterCaps; | 
 
 
 
 
 | 340 | DWORD               VolumeTextureFilterCaps; | 
 
 
 
 
 | 341 | DWORD               TextureAddressCaps; | 
 
 
 
 
 | 342 | DWORD               VolumeTextureAddressCaps; | 
 
 
 
 
 | 343 |  | 
 
 
 
 
 | 344 | DWORD               LineCaps; | 
 
 
 
 
 | 345 |  | 
 
 
 
 
 | 346 | DWORD               MaxTextureWidth, MaxTextureHeight; | 
 
 
 
 
 | 347 | DWORD               MaxVolumeExtent; | 
 
 
 
 
 | 348 |  | 
 
 
 
 
 | 349 | DWORD               MaxTextureRepeat; | 
 
 
 
 
 | 350 | DWORD               MaxTextureAspectRatio; | 
 
 
 
 
 | 351 | DWORD               MaxAnisotropy; | 
 
 
 
 
 | 352 | float               MaxVertexW; | 
 
 
 
 
 | 353 |  | 
 
 
 
 
 | 354 | float               GuardBandLeft; | 
 
 
 
 
 | 355 | float               GuardBandTop; | 
 
 
 
 
 | 356 | float               GuardBandRight; | 
 
 
 
 
 | 357 | float               GuardBandBottom; | 
 
 
 
 
 | 358 |  | 
 
 
 
 
 | 359 | float               ExtentsAdjust; | 
 
 
 
 
 | 360 | DWORD               StencilCaps; | 
 
 
 
 
 | 361 |  | 
 
 
 
 
 | 362 | DWORD               FVFCaps; | 
 
 
 
 
 | 363 | DWORD               TextureOpCaps; | 
 
 
 
 
 | 364 | DWORD               MaxTextureBlendStages; | 
 
 
 
 
 | 365 | DWORD               MaxSimultaneousTextures; | 
 
 
 
 
 | 366 |  | 
 
 
 
 
 | 367 | DWORD               VertexProcessingCaps; | 
 
 
 
 
 | 368 | DWORD               MaxActiveLights; | 
 
 
 
 
 | 369 | DWORD               MaxUserClipPlanes; | 
 
 
 
 
 | 370 | DWORD               MaxVertexBlendMatrices; | 
 
 
 
 
 | 371 | DWORD               MaxVertexBlendMatrixIndex; | 
 
 
 
 
 | 372 |  | 
 
 
 
 
 | 373 | float               MaxPointSize; | 
 
 
 
 
 | 374 |  | 
 
 
 
 
 | 375 | DWORD               MaxPrimitiveCount; | 
 
 
 
 
 | 376 | DWORD               MaxVertexIndex; | 
 
 
 
 
 | 377 | DWORD               MaxStreams; | 
 
 
 
 
 | 378 | DWORD               MaxStreamStride; | 
 
 
 
 
 | 379 |  | 
 
 
 
 
 | 380 | DWORD               VertexShaderVersion; | 
 
 
 
 
 | 381 | DWORD               MaxVertexShaderConst; | 
 
 
 
 
 | 382 |  | 
 
 
 
 
 | 383 | DWORD               PixelShaderVersion; | 
 
 
 
 
 | 384 | float               PixelShader1xMaxValue; | 
 
 
 
 
 | 385 |  | 
 
 
 
 
 | 386 | /* DX 9 */ | 
 
 
 
 
 | 387 | DWORD               DevCaps2; | 
 
 
 
 
 | 388 |  | 
 
 
 
 
 | 389 | float               MaxNpatchTessellationLevel; | 
 
 
 
 
 | 390 | DWORD               Reserved5; | 
 
 
 
 
 | 391 |  | 
 
 
 
 
 | 392 | UINT                MasterAdapterOrdinal; | 
 
 
 
 
 | 393 | UINT                AdapterOrdinalInGroup; | 
 
 
 
 
 | 394 | UINT                NumberOfAdaptersInGroup; | 
 
 
 
 
 | 395 | DWORD               DeclTypes; | 
 
 
 
 
 | 396 | DWORD               NumSimultaneousRTs; | 
 
 
 
 
 | 397 | DWORD               StretchRectFilterCaps; | 
 
 
 
 
 | 398 | D3DVSHADERCAPS2_0   VS20Caps; | 
 
 
 
 
 | 399 | D3DPSHADERCAPS2_0   PS20Caps; | 
 
 
 
 
 | 400 | DWORD               VertexTextureFilterCaps; | 
 
 
 
 
 | 401 | DWORD               MaxVShaderInstructionsExecuted; | 
 
 
 
 
 | 402 | DWORD               MaxPShaderInstructionsExecuted; | 
 
 
 
 
 | 403 | DWORD               MaxVertexShader30InstructionSlots; | 
 
 
 
 
 | 404 | DWORD               MaxPixelShader30InstructionSlots; | 
 
 
 
 
 | 405 |  | 
 
 
 
 
 | 406 | } D3DCAPS9; | 
 
 
 
 
 | 407 |  | 
 
 
 
 
 | 408 | #ifndef D3D_DISABLE_9EX | 
 
 
 
 
 | 409 |  | 
 
 
 
 
 | 410 | #define D3DOVERLAYCAPS_FULLRANGERGB      0x00000001 | 
 
 
 
 
 | 411 | #define D3DOVERLAYCAPS_LIMITEDRANGERGB   0x00000002 | 
 
 
 
 
 | 412 | #define D3DOVERLAYCAPS_YCbCr_BT601       0x00000004 | 
 
 
 
 
 | 413 | #define D3DOVERLAYCAPS_YCbCr_BT709       0x00000008 | 
 
 
 
 
 | 414 | #define D3DOVERLAYCAPS_YCbCr_BT601_xvYCC 0x00000010 | 
 
 
 
 
 | 415 | #define D3DOVERLAYCAPS_YCbCr_BT709_xvYCC 0x00000020 | 
 
 
 
 
 | 416 | #define D3DOVERLAYCAPS_STRETCHX          0x00000040 | 
 
 
 
 
 | 417 | #define D3DOVERLAYCAPS_STRETCHY          0x00000080 | 
 
 
 
 
 | 418 |  | 
 
 
 
 
 | 419 | typedef struct _D3DOVERLAYCAPS { | 
 
 
 
 
 | 420 | UINT   Caps; | 
 
 
 
 
 | 421 | UINT   MaxOverlayDisplayWidth; | 
 
 
 
 
 | 422 | UINT   MaxOverlayDisplayHeight; | 
 
 
 
 
 | 423 | } D3DOVERLAYCAPS; | 
 
 
 
 
 | 424 |  | 
 
 
 
 
 | 425 | #define D3DCPCAPS_SOFTWARE               0x00000001 | 
 
 
 
 
 | 426 | #define D3DCPCAPS_HARDWARE               0x00000002 | 
 
 
 
 
 | 427 | #define D3DCPCAPS_PROTECTIONALWAYSON     0x00000004 | 
 
 
 
 
 | 428 | #define D3DCPCAPS_PARTIALDECRYPTION      0x00000008 | 
 
 
 
 
 | 429 | #define D3DCPCAPS_CONTENTKEY             0x00000010 | 
 
 
 
 
 | 430 | #define D3DCPCAPS_FRESHENSESSIONKEY      0x00000020 | 
 
 
 
 
 | 431 | #define D3DCPCAPS_ENCRYPTEDREADBACK      0x00000040 | 
 
 
 
 
 | 432 | #define D3DCPCAPS_ENCRYPTEDREADBACKKEY   0x00000080 | 
 
 
 
 
 | 433 | #define D3DCPCAPS_SEQUENTIAL_CTR_IV      0x00000100 | 
 
 
 
 
 | 434 | #define D3DCPCAPS_ENCRYPTSLICEDATAONLY   0x00000200 | 
 
 
 
 
 | 435 |  | 
 
 
 
 
 | 436 | typedef struct _D3DCONTENTPROTECTIONCAPS { | 
 
 
 
 
 | 437 | DWORD     Caps; | 
 
 
 
 
 | 438 | GUID      KeyExchangeType; | 
 
 
 
 
 | 439 | UINT      BufferAlignmentStart; | 
 
 
 
 
 | 440 | UINT      BlockAlignmentSize; | 
 
 
 
 
 | 441 | ULONGLONG ProtectedMemorySize; | 
 
 
 
 
 | 442 | } D3DCONTENTPROTECTIONCAPS; | 
 
 
 
 
 | 443 |  | 
 
 
 
 
 | 444 | DEFINE_GUID(D3DCRYPTOTYPE_AES128_CTR,   0x9b6bd711, 0x4f74, 0x41c9, 0x9e, 0x7b, 0xb, 0xe2, 0xd7, 0xd9, 0x3b, 0x4f); | 
 
 
 
 
 | 445 | DEFINE_GUID(D3DCRYPTOTYPE_PROPRIETARY,  0xab4e9afd, 0x1d1c, 0x46e6, 0xa7, 0x2f, 0x8, 0x69, 0x91, 0x7b, 0xd, 0xe8); | 
 
 
 
 
 | 446 | DEFINE_GUID(D3DKEYEXCHANGE_RSAES_OAEP,  0xc1949895, 0xd72a, 0x4a1d, 0x8e, 0x5d, 0xed, 0x85, 0x7d, 0x17, 0x15, 0x20); | 
 
 
 
 
 | 447 | DEFINE_GUID(D3DKEYEXCHANGE_DXVA,        0x43d3775c, 0x38e5, 0x4924, 0x8d, 0x86, 0xd3, 0xfc, 0xcf, 0x15, 0x3e, 0x9b); | 
 
 
 
 
 | 448 |  | 
 
 
 
 
 | 449 | #endif | 
 
 
 
 
 | 450 |  | 
 
 
 
 
 | 451 | #ifdef __i386__ | 
 
 
 
 
 | 452 | #include <poppack.h> | 
 
 
 
 
 | 453 | #endif | 
 
 
 
 
 | 454 |  | 
 
 
 
 
 | 455 | #endif |