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#undef INTERFACE |
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/* |
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* Copyright (C) 2002 Jason Edmeades |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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#ifndef __WINE_D3D8_H |
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#define __WINE_D3D8_H |
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|
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#ifndef DIRECT3D_VERSION |
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#define DIRECT3D_VERSION 0x0800 |
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#endif |
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|
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#include <stdlib.h> |
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|
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#define COM_NO_WINDOWS_H |
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#include <objbase.h> |
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#include <windows.h> |
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#include <d3d8types.h> |
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#include <d3d8caps.h> |
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|
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/***************************************************************************** |
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* Behavior Flags for IDirect3D8::CreateDevice |
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*/ |
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#define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002) |
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#define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004) |
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#define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010) |
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#define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020) |
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#define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040) |
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#define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080) |
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|
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/***************************************************************************** |
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* Flags for SetPrivateData |
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*/ |
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#define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001) |
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|
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/***************************************************************************** |
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* #defines and error codes |
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*/ |
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#define D3D_SDK_VERSION 220 |
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#define D3DADAPTER_DEFAULT 0 |
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#define D3DENUM_NO_WHQL_LEVEL 2 |
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|
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#define _FACD3D 0x876 |
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#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) |
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|
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/* |
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* Direct3D Errors |
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*/ |
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#define D3D_OK S_OK |
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#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) |
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#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) |
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#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) |
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#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) |
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#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) |
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#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) |
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#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) |
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#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) |
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#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) |
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#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) |
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#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) |
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#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) |
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|
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#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) |
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#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) |
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#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) |
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#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) |
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#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) |
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#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) |
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#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) |
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#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) |
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#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) |
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|
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/***************************************************************************** |
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* Predeclare the interfaces |
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*/ |
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DEFINE_GUID(IID_IDirect3D8, 0x1DD9E8DA,0x1C77,0x4D40,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12); |
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typedef struct IDirect3D8 *LPDIRECT3D8; |
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|
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DEFINE_GUID(IID_IDirect3DDevice8, 0x7385E5DF,0x8FE8,0x41D5,0x86,0xB6,0xD7,0xB4,0x85,0x47,0xB6,0xCF); |
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typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8; |
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|
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DEFINE_GUID(IID_IDirect3DResource8, 0x1B36BB7B,0x09B7,0x410A,0xB4,0x45,0x7D,0x14,0x30,0xD7,0xB3,0x3F); |
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typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8; |
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|
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DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8AEEEAC7,0x05F9,0x44D4,0xB5,0x91,0x00,0x0B,0x0D,0xF1,0xCB,0x95); |
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typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8; |
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|
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DEFINE_GUID(IID_IDirect3DVolume8, 0xBD7349F5,0x14F1,0x42E4,0x9C,0x79,0x97,0x23,0x80,0xDB,0x40,0xC0); |
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typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8; |
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|
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DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928C088B,0x76B9,0x4C6B,0xA5,0x36,0xA5,0x90,0x85,0x38,0x76,0xCD); |
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typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8; |
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|
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DEFINE_GUID(IID_IDirect3DSurface8, 0xB96EEBCA,0xB326,0x4EA5,0x88,0x2F,0x2F,0xF5,0xBA,0xE0,0x21,0xDD); |
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typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8; |
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|
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DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0E689C9A,0x053D,0x44A0,0x9D,0x92,0xDB,0x0E,0x3D,0x75,0x0F,0x86); |
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typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8; |
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|
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DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xB4211CFA,0x51B9,0x4A9F,0xAB,0x78,0xDB,0x99,0xB2,0xBB,0x67,0x8E); |
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typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8; |
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|
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DEFINE_GUID(IID_IDirect3DTexture8, 0xE4CDD575,0x2866,0x4F01,0xB1,0x2E,0x7E,0xEC,0xE1,0xEC,0x93,0x58); |
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typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8; |
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|
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DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3EE5B968,0x2ACA,0x4C34,0x8B,0xB5,0x7E,0x0C,0x3D,0x19,0xB7,0x50); |
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typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8; |
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|
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DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4B8AAAFA,0x140F,0x42BA,0x91,0x31,0x59,0x7E,0xAF,0xAA,0x2E,0xAD); |
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typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8; |
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|
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/***************************************************************************** |
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* IDirect3D8 interface |
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*/ |
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#undef INTERFACE |
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#define INTERFACE IDirect3D8 |
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DECLARE_INTERFACE_(IDirect3D8,IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/*** IDirect3D8 methods ***/ |
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STDMETHOD(RegisterSoftwareDevice)(THIS_ void * pInitializeFunction) PURE; |
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STDMETHOD_(UINT,GetAdapterCount )(THIS) PURE; |
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STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 * pIdentifier) PURE; |
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STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT Adapter) PURE; |
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STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, UINT Mode, D3DDISPLAYMODE * pMode) PURE; |
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STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE * pMode) PURE; |
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STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL Windowed) PURE; |
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STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; |
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STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) PURE; |
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STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; |
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STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8 * pCaps) PURE; |
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STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT Adapter) PURE; |
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STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, struct IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE; |
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}; |
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#undef INTERFACE |
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|
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#if !defined(__cplusplus) || defined(CINTERFACE) |
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/*** IUnknown methods ***/ |
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#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p) |
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/*** IDirect3D8 methods ***/ |
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#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) |
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#define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) |
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#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) |
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#define IDirect3D8_GetAdapterModeCount(p,a) (p)->lpVtbl->GetAdapterModeCount(p,a) |
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#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->lpVtbl->EnumAdapterModes(p,a,b,c) |
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#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) |
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#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) |
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#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) |
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#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e) |
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#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) |
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#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) |
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#define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) |
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#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) |
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#else |
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/*** IUnknown methods ***/ |
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#define IDirect3D8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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#define IDirect3D8_AddRef(p) (p)->AddRef() |
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#define IDirect3D8_Release(p) (p)->Release() |
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/*** IDirect3D8 methods ***/ |
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#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) |
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#define IDirect3D8_GetAdapterCount(p) (p)->GetAdapterCount() |
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#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) |
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#define IDirect3D8_GetAdapterModeCount(p,a) (p)->GetAdapterModeCount(a) |
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#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->EnumAdapterModes(a,b,c) |
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#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) |
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#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) |
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#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) |
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#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->CheckDeviceMultiSampleType(a,b,c,d,e) |
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#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) |
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#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) |
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#define IDirect3D8_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) |
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#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) |
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#endif |
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|
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/***************************************************************************** |
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* IDirect3DVolume8 interface |
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*/ |
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#define INTERFACE IDirect3DVolume8 |
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DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/*** IDirect3DVolume8 methods ***/ |
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STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
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STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
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STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData, DWORD * pSizeOfData) PURE; |
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STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
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STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; |
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STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE; |
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STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; |
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STDMETHOD(UnlockBox)(THIS) PURE; |
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}; |
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#undef INTERFACE |
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|
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#if !defined(__cplusplus) || defined(CINTERFACE) |
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/*** IUnknown methods ***/ |
| 218 |
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p) |
| 221 |
/*** IDirect3DVolume8 methods ***/ |
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#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
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#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 224 |
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 225 |
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 226 |
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
| 227 |
#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 228 |
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) |
| 229 |
#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) |
| 230 |
#else |
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/*** IUnknown methods ***/ |
| 232 |
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 233 |
#define IDirect3DVolume8_AddRef(p) (p)->AddRef() |
| 234 |
#define IDirect3DVolume8_Release(p) (p)->Release() |
| 235 |
/*** IDirect3DVolume8 methods ***/ |
| 236 |
#define IDirect3DVolume8_GetDevice(p,a) (p)->GetDevice(a) |
| 237 |
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 238 |
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 239 |
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 240 |
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->GetContainer(a,b) |
| 241 |
#define IDirect3DVolume8_GetDesc(p,a) (p)->GetDesc(a) |
| 242 |
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c) |
| 243 |
#define IDirect3DVolume8_UnlockBox(p) (p)->UnlockBox() |
| 244 |
#endif |
| 245 |
|
| 246 |
/***************************************************************************** |
| 247 |
* IDirect3DSwapChain8 interface |
| 248 |
*/ |
| 249 |
#define INTERFACE IDirect3DSwapChain8 |
| 250 |
DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) |
| 251 |
{ |
| 252 |
/*** IUnknown methods ***/ |
| 253 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 254 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 255 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 256 |
/*** IDirect3DSwapChain8 methods ***/ |
| 257 |
STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, |
| 258 |
const RGNDATA *dirty_region) PURE; |
| 259 |
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface8 ** ppBackBuffer) PURE; |
| 260 |
}; |
| 261 |
#undef INTERFACE |
| 262 |
|
| 263 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 264 |
/*** IUnknown methods ***/ |
| 265 |
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 266 |
#define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 267 |
#define IDirect3DSwapChain8_Release(p) (p)->lpVtbl->Release(p) |
| 268 |
/*** IDirect3DSwapChain8 methods ***/ |
| 269 |
#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
| 270 |
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
| 271 |
#else |
| 272 |
/*** IUnknown methods ***/ |
| 273 |
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 274 |
#define IDirect3DSwapChain8_AddRef(p) (p)->AddRef() |
| 275 |
#define IDirect3DSwapChain8_Release(p) (p)->Release() |
| 276 |
/*** IDirect3DSwapChain8 methods ***/ |
| 277 |
#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->Present(a,b,c,d) |
| 278 |
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) |
| 279 |
#endif |
| 280 |
|
| 281 |
/***************************************************************************** |
| 282 |
* IDirect3DSurface8 interface |
| 283 |
*/ |
| 284 |
#define INTERFACE IDirect3DSurface8 |
| 285 |
DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) |
| 286 |
{ |
| 287 |
/*** IUnknown methods ***/ |
| 288 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 289 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 290 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 291 |
/*** IDirect3DSurface8 methods ***/ |
| 292 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 293 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 294 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData,DWORD * pSizeOfData) PURE; |
| 295 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 296 |
STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; |
| 297 |
STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC * pDesc) PURE; |
| 298 |
STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; |
| 299 |
STDMETHOD(UnlockRect)(THIS) PURE; |
| 300 |
}; |
| 301 |
#undef INTERFACE |
| 302 |
|
| 303 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 304 |
/*** IUnknown methods ***/ |
| 305 |
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 306 |
#define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 307 |
#define IDirect3DSurface8_Release(p) (p)->lpVtbl->Release(p) |
| 308 |
/*** IDirect3DSurface8 methods ***/ |
| 309 |
#define IDirect3DSurface8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 310 |
#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 311 |
#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 312 |
#define IDirect3DSurface8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 313 |
#define IDirect3DSurface8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
| 314 |
#define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 315 |
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) |
| 316 |
#define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) |
| 317 |
#else |
| 318 |
/*** IUnknown methods ***/ |
| 319 |
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 320 |
#define IDirect3DSurface8_AddRef(p) (p)->AddRef() |
| 321 |
#define IDirect3DSurface8_Release(p) (p)->Release() |
| 322 |
/*** IDirect3DSurface8 methods ***/ |
| 323 |
#define IDirect3DSurface8_GetDevice(p,a) (p)->GetDevice(a) |
| 324 |
#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 325 |
#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 326 |
#define IDirect3DSurface8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 327 |
#define IDirect3DSurface8_GetContainer(p,a,b) (p)->GetContainer(a,b) |
| 328 |
#define IDirect3DSurface8_GetDesc(p,a) (p)->GetDesc(a) |
| 329 |
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c) |
| 330 |
#define IDirect3DSurface8_UnlockRect(p) (p)->UnlockRect() |
| 331 |
#endif |
| 332 |
|
| 333 |
/***************************************************************************** |
| 334 |
* IDirect3DResource8 interface |
| 335 |
*/ |
| 336 |
#define INTERFACE IDirect3DResource8 |
| 337 |
DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) |
| 338 |
{ |
| 339 |
/*** IUnknown methods ***/ |
| 340 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 341 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 342 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 343 |
/*** IDirect3DResource8 methods ***/ |
| 344 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 345 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 346 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 347 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 348 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 349 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 350 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 351 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 352 |
}; |
| 353 |
#undef INTERFACE |
| 354 |
|
| 355 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 356 |
/*** IUnknown methods ***/ |
| 357 |
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 358 |
#define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 359 |
#define IDirect3DResource8_Release(p) (p)->lpVtbl->Release(p) |
| 360 |
/*** IDirect3DResource8 methods ***/ |
| 361 |
#define IDirect3DResource8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 362 |
#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 363 |
#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 364 |
#define IDirect3DResource8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 365 |
#define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 366 |
#define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 367 |
#define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 368 |
#define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p) |
| 369 |
#else |
| 370 |
/*** IUnknown methods ***/ |
| 371 |
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 372 |
#define IDirect3DResource8_AddRef(p) (p)->AddRef() |
| 373 |
#define IDirect3DResource8_Release(p) (p)->Release() |
| 374 |
/*** IDirect3DResource8 methods ***/ |
| 375 |
#define IDirect3DResource8_GetDevice(p,a) (p)->GetDevice(a) |
| 376 |
#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 377 |
#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 378 |
#define IDirect3DResource8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 379 |
#define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a) |
| 380 |
#define IDirect3DResource8_GetPriority(p) (p)->GetPriority() |
| 381 |
#define IDirect3DResource8_PreLoad(p) (p)->PreLoad() |
| 382 |
#define IDirect3DResource8_GetType(p) (p)->GetType() |
| 383 |
#endif |
| 384 |
|
| 385 |
/***************************************************************************** |
| 386 |
* IDirect3DVertexBuffer8 interface |
| 387 |
*/ |
| 388 |
#define INTERFACE IDirect3DVertexBuffer8 |
| 389 |
DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) |
| 390 |
{ |
| 391 |
/*** IUnknown methods ***/ |
| 392 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 393 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 394 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 395 |
/*** IDirect3DResource8 methods ***/ |
| 396 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 397 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 398 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 399 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 400 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 401 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 402 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 403 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 404 |
/*** IDirect3DVertexBuffer8 methods ***/ |
| 405 |
STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; |
| 406 |
STDMETHOD(Unlock)(THIS) PURE; |
| 407 |
STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC * pDesc) PURE; |
| 408 |
}; |
| 409 |
#undef INTERFACE |
| 410 |
|
| 411 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 412 |
/*** IUnknown methods ***/ |
| 413 |
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 414 |
#define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 415 |
#define IDirect3DVertexBuffer8_Release(p) (p)->lpVtbl->Release(p) |
| 416 |
/*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ |
| 417 |
#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 418 |
#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 419 |
#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 420 |
#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 421 |
#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 422 |
#define IDirect3DVertexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 423 |
#define IDirect3DVertexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 424 |
#define IDirect3DVertexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) |
| 425 |
/*** IDirect3DVertexBuffer8 methods ***/ |
| 426 |
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
| 427 |
#define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) |
| 428 |
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 429 |
#else |
| 430 |
/*** IUnknown methods ***/ |
| 431 |
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 432 |
#define IDirect3DVertexBuffer8_AddRef(p) (p)->AddRef() |
| 433 |
#define IDirect3DVertexBuffer8_Release(p) (p)->Release() |
| 434 |
/*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ |
| 435 |
#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->GetDevice(a) |
| 436 |
#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 437 |
#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 438 |
#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 439 |
#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->SetPriority(a) |
| 440 |
#define IDirect3DVertexBuffer8_GetPriority(p) (p)->GetPriority() |
| 441 |
#define IDirect3DVertexBuffer8_PreLoad(p) (p)->PreLoad() |
| 442 |
#define IDirect3DVertexBuffer8_GetType(p) (p)->GetType() |
| 443 |
/*** IDirect3DVertexBuffer8 methods ***/ |
| 444 |
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
| 445 |
#define IDirect3DVertexBuffer8_Unlock(p) (p)->Unlock() |
| 446 |
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->GetDesc(a) |
| 447 |
#endif |
| 448 |
|
| 449 |
/***************************************************************************** |
| 450 |
* IDirect3DIndexBuffer8 interface |
| 451 |
*/ |
| 452 |
#define INTERFACE IDirect3DIndexBuffer8 |
| 453 |
DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) |
| 454 |
{ |
| 455 |
/*** IUnknown methods ***/ |
| 456 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 457 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 458 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 459 |
/*** IDirect3DResource8 methods ***/ |
| 460 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 461 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 462 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 463 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 464 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 465 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 466 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 467 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 468 |
/*** IDirect3DIndexBuffer8 methods ***/ |
| 469 |
STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; |
| 470 |
STDMETHOD(Unlock)(THIS) PURE; |
| 471 |
STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC * pDesc) PURE; |
| 472 |
}; |
| 473 |
#undef INTERFACE |
| 474 |
|
| 475 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 476 |
/*** IUnknown methods ***/ |
| 477 |
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 478 |
#define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 479 |
#define IDirect3DIndexBuffer8_Release(p) (p)->lpVtbl->Release(p) |
| 480 |
/*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ |
| 481 |
#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 482 |
#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 483 |
#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 484 |
#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 485 |
#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 486 |
#define IDirect3DIndexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 487 |
#define IDirect3DIndexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 488 |
#define IDirect3DIndexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) |
| 489 |
/*** IDirect3DIndexBuffer8 methods ***/ |
| 490 |
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
| 491 |
#define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) |
| 492 |
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 493 |
#else |
| 494 |
/*** IUnknown methods ***/ |
| 495 |
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 496 |
#define IDirect3DIndexBuffer8_AddRef(p) (p)->AddRef() |
| 497 |
#define IDirect3DIndexBuffer8_Release(p) (p)->Release() |
| 498 |
/*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ |
| 499 |
#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->GetDevice(a) |
| 500 |
#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 501 |
#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 502 |
#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 503 |
#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a) |
| 504 |
#define IDirect3DIndexBuffer8_GetPriority(p) (p)->GetPriority() |
| 505 |
#define IDirect3DIndexBuffer8_PreLoad(p) (p)->PreLoad() |
| 506 |
#define IDirect3DIndexBuffer8_GetType(p) (p)->GetType() |
| 507 |
/*** IDirect3DIndexBuffer8 methods ***/ |
| 508 |
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
| 509 |
#define IDirect3DIndexBuffer8_Unlock(p) (p)->Unlock() |
| 510 |
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->GetDesc(a) |
| 511 |
#endif |
| 512 |
|
| 513 |
/***************************************************************************** |
| 514 |
* IDirect3DBaseTexture8 interface |
| 515 |
*/ |
| 516 |
#define INTERFACE IDirect3DBaseTexture8 |
| 517 |
DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) |
| 518 |
{ |
| 519 |
/*** IUnknown methods ***/ |
| 520 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 521 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 522 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 523 |
/*** IDirect3DResource8 methods ***/ |
| 524 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 525 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 526 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 527 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 528 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 529 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 530 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 531 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 532 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 533 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; |
| 534 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
| 535 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
| 536 |
}; |
| 537 |
#undef INTERFACE |
| 538 |
|
| 539 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 540 |
/*** IUnknown methods ***/ |
| 541 |
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 542 |
#define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 543 |
#define IDirect3DBaseTexture8_Release(p) (p)->lpVtbl->Release(p) |
| 544 |
/*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ |
| 545 |
#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 546 |
#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 547 |
#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 548 |
#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 549 |
#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 550 |
#define IDirect3DBaseTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 551 |
#define IDirect3DBaseTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 552 |
#define IDirect3DBaseTexture8_GetType(p) (p)->lpVtbl->GetType(p) |
| 553 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 554 |
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 555 |
#define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 556 |
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 557 |
#else |
| 558 |
/*** IUnknown methods ***/ |
| 559 |
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 560 |
#define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() |
| 561 |
#define IDirect3DBaseTexture8_Release(p) (p)->Release() |
| 562 |
/*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ |
| 563 |
#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->GetDevice(a) |
| 564 |
#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 565 |
#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 566 |
#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 567 |
#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a) |
| 568 |
#define IDirect3DBaseTexture8_GetPriority(p) (p)->GetPriority() |
| 569 |
#define IDirect3DBaseTexture8_PreLoad(p) (p)->PreLoad() |
| 570 |
#define IDirect3DBaseTexture8_GetType(p) (p)->GetType() |
| 571 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 572 |
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->SetLOD(a) |
| 573 |
#define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD() |
| 574 |
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount() |
| 575 |
#endif |
| 576 |
|
| 577 |
/***************************************************************************** |
| 578 |
* IDirect3DCubeTexture8 interface |
| 579 |
*/ |
| 580 |
#define INTERFACE IDirect3DCubeTexture8 |
| 581 |
DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) |
| 582 |
{ |
| 583 |
/*** IUnknown methods ***/ |
| 584 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 585 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 586 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 587 |
/*** IDirect3DResource8 methods ***/ |
| 588 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 589 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 590 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 591 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 592 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 593 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 594 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 595 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 596 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 597 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; |
| 598 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
| 599 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
| 600 |
/*** IDirect3DCubeTexture8 methods ***/ |
| 601 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; |
| 602 |
STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8 ** ppCubeMapSurface) PURE; |
| 603 |
STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, |
| 604 |
const RECT *rect, DWORD flags) PURE; |
| 605 |
STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE; |
| 606 |
STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; |
| 607 |
}; |
| 608 |
#undef INTERFACE |
| 609 |
|
| 610 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 611 |
/*** IUnknown methods ***/ |
| 612 |
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 613 |
#define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 614 |
#define IDirect3DCubeTexture8_Release(p) (p)->lpVtbl->Release(p) |
| 615 |
/*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ |
| 616 |
#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 617 |
#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 618 |
#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 619 |
#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 620 |
#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 621 |
#define IDirect3DCubeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 622 |
#define IDirect3DCubeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 623 |
#define IDirect3DCubeTexture8_GetType(p) (p)->lpVtbl->GetType(p) |
| 624 |
/*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 625 |
#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 626 |
#define IDirect3DCubeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 627 |
#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 628 |
/*** IDirect3DCubeTexture8 methods ***/ |
| 629 |
#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 630 |
#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) |
| 631 |
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) |
| 632 |
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) |
| 633 |
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) |
| 634 |
#else |
| 635 |
/*** IUnknown methods ***/ |
| 636 |
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 637 |
#define IDirect3DCubeTexture8_AddRef(p) (p)->AddRef() |
| 638 |
#define IDirect3DCubeTexture8_Release(p) (p)->Release() |
| 639 |
/*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ |
| 640 |
#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->GetDevice(a) |
| 641 |
#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 642 |
#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 643 |
#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 644 |
#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->SetPriority(a) |
| 645 |
#define IDirect3DCubeTexture8_GetPriority(p) (p)->GetPriority() |
| 646 |
#define IDirect3DCubeTexture8_PreLoad(p) (p)->PreLoad() |
| 647 |
#define IDirect3DCubeTexture8_GetType(p) (p)->GetType() |
| 648 |
/*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 649 |
#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->SetLOD(a) |
| 650 |
#define IDirect3DCubeTexture8_GetLOD(p) (p)->GetLOD() |
| 651 |
#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->GetLevelCount() |
| 652 |
/*** IDirect3DCubeTexture8 methods ***/ |
| 653 |
#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
| 654 |
#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) |
| 655 |
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) |
| 656 |
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->UnlockRect(a,b) |
| 657 |
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) |
| 658 |
#endif |
| 659 |
|
| 660 |
/***************************************************************************** |
| 661 |
* IDirect3DTexture8 interface |
| 662 |
*/ |
| 663 |
#define INTERFACE IDirect3DTexture8 |
| 664 |
DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) |
| 665 |
{ |
| 666 |
/*** IUnknown methods ***/ |
| 667 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 668 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 669 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 670 |
/*** IDirect3DResource8 methods ***/ |
| 671 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 672 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 673 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 674 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 675 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 676 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 677 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 678 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 679 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 680 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; |
| 681 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
| 682 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
| 683 |
/*** IDirect3DTexture8 methods ***/ |
| 684 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; |
| 685 |
STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface8 ** ppSurfaceLevel) PURE; |
| 686 |
STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; |
| 687 |
STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; |
| 688 |
STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; |
| 689 |
}; |
| 690 |
#undef INTERFACE |
| 691 |
|
| 692 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 693 |
/*** IUnknown methods ***/ |
| 694 |
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 695 |
#define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 696 |
#define IDirect3DTexture8_Release(p) (p)->lpVtbl->Release(p) |
| 697 |
/*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ |
| 698 |
#define IDirect3DTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 699 |
#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 700 |
#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 701 |
#define IDirect3DTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 702 |
#define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 703 |
#define IDirect3DTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 704 |
#define IDirect3DTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 705 |
#define IDirect3DTexture8_GetType(p) (p)->lpVtbl->GetType(p) |
| 706 |
/*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 707 |
#define IDirect3DTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 708 |
#define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 709 |
#define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 710 |
/*** IDirect3DTexture8 methods ***/ |
| 711 |
#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 712 |
#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) |
| 713 |
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) |
| 714 |
#define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) |
| 715 |
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) |
| 716 |
#else |
| 717 |
/*** IUnknown methods ***/ |
| 718 |
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 719 |
#define IDirect3DTexture8_AddRef(p) (p)->AddRef() |
| 720 |
#define IDirect3DTexture8_Release(p) (p)->Release() |
| 721 |
/*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ |
| 722 |
#define IDirect3DTexture8_GetDevice(p,a) (p)->GetDevice(a) |
| 723 |
#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 724 |
#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 725 |
#define IDirect3DTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 726 |
#define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a) |
| 727 |
#define IDirect3DTexture8_GetPriority(p) (p)->GetPriority() |
| 728 |
#define IDirect3DTexture8_PreLoad(p) (p)->PreLoad() |
| 729 |
#define IDirect3DTexture8_GetType(p) (p)->GetType() |
| 730 |
/*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 731 |
#define IDirect3DTexture8_SetLOD(p,a) (p)->SetLOD(a) |
| 732 |
#define IDirect3DTexture8_GetLOD(p) (p)->GetLOD() |
| 733 |
#define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount() |
| 734 |
/*** IDirect3DTexture8 methods ***/ |
| 735 |
#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
| 736 |
#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) |
| 737 |
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) |
| 738 |
#define IDirect3DTexture8_UnlockRect(p,a) (p)->UnlockRect(a) |
| 739 |
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->AddDirtyRect(a) |
| 740 |
#endif |
| 741 |
|
| 742 |
/***************************************************************************** |
| 743 |
* IDirect3DVolumeTexture8 interface |
| 744 |
*/ |
| 745 |
#define INTERFACE IDirect3DVolumeTexture8 |
| 746 |
DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8) |
| 747 |
{ |
| 748 |
/*** IUnknown methods ***/ |
| 749 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 750 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 751 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 752 |
/*** IDirect3DResource8 methods ***/ |
| 753 |
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; |
| 754 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; |
| 755 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; |
| 756 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; |
| 757 |
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; |
| 758 |
STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
| 759 |
STDMETHOD_(void,PreLoad)(THIS) PURE; |
| 760 |
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
| 761 |
/*** IDirect3DBaseTexture8 methods ***/ |
| 762 |
STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; |
| 763 |
STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
| 764 |
STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
| 765 |
/*** IDirect3DVolumeTexture8 methods ***/ |
| 766 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC * pDesc) PURE; |
| 767 |
STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume8 ** ppVolumeLevel) PURE; |
| 768 |
STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; |
| 769 |
STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; |
| 770 |
STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; |
| 771 |
}; |
| 772 |
#undef INTERFACE |
| 773 |
|
| 774 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 775 |
/*** IUnknown methods ***/ |
| 776 |
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 777 |
#define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 778 |
#define IDirect3DVolumeTexture8_Release(p) (p)->lpVtbl->Release(p) |
| 779 |
/*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ |
| 780 |
#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 781 |
#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 782 |
#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 783 |
#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 784 |
#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 785 |
#define IDirect3DVolumeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 786 |
#define IDirect3DVolumeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 787 |
#define IDirect3DVolumeTexture8_GetType(p) (p)->lpVtbl->GetType(p) |
| 788 |
/*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 789 |
#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 790 |
#define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 791 |
#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 792 |
/*** IDirect3DVolumeTexture8 methods ***/ |
| 793 |
#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 794 |
#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) |
| 795 |
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) |
| 796 |
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) |
| 797 |
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) |
| 798 |
#else |
| 799 |
/*** IUnknown methods ***/ |
| 800 |
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 801 |
#define IDirect3DVolumeTexture8_AddRef(p) (p)->AddRef() |
| 802 |
#define IDirect3DVolumeTexture8_Release(p) (p)->Release() |
| 803 |
/*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ |
| 804 |
#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->GetDevice(a) |
| 805 |
#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
| 806 |
#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
| 807 |
#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) |
| 808 |
#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->SetPriority(a) |
| 809 |
#define IDirect3DVolumeTexture8_GetPriority(p) (p)->GetPriority() |
| 810 |
#define IDirect3DVolumeTexture8_PreLoad(p) (p)->PreLoad() |
| 811 |
#define IDirect3DVolumeTexture8_GetType(p) (p)->GetType() |
| 812 |
/*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ |
| 813 |
#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->SetLOD(a) |
| 814 |
#define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD() |
| 815 |
#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount() |
| 816 |
/*** IDirect3DVolumeTexture8 methods ***/ |
| 817 |
#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
| 818 |
#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) |
| 819 |
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) |
| 820 |
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->UnlockBox(a) |
| 821 |
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a) |
| 822 |
#endif |
| 823 |
|
| 824 |
/***************************************************************************** |
| 825 |
* IDirect3DDevice8 interface |
| 826 |
*/ |
| 827 |
#define INTERFACE IDirect3DDevice8 |
| 828 |
DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) |
| 829 |
{ |
| 830 |
/*** IUnknown methods ***/ |
| 831 |
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| 832 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| 833 |
STDMETHOD_(ULONG,Release)(THIS) PURE; |
| 834 |
/*** IDirect3DDevice8 methods ***/ |
| 835 |
STDMETHOD(TestCooperativeLevel)(THIS) PURE; |
| 836 |
STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; |
| 837 |
STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE; |
| 838 |
STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE; |
| 839 |
STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE; |
| 840 |
STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE; |
| 841 |
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS * pParameters) PURE; |
| 842 |
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE; |
| 843 |
STDMETHOD_(void,SetCursorPosition)(THIS_ UINT XScreenSpace, UINT YScreenSpace,DWORD Flags) PURE; |
| 844 |
STDMETHOD_(WINBOOL,ShowCursor)(THIS_ WINBOOL bShow) PURE; |
| 845 |
STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE; |
| 846 |
STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE; |
| 847 |
STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, |
| 848 |
const RGNDATA *dirty_region) PURE; |
| 849 |
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE; |
| 850 |
STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE; |
| 851 |
STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD flags, const D3DGAMMARAMP *ramp) PURE; |
| 852 |
STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE; |
| 853 |
STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 ** ppTexture) PURE; |
| 854 |
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE; |
| 855 |
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE; |
| 856 |
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE; |
| 857 |
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE; |
| 858 |
STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,WINBOOL Lockable,IDirect3DSurface8 ** ppSurface) PURE; |
| 859 |
STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8 ** ppSurface) PURE; |
| 860 |
STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8 ** ppSurface) PURE; |
| 861 |
STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 *src_surface, const RECT *src_rects, |
| 862 |
UINT rect_count, IDirect3DSurface8 *dst_surface, const POINT *dst_points) PURE; |
| 863 |
STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE; |
| 864 |
STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE; |
| 865 |
STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE; |
| 866 |
STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE; |
| 867 |
STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE; |
| 868 |
STDMETHOD(BeginScene)(THIS) PURE; |
| 869 |
STDMETHOD(EndScene)(THIS) PURE; |
| 870 |
STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, |
| 871 |
float z, DWORD stencil) PURE; |
| 872 |
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; |
| 873 |
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE; |
| 874 |
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; |
| 875 |
STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT8 *viewport) PURE; |
| 876 |
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE; |
| 877 |
STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL8 *material) PURE; |
| 878 |
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE; |
| 879 |
STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT8 *light) PURE; |
| 880 |
STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8 * pLight) PURE; |
| 881 |
STDMETHOD(LightEnable)(THIS_ DWORD Index,WINBOOL Enable) PURE; |
| 882 |
STDMETHOD(GetLightEnable)(THIS_ DWORD Index,WINBOOL * pEnable) PURE; |
| 883 |
STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; |
| 884 |
STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE; |
| 885 |
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; |
| 886 |
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE; |
| 887 |
STDMETHOD(BeginStateBlock)(THIS) PURE; |
| 888 |
STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE; |
| 889 |
STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE; |
| 890 |
STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE; |
| 891 |
STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE; |
| 892 |
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD * pToken) PURE; |
| 893 |
STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS8 *clip_status) PURE; |
| 894 |
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE; |
| 895 |
STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 ** ppTexture) PURE; |
| 896 |
STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 * pTexture) PURE; |
| 897 |
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD * pValue) PURE; |
| 898 |
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE; |
| 899 |
STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE; |
| 900 |
STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void * pDevInfoStruct,DWORD DevInfoStructSize) PURE; |
| 901 |
STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; |
| 902 |
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY * pEntries) PURE; |
| 903 |
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; |
| 904 |
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT * PaletteNumber) PURE; |
| 905 |
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE; |
| 906 |
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; |
| 907 |
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT primitive_count, |
| 908 |
const void *data, UINT stride) PURE; |
| 909 |
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, |
| 910 |
UINT vertex_count, UINT primitive_count, const void *index_data, D3DFORMAT index_format, |
| 911 |
const void *data, UINT stride) PURE; |
| 912 |
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD Flags) PURE; |
| 913 |
STDMETHOD(CreateVertexShader)(THIS_ const DWORD *declaration, const DWORD *byte_code, |
| 914 |
DWORD *shader, DWORD usage) PURE; |
| 915 |
STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE; |
| 916 |
STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE; |
| 917 |
STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE; |
| 918 |
STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD reg_idx, const void *data, DWORD count) PURE; |
| 919 |
STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; |
| 920 |
STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; |
| 921 |
STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; |
| 922 |
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT Stride) PURE; |
| 923 |
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE; |
| 924 |
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT BaseVertexIndex) PURE; |
| 925 |
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE; |
| 926 |
STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, DWORD *shader) PURE; |
| 927 |
STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE; |
| 928 |
STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE; |
| 929 |
STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE; |
| 930 |
STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD reg_idx, const void *data, DWORD count) PURE; |
| 931 |
STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; |
| 932 |
STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; |
| 933 |
STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, |
| 934 |
const D3DRECTPATCH_INFO *patch_info) PURE; |
| 935 |
STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, |
| 936 |
const D3DTRIPATCH_INFO *patch_info) PURE; |
| 937 |
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; |
| 938 |
}; |
| 939 |
#undef INTERFACE |
| 940 |
|
| 941 |
#if !defined(__cplusplus) || defined(CINTERFACE) |
| 942 |
/*** IUnknown methods ***/ |
| 943 |
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 944 |
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 945 |
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p) |
| 946 |
/*** IDirect3DDevice8 methods ***/ |
| 947 |
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) |
| 948 |
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) |
| 949 |
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a) |
| 950 |
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) |
| 951 |
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) |
| 952 |
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) |
| 953 |
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) |
| 954 |
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) |
| 955 |
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) |
| 956 |
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) |
| 957 |
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) |
| 958 |
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a) |
| 959 |
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
| 960 |
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
| 961 |
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) |
| 962 |
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) |
| 963 |
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a) |
| 964 |
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g) |
| 965 |
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h) |
| 966 |
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f) |
| 967 |
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e) |
| 968 |
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e) |
| 969 |
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f) |
| 970 |
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e) |
| 971 |
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d) |
| 972 |
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e) |
| 973 |
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) |
| 974 |
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a) |
| 975 |
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) |
| 976 |
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) |
| 977 |
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) |
| 978 |
#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p) |
| 979 |
#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p) |
| 980 |
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) |
| 981 |
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) |
| 982 |
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) |
| 983 |
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) |
| 984 |
#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) |
| 985 |
#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) |
| 986 |
#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) |
| 987 |
#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) |
| 988 |
#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) |
| 989 |
#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) |
| 990 |
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) |
| 991 |
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) |
| 992 |
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) |
| 993 |
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) |
| 994 |
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) |
| 995 |
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) |
| 996 |
#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) |
| 997 |
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) |
| 998 |
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a) |
| 999 |
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a) |
| 1000 |
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a) |
| 1001 |
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) |
| 1002 |
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) |
| 1003 |
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) |
| 1004 |
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) |
| 1005 |
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) |
| 1006 |
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) |
| 1007 |
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) |
| 1008 |
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) |
| 1009 |
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c) |
| 1010 |
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) |
| 1011 |
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) |
| 1012 |
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) |
| 1013 |
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) |
| 1014 |
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) |
| 1015 |
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e) |
| 1016 |
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) |
| 1017 |
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) |
| 1018 |
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e) |
| 1019 |
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d) |
| 1020 |
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) |
| 1021 |
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) |
| 1022 |
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a) |
| 1023 |
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c) |
| 1024 |
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c) |
| 1025 |
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c) |
| 1026 |
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c) |
| 1027 |
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c) |
| 1028 |
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c) |
| 1029 |
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b) |
| 1030 |
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b) |
| 1031 |
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) |
| 1032 |
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) |
| 1033 |
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) |
| 1034 |
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a) |
| 1035 |
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c) |
| 1036 |
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c) |
| 1037 |
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c) |
| 1038 |
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) |
| 1039 |
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) |
| 1040 |
#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) |
| 1041 |
#else |
| 1042 |
/*** IUnknown methods ***/ |
| 1043 |
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| 1044 |
#define IDirect3DDevice8_AddRef(p) (p)->AddRef() |
| 1045 |
#define IDirect3DDevice8_Release(p) (p)->Release() |
| 1046 |
/*** IDirect3DDevice8 methods ***/ |
| 1047 |
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel() |
| 1048 |
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() |
| 1049 |
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a) |
| 1050 |
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a) |
| 1051 |
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) |
| 1052 |
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a) |
| 1053 |
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a) |
| 1054 |
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) |
| 1055 |
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) |
| 1056 |
#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a) |
| 1057 |
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) |
| 1058 |
#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a) |
| 1059 |
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d) |
| 1060 |
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) |
| 1061 |
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a) |
| 1062 |
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b) |
| 1063 |
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a) |
| 1064 |
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g) |
| 1065 |
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h) |
| 1066 |
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f) |
| 1067 |
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e) |
| 1068 |
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e) |
| 1069 |
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f) |
| 1070 |
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e) |
| 1071 |
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d) |
| 1072 |
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e) |
| 1073 |
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) |
| 1074 |
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a) |
| 1075 |
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) |
| 1076 |
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a) |
| 1077 |
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) |
| 1078 |
#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene() |
| 1079 |
#define IDirect3DDevice8_EndScene(p) (p)->EndScene() |
| 1080 |
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) |
| 1081 |
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b) |
| 1082 |
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b) |
| 1083 |
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) |
| 1084 |
#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a) |
| 1085 |
#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a) |
| 1086 |
#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a) |
| 1087 |
#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a) |
| 1088 |
#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b) |
| 1089 |
#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b) |
| 1090 |
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b) |
| 1091 |
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) |
| 1092 |
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) |
| 1093 |
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) |
| 1094 |
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) |
| 1095 |
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b) |
| 1096 |
#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock() |
| 1097 |
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a) |
| 1098 |
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a) |
| 1099 |
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a) |
| 1100 |
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a) |
| 1101 |
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) |
| 1102 |
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a) |
| 1103 |
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a) |
| 1104 |
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b) |
| 1105 |
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b) |
| 1106 |
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) |
| 1107 |
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) |
| 1108 |
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a) |
| 1109 |
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c) |
| 1110 |
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) |
| 1111 |
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) |
| 1112 |
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) |
| 1113 |
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) |
| 1114 |
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) |
| 1115 |
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e) |
| 1116 |
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) |
| 1117 |
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) |
| 1118 |
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->processVertices(a,b,c,d,e) |
| 1119 |
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d) |
| 1120 |
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a) |
| 1121 |
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a) |
| 1122 |
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a) |
| 1123 |
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c) |
| 1124 |
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c) |
| 1125 |
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c) |
| 1126 |
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c) |
| 1127 |
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c) |
| 1128 |
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c) |
| 1129 |
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b) |
| 1130 |
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b) |
| 1131 |
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) |
| 1132 |
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a) |
| 1133 |
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a) |
| 1134 |
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a) |
| 1135 |
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c) |
| 1136 |
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c) |
| 1137 |
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c) |
| 1138 |
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) |
| 1139 |
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) |
| 1140 |
#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a) |
| 1141 |
#endif |
| 1142 |
|
| 1143 |
#ifdef __cplusplus |
| 1144 |
extern "C" { |
| 1145 |
#endif /* defined(__cplusplus) */ |
| 1146 |
|
| 1147 |
/* Define the main entrypoint as well */ |
| 1148 |
IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion); |
| 1149 |
|
| 1150 |
#ifdef __cplusplus |
| 1151 |
} /* extern "C" */ |
| 1152 |
#endif /* defined(__cplusplus) */ |
| 1153 |
|
| 1154 |
#endif /* __WINE_D3D8_H */ |