| 1 | #undef INTERFACE | 
 
 
 
 
 | 2 | /* | 
 
 
 
 
 | 3 | * Copyright (C) 2002 Jason Edmeades | 
 
 
 
 
 | 4 | * | 
 
 
 
 
 | 5 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 6 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 7 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 8 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 9 | * | 
 
 
 
 
 | 10 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 13 | * Lesser General Public License for more details. | 
 
 
 
 
 | 14 | * | 
 
 
 
 
 | 15 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 16 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 18 | */ | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | #ifndef __WINE_D3D8_H | 
 
 
 
 
 | 21 | #define __WINE_D3D8_H | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | #ifndef DIRECT3D_VERSION | 
 
 
 
 
 | 24 | #define DIRECT3D_VERSION  0x0800 | 
 
 
 
 
 | 25 | #endif | 
 
 
 
 
 | 26 |  | 
 
 
 
 
 | 27 | #include <stdlib.h> | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | #define COM_NO_WINDOWS_H | 
 
 
 
 
 | 30 | #include <objbase.h> | 
 
 
 
 
 | 31 | #include <windows.h> | 
 
 
 
 
 | 32 | #include <d3d8types.h> | 
 
 
 
 
 | 33 | #include <d3d8caps.h> | 
 
 
 
 
 | 34 |  | 
 
 
 
 
 | 35 | /***************************************************************************** | 
 
 
 
 
 | 36 | * Behavior Flags for IDirect3D8::CreateDevice | 
 
 
 
 
 | 37 | */ | 
 
 
 
 
 | 38 | #define D3DCREATE_FPU_PRESERVE                  __MSABI_LONG(0x00000002) | 
 
 
 
 
 | 39 | #define D3DCREATE_MULTITHREADED                 __MSABI_LONG(0x00000004) | 
 
 
 
 
 | 40 | #define D3DCREATE_PUREDEVICE                    __MSABI_LONG(0x00000010) | 
 
 
 
 
 | 41 | #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000020) | 
 
 
 
 
 | 42 | #define D3DCREATE_HARDWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000040) | 
 
 
 
 
 | 43 | #define D3DCREATE_MIXED_VERTEXPROCESSING        __MSABI_LONG(0x00000080) | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 | /***************************************************************************** | 
 
 
 
 
 | 46 | * Flags for SetPrivateData | 
 
 
 
 
 | 47 | */ | 
 
 
 
 
 | 48 | #define D3DSPD_IUNKNOWN                         __MSABI_LONG(0x00000001) | 
 
 
 
 
 | 49 |  | 
 
 
 
 
 | 50 | /***************************************************************************** | 
 
 
 
 
 | 51 | * #defines and error codes | 
 
 
 
 
 | 52 | */ | 
 
 
 
 
 | 53 | #define D3D_SDK_VERSION              220 | 
 
 
 
 
 | 54 | #define D3DADAPTER_DEFAULT           0 | 
 
 
 
 
 | 55 | #define D3DENUM_NO_WHQL_LEVEL        2 | 
 
 
 
 
 | 56 |  | 
 
 
 
 
 | 57 | #define _FACD3D  0x876 | 
 
 
 
 
 | 58 | #define MAKE_D3DHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code ) | 
 
 
 
 
 | 59 |  | 
 
 
 
 
 | 60 | /* | 
 
 
 
 
 | 61 | * Direct3D Errors | 
 
 
 
 
 | 62 | */ | 
 
 
 
 
 | 63 | #define D3D_OK                                  S_OK | 
 
 
 
 
 | 64 | #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072) | 
 
 
 
 
 | 65 | #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073) | 
 
 
 
 
 | 66 | #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074) | 
 
 
 
 
 | 67 | #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075) | 
 
 
 
 
 | 68 | #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076) | 
 
 
 
 
 | 69 | #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077) | 
 
 
 
 
 | 70 | #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078) | 
 
 
 
 
 | 71 | #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079) | 
 
 
 
 
 | 72 | #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081) | 
 
 
 
 
 | 73 | #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082) | 
 
 
 
 
 | 74 | #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086) | 
 
 
 
 
 | 75 | #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087) | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150) | 
 
 
 
 
 | 78 | #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151) | 
 
 
 
 
 | 79 | #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152) | 
 
 
 
 
 | 80 | #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153) | 
 
 
 
 
 | 81 | #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154) | 
 
 
 
 
 | 82 | #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380) | 
 
 
 
 
 | 83 | #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155) | 
 
 
 
 
 | 84 | #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156) | 
 
 
 
 
 | 85 | #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157) | 
 
 
 
 
 | 86 |  | 
 
 
 
 
 | 87 | /***************************************************************************** | 
 
 
 
 
 | 88 | * Predeclare the interfaces | 
 
 
 
 
 | 89 | */ | 
 
 
 
 
 | 90 | DEFINE_GUID(IID_IDirect3D8,              0x1DD9E8DA,0x1C77,0x4D40,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12); | 
 
 
 
 
 | 91 | typedef struct IDirect3D8 *LPDIRECT3D8; | 
 
 
 
 
 | 92 |  | 
 
 
 
 
 | 93 | DEFINE_GUID(IID_IDirect3DDevice8,        0x7385E5DF,0x8FE8,0x41D5,0x86,0xB6,0xD7,0xB4,0x85,0x47,0xB6,0xCF); | 
 
 
 
 
 | 94 | typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8; | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | DEFINE_GUID(IID_IDirect3DResource8,      0x1B36BB7B,0x09B7,0x410A,0xB4,0x45,0x7D,0x14,0x30,0xD7,0xB3,0x3F); | 
 
 
 
 
 | 97 | typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8; | 
 
 
 
 
 | 98 |  | 
 
 
 
 
 | 99 | DEFINE_GUID(IID_IDirect3DVertexBuffer8,  0x8AEEEAC7,0x05F9,0x44D4,0xB5,0x91,0x00,0x0B,0x0D,0xF1,0xCB,0x95); | 
 
 
 
 
 | 100 | typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8; | 
 
 
 
 
 | 101 |  | 
 
 
 
 
 | 102 | DEFINE_GUID(IID_IDirect3DVolume8,        0xBD7349F5,0x14F1,0x42E4,0x9C,0x79,0x97,0x23,0x80,0xDB,0x40,0xC0); | 
 
 
 
 
 | 103 | typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8; | 
 
 
 
 
 | 104 |  | 
 
 
 
 
 | 105 | DEFINE_GUID(IID_IDirect3DSwapChain8,     0x928C088B,0x76B9,0x4C6B,0xA5,0x36,0xA5,0x90,0x85,0x38,0x76,0xCD); | 
 
 
 
 
 | 106 | typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8; | 
 
 
 
 
 | 107 |  | 
 
 
 
 
 | 108 | DEFINE_GUID(IID_IDirect3DSurface8,       0xB96EEBCA,0xB326,0x4EA5,0x88,0x2F,0x2F,0xF5,0xBA,0xE0,0x21,0xDD); | 
 
 
 
 
 | 109 | typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8; | 
 
 
 
 
 | 110 |  | 
 
 
 
 
 | 111 | DEFINE_GUID(IID_IDirect3DIndexBuffer8,   0x0E689C9A,0x053D,0x44A0,0x9D,0x92,0xDB,0x0E,0x3D,0x75,0x0F,0x86); | 
 
 
 
 
 | 112 | typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8; | 
 
 
 
 
 | 113 |  | 
 
 
 
 
 | 114 | DEFINE_GUID(IID_IDirect3DBaseTexture8,   0xB4211CFA,0x51B9,0x4A9F,0xAB,0x78,0xDB,0x99,0xB2,0xBB,0x67,0x8E); | 
 
 
 
 
 | 115 | typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8; | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | DEFINE_GUID(IID_IDirect3DTexture8,       0xE4CDD575,0x2866,0x4F01,0xB1,0x2E,0x7E,0xEC,0xE1,0xEC,0x93,0x58); | 
 
 
 
 
 | 118 | typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8; | 
 
 
 
 
 | 119 |  | 
 
 
 
 
 | 120 | DEFINE_GUID(IID_IDirect3DCubeTexture8,   0x3EE5B968,0x2ACA,0x4C34,0x8B,0xB5,0x7E,0x0C,0x3D,0x19,0xB7,0x50); | 
 
 
 
 
 | 121 | typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8; | 
 
 
 
 
 | 122 |  | 
 
 
 
 
 | 123 | DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4B8AAAFA,0x140F,0x42BA,0x91,0x31,0x59,0x7E,0xAF,0xAA,0x2E,0xAD); | 
 
 
 
 
 | 124 | typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8; | 
 
 
 
 
 | 125 |  | 
 
 
 
 
 | 126 | /***************************************************************************** | 
 
 
 
 
 | 127 | * IDirect3D8 interface | 
 
 
 
 
 | 128 | */ | 
 
 
 
 
 | 129 | #undef INTERFACE | 
 
 
 
 
 | 130 | #define INTERFACE IDirect3D8 | 
 
 
 
 
 | 131 | DECLARE_INTERFACE_(IDirect3D8,IUnknown) | 
 
 
 
 
 | 132 | { | 
 
 
 
 
 | 133 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 134 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 135 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 136 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 137 | /*** IDirect3D8 methods ***/ | 
 
 
 
 
 | 138 | STDMETHOD(RegisterSoftwareDevice)(THIS_ void * pInitializeFunction) PURE; | 
 
 
 
 
 | 139 | STDMETHOD_(UINT,GetAdapterCount             )(THIS) PURE; | 
 
 
 
 
 | 140 | STDMETHOD(GetAdapterIdentifier)(THIS_ UINT  Adapter, DWORD  Flags, D3DADAPTER_IDENTIFIER8 * pIdentifier) PURE; | 
 
 
 
 
 | 141 | STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT  Adapter) PURE; | 
 
 
 
 
 | 142 | STDMETHOD(EnumAdapterModes)(THIS_ UINT  Adapter, UINT  Mode, D3DDISPLAYMODE * pMode) PURE; | 
 
 
 
 
 | 143 | STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT  Adapter, D3DDISPLAYMODE * pMode) PURE; | 
 
 
 
 
 | 144 | STDMETHOD(CheckDeviceType)(THIS_ UINT  Adapter, D3DDEVTYPE  CheckType, D3DFORMAT  DisplayFormat, D3DFORMAT  BackBufferFormat, WINBOOL  Windowed) PURE; | 
 
 
 
 
 | 145 | STDMETHOD(CheckDeviceFormat)(THIS_ UINT  Adapter, D3DDEVTYPE  DeviceType, D3DFORMAT  AdapterFormat, DWORD  Usage, D3DRESOURCETYPE  RType, D3DFORMAT  CheckFormat) PURE; | 
 
 
 
 
 | 146 | STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT  Adapter, D3DDEVTYPE  DeviceType, D3DFORMAT  SurfaceFormat, WINBOOL  Windowed, D3DMULTISAMPLE_TYPE  MultiSampleType) PURE; | 
 
 
 
 
 | 147 | STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT  Adapter, D3DDEVTYPE  DeviceType, D3DFORMAT  AdapterFormat, D3DFORMAT  RenderTargetFormat, D3DFORMAT  DepthStencilFormat) PURE; | 
 
 
 
 
 | 148 | STDMETHOD(GetDeviceCaps)(THIS_ UINT  Adapter, D3DDEVTYPE  DeviceType, D3DCAPS8 * pCaps) PURE; | 
 
 
 
 
 | 149 | STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT  Adapter) PURE; | 
 
 
 
 
 | 150 | STDMETHOD(CreateDevice)(THIS_ UINT  Adapter, D3DDEVTYPE  DeviceType,HWND  hFocusWindow, DWORD  BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, struct IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE; | 
 
 
 
 
 | 151 | }; | 
 
 
 
 
 | 152 | #undef INTERFACE | 
 
 
 
 
 | 153 |  | 
 
 
 
 
 | 154 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 155 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 156 | #define IDirect3D8_QueryInterface(p,a,b)                    (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 157 | #define IDirect3D8_AddRef(p)                                (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 158 | #define IDirect3D8_Release(p)                               (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 159 | /*** IDirect3D8 methods ***/ | 
 
 
 
 
 | 160 | #define IDirect3D8_RegisterSoftwareDevice(p,a)              (p)->lpVtbl->RegisterSoftwareDevice(p,a) | 
 
 
 
 
 | 161 | #define IDirect3D8_GetAdapterCount(p)                       (p)->lpVtbl->GetAdapterCount(p) | 
 
 
 
 
 | 162 | #define IDirect3D8_GetAdapterIdentifier(p,a,b,c)            (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) | 
 
 
 
 
 | 163 | #define IDirect3D8_GetAdapterModeCount(p,a)                 (p)->lpVtbl->GetAdapterModeCount(p,a) | 
 
 
 
 
 | 164 | #define IDirect3D8_EnumAdapterModes(p,a,b,c)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c) | 
 
 
 
 
 | 165 | #define IDirect3D8_GetAdapterDisplayMode(p,a,b)             (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) | 
 
 
 
 
 | 166 | #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e)             (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) | 
 
 
 
 
 | 167 | #define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f)         (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) | 
 
 
 
 
 | 168 | #define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e) | 
 
 
 
 
 | 169 | #define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e)      (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) | 
 
 
 
 
 | 170 | #define IDirect3D8_GetDeviceCaps(p,a,b,c)                   (p)->lpVtbl->GetDeviceCaps(p,a,b,c) | 
 
 
 
 
 | 171 | #define IDirect3D8_GetAdapterMonitor(p,a)                   (p)->lpVtbl->GetAdapterMonitor(p,a) | 
 
 
 
 
 | 172 | #define IDirect3D8_CreateDevice(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) | 
 
 
 
 
 | 173 | #else | 
 
 
 
 
 | 174 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 175 | #define IDirect3D8_QueryInterface(p,a,b)                    (p)->QueryInterface(a,b) | 
 
 
 
 
 | 176 | #define IDirect3D8_AddRef(p)                                (p)->AddRef() | 
 
 
 
 
 | 177 | #define IDirect3D8_Release(p)                               (p)->Release() | 
 
 
 
 
 | 178 | /*** IDirect3D8 methods ***/ | 
 
 
 
 
 | 179 | #define IDirect3D8_RegisterSoftwareDevice(p,a)              (p)->RegisterSoftwareDevice(a) | 
 
 
 
 
 | 180 | #define IDirect3D8_GetAdapterCount(p)                       (p)->GetAdapterCount() | 
 
 
 
 
 | 181 | #define IDirect3D8_GetAdapterIdentifier(p,a,b,c)            (p)->GetAdapterIdentifier(a,b,c) | 
 
 
 
 
 | 182 | #define IDirect3D8_GetAdapterModeCount(p,a)                 (p)->GetAdapterModeCount(a) | 
 
 
 
 
 | 183 | #define IDirect3D8_EnumAdapterModes(p,a,b,c)                (p)->EnumAdapterModes(a,b,c) | 
 
 
 
 
 | 184 | #define IDirect3D8_GetAdapterDisplayMode(p,a,b)             (p)->GetAdapterDisplayMode(a,b) | 
 
 
 
 
 | 185 | #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e)             (p)->CheckDeviceType(a,b,c,d,e) | 
 
 
 
 
 | 186 | #define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f)         (p)->CheckDeviceFormat(a,b,c,d,e,f) | 
 
 
 
 
 | 187 | #define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e) | 
 
 
 
 
 | 188 | #define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e)      (p)->CheckDepthStencilMatch(a,b,c,d,e) | 
 
 
 
 
 | 189 | #define IDirect3D8_GetDeviceCaps(p,a,b,c)                   (p)->GetDeviceCaps(a,b,c) | 
 
 
 
 
 | 190 | #define IDirect3D8_GetAdapterMonitor(p,a)                   (p)->GetAdapterMonitor(a) | 
 
 
 
 
 | 191 | #define IDirect3D8_CreateDevice(p,a,b,c,d,e,f)              (p)->CreateDevice(a,b,c,d,e,f) | 
 
 
 
 
 | 192 | #endif | 
 
 
 
 
 | 193 |  | 
 
 
 
 
 | 194 | /***************************************************************************** | 
 
 
 
 
 | 195 | * IDirect3DVolume8 interface | 
 
 
 
 
 | 196 | */ | 
 
 
 
 
 | 197 | #define INTERFACE IDirect3DVolume8 | 
 
 
 
 
 | 198 | DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) | 
 
 
 
 
 | 199 | { | 
 
 
 
 
 | 200 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 201 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 202 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 203 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 204 | /*** IDirect3DVolume8 methods ***/ | 
 
 
 
 
 | 205 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 206 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 207 | STDMETHOD(GetPrivateData)(THIS_ REFGUID   refguid,void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 208 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 209 | STDMETHOD(GetContainer)(THIS_ REFIID  riid, void ** ppContainer) PURE; | 
 
 
 
 
 | 210 | STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE; | 
 
 
 
 
 | 211 | STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; | 
 
 
 
 
 | 212 | STDMETHOD(UnlockBox)(THIS) PURE; | 
 
 
 
 
 | 213 | }; | 
 
 
 
 
 | 214 | #undef INTERFACE | 
 
 
 
 
 | 215 |  | 
 
 
 
 
 | 216 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 217 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 218 | #define IDirect3DVolume8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 219 | #define IDirect3DVolume8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 220 | #define IDirect3DVolume8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 221 | /*** IDirect3DVolume8 methods ***/ | 
 
 
 
 
 | 222 | #define IDirect3DVolume8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 223 | #define IDirect3DVolume8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 224 | #define IDirect3DVolume8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 225 | #define IDirect3DVolume8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 226 | #define IDirect3DVolume8_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b) | 
 
 
 
 
 | 227 | #define IDirect3DVolume8_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a) | 
 
 
 
 
 | 228 | #define IDirect3DVolume8_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c) | 
 
 
 
 
 | 229 | #define IDirect3DVolume8_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p) | 
 
 
 
 
 | 230 | #else | 
 
 
 
 
 | 231 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 232 | #define IDirect3DVolume8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 233 | #define IDirect3DVolume8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 234 | #define IDirect3DVolume8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 235 | /*** IDirect3DVolume8 methods ***/ | 
 
 
 
 
 | 236 | #define IDirect3DVolume8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 237 | #define IDirect3DVolume8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 238 | #define IDirect3DVolume8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 239 | #define IDirect3DVolume8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 240 | #define IDirect3DVolume8_GetContainer(p,a,b)          (p)->GetContainer(a,b) | 
 
 
 
 
 | 241 | #define IDirect3DVolume8_GetDesc(p,a)                 (p)->GetDesc(a) | 
 
 
 
 
 | 242 | #define IDirect3DVolume8_LockBox(p,a,b,c)             (p)->LockBox(a,b,c) | 
 
 
 
 
 | 243 | #define IDirect3DVolume8_UnlockBox(p)                 (p)->UnlockBox() | 
 
 
 
 
 | 244 | #endif | 
 
 
 
 
 | 245 |  | 
 
 
 
 
 | 246 | /***************************************************************************** | 
 
 
 
 
 | 247 | * IDirect3DSwapChain8 interface | 
 
 
 
 
 | 248 | */ | 
 
 
 
 
 | 249 | #define INTERFACE IDirect3DSwapChain8 | 
 
 
 
 
 | 250 | DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) | 
 
 
 
 
 | 251 | { | 
 
 
 
 
 | 252 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 253 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 254 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 255 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 256 | /*** IDirect3DSwapChain8 methods ***/ | 
 
 
 
 
 | 257 | STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, | 
 
 
 
 
 | 258 | const RGNDATA *dirty_region) PURE; | 
 
 
 
 
 | 259 | STDMETHOD(GetBackBuffer)(THIS_ UINT  BackBuffer, D3DBACKBUFFER_TYPE  Type, struct IDirect3DSurface8 ** ppBackBuffer) PURE; | 
 
 
 
 
 | 260 | }; | 
 
 
 
 
 | 261 | #undef INTERFACE | 
 
 
 
 
 | 262 |  | 
 
 
 
 
 | 263 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 264 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 265 | #define IDirect3DSwapChain8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 266 | #define IDirect3DSwapChain8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 267 | #define IDirect3DSwapChain8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 268 | /*** IDirect3DSwapChain8 methods ***/ | 
 
 
 
 
 | 269 | #define IDirect3DSwapChain8_Present(p,a,b,c,d)           (p)->lpVtbl->Present(p,a,b,c,d) | 
 
 
 
 
 | 270 | #define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c) | 
 
 
 
 
 | 271 | #else | 
 
 
 
 
 | 272 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 273 | #define IDirect3DSwapChain8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 274 | #define IDirect3DSwapChain8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 275 | #define IDirect3DSwapChain8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 276 | /*** IDirect3DSwapChain8 methods ***/ | 
 
 
 
 
 | 277 | #define IDirect3DSwapChain8_Present(p,a,b,c,d)           (p)->Present(a,b,c,d) | 
 
 
 
 
 | 278 | #define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c) | 
 
 
 
 
 | 279 | #endif | 
 
 
 
 
 | 280 |  | 
 
 
 
 
 | 281 | /***************************************************************************** | 
 
 
 
 
 | 282 | * IDirect3DSurface8 interface | 
 
 
 
 
 | 283 | */ | 
 
 
 
 
 | 284 | #define INTERFACE IDirect3DSurface8 | 
 
 
 
 
 | 285 | DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) | 
 
 
 
 
 | 286 | { | 
 
 
 
 
 | 287 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 288 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 289 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 290 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 291 | /*** IDirect3DSurface8 methods ***/ | 
 
 
 
 
 | 292 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 293 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 294 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid,void * pData,DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 295 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 296 | STDMETHOD(GetContainer)(THIS_ REFIID  riid, void ** ppContainer) PURE; | 
 
 
 
 
 | 297 | STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC * pDesc) PURE; | 
 
 
 
 
 | 298 | STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; | 
 
 
 
 
 | 299 | STDMETHOD(UnlockRect)(THIS) PURE; | 
 
 
 
 
 | 300 | }; | 
 
 
 
 
 | 301 | #undef INTERFACE | 
 
 
 
 
 | 302 |  | 
 
 
 
 
 | 303 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 304 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 305 | #define IDirect3DSurface8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 306 | #define IDirect3DSurface8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 307 | #define IDirect3DSurface8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 308 | /*** IDirect3DSurface8 methods ***/ | 
 
 
 
 
 | 309 | #define IDirect3DSurface8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 310 | #define IDirect3DSurface8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 311 | #define IDirect3DSurface8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 312 | #define IDirect3DSurface8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 313 | #define IDirect3DSurface8_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b) | 
 
 
 
 
 | 314 | #define IDirect3DSurface8_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a) | 
 
 
 
 
 | 315 | #define IDirect3DSurface8_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c) | 
 
 
 
 
 | 316 | #define IDirect3DSurface8_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p) | 
 
 
 
 
 | 317 | #else | 
 
 
 
 
 | 318 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 319 | #define IDirect3DSurface8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 320 | #define IDirect3DSurface8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 321 | #define IDirect3DSurface8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 322 | /*** IDirect3DSurface8 methods ***/ | 
 
 
 
 
 | 323 | #define IDirect3DSurface8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 324 | #define IDirect3DSurface8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 325 | #define IDirect3DSurface8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 326 | #define IDirect3DSurface8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 327 | #define IDirect3DSurface8_GetContainer(p,a,b)          (p)->GetContainer(a,b) | 
 
 
 
 
 | 328 | #define IDirect3DSurface8_GetDesc(p,a)                 (p)->GetDesc(a) | 
 
 
 
 
 | 329 | #define IDirect3DSurface8_LockRect(p,a,b,c)            (p)->LockRect(a,b,c) | 
 
 
 
 
 | 330 | #define IDirect3DSurface8_UnlockRect(p)                (p)->UnlockRect() | 
 
 
 
 
 | 331 | #endif | 
 
 
 
 
 | 332 |  | 
 
 
 
 
 | 333 | /***************************************************************************** | 
 
 
 
 
 | 334 | * IDirect3DResource8 interface | 
 
 
 
 
 | 335 | */ | 
 
 
 
 
 | 336 | #define INTERFACE IDirect3DResource8 | 
 
 
 
 
 | 337 | DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) | 
 
 
 
 
 | 338 | { | 
 
 
 
 
 | 339 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 340 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 341 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 342 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 343 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 344 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 345 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 346 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 347 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 348 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 349 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 350 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 351 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 352 | }; | 
 
 
 
 
 | 353 | #undef INTERFACE | 
 
 
 
 
 | 354 |  | 
 
 
 
 
 | 355 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 356 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 357 | #define IDirect3DResource8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 358 | #define IDirect3DResource8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 359 | #define IDirect3DResource8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 360 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 361 | #define IDirect3DResource8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 362 | #define IDirect3DResource8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 363 | #define IDirect3DResource8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 364 | #define IDirect3DResource8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 365 | #define IDirect3DResource8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 366 | #define IDirect3DResource8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 367 | #define IDirect3DResource8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 368 | #define IDirect3DResource8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 369 | #else | 
 
 
 
 
 | 370 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 371 | #define IDirect3DResource8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 372 | #define IDirect3DResource8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 373 | #define IDirect3DResource8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 374 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 375 | #define IDirect3DResource8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 376 | #define IDirect3DResource8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 377 | #define IDirect3DResource8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 378 | #define IDirect3DResource8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 379 | #define IDirect3DResource8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 380 | #define IDirect3DResource8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 381 | #define IDirect3DResource8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 382 | #define IDirect3DResource8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 383 | #endif | 
 
 
 
 
 | 384 |  | 
 
 
 
 
 | 385 | /***************************************************************************** | 
 
 
 
 
 | 386 | * IDirect3DVertexBuffer8 interface | 
 
 
 
 
 | 387 | */ | 
 
 
 
 
 | 388 | #define INTERFACE IDirect3DVertexBuffer8 | 
 
 
 
 
 | 389 | DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) | 
 
 
 
 
 | 390 | { | 
 
 
 
 
 | 391 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 392 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 393 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 394 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 395 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 396 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 397 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 398 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 399 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 400 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 401 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 402 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 403 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 404 | /*** IDirect3DVertexBuffer8 methods ***/ | 
 
 
 
 
 | 405 | STDMETHOD(Lock)(THIS_ UINT  OffsetToLock, UINT  SizeToLock, BYTE ** ppbData, DWORD  Flags) PURE; | 
 
 
 
 
 | 406 | STDMETHOD(Unlock)(THIS) PURE; | 
 
 
 
 
 | 407 | STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC  * pDesc) PURE; | 
 
 
 
 
 | 408 | }; | 
 
 
 
 
 | 409 | #undef INTERFACE | 
 
 
 
 
 | 410 |  | 
 
 
 
 
 | 411 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 412 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 413 | #define IDirect3DVertexBuffer8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 414 | #define IDirect3DVertexBuffer8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 415 | #define IDirect3DVertexBuffer8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 416 | /*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 417 | #define IDirect3DVertexBuffer8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 418 | #define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 419 | #define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 420 | #define IDirect3DVertexBuffer8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 421 | #define IDirect3DVertexBuffer8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 422 | #define IDirect3DVertexBuffer8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 423 | #define IDirect3DVertexBuffer8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 424 | #define IDirect3DVertexBuffer8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 425 | /*** IDirect3DVertexBuffer8 methods ***/ | 
 
 
 
 
 | 426 | #define IDirect3DVertexBuffer8_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d) | 
 
 
 
 
 | 427 | #define IDirect3DVertexBuffer8_Unlock(p)                    (p)->lpVtbl->Unlock(p) | 
 
 
 
 
 | 428 | #define IDirect3DVertexBuffer8_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a) | 
 
 
 
 
 | 429 | #else | 
 
 
 
 
 | 430 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 431 | #define IDirect3DVertexBuffer8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 432 | #define IDirect3DVertexBuffer8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 433 | #define IDirect3DVertexBuffer8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 434 | /*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 435 | #define IDirect3DVertexBuffer8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 436 | #define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 437 | #define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 438 | #define IDirect3DVertexBuffer8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 439 | #define IDirect3DVertexBuffer8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 440 | #define IDirect3DVertexBuffer8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 441 | #define IDirect3DVertexBuffer8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 442 | #define IDirect3DVertexBuffer8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 443 | /*** IDirect3DVertexBuffer8 methods ***/ | 
 
 
 
 
 | 444 | #define IDirect3DVertexBuffer8_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d) | 
 
 
 
 
 | 445 | #define IDirect3DVertexBuffer8_Unlock(p)                    (p)->Unlock() | 
 
 
 
 
 | 446 | #define IDirect3DVertexBuffer8_GetDesc(p,a)                 (p)->GetDesc(a) | 
 
 
 
 
 | 447 | #endif | 
 
 
 
 
 | 448 |  | 
 
 
 
 
 | 449 | /***************************************************************************** | 
 
 
 
 
 | 450 | * IDirect3DIndexBuffer8 interface | 
 
 
 
 
 | 451 | */ | 
 
 
 
 
 | 452 | #define INTERFACE IDirect3DIndexBuffer8 | 
 
 
 
 
 | 453 | DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) | 
 
 
 
 
 | 454 | { | 
 
 
 
 
 | 455 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 456 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 457 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 458 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 459 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 460 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 461 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 462 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 463 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 464 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 465 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 466 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 467 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 468 | /*** IDirect3DIndexBuffer8 methods ***/ | 
 
 
 
 
 | 469 | STDMETHOD(Lock)(THIS_ UINT  OffsetToLock, UINT  SizeToLock, BYTE ** ppbData, DWORD  Flags) PURE; | 
 
 
 
 
 | 470 | STDMETHOD(Unlock)(THIS) PURE; | 
 
 
 
 
 | 471 | STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC * pDesc) PURE; | 
 
 
 
 
 | 472 | }; | 
 
 
 
 
 | 473 | #undef INTERFACE | 
 
 
 
 
 | 474 |  | 
 
 
 
 
 | 475 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 476 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 477 | #define IDirect3DIndexBuffer8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 478 | #define IDirect3DIndexBuffer8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 479 | #define IDirect3DIndexBuffer8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 480 | /*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 481 | #define IDirect3DIndexBuffer8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 482 | #define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 483 | #define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 484 | #define IDirect3DIndexBuffer8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 485 | #define IDirect3DIndexBuffer8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 486 | #define IDirect3DIndexBuffer8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 487 | #define IDirect3DIndexBuffer8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 488 | #define IDirect3DIndexBuffer8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 489 | /*** IDirect3DIndexBuffer8 methods ***/ | 
 
 
 
 
 | 490 | #define IDirect3DIndexBuffer8_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d) | 
 
 
 
 
 | 491 | #define IDirect3DIndexBuffer8_Unlock(p)                    (p)->lpVtbl->Unlock(p) | 
 
 
 
 
 | 492 | #define IDirect3DIndexBuffer8_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a) | 
 
 
 
 
 | 493 | #else | 
 
 
 
 
 | 494 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 495 | #define IDirect3DIndexBuffer8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 496 | #define IDirect3DIndexBuffer8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 497 | #define IDirect3DIndexBuffer8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 498 | /*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 499 | #define IDirect3DIndexBuffer8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 500 | #define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 501 | #define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 502 | #define IDirect3DIndexBuffer8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 503 | #define IDirect3DIndexBuffer8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 504 | #define IDirect3DIndexBuffer8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 505 | #define IDirect3DIndexBuffer8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 506 | #define IDirect3DIndexBuffer8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 507 | /*** IDirect3DIndexBuffer8 methods ***/ | 
 
 
 
 
 | 508 | #define IDirect3DIndexBuffer8_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d) | 
 
 
 
 
 | 509 | #define IDirect3DIndexBuffer8_Unlock(p)                    (p)->Unlock() | 
 
 
 
 
 | 510 | #define IDirect3DIndexBuffer8_GetDesc(p,a)                 (p)->GetDesc(a) | 
 
 
 
 
 | 511 | #endif | 
 
 
 
 
 | 512 |  | 
 
 
 
 
 | 513 | /***************************************************************************** | 
 
 
 
 
 | 514 | * IDirect3DBaseTexture8 interface | 
 
 
 
 
 | 515 | */ | 
 
 
 
 
 | 516 | #define INTERFACE IDirect3DBaseTexture8 | 
 
 
 
 
 | 517 | DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) | 
 
 
 
 
 | 518 | { | 
 
 
 
 
 | 519 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 520 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 521 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 522 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 523 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 524 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 525 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 526 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 527 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 528 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 529 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 530 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 531 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 532 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 533 | STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD  LODNew) PURE; | 
 
 
 
 
 | 534 | STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | 
 
 
 
 
 | 535 | STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | 
 
 
 
 
 | 536 | }; | 
 
 
 
 
 | 537 | #undef INTERFACE | 
 
 
 
 
 | 538 |  | 
 
 
 
 
 | 539 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 540 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 541 | #define IDirect3DBaseTexture8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 542 | #define IDirect3DBaseTexture8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 543 | #define IDirect3DBaseTexture8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 544 | /*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 545 | #define IDirect3DBaseTexture8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 546 | #define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 547 | #define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 548 | #define IDirect3DBaseTexture8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 549 | #define IDirect3DBaseTexture8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 550 | #define IDirect3DBaseTexture8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 551 | #define IDirect3DBaseTexture8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 552 | #define IDirect3DBaseTexture8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 553 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 554 | #define IDirect3DBaseTexture8_SetLOD(p,a)                  (p)->lpVtbl->SetLOD(p,a) | 
 
 
 
 
 | 555 | #define IDirect3DBaseTexture8_GetLOD(p)                    (p)->lpVtbl->GetLOD(p) | 
 
 
 
 
 | 556 | #define IDirect3DBaseTexture8_GetLevelCount(p)             (p)->lpVtbl->GetLevelCount(p) | 
 
 
 
 
 | 557 | #else | 
 
 
 
 
 | 558 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 559 | #define IDirect3DBaseTexture8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 560 | #define IDirect3DBaseTexture8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 561 | #define IDirect3DBaseTexture8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 562 | /*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 563 | #define IDirect3DBaseTexture8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 564 | #define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 565 | #define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 566 | #define IDirect3DBaseTexture8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 567 | #define IDirect3DBaseTexture8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 568 | #define IDirect3DBaseTexture8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 569 | #define IDirect3DBaseTexture8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 570 | #define IDirect3DBaseTexture8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 571 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 572 | #define IDirect3DBaseTexture8_SetLOD(p,a)                  (p)->SetLOD(a) | 
 
 
 
 
 | 573 | #define IDirect3DBaseTexture8_GetLOD(p)                    (p)->GetLOD() | 
 
 
 
 
 | 574 | #define IDirect3DBaseTexture8_GetLevelCount(p)             (p)->GetLevelCount() | 
 
 
 
 
 | 575 | #endif | 
 
 
 
 
 | 576 |  | 
 
 
 
 
 | 577 | /***************************************************************************** | 
 
 
 
 
 | 578 | * IDirect3DCubeTexture8 interface | 
 
 
 
 
 | 579 | */ | 
 
 
 
 
 | 580 | #define INTERFACE IDirect3DCubeTexture8 | 
 
 
 
 
 | 581 | DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) | 
 
 
 
 
 | 582 | { | 
 
 
 
 
 | 583 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 584 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 585 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 586 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 587 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 588 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 589 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 590 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 591 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 592 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 593 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 594 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 595 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 596 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 597 | STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD  LODNew) PURE; | 
 
 
 
 
 | 598 | STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | 
 
 
 
 
 | 599 | STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | 
 
 
 
 
 | 600 | /*** IDirect3DCubeTexture8 methods ***/ | 
 
 
 
 
 | 601 | STDMETHOD(GetLevelDesc)(THIS_ UINT  Level,D3DSURFACE_DESC * pDesc) PURE; | 
 
 
 
 
 | 602 | STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES  FaceType,UINT  Level,IDirect3DSurface8 ** ppCubeMapSurface) PURE; | 
 
 
 
 
 | 603 | STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, | 
 
 
 
 
 | 604 | const RECT *rect, DWORD flags) PURE; | 
 
 
 
 
 | 605 | STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES  FaceType,UINT  Level) PURE; | 
 
 
 
 
 | 606 | STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; | 
 
 
 
 
 | 607 | }; | 
 
 
 
 
 | 608 | #undef INTERFACE | 
 
 
 
 
 | 609 |  | 
 
 
 
 
 | 610 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 611 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 612 | #define IDirect3DCubeTexture8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 613 | #define IDirect3DCubeTexture8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 614 | #define IDirect3DCubeTexture8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 615 | /*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 616 | #define IDirect3DCubeTexture8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 617 | #define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 618 | #define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 619 | #define IDirect3DCubeTexture8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 620 | #define IDirect3DCubeTexture8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 621 | #define IDirect3DCubeTexture8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 622 | #define IDirect3DCubeTexture8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 623 | #define IDirect3DCubeTexture8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 624 | /*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 625 | #define IDirect3DCubeTexture8_SetLOD(p,a)                  (p)->lpVtbl->SetLOD(p,a) | 
 
 
 
 
 | 626 | #define IDirect3DCubeTexture8_GetLOD(p)                    (p)->lpVtbl->GetLOD(p) | 
 
 
 
 
 | 627 | #define IDirect3DCubeTexture8_GetLevelCount(p)             (p)->lpVtbl->GetLevelCount(p) | 
 
 
 
 
 | 628 | /*** IDirect3DCubeTexture8 methods ***/ | 
 
 
 
 
 | 629 | #define IDirect3DCubeTexture8_GetLevelDesc(p,a,b)          (p)->lpVtbl->GetLevelDesc(p,a,b) | 
 
 
 
 
 | 630 | #define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c)   (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) | 
 
 
 
 
 | 631 | #define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e)        (p)->lpVtbl->LockRect(p,a,b,c,d,e) | 
 
 
 
 
 | 632 | #define IDirect3DCubeTexture8_UnlockRect(p,a,b)            (p)->lpVtbl->UnlockRect(p,a,b) | 
 
 
 
 
 | 633 | #define IDirect3DCubeTexture8_AddDirtyRect(p,a,b)          (p)->lpVtbl->AddDirtyRect(p,a,b) | 
 
 
 
 
 | 634 | #else | 
 
 
 
 
 | 635 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 636 | #define IDirect3DCubeTexture8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 637 | #define IDirect3DCubeTexture8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 638 | #define IDirect3DCubeTexture8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 639 | /*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 640 | #define IDirect3DCubeTexture8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 641 | #define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 642 | #define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 643 | #define IDirect3DCubeTexture8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 644 | #define IDirect3DCubeTexture8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 645 | #define IDirect3DCubeTexture8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 646 | #define IDirect3DCubeTexture8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 647 | #define IDirect3DCubeTexture8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 648 | /*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 649 | #define IDirect3DCubeTexture8_SetLOD(p,a)                  (p)->SetLOD(a) | 
 
 
 
 
 | 650 | #define IDirect3DCubeTexture8_GetLOD(p)                    (p)->GetLOD() | 
 
 
 
 
 | 651 | #define IDirect3DCubeTexture8_GetLevelCount(p)             (p)->GetLevelCount() | 
 
 
 
 
 | 652 | /*** IDirect3DCubeTexture8 methods ***/ | 
 
 
 
 
 | 653 | #define IDirect3DCubeTexture8_GetLevelDesc(p,a,b)          (p)->GetLevelDesc(a,b) | 
 
 
 
 
 | 654 | #define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c)   (p)->GetCubeMapSurface(a,b,c) | 
 
 
 
 
 | 655 | #define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e)        (p)->LockRect(a,b,c,d,e) | 
 
 
 
 
 | 656 | #define IDirect3DCubeTexture8_UnlockRect(p,a,b)            (p)->UnlockRect(a,b) | 
 
 
 
 
 | 657 | #define IDirect3DCubeTexture8_AddDirtyRect(p,a,b)          (p)->AddDirtyRect(a,b) | 
 
 
 
 
 | 658 | #endif | 
 
 
 
 
 | 659 |  | 
 
 
 
 
 | 660 | /***************************************************************************** | 
 
 
 
 
 | 661 | * IDirect3DTexture8 interface | 
 
 
 
 
 | 662 | */ | 
 
 
 
 
 | 663 | #define INTERFACE IDirect3DTexture8 | 
 
 
 
 
 | 664 | DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) | 
 
 
 
 
 | 665 | { | 
 
 
 
 
 | 666 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 667 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 668 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 669 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 670 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 671 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 672 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 673 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 674 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 675 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 676 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 677 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 678 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 679 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 680 | STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD  LODNew) PURE; | 
 
 
 
 
 | 681 | STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | 
 
 
 
 
 | 682 | STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | 
 
 
 
 
 | 683 | /*** IDirect3DTexture8 methods ***/ | 
 
 
 
 
 | 684 | STDMETHOD(GetLevelDesc)(THIS_ UINT  Level,D3DSURFACE_DESC * pDesc) PURE; | 
 
 
 
 
 | 685 | STDMETHOD(GetSurfaceLevel)(THIS_ UINT  Level,IDirect3DSurface8 ** ppSurfaceLevel) PURE; | 
 
 
 
 
 | 686 | STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; | 
 
 
 
 
 | 687 | STDMETHOD(UnlockRect)(THIS_ UINT  Level) PURE; | 
 
 
 
 
 | 688 | STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; | 
 
 
 
 
 | 689 | }; | 
 
 
 
 
 | 690 | #undef INTERFACE | 
 
 
 
 
 | 691 |  | 
 
 
 
 
 | 692 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 693 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 694 | #define IDirect3DTexture8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 695 | #define IDirect3DTexture8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 696 | #define IDirect3DTexture8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 697 | /*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 698 | #define IDirect3DTexture8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 699 | #define IDirect3DTexture8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 700 | #define IDirect3DTexture8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 701 | #define IDirect3DTexture8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 702 | #define IDirect3DTexture8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 703 | #define IDirect3DTexture8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 704 | #define IDirect3DTexture8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 705 | #define IDirect3DTexture8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 706 | /*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 707 | #define IDirect3DTexture8_SetLOD(p,a)                  (p)->lpVtbl->SetLOD(p,a) | 
 
 
 
 
 | 708 | #define IDirect3DTexture8_GetLOD(p)                    (p)->lpVtbl->GetLOD(p) | 
 
 
 
 
 | 709 | #define IDirect3DTexture8_GetLevelCount(p)             (p)->lpVtbl->GetLevelCount(p) | 
 
 
 
 
 | 710 | /*** IDirect3DTexture8 methods ***/ | 
 
 
 
 
 | 711 | #define IDirect3DTexture8_GetLevelDesc(p,a,b)          (p)->lpVtbl->GetLevelDesc(p,a,b) | 
 
 
 
 
 | 712 | #define IDirect3DTexture8_GetSurfaceLevel(p,a,b)       (p)->lpVtbl->GetSurfaceLevel(p,a,b) | 
 
 
 
 
 | 713 | #define IDirect3DTexture8_LockRect(p,a,b,c,d)          (p)->lpVtbl->LockRect(p,a,b,c,d) | 
 
 
 
 
 | 714 | #define IDirect3DTexture8_UnlockRect(p,a)              (p)->lpVtbl->UnlockRect(p,a) | 
 
 
 
 
 | 715 | #define IDirect3DTexture8_AddDirtyRect(p,a)            (p)->lpVtbl->AddDirtyRect(p,a) | 
 
 
 
 
 | 716 | #else | 
 
 
 
 
 | 717 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 718 | #define IDirect3DTexture8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 719 | #define IDirect3DTexture8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 720 | #define IDirect3DTexture8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 721 | /*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 722 | #define IDirect3DTexture8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 723 | #define IDirect3DTexture8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 724 | #define IDirect3DTexture8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 725 | #define IDirect3DTexture8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 726 | #define IDirect3DTexture8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 727 | #define IDirect3DTexture8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 728 | #define IDirect3DTexture8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 729 | #define IDirect3DTexture8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 730 | /*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 731 | #define IDirect3DTexture8_SetLOD(p,a)                  (p)->SetLOD(a) | 
 
 
 
 
 | 732 | #define IDirect3DTexture8_GetLOD(p)                    (p)->GetLOD() | 
 
 
 
 
 | 733 | #define IDirect3DTexture8_GetLevelCount(p)             (p)->GetLevelCount() | 
 
 
 
 
 | 734 | /*** IDirect3DTexture8 methods ***/ | 
 
 
 
 
 | 735 | #define IDirect3DTexture8_GetLevelDesc(p,a,b)          (p)->GetLevelDesc(a,b) | 
 
 
 
 
 | 736 | #define IDirect3DTexture8_GetSurfaceLevel(p,a,b)       (p)->GetSurfaceLevel(a,b) | 
 
 
 
 
 | 737 | #define IDirect3DTexture8_LockRect(p,a,b,c,d)          (p)->LockRect(a,b,c,d) | 
 
 
 
 
 | 738 | #define IDirect3DTexture8_UnlockRect(p,a)              (p)->UnlockRect(a) | 
 
 
 
 
 | 739 | #define IDirect3DTexture8_AddDirtyRect(p,a)            (p)->AddDirtyRect(a) | 
 
 
 
 
 | 740 | #endif | 
 
 
 
 
 | 741 |  | 
 
 
 
 
 | 742 | /***************************************************************************** | 
 
 
 
 
 | 743 | * IDirect3DVolumeTexture8 interface | 
 
 
 
 
 | 744 | */ | 
 
 
 
 
 | 745 | #define INTERFACE IDirect3DVolumeTexture8 | 
 
 
 
 
 | 746 | DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8) | 
 
 
 
 
 | 747 | { | 
 
 
 
 
 | 748 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 749 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 750 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 751 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 752 | /*** IDirect3DResource8 methods ***/ | 
 
 
 
 
 | 753 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | 
 
 
 
 
 | 754 | STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, const void *data, DWORD data_size, DWORD flags) PURE; | 
 
 
 
 
 | 755 | STDMETHOD(GetPrivateData)(THIS_ REFGUID  refguid, void * pData, DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 756 | STDMETHOD(FreePrivateData)(THIS_ REFGUID  refguid) PURE; | 
 
 
 
 
 | 757 | STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD  PriorityNew) PURE; | 
 
 
 
 
 | 758 | STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | 
 
 
 
 
 | 759 | STDMETHOD_(void,PreLoad)(THIS) PURE; | 
 
 
 
 
 | 760 | STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | 
 
 
 
 
 | 761 | /*** IDirect3DBaseTexture8 methods ***/ | 
 
 
 
 
 | 762 | STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD  LODNew) PURE; | 
 
 
 
 
 | 763 | STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | 
 
 
 
 
 | 764 | STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | 
 
 
 
 
 | 765 | /*** IDirect3DVolumeTexture8 methods ***/ | 
 
 
 
 
 | 766 | STDMETHOD(GetLevelDesc)(THIS_ UINT  Level,D3DVOLUME_DESC * pDesc) PURE; | 
 
 
 
 
 | 767 | STDMETHOD(GetVolumeLevel)(THIS_ UINT  Level,IDirect3DVolume8 ** ppVolumeLevel) PURE; | 
 
 
 
 
 | 768 | STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; | 
 
 
 
 
 | 769 | STDMETHOD(UnlockBox)(THIS_ UINT  Level) PURE; | 
 
 
 
 
 | 770 | STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; | 
 
 
 
 
 | 771 | }; | 
 
 
 
 
 | 772 | #undef INTERFACE | 
 
 
 
 
 | 773 |  | 
 
 
 
 
 | 774 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 775 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 776 | #define IDirect3DVolumeTexture8_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 777 | #define IDirect3DVolumeTexture8_AddRef(p)                    (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 778 | #define IDirect3DVolumeTexture8_Release(p)                   (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 779 | /*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 780 | #define IDirect3DVolumeTexture8_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a) | 
 
 
 
 
 | 781 | #define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | 
 
 
 
 
 | 782 | #define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c) | 
 
 
 
 
 | 783 | #define IDirect3DVolumeTexture8_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a) | 
 
 
 
 
 | 784 | #define IDirect3DVolumeTexture8_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a) | 
 
 
 
 
 | 785 | #define IDirect3DVolumeTexture8_GetPriority(p)               (p)->lpVtbl->GetPriority(p) | 
 
 
 
 
 | 786 | #define IDirect3DVolumeTexture8_PreLoad(p)                   (p)->lpVtbl->PreLoad(p) | 
 
 
 
 
 | 787 | #define IDirect3DVolumeTexture8_GetType(p)                   (p)->lpVtbl->GetType(p) | 
 
 
 
 
 | 788 | /*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 789 | #define IDirect3DVolumeTexture8_SetLOD(p,a)                  (p)->lpVtbl->SetLOD(p,a) | 
 
 
 
 
 | 790 | #define IDirect3DVolumeTexture8_GetLOD(p)                    (p)->lpVtbl->GetLOD(p) | 
 
 
 
 
 | 791 | #define IDirect3DVolumeTexture8_GetLevelCount(p)             (p)->lpVtbl->GetLevelCount(p) | 
 
 
 
 
 | 792 | /*** IDirect3DVolumeTexture8 methods ***/ | 
 
 
 
 
 | 793 | #define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b)          (p)->lpVtbl->GetLevelDesc(p,a,b) | 
 
 
 
 
 | 794 | #define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b)        (p)->lpVtbl->GetVolumeLevel(p,a,b) | 
 
 
 
 
 | 795 | #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d)           (p)->lpVtbl->LockBox(p,a,b,c,d) | 
 
 
 
 
 | 796 | #define IDirect3DVolumeTexture8_UnlockBox(p,a)               (p)->lpVtbl->UnlockBox(p,a) | 
 
 
 
 
 | 797 | #define IDirect3DVolumeTexture8_AddDirtyBox(p,a)             (p)->lpVtbl->AddDirtyBox(p,a) | 
 
 
 
 
 | 798 | #else | 
 
 
 
 
 | 799 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 800 | #define IDirect3DVolumeTexture8_QueryInterface(p,a,b)        (p)->QueryInterface(a,b) | 
 
 
 
 
 | 801 | #define IDirect3DVolumeTexture8_AddRef(p)                    (p)->AddRef() | 
 
 
 
 
 | 802 | #define IDirect3DVolumeTexture8_Release(p)                   (p)->Release() | 
 
 
 
 
 | 803 | /*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ | 
 
 
 
 
 | 804 | #define IDirect3DVolumeTexture8_GetDevice(p,a)               (p)->GetDevice(a) | 
 
 
 
 
 | 805 | #define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d) | 
 
 
 
 
 | 806 | #define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c) | 
 
 
 
 
 | 807 | #define IDirect3DVolumeTexture8_FreePrivateData(p,a)         (p)->FreePrivateData(a) | 
 
 
 
 
 | 808 | #define IDirect3DVolumeTexture8_SetPriority(p,a)             (p)->SetPriority(a) | 
 
 
 
 
 | 809 | #define IDirect3DVolumeTexture8_GetPriority(p)               (p)->GetPriority() | 
 
 
 
 
 | 810 | #define IDirect3DVolumeTexture8_PreLoad(p)                   (p)->PreLoad() | 
 
 
 
 
 | 811 | #define IDirect3DVolumeTexture8_GetType(p)                   (p)->GetType() | 
 
 
 
 
 | 812 | /*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ | 
 
 
 
 
 | 813 | #define IDirect3DVolumeTexture8_SetLOD(p,a)                  (p)->SetLOD(a) | 
 
 
 
 
 | 814 | #define IDirect3DVolumeTexture8_GetLOD(p)                    (p)->GetLOD() | 
 
 
 
 
 | 815 | #define IDirect3DVolumeTexture8_GetLevelCount(p)             (p)->GetLevelCount() | 
 
 
 
 
 | 816 | /*** IDirect3DVolumeTexture8 methods ***/ | 
 
 
 
 
 | 817 | #define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b)          (p)->GetLevelDesc(a,b) | 
 
 
 
 
 | 818 | #define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b)        (p)->GetVolumeLevel(a,b) | 
 
 
 
 
 | 819 | #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d)           (p)->LockBox(a,b,c,d) | 
 
 
 
 
 | 820 | #define IDirect3DVolumeTexture8_UnlockBox(p,a)               (p)->UnlockBox(a) | 
 
 
 
 
 | 821 | #define IDirect3DVolumeTexture8_AddDirtyBox(p,a)             (p)->AddDirtyBox(a) | 
 
 
 
 
 | 822 | #endif | 
 
 
 
 
 | 823 |  | 
 
 
 
 
 | 824 | /***************************************************************************** | 
 
 
 
 
 | 825 | * IDirect3DDevice8 interface | 
 
 
 
 
 | 826 | */ | 
 
 
 
 
 | 827 | #define INTERFACE IDirect3DDevice8 | 
 
 
 
 
 | 828 | DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) | 
 
 
 
 
 | 829 | { | 
 
 
 
 
 | 830 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 831 | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
 
 
 
 
 | 832 | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
 
 
 
 
 | 833 | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
 
 
 
 
 | 834 | /*** IDirect3DDevice8 methods ***/ | 
 
 
 
 
 | 835 | STDMETHOD(TestCooperativeLevel)(THIS) PURE; | 
 
 
 
 
 | 836 | STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; | 
 
 
 
 
 | 837 | STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD  Bytes) PURE; | 
 
 
 
 
 | 838 | STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE; | 
 
 
 
 
 | 839 | STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE; | 
 
 
 
 
 | 840 | STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE; | 
 
 
 
 
 | 841 | STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS  * pParameters) PURE; | 
 
 
 
 
 | 842 | STDMETHOD(SetCursorProperties)(THIS_ UINT  XHotSpot, UINT  YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE; | 
 
 
 
 
 | 843 | STDMETHOD_(void,SetCursorPosition)(THIS_ UINT  XScreenSpace, UINT  YScreenSpace,DWORD  Flags) PURE; | 
 
 
 
 
 | 844 | STDMETHOD_(WINBOOL,ShowCursor)(THIS_ WINBOOL  bShow) PURE; | 
 
 
 
 
 | 845 | STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE; | 
 
 
 
 
 | 846 | STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE; | 
 
 
 
 
 | 847 | STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, | 
 
 
 
 
 | 848 | const RGNDATA *dirty_region) PURE; | 
 
 
 
 
 | 849 | STDMETHOD(GetBackBuffer)(THIS_ UINT  BackBuffer,D3DBACKBUFFER_TYPE  Type,IDirect3DSurface8 ** ppBackBuffer) PURE; | 
 
 
 
 
 | 850 | STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE; | 
 
 
 
 
 | 851 | STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD flags, const D3DGAMMARAMP *ramp) PURE; | 
 
 
 
 
 | 852 | STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE; | 
 
 
 
 
 | 853 | STDMETHOD(CreateTexture)(THIS_ UINT  Width,UINT  Height,UINT  Levels,DWORD  Usage,D3DFORMAT  Format,D3DPOOL  Pool,IDirect3DTexture8 ** ppTexture) PURE; | 
 
 
 
 
 | 854 | STDMETHOD(CreateVolumeTexture)(THIS_ UINT  Width,UINT  Height,UINT  Depth,UINT  Levels,DWORD  Usage,D3DFORMAT  Format,D3DPOOL  Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE; | 
 
 
 
 
 | 855 | STDMETHOD(CreateCubeTexture)(THIS_ UINT  EdgeLength,UINT  Levels,DWORD  Usage,D3DFORMAT  Format,D3DPOOL  Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE; | 
 
 
 
 
 | 856 | STDMETHOD(CreateVertexBuffer)(THIS_ UINT  Length,DWORD  Usage,DWORD  FVF,D3DPOOL  Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE; | 
 
 
 
 
 | 857 | STDMETHOD(CreateIndexBuffer)(THIS_ UINT  Length,DWORD  Usage,D3DFORMAT  Format,D3DPOOL  Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE; | 
 
 
 
 
 | 858 | STDMETHOD(CreateRenderTarget)(THIS_ UINT  Width,UINT  Height,D3DFORMAT  Format,D3DMULTISAMPLE_TYPE  MultiSample,WINBOOL  Lockable,IDirect3DSurface8 ** ppSurface) PURE; | 
 
 
 
 
 | 859 | STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT  Width,UINT  Height,D3DFORMAT  Format,D3DMULTISAMPLE_TYPE  MultiSample,IDirect3DSurface8 ** ppSurface) PURE; | 
 
 
 
 
 | 860 | STDMETHOD(CreateImageSurface)(THIS_ UINT  Width,UINT  Height,D3DFORMAT  Format,IDirect3DSurface8 ** ppSurface) PURE; | 
 
 
 
 
 | 861 | STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 *src_surface, const RECT *src_rects, | 
 
 
 
 
 | 862 | UINT rect_count, IDirect3DSurface8 *dst_surface, const POINT *dst_points) PURE; | 
 
 
 
 
 | 863 | STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE; | 
 
 
 
 
 | 864 | STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE; | 
 
 
 
 
 | 865 | STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE; | 
 
 
 
 
 | 866 | STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE; | 
 
 
 
 
 | 867 | STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE; | 
 
 
 
 
 | 868 | STDMETHOD(BeginScene)(THIS) PURE; | 
 
 
 
 
 | 869 | STDMETHOD(EndScene)(THIS) PURE; | 
 
 
 
 
 | 870 | STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, | 
 
 
 
 
 | 871 | float z, DWORD stencil) PURE; | 
 
 
 
 
 | 872 | STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; | 
 
 
 
 
 | 873 | STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE  State,D3DMATRIX * pMatrix) PURE; | 
 
 
 
 
 | 874 | STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; | 
 
 
 
 
 | 875 | STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT8 *viewport) PURE; | 
 
 
 
 
 | 876 | STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE; | 
 
 
 
 
 | 877 | STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL8 *material) PURE; | 
 
 
 
 
 | 878 | STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE; | 
 
 
 
 
 | 879 | STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT8 *light) PURE; | 
 
 
 
 
 | 880 | STDMETHOD(GetLight)(THIS_ DWORD  Index,D3DLIGHT8 * pLight) PURE; | 
 
 
 
 
 | 881 | STDMETHOD(LightEnable)(THIS_ DWORD  Index,WINBOOL  Enable) PURE; | 
 
 
 
 
 | 882 | STDMETHOD(GetLightEnable)(THIS_ DWORD  Index,WINBOOL * pEnable) PURE; | 
 
 
 
 
 | 883 | STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; | 
 
 
 
 
 | 884 | STDMETHOD(GetClipPlane)(THIS_ DWORD  Index,float * pPlane) PURE; | 
 
 
 
 
 | 885 | STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE  State,DWORD  Value) PURE; | 
 
 
 
 
 | 886 | STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE  State,DWORD * pValue) PURE; | 
 
 
 
 
 | 887 | STDMETHOD(BeginStateBlock)(THIS) PURE; | 
 
 
 
 
 | 888 | STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE; | 
 
 
 
 
 | 889 | STDMETHOD(ApplyStateBlock)(THIS_ DWORD  Token) PURE; | 
 
 
 
 
 | 890 | STDMETHOD(CaptureStateBlock)(THIS_ DWORD  Token) PURE; | 
 
 
 
 
 | 891 | STDMETHOD(DeleteStateBlock)(THIS_ DWORD  Token) PURE; | 
 
 
 
 
 | 892 | STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE  Type,DWORD * pToken) PURE; | 
 
 
 
 
 | 893 | STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS8 *clip_status) PURE; | 
 
 
 
 
 | 894 | STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE; | 
 
 
 
 
 | 895 | STDMETHOD(GetTexture)(THIS_ DWORD  Stage,IDirect3DBaseTexture8 ** ppTexture) PURE; | 
 
 
 
 
 | 896 | STDMETHOD(SetTexture)(THIS_ DWORD  Stage,IDirect3DBaseTexture8 * pTexture) PURE; | 
 
 
 
 
 | 897 | STDMETHOD(GetTextureStageState)(THIS_ DWORD  Stage,D3DTEXTURESTAGESTATETYPE  Type,DWORD * pValue) PURE; | 
 
 
 
 
 | 898 | STDMETHOD(SetTextureStageState)(THIS_ DWORD  Stage,D3DTEXTURESTAGESTATETYPE  Type,DWORD  Value) PURE; | 
 
 
 
 
 | 899 | STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE; | 
 
 
 
 
 | 900 | STDMETHOD(GetInfo)(THIS_ DWORD  DevInfoID,void * pDevInfoStruct,DWORD  DevInfoStructSize) PURE; | 
 
 
 
 
 | 901 | STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; | 
 
 
 
 
 | 902 | STDMETHOD(GetPaletteEntries)(THIS_ UINT  PaletteNumber,PALETTEENTRY * pEntries) PURE; | 
 
 
 
 
 | 903 | STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT  PaletteNumber) PURE; | 
 
 
 
 
 | 904 | STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT  * PaletteNumber) PURE; | 
 
 
 
 
 | 905 | STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE  PrimitiveType,UINT  StartVertex,UINT  PrimitiveCount) PURE; | 
 
 
 
 
 | 906 | STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE  PrimitiveType,UINT  minIndex,UINT  NumVertices,UINT  startIndex,UINT  primCount) PURE; | 
 
 
 
 
 | 907 | STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT primitive_count, | 
 
 
 
 
 | 908 | const void *data, UINT stride) PURE; | 
 
 
 
 
 | 909 | STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, | 
 
 
 
 
 | 910 | UINT vertex_count, UINT primitive_count, const void *index_data, D3DFORMAT index_format, | 
 
 
 
 
 | 911 | const void *data, UINT stride) PURE; | 
 
 
 
 
 | 912 | STDMETHOD(ProcessVertices)(THIS_ UINT  SrcStartIndex,UINT  DestIndex,UINT  VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD  Flags) PURE; | 
 
 
 
 
 | 913 | STDMETHOD(CreateVertexShader)(THIS_ const DWORD *declaration, const DWORD *byte_code, | 
 
 
 
 
 | 914 | DWORD *shader, DWORD usage) PURE; | 
 
 
 
 
 | 915 | STDMETHOD(SetVertexShader)(THIS_ DWORD  Handle) PURE; | 
 
 
 
 
 | 916 | STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE; | 
 
 
 
 
 | 917 | STDMETHOD(DeleteVertexShader)(THIS_ DWORD  Handle) PURE; | 
 
 
 
 
 | 918 | STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD reg_idx, const void *data, DWORD count) PURE; | 
 
 
 
 
 | 919 | STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD  Register,void * pConstantData,DWORD  ConstantCount) PURE; | 
 
 
 
 
 | 920 | STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD  Handle,void * pData,DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 921 | STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD  Handle,void * pData,DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 922 | STDMETHOD(SetStreamSource)(THIS_ UINT  StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT  Stride) PURE; | 
 
 
 
 
 | 923 | STDMETHOD(GetStreamSource)(THIS_ UINT  StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE; | 
 
 
 
 
 | 924 | STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT  BaseVertexIndex) PURE; | 
 
 
 
 
 | 925 | STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE; | 
 
 
 
 
 | 926 | STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, DWORD *shader) PURE; | 
 
 
 
 
 | 927 | STDMETHOD(SetPixelShader)(THIS_ DWORD  Handle) PURE; | 
 
 
 
 
 | 928 | STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE; | 
 
 
 
 
 | 929 | STDMETHOD(DeletePixelShader)(THIS_ DWORD  Handle) PURE; | 
 
 
 
 
 | 930 | STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD reg_idx, const void *data, DWORD count) PURE; | 
 
 
 
 
 | 931 | STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD  Register,void * pConstantData,DWORD  ConstantCount) PURE; | 
 
 
 
 
 | 932 | STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD  Handle,void * pData,DWORD * pSizeOfData) PURE; | 
 
 
 
 
 | 933 | STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, | 
 
 
 
 
 | 934 | const D3DRECTPATCH_INFO *patch_info) PURE; | 
 
 
 
 
 | 935 | STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, | 
 
 
 
 
 | 936 | const D3DTRIPATCH_INFO *patch_info) PURE; | 
 
 
 
 
 | 937 | STDMETHOD(DeletePatch)(THIS_ UINT  Handle) PURE; | 
 
 
 
 
 | 938 | }; | 
 
 
 
 
 | 939 | #undef INTERFACE | 
 
 
 
 
 | 940 |  | 
 
 
 
 
 | 941 | #if !defined(__cplusplus) || defined(CINTERFACE) | 
 
 
 
 
 | 942 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 943 | #define IDirect3DDevice8_QueryInterface(p,a,b)                     (p)->lpVtbl->QueryInterface(p,a,b) | 
 
 
 
 
 | 944 | #define IDirect3DDevice8_AddRef(p)                                 (p)->lpVtbl->AddRef(p) | 
 
 
 
 
 | 945 | #define IDirect3DDevice8_Release(p)                                (p)->lpVtbl->Release(p) | 
 
 
 
 
 | 946 | /*** IDirect3DDevice8 methods ***/ | 
 
 
 
 
 | 947 | #define IDirect3DDevice8_TestCooperativeLevel(p)                   (p)->lpVtbl->TestCooperativeLevel(p) | 
 
 
 
 
 | 948 | #define IDirect3DDevice8_GetAvailableTextureMem(p)                 (p)->lpVtbl->GetAvailableTextureMem(p) | 
 
 
 
 
 | 949 | #define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a)          (p)->lpVtbl->ResourceManagerDiscardBytes(p,a) | 
 
 
 
 
 | 950 | #define IDirect3DDevice8_GetDirect3D(p,a)                          (p)->lpVtbl->GetDirect3D(p,a) | 
 
 
 
 
 | 951 | #define IDirect3DDevice8_GetDeviceCaps(p,a)                        (p)->lpVtbl->GetDeviceCaps(p,a) | 
 
 
 
 
 | 952 | #define IDirect3DDevice8_GetDisplayMode(p,a)                       (p)->lpVtbl->GetDisplayMode(p,a) | 
 
 
 
 
 | 953 | #define IDirect3DDevice8_GetCreationParameters(p,a)                (p)->lpVtbl->GetCreationParameters(p,a) | 
 
 
 
 
 | 954 | #define IDirect3DDevice8_SetCursorProperties(p,a,b,c)              (p)->lpVtbl->SetCursorProperties(p,a,b,c) | 
 
 
 
 
 | 955 | #define IDirect3DDevice8_SetCursorPosition(p,a,b,c)                (p)->lpVtbl->SetCursorPosition(p,a,b,c) | 
 
 
 
 
 | 956 | #define IDirect3DDevice8_ShowCursor(p,a)                           (p)->lpVtbl->ShowCursor(p,a) | 
 
 
 
 
 | 957 | #define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b)          (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) | 
 
 
 
 
 | 958 | #define IDirect3DDevice8_Reset(p,a)                                (p)->lpVtbl->Reset(p,a) | 
 
 
 
 
 | 959 | #define IDirect3DDevice8_Present(p,a,b,c,d)                        (p)->lpVtbl->Present(p,a,b,c,d) | 
 
 
 
 
 | 960 | #define IDirect3DDevice8_GetBackBuffer(p,a,b,c)                    (p)->lpVtbl->GetBackBuffer(p,a,b,c) | 
 
 
 
 
 | 961 | #define IDirect3DDevice8_GetRasterStatus(p,a)                      (p)->lpVtbl->GetRasterStatus(p,a) | 
 
 
 
 
 | 962 | #define IDirect3DDevice8_SetGammaRamp(p,a,b)                       (p)->lpVtbl->SetGammaRamp(p,a,b) | 
 
 
 
 
 | 963 | #define IDirect3DDevice8_GetGammaRamp(p,a)                         (p)->lpVtbl->GetGammaRamp(p,a) | 
 
 
 
 
 | 964 | #define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g) | 
 
 
 
 
 | 965 | #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h)    (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h) | 
 
 
 
 
 | 966 | #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f)          (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f) | 
 
 
 
 
 | 967 | #define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e)           (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e) | 
 
 
 
 
 | 968 | #define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e)            (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e) | 
 
 
 
 
 | 969 | #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f) | 
 
 
 
 
 | 970 | #define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e)    (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e) | 
 
 
 
 
 | 971 | #define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d)             (p)->lpVtbl->CreateImageSurface(p,a,b,c,d) | 
 
 
 
 
 | 972 | #define IDirect3DDevice8_CopyRects(p,a,b,c,d,e)                    (p)->lpVtbl->CopyRects(p,a,b,c,d,e) | 
 
 
 
 
 | 973 | #define IDirect3DDevice8_UpdateTexture(p,a,b)                      (p)->lpVtbl->UpdateTexture(p,a,b) | 
 
 
 
 
 | 974 | #define IDirect3DDevice8_GetFrontBuffer(p,a)                       (p)->lpVtbl->GetFrontBuffer(p,a) | 
 
 
 
 
 | 975 | #define IDirect3DDevice8_SetRenderTarget(p,a,b)                    (p)->lpVtbl->SetRenderTarget(p,a,b) | 
 
 
 
 
 | 976 | #define IDirect3DDevice8_GetRenderTarget(p,a)                      (p)->lpVtbl->GetRenderTarget(p,a) | 
 
 
 
 
 | 977 | #define IDirect3DDevice8_GetDepthStencilSurface(p,a)               (p)->lpVtbl->GetDepthStencilSurface(p,a) | 
 
 
 
 
 | 978 | #define IDirect3DDevice8_BeginScene(p)                             (p)->lpVtbl->BeginScene(p) | 
 
 
 
 
 | 979 | #define IDirect3DDevice8_EndScene(p)                               (p)->lpVtbl->EndScene(p) | 
 
 
 
 
 | 980 | #define IDirect3DDevice8_Clear(p,a,b,c,d,e,f)                      (p)->lpVtbl->Clear(p,a,b,c,d,e,f) | 
 
 
 
 
 | 981 | #define IDirect3DDevice8_SetTransform(p,a,b)                       (p)->lpVtbl->SetTransform(p,a,b) | 
 
 
 
 
 | 982 | #define IDirect3DDevice8_GetTransform(p,a,b)                       (p)->lpVtbl->GetTransform(p,a,b) | 
 
 
 
 
 | 983 | #define IDirect3DDevice8_MultiplyTransform(p,a,b)                  (p)->lpVtbl->MultiplyTransform(p,a,b) | 
 
 
 
 
 | 984 | #define IDirect3DDevice8_SetViewport(p,a)                          (p)->lpVtbl->SetViewport(p,a) | 
 
 
 
 
 | 985 | #define IDirect3DDevice8_GetViewport(p,a)                          (p)->lpVtbl->GetViewport(p,a) | 
 
 
 
 
 | 986 | #define IDirect3DDevice8_SetMaterial(p,a)                          (p)->lpVtbl->SetMaterial(p,a) | 
 
 
 
 
 | 987 | #define IDirect3DDevice8_GetMaterial(p,a)                          (p)->lpVtbl->GetMaterial(p,a) | 
 
 
 
 
 | 988 | #define IDirect3DDevice8_SetLight(p,a,b)                           (p)->lpVtbl->SetLight(p,a,b) | 
 
 
 
 
 | 989 | #define IDirect3DDevice8_GetLight(p,a,b)                           (p)->lpVtbl->GetLight(p,a,b) | 
 
 
 
 
 | 990 | #define IDirect3DDevice8_LightEnable(p,a,b)                        (p)->lpVtbl->LightEnable(p,a,b) | 
 
 
 
 
 | 991 | #define IDirect3DDevice8_GetLightEnable(p,a,b)                     (p)->lpVtbl->GetLightEnable(p,a,b) | 
 
 
 
 
 | 992 | #define IDirect3DDevice8_SetClipPlane(p,a,b)                       (p)->lpVtbl->SetClipPlane(p,a,b) | 
 
 
 
 
 | 993 | #define IDirect3DDevice8_GetClipPlane(p,a,b)                       (p)->lpVtbl->GetClipPlane(p,a,b) | 
 
 
 
 
 | 994 | #define IDirect3DDevice8_SetRenderState(p,a,b)                     (p)->lpVtbl->SetRenderState(p,a,b) | 
 
 
 
 
 | 995 | #define IDirect3DDevice8_GetRenderState(p,a,b)                     (p)->lpVtbl->GetRenderState(p,a,b) | 
 
 
 
 
 | 996 | #define IDirect3DDevice8_BeginStateBlock(p)                        (p)->lpVtbl->BeginStateBlock(p) | 
 
 
 
 
 | 997 | #define IDirect3DDevice8_EndStateBlock(p,a)                        (p)->lpVtbl->EndStateBlock(p,a) | 
 
 
 
 
 | 998 | #define IDirect3DDevice8_ApplyStateBlock(p,a)                      (p)->lpVtbl->ApplyStateBlock(p,a) | 
 
 
 
 
 | 999 | #define IDirect3DDevice8_CaptureStateBlock(p,a)                    (p)->lpVtbl->CaptureStateBlock(p,a) | 
 
 
 
 
 | 1000 | #define IDirect3DDevice8_DeleteStateBlock(p,a)                     (p)->lpVtbl->DeleteStateBlock(p,a) | 
 
 
 
 
 | 1001 | #define IDirect3DDevice8_CreateStateBlock(p,a,b)                   (p)->lpVtbl->CreateStateBlock(p,a,b) | 
 
 
 
 
 | 1002 | #define IDirect3DDevice8_SetClipStatus(p,a)                        (p)->lpVtbl->SetClipStatus(p,a) | 
 
 
 
 
 | 1003 | #define IDirect3DDevice8_GetClipStatus(p,a)                        (p)->lpVtbl->GetClipStatus(p,a) | 
 
 
 
 
 | 1004 | #define IDirect3DDevice8_GetTexture(p,a,b)                         (p)->lpVtbl->GetTexture(p,a,b) | 
 
 
 
 
 | 1005 | #define IDirect3DDevice8_SetTexture(p,a,b)                         (p)->lpVtbl->SetTexture(p,a,b) | 
 
 
 
 
 | 1006 | #define IDirect3DDevice8_GetTextureStageState(p,a,b,c)             (p)->lpVtbl->GetTextureStageState(p,a,b,c) | 
 
 
 
 
 | 1007 | #define IDirect3DDevice8_SetTextureStageState(p,a,b,c)             (p)->lpVtbl->SetTextureStageState(p,a,b,c) | 
 
 
 
 
 | 1008 | #define IDirect3DDevice8_ValidateDevice(p,a)                       (p)->lpVtbl->ValidateDevice(p,a) | 
 
 
 
 
 | 1009 | #define IDirect3DDevice8_GetInfo(p,a,b,c)                          (p)->lpVtbl->GetInfo(p,a,b,c) | 
 
 
 
 
 | 1010 | #define IDirect3DDevice8_SetPaletteEntries(p,a,b)                  (p)->lpVtbl->SetPaletteEntries(p,a,b) | 
 
 
 
 
 | 1011 | #define IDirect3DDevice8_GetPaletteEntries(p,a,b)                  (p)->lpVtbl->GetPaletteEntries(p,a,b) | 
 
 
 
 
 | 1012 | #define IDirect3DDevice8_SetCurrentTexturePalette(p,a)             (p)->lpVtbl->SetCurrentTexturePalette(p,a) | 
 
 
 
 
 | 1013 | #define IDirect3DDevice8_GetCurrentTexturePalette(p,a)             (p)->lpVtbl->GetCurrentTexturePalette(p,a) | 
 
 
 
 
 | 1014 | #define IDirect3DDevice8_DrawPrimitive(p,a,b,c)                    (p)->lpVtbl->DrawPrimitive(p,a,b,c) | 
 
 
 
 
 | 1015 | #define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e)         (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e) | 
 
 
 
 
 | 1016 | #define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d)                (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) | 
 
 
 
 
 | 1017 | #define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) | 
 
 
 
 
 | 1018 | #define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e)              (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e) | 
 
 
 
 
 | 1019 | #define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d)             (p)->lpVtbl->CreateVertexShader(p,a,b,c,d) | 
 
 
 
 
 | 1020 | #define IDirect3DDevice8_SetVertexShader(p,a)                      (p)->lpVtbl->SetVertexShader(p,a) | 
 
 
 
 
 | 1021 | #define IDirect3DDevice8_GetVertexShader(p,a)                      (p)->lpVtbl->GetVertexShader(p,a) | 
 
 
 
 
 | 1022 | #define IDirect3DDevice8_DeleteVertexShader(p,a)                   (p)->lpVtbl->DeleteVertexShader(p,a) | 
 
 
 
 
 | 1023 | #define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c)          (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c) | 
 
 
 
 
 | 1024 | #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c)          (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c) | 
 
 
 
 
 | 1025 | #define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c)       (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c) | 
 
 
 
 
 | 1026 | #define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c)          (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c) | 
 
 
 
 
 | 1027 | #define IDirect3DDevice8_SetStreamSource(p,a,b,c)                  (p)->lpVtbl->SetStreamSource(p,a,b,c) | 
 
 
 
 
 | 1028 | #define IDirect3DDevice8_GetStreamSource(p,a,b,c)                  (p)->lpVtbl->GetStreamSource(p,a,b,c) | 
 
 
 
 
 | 1029 | #define IDirect3DDevice8_SetIndices(p,a,b)                         (p)->lpVtbl->SetIndices(p,a,b) | 
 
 
 
 
 | 1030 | #define IDirect3DDevice8_GetIndices(p,a,b)                         (p)->lpVtbl->GetIndices(p,a,b) | 
 
 
 
 
 | 1031 | #define IDirect3DDevice8_CreatePixelShader(p,a,b)                  (p)->lpVtbl->CreatePixelShader(p,a,b) | 
 
 
 
 
 | 1032 | #define IDirect3DDevice8_SetPixelShader(p,a)                       (p)->lpVtbl->SetPixelShader(p,a) | 
 
 
 
 
 | 1033 | #define IDirect3DDevice8_GetPixelShader(p,a)                       (p)->lpVtbl->GetPixelShader(p,a) | 
 
 
 
 
 | 1034 | #define IDirect3DDevice8_DeletePixelShader(p,a)                    (p)->lpVtbl->DeletePixelShader(p,a) | 
 
 
 
 
 | 1035 | #define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c)           (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c) | 
 
 
 
 
 | 1036 | #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c)           (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c) | 
 
 
 
 
 | 1037 | #define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c)           (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c) | 
 
 
 
 
 | 1038 | #define IDirect3DDevice8_DrawRectPatch(p,a,b,c)                    (p)->lpVtbl->DrawRectPatch(p,a,b,c) | 
 
 
 
 
 | 1039 | #define IDirect3DDevice8_DrawTriPatch(p,a,b,c)                     (p)->lpVtbl->DrawTriPatch(p,a,b,c) | 
 
 
 
 
 | 1040 | #define IDirect3DDevice8_DeletePatch(p,a)                          (p)->lpVtbl->DeletePatch(p,a) | 
 
 
 
 
 | 1041 | #else | 
 
 
 
 
 | 1042 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 1043 | #define IDirect3DDevice8_QueryInterface(p,a,b)                     (p)->QueryInterface(a,b) | 
 
 
 
 
 | 1044 | #define IDirect3DDevice8_AddRef(p)                                 (p)->AddRef() | 
 
 
 
 
 | 1045 | #define IDirect3DDevice8_Release(p)                                (p)->Release() | 
 
 
 
 
 | 1046 | /*** IDirect3DDevice8 methods ***/ | 
 
 
 
 
 | 1047 | #define IDirect3DDevice8_TestCooperativeLevel(p)                   (p)->TestCooperativeLevel() | 
 
 
 
 
 | 1048 | #define IDirect3DDevice8_GetAvailableTextureMem(p)                 (p)->GetAvailableTextureMem() | 
 
 
 
 
 | 1049 | #define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a)          (p)->ResourceManagerDiscardBytes(a) | 
 
 
 
 
 | 1050 | #define IDirect3DDevice8_GetDirect3D(p,a)                          (p)->GetDirect3D(a) | 
 
 
 
 
 | 1051 | #define IDirect3DDevice8_GetDeviceCaps(p,a)                        (p)->GetDeviceCaps(a) | 
 
 
 
 
 | 1052 | #define IDirect3DDevice8_GetDisplayMode(p,a)                       (p)->GetDisplayMode(a) | 
 
 
 
 
 | 1053 | #define IDirect3DDevice8_GetCreationParameters(p,a)                (p)->GetCreationParameters(a) | 
 
 
 
 
 | 1054 | #define IDirect3DDevice8_SetCursorProperties(p,a,b,c)              (p)->SetCursorProperties(a,b,c) | 
 
 
 
 
 | 1055 | #define IDirect3DDevice8_SetCursorPosition(p,a,b,c)                (p)->SetCursorPosition(a,b,c) | 
 
 
 
 
 | 1056 | #define IDirect3DDevice8_ShowCursor(p,a)                           (p)->ShowCursor(a) | 
 
 
 
 
 | 1057 | #define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b)          (p)->CreateAdditionalSwapChain(a,b) | 
 
 
 
 
 | 1058 | #define IDirect3DDevice8_Reset(p,a)                                (p)->Reset(a) | 
 
 
 
 
 | 1059 | #define IDirect3DDevice8_Present(p,a,b,c,d)                        (p)->Present(a,b,c,d) | 
 
 
 
 
 | 1060 | #define IDirect3DDevice8_GetBackBuffer(p,a,b,c)                    (p)->GetBackBuffer(a,b,c) | 
 
 
 
 
 | 1061 | #define IDirect3DDevice8_GetRasterStatus(p,a)                      (p)->GetRasterStatus(a) | 
 
 
 
 
 | 1062 | #define IDirect3DDevice8_SetGammaRamp(p,a,b)                       (p)->SetGammaRamp(a,b) | 
 
 
 
 
 | 1063 | #define IDirect3DDevice8_GetGammaRamp(p,a)                         (p)->GetGammaRamp(a) | 
 
 
 
 
 | 1064 | #define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g)            (p)->CreateTexture(a,b,c,d,e,f,g) | 
 
 
 
 
 | 1065 | #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h)    (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h) | 
 
 
 
 
 | 1066 | #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f)          (p)->CreateCubeTexture(a,b,c,d,e,f) | 
 
 
 
 
 | 1067 | #define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e)           (p)->CreateVertexBuffer(a,b,c,d,e) | 
 
 
 
 
 | 1068 | #define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e)            (p)->CreateIndexBuffer(a,b,c,d,e) | 
 
 
 
 
 | 1069 | #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f)         (p)->CreateRenderTarget(a,b,c,d,e,f) | 
 
 
 
 
 | 1070 | #define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e)    (p)->CreateDepthStencilSurface(a,b,c,d,e) | 
 
 
 
 
 | 1071 | #define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d)             (p)->CreateImageSurface(a,b,c,d) | 
 
 
 
 
 | 1072 | #define IDirect3DDevice8_CopyRects(p,a,b,c,d,e)                    (p)->CopyRects(a,b,c,d,e) | 
 
 
 
 
 | 1073 | #define IDirect3DDevice8_UpdateTexture(p,a,b)                      (p)->UpdateTexture(a,b) | 
 
 
 
 
 | 1074 | #define IDirect3DDevice8_GetFrontBuffer(p,a)                       (p)->GetFrontBuffer(a) | 
 
 
 
 
 | 1075 | #define IDirect3DDevice8_SetRenderTarget(p,a,b)                    (p)->SetRenderTarget(a,b) | 
 
 
 
 
 | 1076 | #define IDirect3DDevice8_GetRenderTarget(p,a)                      (p)->GetRenderTarget(a) | 
 
 
 
 
 | 1077 | #define IDirect3DDevice8_GetDepthStencilSurface(p,a)               (p)->GetDepthStencilSurface(a) | 
 
 
 
 
 | 1078 | #define IDirect3DDevice8_BeginScene(p)                             (p)->BeginScene() | 
 
 
 
 
 | 1079 | #define IDirect3DDevice8_EndScene(p)                               (p)->EndScene() | 
 
 
 
 
 | 1080 | #define IDirect3DDevice8_Clear(p,a,b,c,d,e,f)                      (p)->Clear(a,b,c,d,e,f) | 
 
 
 
 
 | 1081 | #define IDirect3DDevice8_SetTransform(p,a,b)                       (p)->SetTransform(a,b) | 
 
 
 
 
 | 1082 | #define IDirect3DDevice8_GetTransform(p,a,b)                       (p)->GetTransform(a,b) | 
 
 
 
 
 | 1083 | #define IDirect3DDevice8_MultiplyTransform(p,a,b)                  (p)->MultiplyTransform(a,b) | 
 
 
 
 
 | 1084 | #define IDirect3DDevice8_SetViewport(p,a)                          (p)->SetViewport(a) | 
 
 
 
 
 | 1085 | #define IDirect3DDevice8_GetViewport(p,a)                          (p)->GetViewport(a) | 
 
 
 
 
 | 1086 | #define IDirect3DDevice8_SetMaterial(p,a)                          (p)->SetMaterial(a) | 
 
 
 
 
 | 1087 | #define IDirect3DDevice8_GetMaterial(p,a)                          (p)->GetMaterial(a) | 
 
 
 
 
 | 1088 | #define IDirect3DDevice8_SetLight(p,a,b)                           (p)->SetLight(a,b) | 
 
 
 
 
 | 1089 | #define IDirect3DDevice8_GetLight(p,a,b)                           (p)->GetLight(a,b) | 
 
 
 
 
 | 1090 | #define IDirect3DDevice8_LightEnable(p,a,b)                        (p)->LightEnable(a,b) | 
 
 
 
 
 | 1091 | #define IDirect3DDevice8_GetLightEnable(p,a,b)                     (p)->GetLightEnable(a,b) | 
 
 
 
 
 | 1092 | #define IDirect3DDevice8_SetClipPlane(p,a,b)                       (p)->SetClipPlane(a,b) | 
 
 
 
 
 | 1093 | #define IDirect3DDevice8_GetClipPlane(p,a,b)                       (p)->GetClipPlane(a,b) | 
 
 
 
 
 | 1094 | #define IDirect3DDevice8_SetRenderState(p,a,b)                     (p)->SetRenderState(a,b) | 
 
 
 
 
 | 1095 | #define IDirect3DDevice8_GetRenderState(p,a,b)                     (p)->GetRenderState(a,b) | 
 
 
 
 
 | 1096 | #define IDirect3DDevice8_BeginStateBlock(p)                        (p)->BeginStateBlock() | 
 
 
 
 
 | 1097 | #define IDirect3DDevice8_EndStateBlock(p,a)                        (p)->EndStateBlock(a) | 
 
 
 
 
 | 1098 | #define IDirect3DDevice8_ApplyStateBlock(p,a)                      (p)->ApplyStateBlock(a) | 
 
 
 
 
 | 1099 | #define IDirect3DDevice8_CaptureStateBlock(p,a)                    (p)->CaptureStateBlock(a) | 
 
 
 
 
 | 1100 | #define IDirect3DDevice8_DeleteStateBlock(p,a)                     (p)->DeleteStateBlock(a) | 
 
 
 
 
 | 1101 | #define IDirect3DDevice8_CreateStateBlock(p,a,b)                   (p)->CreateStateBlock(a,b) | 
 
 
 
 
 | 1102 | #define IDirect3DDevice8_SetClipStatus(p,a)                        (p)->SetClipStatus(a) | 
 
 
 
 
 | 1103 | #define IDirect3DDevice8_GetClipStatus(p,a)                        (p)->GetClipStatus(a) | 
 
 
 
 
 | 1104 | #define IDirect3DDevice8_GetTexture(p,a,b)                         (p)->GetTexture(a,b) | 
 
 
 
 
 | 1105 | #define IDirect3DDevice8_SetTexture(p,a,b)                         (p)->SetTexture(a,b) | 
 
 
 
 
 | 1106 | #define IDirect3DDevice8_GetTextureStageState(p,a,b,c)             (p)->GetTextureStageState(a,b,c) | 
 
 
 
 
 | 1107 | #define IDirect3DDevice8_SetTextureStageState(p,a,b,c)             (p)->SetTextureStageState(a,b,c) | 
 
 
 
 
 | 1108 | #define IDirect3DDevice8_ValidateDevice(p,a)                       (p)->ValidateDevice(a) | 
 
 
 
 
 | 1109 | #define IDirect3DDevice8_GetInfo(p,a,b,c)                          (p)->GetInfo(a,b,c) | 
 
 
 
 
 | 1110 | #define IDirect3DDevice8_SetPaletteEntries(p,a,b)                  (p)->SetPaletteEntries(a,b) | 
 
 
 
 
 | 1111 | #define IDirect3DDevice8_GetPaletteEntries(p,a,b)                  (p)->GetPaletteEntries(a,b) | 
 
 
 
 
 | 1112 | #define IDirect3DDevice8_SetCurrentTexturePalette(p,a)             (p)->SetCurrentTexturePalette(a) | 
 
 
 
 
 | 1113 | #define IDirect3DDevice8_GetCurrentTexturePalette(p,a)             (p)->GetCurrentTexturePalette(a) | 
 
 
 
 
 | 1114 | #define IDirect3DDevice8_DrawPrimitive(p,a,b,c)                    (p)->DrawPrimitive(a,b,c) | 
 
 
 
 
 | 1115 | #define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e)         (p)->DrawIndexedPrimitive(a,b,c,d,e) | 
 
 
 
 
 | 1116 | #define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d)                (p)->DrawPrimitiveUP(a,b,c,d) | 
 
 
 
 
 | 1117 | #define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) | 
 
 
 
 
 | 1118 | #define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e)              (p)->processVertices(a,b,c,d,e) | 
 
 
 
 
 | 1119 | #define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d)             (p)->CreateVertexShader(a,b,c,d) | 
 
 
 
 
 | 1120 | #define IDirect3DDevice8_SetVertexShader(p,a)                      (p)->SetVertexShader(a) | 
 
 
 
 
 | 1121 | #define IDirect3DDevice8_GetVertexShader(p,a)                      (p)->GetVertexShader(a) | 
 
 
 
 
 | 1122 | #define IDirect3DDevice8_DeleteVertexShader(p,a)                   (p)->DeleteVertexShader(a) | 
 
 
 
 
 | 1123 | #define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c)          (p)->SetVertexShaderConstant(a,b,c) | 
 
 
 
 
 | 1124 | #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c)          (p)->GetVertexShaderConstant(a,b,c) | 
 
 
 
 
 | 1125 | #define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c)       (p)->GetVertexShaderDeclaration(a,b,c) | 
 
 
 
 
 | 1126 | #define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c)          (p)->GetVertexShaderFunction(a,b,c) | 
 
 
 
 
 | 1127 | #define IDirect3DDevice8_SetStreamSource(p,a,b,c)                  (p)->SetStreamSource(a,b,c) | 
 
 
 
 
 | 1128 | #define IDirect3DDevice8_GetStreamSource(p,a,b,c)                  (p)->GetStreamSource(a,b,c) | 
 
 
 
 
 | 1129 | #define IDirect3DDevice8_SetIndices(p,a,b)                         (p)->SetIndices(a,b) | 
 
 
 
 
 | 1130 | #define IDirect3DDevice8_GetIndices(p,a,b)                         (p)->GetIndices(a,b) | 
 
 
 
 
 | 1131 | #define IDirect3DDevice8_CreatePixelShader(p,a,b)                  (p)->CreatePixelShader(a,b) | 
 
 
 
 
 | 1132 | #define IDirect3DDevice8_SetPixelShader(p,a)                       (p)->SetPixelShader(a) | 
 
 
 
 
 | 1133 | #define IDirect3DDevice8_GetPixelShader(p,a)                       (p)->GetPixelShader(a) | 
 
 
 
 
 | 1134 | #define IDirect3DDevice8_DeletePixelShader(p,a)                    (p)->DeletePixelShader(a) | 
 
 
 
 
 | 1135 | #define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c)           (p)->SetPixelShaderConstant(a,b,c) | 
 
 
 
 
 | 1136 | #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c)           (p)->GetPixelShaderConstant(a,b,c) | 
 
 
 
 
 | 1137 | #define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c)           (p)->GetPixelShaderFunction(a,b,c) | 
 
 
 
 
 | 1138 | #define IDirect3DDevice8_DrawRectPatch(p,a,b,c)                    (p)->DrawRectPatch(a,b,c) | 
 
 
 
 
 | 1139 | #define IDirect3DDevice8_DrawTriPatch(p,a,b,c)                     (p)->DrawTriPatch(a,b,c) | 
 
 
 
 
 | 1140 | #define IDirect3DDevice8_DeletePatch(p,a)                          (p)->DeletePatch(a) | 
 
 
 
 
 | 1141 | #endif | 
 
 
 
 
 | 1142 |  | 
 
 
 
 
 | 1143 | #ifdef __cplusplus | 
 
 
 
 
 | 1144 | extern "C" { | 
 
 
 
 
 | 1145 | #endif  /* defined(__cplusplus) */ | 
 
 
 
 
 | 1146 |  | 
 
 
 
 
 | 1147 | /* Define the main entrypoint as well */ | 
 
 
 
 
 | 1148 | IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion); | 
 
 
 
 
 | 1149 |  | 
 
 
 
 
 | 1150 | #ifdef __cplusplus | 
 
 
 
 
 | 1151 | } /* extern "C" */ | 
 
 
 
 
 | 1152 | #endif /* defined(__cplusplus) */ | 
 
 
 
 
 | 1153 |  | 
 
 
 
 
 | 1154 | #endif /* __WINE_D3D8_H */ |