| 1 | 
 /*** Autogenerated by WIDL 6.4 from include/d3d12shader.idl - Do not edit ***/ | 
 
 
 
 
 
 | 2 | 
  | 
 
 
 
 
 
 | 3 | 
 #ifdef _WIN32 | 
 
 
 
 
 
 | 4 | 
 #ifndef __REQUIRED_RPCNDR_H_VERSION__ | 
 
 
 
 
 
 | 5 | 
 #define __REQUIRED_RPCNDR_H_VERSION__ 475 | 
 
 
 
 
 
 | 6 | 
 #endif | 
 
 
 
 
 
 | 7 | 
 #include <rpc.h> | 
 
 
 
 
 
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 #include <rpcndr.h> | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
 | 10 | 
  | 
 
 
 
 
 
 | 11 | 
 #ifndef COM_NO_WINDOWS_H | 
 
 
 
 
 
 | 12 | 
 #include <windows.h> | 
 
 
 
 
 
 | 13 | 
 #include <ole2.h> | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
 | 15 | 
  | 
 
 
 
 
 
 | 16 | 
 #ifndef __d3d12shader_h__ | 
 
 
 
 
 
 | 17 | 
 #define __d3d12shader_h__ | 
 
 
 
 
 
 | 18 | 
  | 
 
 
 
 
 
 | 19 | 
 /* Forward declarations */ | 
 
 
 
 
 
 | 20 | 
  | 
 
 
 
 
 
 | 21 | 
 #ifndef __ID3D12ShaderReflectionType_FWD_DEFINED__ | 
 
 
 
 
 
 | 22 | 
 #define __ID3D12ShaderReflectionType_FWD_DEFINED__ | 
 
 
 
 
 
 | 23 | 
 typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType; | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
 | 25 | 
 interface ID3D12ShaderReflectionType; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
 | 28 | 
  | 
 
 
 
 
 
 | 29 | 
 #ifndef __ID3D12ShaderReflectionVariable_FWD_DEFINED__ | 
 
 
 
 
 
 | 30 | 
 #define __ID3D12ShaderReflectionVariable_FWD_DEFINED__ | 
 
 
 
 
 
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 typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable; | 
 
 
 
 
 
 | 32 | 
 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12ShaderReflectionVariable; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
 | 36 | 
  | 
 
 
 
 
 
 | 37 | 
 #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 
 | 38 | 
 #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 
 | 39 | 
 typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 
 | 40 | 
 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 
 | 42 | 
 #endif /* __cplusplus */ | 
 
 
 
 
 
 | 43 | 
 #endif | 
 
 
 
 
 
 | 44 | 
  | 
 
 
 
 
 
 | 45 | 
 #ifndef __ID3D12ShaderReflection_FWD_DEFINED__ | 
 
 
 
 
 
 | 46 | 
 #define __ID3D12ShaderReflection_FWD_DEFINED__ | 
 
 
 
 
 
 | 47 | 
 typedef interface ID3D12ShaderReflection ID3D12ShaderReflection; | 
 
 
 
 
 
 | 48 | 
 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12ShaderReflection; | 
 
 
 
 
 
 | 50 | 
 #endif /* __cplusplus */ | 
 
 
 
 
 
 | 51 | 
 #endif | 
 
 
 
 
 
 | 52 | 
  | 
 
 
 
 
 
 | 53 | 
 #ifndef __ID3D12FunctionParameterReflection_FWD_DEFINED__ | 
 
 
 
 
 
 | 54 | 
 #define __ID3D12FunctionParameterReflection_FWD_DEFINED__ | 
 
 
 
 
 
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 typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection; | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12FunctionParameterReflection; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
 | 59 | 
 #endif | 
 
 
 
 
 
 | 60 | 
  | 
 
 
 
 
 
 | 61 | 
 #ifndef __ID3D12FunctionReflection_FWD_DEFINED__ | 
 
 
 
 
 
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 #define __ID3D12FunctionReflection_FWD_DEFINED__ | 
 
 
 
 
 
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 typedef interface ID3D12FunctionReflection ID3D12FunctionReflection; | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12FunctionReflection; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
 | 68 | 
  | 
 
 
 
 
 
 | 69 | 
 #ifndef __ID3D12LibraryReflection_FWD_DEFINED__ | 
 
 
 
 
 
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 #define __ID3D12LibraryReflection_FWD_DEFINED__ | 
 
 
 
 
 
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 typedef interface ID3D12LibraryReflection ID3D12LibraryReflection; | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
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 interface ID3D12LibraryReflection; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
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  | 
 
 
 
 
 
 | 77 | 
 /* Headers for imported files */ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #include <oaidl.h> | 
 
 
 
 
 
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 #include <ocidl.h> | 
 
 
 
 
 
 | 81 | 
 #include <d3dcommon.h> | 
 
 
 
 
 
 | 82 | 
  | 
 
 
 
 
 
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 #ifdef __cplusplus | 
 
 
 
 
 
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 extern "C" { | 
 
 
 
 
 
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 #endif | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 typedef enum D3D12_SHADER_VERSION_TYPE { | 
 
 
 
 
 
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     D3D12_SHVER_PIXEL_SHADER = 0x0, | 
 
 
 
 
 
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     D3D12_SHVER_VERTEX_SHADER = 0x1, | 
 
 
 
 
 
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     D3D12_SHVER_GEOMETRY_SHADER = 0x2, | 
 
 
 
 
 
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     D3D12_SHVER_HULL_SHADER = 0x3, | 
 
 
 
 
 
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     D3D12_SHVER_DOMAIN_SHADER = 0x4, | 
 
 
 
 
 
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     D3D12_SHVER_COMPUTE_SHADER = 0x5, | 
 
 
 
 
 
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     D3D12_SHVER_RESERVED0 = 0xfff0 | 
 
 
 
 
 
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 } D3D12_SHADER_VERSION_TYPE; | 
 
 
 
 
 
 | 96 | 
 typedef struct _D3D12_SHADER_DESC { | 
 
 
 
 
 
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     UINT Version; | 
 
 
 
 
 
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     const char *Creator; | 
 
 
 
 
 
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     UINT Flags; | 
 
 
 
 
 
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     UINT ConstantBuffers; | 
 
 
 
 
 
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     UINT BoundResources; | 
 
 
 
 
 
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     UINT InputParameters; | 
 
 
 
 
 
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     UINT OutputParameters; | 
 
 
 
 
 
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     UINT InstructionCount; | 
 
 
 
 
 
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     UINT TempRegisterCount; | 
 
 
 
 
 
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     UINT TempArrayCount; | 
 
 
 
 
 
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     UINT DefCount; | 
 
 
 
 
 
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     UINT DclCount; | 
 
 
 
 
 
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     UINT TextureNormalInstructions; | 
 
 
 
 
 
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     UINT TextureLoadInstructions; | 
 
 
 
 
 
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     UINT TextureCompInstructions; | 
 
 
 
 
 
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     UINT TextureBiasInstructions; | 
 
 
 
 
 
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     UINT TextureGradientInstructions; | 
 
 
 
 
 
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     UINT FloatInstructionCount; | 
 
 
 
 
 
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     UINT IntInstructionCount; | 
 
 
 
 
 
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     UINT UintInstructionCount; | 
 
 
 
 
 
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     UINT StaticFlowControlCount; | 
 
 
 
 
 
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     UINT DynamicFlowControlCount; | 
 
 
 
 
 
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     UINT MacroInstructionCount; | 
 
 
 
 
 
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     UINT ArrayInstructionCount; | 
 
 
 
 
 
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     UINT CutInstructionCount; | 
 
 
 
 
 
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     UINT EmitInstructionCount; | 
 
 
 
 
 
 | 123 | 
     D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; | 
 
 
 
 
 
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     UINT GSMaxOutputVertexCount; | 
 
 
 
 
 
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     D3D_PRIMITIVE InputPrimitive; | 
 
 
 
 
 
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     UINT PatchConstantParameters; | 
 
 
 
 
 
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     UINT cGSInstanceCount; | 
 
 
 
 
 
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     UINT cControlPoints; | 
 
 
 
 
 
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     D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; | 
 
 
 
 
 
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     D3D_TESSELLATOR_PARTITIONING HSPartitioning; | 
 
 
 
 
 
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     D3D_TESSELLATOR_DOMAIN TessellatorDomain; | 
 
 
 
 
 
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     UINT cBarrierInstructions; | 
 
 
 
 
 
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     UINT cInterlockedInstructions; | 
 
 
 
 
 
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     UINT cTextureStoreInstructions; | 
 
 
 
 
 
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 } D3D12_SHADER_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_SHADER_VARIABLE_DESC { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     UINT StartOffset; | 
 
 
 
 
 
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     UINT Size; | 
 
 
 
 
 
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     UINT uFlags; | 
 
 
 
 
 
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     void *DefaultValue; | 
 
 
 
 
 
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     UINT StartTexture; | 
 
 
 
 
 
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     UINT TextureSize; | 
 
 
 
 
 
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     UINT StartSampler; | 
 
 
 
 
 
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     UINT SamplerSize; | 
 
 
 
 
 
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 } D3D12_SHADER_VARIABLE_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_SHADER_TYPE_DESC { | 
 
 
 
 
 
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     D3D_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 
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     D3D_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 
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     UINT Rows; | 
 
 
 
 
 
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     UINT Columns; | 
 
 
 
 
 
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     UINT Elements; | 
 
 
 
 
 
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     UINT Members; | 
 
 
 
 
 
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     UINT Offset; | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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 } D3D12_SHADER_TYPE_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_SHADER_BUFFER_DESC { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     D3D_CBUFFER_TYPE Type; | 
 
 
 
 
 
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     UINT Variables; | 
 
 
 
 
 
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     UINT Size; | 
 
 
 
 
 
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     UINT uFlags; | 
 
 
 
 
 
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 } D3D12_SHADER_BUFFER_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_SHADER_INPUT_BIND_DESC { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     D3D_SHADER_INPUT_TYPE Type; | 
 
 
 
 
 
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     UINT BindPoint; | 
 
 
 
 
 
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     UINT BindCount; | 
 
 
 
 
 
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     UINT uFlags; | 
 
 
 
 
 
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     D3D_RESOURCE_RETURN_TYPE ReturnType; | 
 
 
 
 
 
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     D3D_SRV_DIMENSION Dimension; | 
 
 
 
 
 
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     UINT NumSamples; | 
 
 
 
 
 
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     UINT Space; | 
 
 
 
 
 
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     UINT uID; | 
 
 
 
 
 
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 } D3D12_SHADER_INPUT_BIND_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_SIGNATURE_PARAMETER_DESC { | 
 
 
 
 
 
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     const char *SemanticName; | 
 
 
 
 
 
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     UINT SemanticIndex; | 
 
 
 
 
 
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     UINT Register; | 
 
 
 
 
 
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     D3D_NAME SystemValueType; | 
 
 
 
 
 
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     D3D_REGISTER_COMPONENT_TYPE ComponentType; | 
 
 
 
 
 
 | 182 | 
     BYTE Mask; | 
 
 
 
 
 
 | 183 | 
     BYTE ReadWriteMask; | 
 
 
 
 
 
 | 184 | 
     UINT Stream; | 
 
 
 
 
 
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     D3D_MIN_PRECISION MinPrecision; | 
 
 
 
 
 
 | 186 | 
 } D3D12_SIGNATURE_PARAMETER_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_PARAMETER_DESC { | 
 
 
 
 
 
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     const char *Name; | 
 
 
 
 
 
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     const char *SemanticName; | 
 
 
 
 
 
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     D3D_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 
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     D3D_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 
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     UINT Rows; | 
 
 
 
 
 
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     UINT Columns; | 
 
 
 
 
 
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     D3D_INTERPOLATION_MODE InterpolationMode; | 
 
 
 
 
 
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     D3D_PARAMETER_FLAGS Flags; | 
 
 
 
 
 
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     UINT FirstInRegister; | 
 
 
 
 
 
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     UINT FirstInComponent; | 
 
 
 
 
 
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     UINT FirstOutRegister; | 
 
 
 
 
 
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     UINT FirstOutComponent; | 
 
 
 
 
 
 | 200 | 
 } D3D12_PARAMETER_DESC; | 
 
 
 
 
 
 | 201 | 
 typedef struct _D3D12_FUNCTION_DESC { | 
 
 
 
 
 
 | 202 | 
     UINT Version; | 
 
 
 
 
 
 | 203 | 
     const char *Creator; | 
 
 
 
 
 
 | 204 | 
     UINT Flags; | 
 
 
 
 
 
 | 205 | 
     UINT ConstantBuffers; | 
 
 
 
 
 
 | 206 | 
     UINT BoundResources; | 
 
 
 
 
 
 | 207 | 
     UINT InstructionCount; | 
 
 
 
 
 
 | 208 | 
     UINT TempRegisterCount; | 
 
 
 
 
 
 | 209 | 
     UINT TempArrayCount; | 
 
 
 
 
 
 | 210 | 
     UINT DefCount; | 
 
 
 
 
 
 | 211 | 
     UINT DclCount; | 
 
 
 
 
 
 | 212 | 
     UINT TextureNormalInstructions; | 
 
 
 
 
 
 | 213 | 
     UINT TextureLoadInstructions; | 
 
 
 
 
 
 | 214 | 
     UINT TextureCompInstructions; | 
 
 
 
 
 
 | 215 | 
     UINT TextureBiasInstructions; | 
 
 
 
 
 
 | 216 | 
     UINT TextureGradientInstructions; | 
 
 
 
 
 
 | 217 | 
     UINT FloatInstructionCount; | 
 
 
 
 
 
 | 218 | 
     UINT IntInstructionCount; | 
 
 
 
 
 
 | 219 | 
     UINT UintInstructionCount; | 
 
 
 
 
 
 | 220 | 
     UINT StaticFlowControlCount; | 
 
 
 
 
 
 | 221 | 
     UINT DynamicFlowControlCount; | 
 
 
 
 
 
 | 222 | 
     UINT MacroInstructionCount; | 
 
 
 
 
 
 | 223 | 
     UINT ArrayInstructionCount; | 
 
 
 
 
 
 | 224 | 
     UINT MovInstructionCount; | 
 
 
 
 
 
 | 225 | 
     UINT MovcInstructionCount; | 
 
 
 
 
 
 | 226 | 
     UINT ConversionInstructionCount; | 
 
 
 
 
 
 | 227 | 
     UINT BitwiseInstructionCount; | 
 
 
 
 
 
 | 228 | 
     D3D_FEATURE_LEVEL MinFeatureLevel; | 
 
 
 
 
 
 | 229 | 
     UINT64 RequiredFeatureFlags; | 
 
 
 
 
 
 | 230 | 
     const char *Name; | 
 
 
 
 
 
 | 231 | 
     INT FunctionParameterCount; | 
 
 
 
 
 
 | 232 | 
     WINBOOL HasReturn; | 
 
 
 
 
 
 | 233 | 
     WINBOOL Has10Level9VertexShader; | 
 
 
 
 
 
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     WINBOOL Has10Level9PixelShader; | 
 
 
 
 
 
 | 235 | 
 } D3D12_FUNCTION_DESC; | 
 
 
 
 
 
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 typedef struct _D3D12_LIBRARY_DESC { | 
 
 
 
 
 
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     const char *Creator; | 
 
 
 
 
 
 | 238 | 
     UINT Flags; | 
 
 
 
 
 
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     UINT FunctionCount; | 
 
 
 
 
 
 | 240 | 
 } D3D12_LIBRARY_DESC; | 
 
 
 
 
 
 | 241 | 
 #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 
 | 242 | 
 #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 
 | 243 | 
 typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 
 | 244 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 245 | 
 interface ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 
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 #endif /* __cplusplus */ | 
 
 
 
 
 
 | 247 | 
 #endif | 
 
 
 
 
 
 | 248 | 
  | 
 
 
 
 
 
 | 249 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 250 | 
  * ID3D12ShaderReflectionType interface | 
 
 
 
 
 
 | 251 | 
  */ | 
 
 
 
 
 
 | 252 | 
 #ifndef __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 253 | 
 #define __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 254 | 
  | 
 
 
 
 
 
 | 255 | 
 DEFINE_GUID(IID_ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56); | 
 
 
 
 
 
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 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 257 | 
 MIDL_INTERFACE("e913c351-783d-48ca-a1d1-4f306284ad56") | 
 
 
 
 
 
 | 258 | 
 ID3D12ShaderReflectionType | 
 
 
 
 
 
 | 259 | 
 { | 
 
 
 
 
 
 | 260 | 
  | 
 
 
 
 
 
 | 261 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 262 | 
  | 
 
 
 
 
 
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     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
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         D3D12_SHADER_TYPE_DESC *desc) = 0; | 
 
 
 
 
 
 | 265 | 
  | 
 
 
 
 
 
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     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByIndex( | 
 
 
 
 
 
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         UINT index) = 0; | 
 
 
 
 
 
 | 268 | 
  | 
 
 
 
 
 
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     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByName( | 
 
 
 
 
 
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         const char *name) = 0; | 
 
 
 
 
 
 | 271 | 
  | 
 
 
 
 
 
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     virtual const char * STDMETHODCALLTYPE GetMemberTypeName( | 
 
 
 
 
 
 | 273 | 
         UINT index) = 0; | 
 
 
 
 
 
 | 274 | 
  | 
 
 
 
 
 
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     virtual HRESULT STDMETHODCALLTYPE IsEqual( | 
 
 
 
 
 
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         ID3D12ShaderReflectionType *type) = 0; | 
 
 
 
 
 
 | 277 | 
  | 
 
 
 
 
 
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     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetSubType( | 
 
 
 
 
 
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         ) = 0; | 
 
 
 
 
 
 | 280 | 
  | 
 
 
 
 
 
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     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetBaseClass( | 
 
 
 
 
 
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         ) = 0; | 
 
 
 
 
 
 | 283 | 
  | 
 
 
 
 
 
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     virtual UINT STDMETHODCALLTYPE GetNumInterfaces( | 
 
 
 
 
 
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         ) = 0; | 
 
 
 
 
 
 | 286 | 
  | 
 
 
 
 
 
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     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetInterfaceByIndex( | 
 
 
 
 
 
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         UINT index) = 0; | 
 
 
 
 
 
 | 289 | 
  | 
 
 
 
 
 
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     virtual HRESULT STDMETHODCALLTYPE IsOfType( | 
 
 
 
 
 
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         ID3D12ShaderReflectionType *type) = 0; | 
 
 
 
 
 
 | 292 | 
  | 
 
 
 
 
 
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     virtual HRESULT STDMETHODCALLTYPE ImplementsInterface( | 
 
 
 
 
 
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         ID3D12ShaderReflectionType *base) = 0; | 
 
 
 
 
 
 | 295 | 
  | 
 
 
 
 
 
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     END_INTERFACE | 
 
 
 
 
 
 | 297 | 
  | 
 
 
 
 
 
 | 298 | 
 }; | 
 
 
 
 
 
 | 299 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 300 | 
 __CRT_UUID_DECL(ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56) | 
 
 
 
 
 
 | 301 | 
 #endif | 
 
 
 
 
 
 | 302 | 
 #else | 
 
 
 
 
 
 | 303 | 
 typedef struct ID3D12ShaderReflectionTypeVtbl { | 
 
 
 
 
 
 | 304 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 305 | 
  | 
 
 
 
 
 
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     /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 
 | 307 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 308 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
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         D3D12_SHADER_TYPE_DESC *desc); | 
 
 
 
 
 
 | 310 | 
  | 
 
 
 
 
 
 | 311 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByIndex)( | 
 
 
 
 
 
 | 312 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 313 | 
         UINT index); | 
 
 
 
 
 
 | 314 | 
  | 
 
 
 
 
 
 | 315 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByName)( | 
 
 
 
 
 
 | 316 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 317 | 
         const char *name); | 
 
 
 
 
 
 | 318 | 
  | 
 
 
 
 
 
 | 319 | 
     const char * (STDMETHODCALLTYPE *GetMemberTypeName)( | 
 
 
 
 
 
 | 320 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 321 | 
         UINT index); | 
 
 
 
 
 
 | 322 | 
  | 
 
 
 
 
 
 | 323 | 
     HRESULT (STDMETHODCALLTYPE *IsEqual)( | 
 
 
 
 
 
 | 324 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 325 | 
         ID3D12ShaderReflectionType *type); | 
 
 
 
 
 
 | 326 | 
  | 
 
 
 
 
 
 | 327 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetSubType)( | 
 
 
 
 
 
 | 328 | 
         ID3D12ShaderReflectionType *This); | 
 
 
 
 
 
 | 329 | 
  | 
 
 
 
 
 
 | 330 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetBaseClass)( | 
 
 
 
 
 
 | 331 | 
         ID3D12ShaderReflectionType *This); | 
 
 
 
 
 
 | 332 | 
  | 
 
 
 
 
 
 | 333 | 
     UINT (STDMETHODCALLTYPE *GetNumInterfaces)( | 
 
 
 
 
 
 | 334 | 
         ID3D12ShaderReflectionType *This); | 
 
 
 
 
 
 | 335 | 
  | 
 
 
 
 
 
 | 336 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetInterfaceByIndex)( | 
 
 
 
 
 
 | 337 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 338 | 
         UINT index); | 
 
 
 
 
 
 | 339 | 
  | 
 
 
 
 
 
 | 340 | 
     HRESULT (STDMETHODCALLTYPE *IsOfType)( | 
 
 
 
 
 
 | 341 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 342 | 
         ID3D12ShaderReflectionType *type); | 
 
 
 
 
 
 | 343 | 
  | 
 
 
 
 
 
 | 344 | 
     HRESULT (STDMETHODCALLTYPE *ImplementsInterface)( | 
 
 
 
 
 
 | 345 | 
         ID3D12ShaderReflectionType *This, | 
 
 
 
 
 
 | 346 | 
         ID3D12ShaderReflectionType *base); | 
 
 
 
 
 
 | 347 | 
  | 
 
 
 
 
 
 | 348 | 
     END_INTERFACE | 
 
 
 
 
 
 | 349 | 
 } ID3D12ShaderReflectionTypeVtbl; | 
 
 
 
 
 
 | 350 | 
  | 
 
 
 
 
 
 | 351 | 
 interface ID3D12ShaderReflectionType { | 
 
 
 
 
 
 | 352 | 
     CONST_VTBL ID3D12ShaderReflectionTypeVtbl* lpVtbl; | 
 
 
 
 
 
 | 353 | 
 }; | 
 
 
 
 
 
 | 354 | 
  | 
 
 
 
 
 
 | 355 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 356 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 357 | 
 /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 
 | 358 | 
 #define ID3D12ShaderReflectionType_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 359 | 
 #define ID3D12ShaderReflectionType_GetMemberTypeByIndex(This,index) (This)->lpVtbl->GetMemberTypeByIndex(This,index) | 
 
 
 
 
 
 | 360 | 
 #define ID3D12ShaderReflectionType_GetMemberTypeByName(This,name) (This)->lpVtbl->GetMemberTypeByName(This,name) | 
 
 
 
 
 
 | 361 | 
 #define ID3D12ShaderReflectionType_GetMemberTypeName(This,index) (This)->lpVtbl->GetMemberTypeName(This,index) | 
 
 
 
 
 
 | 362 | 
 #define ID3D12ShaderReflectionType_IsEqual(This,type) (This)->lpVtbl->IsEqual(This,type) | 
 
 
 
 
 
 | 363 | 
 #define ID3D12ShaderReflectionType_GetSubType(This) (This)->lpVtbl->GetSubType(This) | 
 
 
 
 
 
 | 364 | 
 #define ID3D12ShaderReflectionType_GetBaseClass(This) (This)->lpVtbl->GetBaseClass(This) | 
 
 
 
 
 
 | 365 | 
 #define ID3D12ShaderReflectionType_GetNumInterfaces(This) (This)->lpVtbl->GetNumInterfaces(This) | 
 
 
 
 
 
 | 366 | 
 #define ID3D12ShaderReflectionType_GetInterfaceByIndex(This,index) (This)->lpVtbl->GetInterfaceByIndex(This,index) | 
 
 
 
 
 
 | 367 | 
 #define ID3D12ShaderReflectionType_IsOfType(This,type) (This)->lpVtbl->IsOfType(This,type) | 
 
 
 
 
 
 | 368 | 
 #define ID3D12ShaderReflectionType_ImplementsInterface(This,base) (This)->lpVtbl->ImplementsInterface(This,base) | 
 
 
 
 
 
 | 369 | 
 #else | 
 
 
 
 
 
 | 370 | 
 /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 
 | 371 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionType_GetDesc(ID3D12ShaderReflectionType* This,D3D12_SHADER_TYPE_DESC *desc) { | 
 
 
 
 
 
 | 372 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 373 | 
 } | 
 
 
 
 
 
 | 374 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByIndex(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 
 | 375 | 
     return This->lpVtbl->GetMemberTypeByIndex(This,index); | 
 
 
 
 
 
 | 376 | 
 } | 
 
 
 
 
 
 | 377 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByName(ID3D12ShaderReflectionType* This,const char *name) { | 
 
 
 
 
 
 | 378 | 
     return This->lpVtbl->GetMemberTypeByName(This,name); | 
 
 
 
 
 
 | 379 | 
 } | 
 
 
 
 
 
 | 380 | 
 static FORCEINLINE const char * ID3D12ShaderReflectionType_GetMemberTypeName(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 
 | 381 | 
     return This->lpVtbl->GetMemberTypeName(This,index); | 
 
 
 
 
 
 | 382 | 
 } | 
 
 
 
 
 
 | 383 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsEqual(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { | 
 
 
 
 
 
 | 384 | 
     return This->lpVtbl->IsEqual(This,type); | 
 
 
 
 
 
 | 385 | 
 } | 
 
 
 
 
 
 | 386 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetSubType(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 
 | 387 | 
     return This->lpVtbl->GetSubType(This); | 
 
 
 
 
 
 | 388 | 
 } | 
 
 
 
 
 
 | 389 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetBaseClass(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 
 | 390 | 
     return This->lpVtbl->GetBaseClass(This); | 
 
 
 
 
 
 | 391 | 
 } | 
 
 
 
 
 
 | 392 | 
 static FORCEINLINE UINT ID3D12ShaderReflectionType_GetNumInterfaces(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 
 | 393 | 
     return This->lpVtbl->GetNumInterfaces(This); | 
 
 
 
 
 
 | 394 | 
 } | 
 
 
 
 
 
 | 395 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetInterfaceByIndex(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 
 | 396 | 
     return This->lpVtbl->GetInterfaceByIndex(This,index); | 
 
 
 
 
 
 | 397 | 
 } | 
 
 
 
 
 
 | 398 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsOfType(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { | 
 
 
 
 
 
 | 399 | 
     return This->lpVtbl->IsOfType(This,type); | 
 
 
 
 
 
 | 400 | 
 } | 
 
 
 
 
 
 | 401 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionType_ImplementsInterface(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *base) { | 
 
 
 
 
 
 | 402 | 
     return This->lpVtbl->ImplementsInterface(This,base); | 
 
 
 
 
 
 | 403 | 
 } | 
 
 
 
 
 
 | 404 | 
 #endif | 
 
 
 
 
 
 | 405 | 
 #endif | 
 
 
 
 
 
 | 406 | 
  | 
 
 
 
 
 
 | 407 | 
 #endif | 
 
 
 
 
 
 | 408 | 
  | 
 
 
 
 
 
 | 409 | 
  | 
 
 
 
 
 
 | 410 | 
 #endif  /* __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 411 | 
  | 
 
 
 
 
 
 | 412 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 413 | 
  * ID3D12ShaderReflectionVariable interface | 
 
 
 
 
 
 | 414 | 
  */ | 
 
 
 
 
 
 | 415 | 
 #ifndef __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 416 | 
 #define __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 417 | 
  | 
 
 
 
 
 
 | 418 | 
 DEFINE_GUID(IID_ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea); | 
 
 
 
 
 
 | 419 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 420 | 
 MIDL_INTERFACE("8337a8a6-a216-444a-b2f4-314733a73aea") | 
 
 
 
 
 
 | 421 | 
 ID3D12ShaderReflectionVariable | 
 
 
 
 
 
 | 422 | 
 { | 
 
 
 
 
 
 | 423 | 
  | 
 
 
 
 
 
 | 424 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 425 | 
  | 
 
 
 
 
 
 | 426 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 427 | 
         D3D12_SHADER_VARIABLE_DESC *desc) = 0; | 
 
 
 
 
 
 | 428 | 
  | 
 
 
 
 
 
 | 429 | 
     virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetType( | 
 
 
 
 
 
 | 430 | 
         ) = 0; | 
 
 
 
 
 
 | 431 | 
  | 
 
 
 
 
 
 | 432 | 
     virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetBuffer( | 
 
 
 
 
 
 | 433 | 
         ) = 0; | 
 
 
 
 
 
 | 434 | 
  | 
 
 
 
 
 
 | 435 | 
     virtual UINT STDMETHODCALLTYPE GetInterfaceSlot( | 
 
 
 
 
 
 | 436 | 
         UINT index) = 0; | 
 
 
 
 
 
 | 437 | 
  | 
 
 
 
 
 
 | 438 | 
     END_INTERFACE | 
 
 
 
 
 
 | 439 | 
  | 
 
 
 
 
 
 | 440 | 
 }; | 
 
 
 
 
 
 | 441 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 442 | 
 __CRT_UUID_DECL(ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea) | 
 
 
 
 
 
 | 443 | 
 #endif | 
 
 
 
 
 
 | 444 | 
 #else | 
 
 
 
 
 
 | 445 | 
 typedef struct ID3D12ShaderReflectionVariableVtbl { | 
 
 
 
 
 
 | 446 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 447 | 
  | 
 
 
 
 
 
 | 448 | 
     /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 
 | 449 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 450 | 
         ID3D12ShaderReflectionVariable *This, | 
 
 
 
 
 
 | 451 | 
         D3D12_SHADER_VARIABLE_DESC *desc); | 
 
 
 
 
 
 | 452 | 
  | 
 
 
 
 
 
 | 453 | 
     ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetType)( | 
 
 
 
 
 
 | 454 | 
         ID3D12ShaderReflectionVariable *This); | 
 
 
 
 
 
 | 455 | 
  | 
 
 
 
 
 
 | 456 | 
     ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetBuffer)( | 
 
 
 
 
 
 | 457 | 
         ID3D12ShaderReflectionVariable *This); | 
 
 
 
 
 
 | 458 | 
  | 
 
 
 
 
 
 | 459 | 
     UINT (STDMETHODCALLTYPE *GetInterfaceSlot)( | 
 
 
 
 
 
 | 460 | 
         ID3D12ShaderReflectionVariable *This, | 
 
 
 
 
 
 | 461 | 
         UINT index); | 
 
 
 
 
 
 | 462 | 
  | 
 
 
 
 
 
 | 463 | 
     END_INTERFACE | 
 
 
 
 
 
 | 464 | 
 } ID3D12ShaderReflectionVariableVtbl; | 
 
 
 
 
 
 | 465 | 
  | 
 
 
 
 
 
 | 466 | 
 interface ID3D12ShaderReflectionVariable { | 
 
 
 
 
 
 | 467 | 
     CONST_VTBL ID3D12ShaderReflectionVariableVtbl* lpVtbl; | 
 
 
 
 
 
 | 468 | 
 }; | 
 
 
 
 
 
 | 469 | 
  | 
 
 
 
 
 
 | 470 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 471 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 472 | 
 /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 
 | 473 | 
 #define ID3D12ShaderReflectionVariable_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 474 | 
 #define ID3D12ShaderReflectionVariable_GetType(This) (This)->lpVtbl->GetType(This) | 
 
 
 
 
 
 | 475 | 
 #define ID3D12ShaderReflectionVariable_GetBuffer(This) (This)->lpVtbl->GetBuffer(This) | 
 
 
 
 
 
 | 476 | 
 #define ID3D12ShaderReflectionVariable_GetInterfaceSlot(This,index) (This)->lpVtbl->GetInterfaceSlot(This,index) | 
 
 
 
 
 
 | 477 | 
 #else | 
 
 
 
 
 
 | 478 | 
 /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 
 | 479 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionVariable_GetDesc(ID3D12ShaderReflectionVariable* This,D3D12_SHADER_VARIABLE_DESC *desc) { | 
 
 
 
 
 
 | 480 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 481 | 
 } | 
 
 
 
 
 
 | 482 | 
 static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionVariable_GetType(ID3D12ShaderReflectionVariable* This) { | 
 
 
 
 
 
 | 483 | 
     return This->lpVtbl->GetType(This); | 
 
 
 
 
 
 | 484 | 
 } | 
 
 
 
 
 
 | 485 | 
 static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflectionVariable_GetBuffer(ID3D12ShaderReflectionVariable* This) { | 
 
 
 
 
 
 | 486 | 
     return This->lpVtbl->GetBuffer(This); | 
 
 
 
 
 
 | 487 | 
 } | 
 
 
 
 
 
 | 488 | 
 static FORCEINLINE UINT ID3D12ShaderReflectionVariable_GetInterfaceSlot(ID3D12ShaderReflectionVariable* This,UINT index) { | 
 
 
 
 
 
 | 489 | 
     return This->lpVtbl->GetInterfaceSlot(This,index); | 
 
 
 
 
 
 | 490 | 
 } | 
 
 
 
 
 
 | 491 | 
 #endif | 
 
 
 
 
 
 | 492 | 
 #endif | 
 
 
 
 
 
 | 493 | 
  | 
 
 
 
 
 
 | 494 | 
 #endif | 
 
 
 
 
 
 | 495 | 
  | 
 
 
 
 
 
 | 496 | 
  | 
 
 
 
 
 
 | 497 | 
 #endif  /* __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 498 | 
  | 
 
 
 
 
 
 | 499 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 500 | 
  * ID3D12ShaderReflectionConstantBuffer interface | 
 
 
 
 
 
 | 501 | 
  */ | 
 
 
 
 
 
 | 502 | 
 #ifndef __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 503 | 
 #define __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 504 | 
  | 
 
 
 
 
 
 | 505 | 
 DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7); | 
 
 
 
 
 
 | 506 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 507 | 
 MIDL_INTERFACE("c59598b4-48b3-4869-b9b1-b1618b14a8b7") | 
 
 
 
 
 
 | 508 | 
 ID3D12ShaderReflectionConstantBuffer | 
 
 
 
 
 
 | 509 | 
 { | 
 
 
 
 
 
 | 510 | 
  | 
 
 
 
 
 
 | 511 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 512 | 
  | 
 
 
 
 
 
 | 513 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 514 | 
         D3D12_SHADER_BUFFER_DESC *desc) = 0; | 
 
 
 
 
 
 | 515 | 
  | 
 
 
 
 
 
 | 516 | 
     virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByIndex( | 
 
 
 
 
 
 | 517 | 
         UINT index) = 0; | 
 
 
 
 
 
 | 518 | 
  | 
 
 
 
 
 
 | 519 | 
     virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 
 | 520 | 
         const char *name) = 0; | 
 
 
 
 
 
 | 521 | 
  | 
 
 
 
 
 
 | 522 | 
     END_INTERFACE | 
 
 
 
 
 
 | 523 | 
  | 
 
 
 
 
 
 | 524 | 
 }; | 
 
 
 
 
 
 | 525 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 526 | 
 __CRT_UUID_DECL(ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7) | 
 
 
 
 
 
 | 527 | 
 #endif | 
 
 
 
 
 
 | 528 | 
 #else | 
 
 
 
 
 
 | 529 | 
 typedef struct ID3D12ShaderReflectionConstantBufferVtbl { | 
 
 
 
 
 
 | 530 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 531 | 
  | 
 
 
 
 
 
 | 532 | 
     /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 
 | 533 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 534 | 
         ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 
 | 535 | 
         D3D12_SHADER_BUFFER_DESC *desc); | 
 
 
 
 
 
 | 536 | 
  | 
 
 
 
 
 
 | 537 | 
     ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByIndex)( | 
 
 
 
 
 
 | 538 | 
         ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 
 | 539 | 
         UINT index); | 
 
 
 
 
 
 | 540 | 
  | 
 
 
 
 
 
 | 541 | 
     ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 
 | 542 | 
         ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 
 | 543 | 
         const char *name); | 
 
 
 
 
 
 | 544 | 
  | 
 
 
 
 
 
 | 545 | 
     END_INTERFACE | 
 
 
 
 
 
 | 546 | 
 } ID3D12ShaderReflectionConstantBufferVtbl; | 
 
 
 
 
 
 | 547 | 
  | 
 
 
 
 
 
 | 548 | 
 interface ID3D12ShaderReflectionConstantBuffer { | 
 
 
 
 
 
 | 549 | 
     CONST_VTBL ID3D12ShaderReflectionConstantBufferVtbl* lpVtbl; | 
 
 
 
 
 
 | 550 | 
 }; | 
 
 
 
 
 
 | 551 | 
  | 
 
 
 
 
 
 | 552 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 553 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 554 | 
 /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 
 | 555 | 
 #define ID3D12ShaderReflectionConstantBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 556 | 
 #define ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(This,index) (This)->lpVtbl->GetVariableByIndex(This,index) | 
 
 
 
 
 
 | 557 | 
 #define ID3D12ShaderReflectionConstantBuffer_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 
 | 558 | 
 #else | 
 
 
 
 
 
 | 559 | 
 /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 
 | 560 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflectionConstantBuffer_GetDesc(ID3D12ShaderReflectionConstantBuffer* This,D3D12_SHADER_BUFFER_DESC *desc) { | 
 
 
 
 
 
 | 561 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 562 | 
 } | 
 
 
 
 
 
 | 563 | 
 static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(ID3D12ShaderReflectionConstantBuffer* This,UINT index) { | 
 
 
 
 
 
 | 564 | 
     return This->lpVtbl->GetVariableByIndex(This,index); | 
 
 
 
 
 
 | 565 | 
 } | 
 
 
 
 
 
 | 566 | 
 static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByName(ID3D12ShaderReflectionConstantBuffer* This,const char *name) { | 
 
 
 
 
 
 | 567 | 
     return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 
 | 568 | 
 } | 
 
 
 
 
 
 | 569 | 
 #endif | 
 
 
 
 
 
 | 570 | 
 #endif | 
 
 
 
 
 
 | 571 | 
  | 
 
 
 
 
 
 | 572 | 
 #endif | 
 
 
 
 
 
 | 573 | 
  | 
 
 
 
 
 
 | 574 | 
  | 
 
 
 
 
 
 | 575 | 
 #endif  /* __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 576 | 
  | 
 
 
 
 
 
 | 577 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 578 | 
  * ID3D12ShaderReflection interface | 
 
 
 
 
 
 | 579 | 
  */ | 
 
 
 
 
 
 | 580 | 
 #ifndef __ID3D12ShaderReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 581 | 
 #define __ID3D12ShaderReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 582 | 
  | 
 
 
 
 
 
 | 583 | 
 DEFINE_GUID(IID_ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e); | 
 
 
 
 
 
 | 584 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 585 | 
 MIDL_INTERFACE("5a58797d-a72c-478d-8ba2-efc6b0efe88e") | 
 
 
 
 
 
 | 586 | 
 ID3D12ShaderReflection : public IUnknown | 
 
 
 
 
 
 | 587 | 
 { | 
 
 
 
 
 
 | 588 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 589 | 
         D3D12_SHADER_DESC *desc) = 0; | 
 
 
 
 
 
 | 590 | 
  | 
 
 
 
 
 
 | 591 | 
     virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( | 
 
 
 
 
 
 | 592 | 
         UINT index) = 0; | 
 
 
 
 
 
 | 593 | 
  | 
 
 
 
 
 
 | 594 | 
     virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( | 
 
 
 
 
 
 | 595 | 
         const char *name) = 0; | 
 
 
 
 
 
 | 596 | 
  | 
 
 
 
 
 
 | 597 | 
     virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( | 
 
 
 
 
 
 | 598 | 
         UINT index, | 
 
 
 
 
 
 | 599 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 
 | 600 | 
  | 
 
 
 
 
 
 | 601 | 
     virtual HRESULT STDMETHODCALLTYPE GetInputParameterDesc( | 
 
 
 
 
 
 | 602 | 
         UINT index, | 
 
 
 
 
 
 | 603 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 
 | 604 | 
  | 
 
 
 
 
 
 | 605 | 
     virtual HRESULT STDMETHODCALLTYPE GetOutputParameterDesc( | 
 
 
 
 
 
 | 606 | 
         UINT index, | 
 
 
 
 
 
 | 607 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 
 | 608 | 
  | 
 
 
 
 
 
 | 609 | 
     virtual HRESULT STDMETHODCALLTYPE GetPatchConstantParameterDesc( | 
 
 
 
 
 
 | 610 | 
         UINT index, | 
 
 
 
 
 
 | 611 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 
 | 612 | 
  | 
 
 
 
 
 
 | 613 | 
     virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 
 | 614 | 
         const char *name) = 0; | 
 
 
 
 
 
 | 615 | 
  | 
 
 
 
 
 
 | 616 | 
     virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( | 
 
 
 
 
 
 | 617 | 
         const char *name, | 
 
 
 
 
 
 | 618 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 
 | 619 | 
  | 
 
 
 
 
 
 | 620 | 
     virtual UINT STDMETHODCALLTYPE GetMovInstructionCount( | 
 
 
 
 
 
 | 621 | 
         ) = 0; | 
 
 
 
 
 
 | 622 | 
  | 
 
 
 
 
 
 | 623 | 
     virtual UINT STDMETHODCALLTYPE GetMovcInstructionCount( | 
 
 
 
 
 
 | 624 | 
         ) = 0; | 
 
 
 
 
 
 | 625 | 
  | 
 
 
 
 
 
 | 626 | 
     virtual UINT STDMETHODCALLTYPE GetConversionInstructionCount( | 
 
 
 
 
 
 | 627 | 
         ) = 0; | 
 
 
 
 
 
 | 628 | 
  | 
 
 
 
 
 
 | 629 | 
     virtual UINT STDMETHODCALLTYPE GetBitwiseInstructionCount( | 
 
 
 
 
 
 | 630 | 
         ) = 0; | 
 
 
 
 
 
 | 631 | 
  | 
 
 
 
 
 
 | 632 | 
     virtual D3D_PRIMITIVE STDMETHODCALLTYPE GetGSInputPrimitive( | 
 
 
 
 
 
 | 633 | 
         ) = 0; | 
 
 
 
 
 
 | 634 | 
  | 
 
 
 
 
 
 | 635 | 
     virtual WINBOOL STDMETHODCALLTYPE IsSampleFrequencyShader( | 
 
 
 
 
 
 | 636 | 
         ) = 0; | 
 
 
 
 
 
 | 637 | 
  | 
 
 
 
 
 
 | 638 | 
     virtual UINT STDMETHODCALLTYPE GetNumInterfaceSlots( | 
 
 
 
 
 
 | 639 | 
         ) = 0; | 
 
 
 
 
 
 | 640 | 
  | 
 
 
 
 
 
 | 641 | 
     virtual HRESULT STDMETHODCALLTYPE GetMinFeatureLevel( | 
 
 
 
 
 
 | 642 | 
         D3D_FEATURE_LEVEL *level) = 0; | 
 
 
 
 
 
 | 643 | 
  | 
 
 
 
 
 
 | 644 | 
     virtual UINT STDMETHODCALLTYPE GetThreadGroupSize( | 
 
 
 
 
 
 | 645 | 
         UINT *sizex, | 
 
 
 
 
 
 | 646 | 
         UINT *sizey, | 
 
 
 
 
 
 | 647 | 
         UINT *sizez) = 0; | 
 
 
 
 
 
 | 648 | 
  | 
 
 
 
 
 
 | 649 | 
     virtual UINT64 STDMETHODCALLTYPE GetRequiresFlags( | 
 
 
 
 
 
 | 650 | 
         ) = 0; | 
 
 
 
 
 
 | 651 | 
  | 
 
 
 
 
 
 | 652 | 
 }; | 
 
 
 
 
 
 | 653 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 654 | 
 __CRT_UUID_DECL(ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e) | 
 
 
 
 
 
 | 655 | 
 #endif | 
 
 
 
 
 
 | 656 | 
 #else | 
 
 
 
 
 
 | 657 | 
 typedef struct ID3D12ShaderReflectionVtbl { | 
 
 
 
 
 
 | 658 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 659 | 
  | 
 
 
 
 
 
 | 660 | 
     /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 661 | 
     HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 
 | 662 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 663 | 
         REFIID riid, | 
 
 
 
 
 
 | 664 | 
         void **ppvObject); | 
 
 
 
 
 
 | 665 | 
  | 
 
 
 
 
 
 | 666 | 
     ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 
 | 667 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 668 | 
  | 
 
 
 
 
 
 | 669 | 
     ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 
 | 670 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 671 | 
  | 
 
 
 
 
 
 | 672 | 
     /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 
 | 673 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 674 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 675 | 
         D3D12_SHADER_DESC *desc); | 
 
 
 
 
 
 | 676 | 
  | 
 
 
 
 
 
 | 677 | 
     ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( | 
 
 
 
 
 
 | 678 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 679 | 
         UINT index); | 
 
 
 
 
 
 | 680 | 
  | 
 
 
 
 
 
 | 681 | 
     ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( | 
 
 
 
 
 
 | 682 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 683 | 
         const char *name); | 
 
 
 
 
 
 | 684 | 
  | 
 
 
 
 
 
 | 685 | 
     HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( | 
 
 
 
 
 
 | 686 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 687 | 
         UINT index, | 
 
 
 
 
 
 | 688 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 
 | 689 | 
  | 
 
 
 
 
 
 | 690 | 
     HRESULT (STDMETHODCALLTYPE *GetInputParameterDesc)( | 
 
 
 
 
 
 | 691 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 692 | 
         UINT index, | 
 
 
 
 
 
 | 693 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 
 | 694 | 
  | 
 
 
 
 
 
 | 695 | 
     HRESULT (STDMETHODCALLTYPE *GetOutputParameterDesc)( | 
 
 
 
 
 
 | 696 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 697 | 
         UINT index, | 
 
 
 
 
 
 | 698 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 
 | 699 | 
  | 
 
 
 
 
 
 | 700 | 
     HRESULT (STDMETHODCALLTYPE *GetPatchConstantParameterDesc)( | 
 
 
 
 
 
 | 701 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 702 | 
         UINT index, | 
 
 
 
 
 
 | 703 | 
         D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 
 | 704 | 
  | 
 
 
 
 
 
 | 705 | 
     ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 
 | 706 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 707 | 
         const char *name); | 
 
 
 
 
 
 | 708 | 
  | 
 
 
 
 
 
 | 709 | 
     HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( | 
 
 
 
 
 
 | 710 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 711 | 
         const char *name, | 
 
 
 
 
 
 | 712 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 
 | 713 | 
  | 
 
 
 
 
 
 | 714 | 
     UINT (STDMETHODCALLTYPE *GetMovInstructionCount)( | 
 
 
 
 
 
 | 715 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 716 | 
  | 
 
 
 
 
 
 | 717 | 
     UINT (STDMETHODCALLTYPE *GetMovcInstructionCount)( | 
 
 
 
 
 
 | 718 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 719 | 
  | 
 
 
 
 
 
 | 720 | 
     UINT (STDMETHODCALLTYPE *GetConversionInstructionCount)( | 
 
 
 
 
 
 | 721 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 722 | 
  | 
 
 
 
 
 
 | 723 | 
     UINT (STDMETHODCALLTYPE *GetBitwiseInstructionCount)( | 
 
 
 
 
 
 | 724 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 725 | 
  | 
 
 
 
 
 
 | 726 | 
     D3D_PRIMITIVE (STDMETHODCALLTYPE *GetGSInputPrimitive)( | 
 
 
 
 
 
 | 727 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 728 | 
  | 
 
 
 
 
 
 | 729 | 
     WINBOOL (STDMETHODCALLTYPE *IsSampleFrequencyShader)( | 
 
 
 
 
 
 | 730 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 731 | 
  | 
 
 
 
 
 
 | 732 | 
     UINT (STDMETHODCALLTYPE *GetNumInterfaceSlots)( | 
 
 
 
 
 
 | 733 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 734 | 
  | 
 
 
 
 
 
 | 735 | 
     HRESULT (STDMETHODCALLTYPE *GetMinFeatureLevel)( | 
 
 
 
 
 
 | 736 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 737 | 
         D3D_FEATURE_LEVEL *level); | 
 
 
 
 
 
 | 738 | 
  | 
 
 
 
 
 
 | 739 | 
     UINT (STDMETHODCALLTYPE *GetThreadGroupSize)( | 
 
 
 
 
 
 | 740 | 
         ID3D12ShaderReflection *This, | 
 
 
 
 
 
 | 741 | 
         UINT *sizex, | 
 
 
 
 
 
 | 742 | 
         UINT *sizey, | 
 
 
 
 
 
 | 743 | 
         UINT *sizez); | 
 
 
 
 
 
 | 744 | 
  | 
 
 
 
 
 
 | 745 | 
     UINT64 (STDMETHODCALLTYPE *GetRequiresFlags)( | 
 
 
 
 
 
 | 746 | 
         ID3D12ShaderReflection *This); | 
 
 
 
 
 
 | 747 | 
  | 
 
 
 
 
 
 | 748 | 
     END_INTERFACE | 
 
 
 
 
 
 | 749 | 
 } ID3D12ShaderReflectionVtbl; | 
 
 
 
 
 
 | 750 | 
  | 
 
 
 
 
 
 | 751 | 
 interface ID3D12ShaderReflection { | 
 
 
 
 
 
 | 752 | 
     CONST_VTBL ID3D12ShaderReflectionVtbl* lpVtbl; | 
 
 
 
 
 
 | 753 | 
 }; | 
 
 
 
 
 
 | 754 | 
  | 
 
 
 
 
 
 | 755 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 756 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 757 | 
 /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 758 | 
 #define ID3D12ShaderReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 
 | 759 | 
 #define ID3D12ShaderReflection_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 
 | 760 | 
 #define ID3D12ShaderReflection_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 
 | 761 | 
 /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 
 | 762 | 
 #define ID3D12ShaderReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 763 | 
 #define ID3D12ShaderReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) | 
 
 
 
 
 
 | 764 | 
 #define ID3D12ShaderReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) | 
 
 
 
 
 
 | 765 | 
 #define ID3D12ShaderReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) | 
 
 
 
 
 
 | 766 | 
 #define ID3D12ShaderReflection_GetInputParameterDesc(This,index,desc) (This)->lpVtbl->GetInputParameterDesc(This,index,desc) | 
 
 
 
 
 
 | 767 | 
 #define ID3D12ShaderReflection_GetOutputParameterDesc(This,index,desc) (This)->lpVtbl->GetOutputParameterDesc(This,index,desc) | 
 
 
 
 
 
 | 768 | 
 #define ID3D12ShaderReflection_GetPatchConstantParameterDesc(This,index,desc) (This)->lpVtbl->GetPatchConstantParameterDesc(This,index,desc) | 
 
 
 
 
 
 | 769 | 
 #define ID3D12ShaderReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 
 | 770 | 
 #define ID3D12ShaderReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) | 
 
 
 
 
 
 | 771 | 
 #define ID3D12ShaderReflection_GetMovInstructionCount(This) (This)->lpVtbl->GetMovInstructionCount(This) | 
 
 
 
 
 
 | 772 | 
 #define ID3D12ShaderReflection_GetMovcInstructionCount(This) (This)->lpVtbl->GetMovcInstructionCount(This) | 
 
 
 
 
 
 | 773 | 
 #define ID3D12ShaderReflection_GetConversionInstructionCount(This) (This)->lpVtbl->GetConversionInstructionCount(This) | 
 
 
 
 
 
 | 774 | 
 #define ID3D12ShaderReflection_GetBitwiseInstructionCount(This) (This)->lpVtbl->GetBitwiseInstructionCount(This) | 
 
 
 
 
 
 | 775 | 
 #define ID3D12ShaderReflection_GetGSInputPrimitive(This) (This)->lpVtbl->GetGSInputPrimitive(This) | 
 
 
 
 
 
 | 776 | 
 #define ID3D12ShaderReflection_IsSampleFrequencyShader(This) (This)->lpVtbl->IsSampleFrequencyShader(This) | 
 
 
 
 
 
 | 777 | 
 #define ID3D12ShaderReflection_GetNumInterfaceSlots(This) (This)->lpVtbl->GetNumInterfaceSlots(This) | 
 
 
 
 
 
 | 778 | 
 #define ID3D12ShaderReflection_GetMinFeatureLevel(This,level) (This)->lpVtbl->GetMinFeatureLevel(This,level) | 
 
 
 
 
 
 | 779 | 
 #define ID3D12ShaderReflection_GetThreadGroupSize(This,sizex,sizey,sizez) (This)->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez) | 
 
 
 
 
 
 | 780 | 
 #define ID3D12ShaderReflection_GetRequiresFlags(This) (This)->lpVtbl->GetRequiresFlags(This) | 
 
 
 
 
 
 | 781 | 
 #else | 
 
 
 
 
 
 | 782 | 
 /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 783 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_QueryInterface(ID3D12ShaderReflection* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 
 | 784 | 
     return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 
 | 785 | 
 } | 
 
 
 
 
 
 | 786 | 
 static FORCEINLINE ULONG ID3D12ShaderReflection_AddRef(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 787 | 
     return This->lpVtbl->AddRef(This); | 
 
 
 
 
 
 | 788 | 
 } | 
 
 
 
 
 
 | 789 | 
 static FORCEINLINE ULONG ID3D12ShaderReflection_Release(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 790 | 
     return This->lpVtbl->Release(This); | 
 
 
 
 
 
 | 791 | 
 } | 
 
 
 
 
 
 | 792 | 
 /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 
 | 793 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetDesc(ID3D12ShaderReflection* This,D3D12_SHADER_DESC *desc) { | 
 
 
 
 
 
 | 794 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 795 | 
 } | 
 
 
 
 
 
 | 796 | 
 static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByIndex(ID3D12ShaderReflection* This,UINT index) { | 
 
 
 
 
 
 | 797 | 
     return This->lpVtbl->GetConstantBufferByIndex(This,index); | 
 
 
 
 
 
 | 798 | 
 } | 
 
 
 
 
 
 | 799 | 
 static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByName(ID3D12ShaderReflection* This,const char *name) { | 
 
 
 
 
 
 | 800 | 
     return This->lpVtbl->GetConstantBufferByName(This,name); | 
 
 
 
 
 
 | 801 | 
 } | 
 
 
 
 
 
 | 802 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 
 | 803 | 
     return This->lpVtbl->GetResourceBindingDesc(This,index,desc); | 
 
 
 
 
 
 | 804 | 
 } | 
 
 
 
 
 
 | 805 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetInputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 
 | 806 | 
     return This->lpVtbl->GetInputParameterDesc(This,index,desc); | 
 
 
 
 
 
 | 807 | 
 } | 
 
 
 
 
 
 | 808 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetOutputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 
 | 809 | 
     return This->lpVtbl->GetOutputParameterDesc(This,index,desc); | 
 
 
 
 
 
 | 810 | 
 } | 
 
 
 
 
 
 | 811 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetPatchConstantParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 
 | 812 | 
     return This->lpVtbl->GetPatchConstantParameterDesc(This,index,desc); | 
 
 
 
 
 
 | 813 | 
 } | 
 
 
 
 
 
 | 814 | 
 static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflection_GetVariableByName(ID3D12ShaderReflection* This,const char *name) { | 
 
 
 
 
 
 | 815 | 
     return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 
 | 816 | 
 } | 
 
 
 
 
 
 | 817 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDescByName(ID3D12ShaderReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 
 | 818 | 
     return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); | 
 
 
 
 
 
 | 819 | 
 } | 
 
 
 
 
 
 | 820 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetMovInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 821 | 
     return This->lpVtbl->GetMovInstructionCount(This); | 
 
 
 
 
 
 | 822 | 
 } | 
 
 
 
 
 
 | 823 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetMovcInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 824 | 
     return This->lpVtbl->GetMovcInstructionCount(This); | 
 
 
 
 
 
 | 825 | 
 } | 
 
 
 
 
 
 | 826 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetConversionInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 827 | 
     return This->lpVtbl->GetConversionInstructionCount(This); | 
 
 
 
 
 
 | 828 | 
 } | 
 
 
 
 
 
 | 829 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetBitwiseInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 830 | 
     return This->lpVtbl->GetBitwiseInstructionCount(This); | 
 
 
 
 
 
 | 831 | 
 } | 
 
 
 
 
 
 | 832 | 
 static FORCEINLINE D3D_PRIMITIVE ID3D12ShaderReflection_GetGSInputPrimitive(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 833 | 
     return This->lpVtbl->GetGSInputPrimitive(This); | 
 
 
 
 
 
 | 834 | 
 } | 
 
 
 
 
 
 | 835 | 
 static FORCEINLINE WINBOOL ID3D12ShaderReflection_IsSampleFrequencyShader(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 836 | 
     return This->lpVtbl->IsSampleFrequencyShader(This); | 
 
 
 
 
 
 | 837 | 
 } | 
 
 
 
 
 
 | 838 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetNumInterfaceSlots(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 839 | 
     return This->lpVtbl->GetNumInterfaceSlots(This); | 
 
 
 
 
 
 | 840 | 
 } | 
 
 
 
 
 
 | 841 | 
 static FORCEINLINE HRESULT ID3D12ShaderReflection_GetMinFeatureLevel(ID3D12ShaderReflection* This,D3D_FEATURE_LEVEL *level) { | 
 
 
 
 
 
 | 842 | 
     return This->lpVtbl->GetMinFeatureLevel(This,level); | 
 
 
 
 
 
 | 843 | 
 } | 
 
 
 
 
 
 | 844 | 
 static FORCEINLINE UINT ID3D12ShaderReflection_GetThreadGroupSize(ID3D12ShaderReflection* This,UINT *sizex,UINT *sizey,UINT *sizez) { | 
 
 
 
 
 
 | 845 | 
     return This->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez); | 
 
 
 
 
 
 | 846 | 
 } | 
 
 
 
 
 
 | 847 | 
 static FORCEINLINE UINT64 ID3D12ShaderReflection_GetRequiresFlags(ID3D12ShaderReflection* This) { | 
 
 
 
 
 
 | 848 | 
     return This->lpVtbl->GetRequiresFlags(This); | 
 
 
 
 
 
 | 849 | 
 } | 
 
 
 
 
 
 | 850 | 
 #endif | 
 
 
 
 
 
 | 851 | 
 #endif | 
 
 
 
 
 
 | 852 | 
  | 
 
 
 
 
 
 | 853 | 
 #endif | 
 
 
 
 
 
 | 854 | 
  | 
 
 
 
 
 
 | 855 | 
  | 
 
 
 
 
 
 | 856 | 
 #endif  /* __ID3D12ShaderReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 857 | 
  | 
 
 
 
 
 
 | 858 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 859 | 
  * ID3D12FunctionParameterReflection interface | 
 
 
 
 
 
 | 860 | 
  */ | 
 
 
 
 
 
 | 861 | 
 #ifndef __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 862 | 
 #define __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 863 | 
  | 
 
 
 
 
 
 | 864 | 
 DEFINE_GUID(IID_ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f); | 
 
 
 
 
 
 | 865 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 866 | 
 MIDL_INTERFACE("ec25f42d-7006-4f2b-b33e-02cc3375733f") | 
 
 
 
 
 
 | 867 | 
 ID3D12FunctionParameterReflection | 
 
 
 
 
 
 | 868 | 
 { | 
 
 
 
 
 
 | 869 | 
  | 
 
 
 
 
 
 | 870 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 871 | 
  | 
 
 
 
 
 
 | 872 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 873 | 
         D3D12_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 
 | 874 | 
  | 
 
 
 
 
 
 | 875 | 
     END_INTERFACE | 
 
 
 
 
 
 | 876 | 
  | 
 
 
 
 
 
 | 877 | 
 }; | 
 
 
 
 
 
 | 878 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 879 | 
 __CRT_UUID_DECL(ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f) | 
 
 
 
 
 
 | 880 | 
 #endif | 
 
 
 
 
 
 | 881 | 
 #else | 
 
 
 
 
 
 | 882 | 
 typedef struct ID3D12FunctionParameterReflectionVtbl { | 
 
 
 
 
 
 | 883 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 884 | 
  | 
 
 
 
 
 
 | 885 | 
     /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 
 | 886 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 887 | 
         ID3D12FunctionParameterReflection *This, | 
 
 
 
 
 
 | 888 | 
         D3D12_PARAMETER_DESC *desc); | 
 
 
 
 
 
 | 889 | 
  | 
 
 
 
 
 
 | 890 | 
     END_INTERFACE | 
 
 
 
 
 
 | 891 | 
 } ID3D12FunctionParameterReflectionVtbl; | 
 
 
 
 
 
 | 892 | 
  | 
 
 
 
 
 
 | 893 | 
 interface ID3D12FunctionParameterReflection { | 
 
 
 
 
 
 | 894 | 
     CONST_VTBL ID3D12FunctionParameterReflectionVtbl* lpVtbl; | 
 
 
 
 
 
 | 895 | 
 }; | 
 
 
 
 
 
 | 896 | 
  | 
 
 
 
 
 
 | 897 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 898 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 899 | 
 /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 
 | 900 | 
 #define ID3D12FunctionParameterReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 901 | 
 #else | 
 
 
 
 
 
 | 902 | 
 /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 
 | 903 | 
 static FORCEINLINE HRESULT ID3D12FunctionParameterReflection_GetDesc(ID3D12FunctionParameterReflection* This,D3D12_PARAMETER_DESC *desc) { | 
 
 
 
 
 
 | 904 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 905 | 
 } | 
 
 
 
 
 
 | 906 | 
 #endif | 
 
 
 
 
 
 | 907 | 
 #endif | 
 
 
 
 
 
 | 908 | 
  | 
 
 
 
 
 
 | 909 | 
 #endif | 
 
 
 
 
 
 | 910 | 
  | 
 
 
 
 
 
 | 911 | 
  | 
 
 
 
 
 
 | 912 | 
 #endif  /* __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 913 | 
  | 
 
 
 
 
 
 | 914 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 915 | 
  * ID3D12FunctionReflection interface | 
 
 
 
 
 
 | 916 | 
  */ | 
 
 
 
 
 
 | 917 | 
 #ifndef __ID3D12FunctionReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 918 | 
 #define __ID3D12FunctionReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 919 | 
  | 
 
 
 
 
 
 | 920 | 
 DEFINE_GUID(IID_ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99); | 
 
 
 
 
 
 | 921 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 922 | 
 MIDL_INTERFACE("1108795c-2772-4ba9-b2a8-d464dc7e2799") | 
 
 
 
 
 
 | 923 | 
 ID3D12FunctionReflection | 
 
 
 
 
 
 | 924 | 
 { | 
 
 
 
 
 
 | 925 | 
  | 
 
 
 
 
 
 | 926 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 927 | 
  | 
 
 
 
 
 
 | 928 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 929 | 
         D3D12_FUNCTION_DESC *desc) = 0; | 
 
 
 
 
 
 | 930 | 
  | 
 
 
 
 
 
 | 931 | 
     virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( | 
 
 
 
 
 
 | 932 | 
         UINT index) = 0; | 
 
 
 
 
 
 | 933 | 
  | 
 
 
 
 
 
 | 934 | 
     virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( | 
 
 
 
 
 
 | 935 | 
         const char *name) = 0; | 
 
 
 
 
 
 | 936 | 
  | 
 
 
 
 
 
 | 937 | 
     virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( | 
 
 
 
 
 
 | 938 | 
         UINT index, | 
 
 
 
 
 
 | 939 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 
 | 940 | 
  | 
 
 
 
 
 
 | 941 | 
     virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 
 | 942 | 
         const char *name) = 0; | 
 
 
 
 
 
 | 943 | 
  | 
 
 
 
 
 
 | 944 | 
     virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( | 
 
 
 
 
 
 | 945 | 
         const char *name, | 
 
 
 
 
 
 | 946 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 
 | 947 | 
  | 
 
 
 
 
 
 | 948 | 
     virtual ID3D12FunctionParameterReflection * STDMETHODCALLTYPE GetFunctionParameter( | 
 
 
 
 
 
 | 949 | 
         INT index) = 0; | 
 
 
 
 
 
 | 950 | 
  | 
 
 
 
 
 
 | 951 | 
     END_INTERFACE | 
 
 
 
 
 
 | 952 | 
  | 
 
 
 
 
 
 | 953 | 
 }; | 
 
 
 
 
 
 | 954 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 955 | 
 __CRT_UUID_DECL(ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99) | 
 
 
 
 
 
 | 956 | 
 #endif | 
 
 
 
 
 
 | 957 | 
 #else | 
 
 
 
 
 
 | 958 | 
 typedef struct ID3D12FunctionReflectionVtbl { | 
 
 
 
 
 
 | 959 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 960 | 
  | 
 
 
 
 
 
 | 961 | 
     /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 
 | 962 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 963 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 964 | 
         D3D12_FUNCTION_DESC *desc); | 
 
 
 
 
 
 | 965 | 
  | 
 
 
 
 
 
 | 966 | 
     ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( | 
 
 
 
 
 
 | 967 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 968 | 
         UINT index); | 
 
 
 
 
 
 | 969 | 
  | 
 
 
 
 
 
 | 970 | 
     ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( | 
 
 
 
 
 
 | 971 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 972 | 
         const char *name); | 
 
 
 
 
 
 | 973 | 
  | 
 
 
 
 
 
 | 974 | 
     HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( | 
 
 
 
 
 
 | 975 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 976 | 
         UINT index, | 
 
 
 
 
 
 | 977 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 
 | 978 | 
  | 
 
 
 
 
 
 | 979 | 
     ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 
 | 980 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 981 | 
         const char *name); | 
 
 
 
 
 
 | 982 | 
  | 
 
 
 
 
 
 | 983 | 
     HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( | 
 
 
 
 
 
 | 984 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 985 | 
         const char *name, | 
 
 
 
 
 
 | 986 | 
         D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 
 | 987 | 
  | 
 
 
 
 
 
 | 988 | 
     ID3D12FunctionParameterReflection * (STDMETHODCALLTYPE *GetFunctionParameter)( | 
 
 
 
 
 
 | 989 | 
         ID3D12FunctionReflection *This, | 
 
 
 
 
 
 | 990 | 
         INT index); | 
 
 
 
 
 
 | 991 | 
  | 
 
 
 
 
 
 | 992 | 
     END_INTERFACE | 
 
 
 
 
 
 | 993 | 
 } ID3D12FunctionReflectionVtbl; | 
 
 
 
 
 
 | 994 | 
  | 
 
 
 
 
 
 | 995 | 
 interface ID3D12FunctionReflection { | 
 
 
 
 
 
 | 996 | 
     CONST_VTBL ID3D12FunctionReflectionVtbl* lpVtbl; | 
 
 
 
 
 
 | 997 | 
 }; | 
 
 
 
 
 
 | 998 | 
  | 
 
 
 
 
 
 | 999 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 1000 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 1001 | 
 /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 
 | 1002 | 
 #define ID3D12FunctionReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 1003 | 
 #define ID3D12FunctionReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) | 
 
 
 
 
 
 | 1004 | 
 #define ID3D12FunctionReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) | 
 
 
 
 
 
 | 1005 | 
 #define ID3D12FunctionReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) | 
 
 
 
 
 
 | 1006 | 
 #define ID3D12FunctionReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 
 | 1007 | 
 #define ID3D12FunctionReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) | 
 
 
 
 
 
 | 1008 | 
 #define ID3D12FunctionReflection_GetFunctionParameter(This,index) (This)->lpVtbl->GetFunctionParameter(This,index) | 
 
 
 
 
 
 | 1009 | 
 #else | 
 
 
 
 
 
 | 1010 | 
 /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 
 | 1011 | 
 static FORCEINLINE HRESULT ID3D12FunctionReflection_GetDesc(ID3D12FunctionReflection* This,D3D12_FUNCTION_DESC *desc) { | 
 
 
 
 
 
 | 1012 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 1013 | 
 } | 
 
 
 
 
 
 | 1014 | 
 static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByIndex(ID3D12FunctionReflection* This,UINT index) { | 
 
 
 
 
 
 | 1015 | 
     return This->lpVtbl->GetConstantBufferByIndex(This,index); | 
 
 
 
 
 
 | 1016 | 
 } | 
 
 
 
 
 
 | 1017 | 
 static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByName(ID3D12FunctionReflection* This,const char *name) { | 
 
 
 
 
 
 | 1018 | 
     return This->lpVtbl->GetConstantBufferByName(This,name); | 
 
 
 
 
 
 | 1019 | 
 } | 
 
 
 
 
 
 | 1020 | 
 static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDesc(ID3D12FunctionReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 
 | 1021 | 
     return This->lpVtbl->GetResourceBindingDesc(This,index,desc); | 
 
 
 
 
 
 | 1022 | 
 } | 
 
 
 
 
 
 | 1023 | 
 static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12FunctionReflection_GetVariableByName(ID3D12FunctionReflection* This,const char *name) { | 
 
 
 
 
 
 | 1024 | 
     return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 
 | 1025 | 
 } | 
 
 
 
 
 
 | 1026 | 
 static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDescByName(ID3D12FunctionReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 
 | 1027 | 
     return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); | 
 
 
 
 
 
 | 1028 | 
 } | 
 
 
 
 
 
 | 1029 | 
 static FORCEINLINE ID3D12FunctionParameterReflection * ID3D12FunctionReflection_GetFunctionParameter(ID3D12FunctionReflection* This,INT index) { | 
 
 
 
 
 
 | 1030 | 
     return This->lpVtbl->GetFunctionParameter(This,index); | 
 
 
 
 
 
 | 1031 | 
 } | 
 
 
 
 
 
 | 1032 | 
 #endif | 
 
 
 
 
 
 | 1033 | 
 #endif | 
 
 
 
 
 
 | 1034 | 
  | 
 
 
 
 
 
 | 1035 | 
 #endif | 
 
 
 
 
 
 | 1036 | 
  | 
 
 
 
 
 
 | 1037 | 
  | 
 
 
 
 
 
 | 1038 | 
 #endif  /* __ID3D12FunctionReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 1039 | 
  | 
 
 
 
 
 
 | 1040 | 
 /***************************************************************************** | 
 
 
 
 
 
 | 1041 | 
  * ID3D12LibraryReflection interface | 
 
 
 
 
 
 | 1042 | 
  */ | 
 
 
 
 
 
 | 1043 | 
 #ifndef __ID3D12LibraryReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 1044 | 
 #define __ID3D12LibraryReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 
 | 1045 | 
  | 
 
 
 
 
 
 | 1046 | 
 DEFINE_GUID(IID_ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04); | 
 
 
 
 
 
 | 1047 | 
 #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 
 | 1048 | 
 MIDL_INTERFACE("8e349d19-54db-4a56-9dc9-119d87bdb804") | 
 
 
 
 
 
 | 1049 | 
 ID3D12LibraryReflection : public IUnknown | 
 
 
 
 
 
 | 1050 | 
 { | 
 
 
 
 
 
 | 1051 | 
     virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 
 | 1052 | 
         D3D12_LIBRARY_DESC *desc) = 0; | 
 
 
 
 
 
 | 1053 | 
  | 
 
 
 
 
 
 | 1054 | 
     virtual ID3D12FunctionReflection * STDMETHODCALLTYPE GetFunctionByIndex( | 
 
 
 
 
 
 | 1055 | 
         INT index) = 0; | 
 
 
 
 
 
 | 1056 | 
  | 
 
 
 
 
 
 | 1057 | 
 }; | 
 
 
 
 
 
 | 1058 | 
 #ifdef __CRT_UUID_DECL | 
 
 
 
 
 
 | 1059 | 
 __CRT_UUID_DECL(ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04) | 
 
 
 
 
 
 | 1060 | 
 #endif | 
 
 
 
 
 
 | 1061 | 
 #else | 
 
 
 
 
 
 | 1062 | 
 typedef struct ID3D12LibraryReflectionVtbl { | 
 
 
 
 
 
 | 1063 | 
     BEGIN_INTERFACE | 
 
 
 
 
 
 | 1064 | 
  | 
 
 
 
 
 
 | 1065 | 
     /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 1066 | 
     HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 
 | 1067 | 
         ID3D12LibraryReflection *This, | 
 
 
 
 
 
 | 1068 | 
         REFIID riid, | 
 
 
 
 
 
 | 1069 | 
         void **ppvObject); | 
 
 
 
 
 
 | 1070 | 
  | 
 
 
 
 
 
 | 1071 | 
     ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 
 | 1072 | 
         ID3D12LibraryReflection *This); | 
 
 
 
 
 
 | 1073 | 
  | 
 
 
 
 
 
 | 1074 | 
     ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 
 | 1075 | 
         ID3D12LibraryReflection *This); | 
 
 
 
 
 
 | 1076 | 
  | 
 
 
 
 
 
 | 1077 | 
     /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 
 | 1078 | 
     HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 
 | 1079 | 
         ID3D12LibraryReflection *This, | 
 
 
 
 
 
 | 1080 | 
         D3D12_LIBRARY_DESC *desc); | 
 
 
 
 
 
 | 1081 | 
  | 
 
 
 
 
 
 | 1082 | 
     ID3D12FunctionReflection * (STDMETHODCALLTYPE *GetFunctionByIndex)( | 
 
 
 
 
 
 | 1083 | 
         ID3D12LibraryReflection *This, | 
 
 
 
 
 
 | 1084 | 
         INT index); | 
 
 
 
 
 
 | 1085 | 
  | 
 
 
 
 
 
 | 1086 | 
     END_INTERFACE | 
 
 
 
 
 
 | 1087 | 
 } ID3D12LibraryReflectionVtbl; | 
 
 
 
 
 
 | 1088 | 
  | 
 
 
 
 
 
 | 1089 | 
 interface ID3D12LibraryReflection { | 
 
 
 
 
 
 | 1090 | 
     CONST_VTBL ID3D12LibraryReflectionVtbl* lpVtbl; | 
 
 
 
 
 
 | 1091 | 
 }; | 
 
 
 
 
 
 | 1092 | 
  | 
 
 
 
 
 
 | 1093 | 
 #ifdef COBJMACROS | 
 
 
 
 
 
 | 1094 | 
 #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 
 | 1095 | 
 /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 1096 | 
 #define ID3D12LibraryReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 
 | 1097 | 
 #define ID3D12LibraryReflection_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 
 | 1098 | 
 #define ID3D12LibraryReflection_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 
 | 1099 | 
 /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 
 | 1100 | 
 #define ID3D12LibraryReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 
 | 1101 | 
 #define ID3D12LibraryReflection_GetFunctionByIndex(This,index) (This)->lpVtbl->GetFunctionByIndex(This,index) | 
 
 
 
 
 
 | 1102 | 
 #else | 
 
 
 
 
 
 | 1103 | 
 /*** IUnknown methods ***/ | 
 
 
 
 
 
 | 1104 | 
 static FORCEINLINE HRESULT ID3D12LibraryReflection_QueryInterface(ID3D12LibraryReflection* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 
 | 1105 | 
     return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 
 | 1106 | 
 } | 
 
 
 
 
 
 | 1107 | 
 static FORCEINLINE ULONG ID3D12LibraryReflection_AddRef(ID3D12LibraryReflection* This) { | 
 
 
 
 
 
 | 1108 | 
     return This->lpVtbl->AddRef(This); | 
 
 
 
 
 
 | 1109 | 
 } | 
 
 
 
 
 
 | 1110 | 
 static FORCEINLINE ULONG ID3D12LibraryReflection_Release(ID3D12LibraryReflection* This) { | 
 
 
 
 
 
 | 1111 | 
     return This->lpVtbl->Release(This); | 
 
 
 
 
 
 | 1112 | 
 } | 
 
 
 
 
 
 | 1113 | 
 /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 
 | 1114 | 
 static FORCEINLINE HRESULT ID3D12LibraryReflection_GetDesc(ID3D12LibraryReflection* This,D3D12_LIBRARY_DESC *desc) { | 
 
 
 
 
 
 | 1115 | 
     return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 
 | 1116 | 
 } | 
 
 
 
 
 
 | 1117 | 
 static FORCEINLINE ID3D12FunctionReflection * ID3D12LibraryReflection_GetFunctionByIndex(ID3D12LibraryReflection* This,INT index) { | 
 
 
 
 
 
 | 1118 | 
     return This->lpVtbl->GetFunctionByIndex(This,index); | 
 
 
 
 
 
 | 1119 | 
 } | 
 
 
 
 
 
 | 1120 | 
 #endif | 
 
 
 
 
 
 | 1121 | 
 #endif | 
 
 
 
 
 
 | 1122 | 
  | 
 
 
 
 
 
 | 1123 | 
 #endif | 
 
 
 
 
 
 | 1124 | 
  | 
 
 
 
 
 
 | 1125 | 
  | 
 
 
 
 
 
 | 1126 | 
 #endif  /* __ID3D12LibraryReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 
 | 1127 | 
  | 
 
 
 
 
 
 | 1128 | 
 /* Begin additional prototypes for all interfaces */ | 
 
 
 
 
 
 | 1129 | 
  | 
 
 
 
 
 
 | 1130 | 
  | 
 
 
 
 
 
 | 1131 | 
 /* End additional prototypes */ | 
 
 
 
 
 
 | 1132 | 
  | 
 
 
 
 
 
 | 1133 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 1134 | 
 } | 
 
 
 
 
 
 | 1135 | 
 #endif | 
 
 
 
 
 
 | 1136 | 
  | 
 
 
 
 
 
 | 1137 | 
 #endif /* __d3d12shader_h__ */ |