| 1 |
/*** Autogenerated by WIDL 6.4 from include/d3d12shader.idl - Do not edit ***/ |
| 2 |
|
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#ifdef _WIN32 |
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#ifndef __REQUIRED_RPCNDR_H_VERSION__ |
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#define __REQUIRED_RPCNDR_H_VERSION__ 475 |
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#endif |
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#include <rpc.h> |
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#include <rpcndr.h> |
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#endif |
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|
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#ifndef COM_NO_WINDOWS_H |
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#include <windows.h> |
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#include <ole2.h> |
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#endif |
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|
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#ifndef __d3d12shader_h__ |
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#define __d3d12shader_h__ |
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|
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/* Forward declarations */ |
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|
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#ifndef __ID3D12ShaderReflectionType_FWD_DEFINED__ |
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#define __ID3D12ShaderReflectionType_FWD_DEFINED__ |
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typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType; |
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#ifdef __cplusplus |
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interface ID3D12ShaderReflectionType; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12ShaderReflectionVariable_FWD_DEFINED__ |
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#define __ID3D12ShaderReflectionVariable_FWD_DEFINED__ |
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typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable; |
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#ifdef __cplusplus |
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interface ID3D12ShaderReflectionVariable; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ |
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#define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ |
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typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; |
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#ifdef __cplusplus |
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interface ID3D12ShaderReflectionConstantBuffer; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12ShaderReflection_FWD_DEFINED__ |
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#define __ID3D12ShaderReflection_FWD_DEFINED__ |
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typedef interface ID3D12ShaderReflection ID3D12ShaderReflection; |
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#ifdef __cplusplus |
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interface ID3D12ShaderReflection; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12FunctionParameterReflection_FWD_DEFINED__ |
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#define __ID3D12FunctionParameterReflection_FWD_DEFINED__ |
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typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection; |
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#ifdef __cplusplus |
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interface ID3D12FunctionParameterReflection; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12FunctionReflection_FWD_DEFINED__ |
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#define __ID3D12FunctionReflection_FWD_DEFINED__ |
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typedef interface ID3D12FunctionReflection ID3D12FunctionReflection; |
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#ifdef __cplusplus |
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interface ID3D12FunctionReflection; |
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#endif /* __cplusplus */ |
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#endif |
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|
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#ifndef __ID3D12LibraryReflection_FWD_DEFINED__ |
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#define __ID3D12LibraryReflection_FWD_DEFINED__ |
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typedef interface ID3D12LibraryReflection ID3D12LibraryReflection; |
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#ifdef __cplusplus |
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interface ID3D12LibraryReflection; |
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#endif /* __cplusplus */ |
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#endif |
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|
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/* Headers for imported files */ |
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|
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#include <oaidl.h> |
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#include <ocidl.h> |
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#include <d3dcommon.h> |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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typedef enum D3D12_SHADER_VERSION_TYPE { |
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D3D12_SHVER_PIXEL_SHADER = 0x0, |
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D3D12_SHVER_VERTEX_SHADER = 0x1, |
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D3D12_SHVER_GEOMETRY_SHADER = 0x2, |
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D3D12_SHVER_HULL_SHADER = 0x3, |
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D3D12_SHVER_DOMAIN_SHADER = 0x4, |
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D3D12_SHVER_COMPUTE_SHADER = 0x5, |
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D3D12_SHVER_RESERVED0 = 0xfff0 |
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} D3D12_SHADER_VERSION_TYPE; |
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typedef struct _D3D12_SHADER_DESC { |
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UINT Version; |
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const char *Creator; |
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UINT Flags; |
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UINT ConstantBuffers; |
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UINT BoundResources; |
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UINT InputParameters; |
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UINT OutputParameters; |
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UINT InstructionCount; |
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UINT TempRegisterCount; |
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UINT TempArrayCount; |
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UINT DefCount; |
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UINT DclCount; |
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UINT TextureNormalInstructions; |
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UINT TextureLoadInstructions; |
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UINT TextureCompInstructions; |
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UINT TextureBiasInstructions; |
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UINT TextureGradientInstructions; |
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UINT FloatInstructionCount; |
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UINT IntInstructionCount; |
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UINT UintInstructionCount; |
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UINT StaticFlowControlCount; |
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UINT DynamicFlowControlCount; |
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UINT MacroInstructionCount; |
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UINT ArrayInstructionCount; |
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UINT CutInstructionCount; |
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UINT EmitInstructionCount; |
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D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; |
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UINT GSMaxOutputVertexCount; |
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D3D_PRIMITIVE InputPrimitive; |
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UINT PatchConstantParameters; |
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UINT cGSInstanceCount; |
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UINT cControlPoints; |
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D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; |
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D3D_TESSELLATOR_PARTITIONING HSPartitioning; |
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D3D_TESSELLATOR_DOMAIN TessellatorDomain; |
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UINT cBarrierInstructions; |
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UINT cInterlockedInstructions; |
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UINT cTextureStoreInstructions; |
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} D3D12_SHADER_DESC; |
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typedef struct _D3D12_SHADER_VARIABLE_DESC { |
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const char *Name; |
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UINT StartOffset; |
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UINT Size; |
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UINT uFlags; |
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void *DefaultValue; |
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UINT StartTexture; |
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UINT TextureSize; |
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UINT StartSampler; |
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UINT SamplerSize; |
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} D3D12_SHADER_VARIABLE_DESC; |
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typedef struct _D3D12_SHADER_TYPE_DESC { |
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D3D_SHADER_VARIABLE_CLASS Class; |
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D3D_SHADER_VARIABLE_TYPE Type; |
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UINT Rows; |
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UINT Columns; |
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UINT Elements; |
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UINT Members; |
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UINT Offset; |
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const char *Name; |
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} D3D12_SHADER_TYPE_DESC; |
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typedef struct _D3D12_SHADER_BUFFER_DESC { |
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const char *Name; |
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D3D_CBUFFER_TYPE Type; |
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UINT Variables; |
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UINT Size; |
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UINT uFlags; |
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} D3D12_SHADER_BUFFER_DESC; |
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typedef struct _D3D12_SHADER_INPUT_BIND_DESC { |
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const char *Name; |
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D3D_SHADER_INPUT_TYPE Type; |
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UINT BindPoint; |
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UINT BindCount; |
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UINT uFlags; |
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D3D_RESOURCE_RETURN_TYPE ReturnType; |
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D3D_SRV_DIMENSION Dimension; |
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UINT NumSamples; |
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UINT Space; |
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UINT uID; |
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} D3D12_SHADER_INPUT_BIND_DESC; |
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typedef struct _D3D12_SIGNATURE_PARAMETER_DESC { |
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const char *SemanticName; |
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UINT SemanticIndex; |
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UINT Register; |
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D3D_NAME SystemValueType; |
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D3D_REGISTER_COMPONENT_TYPE ComponentType; |
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BYTE Mask; |
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BYTE ReadWriteMask; |
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UINT Stream; |
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D3D_MIN_PRECISION MinPrecision; |
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} D3D12_SIGNATURE_PARAMETER_DESC; |
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typedef struct _D3D12_PARAMETER_DESC { |
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const char *Name; |
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const char *SemanticName; |
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D3D_SHADER_VARIABLE_TYPE Type; |
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D3D_SHADER_VARIABLE_CLASS Class; |
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UINT Rows; |
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UINT Columns; |
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D3D_INTERPOLATION_MODE InterpolationMode; |
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D3D_PARAMETER_FLAGS Flags; |
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UINT FirstInRegister; |
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UINT FirstInComponent; |
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UINT FirstOutRegister; |
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UINT FirstOutComponent; |
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} D3D12_PARAMETER_DESC; |
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typedef struct _D3D12_FUNCTION_DESC { |
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UINT Version; |
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const char *Creator; |
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UINT Flags; |
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UINT ConstantBuffers; |
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UINT BoundResources; |
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UINT InstructionCount; |
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UINT TempRegisterCount; |
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UINT TempArrayCount; |
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UINT DefCount; |
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UINT DclCount; |
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UINT TextureNormalInstructions; |
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UINT TextureLoadInstructions; |
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UINT TextureCompInstructions; |
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UINT TextureBiasInstructions; |
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UINT TextureGradientInstructions; |
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UINT FloatInstructionCount; |
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UINT IntInstructionCount; |
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UINT UintInstructionCount; |
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UINT StaticFlowControlCount; |
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UINT DynamicFlowControlCount; |
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UINT MacroInstructionCount; |
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UINT ArrayInstructionCount; |
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UINT MovInstructionCount; |
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UINT MovcInstructionCount; |
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UINT ConversionInstructionCount; |
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UINT BitwiseInstructionCount; |
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D3D_FEATURE_LEVEL MinFeatureLevel; |
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UINT64 RequiredFeatureFlags; |
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const char *Name; |
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INT FunctionParameterCount; |
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WINBOOL HasReturn; |
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WINBOOL Has10Level9VertexShader; |
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WINBOOL Has10Level9PixelShader; |
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} D3D12_FUNCTION_DESC; |
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typedef struct _D3D12_LIBRARY_DESC { |
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const char *Creator; |
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UINT Flags; |
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UINT FunctionCount; |
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} D3D12_LIBRARY_DESC; |
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#ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ |
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#define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ |
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typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; |
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#ifdef __cplusplus |
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interface ID3D12ShaderReflectionConstantBuffer; |
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#endif /* __cplusplus */ |
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#endif |
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|
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/***************************************************************************** |
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* ID3D12ShaderReflectionType interface |
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*/ |
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#ifndef __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ |
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#define __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ |
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|
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DEFINE_GUID(IID_ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56); |
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#if defined(__cplusplus) && !defined(CINTERFACE) |
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MIDL_INTERFACE("e913c351-783d-48ca-a1d1-4f306284ad56") |
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ID3D12ShaderReflectionType |
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{ |
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|
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BEGIN_INTERFACE |
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|
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virtual HRESULT STDMETHODCALLTYPE GetDesc( |
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D3D12_SHADER_TYPE_DESC *desc) = 0; |
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|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByIndex( |
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UINT index) = 0; |
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|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByName( |
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const char *name) = 0; |
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|
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virtual const char * STDMETHODCALLTYPE GetMemberTypeName( |
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UINT index) = 0; |
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|
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virtual HRESULT STDMETHODCALLTYPE IsEqual( |
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ID3D12ShaderReflectionType *type) = 0; |
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|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetSubType( |
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) = 0; |
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|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetBaseClass( |
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) = 0; |
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|
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virtual UINT STDMETHODCALLTYPE GetNumInterfaces( |
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) = 0; |
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|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetInterfaceByIndex( |
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UINT index) = 0; |
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|
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virtual HRESULT STDMETHODCALLTYPE IsOfType( |
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ID3D12ShaderReflectionType *type) = 0; |
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|
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virtual HRESULT STDMETHODCALLTYPE ImplementsInterface( |
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ID3D12ShaderReflectionType *base) = 0; |
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|
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END_INTERFACE |
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|
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}; |
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#ifdef __CRT_UUID_DECL |
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__CRT_UUID_DECL(ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56) |
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#endif |
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#else |
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typedef struct ID3D12ShaderReflectionTypeVtbl { |
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BEGIN_INTERFACE |
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|
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/*** ID3D12ShaderReflectionType methods ***/ |
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HRESULT (STDMETHODCALLTYPE *GetDesc)( |
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ID3D12ShaderReflectionType *This, |
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D3D12_SHADER_TYPE_DESC *desc); |
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|
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ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByIndex)( |
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ID3D12ShaderReflectionType *This, |
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UINT index); |
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|
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ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByName)( |
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ID3D12ShaderReflectionType *This, |
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const char *name); |
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|
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const char * (STDMETHODCALLTYPE *GetMemberTypeName)( |
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ID3D12ShaderReflectionType *This, |
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UINT index); |
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|
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HRESULT (STDMETHODCALLTYPE *IsEqual)( |
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ID3D12ShaderReflectionType *This, |
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ID3D12ShaderReflectionType *type); |
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|
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ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetSubType)( |
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ID3D12ShaderReflectionType *This); |
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|
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ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetBaseClass)( |
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ID3D12ShaderReflectionType *This); |
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|
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UINT (STDMETHODCALLTYPE *GetNumInterfaces)( |
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ID3D12ShaderReflectionType *This); |
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|
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ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetInterfaceByIndex)( |
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ID3D12ShaderReflectionType *This, |
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UINT index); |
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|
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HRESULT (STDMETHODCALLTYPE *IsOfType)( |
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ID3D12ShaderReflectionType *This, |
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ID3D12ShaderReflectionType *type); |
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|
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HRESULT (STDMETHODCALLTYPE *ImplementsInterface)( |
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ID3D12ShaderReflectionType *This, |
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ID3D12ShaderReflectionType *base); |
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|
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END_INTERFACE |
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} ID3D12ShaderReflectionTypeVtbl; |
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|
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interface ID3D12ShaderReflectionType { |
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CONST_VTBL ID3D12ShaderReflectionTypeVtbl* lpVtbl; |
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}; |
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|
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#ifdef COBJMACROS |
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#ifndef WIDL_C_INLINE_WRAPPERS |
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/*** ID3D12ShaderReflectionType methods ***/ |
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#define ID3D12ShaderReflectionType_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
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#define ID3D12ShaderReflectionType_GetMemberTypeByIndex(This,index) (This)->lpVtbl->GetMemberTypeByIndex(This,index) |
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#define ID3D12ShaderReflectionType_GetMemberTypeByName(This,name) (This)->lpVtbl->GetMemberTypeByName(This,name) |
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#define ID3D12ShaderReflectionType_GetMemberTypeName(This,index) (This)->lpVtbl->GetMemberTypeName(This,index) |
| 362 |
#define ID3D12ShaderReflectionType_IsEqual(This,type) (This)->lpVtbl->IsEqual(This,type) |
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#define ID3D12ShaderReflectionType_GetSubType(This) (This)->lpVtbl->GetSubType(This) |
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#define ID3D12ShaderReflectionType_GetBaseClass(This) (This)->lpVtbl->GetBaseClass(This) |
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#define ID3D12ShaderReflectionType_GetNumInterfaces(This) (This)->lpVtbl->GetNumInterfaces(This) |
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#define ID3D12ShaderReflectionType_GetInterfaceByIndex(This,index) (This)->lpVtbl->GetInterfaceByIndex(This,index) |
| 367 |
#define ID3D12ShaderReflectionType_IsOfType(This,type) (This)->lpVtbl->IsOfType(This,type) |
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#define ID3D12ShaderReflectionType_ImplementsInterface(This,base) (This)->lpVtbl->ImplementsInterface(This,base) |
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#else |
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/*** ID3D12ShaderReflectionType methods ***/ |
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static FORCEINLINE HRESULT ID3D12ShaderReflectionType_GetDesc(ID3D12ShaderReflectionType* This,D3D12_SHADER_TYPE_DESC *desc) { |
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return This->lpVtbl->GetDesc(This,desc); |
| 373 |
} |
| 374 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByIndex(ID3D12ShaderReflectionType* This,UINT index) { |
| 375 |
return This->lpVtbl->GetMemberTypeByIndex(This,index); |
| 376 |
} |
| 377 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByName(ID3D12ShaderReflectionType* This,const char *name) { |
| 378 |
return This->lpVtbl->GetMemberTypeByName(This,name); |
| 379 |
} |
| 380 |
static FORCEINLINE const char * ID3D12ShaderReflectionType_GetMemberTypeName(ID3D12ShaderReflectionType* This,UINT index) { |
| 381 |
return This->lpVtbl->GetMemberTypeName(This,index); |
| 382 |
} |
| 383 |
static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsEqual(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { |
| 384 |
return This->lpVtbl->IsEqual(This,type); |
| 385 |
} |
| 386 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetSubType(ID3D12ShaderReflectionType* This) { |
| 387 |
return This->lpVtbl->GetSubType(This); |
| 388 |
} |
| 389 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetBaseClass(ID3D12ShaderReflectionType* This) { |
| 390 |
return This->lpVtbl->GetBaseClass(This); |
| 391 |
} |
| 392 |
static FORCEINLINE UINT ID3D12ShaderReflectionType_GetNumInterfaces(ID3D12ShaderReflectionType* This) { |
| 393 |
return This->lpVtbl->GetNumInterfaces(This); |
| 394 |
} |
| 395 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetInterfaceByIndex(ID3D12ShaderReflectionType* This,UINT index) { |
| 396 |
return This->lpVtbl->GetInterfaceByIndex(This,index); |
| 397 |
} |
| 398 |
static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsOfType(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { |
| 399 |
return This->lpVtbl->IsOfType(This,type); |
| 400 |
} |
| 401 |
static FORCEINLINE HRESULT ID3D12ShaderReflectionType_ImplementsInterface(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *base) { |
| 402 |
return This->lpVtbl->ImplementsInterface(This,base); |
| 403 |
} |
| 404 |
#endif |
| 405 |
#endif |
| 406 |
|
| 407 |
#endif |
| 408 |
|
| 409 |
|
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#endif /* __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ */ |
| 411 |
|
| 412 |
/***************************************************************************** |
| 413 |
* ID3D12ShaderReflectionVariable interface |
| 414 |
*/ |
| 415 |
#ifndef __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ |
| 416 |
#define __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ |
| 417 |
|
| 418 |
DEFINE_GUID(IID_ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea); |
| 419 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 420 |
MIDL_INTERFACE("8337a8a6-a216-444a-b2f4-314733a73aea") |
| 421 |
ID3D12ShaderReflectionVariable |
| 422 |
{ |
| 423 |
|
| 424 |
BEGIN_INTERFACE |
| 425 |
|
| 426 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 427 |
D3D12_SHADER_VARIABLE_DESC *desc) = 0; |
| 428 |
|
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virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetType( |
| 430 |
) = 0; |
| 431 |
|
| 432 |
virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetBuffer( |
| 433 |
) = 0; |
| 434 |
|
| 435 |
virtual UINT STDMETHODCALLTYPE GetInterfaceSlot( |
| 436 |
UINT index) = 0; |
| 437 |
|
| 438 |
END_INTERFACE |
| 439 |
|
| 440 |
}; |
| 441 |
#ifdef __CRT_UUID_DECL |
| 442 |
__CRT_UUID_DECL(ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea) |
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#endif |
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#else |
| 445 |
typedef struct ID3D12ShaderReflectionVariableVtbl { |
| 446 |
BEGIN_INTERFACE |
| 447 |
|
| 448 |
/*** ID3D12ShaderReflectionVariable methods ***/ |
| 449 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 450 |
ID3D12ShaderReflectionVariable *This, |
| 451 |
D3D12_SHADER_VARIABLE_DESC *desc); |
| 452 |
|
| 453 |
ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetType)( |
| 454 |
ID3D12ShaderReflectionVariable *This); |
| 455 |
|
| 456 |
ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetBuffer)( |
| 457 |
ID3D12ShaderReflectionVariable *This); |
| 458 |
|
| 459 |
UINT (STDMETHODCALLTYPE *GetInterfaceSlot)( |
| 460 |
ID3D12ShaderReflectionVariable *This, |
| 461 |
UINT index); |
| 462 |
|
| 463 |
END_INTERFACE |
| 464 |
} ID3D12ShaderReflectionVariableVtbl; |
| 465 |
|
| 466 |
interface ID3D12ShaderReflectionVariable { |
| 467 |
CONST_VTBL ID3D12ShaderReflectionVariableVtbl* lpVtbl; |
| 468 |
}; |
| 469 |
|
| 470 |
#ifdef COBJMACROS |
| 471 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 472 |
/*** ID3D12ShaderReflectionVariable methods ***/ |
| 473 |
#define ID3D12ShaderReflectionVariable_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 474 |
#define ID3D12ShaderReflectionVariable_GetType(This) (This)->lpVtbl->GetType(This) |
| 475 |
#define ID3D12ShaderReflectionVariable_GetBuffer(This) (This)->lpVtbl->GetBuffer(This) |
| 476 |
#define ID3D12ShaderReflectionVariable_GetInterfaceSlot(This,index) (This)->lpVtbl->GetInterfaceSlot(This,index) |
| 477 |
#else |
| 478 |
/*** ID3D12ShaderReflectionVariable methods ***/ |
| 479 |
static FORCEINLINE HRESULT ID3D12ShaderReflectionVariable_GetDesc(ID3D12ShaderReflectionVariable* This,D3D12_SHADER_VARIABLE_DESC *desc) { |
| 480 |
return This->lpVtbl->GetDesc(This,desc); |
| 481 |
} |
| 482 |
static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionVariable_GetType(ID3D12ShaderReflectionVariable* This) { |
| 483 |
return This->lpVtbl->GetType(This); |
| 484 |
} |
| 485 |
static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflectionVariable_GetBuffer(ID3D12ShaderReflectionVariable* This) { |
| 486 |
return This->lpVtbl->GetBuffer(This); |
| 487 |
} |
| 488 |
static FORCEINLINE UINT ID3D12ShaderReflectionVariable_GetInterfaceSlot(ID3D12ShaderReflectionVariable* This,UINT index) { |
| 489 |
return This->lpVtbl->GetInterfaceSlot(This,index); |
| 490 |
} |
| 491 |
#endif |
| 492 |
#endif |
| 493 |
|
| 494 |
#endif |
| 495 |
|
| 496 |
|
| 497 |
#endif /* __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ */ |
| 498 |
|
| 499 |
/***************************************************************************** |
| 500 |
* ID3D12ShaderReflectionConstantBuffer interface |
| 501 |
*/ |
| 502 |
#ifndef __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ |
| 503 |
#define __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ |
| 504 |
|
| 505 |
DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7); |
| 506 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 507 |
MIDL_INTERFACE("c59598b4-48b3-4869-b9b1-b1618b14a8b7") |
| 508 |
ID3D12ShaderReflectionConstantBuffer |
| 509 |
{ |
| 510 |
|
| 511 |
BEGIN_INTERFACE |
| 512 |
|
| 513 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 514 |
D3D12_SHADER_BUFFER_DESC *desc) = 0; |
| 515 |
|
| 516 |
virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByIndex( |
| 517 |
UINT index) = 0; |
| 518 |
|
| 519 |
virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( |
| 520 |
const char *name) = 0; |
| 521 |
|
| 522 |
END_INTERFACE |
| 523 |
|
| 524 |
}; |
| 525 |
#ifdef __CRT_UUID_DECL |
| 526 |
__CRT_UUID_DECL(ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7) |
| 527 |
#endif |
| 528 |
#else |
| 529 |
typedef struct ID3D12ShaderReflectionConstantBufferVtbl { |
| 530 |
BEGIN_INTERFACE |
| 531 |
|
| 532 |
/*** ID3D12ShaderReflectionConstantBuffer methods ***/ |
| 533 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 534 |
ID3D12ShaderReflectionConstantBuffer *This, |
| 535 |
D3D12_SHADER_BUFFER_DESC *desc); |
| 536 |
|
| 537 |
ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByIndex)( |
| 538 |
ID3D12ShaderReflectionConstantBuffer *This, |
| 539 |
UINT index); |
| 540 |
|
| 541 |
ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( |
| 542 |
ID3D12ShaderReflectionConstantBuffer *This, |
| 543 |
const char *name); |
| 544 |
|
| 545 |
END_INTERFACE |
| 546 |
} ID3D12ShaderReflectionConstantBufferVtbl; |
| 547 |
|
| 548 |
interface ID3D12ShaderReflectionConstantBuffer { |
| 549 |
CONST_VTBL ID3D12ShaderReflectionConstantBufferVtbl* lpVtbl; |
| 550 |
}; |
| 551 |
|
| 552 |
#ifdef COBJMACROS |
| 553 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 554 |
/*** ID3D12ShaderReflectionConstantBuffer methods ***/ |
| 555 |
#define ID3D12ShaderReflectionConstantBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 556 |
#define ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(This,index) (This)->lpVtbl->GetVariableByIndex(This,index) |
| 557 |
#define ID3D12ShaderReflectionConstantBuffer_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) |
| 558 |
#else |
| 559 |
/*** ID3D12ShaderReflectionConstantBuffer methods ***/ |
| 560 |
static FORCEINLINE HRESULT ID3D12ShaderReflectionConstantBuffer_GetDesc(ID3D12ShaderReflectionConstantBuffer* This,D3D12_SHADER_BUFFER_DESC *desc) { |
| 561 |
return This->lpVtbl->GetDesc(This,desc); |
| 562 |
} |
| 563 |
static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(ID3D12ShaderReflectionConstantBuffer* This,UINT index) { |
| 564 |
return This->lpVtbl->GetVariableByIndex(This,index); |
| 565 |
} |
| 566 |
static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByName(ID3D12ShaderReflectionConstantBuffer* This,const char *name) { |
| 567 |
return This->lpVtbl->GetVariableByName(This,name); |
| 568 |
} |
| 569 |
#endif |
| 570 |
#endif |
| 571 |
|
| 572 |
#endif |
| 573 |
|
| 574 |
|
| 575 |
#endif /* __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ */ |
| 576 |
|
| 577 |
/***************************************************************************** |
| 578 |
* ID3D12ShaderReflection interface |
| 579 |
*/ |
| 580 |
#ifndef __ID3D12ShaderReflection_INTERFACE_DEFINED__ |
| 581 |
#define __ID3D12ShaderReflection_INTERFACE_DEFINED__ |
| 582 |
|
| 583 |
DEFINE_GUID(IID_ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e); |
| 584 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 585 |
MIDL_INTERFACE("5a58797d-a72c-478d-8ba2-efc6b0efe88e") |
| 586 |
ID3D12ShaderReflection : public IUnknown |
| 587 |
{ |
| 588 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 589 |
D3D12_SHADER_DESC *desc) = 0; |
| 590 |
|
| 591 |
virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( |
| 592 |
UINT index) = 0; |
| 593 |
|
| 594 |
virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( |
| 595 |
const char *name) = 0; |
| 596 |
|
| 597 |
virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( |
| 598 |
UINT index, |
| 599 |
D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; |
| 600 |
|
| 601 |
virtual HRESULT STDMETHODCALLTYPE GetInputParameterDesc( |
| 602 |
UINT index, |
| 603 |
D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; |
| 604 |
|
| 605 |
virtual HRESULT STDMETHODCALLTYPE GetOutputParameterDesc( |
| 606 |
UINT index, |
| 607 |
D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; |
| 608 |
|
| 609 |
virtual HRESULT STDMETHODCALLTYPE GetPatchConstantParameterDesc( |
| 610 |
UINT index, |
| 611 |
D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; |
| 612 |
|
| 613 |
virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( |
| 614 |
const char *name) = 0; |
| 615 |
|
| 616 |
virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( |
| 617 |
const char *name, |
| 618 |
D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; |
| 619 |
|
| 620 |
virtual UINT STDMETHODCALLTYPE GetMovInstructionCount( |
| 621 |
) = 0; |
| 622 |
|
| 623 |
virtual UINT STDMETHODCALLTYPE GetMovcInstructionCount( |
| 624 |
) = 0; |
| 625 |
|
| 626 |
virtual UINT STDMETHODCALLTYPE GetConversionInstructionCount( |
| 627 |
) = 0; |
| 628 |
|
| 629 |
virtual UINT STDMETHODCALLTYPE GetBitwiseInstructionCount( |
| 630 |
) = 0; |
| 631 |
|
| 632 |
virtual D3D_PRIMITIVE STDMETHODCALLTYPE GetGSInputPrimitive( |
| 633 |
) = 0; |
| 634 |
|
| 635 |
virtual WINBOOL STDMETHODCALLTYPE IsSampleFrequencyShader( |
| 636 |
) = 0; |
| 637 |
|
| 638 |
virtual UINT STDMETHODCALLTYPE GetNumInterfaceSlots( |
| 639 |
) = 0; |
| 640 |
|
| 641 |
virtual HRESULT STDMETHODCALLTYPE GetMinFeatureLevel( |
| 642 |
D3D_FEATURE_LEVEL *level) = 0; |
| 643 |
|
| 644 |
virtual UINT STDMETHODCALLTYPE GetThreadGroupSize( |
| 645 |
UINT *sizex, |
| 646 |
UINT *sizey, |
| 647 |
UINT *sizez) = 0; |
| 648 |
|
| 649 |
virtual UINT64 STDMETHODCALLTYPE GetRequiresFlags( |
| 650 |
) = 0; |
| 651 |
|
| 652 |
}; |
| 653 |
#ifdef __CRT_UUID_DECL |
| 654 |
__CRT_UUID_DECL(ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e) |
| 655 |
#endif |
| 656 |
#else |
| 657 |
typedef struct ID3D12ShaderReflectionVtbl { |
| 658 |
BEGIN_INTERFACE |
| 659 |
|
| 660 |
/*** IUnknown methods ***/ |
| 661 |
HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 662 |
ID3D12ShaderReflection *This, |
| 663 |
REFIID riid, |
| 664 |
void **ppvObject); |
| 665 |
|
| 666 |
ULONG (STDMETHODCALLTYPE *AddRef)( |
| 667 |
ID3D12ShaderReflection *This); |
| 668 |
|
| 669 |
ULONG (STDMETHODCALLTYPE *Release)( |
| 670 |
ID3D12ShaderReflection *This); |
| 671 |
|
| 672 |
/*** ID3D12ShaderReflection methods ***/ |
| 673 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 674 |
ID3D12ShaderReflection *This, |
| 675 |
D3D12_SHADER_DESC *desc); |
| 676 |
|
| 677 |
ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( |
| 678 |
ID3D12ShaderReflection *This, |
| 679 |
UINT index); |
| 680 |
|
| 681 |
ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( |
| 682 |
ID3D12ShaderReflection *This, |
| 683 |
const char *name); |
| 684 |
|
| 685 |
HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( |
| 686 |
ID3D12ShaderReflection *This, |
| 687 |
UINT index, |
| 688 |
D3D12_SHADER_INPUT_BIND_DESC *desc); |
| 689 |
|
| 690 |
HRESULT (STDMETHODCALLTYPE *GetInputParameterDesc)( |
| 691 |
ID3D12ShaderReflection *This, |
| 692 |
UINT index, |
| 693 |
D3D12_SIGNATURE_PARAMETER_DESC *desc); |
| 694 |
|
| 695 |
HRESULT (STDMETHODCALLTYPE *GetOutputParameterDesc)( |
| 696 |
ID3D12ShaderReflection *This, |
| 697 |
UINT index, |
| 698 |
D3D12_SIGNATURE_PARAMETER_DESC *desc); |
| 699 |
|
| 700 |
HRESULT (STDMETHODCALLTYPE *GetPatchConstantParameterDesc)( |
| 701 |
ID3D12ShaderReflection *This, |
| 702 |
UINT index, |
| 703 |
D3D12_SIGNATURE_PARAMETER_DESC *desc); |
| 704 |
|
| 705 |
ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( |
| 706 |
ID3D12ShaderReflection *This, |
| 707 |
const char *name); |
| 708 |
|
| 709 |
HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( |
| 710 |
ID3D12ShaderReflection *This, |
| 711 |
const char *name, |
| 712 |
D3D12_SHADER_INPUT_BIND_DESC *desc); |
| 713 |
|
| 714 |
UINT (STDMETHODCALLTYPE *GetMovInstructionCount)( |
| 715 |
ID3D12ShaderReflection *This); |
| 716 |
|
| 717 |
UINT (STDMETHODCALLTYPE *GetMovcInstructionCount)( |
| 718 |
ID3D12ShaderReflection *This); |
| 719 |
|
| 720 |
UINT (STDMETHODCALLTYPE *GetConversionInstructionCount)( |
| 721 |
ID3D12ShaderReflection *This); |
| 722 |
|
| 723 |
UINT (STDMETHODCALLTYPE *GetBitwiseInstructionCount)( |
| 724 |
ID3D12ShaderReflection *This); |
| 725 |
|
| 726 |
D3D_PRIMITIVE (STDMETHODCALLTYPE *GetGSInputPrimitive)( |
| 727 |
ID3D12ShaderReflection *This); |
| 728 |
|
| 729 |
WINBOOL (STDMETHODCALLTYPE *IsSampleFrequencyShader)( |
| 730 |
ID3D12ShaderReflection *This); |
| 731 |
|
| 732 |
UINT (STDMETHODCALLTYPE *GetNumInterfaceSlots)( |
| 733 |
ID3D12ShaderReflection *This); |
| 734 |
|
| 735 |
HRESULT (STDMETHODCALLTYPE *GetMinFeatureLevel)( |
| 736 |
ID3D12ShaderReflection *This, |
| 737 |
D3D_FEATURE_LEVEL *level); |
| 738 |
|
| 739 |
UINT (STDMETHODCALLTYPE *GetThreadGroupSize)( |
| 740 |
ID3D12ShaderReflection *This, |
| 741 |
UINT *sizex, |
| 742 |
UINT *sizey, |
| 743 |
UINT *sizez); |
| 744 |
|
| 745 |
UINT64 (STDMETHODCALLTYPE *GetRequiresFlags)( |
| 746 |
ID3D12ShaderReflection *This); |
| 747 |
|
| 748 |
END_INTERFACE |
| 749 |
} ID3D12ShaderReflectionVtbl; |
| 750 |
|
| 751 |
interface ID3D12ShaderReflection { |
| 752 |
CONST_VTBL ID3D12ShaderReflectionVtbl* lpVtbl; |
| 753 |
}; |
| 754 |
|
| 755 |
#ifdef COBJMACROS |
| 756 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 757 |
/*** IUnknown methods ***/ |
| 758 |
#define ID3D12ShaderReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 759 |
#define ID3D12ShaderReflection_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 760 |
#define ID3D12ShaderReflection_Release(This) (This)->lpVtbl->Release(This) |
| 761 |
/*** ID3D12ShaderReflection methods ***/ |
| 762 |
#define ID3D12ShaderReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 763 |
#define ID3D12ShaderReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) |
| 764 |
#define ID3D12ShaderReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) |
| 765 |
#define ID3D12ShaderReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) |
| 766 |
#define ID3D12ShaderReflection_GetInputParameterDesc(This,index,desc) (This)->lpVtbl->GetInputParameterDesc(This,index,desc) |
| 767 |
#define ID3D12ShaderReflection_GetOutputParameterDesc(This,index,desc) (This)->lpVtbl->GetOutputParameterDesc(This,index,desc) |
| 768 |
#define ID3D12ShaderReflection_GetPatchConstantParameterDesc(This,index,desc) (This)->lpVtbl->GetPatchConstantParameterDesc(This,index,desc) |
| 769 |
#define ID3D12ShaderReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) |
| 770 |
#define ID3D12ShaderReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) |
| 771 |
#define ID3D12ShaderReflection_GetMovInstructionCount(This) (This)->lpVtbl->GetMovInstructionCount(This) |
| 772 |
#define ID3D12ShaderReflection_GetMovcInstructionCount(This) (This)->lpVtbl->GetMovcInstructionCount(This) |
| 773 |
#define ID3D12ShaderReflection_GetConversionInstructionCount(This) (This)->lpVtbl->GetConversionInstructionCount(This) |
| 774 |
#define ID3D12ShaderReflection_GetBitwiseInstructionCount(This) (This)->lpVtbl->GetBitwiseInstructionCount(This) |
| 775 |
#define ID3D12ShaderReflection_GetGSInputPrimitive(This) (This)->lpVtbl->GetGSInputPrimitive(This) |
| 776 |
#define ID3D12ShaderReflection_IsSampleFrequencyShader(This) (This)->lpVtbl->IsSampleFrequencyShader(This) |
| 777 |
#define ID3D12ShaderReflection_GetNumInterfaceSlots(This) (This)->lpVtbl->GetNumInterfaceSlots(This) |
| 778 |
#define ID3D12ShaderReflection_GetMinFeatureLevel(This,level) (This)->lpVtbl->GetMinFeatureLevel(This,level) |
| 779 |
#define ID3D12ShaderReflection_GetThreadGroupSize(This,sizex,sizey,sizez) (This)->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez) |
| 780 |
#define ID3D12ShaderReflection_GetRequiresFlags(This) (This)->lpVtbl->GetRequiresFlags(This) |
| 781 |
#else |
| 782 |
/*** IUnknown methods ***/ |
| 783 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_QueryInterface(ID3D12ShaderReflection* This,REFIID riid,void **ppvObject) { |
| 784 |
return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 785 |
} |
| 786 |
static FORCEINLINE ULONG ID3D12ShaderReflection_AddRef(ID3D12ShaderReflection* This) { |
| 787 |
return This->lpVtbl->AddRef(This); |
| 788 |
} |
| 789 |
static FORCEINLINE ULONG ID3D12ShaderReflection_Release(ID3D12ShaderReflection* This) { |
| 790 |
return This->lpVtbl->Release(This); |
| 791 |
} |
| 792 |
/*** ID3D12ShaderReflection methods ***/ |
| 793 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetDesc(ID3D12ShaderReflection* This,D3D12_SHADER_DESC *desc) { |
| 794 |
return This->lpVtbl->GetDesc(This,desc); |
| 795 |
} |
| 796 |
static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByIndex(ID3D12ShaderReflection* This,UINT index) { |
| 797 |
return This->lpVtbl->GetConstantBufferByIndex(This,index); |
| 798 |
} |
| 799 |
static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByName(ID3D12ShaderReflection* This,const char *name) { |
| 800 |
return This->lpVtbl->GetConstantBufferByName(This,name); |
| 801 |
} |
| 802 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { |
| 803 |
return This->lpVtbl->GetResourceBindingDesc(This,index,desc); |
| 804 |
} |
| 805 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetInputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { |
| 806 |
return This->lpVtbl->GetInputParameterDesc(This,index,desc); |
| 807 |
} |
| 808 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetOutputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { |
| 809 |
return This->lpVtbl->GetOutputParameterDesc(This,index,desc); |
| 810 |
} |
| 811 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetPatchConstantParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { |
| 812 |
return This->lpVtbl->GetPatchConstantParameterDesc(This,index,desc); |
| 813 |
} |
| 814 |
static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflection_GetVariableByName(ID3D12ShaderReflection* This,const char *name) { |
| 815 |
return This->lpVtbl->GetVariableByName(This,name); |
| 816 |
} |
| 817 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDescByName(ID3D12ShaderReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { |
| 818 |
return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); |
| 819 |
} |
| 820 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetMovInstructionCount(ID3D12ShaderReflection* This) { |
| 821 |
return This->lpVtbl->GetMovInstructionCount(This); |
| 822 |
} |
| 823 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetMovcInstructionCount(ID3D12ShaderReflection* This) { |
| 824 |
return This->lpVtbl->GetMovcInstructionCount(This); |
| 825 |
} |
| 826 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetConversionInstructionCount(ID3D12ShaderReflection* This) { |
| 827 |
return This->lpVtbl->GetConversionInstructionCount(This); |
| 828 |
} |
| 829 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetBitwiseInstructionCount(ID3D12ShaderReflection* This) { |
| 830 |
return This->lpVtbl->GetBitwiseInstructionCount(This); |
| 831 |
} |
| 832 |
static FORCEINLINE D3D_PRIMITIVE ID3D12ShaderReflection_GetGSInputPrimitive(ID3D12ShaderReflection* This) { |
| 833 |
return This->lpVtbl->GetGSInputPrimitive(This); |
| 834 |
} |
| 835 |
static FORCEINLINE WINBOOL ID3D12ShaderReflection_IsSampleFrequencyShader(ID3D12ShaderReflection* This) { |
| 836 |
return This->lpVtbl->IsSampleFrequencyShader(This); |
| 837 |
} |
| 838 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetNumInterfaceSlots(ID3D12ShaderReflection* This) { |
| 839 |
return This->lpVtbl->GetNumInterfaceSlots(This); |
| 840 |
} |
| 841 |
static FORCEINLINE HRESULT ID3D12ShaderReflection_GetMinFeatureLevel(ID3D12ShaderReflection* This,D3D_FEATURE_LEVEL *level) { |
| 842 |
return This->lpVtbl->GetMinFeatureLevel(This,level); |
| 843 |
} |
| 844 |
static FORCEINLINE UINT ID3D12ShaderReflection_GetThreadGroupSize(ID3D12ShaderReflection* This,UINT *sizex,UINT *sizey,UINT *sizez) { |
| 845 |
return This->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez); |
| 846 |
} |
| 847 |
static FORCEINLINE UINT64 ID3D12ShaderReflection_GetRequiresFlags(ID3D12ShaderReflection* This) { |
| 848 |
return This->lpVtbl->GetRequiresFlags(This); |
| 849 |
} |
| 850 |
#endif |
| 851 |
#endif |
| 852 |
|
| 853 |
#endif |
| 854 |
|
| 855 |
|
| 856 |
#endif /* __ID3D12ShaderReflection_INTERFACE_DEFINED__ */ |
| 857 |
|
| 858 |
/***************************************************************************** |
| 859 |
* ID3D12FunctionParameterReflection interface |
| 860 |
*/ |
| 861 |
#ifndef __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ |
| 862 |
#define __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ |
| 863 |
|
| 864 |
DEFINE_GUID(IID_ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f); |
| 865 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 866 |
MIDL_INTERFACE("ec25f42d-7006-4f2b-b33e-02cc3375733f") |
| 867 |
ID3D12FunctionParameterReflection |
| 868 |
{ |
| 869 |
|
| 870 |
BEGIN_INTERFACE |
| 871 |
|
| 872 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 873 |
D3D12_PARAMETER_DESC *desc) = 0; |
| 874 |
|
| 875 |
END_INTERFACE |
| 876 |
|
| 877 |
}; |
| 878 |
#ifdef __CRT_UUID_DECL |
| 879 |
__CRT_UUID_DECL(ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f) |
| 880 |
#endif |
| 881 |
#else |
| 882 |
typedef struct ID3D12FunctionParameterReflectionVtbl { |
| 883 |
BEGIN_INTERFACE |
| 884 |
|
| 885 |
/*** ID3D12FunctionParameterReflection methods ***/ |
| 886 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 887 |
ID3D12FunctionParameterReflection *This, |
| 888 |
D3D12_PARAMETER_DESC *desc); |
| 889 |
|
| 890 |
END_INTERFACE |
| 891 |
} ID3D12FunctionParameterReflectionVtbl; |
| 892 |
|
| 893 |
interface ID3D12FunctionParameterReflection { |
| 894 |
CONST_VTBL ID3D12FunctionParameterReflectionVtbl* lpVtbl; |
| 895 |
}; |
| 896 |
|
| 897 |
#ifdef COBJMACROS |
| 898 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 899 |
/*** ID3D12FunctionParameterReflection methods ***/ |
| 900 |
#define ID3D12FunctionParameterReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 901 |
#else |
| 902 |
/*** ID3D12FunctionParameterReflection methods ***/ |
| 903 |
static FORCEINLINE HRESULT ID3D12FunctionParameterReflection_GetDesc(ID3D12FunctionParameterReflection* This,D3D12_PARAMETER_DESC *desc) { |
| 904 |
return This->lpVtbl->GetDesc(This,desc); |
| 905 |
} |
| 906 |
#endif |
| 907 |
#endif |
| 908 |
|
| 909 |
#endif |
| 910 |
|
| 911 |
|
| 912 |
#endif /* __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ */ |
| 913 |
|
| 914 |
/***************************************************************************** |
| 915 |
* ID3D12FunctionReflection interface |
| 916 |
*/ |
| 917 |
#ifndef __ID3D12FunctionReflection_INTERFACE_DEFINED__ |
| 918 |
#define __ID3D12FunctionReflection_INTERFACE_DEFINED__ |
| 919 |
|
| 920 |
DEFINE_GUID(IID_ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99); |
| 921 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 922 |
MIDL_INTERFACE("1108795c-2772-4ba9-b2a8-d464dc7e2799") |
| 923 |
ID3D12FunctionReflection |
| 924 |
{ |
| 925 |
|
| 926 |
BEGIN_INTERFACE |
| 927 |
|
| 928 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 929 |
D3D12_FUNCTION_DESC *desc) = 0; |
| 930 |
|
| 931 |
virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( |
| 932 |
UINT index) = 0; |
| 933 |
|
| 934 |
virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( |
| 935 |
const char *name) = 0; |
| 936 |
|
| 937 |
virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( |
| 938 |
UINT index, |
| 939 |
D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; |
| 940 |
|
| 941 |
virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( |
| 942 |
const char *name) = 0; |
| 943 |
|
| 944 |
virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( |
| 945 |
const char *name, |
| 946 |
D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; |
| 947 |
|
| 948 |
virtual ID3D12FunctionParameterReflection * STDMETHODCALLTYPE GetFunctionParameter( |
| 949 |
INT index) = 0; |
| 950 |
|
| 951 |
END_INTERFACE |
| 952 |
|
| 953 |
}; |
| 954 |
#ifdef __CRT_UUID_DECL |
| 955 |
__CRT_UUID_DECL(ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99) |
| 956 |
#endif |
| 957 |
#else |
| 958 |
typedef struct ID3D12FunctionReflectionVtbl { |
| 959 |
BEGIN_INTERFACE |
| 960 |
|
| 961 |
/*** ID3D12FunctionReflection methods ***/ |
| 962 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 963 |
ID3D12FunctionReflection *This, |
| 964 |
D3D12_FUNCTION_DESC *desc); |
| 965 |
|
| 966 |
ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( |
| 967 |
ID3D12FunctionReflection *This, |
| 968 |
UINT index); |
| 969 |
|
| 970 |
ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( |
| 971 |
ID3D12FunctionReflection *This, |
| 972 |
const char *name); |
| 973 |
|
| 974 |
HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( |
| 975 |
ID3D12FunctionReflection *This, |
| 976 |
UINT index, |
| 977 |
D3D12_SHADER_INPUT_BIND_DESC *desc); |
| 978 |
|
| 979 |
ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( |
| 980 |
ID3D12FunctionReflection *This, |
| 981 |
const char *name); |
| 982 |
|
| 983 |
HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( |
| 984 |
ID3D12FunctionReflection *This, |
| 985 |
const char *name, |
| 986 |
D3D12_SHADER_INPUT_BIND_DESC *desc); |
| 987 |
|
| 988 |
ID3D12FunctionParameterReflection * (STDMETHODCALLTYPE *GetFunctionParameter)( |
| 989 |
ID3D12FunctionReflection *This, |
| 990 |
INT index); |
| 991 |
|
| 992 |
END_INTERFACE |
| 993 |
} ID3D12FunctionReflectionVtbl; |
| 994 |
|
| 995 |
interface ID3D12FunctionReflection { |
| 996 |
CONST_VTBL ID3D12FunctionReflectionVtbl* lpVtbl; |
| 997 |
}; |
| 998 |
|
| 999 |
#ifdef COBJMACROS |
| 1000 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 1001 |
/*** ID3D12FunctionReflection methods ***/ |
| 1002 |
#define ID3D12FunctionReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 1003 |
#define ID3D12FunctionReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) |
| 1004 |
#define ID3D12FunctionReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) |
| 1005 |
#define ID3D12FunctionReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) |
| 1006 |
#define ID3D12FunctionReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) |
| 1007 |
#define ID3D12FunctionReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) |
| 1008 |
#define ID3D12FunctionReflection_GetFunctionParameter(This,index) (This)->lpVtbl->GetFunctionParameter(This,index) |
| 1009 |
#else |
| 1010 |
/*** ID3D12FunctionReflection methods ***/ |
| 1011 |
static FORCEINLINE HRESULT ID3D12FunctionReflection_GetDesc(ID3D12FunctionReflection* This,D3D12_FUNCTION_DESC *desc) { |
| 1012 |
return This->lpVtbl->GetDesc(This,desc); |
| 1013 |
} |
| 1014 |
static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByIndex(ID3D12FunctionReflection* This,UINT index) { |
| 1015 |
return This->lpVtbl->GetConstantBufferByIndex(This,index); |
| 1016 |
} |
| 1017 |
static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByName(ID3D12FunctionReflection* This,const char *name) { |
| 1018 |
return This->lpVtbl->GetConstantBufferByName(This,name); |
| 1019 |
} |
| 1020 |
static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDesc(ID3D12FunctionReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { |
| 1021 |
return This->lpVtbl->GetResourceBindingDesc(This,index,desc); |
| 1022 |
} |
| 1023 |
static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12FunctionReflection_GetVariableByName(ID3D12FunctionReflection* This,const char *name) { |
| 1024 |
return This->lpVtbl->GetVariableByName(This,name); |
| 1025 |
} |
| 1026 |
static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDescByName(ID3D12FunctionReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { |
| 1027 |
return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); |
| 1028 |
} |
| 1029 |
static FORCEINLINE ID3D12FunctionParameterReflection * ID3D12FunctionReflection_GetFunctionParameter(ID3D12FunctionReflection* This,INT index) { |
| 1030 |
return This->lpVtbl->GetFunctionParameter(This,index); |
| 1031 |
} |
| 1032 |
#endif |
| 1033 |
#endif |
| 1034 |
|
| 1035 |
#endif |
| 1036 |
|
| 1037 |
|
| 1038 |
#endif /* __ID3D12FunctionReflection_INTERFACE_DEFINED__ */ |
| 1039 |
|
| 1040 |
/***************************************************************************** |
| 1041 |
* ID3D12LibraryReflection interface |
| 1042 |
*/ |
| 1043 |
#ifndef __ID3D12LibraryReflection_INTERFACE_DEFINED__ |
| 1044 |
#define __ID3D12LibraryReflection_INTERFACE_DEFINED__ |
| 1045 |
|
| 1046 |
DEFINE_GUID(IID_ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04); |
| 1047 |
#if defined(__cplusplus) && !defined(CINTERFACE) |
| 1048 |
MIDL_INTERFACE("8e349d19-54db-4a56-9dc9-119d87bdb804") |
| 1049 |
ID3D12LibraryReflection : public IUnknown |
| 1050 |
{ |
| 1051 |
virtual HRESULT STDMETHODCALLTYPE GetDesc( |
| 1052 |
D3D12_LIBRARY_DESC *desc) = 0; |
| 1053 |
|
| 1054 |
virtual ID3D12FunctionReflection * STDMETHODCALLTYPE GetFunctionByIndex( |
| 1055 |
INT index) = 0; |
| 1056 |
|
| 1057 |
}; |
| 1058 |
#ifdef __CRT_UUID_DECL |
| 1059 |
__CRT_UUID_DECL(ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04) |
| 1060 |
#endif |
| 1061 |
#else |
| 1062 |
typedef struct ID3D12LibraryReflectionVtbl { |
| 1063 |
BEGIN_INTERFACE |
| 1064 |
|
| 1065 |
/*** IUnknown methods ***/ |
| 1066 |
HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 1067 |
ID3D12LibraryReflection *This, |
| 1068 |
REFIID riid, |
| 1069 |
void **ppvObject); |
| 1070 |
|
| 1071 |
ULONG (STDMETHODCALLTYPE *AddRef)( |
| 1072 |
ID3D12LibraryReflection *This); |
| 1073 |
|
| 1074 |
ULONG (STDMETHODCALLTYPE *Release)( |
| 1075 |
ID3D12LibraryReflection *This); |
| 1076 |
|
| 1077 |
/*** ID3D12LibraryReflection methods ***/ |
| 1078 |
HRESULT (STDMETHODCALLTYPE *GetDesc)( |
| 1079 |
ID3D12LibraryReflection *This, |
| 1080 |
D3D12_LIBRARY_DESC *desc); |
| 1081 |
|
| 1082 |
ID3D12FunctionReflection * (STDMETHODCALLTYPE *GetFunctionByIndex)( |
| 1083 |
ID3D12LibraryReflection *This, |
| 1084 |
INT index); |
| 1085 |
|
| 1086 |
END_INTERFACE |
| 1087 |
} ID3D12LibraryReflectionVtbl; |
| 1088 |
|
| 1089 |
interface ID3D12LibraryReflection { |
| 1090 |
CONST_VTBL ID3D12LibraryReflectionVtbl* lpVtbl; |
| 1091 |
}; |
| 1092 |
|
| 1093 |
#ifdef COBJMACROS |
| 1094 |
#ifndef WIDL_C_INLINE_WRAPPERS |
| 1095 |
/*** IUnknown methods ***/ |
| 1096 |
#define ID3D12LibraryReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 1097 |
#define ID3D12LibraryReflection_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 1098 |
#define ID3D12LibraryReflection_Release(This) (This)->lpVtbl->Release(This) |
| 1099 |
/*** ID3D12LibraryReflection methods ***/ |
| 1100 |
#define ID3D12LibraryReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) |
| 1101 |
#define ID3D12LibraryReflection_GetFunctionByIndex(This,index) (This)->lpVtbl->GetFunctionByIndex(This,index) |
| 1102 |
#else |
| 1103 |
/*** IUnknown methods ***/ |
| 1104 |
static FORCEINLINE HRESULT ID3D12LibraryReflection_QueryInterface(ID3D12LibraryReflection* This,REFIID riid,void **ppvObject) { |
| 1105 |
return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 1106 |
} |
| 1107 |
static FORCEINLINE ULONG ID3D12LibraryReflection_AddRef(ID3D12LibraryReflection* This) { |
| 1108 |
return This->lpVtbl->AddRef(This); |
| 1109 |
} |
| 1110 |
static FORCEINLINE ULONG ID3D12LibraryReflection_Release(ID3D12LibraryReflection* This) { |
| 1111 |
return This->lpVtbl->Release(This); |
| 1112 |
} |
| 1113 |
/*** ID3D12LibraryReflection methods ***/ |
| 1114 |
static FORCEINLINE HRESULT ID3D12LibraryReflection_GetDesc(ID3D12LibraryReflection* This,D3D12_LIBRARY_DESC *desc) { |
| 1115 |
return This->lpVtbl->GetDesc(This,desc); |
| 1116 |
} |
| 1117 |
static FORCEINLINE ID3D12FunctionReflection * ID3D12LibraryReflection_GetFunctionByIndex(ID3D12LibraryReflection* This,INT index) { |
| 1118 |
return This->lpVtbl->GetFunctionByIndex(This,index); |
| 1119 |
} |
| 1120 |
#endif |
| 1121 |
#endif |
| 1122 |
|
| 1123 |
#endif |
| 1124 |
|
| 1125 |
|
| 1126 |
#endif /* __ID3D12LibraryReflection_INTERFACE_DEFINED__ */ |
| 1127 |
|
| 1128 |
/* Begin additional prototypes for all interfaces */ |
| 1129 |
|
| 1130 |
|
| 1131 |
/* End additional prototypes */ |
| 1132 |
|
| 1133 |
#ifdef __cplusplus |
| 1134 |
} |
| 1135 |
#endif |
| 1136 |
|
| 1137 |
#endif /* __d3d12shader_h__ */ |