| 1 | /*** Autogenerated by WIDL 6.4 from include/d3d12shader.idl - Do not edit ***/ | 
 
 
 
 
 | 2 |  | 
 
 
 
 
 | 3 | #ifdef _WIN32 | 
 
 
 
 
 | 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__ | 
 
 
 
 
 | 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475 | 
 
 
 
 
 | 6 | #endif | 
 
 
 
 
 | 7 | #include <rpc.h> | 
 
 
 
 
 | 8 | #include <rpcndr.h> | 
 
 
 
 
 | 9 | #endif | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 | #ifndef COM_NO_WINDOWS_H | 
 
 
 
 
 | 12 | #include <windows.h> | 
 
 
 
 
 | 13 | #include <ole2.h> | 
 
 
 
 
 | 14 | #endif | 
 
 
 
 
 | 15 |  | 
 
 
 
 
 | 16 | #ifndef __d3d12shader_h__ | 
 
 
 
 
 | 17 | #define __d3d12shader_h__ | 
 
 
 
 
 | 18 |  | 
 
 
 
 
 | 19 | /* Forward declarations */ | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | #ifndef __ID3D12ShaderReflectionType_FWD_DEFINED__ | 
 
 
 
 
 | 22 | #define __ID3D12ShaderReflectionType_FWD_DEFINED__ | 
 
 
 
 
 | 23 | typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType; | 
 
 
 
 
 | 24 | #ifdef __cplusplus | 
 
 
 
 
 | 25 | interface ID3D12ShaderReflectionType; | 
 
 
 
 
 | 26 | #endif /* __cplusplus */ | 
 
 
 
 
 | 27 | #endif | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | #ifndef __ID3D12ShaderReflectionVariable_FWD_DEFINED__ | 
 
 
 
 
 | 30 | #define __ID3D12ShaderReflectionVariable_FWD_DEFINED__ | 
 
 
 
 
 | 31 | typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable; | 
 
 
 
 
 | 32 | #ifdef __cplusplus | 
 
 
 
 
 | 33 | interface ID3D12ShaderReflectionVariable; | 
 
 
 
 
 | 34 | #endif /* __cplusplus */ | 
 
 
 
 
 | 35 | #endif | 
 
 
 
 
 | 36 |  | 
 
 
 
 
 | 37 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 | 38 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 | 39 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 | 40 | #ifdef __cplusplus | 
 
 
 
 
 | 41 | interface ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 | 42 | #endif /* __cplusplus */ | 
 
 
 
 
 | 43 | #endif | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 | #ifndef __ID3D12ShaderReflection_FWD_DEFINED__ | 
 
 
 
 
 | 46 | #define __ID3D12ShaderReflection_FWD_DEFINED__ | 
 
 
 
 
 | 47 | typedef interface ID3D12ShaderReflection ID3D12ShaderReflection; | 
 
 
 
 
 | 48 | #ifdef __cplusplus | 
 
 
 
 
 | 49 | interface ID3D12ShaderReflection; | 
 
 
 
 
 | 50 | #endif /* __cplusplus */ | 
 
 
 
 
 | 51 | #endif | 
 
 
 
 
 | 52 |  | 
 
 
 
 
 | 53 | #ifndef __ID3D12FunctionParameterReflection_FWD_DEFINED__ | 
 
 
 
 
 | 54 | #define __ID3D12FunctionParameterReflection_FWD_DEFINED__ | 
 
 
 
 
 | 55 | typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection; | 
 
 
 
 
 | 56 | #ifdef __cplusplus | 
 
 
 
 
 | 57 | interface ID3D12FunctionParameterReflection; | 
 
 
 
 
 | 58 | #endif /* __cplusplus */ | 
 
 
 
 
 | 59 | #endif | 
 
 
 
 
 | 60 |  | 
 
 
 
 
 | 61 | #ifndef __ID3D12FunctionReflection_FWD_DEFINED__ | 
 
 
 
 
 | 62 | #define __ID3D12FunctionReflection_FWD_DEFINED__ | 
 
 
 
 
 | 63 | typedef interface ID3D12FunctionReflection ID3D12FunctionReflection; | 
 
 
 
 
 | 64 | #ifdef __cplusplus | 
 
 
 
 
 | 65 | interface ID3D12FunctionReflection; | 
 
 
 
 
 | 66 | #endif /* __cplusplus */ | 
 
 
 
 
 | 67 | #endif | 
 
 
 
 
 | 68 |  | 
 
 
 
 
 | 69 | #ifndef __ID3D12LibraryReflection_FWD_DEFINED__ | 
 
 
 
 
 | 70 | #define __ID3D12LibraryReflection_FWD_DEFINED__ | 
 
 
 
 
 | 71 | typedef interface ID3D12LibraryReflection ID3D12LibraryReflection; | 
 
 
 
 
 | 72 | #ifdef __cplusplus | 
 
 
 
 
 | 73 | interface ID3D12LibraryReflection; | 
 
 
 
 
 | 74 | #endif /* __cplusplus */ | 
 
 
 
 
 | 75 | #endif | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | /* Headers for imported files */ | 
 
 
 
 
 | 78 |  | 
 
 
 
 
 | 79 | #include <oaidl.h> | 
 
 
 
 
 | 80 | #include <ocidl.h> | 
 
 
 
 
 | 81 | #include <d3dcommon.h> | 
 
 
 
 
 | 82 |  | 
 
 
 
 
 | 83 | #ifdef __cplusplus | 
 
 
 
 
 | 84 | extern "C" { | 
 
 
 
 
 | 85 | #endif | 
 
 
 
 
 | 86 |  | 
 
 
 
 
 | 87 | typedef enum D3D12_SHADER_VERSION_TYPE { | 
 
 
 
 
 | 88 | D3D12_SHVER_PIXEL_SHADER = 0x0, | 
 
 
 
 
 | 89 | D3D12_SHVER_VERTEX_SHADER = 0x1, | 
 
 
 
 
 | 90 | D3D12_SHVER_GEOMETRY_SHADER = 0x2, | 
 
 
 
 
 | 91 | D3D12_SHVER_HULL_SHADER = 0x3, | 
 
 
 
 
 | 92 | D3D12_SHVER_DOMAIN_SHADER = 0x4, | 
 
 
 
 
 | 93 | D3D12_SHVER_COMPUTE_SHADER = 0x5, | 
 
 
 
 
 | 94 | D3D12_SHVER_RESERVED0 = 0xfff0 | 
 
 
 
 
 | 95 | } D3D12_SHADER_VERSION_TYPE; | 
 
 
 
 
 | 96 | typedef struct _D3D12_SHADER_DESC { | 
 
 
 
 
 | 97 | UINT Version; | 
 
 
 
 
 | 98 | const char *Creator; | 
 
 
 
 
 | 99 | UINT Flags; | 
 
 
 
 
 | 100 | UINT ConstantBuffers; | 
 
 
 
 
 | 101 | UINT BoundResources; | 
 
 
 
 
 | 102 | UINT InputParameters; | 
 
 
 
 
 | 103 | UINT OutputParameters; | 
 
 
 
 
 | 104 | UINT InstructionCount; | 
 
 
 
 
 | 105 | UINT TempRegisterCount; | 
 
 
 
 
 | 106 | UINT TempArrayCount; | 
 
 
 
 
 | 107 | UINT DefCount; | 
 
 
 
 
 | 108 | UINT DclCount; | 
 
 
 
 
 | 109 | UINT TextureNormalInstructions; | 
 
 
 
 
 | 110 | UINT TextureLoadInstructions; | 
 
 
 
 
 | 111 | UINT TextureCompInstructions; | 
 
 
 
 
 | 112 | UINT TextureBiasInstructions; | 
 
 
 
 
 | 113 | UINT TextureGradientInstructions; | 
 
 
 
 
 | 114 | UINT FloatInstructionCount; | 
 
 
 
 
 | 115 | UINT IntInstructionCount; | 
 
 
 
 
 | 116 | UINT UintInstructionCount; | 
 
 
 
 
 | 117 | UINT StaticFlowControlCount; | 
 
 
 
 
 | 118 | UINT DynamicFlowControlCount; | 
 
 
 
 
 | 119 | UINT MacroInstructionCount; | 
 
 
 
 
 | 120 | UINT ArrayInstructionCount; | 
 
 
 
 
 | 121 | UINT CutInstructionCount; | 
 
 
 
 
 | 122 | UINT EmitInstructionCount; | 
 
 
 
 
 | 123 | D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; | 
 
 
 
 
 | 124 | UINT GSMaxOutputVertexCount; | 
 
 
 
 
 | 125 | D3D_PRIMITIVE InputPrimitive; | 
 
 
 
 
 | 126 | UINT PatchConstantParameters; | 
 
 
 
 
 | 127 | UINT cGSInstanceCount; | 
 
 
 
 
 | 128 | UINT cControlPoints; | 
 
 
 
 
 | 129 | D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; | 
 
 
 
 
 | 130 | D3D_TESSELLATOR_PARTITIONING HSPartitioning; | 
 
 
 
 
 | 131 | D3D_TESSELLATOR_DOMAIN TessellatorDomain; | 
 
 
 
 
 | 132 | UINT cBarrierInstructions; | 
 
 
 
 
 | 133 | UINT cInterlockedInstructions; | 
 
 
 
 
 | 134 | UINT cTextureStoreInstructions; | 
 
 
 
 
 | 135 | } D3D12_SHADER_DESC; | 
 
 
 
 
 | 136 | typedef struct _D3D12_SHADER_VARIABLE_DESC { | 
 
 
 
 
 | 137 | const char *Name; | 
 
 
 
 
 | 138 | UINT StartOffset; | 
 
 
 
 
 | 139 | UINT Size; | 
 
 
 
 
 | 140 | UINT uFlags; | 
 
 
 
 
 | 141 | void *DefaultValue; | 
 
 
 
 
 | 142 | UINT StartTexture; | 
 
 
 
 
 | 143 | UINT TextureSize; | 
 
 
 
 
 | 144 | UINT StartSampler; | 
 
 
 
 
 | 145 | UINT SamplerSize; | 
 
 
 
 
 | 146 | } D3D12_SHADER_VARIABLE_DESC; | 
 
 
 
 
 | 147 | typedef struct _D3D12_SHADER_TYPE_DESC { | 
 
 
 
 
 | 148 | D3D_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 | 149 | D3D_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 | 150 | UINT Rows; | 
 
 
 
 
 | 151 | UINT Columns; | 
 
 
 
 
 | 152 | UINT Elements; | 
 
 
 
 
 | 153 | UINT Members; | 
 
 
 
 
 | 154 | UINT Offset; | 
 
 
 
 
 | 155 | const char *Name; | 
 
 
 
 
 | 156 | } D3D12_SHADER_TYPE_DESC; | 
 
 
 
 
 | 157 | typedef struct _D3D12_SHADER_BUFFER_DESC { | 
 
 
 
 
 | 158 | const char *Name; | 
 
 
 
 
 | 159 | D3D_CBUFFER_TYPE Type; | 
 
 
 
 
 | 160 | UINT Variables; | 
 
 
 
 
 | 161 | UINT Size; | 
 
 
 
 
 | 162 | UINT uFlags; | 
 
 
 
 
 | 163 | } D3D12_SHADER_BUFFER_DESC; | 
 
 
 
 
 | 164 | typedef struct _D3D12_SHADER_INPUT_BIND_DESC { | 
 
 
 
 
 | 165 | const char *Name; | 
 
 
 
 
 | 166 | D3D_SHADER_INPUT_TYPE Type; | 
 
 
 
 
 | 167 | UINT BindPoint; | 
 
 
 
 
 | 168 | UINT BindCount; | 
 
 
 
 
 | 169 | UINT uFlags; | 
 
 
 
 
 | 170 | D3D_RESOURCE_RETURN_TYPE ReturnType; | 
 
 
 
 
 | 171 | D3D_SRV_DIMENSION Dimension; | 
 
 
 
 
 | 172 | UINT NumSamples; | 
 
 
 
 
 | 173 | UINT Space; | 
 
 
 
 
 | 174 | UINT uID; | 
 
 
 
 
 | 175 | } D3D12_SHADER_INPUT_BIND_DESC; | 
 
 
 
 
 | 176 | typedef struct _D3D12_SIGNATURE_PARAMETER_DESC { | 
 
 
 
 
 | 177 | const char *SemanticName; | 
 
 
 
 
 | 178 | UINT SemanticIndex; | 
 
 
 
 
 | 179 | UINT Register; | 
 
 
 
 
 | 180 | D3D_NAME SystemValueType; | 
 
 
 
 
 | 181 | D3D_REGISTER_COMPONENT_TYPE ComponentType; | 
 
 
 
 
 | 182 | BYTE Mask; | 
 
 
 
 
 | 183 | BYTE ReadWriteMask; | 
 
 
 
 
 | 184 | UINT Stream; | 
 
 
 
 
 | 185 | D3D_MIN_PRECISION MinPrecision; | 
 
 
 
 
 | 186 | } D3D12_SIGNATURE_PARAMETER_DESC; | 
 
 
 
 
 | 187 | typedef struct _D3D12_PARAMETER_DESC { | 
 
 
 
 
 | 188 | const char *Name; | 
 
 
 
 
 | 189 | const char *SemanticName; | 
 
 
 
 
 | 190 | D3D_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 | 191 | D3D_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 | 192 | UINT Rows; | 
 
 
 
 
 | 193 | UINT Columns; | 
 
 
 
 
 | 194 | D3D_INTERPOLATION_MODE InterpolationMode; | 
 
 
 
 
 | 195 | D3D_PARAMETER_FLAGS Flags; | 
 
 
 
 
 | 196 | UINT FirstInRegister; | 
 
 
 
 
 | 197 | UINT FirstInComponent; | 
 
 
 
 
 | 198 | UINT FirstOutRegister; | 
 
 
 
 
 | 199 | UINT FirstOutComponent; | 
 
 
 
 
 | 200 | } D3D12_PARAMETER_DESC; | 
 
 
 
 
 | 201 | typedef struct _D3D12_FUNCTION_DESC { | 
 
 
 
 
 | 202 | UINT Version; | 
 
 
 
 
 | 203 | const char *Creator; | 
 
 
 
 
 | 204 | UINT Flags; | 
 
 
 
 
 | 205 | UINT ConstantBuffers; | 
 
 
 
 
 | 206 | UINT BoundResources; | 
 
 
 
 
 | 207 | UINT InstructionCount; | 
 
 
 
 
 | 208 | UINT TempRegisterCount; | 
 
 
 
 
 | 209 | UINT TempArrayCount; | 
 
 
 
 
 | 210 | UINT DefCount; | 
 
 
 
 
 | 211 | UINT DclCount; | 
 
 
 
 
 | 212 | UINT TextureNormalInstructions; | 
 
 
 
 
 | 213 | UINT TextureLoadInstructions; | 
 
 
 
 
 | 214 | UINT TextureCompInstructions; | 
 
 
 
 
 | 215 | UINT TextureBiasInstructions; | 
 
 
 
 
 | 216 | UINT TextureGradientInstructions; | 
 
 
 
 
 | 217 | UINT FloatInstructionCount; | 
 
 
 
 
 | 218 | UINT IntInstructionCount; | 
 
 
 
 
 | 219 | UINT UintInstructionCount; | 
 
 
 
 
 | 220 | UINT StaticFlowControlCount; | 
 
 
 
 
 | 221 | UINT DynamicFlowControlCount; | 
 
 
 
 
 | 222 | UINT MacroInstructionCount; | 
 
 
 
 
 | 223 | UINT ArrayInstructionCount; | 
 
 
 
 
 | 224 | UINT MovInstructionCount; | 
 
 
 
 
 | 225 | UINT MovcInstructionCount; | 
 
 
 
 
 | 226 | UINT ConversionInstructionCount; | 
 
 
 
 
 | 227 | UINT BitwiseInstructionCount; | 
 
 
 
 
 | 228 | D3D_FEATURE_LEVEL MinFeatureLevel; | 
 
 
 
 
 | 229 | UINT64 RequiredFeatureFlags; | 
 
 
 
 
 | 230 | const char *Name; | 
 
 
 
 
 | 231 | INT FunctionParameterCount; | 
 
 
 
 
 | 232 | WINBOOL HasReturn; | 
 
 
 
 
 | 233 | WINBOOL Has10Level9VertexShader; | 
 
 
 
 
 | 234 | WINBOOL Has10Level9PixelShader; | 
 
 
 
 
 | 235 | } D3D12_FUNCTION_DESC; | 
 
 
 
 
 | 236 | typedef struct _D3D12_LIBRARY_DESC { | 
 
 
 
 
 | 237 | const char *Creator; | 
 
 
 
 
 | 238 | UINT Flags; | 
 
 
 
 
 | 239 | UINT FunctionCount; | 
 
 
 
 
 | 240 | } D3D12_LIBRARY_DESC; | 
 
 
 
 
 | 241 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 | 242 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__ | 
 
 
 
 
 | 243 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 | 244 | #ifdef __cplusplus | 
 
 
 
 
 | 245 | interface ID3D12ShaderReflectionConstantBuffer; | 
 
 
 
 
 | 246 | #endif /* __cplusplus */ | 
 
 
 
 
 | 247 | #endif | 
 
 
 
 
 | 248 |  | 
 
 
 
 
 | 249 | /***************************************************************************** | 
 
 
 
 
 | 250 | * ID3D12ShaderReflectionType interface | 
 
 
 
 
 | 251 | */ | 
 
 
 
 
 | 252 | #ifndef __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ | 
 
 
 
 
 | 253 | #define __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ | 
 
 
 
 
 | 254 |  | 
 
 
 
 
 | 255 | DEFINE_GUID(IID_ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56); | 
 
 
 
 
 | 256 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 257 | MIDL_INTERFACE("e913c351-783d-48ca-a1d1-4f306284ad56") | 
 
 
 
 
 | 258 | ID3D12ShaderReflectionType | 
 
 
 
 
 | 259 | { | 
 
 
 
 
 | 260 |  | 
 
 
 
 
 | 261 | BEGIN_INTERFACE | 
 
 
 
 
 | 262 |  | 
 
 
 
 
 | 263 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 264 | D3D12_SHADER_TYPE_DESC *desc) = 0; | 
 
 
 
 
 | 265 |  | 
 
 
 
 
 | 266 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByIndex( | 
 
 
 
 
 | 267 | UINT index) = 0; | 
 
 
 
 
 | 268 |  | 
 
 
 
 
 | 269 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByName( | 
 
 
 
 
 | 270 | const char *name) = 0; | 
 
 
 
 
 | 271 |  | 
 
 
 
 
 | 272 | virtual const char * STDMETHODCALLTYPE GetMemberTypeName( | 
 
 
 
 
 | 273 | UINT index) = 0; | 
 
 
 
 
 | 274 |  | 
 
 
 
 
 | 275 | virtual HRESULT STDMETHODCALLTYPE IsEqual( | 
 
 
 
 
 | 276 | ID3D12ShaderReflectionType *type) = 0; | 
 
 
 
 
 | 277 |  | 
 
 
 
 
 | 278 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetSubType( | 
 
 
 
 
 | 279 | ) = 0; | 
 
 
 
 
 | 280 |  | 
 
 
 
 
 | 281 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetBaseClass( | 
 
 
 
 
 | 282 | ) = 0; | 
 
 
 
 
 | 283 |  | 
 
 
 
 
 | 284 | virtual UINT STDMETHODCALLTYPE GetNumInterfaces( | 
 
 
 
 
 | 285 | ) = 0; | 
 
 
 
 
 | 286 |  | 
 
 
 
 
 | 287 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetInterfaceByIndex( | 
 
 
 
 
 | 288 | UINT index) = 0; | 
 
 
 
 
 | 289 |  | 
 
 
 
 
 | 290 | virtual HRESULT STDMETHODCALLTYPE IsOfType( | 
 
 
 
 
 | 291 | ID3D12ShaderReflectionType *type) = 0; | 
 
 
 
 
 | 292 |  | 
 
 
 
 
 | 293 | virtual HRESULT STDMETHODCALLTYPE ImplementsInterface( | 
 
 
 
 
 | 294 | ID3D12ShaderReflectionType *base) = 0; | 
 
 
 
 
 | 295 |  | 
 
 
 
 
 | 296 | END_INTERFACE | 
 
 
 
 
 | 297 |  | 
 
 
 
 
 | 298 | }; | 
 
 
 
 
 | 299 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 300 | __CRT_UUID_DECL(ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56) | 
 
 
 
 
 | 301 | #endif | 
 
 
 
 
 | 302 | #else | 
 
 
 
 
 | 303 | typedef struct ID3D12ShaderReflectionTypeVtbl { | 
 
 
 
 
 | 304 | BEGIN_INTERFACE | 
 
 
 
 
 | 305 |  | 
 
 
 
 
 | 306 | /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 | 307 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 308 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 309 | D3D12_SHADER_TYPE_DESC *desc); | 
 
 
 
 
 | 310 |  | 
 
 
 
 
 | 311 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByIndex)( | 
 
 
 
 
 | 312 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 313 | UINT index); | 
 
 
 
 
 | 314 |  | 
 
 
 
 
 | 315 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByName)( | 
 
 
 
 
 | 316 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 317 | const char *name); | 
 
 
 
 
 | 318 |  | 
 
 
 
 
 | 319 | const char * (STDMETHODCALLTYPE *GetMemberTypeName)( | 
 
 
 
 
 | 320 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 321 | UINT index); | 
 
 
 
 
 | 322 |  | 
 
 
 
 
 | 323 | HRESULT (STDMETHODCALLTYPE *IsEqual)( | 
 
 
 
 
 | 324 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 325 | ID3D12ShaderReflectionType *type); | 
 
 
 
 
 | 326 |  | 
 
 
 
 
 | 327 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetSubType)( | 
 
 
 
 
 | 328 | ID3D12ShaderReflectionType *This); | 
 
 
 
 
 | 329 |  | 
 
 
 
 
 | 330 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetBaseClass)( | 
 
 
 
 
 | 331 | ID3D12ShaderReflectionType *This); | 
 
 
 
 
 | 332 |  | 
 
 
 
 
 | 333 | UINT (STDMETHODCALLTYPE *GetNumInterfaces)( | 
 
 
 
 
 | 334 | ID3D12ShaderReflectionType *This); | 
 
 
 
 
 | 335 |  | 
 
 
 
 
 | 336 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetInterfaceByIndex)( | 
 
 
 
 
 | 337 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 338 | UINT index); | 
 
 
 
 
 | 339 |  | 
 
 
 
 
 | 340 | HRESULT (STDMETHODCALLTYPE *IsOfType)( | 
 
 
 
 
 | 341 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 342 | ID3D12ShaderReflectionType *type); | 
 
 
 
 
 | 343 |  | 
 
 
 
 
 | 344 | HRESULT (STDMETHODCALLTYPE *ImplementsInterface)( | 
 
 
 
 
 | 345 | ID3D12ShaderReflectionType *This, | 
 
 
 
 
 | 346 | ID3D12ShaderReflectionType *base); | 
 
 
 
 
 | 347 |  | 
 
 
 
 
 | 348 | END_INTERFACE | 
 
 
 
 
 | 349 | } ID3D12ShaderReflectionTypeVtbl; | 
 
 
 
 
 | 350 |  | 
 
 
 
 
 | 351 | interface ID3D12ShaderReflectionType { | 
 
 
 
 
 | 352 | CONST_VTBL ID3D12ShaderReflectionTypeVtbl* lpVtbl; | 
 
 
 
 
 | 353 | }; | 
 
 
 
 
 | 354 |  | 
 
 
 
 
 | 355 | #ifdef COBJMACROS | 
 
 
 
 
 | 356 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 357 | /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 | 358 | #define ID3D12ShaderReflectionType_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 359 | #define ID3D12ShaderReflectionType_GetMemberTypeByIndex(This,index) (This)->lpVtbl->GetMemberTypeByIndex(This,index) | 
 
 
 
 
 | 360 | #define ID3D12ShaderReflectionType_GetMemberTypeByName(This,name) (This)->lpVtbl->GetMemberTypeByName(This,name) | 
 
 
 
 
 | 361 | #define ID3D12ShaderReflectionType_GetMemberTypeName(This,index) (This)->lpVtbl->GetMemberTypeName(This,index) | 
 
 
 
 
 | 362 | #define ID3D12ShaderReflectionType_IsEqual(This,type) (This)->lpVtbl->IsEqual(This,type) | 
 
 
 
 
 | 363 | #define ID3D12ShaderReflectionType_GetSubType(This) (This)->lpVtbl->GetSubType(This) | 
 
 
 
 
 | 364 | #define ID3D12ShaderReflectionType_GetBaseClass(This) (This)->lpVtbl->GetBaseClass(This) | 
 
 
 
 
 | 365 | #define ID3D12ShaderReflectionType_GetNumInterfaces(This) (This)->lpVtbl->GetNumInterfaces(This) | 
 
 
 
 
 | 366 | #define ID3D12ShaderReflectionType_GetInterfaceByIndex(This,index) (This)->lpVtbl->GetInterfaceByIndex(This,index) | 
 
 
 
 
 | 367 | #define ID3D12ShaderReflectionType_IsOfType(This,type) (This)->lpVtbl->IsOfType(This,type) | 
 
 
 
 
 | 368 | #define ID3D12ShaderReflectionType_ImplementsInterface(This,base) (This)->lpVtbl->ImplementsInterface(This,base) | 
 
 
 
 
 | 369 | #else | 
 
 
 
 
 | 370 | /*** ID3D12ShaderReflectionType methods ***/ | 
 
 
 
 
 | 371 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_GetDesc(ID3D12ShaderReflectionType* This,D3D12_SHADER_TYPE_DESC *desc) { | 
 
 
 
 
 | 372 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 373 | } | 
 
 
 
 
 | 374 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByIndex(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 | 375 | return This->lpVtbl->GetMemberTypeByIndex(This,index); | 
 
 
 
 
 | 376 | } | 
 
 
 
 
 | 377 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByName(ID3D12ShaderReflectionType* This,const char *name) { | 
 
 
 
 
 | 378 | return This->lpVtbl->GetMemberTypeByName(This,name); | 
 
 
 
 
 | 379 | } | 
 
 
 
 
 | 380 | static FORCEINLINE const char * ID3D12ShaderReflectionType_GetMemberTypeName(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 | 381 | return This->lpVtbl->GetMemberTypeName(This,index); | 
 
 
 
 
 | 382 | } | 
 
 
 
 
 | 383 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsEqual(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { | 
 
 
 
 
 | 384 | return This->lpVtbl->IsEqual(This,type); | 
 
 
 
 
 | 385 | } | 
 
 
 
 
 | 386 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetSubType(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 | 387 | return This->lpVtbl->GetSubType(This); | 
 
 
 
 
 | 388 | } | 
 
 
 
 
 | 389 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetBaseClass(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 | 390 | return This->lpVtbl->GetBaseClass(This); | 
 
 
 
 
 | 391 | } | 
 
 
 
 
 | 392 | static FORCEINLINE UINT ID3D12ShaderReflectionType_GetNumInterfaces(ID3D12ShaderReflectionType* This) { | 
 
 
 
 
 | 393 | return This->lpVtbl->GetNumInterfaces(This); | 
 
 
 
 
 | 394 | } | 
 
 
 
 
 | 395 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetInterfaceByIndex(ID3D12ShaderReflectionType* This,UINT index) { | 
 
 
 
 
 | 396 | return This->lpVtbl->GetInterfaceByIndex(This,index); | 
 
 
 
 
 | 397 | } | 
 
 
 
 
 | 398 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsOfType(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) { | 
 
 
 
 
 | 399 | return This->lpVtbl->IsOfType(This,type); | 
 
 
 
 
 | 400 | } | 
 
 
 
 
 | 401 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_ImplementsInterface(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *base) { | 
 
 
 
 
 | 402 | return This->lpVtbl->ImplementsInterface(This,base); | 
 
 
 
 
 | 403 | } | 
 
 
 
 
 | 404 | #endif | 
 
 
 
 
 | 405 | #endif | 
 
 
 
 
 | 406 |  | 
 
 
 
 
 | 407 | #endif | 
 
 
 
 
 | 408 |  | 
 
 
 
 
 | 409 |  | 
 
 
 
 
 | 410 | #endif  /* __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 411 |  | 
 
 
 
 
 | 412 | /***************************************************************************** | 
 
 
 
 
 | 413 | * ID3D12ShaderReflectionVariable interface | 
 
 
 
 
 | 414 | */ | 
 
 
 
 
 | 415 | #ifndef __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ | 
 
 
 
 
 | 416 | #define __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ | 
 
 
 
 
 | 417 |  | 
 
 
 
 
 | 418 | DEFINE_GUID(IID_ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea); | 
 
 
 
 
 | 419 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 420 | MIDL_INTERFACE("8337a8a6-a216-444a-b2f4-314733a73aea") | 
 
 
 
 
 | 421 | ID3D12ShaderReflectionVariable | 
 
 
 
 
 | 422 | { | 
 
 
 
 
 | 423 |  | 
 
 
 
 
 | 424 | BEGIN_INTERFACE | 
 
 
 
 
 | 425 |  | 
 
 
 
 
 | 426 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 427 | D3D12_SHADER_VARIABLE_DESC *desc) = 0; | 
 
 
 
 
 | 428 |  | 
 
 
 
 
 | 429 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetType( | 
 
 
 
 
 | 430 | ) = 0; | 
 
 
 
 
 | 431 |  | 
 
 
 
 
 | 432 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetBuffer( | 
 
 
 
 
 | 433 | ) = 0; | 
 
 
 
 
 | 434 |  | 
 
 
 
 
 | 435 | virtual UINT STDMETHODCALLTYPE GetInterfaceSlot( | 
 
 
 
 
 | 436 | UINT index) = 0; | 
 
 
 
 
 | 437 |  | 
 
 
 
 
 | 438 | END_INTERFACE | 
 
 
 
 
 | 439 |  | 
 
 
 
 
 | 440 | }; | 
 
 
 
 
 | 441 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 442 | __CRT_UUID_DECL(ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea) | 
 
 
 
 
 | 443 | #endif | 
 
 
 
 
 | 444 | #else | 
 
 
 
 
 | 445 | typedef struct ID3D12ShaderReflectionVariableVtbl { | 
 
 
 
 
 | 446 | BEGIN_INTERFACE | 
 
 
 
 
 | 447 |  | 
 
 
 
 
 | 448 | /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 | 449 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 450 | ID3D12ShaderReflectionVariable *This, | 
 
 
 
 
 | 451 | D3D12_SHADER_VARIABLE_DESC *desc); | 
 
 
 
 
 | 452 |  | 
 
 
 
 
 | 453 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetType)( | 
 
 
 
 
 | 454 | ID3D12ShaderReflectionVariable *This); | 
 
 
 
 
 | 455 |  | 
 
 
 
 
 | 456 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetBuffer)( | 
 
 
 
 
 | 457 | ID3D12ShaderReflectionVariable *This); | 
 
 
 
 
 | 458 |  | 
 
 
 
 
 | 459 | UINT (STDMETHODCALLTYPE *GetInterfaceSlot)( | 
 
 
 
 
 | 460 | ID3D12ShaderReflectionVariable *This, | 
 
 
 
 
 | 461 | UINT index); | 
 
 
 
 
 | 462 |  | 
 
 
 
 
 | 463 | END_INTERFACE | 
 
 
 
 
 | 464 | } ID3D12ShaderReflectionVariableVtbl; | 
 
 
 
 
 | 465 |  | 
 
 
 
 
 | 466 | interface ID3D12ShaderReflectionVariable { | 
 
 
 
 
 | 467 | CONST_VTBL ID3D12ShaderReflectionVariableVtbl* lpVtbl; | 
 
 
 
 
 | 468 | }; | 
 
 
 
 
 | 469 |  | 
 
 
 
 
 | 470 | #ifdef COBJMACROS | 
 
 
 
 
 | 471 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 472 | /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 | 473 | #define ID3D12ShaderReflectionVariable_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 474 | #define ID3D12ShaderReflectionVariable_GetType(This) (This)->lpVtbl->GetType(This) | 
 
 
 
 
 | 475 | #define ID3D12ShaderReflectionVariable_GetBuffer(This) (This)->lpVtbl->GetBuffer(This) | 
 
 
 
 
 | 476 | #define ID3D12ShaderReflectionVariable_GetInterfaceSlot(This,index) (This)->lpVtbl->GetInterfaceSlot(This,index) | 
 
 
 
 
 | 477 | #else | 
 
 
 
 
 | 478 | /*** ID3D12ShaderReflectionVariable methods ***/ | 
 
 
 
 
 | 479 | static FORCEINLINE HRESULT ID3D12ShaderReflectionVariable_GetDesc(ID3D12ShaderReflectionVariable* This,D3D12_SHADER_VARIABLE_DESC *desc) { | 
 
 
 
 
 | 480 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 481 | } | 
 
 
 
 
 | 482 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionVariable_GetType(ID3D12ShaderReflectionVariable* This) { | 
 
 
 
 
 | 483 | return This->lpVtbl->GetType(This); | 
 
 
 
 
 | 484 | } | 
 
 
 
 
 | 485 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflectionVariable_GetBuffer(ID3D12ShaderReflectionVariable* This) { | 
 
 
 
 
 | 486 | return This->lpVtbl->GetBuffer(This); | 
 
 
 
 
 | 487 | } | 
 
 
 
 
 | 488 | static FORCEINLINE UINT ID3D12ShaderReflectionVariable_GetInterfaceSlot(ID3D12ShaderReflectionVariable* This,UINT index) { | 
 
 
 
 
 | 489 | return This->lpVtbl->GetInterfaceSlot(This,index); | 
 
 
 
 
 | 490 | } | 
 
 
 
 
 | 491 | #endif | 
 
 
 
 
 | 492 | #endif | 
 
 
 
 
 | 493 |  | 
 
 
 
 
 | 494 | #endif | 
 
 
 
 
 | 495 |  | 
 
 
 
 
 | 496 |  | 
 
 
 
 
 | 497 | #endif  /* __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 498 |  | 
 
 
 
 
 | 499 | /***************************************************************************** | 
 
 
 
 
 | 500 | * ID3D12ShaderReflectionConstantBuffer interface | 
 
 
 
 
 | 501 | */ | 
 
 
 
 
 | 502 | #ifndef __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ | 
 
 
 
 
 | 503 | #define __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ | 
 
 
 
 
 | 504 |  | 
 
 
 
 
 | 505 | DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7); | 
 
 
 
 
 | 506 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 507 | MIDL_INTERFACE("c59598b4-48b3-4869-b9b1-b1618b14a8b7") | 
 
 
 
 
 | 508 | ID3D12ShaderReflectionConstantBuffer | 
 
 
 
 
 | 509 | { | 
 
 
 
 
 | 510 |  | 
 
 
 
 
 | 511 | BEGIN_INTERFACE | 
 
 
 
 
 | 512 |  | 
 
 
 
 
 | 513 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 514 | D3D12_SHADER_BUFFER_DESC *desc) = 0; | 
 
 
 
 
 | 515 |  | 
 
 
 
 
 | 516 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByIndex( | 
 
 
 
 
 | 517 | UINT index) = 0; | 
 
 
 
 
 | 518 |  | 
 
 
 
 
 | 519 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 | 520 | const char *name) = 0; | 
 
 
 
 
 | 521 |  | 
 
 
 
 
 | 522 | END_INTERFACE | 
 
 
 
 
 | 523 |  | 
 
 
 
 
 | 524 | }; | 
 
 
 
 
 | 525 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 526 | __CRT_UUID_DECL(ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7) | 
 
 
 
 
 | 527 | #endif | 
 
 
 
 
 | 528 | #else | 
 
 
 
 
 | 529 | typedef struct ID3D12ShaderReflectionConstantBufferVtbl { | 
 
 
 
 
 | 530 | BEGIN_INTERFACE | 
 
 
 
 
 | 531 |  | 
 
 
 
 
 | 532 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 | 533 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 534 | ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 | 535 | D3D12_SHADER_BUFFER_DESC *desc); | 
 
 
 
 
 | 536 |  | 
 
 
 
 
 | 537 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByIndex)( | 
 
 
 
 
 | 538 | ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 | 539 | UINT index); | 
 
 
 
 
 | 540 |  | 
 
 
 
 
 | 541 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 | 542 | ID3D12ShaderReflectionConstantBuffer *This, | 
 
 
 
 
 | 543 | const char *name); | 
 
 
 
 
 | 544 |  | 
 
 
 
 
 | 545 | END_INTERFACE | 
 
 
 
 
 | 546 | } ID3D12ShaderReflectionConstantBufferVtbl; | 
 
 
 
 
 | 547 |  | 
 
 
 
 
 | 548 | interface ID3D12ShaderReflectionConstantBuffer { | 
 
 
 
 
 | 549 | CONST_VTBL ID3D12ShaderReflectionConstantBufferVtbl* lpVtbl; | 
 
 
 
 
 | 550 | }; | 
 
 
 
 
 | 551 |  | 
 
 
 
 
 | 552 | #ifdef COBJMACROS | 
 
 
 
 
 | 553 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 554 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 | 555 | #define ID3D12ShaderReflectionConstantBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 556 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(This,index) (This)->lpVtbl->GetVariableByIndex(This,index) | 
 
 
 
 
 | 557 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 | 558 | #else | 
 
 
 
 
 | 559 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/ | 
 
 
 
 
 | 560 | static FORCEINLINE HRESULT ID3D12ShaderReflectionConstantBuffer_GetDesc(ID3D12ShaderReflectionConstantBuffer* This,D3D12_SHADER_BUFFER_DESC *desc) { | 
 
 
 
 
 | 561 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 562 | } | 
 
 
 
 
 | 563 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(ID3D12ShaderReflectionConstantBuffer* This,UINT index) { | 
 
 
 
 
 | 564 | return This->lpVtbl->GetVariableByIndex(This,index); | 
 
 
 
 
 | 565 | } | 
 
 
 
 
 | 566 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByName(ID3D12ShaderReflectionConstantBuffer* This,const char *name) { | 
 
 
 
 
 | 567 | return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 | 568 | } | 
 
 
 
 
 | 569 | #endif | 
 
 
 
 
 | 570 | #endif | 
 
 
 
 
 | 571 |  | 
 
 
 
 
 | 572 | #endif | 
 
 
 
 
 | 573 |  | 
 
 
 
 
 | 574 |  | 
 
 
 
 
 | 575 | #endif  /* __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 576 |  | 
 
 
 
 
 | 577 | /***************************************************************************** | 
 
 
 
 
 | 578 | * ID3D12ShaderReflection interface | 
 
 
 
 
 | 579 | */ | 
 
 
 
 
 | 580 | #ifndef __ID3D12ShaderReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 581 | #define __ID3D12ShaderReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 582 |  | 
 
 
 
 
 | 583 | DEFINE_GUID(IID_ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e); | 
 
 
 
 
 | 584 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 585 | MIDL_INTERFACE("5a58797d-a72c-478d-8ba2-efc6b0efe88e") | 
 
 
 
 
 | 586 | ID3D12ShaderReflection : public IUnknown | 
 
 
 
 
 | 587 | { | 
 
 
 
 
 | 588 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 589 | D3D12_SHADER_DESC *desc) = 0; | 
 
 
 
 
 | 590 |  | 
 
 
 
 
 | 591 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( | 
 
 
 
 
 | 592 | UINT index) = 0; | 
 
 
 
 
 | 593 |  | 
 
 
 
 
 | 594 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( | 
 
 
 
 
 | 595 | const char *name) = 0; | 
 
 
 
 
 | 596 |  | 
 
 
 
 
 | 597 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( | 
 
 
 
 
 | 598 | UINT index, | 
 
 
 
 
 | 599 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 | 600 |  | 
 
 
 
 
 | 601 | virtual HRESULT STDMETHODCALLTYPE GetInputParameterDesc( | 
 
 
 
 
 | 602 | UINT index, | 
 
 
 
 
 | 603 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 | 604 |  | 
 
 
 
 
 | 605 | virtual HRESULT STDMETHODCALLTYPE GetOutputParameterDesc( | 
 
 
 
 
 | 606 | UINT index, | 
 
 
 
 
 | 607 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 | 608 |  | 
 
 
 
 
 | 609 | virtual HRESULT STDMETHODCALLTYPE GetPatchConstantParameterDesc( | 
 
 
 
 
 | 610 | UINT index, | 
 
 
 
 
 | 611 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 | 612 |  | 
 
 
 
 
 | 613 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 | 614 | const char *name) = 0; | 
 
 
 
 
 | 615 |  | 
 
 
 
 
 | 616 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( | 
 
 
 
 
 | 617 | const char *name, | 
 
 
 
 
 | 618 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 | 619 |  | 
 
 
 
 
 | 620 | virtual UINT STDMETHODCALLTYPE GetMovInstructionCount( | 
 
 
 
 
 | 621 | ) = 0; | 
 
 
 
 
 | 622 |  | 
 
 
 
 
 | 623 | virtual UINT STDMETHODCALLTYPE GetMovcInstructionCount( | 
 
 
 
 
 | 624 | ) = 0; | 
 
 
 
 
 | 625 |  | 
 
 
 
 
 | 626 | virtual UINT STDMETHODCALLTYPE GetConversionInstructionCount( | 
 
 
 
 
 | 627 | ) = 0; | 
 
 
 
 
 | 628 |  | 
 
 
 
 
 | 629 | virtual UINT STDMETHODCALLTYPE GetBitwiseInstructionCount( | 
 
 
 
 
 | 630 | ) = 0; | 
 
 
 
 
 | 631 |  | 
 
 
 
 
 | 632 | virtual D3D_PRIMITIVE STDMETHODCALLTYPE GetGSInputPrimitive( | 
 
 
 
 
 | 633 | ) = 0; | 
 
 
 
 
 | 634 |  | 
 
 
 
 
 | 635 | virtual WINBOOL STDMETHODCALLTYPE IsSampleFrequencyShader( | 
 
 
 
 
 | 636 | ) = 0; | 
 
 
 
 
 | 637 |  | 
 
 
 
 
 | 638 | virtual UINT STDMETHODCALLTYPE GetNumInterfaceSlots( | 
 
 
 
 
 | 639 | ) = 0; | 
 
 
 
 
 | 640 |  | 
 
 
 
 
 | 641 | virtual HRESULT STDMETHODCALLTYPE GetMinFeatureLevel( | 
 
 
 
 
 | 642 | D3D_FEATURE_LEVEL *level) = 0; | 
 
 
 
 
 | 643 |  | 
 
 
 
 
 | 644 | virtual UINT STDMETHODCALLTYPE GetThreadGroupSize( | 
 
 
 
 
 | 645 | UINT *sizex, | 
 
 
 
 
 | 646 | UINT *sizey, | 
 
 
 
 
 | 647 | UINT *sizez) = 0; | 
 
 
 
 
 | 648 |  | 
 
 
 
 
 | 649 | virtual UINT64 STDMETHODCALLTYPE GetRequiresFlags( | 
 
 
 
 
 | 650 | ) = 0; | 
 
 
 
 
 | 651 |  | 
 
 
 
 
 | 652 | }; | 
 
 
 
 
 | 653 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 654 | __CRT_UUID_DECL(ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e) | 
 
 
 
 
 | 655 | #endif | 
 
 
 
 
 | 656 | #else | 
 
 
 
 
 | 657 | typedef struct ID3D12ShaderReflectionVtbl { | 
 
 
 
 
 | 658 | BEGIN_INTERFACE | 
 
 
 
 
 | 659 |  | 
 
 
 
 
 | 660 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 661 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 | 662 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 663 | REFIID riid, | 
 
 
 
 
 | 664 | void **ppvObject); | 
 
 
 
 
 | 665 |  | 
 
 
 
 
 | 666 | ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 | 667 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 668 |  | 
 
 
 
 
 | 669 | ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 | 670 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 671 |  | 
 
 
 
 
 | 672 | /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 | 673 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 674 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 675 | D3D12_SHADER_DESC *desc); | 
 
 
 
 
 | 676 |  | 
 
 
 
 
 | 677 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( | 
 
 
 
 
 | 678 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 679 | UINT index); | 
 
 
 
 
 | 680 |  | 
 
 
 
 
 | 681 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( | 
 
 
 
 
 | 682 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 683 | const char *name); | 
 
 
 
 
 | 684 |  | 
 
 
 
 
 | 685 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( | 
 
 
 
 
 | 686 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 687 | UINT index, | 
 
 
 
 
 | 688 | D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 | 689 |  | 
 
 
 
 
 | 690 | HRESULT (STDMETHODCALLTYPE *GetInputParameterDesc)( | 
 
 
 
 
 | 691 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 692 | UINT index, | 
 
 
 
 
 | 693 | D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 | 694 |  | 
 
 
 
 
 | 695 | HRESULT (STDMETHODCALLTYPE *GetOutputParameterDesc)( | 
 
 
 
 
 | 696 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 697 | UINT index, | 
 
 
 
 
 | 698 | D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 | 699 |  | 
 
 
 
 
 | 700 | HRESULT (STDMETHODCALLTYPE *GetPatchConstantParameterDesc)( | 
 
 
 
 
 | 701 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 702 | UINT index, | 
 
 
 
 
 | 703 | D3D12_SIGNATURE_PARAMETER_DESC *desc); | 
 
 
 
 
 | 704 |  | 
 
 
 
 
 | 705 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 | 706 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 707 | const char *name); | 
 
 
 
 
 | 708 |  | 
 
 
 
 
 | 709 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( | 
 
 
 
 
 | 710 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 711 | const char *name, | 
 
 
 
 
 | 712 | D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 | 713 |  | 
 
 
 
 
 | 714 | UINT (STDMETHODCALLTYPE *GetMovInstructionCount)( | 
 
 
 
 
 | 715 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 716 |  | 
 
 
 
 
 | 717 | UINT (STDMETHODCALLTYPE *GetMovcInstructionCount)( | 
 
 
 
 
 | 718 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 719 |  | 
 
 
 
 
 | 720 | UINT (STDMETHODCALLTYPE *GetConversionInstructionCount)( | 
 
 
 
 
 | 721 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 722 |  | 
 
 
 
 
 | 723 | UINT (STDMETHODCALLTYPE *GetBitwiseInstructionCount)( | 
 
 
 
 
 | 724 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 725 |  | 
 
 
 
 
 | 726 | D3D_PRIMITIVE (STDMETHODCALLTYPE *GetGSInputPrimitive)( | 
 
 
 
 
 | 727 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 728 |  | 
 
 
 
 
 | 729 | WINBOOL (STDMETHODCALLTYPE *IsSampleFrequencyShader)( | 
 
 
 
 
 | 730 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 731 |  | 
 
 
 
 
 | 732 | UINT (STDMETHODCALLTYPE *GetNumInterfaceSlots)( | 
 
 
 
 
 | 733 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 734 |  | 
 
 
 
 
 | 735 | HRESULT (STDMETHODCALLTYPE *GetMinFeatureLevel)( | 
 
 
 
 
 | 736 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 737 | D3D_FEATURE_LEVEL *level); | 
 
 
 
 
 | 738 |  | 
 
 
 
 
 | 739 | UINT (STDMETHODCALLTYPE *GetThreadGroupSize)( | 
 
 
 
 
 | 740 | ID3D12ShaderReflection *This, | 
 
 
 
 
 | 741 | UINT *sizex, | 
 
 
 
 
 | 742 | UINT *sizey, | 
 
 
 
 
 | 743 | UINT *sizez); | 
 
 
 
 
 | 744 |  | 
 
 
 
 
 | 745 | UINT64 (STDMETHODCALLTYPE *GetRequiresFlags)( | 
 
 
 
 
 | 746 | ID3D12ShaderReflection *This); | 
 
 
 
 
 | 747 |  | 
 
 
 
 
 | 748 | END_INTERFACE | 
 
 
 
 
 | 749 | } ID3D12ShaderReflectionVtbl; | 
 
 
 
 
 | 750 |  | 
 
 
 
 
 | 751 | interface ID3D12ShaderReflection { | 
 
 
 
 
 | 752 | CONST_VTBL ID3D12ShaderReflectionVtbl* lpVtbl; | 
 
 
 
 
 | 753 | }; | 
 
 
 
 
 | 754 |  | 
 
 
 
 
 | 755 | #ifdef COBJMACROS | 
 
 
 
 
 | 756 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 757 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 758 | #define ID3D12ShaderReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 | 759 | #define ID3D12ShaderReflection_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 | 760 | #define ID3D12ShaderReflection_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 | 761 | /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 | 762 | #define ID3D12ShaderReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 763 | #define ID3D12ShaderReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) | 
 
 
 
 
 | 764 | #define ID3D12ShaderReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) | 
 
 
 
 
 | 765 | #define ID3D12ShaderReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) | 
 
 
 
 
 | 766 | #define ID3D12ShaderReflection_GetInputParameterDesc(This,index,desc) (This)->lpVtbl->GetInputParameterDesc(This,index,desc) | 
 
 
 
 
 | 767 | #define ID3D12ShaderReflection_GetOutputParameterDesc(This,index,desc) (This)->lpVtbl->GetOutputParameterDesc(This,index,desc) | 
 
 
 
 
 | 768 | #define ID3D12ShaderReflection_GetPatchConstantParameterDesc(This,index,desc) (This)->lpVtbl->GetPatchConstantParameterDesc(This,index,desc) | 
 
 
 
 
 | 769 | #define ID3D12ShaderReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 | 770 | #define ID3D12ShaderReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) | 
 
 
 
 
 | 771 | #define ID3D12ShaderReflection_GetMovInstructionCount(This) (This)->lpVtbl->GetMovInstructionCount(This) | 
 
 
 
 
 | 772 | #define ID3D12ShaderReflection_GetMovcInstructionCount(This) (This)->lpVtbl->GetMovcInstructionCount(This) | 
 
 
 
 
 | 773 | #define ID3D12ShaderReflection_GetConversionInstructionCount(This) (This)->lpVtbl->GetConversionInstructionCount(This) | 
 
 
 
 
 | 774 | #define ID3D12ShaderReflection_GetBitwiseInstructionCount(This) (This)->lpVtbl->GetBitwiseInstructionCount(This) | 
 
 
 
 
 | 775 | #define ID3D12ShaderReflection_GetGSInputPrimitive(This) (This)->lpVtbl->GetGSInputPrimitive(This) | 
 
 
 
 
 | 776 | #define ID3D12ShaderReflection_IsSampleFrequencyShader(This) (This)->lpVtbl->IsSampleFrequencyShader(This) | 
 
 
 
 
 | 777 | #define ID3D12ShaderReflection_GetNumInterfaceSlots(This) (This)->lpVtbl->GetNumInterfaceSlots(This) | 
 
 
 
 
 | 778 | #define ID3D12ShaderReflection_GetMinFeatureLevel(This,level) (This)->lpVtbl->GetMinFeatureLevel(This,level) | 
 
 
 
 
 | 779 | #define ID3D12ShaderReflection_GetThreadGroupSize(This,sizex,sizey,sizez) (This)->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez) | 
 
 
 
 
 | 780 | #define ID3D12ShaderReflection_GetRequiresFlags(This) (This)->lpVtbl->GetRequiresFlags(This) | 
 
 
 
 
 | 781 | #else | 
 
 
 
 
 | 782 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 783 | static FORCEINLINE HRESULT ID3D12ShaderReflection_QueryInterface(ID3D12ShaderReflection* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 | 784 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 | 785 | } | 
 
 
 
 
 | 786 | static FORCEINLINE ULONG ID3D12ShaderReflection_AddRef(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 787 | return This->lpVtbl->AddRef(This); | 
 
 
 
 
 | 788 | } | 
 
 
 
 
 | 789 | static FORCEINLINE ULONG ID3D12ShaderReflection_Release(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 790 | return This->lpVtbl->Release(This); | 
 
 
 
 
 | 791 | } | 
 
 
 
 
 | 792 | /*** ID3D12ShaderReflection methods ***/ | 
 
 
 
 
 | 793 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetDesc(ID3D12ShaderReflection* This,D3D12_SHADER_DESC *desc) { | 
 
 
 
 
 | 794 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 795 | } | 
 
 
 
 
 | 796 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByIndex(ID3D12ShaderReflection* This,UINT index) { | 
 
 
 
 
 | 797 | return This->lpVtbl->GetConstantBufferByIndex(This,index); | 
 
 
 
 
 | 798 | } | 
 
 
 
 
 | 799 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByName(ID3D12ShaderReflection* This,const char *name) { | 
 
 
 
 
 | 800 | return This->lpVtbl->GetConstantBufferByName(This,name); | 
 
 
 
 
 | 801 | } | 
 
 
 
 
 | 802 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 | 803 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc); | 
 
 
 
 
 | 804 | } | 
 
 
 
 
 | 805 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetInputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 | 806 | return This->lpVtbl->GetInputParameterDesc(This,index,desc); | 
 
 
 
 
 | 807 | } | 
 
 
 
 
 | 808 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetOutputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 | 809 | return This->lpVtbl->GetOutputParameterDesc(This,index,desc); | 
 
 
 
 
 | 810 | } | 
 
 
 
 
 | 811 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetPatchConstantParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) { | 
 
 
 
 
 | 812 | return This->lpVtbl->GetPatchConstantParameterDesc(This,index,desc); | 
 
 
 
 
 | 813 | } | 
 
 
 
 
 | 814 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflection_GetVariableByName(ID3D12ShaderReflection* This,const char *name) { | 
 
 
 
 
 | 815 | return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 | 816 | } | 
 
 
 
 
 | 817 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDescByName(ID3D12ShaderReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 | 818 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); | 
 
 
 
 
 | 819 | } | 
 
 
 
 
 | 820 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 821 | return This->lpVtbl->GetMovInstructionCount(This); | 
 
 
 
 
 | 822 | } | 
 
 
 
 
 | 823 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovcInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 824 | return This->lpVtbl->GetMovcInstructionCount(This); | 
 
 
 
 
 | 825 | } | 
 
 
 
 
 | 826 | static FORCEINLINE UINT ID3D12ShaderReflection_GetConversionInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 827 | return This->lpVtbl->GetConversionInstructionCount(This); | 
 
 
 
 
 | 828 | } | 
 
 
 
 
 | 829 | static FORCEINLINE UINT ID3D12ShaderReflection_GetBitwiseInstructionCount(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 830 | return This->lpVtbl->GetBitwiseInstructionCount(This); | 
 
 
 
 
 | 831 | } | 
 
 
 
 
 | 832 | static FORCEINLINE D3D_PRIMITIVE ID3D12ShaderReflection_GetGSInputPrimitive(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 833 | return This->lpVtbl->GetGSInputPrimitive(This); | 
 
 
 
 
 | 834 | } | 
 
 
 
 
 | 835 | static FORCEINLINE WINBOOL ID3D12ShaderReflection_IsSampleFrequencyShader(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 836 | return This->lpVtbl->IsSampleFrequencyShader(This); | 
 
 
 
 
 | 837 | } | 
 
 
 
 
 | 838 | static FORCEINLINE UINT ID3D12ShaderReflection_GetNumInterfaceSlots(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 839 | return This->lpVtbl->GetNumInterfaceSlots(This); | 
 
 
 
 
 | 840 | } | 
 
 
 
 
 | 841 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetMinFeatureLevel(ID3D12ShaderReflection* This,D3D_FEATURE_LEVEL *level) { | 
 
 
 
 
 | 842 | return This->lpVtbl->GetMinFeatureLevel(This,level); | 
 
 
 
 
 | 843 | } | 
 
 
 
 
 | 844 | static FORCEINLINE UINT ID3D12ShaderReflection_GetThreadGroupSize(ID3D12ShaderReflection* This,UINT *sizex,UINT *sizey,UINT *sizez) { | 
 
 
 
 
 | 845 | return This->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez); | 
 
 
 
 
 | 846 | } | 
 
 
 
 
 | 847 | static FORCEINLINE UINT64 ID3D12ShaderReflection_GetRequiresFlags(ID3D12ShaderReflection* This) { | 
 
 
 
 
 | 848 | return This->lpVtbl->GetRequiresFlags(This); | 
 
 
 
 
 | 849 | } | 
 
 
 
 
 | 850 | #endif | 
 
 
 
 
 | 851 | #endif | 
 
 
 
 
 | 852 |  | 
 
 
 
 
 | 853 | #endif | 
 
 
 
 
 | 854 |  | 
 
 
 
 
 | 855 |  | 
 
 
 
 
 | 856 | #endif  /* __ID3D12ShaderReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 857 |  | 
 
 
 
 
 | 858 | /***************************************************************************** | 
 
 
 
 
 | 859 | * ID3D12FunctionParameterReflection interface | 
 
 
 
 
 | 860 | */ | 
 
 
 
 
 | 861 | #ifndef __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 862 | #define __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 863 |  | 
 
 
 
 
 | 864 | DEFINE_GUID(IID_ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f); | 
 
 
 
 
 | 865 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 866 | MIDL_INTERFACE("ec25f42d-7006-4f2b-b33e-02cc3375733f") | 
 
 
 
 
 | 867 | ID3D12FunctionParameterReflection | 
 
 
 
 
 | 868 | { | 
 
 
 
 
 | 869 |  | 
 
 
 
 
 | 870 | BEGIN_INTERFACE | 
 
 
 
 
 | 871 |  | 
 
 
 
 
 | 872 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 873 | D3D12_PARAMETER_DESC *desc) = 0; | 
 
 
 
 
 | 874 |  | 
 
 
 
 
 | 875 | END_INTERFACE | 
 
 
 
 
 | 876 |  | 
 
 
 
 
 | 877 | }; | 
 
 
 
 
 | 878 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 879 | __CRT_UUID_DECL(ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f) | 
 
 
 
 
 | 880 | #endif | 
 
 
 
 
 | 881 | #else | 
 
 
 
 
 | 882 | typedef struct ID3D12FunctionParameterReflectionVtbl { | 
 
 
 
 
 | 883 | BEGIN_INTERFACE | 
 
 
 
 
 | 884 |  | 
 
 
 
 
 | 885 | /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 | 886 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 887 | ID3D12FunctionParameterReflection *This, | 
 
 
 
 
 | 888 | D3D12_PARAMETER_DESC *desc); | 
 
 
 
 
 | 889 |  | 
 
 
 
 
 | 890 | END_INTERFACE | 
 
 
 
 
 | 891 | } ID3D12FunctionParameterReflectionVtbl; | 
 
 
 
 
 | 892 |  | 
 
 
 
 
 | 893 | interface ID3D12FunctionParameterReflection { | 
 
 
 
 
 | 894 | CONST_VTBL ID3D12FunctionParameterReflectionVtbl* lpVtbl; | 
 
 
 
 
 | 895 | }; | 
 
 
 
 
 | 896 |  | 
 
 
 
 
 | 897 | #ifdef COBJMACROS | 
 
 
 
 
 | 898 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 899 | /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 | 900 | #define ID3D12FunctionParameterReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 901 | #else | 
 
 
 
 
 | 902 | /*** ID3D12FunctionParameterReflection methods ***/ | 
 
 
 
 
 | 903 | static FORCEINLINE HRESULT ID3D12FunctionParameterReflection_GetDesc(ID3D12FunctionParameterReflection* This,D3D12_PARAMETER_DESC *desc) { | 
 
 
 
 
 | 904 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 905 | } | 
 
 
 
 
 | 906 | #endif | 
 
 
 
 
 | 907 | #endif | 
 
 
 
 
 | 908 |  | 
 
 
 
 
 | 909 | #endif | 
 
 
 
 
 | 910 |  | 
 
 
 
 
 | 911 |  | 
 
 
 
 
 | 912 | #endif  /* __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 913 |  | 
 
 
 
 
 | 914 | /***************************************************************************** | 
 
 
 
 
 | 915 | * ID3D12FunctionReflection interface | 
 
 
 
 
 | 916 | */ | 
 
 
 
 
 | 917 | #ifndef __ID3D12FunctionReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 918 | #define __ID3D12FunctionReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 919 |  | 
 
 
 
 
 | 920 | DEFINE_GUID(IID_ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99); | 
 
 
 
 
 | 921 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 922 | MIDL_INTERFACE("1108795c-2772-4ba9-b2a8-d464dc7e2799") | 
 
 
 
 
 | 923 | ID3D12FunctionReflection | 
 
 
 
 
 | 924 | { | 
 
 
 
 
 | 925 |  | 
 
 
 
 
 | 926 | BEGIN_INTERFACE | 
 
 
 
 
 | 927 |  | 
 
 
 
 
 | 928 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 929 | D3D12_FUNCTION_DESC *desc) = 0; | 
 
 
 
 
 | 930 |  | 
 
 
 
 
 | 931 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex( | 
 
 
 
 
 | 932 | UINT index) = 0; | 
 
 
 
 
 | 933 |  | 
 
 
 
 
 | 934 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName( | 
 
 
 
 
 | 935 | const char *name) = 0; | 
 
 
 
 
 | 936 |  | 
 
 
 
 
 | 937 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc( | 
 
 
 
 
 | 938 | UINT index, | 
 
 
 
 
 | 939 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 | 940 |  | 
 
 
 
 
 | 941 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName( | 
 
 
 
 
 | 942 | const char *name) = 0; | 
 
 
 
 
 | 943 |  | 
 
 
 
 
 | 944 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName( | 
 
 
 
 
 | 945 | const char *name, | 
 
 
 
 
 | 946 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0; | 
 
 
 
 
 | 947 |  | 
 
 
 
 
 | 948 | virtual ID3D12FunctionParameterReflection * STDMETHODCALLTYPE GetFunctionParameter( | 
 
 
 
 
 | 949 | INT index) = 0; | 
 
 
 
 
 | 950 |  | 
 
 
 
 
 | 951 | END_INTERFACE | 
 
 
 
 
 | 952 |  | 
 
 
 
 
 | 953 | }; | 
 
 
 
 
 | 954 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 955 | __CRT_UUID_DECL(ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99) | 
 
 
 
 
 | 956 | #endif | 
 
 
 
 
 | 957 | #else | 
 
 
 
 
 | 958 | typedef struct ID3D12FunctionReflectionVtbl { | 
 
 
 
 
 | 959 | BEGIN_INTERFACE | 
 
 
 
 
 | 960 |  | 
 
 
 
 
 | 961 | /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 | 962 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 963 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 964 | D3D12_FUNCTION_DESC *desc); | 
 
 
 
 
 | 965 |  | 
 
 
 
 
 | 966 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)( | 
 
 
 
 
 | 967 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 968 | UINT index); | 
 
 
 
 
 | 969 |  | 
 
 
 
 
 | 970 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)( | 
 
 
 
 
 | 971 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 972 | const char *name); | 
 
 
 
 
 | 973 |  | 
 
 
 
 
 | 974 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)( | 
 
 
 
 
 | 975 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 976 | UINT index, | 
 
 
 
 
 | 977 | D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 | 978 |  | 
 
 
 
 
 | 979 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)( | 
 
 
 
 
 | 980 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 981 | const char *name); | 
 
 
 
 
 | 982 |  | 
 
 
 
 
 | 983 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)( | 
 
 
 
 
 | 984 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 985 | const char *name, | 
 
 
 
 
 | 986 | D3D12_SHADER_INPUT_BIND_DESC *desc); | 
 
 
 
 
 | 987 |  | 
 
 
 
 
 | 988 | ID3D12FunctionParameterReflection * (STDMETHODCALLTYPE *GetFunctionParameter)( | 
 
 
 
 
 | 989 | ID3D12FunctionReflection *This, | 
 
 
 
 
 | 990 | INT index); | 
 
 
 
 
 | 991 |  | 
 
 
 
 
 | 992 | END_INTERFACE | 
 
 
 
 
 | 993 | } ID3D12FunctionReflectionVtbl; | 
 
 
 
 
 | 994 |  | 
 
 
 
 
 | 995 | interface ID3D12FunctionReflection { | 
 
 
 
 
 | 996 | CONST_VTBL ID3D12FunctionReflectionVtbl* lpVtbl; | 
 
 
 
 
 | 997 | }; | 
 
 
 
 
 | 998 |  | 
 
 
 
 
 | 999 | #ifdef COBJMACROS | 
 
 
 
 
 | 1000 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 1001 | /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 | 1002 | #define ID3D12FunctionReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 1003 | #define ID3D12FunctionReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index) | 
 
 
 
 
 | 1004 | #define ID3D12FunctionReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name) | 
 
 
 
 
 | 1005 | #define ID3D12FunctionReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc) | 
 
 
 
 
 | 1006 | #define ID3D12FunctionReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name) | 
 
 
 
 
 | 1007 | #define ID3D12FunctionReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc) | 
 
 
 
 
 | 1008 | #define ID3D12FunctionReflection_GetFunctionParameter(This,index) (This)->lpVtbl->GetFunctionParameter(This,index) | 
 
 
 
 
 | 1009 | #else | 
 
 
 
 
 | 1010 | /*** ID3D12FunctionReflection methods ***/ | 
 
 
 
 
 | 1011 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetDesc(ID3D12FunctionReflection* This,D3D12_FUNCTION_DESC *desc) { | 
 
 
 
 
 | 1012 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 1013 | } | 
 
 
 
 
 | 1014 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByIndex(ID3D12FunctionReflection* This,UINT index) { | 
 
 
 
 
 | 1015 | return This->lpVtbl->GetConstantBufferByIndex(This,index); | 
 
 
 
 
 | 1016 | } | 
 
 
 
 
 | 1017 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByName(ID3D12FunctionReflection* This,const char *name) { | 
 
 
 
 
 | 1018 | return This->lpVtbl->GetConstantBufferByName(This,name); | 
 
 
 
 
 | 1019 | } | 
 
 
 
 
 | 1020 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDesc(ID3D12FunctionReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 | 1021 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc); | 
 
 
 
 
 | 1022 | } | 
 
 
 
 
 | 1023 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12FunctionReflection_GetVariableByName(ID3D12FunctionReflection* This,const char *name) { | 
 
 
 
 
 | 1024 | return This->lpVtbl->GetVariableByName(This,name); | 
 
 
 
 
 | 1025 | } | 
 
 
 
 
 | 1026 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDescByName(ID3D12FunctionReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) { | 
 
 
 
 
 | 1027 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc); | 
 
 
 
 
 | 1028 | } | 
 
 
 
 
 | 1029 | static FORCEINLINE ID3D12FunctionParameterReflection * ID3D12FunctionReflection_GetFunctionParameter(ID3D12FunctionReflection* This,INT index) { | 
 
 
 
 
 | 1030 | return This->lpVtbl->GetFunctionParameter(This,index); | 
 
 
 
 
 | 1031 | } | 
 
 
 
 
 | 1032 | #endif | 
 
 
 
 
 | 1033 | #endif | 
 
 
 
 
 | 1034 |  | 
 
 
 
 
 | 1035 | #endif | 
 
 
 
 
 | 1036 |  | 
 
 
 
 
 | 1037 |  | 
 
 
 
 
 | 1038 | #endif  /* __ID3D12FunctionReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 1039 |  | 
 
 
 
 
 | 1040 | /***************************************************************************** | 
 
 
 
 
 | 1041 | * ID3D12LibraryReflection interface | 
 
 
 
 
 | 1042 | */ | 
 
 
 
 
 | 1043 | #ifndef __ID3D12LibraryReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 1044 | #define __ID3D12LibraryReflection_INTERFACE_DEFINED__ | 
 
 
 
 
 | 1045 |  | 
 
 
 
 
 | 1046 | DEFINE_GUID(IID_ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04); | 
 
 
 
 
 | 1047 | #if defined(__cplusplus) && !defined(CINTERFACE) | 
 
 
 
 
 | 1048 | MIDL_INTERFACE("8e349d19-54db-4a56-9dc9-119d87bdb804") | 
 
 
 
 
 | 1049 | ID3D12LibraryReflection : public IUnknown | 
 
 
 
 
 | 1050 | { | 
 
 
 
 
 | 1051 | virtual HRESULT STDMETHODCALLTYPE GetDesc( | 
 
 
 
 
 | 1052 | D3D12_LIBRARY_DESC *desc) = 0; | 
 
 
 
 
 | 1053 |  | 
 
 
 
 
 | 1054 | virtual ID3D12FunctionReflection * STDMETHODCALLTYPE GetFunctionByIndex( | 
 
 
 
 
 | 1055 | INT index) = 0; | 
 
 
 
 
 | 1056 |  | 
 
 
 
 
 | 1057 | }; | 
 
 
 
 
 | 1058 | #ifdef __CRT_UUID_DECL | 
 
 
 
 
 | 1059 | __CRT_UUID_DECL(ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04) | 
 
 
 
 
 | 1060 | #endif | 
 
 
 
 
 | 1061 | #else | 
 
 
 
 
 | 1062 | typedef struct ID3D12LibraryReflectionVtbl { | 
 
 
 
 
 | 1063 | BEGIN_INTERFACE | 
 
 
 
 
 | 1064 |  | 
 
 
 
 
 | 1065 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 1066 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
 
 
 
 
 | 1067 | ID3D12LibraryReflection *This, | 
 
 
 
 
 | 1068 | REFIID riid, | 
 
 
 
 
 | 1069 | void **ppvObject); | 
 
 
 
 
 | 1070 |  | 
 
 
 
 
 | 1071 | ULONG (STDMETHODCALLTYPE *AddRef)( | 
 
 
 
 
 | 1072 | ID3D12LibraryReflection *This); | 
 
 
 
 
 | 1073 |  | 
 
 
 
 
 | 1074 | ULONG (STDMETHODCALLTYPE *Release)( | 
 
 
 
 
 | 1075 | ID3D12LibraryReflection *This); | 
 
 
 
 
 | 1076 |  | 
 
 
 
 
 | 1077 | /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 | 1078 | HRESULT (STDMETHODCALLTYPE *GetDesc)( | 
 
 
 
 
 | 1079 | ID3D12LibraryReflection *This, | 
 
 
 
 
 | 1080 | D3D12_LIBRARY_DESC *desc); | 
 
 
 
 
 | 1081 |  | 
 
 
 
 
 | 1082 | ID3D12FunctionReflection * (STDMETHODCALLTYPE *GetFunctionByIndex)( | 
 
 
 
 
 | 1083 | ID3D12LibraryReflection *This, | 
 
 
 
 
 | 1084 | INT index); | 
 
 
 
 
 | 1085 |  | 
 
 
 
 
 | 1086 | END_INTERFACE | 
 
 
 
 
 | 1087 | } ID3D12LibraryReflectionVtbl; | 
 
 
 
 
 | 1088 |  | 
 
 
 
 
 | 1089 | interface ID3D12LibraryReflection { | 
 
 
 
 
 | 1090 | CONST_VTBL ID3D12LibraryReflectionVtbl* lpVtbl; | 
 
 
 
 
 | 1091 | }; | 
 
 
 
 
 | 1092 |  | 
 
 
 
 
 | 1093 | #ifdef COBJMACROS | 
 
 
 
 
 | 1094 | #ifndef WIDL_C_INLINE_WRAPPERS | 
 
 
 
 
 | 1095 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 1096 | #define ID3D12LibraryReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
 
 
 
 
 | 1097 | #define ID3D12LibraryReflection_AddRef(This) (This)->lpVtbl->AddRef(This) | 
 
 
 
 
 | 1098 | #define ID3D12LibraryReflection_Release(This) (This)->lpVtbl->Release(This) | 
 
 
 
 
 | 1099 | /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 | 1100 | #define ID3D12LibraryReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc) | 
 
 
 
 
 | 1101 | #define ID3D12LibraryReflection_GetFunctionByIndex(This,index) (This)->lpVtbl->GetFunctionByIndex(This,index) | 
 
 
 
 
 | 1102 | #else | 
 
 
 
 
 | 1103 | /*** IUnknown methods ***/ | 
 
 
 
 
 | 1104 | static FORCEINLINE HRESULT ID3D12LibraryReflection_QueryInterface(ID3D12LibraryReflection* This,REFIID riid,void **ppvObject) { | 
 
 
 
 
 | 1105 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
 
 
 
 
 | 1106 | } | 
 
 
 
 
 | 1107 | static FORCEINLINE ULONG ID3D12LibraryReflection_AddRef(ID3D12LibraryReflection* This) { | 
 
 
 
 
 | 1108 | return This->lpVtbl->AddRef(This); | 
 
 
 
 
 | 1109 | } | 
 
 
 
 
 | 1110 | static FORCEINLINE ULONG ID3D12LibraryReflection_Release(ID3D12LibraryReflection* This) { | 
 
 
 
 
 | 1111 | return This->lpVtbl->Release(This); | 
 
 
 
 
 | 1112 | } | 
 
 
 
 
 | 1113 | /*** ID3D12LibraryReflection methods ***/ | 
 
 
 
 
 | 1114 | static FORCEINLINE HRESULT ID3D12LibraryReflection_GetDesc(ID3D12LibraryReflection* This,D3D12_LIBRARY_DESC *desc) { | 
 
 
 
 
 | 1115 | return This->lpVtbl->GetDesc(This,desc); | 
 
 
 
 
 | 1116 | } | 
 
 
 
 
 | 1117 | static FORCEINLINE ID3D12FunctionReflection * ID3D12LibraryReflection_GetFunctionByIndex(ID3D12LibraryReflection* This,INT index) { | 
 
 
 
 
 | 1118 | return This->lpVtbl->GetFunctionByIndex(This,index); | 
 
 
 
 
 | 1119 | } | 
 
 
 
 
 | 1120 | #endif | 
 
 
 
 
 | 1121 | #endif | 
 
 
 
 
 | 1122 |  | 
 
 
 
 
 | 1123 | #endif | 
 
 
 
 
 | 1124 |  | 
 
 
 
 
 | 1125 |  | 
 
 
 
 
 | 1126 | #endif  /* __ID3D12LibraryReflection_INTERFACE_DEFINED__ */ | 
 
 
 
 
 | 1127 |  | 
 
 
 
 
 | 1128 | /* Begin additional prototypes for all interfaces */ | 
 
 
 
 
 | 1129 |  | 
 
 
 
 
 | 1130 |  | 
 
 
 
 
 | 1131 | /* End additional prototypes */ | 
 
 
 
 
 | 1132 |  | 
 
 
 
 
 | 1133 | #ifdef __cplusplus | 
 
 
 
 
 | 1134 | } | 
 
 
 
 
 | 1135 | #endif | 
 
 
 
 
 | 1136 |  | 
 
 
 
 
 | 1137 | #endif /* __d3d12shader_h__ */ |