| 1 | #undef INTERFACE | 
 
 
 
 
 | 2 | /* | 
 
 
 
 
 | 3 | * Copyright 2010 Matteo Bruni for CodeWeavers | 
 
 
 
 
 | 4 | * | 
 
 
 
 
 | 5 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 6 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 7 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 8 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 9 | * | 
 
 
 
 
 | 10 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 13 | * Lesser General Public License for more details. | 
 
 
 
 
 | 14 | * | 
 
 
 
 
 | 15 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 16 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 18 | */ | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | #ifndef __D3D11SHADER_H__ | 
 
 
 
 
 | 21 | #define __D3D11SHADER_H__ | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | #include "d3dcommon.h" | 
 
 
 
 
 | 24 |  | 
 
 
 
 
 | 25 | /* If not defined set d3dcompiler_47 by default. */ | 
 
 
 
 
 | 26 | #ifndef D3D_COMPILER_VERSION | 
 
 
 
 
 | 27 | #define D3D_COMPILER_VERSION 47 | 
 
 
 
 
 | 28 | #endif | 
 
 
 
 
 | 29 |  | 
 
 
 
 
 | 30 | /* These are defined as version-neutral in d3dcommon.h */ | 
 
 
 
 
 | 31 | typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE; | 
 
 
 
 
 | 32 |  | 
 
 
 
 
 | 33 | typedef D3D_RESOURCE_RETURN_TYPE D3D11_RESOURCE_RETURN_TYPE; | 
 
 
 
 
 | 34 |  | 
 
 
 
 
 | 35 | typedef D3D_TESSELLATOR_DOMAIN D3D11_TESSELLATOR_DOMAIN; | 
 
 
 
 
 | 36 |  | 
 
 
 
 
 | 37 | typedef D3D_TESSELLATOR_PARTITIONING D3D11_TESSELLATOR_PARTITIONING; | 
 
 
 
 
 | 38 |  | 
 
 
 
 
 | 39 | typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D11_TESSELLATOR_OUTPUT_PRIMITIVE; | 
 
 
 
 
 | 40 |  | 
 
 
 
 
 | 41 | typedef struct _D3D11_SHADER_DESC | 
 
 
 
 
 | 42 | { | 
 
 
 
 
 | 43 | UINT Version; | 
 
 
 
 
 | 44 | const char *Creator; | 
 
 
 
 
 | 45 | UINT Flags; | 
 
 
 
 
 | 46 | UINT ConstantBuffers; | 
 
 
 
 
 | 47 | UINT BoundResources; | 
 
 
 
 
 | 48 | UINT InputParameters; | 
 
 
 
 
 | 49 | UINT OutputParameters; | 
 
 
 
 
 | 50 | UINT InstructionCount; | 
 
 
 
 
 | 51 | UINT TempRegisterCount; | 
 
 
 
 
 | 52 | UINT TempArrayCount; | 
 
 
 
 
 | 53 | UINT DefCount; | 
 
 
 
 
 | 54 | UINT DclCount; | 
 
 
 
 
 | 55 | UINT TextureNormalInstructions; | 
 
 
 
 
 | 56 | UINT TextureLoadInstructions; | 
 
 
 
 
 | 57 | UINT TextureCompInstructions; | 
 
 
 
 
 | 58 | UINT TextureBiasInstructions; | 
 
 
 
 
 | 59 | UINT TextureGradientInstructions; | 
 
 
 
 
 | 60 | UINT FloatInstructionCount; | 
 
 
 
 
 | 61 | UINT IntInstructionCount; | 
 
 
 
 
 | 62 | UINT UintInstructionCount; | 
 
 
 
 
 | 63 | UINT StaticFlowControlCount; | 
 
 
 
 
 | 64 | UINT DynamicFlowControlCount; | 
 
 
 
 
 | 65 | UINT MacroInstructionCount; | 
 
 
 
 
 | 66 | UINT ArrayInstructionCount; | 
 
 
 
 
 | 67 | UINT CutInstructionCount; | 
 
 
 
 
 | 68 | UINT EmitInstructionCount; | 
 
 
 
 
 | 69 | D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; | 
 
 
 
 
 | 70 | UINT GSMaxOutputVertexCount; | 
 
 
 
 
 | 71 | D3D_PRIMITIVE InputPrimitive; | 
 
 
 
 
 | 72 | UINT PatchConstantParameters; | 
 
 
 
 
 | 73 | UINT cGSInstanceCount; | 
 
 
 
 
 | 74 | UINT cControlPoints; | 
 
 
 
 
 | 75 | D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; | 
 
 
 
 
 | 76 | D3D_TESSELLATOR_PARTITIONING HSPartitioning; | 
 
 
 
 
 | 77 | D3D_TESSELLATOR_DOMAIN TessellatorDomain; | 
 
 
 
 
 | 78 | UINT cBarrierInstructions; | 
 
 
 
 
 | 79 | UINT cInterlockedInstructions; | 
 
 
 
 
 | 80 | UINT cTextureStoreInstructions; | 
 
 
 
 
 | 81 | } D3D11_SHADER_DESC; | 
 
 
 
 
 | 82 |  | 
 
 
 
 
 | 83 | typedef struct _D3D11_SHADER_VARIABLE_DESC | 
 
 
 
 
 | 84 | { | 
 
 
 
 
 | 85 | const char *Name; | 
 
 
 
 
 | 86 | UINT StartOffset; | 
 
 
 
 
 | 87 | UINT Size; | 
 
 
 
 
 | 88 | UINT uFlags; | 
 
 
 
 
 | 89 | void *DefaultValue; | 
 
 
 
 
 | 90 | UINT StartTexture; | 
 
 
 
 
 | 91 | UINT TextureSize; | 
 
 
 
 
 | 92 | UINT StartSampler; | 
 
 
 
 
 | 93 | UINT SamplerSize; | 
 
 
 
 
 | 94 | } D3D11_SHADER_VARIABLE_DESC; | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | typedef struct _D3D11_SHADER_TYPE_DESC | 
 
 
 
 
 | 97 | { | 
 
 
 
 
 | 98 | D3D_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 | 99 | D3D_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 | 100 | UINT Rows; | 
 
 
 
 
 | 101 | UINT Columns; | 
 
 
 
 
 | 102 | UINT Elements; | 
 
 
 
 
 | 103 | UINT Members; | 
 
 
 
 
 | 104 | UINT Offset; | 
 
 
 
 
 | 105 | const char *Name; | 
 
 
 
 
 | 106 | } D3D11_SHADER_TYPE_DESC; | 
 
 
 
 
 | 107 |  | 
 
 
 
 
 | 108 | typedef struct _D3D11_SHADER_BUFFER_DESC | 
 
 
 
 
 | 109 | { | 
 
 
 
 
 | 110 | const char *Name; | 
 
 
 
 
 | 111 | D3D_CBUFFER_TYPE Type; | 
 
 
 
 
 | 112 | UINT Variables; | 
 
 
 
 
 | 113 | UINT Size; | 
 
 
 
 
 | 114 | UINT uFlags; | 
 
 
 
 
 | 115 | } D3D11_SHADER_BUFFER_DESC; | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | typedef struct _D3D11_SHADER_INPUT_BIND_DESC | 
 
 
 
 
 | 118 | { | 
 
 
 
 
 | 119 | const char *Name; | 
 
 
 
 
 | 120 | D3D_SHADER_INPUT_TYPE Type; | 
 
 
 
 
 | 121 | UINT BindPoint; | 
 
 
 
 
 | 122 | UINT BindCount; | 
 
 
 
 
 | 123 | UINT uFlags; | 
 
 
 
 
 | 124 | D3D_RESOURCE_RETURN_TYPE ReturnType; | 
 
 
 
 
 | 125 | D3D_SRV_DIMENSION Dimension; | 
 
 
 
 
 | 126 | UINT NumSamples; | 
 
 
 
 
 | 127 | } D3D11_SHADER_INPUT_BIND_DESC; | 
 
 
 
 
 | 128 |  | 
 
 
 
 
 | 129 | typedef struct _D3D11_SIGNATURE_PARAMETER_DESC | 
 
 
 
 
 | 130 | { | 
 
 
 
 
 | 131 | const char *SemanticName; | 
 
 
 
 
 | 132 | UINT SemanticIndex; | 
 
 
 
 
 | 133 | UINT Register; | 
 
 
 
 
 | 134 | D3D_NAME SystemValueType; | 
 
 
 
 
 | 135 | D3D_REGISTER_COMPONENT_TYPE ComponentType; | 
 
 
 
 
 | 136 | BYTE Mask; | 
 
 
 
 
 | 137 | BYTE ReadWriteMask; | 
 
 
 
 
 | 138 | UINT Stream; | 
 
 
 
 
 | 139 | #if D3D_COMPILER_VERSION >= 46 | 
 
 
 
 
 | 140 | D3D_MIN_PRECISION MinPrecision; | 
 
 
 
 
 | 141 | #endif | 
 
 
 
 
 | 142 | } D3D11_SIGNATURE_PARAMETER_DESC; | 
 
 
 
 
 | 143 |  | 
 
 
 
 
 | 144 | DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21); | 
 
 
 
 
 | 145 |  | 
 
 
 
 
 | 146 | #define INTERFACE ID3D11ShaderReflectionType | 
 
 
 
 
 | 147 | DECLARE_INTERFACE(ID3D11ShaderReflectionType) | 
 
 
 
 
 | 148 | { | 
 
 
 
 
 | 149 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_TYPE_DESC *desc) PURE; | 
 
 
 
 
 | 150 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 151 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 152 | STDMETHOD_(const char *, GetMemberTypeName)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 153 | STDMETHOD(IsEqual)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; | 
 
 
 
 
 | 154 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetSubType)(THIS) PURE; | 
 
 
 
 
 | 155 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetBaseClass)(THIS) PURE; | 
 
 
 
 
 | 156 | STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE; | 
 
 
 
 
 | 157 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetInterfaceByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 158 | STDMETHOD(IsOfType)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; | 
 
 
 
 
 | 159 | STDMETHOD(ImplementsInterface)(THIS_ ID3D11ShaderReflectionType *base) PURE; | 
 
 
 
 
 | 160 | }; | 
 
 
 
 
 | 161 | #undef INTERFACE | 
 
 
 
 
 | 162 |  | 
 
 
 
 
 | 163 | DEFINE_GUID(IID_ID3D11ShaderReflectionVariable, 0x51f23923, 0xf3e5, 0x4bd1, 0x91, 0xcb, 0x60, 0x61, 0x77, 0xd8, 0xdb, 0x4c); | 
 
 
 
 
 | 164 |  | 
 
 
 
 
 | 165 | #define INTERFACE ID3D11ShaderReflectionVariable | 
 
 
 
 
 | 166 | DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) | 
 
 
 
 
 | 167 | { | 
 
 
 
 
 | 168 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 169 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 170 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetBuffer)(THIS) PURE; | 
 
 
 
 
 | 171 | STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 172 | }; | 
 
 
 
 
 | 173 | #undef INTERFACE | 
 
 
 
 
 | 174 |  | 
 
 
 
 
 | 175 | DEFINE_GUID(IID_ID3D11ShaderReflectionConstantBuffer, 0xeb62d63d, 0x93dd, 0x4318, 0x8a, 0xe8, 0xc6, 0xf8, 0x3a, 0xd3, 0x71, 0xb8); | 
 
 
 
 
 | 176 |  | 
 
 
 
 
 | 177 | #define INTERFACE ID3D11ShaderReflectionConstantBuffer | 
 
 
 
 
 | 178 | DECLARE_INTERFACE(ID3D11ShaderReflectionConstantBuffer) | 
 
 
 
 
 | 179 | { | 
 
 
 
 
 | 180 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_BUFFER_DESC *desc) PURE; | 
 
 
 
 
 | 181 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 182 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 183 | }; | 
 
 
 
 
 | 184 | #undef INTERFACE | 
 
 
 
 
 | 185 |  | 
 
 
 
 
 | 186 | #if D3D_COMPILER_VERSION <= 42 | 
 
 
 
 
 | 187 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x17f27486, 0xa342, 0x4d10, 0x88, 0x42, 0xab, 0x08, 0x74, 0xe7, 0xf6, 0x70); | 
 
 
 
 
 | 188 | #elif D3D_COMPILER_VERSION == 43 | 
 
 
 
 
 | 189 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x0a233719, 0x3960, 0x4578, 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1); | 
 
 
 
 
 | 190 | #else | 
 
 
 
 
 | 191 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x8d536ca1, 0x0cca, 0x4956, 0xa8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84); | 
 
 
 
 
 | 192 | #endif | 
 
 
 
 
 | 193 |  | 
 
 
 
 
 | 194 | #define INTERFACE ID3D11ShaderReflection | 
 
 
 
 
 | 195 | DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown) | 
 
 
 
 
 | 196 | { | 
 
 
 
 
 | 197 | /* IUnknown methods */ | 
 
 
 
 
 | 198 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 | 199 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 200 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 201 | /* ID3D11ShaderReflection methods */ | 
 
 
 
 
 | 202 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_DESC *desc) PURE; | 
 
 
 
 
 | 203 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 204 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 205 | STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; | 
 
 
 
 
 | 206 | STDMETHOD(GetInputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 | 207 | STDMETHOD(GetOutputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 | 208 | STDMETHOD(GetPatchConstantParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 | 209 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 210 | STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; | 
 
 
 
 
 | 211 | STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE; | 
 
 
 
 
 | 212 | STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE; | 
 
 
 
 
 | 213 | STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE; | 
 
 
 
 
 | 214 | STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE; | 
 
 
 
 
 | 215 | STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE; | 
 
 
 
 
 | 216 | STDMETHOD_(WINBOOL, IsSampleFrequencyShader)(THIS) PURE; | 
 
 
 
 
 | 217 | STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE; | 
 
 
 
 
 | 218 | STDMETHOD(GetMinFeatureLevel)(THIS_ enum D3D_FEATURE_LEVEL *level) PURE; | 
 
 
 
 
 | 219 | STDMETHOD_(UINT, GetThreadGroupSize)(THIS_ UINT *sizex, UINT *sizey, UINT *sizez) PURE; | 
 
 
 
 
 | 220 | STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE; | 
 
 
 
 
 | 221 | }; | 
 
 
 
 
 | 222 | #undef INTERFACE | 
 
 
 
 
 | 223 |  | 
 
 
 
 
 | 224 | DEFINE_GUID(IID_ID3D11ModuleInstance, 0x469e07f7, 0x45a, 0x48d5, 0xaa, 0x12, 0x68, 0xa4, 0x78, 0xcd, 0xf7, 0x5d); | 
 
 
 
 
 | 225 |  | 
 
 
 
 
 | 226 | #define INTERFACE ID3D11ModuleInstance | 
 
 
 
 
 | 227 | DECLARE_INTERFACE_(ID3D11ModuleInstance, IUnknown) | 
 
 
 
 
 | 228 | { | 
 
 
 
 
 | 229 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | 
 
 
 
 
 | 230 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 231 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 232 |  | 
 
 
 
 
 | 233 | /* ID3D11ModuleInstance methods */ | 
 
 
 
 
 | 234 | STDMETHOD(BindConstantBuffer)(THIS_ UINT srcslot, UINT dstslot, UINT dstoffset) PURE; | 
 
 
 
 
 | 235 | STDMETHOD(BindConstantBufferByName)(THIS_ const char *name, UINT dstslot, UINT dstoffset) PURE; | 
 
 
 
 
 | 236 |  | 
 
 
 
 
 | 237 | STDMETHOD(BindResource)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 238 | STDMETHOD(BindResourceByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 239 |  | 
 
 
 
 
 | 240 | STDMETHOD(BindSampler)(THIS_ UINT srcslot,  UINT dstslot,  UINT count) PURE; | 
 
 
 
 
 | 241 | STDMETHOD(BindSamplerByName)(THIS_ const char *name,  UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 242 |  | 
 
 
 
 
 | 243 | STDMETHOD(BindUnorderedAccessView)(THIS_ UINT srcslot,  UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 244 | STDMETHOD(BindUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 245 |  | 
 
 
 
 
 | 246 | STDMETHOD(BindResourceAsUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 247 | STDMETHOD(BindResourceAsUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | 
 
 
 
 
 | 248 | }; | 
 
 
 
 
 | 249 | #undef INTERFACE | 
 
 
 
 
 | 250 |  | 
 
 
 
 
 | 251 | DEFINE_GUID(IID_ID3D11Module, 0xcac701ee, 0x80fc, 0x4122, 0x82, 0x42, 0x10, 0xb3, 0x9c, 0x8c, 0xec, 0x34); | 
 
 
 
 
 | 252 |  | 
 
 
 
 
 | 253 | #define INTERFACE ID3D11Module | 
 
 
 
 
 | 254 | DECLARE_INTERFACE_(ID3D11Module, IUnknown) | 
 
 
 
 
 | 255 | { | 
 
 
 
 
 | 256 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | 
 
 
 
 
 | 257 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 258 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 259 |  | 
 
 
 
 
 | 260 | /* ID3D11Module methods */ | 
 
 
 
 
 | 261 | STDMETHOD(CreateInstance)(THIS_ const char *instnamespace, ID3D11ModuleInstance **moduleinstance) PURE; | 
 
 
 
 
 | 262 | }; | 
 
 
 
 
 | 263 | #undef INTERFACE | 
 
 
 
 
 | 264 |  | 
 
 
 
 
 | 265 | #endif |