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/* |
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* Copyright 2018 Józef Kucia |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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|
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import "oaidl.idl"; |
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import "ocidl.idl"; |
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import "d3d11.idl"; |
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import "d3d12.idl"; |
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|
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typedef struct D3D11_RESOURCE_FLAGS |
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{ |
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UINT BindFlags; |
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UINT MiscFlags; |
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UINT CPUAccessFlags; |
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UINT StructureByteStride; |
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} D3D11_RESOURCE_FLAGS; |
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|
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[ |
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uuid(85611e73-70a9-490e-9614-a9e302777904), |
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object, |
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local, |
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pointer_default(unique) |
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] |
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interface ID3D11On12Device : IUnknown |
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{ |
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HRESULT CreateWrappedResource(IUnknown *d3d12_resource, |
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const D3D11_RESOURCE_FLAGS *flags, |
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D3D12_RESOURCE_STATES input_state, |
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D3D12_RESOURCE_STATES output_state, |
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REFIID iid, void **d3d11_resource); |
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|
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void ReleaseWrappedResources(ID3D11Resource * const *resources, UINT count); |
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|
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void AcquireWrappedResources(ID3D11Resource * const *resources, UINT count); |
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} |
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|
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[local] HRESULT __stdcall D3D11On12CreateDevice(IUnknown *device, UINT flags, |
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const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, |
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IUnknown * const *queues, UINT queue_count, UINT node_mask, |
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ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, |
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D3D_FEATURE_LEVEL *obtained_feature_level); |
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|
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typedef HRESULT (__stdcall *PFN_D3D11ON12_CREATE_DEVICE)(IUnknown *device, UINT flags, |
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const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, |
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IUnknown * const *queues, UINT queue_count, UINT node_mask, |
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ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, |
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D3D_FEATURE_LEVEL *obtained_feature_level); |