| 1 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 2 | 
 /* | 
 
 
 
 
 
 | 3 | 
  * Copyright 2009 Henri Verbeet for CodeWeavers | 
 
 
 
 
 
 | 4 | 
  * | 
 
 
 
 
 
 | 5 | 
  * This library is free software; you can redistribute it and/or | 
 
 
 
 
 
 | 6 | 
  * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 
 | 7 | 
  * License as published by the Free Software Foundation; either | 
 
 
 
 
 
 | 8 | 
  * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 
 | 9 | 
  * | 
 
 
 
 
 
 | 10 | 
  * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 
 | 11 | 
  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 
 | 12 | 
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 
 | 13 | 
  * Lesser General Public License for more details. | 
 
 
 
 
 
 | 14 | 
  * | 
 
 
 
 
 
 | 15 | 
  * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 
 | 16 | 
  * License along with this library; if not, write to the Free Software | 
 
 
 
 
 
 | 17 | 
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 
 | 18 | 
  * | 
 
 
 
 
 
 | 19 | 
  */ | 
 
 
 
 
 
 | 20 | 
  | 
 
 
 
 
 
 | 21 | 
 #ifndef __WINE_D3D10EFFECT_H | 
 
 
 
 
 
 | 22 | 
 #define __WINE_D3D10EFFECT_H | 
 
 
 
 
 
 | 23 | 
  | 
 
 
 
 
 
 | 24 | 
 #include "d3d10.h" | 
 
 
 
 
 
 | 25 | 
  | 
 
 
 
 
 
 | 26 | 
 #define D3D10_EFFECT_VARIABLE_POOLED                0x1 | 
 
 
 
 
 
 | 27 | 
 #define D3D10_EFFECT_VARIABLE_ANNOTATION            0x2 | 
 
 
 
 
 
 | 28 | 
 #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT   0x4 | 
 
 
 
 
 
 | 29 | 
  | 
 
 
 
 
 
 | 30 | 
 #ifndef D3D10_BYTES_FROM_BITS | 
 
 
 
 
 
 | 31 | 
 #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3) | 
 
 
 
 
 
 | 32 | 
 #endif | 
 
 
 
 
 
 | 33 | 
  | 
 
 
 
 
 
 | 34 | 
 typedef enum _D3D10_DEVICE_STATE_TYPES | 
 
 
 
 
 
 | 35 | 
 { | 
 
 
 
 
 
 | 36 | 
     D3D10_DST_SO_BUFFERS = 1, | 
 
 
 
 
 
 | 37 | 
     D3D10_DST_OM_RENDER_TARGETS, | 
 
 
 
 
 
 | 38 | 
     D3D10_DST_DEPTH_STENCIL_STATE, | 
 
 
 
 
 
 | 39 | 
     D3D10_DST_BLEND_STATE, | 
 
 
 
 
 
 | 40 | 
     D3D10_DST_VS, | 
 
 
 
 
 
 | 41 | 
     D3D10_DST_VS_SAMPLERS, | 
 
 
 
 
 
 | 42 | 
     D3D10_DST_VS_SHADER_RESOURCES, | 
 
 
 
 
 
 | 43 | 
     D3D10_DST_VS_CONSTANT_BUFFERS, | 
 
 
 
 
 
 | 44 | 
     D3D10_DST_GS, | 
 
 
 
 
 
 | 45 | 
     D3D10_DST_GS_SAMPLERS, | 
 
 
 
 
 
 | 46 | 
     D3D10_DST_GS_SHADER_RESOURCES, | 
 
 
 
 
 
 | 47 | 
     D3D10_DST_GS_CONSTANT_BUFFERS, | 
 
 
 
 
 
 | 48 | 
     D3D10_DST_PS, | 
 
 
 
 
 
 | 49 | 
     D3D10_DST_PS_SAMPLERS, | 
 
 
 
 
 
 | 50 | 
     D3D10_DST_PS_SHADER_RESOURCES, | 
 
 
 
 
 
 | 51 | 
     D3D10_DST_PS_CONSTANT_BUFFERS, | 
 
 
 
 
 
 | 52 | 
     D3D10_DST_IA_VERTEX_BUFFERS, | 
 
 
 
 
 
 | 53 | 
     D3D10_DST_IA_INDEX_BUFFER, | 
 
 
 
 
 
 | 54 | 
     D3D10_DST_IA_INPUT_LAYOUT, | 
 
 
 
 
 
 | 55 | 
     D3D10_DST_IA_PRIMITIVE_TOPOLOGY, | 
 
 
 
 
 
 | 56 | 
     D3D10_DST_RS_VIEWPORTS, | 
 
 
 
 
 
 | 57 | 
     D3D10_DST_RS_SCISSOR_RECTS, | 
 
 
 
 
 
 | 58 | 
     D3D10_DST_RS_RASTERIZER_STATE, | 
 
 
 
 
 
 | 59 | 
     D3D10_DST_PREDICATION, | 
 
 
 
 
 
 | 60 | 
 } D3D10_DEVICE_STATE_TYPES; | 
 
 
 
 
 
 | 61 | 
  | 
 
 
 
 
 
 | 62 | 
 typedef struct _D3D10_EFFECT_TYPE_DESC | 
 
 
 
 
 
 | 63 | 
 { | 
 
 
 
 
 
 | 64 | 
     const char *TypeName; | 
 
 
 
 
 
 | 65 | 
     D3D10_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 
 | 66 | 
     D3D10_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 
 | 67 | 
     UINT Elements; | 
 
 
 
 
 
 | 68 | 
     UINT Members; | 
 
 
 
 
 
 | 69 | 
     UINT Rows; | 
 
 
 
 
 
 | 70 | 
     UINT Columns; | 
 
 
 
 
 
 | 71 | 
     UINT PackedSize; | 
 
 
 
 
 
 | 72 | 
     UINT UnpackedSize; | 
 
 
 
 
 
 | 73 | 
     UINT Stride; | 
 
 
 
 
 
 | 74 | 
 } D3D10_EFFECT_TYPE_DESC; | 
 
 
 
 
 
 | 75 | 
  | 
 
 
 
 
 
 | 76 | 
 typedef struct _D3D10_EFFECT_VARIABLE_DESC | 
 
 
 
 
 
 | 77 | 
 { | 
 
 
 
 
 
 | 78 | 
     const char *Name; | 
 
 
 
 
 
 | 79 | 
     const char *Semantic; | 
 
 
 
 
 
 | 80 | 
     UINT Flags; | 
 
 
 
 
 
 | 81 | 
     UINT Annotations; | 
 
 
 
 
 
 | 82 | 
     UINT BufferOffset; | 
 
 
 
 
 
 | 83 | 
     UINT ExplicitBindPoint; | 
 
 
 
 
 
 | 84 | 
 } D3D10_EFFECT_VARIABLE_DESC; | 
 
 
 
 
 
 | 85 | 
  | 
 
 
 
 
 
 | 86 | 
 typedef struct _D3D10_TECHNIQUE_DESC | 
 
 
 
 
 
 | 87 | 
 { | 
 
 
 
 
 
 | 88 | 
     const char *Name; | 
 
 
 
 
 
 | 89 | 
     UINT Passes; | 
 
 
 
 
 
 | 90 | 
     UINT Annotations; | 
 
 
 
 
 
 | 91 | 
 } D3D10_TECHNIQUE_DESC; | 
 
 
 
 
 
 | 92 | 
  | 
 
 
 
 
 
 | 93 | 
 typedef struct _D3D10_STATE_BLOCK_MASK | 
 
 
 
 
 
 | 94 | 
 { | 
 
 
 
 
 
 | 95 | 
     BYTE VS; | 
 
 
 
 
 
 | 96 | 
     BYTE VSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 
 | 97 | 
     BYTE VSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 
 | 98 | 
     BYTE VSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 
 | 99 | 
     BYTE GS; | 
 
 
 
 
 
 | 100 | 
     BYTE GSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 
 | 101 | 
     BYTE GSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 
 | 102 | 
     BYTE GSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 
 | 103 | 
     BYTE PS; | 
 
 
 
 
 
 | 104 | 
     BYTE PSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 
 | 105 | 
     BYTE PSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 
 | 106 | 
     BYTE PSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 
 | 107 | 
     BYTE IAVertexBuffers[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 
 | 108 | 
     BYTE IAIndexBuffer; | 
 
 
 
 
 
 | 109 | 
     BYTE IAInputLayout; | 
 
 
 
 
 
 | 110 | 
     BYTE IAPrimitiveTopology; | 
 
 
 
 
 
 | 111 | 
     BYTE OMRenderTargets; | 
 
 
 
 
 
 | 112 | 
     BYTE OMDepthStencilState; | 
 
 
 
 
 
 | 113 | 
     BYTE OMBlendState; | 
 
 
 
 
 
 | 114 | 
     BYTE RSViewports; | 
 
 
 
 
 
 | 115 | 
     BYTE RSScissorRects; | 
 
 
 
 
 
 | 116 | 
     BYTE RSRasterizerState; | 
 
 
 
 
 
 | 117 | 
     BYTE SOBuffers; | 
 
 
 
 
 
 | 118 | 
     BYTE Predication; | 
 
 
 
 
 
 | 119 | 
 } D3D10_STATE_BLOCK_MASK; | 
 
 
 
 
 
 | 120 | 
  | 
 
 
 
 
 
 | 121 | 
 typedef struct _D3D10_EFFECT_DESC | 
 
 
 
 
 
 | 122 | 
 { | 
 
 
 
 
 
 | 123 | 
     WINBOOL IsChildEffect; | 
 
 
 
 
 
 | 124 | 
     UINT ConstantBuffers; | 
 
 
 
 
 
 | 125 | 
     UINT SharedConstantBuffers; | 
 
 
 
 
 
 | 126 | 
     UINT GlobalVariables; | 
 
 
 
 
 
 | 127 | 
     UINT SharedGlobalVariables; | 
 
 
 
 
 
 | 128 | 
     UINT Techniques; | 
 
 
 
 
 
 | 129 | 
 } D3D10_EFFECT_DESC; | 
 
 
 
 
 
 | 130 | 
  | 
 
 
 
 
 
 | 131 | 
 typedef struct _D3D10_EFFECT_SHADER_DESC | 
 
 
 
 
 
 | 132 | 
 { | 
 
 
 
 
 
 | 133 | 
     const BYTE *pInputSignature; | 
 
 
 
 
 
 | 134 | 
     WINBOOL IsInline; | 
 
 
 
 
 
 | 135 | 
     const BYTE *pBytecode; | 
 
 
 
 
 
 | 136 | 
     UINT BytecodeLength; | 
 
 
 
 
 
 | 137 | 
     const char *SODecl; | 
 
 
 
 
 
 | 138 | 
     UINT NumInputSignatureEntries; | 
 
 
 
 
 
 | 139 | 
     UINT NumOutputSignatureEntries; | 
 
 
 
 
 
 | 140 | 
 } D3D10_EFFECT_SHADER_DESC; | 
 
 
 
 
 
 | 141 | 
  | 
 
 
 
 
 
 | 142 | 
 typedef struct _D3D10_PASS_DESC | 
 
 
 
 
 
 | 143 | 
 { | 
 
 
 
 
 
 | 144 | 
     const char *Name; | 
 
 
 
 
 
 | 145 | 
     UINT Annotations; | 
 
 
 
 
 
 | 146 | 
     BYTE *pIAInputSignature; | 
 
 
 
 
 
 | 147 | 
     SIZE_T IAInputSignatureSize; | 
 
 
 
 
 
 | 148 | 
     UINT StencilRef; | 
 
 
 
 
 
 | 149 | 
     UINT SampleMask; | 
 
 
 
 
 
 | 150 | 
     FLOAT BlendFactor[4]; | 
 
 
 
 
 
 | 151 | 
 } D3D10_PASS_DESC; | 
 
 
 
 
 
 | 152 | 
  | 
 
 
 
 
 
 | 153 | 
 typedef struct _D3D10_PASS_SHADER_DESC | 
 
 
 
 
 
 | 154 | 
 { | 
 
 
 
 
 
 | 155 | 
     struct ID3D10EffectShaderVariable *pShaderVariable; | 
 
 
 
 
 
 | 156 | 
     UINT ShaderIndex; | 
 
 
 
 
 
 | 157 | 
 } D3D10_PASS_SHADER_DESC; | 
 
 
 
 
 
 | 158 | 
  | 
 
 
 
 
 
 | 159 | 
 #define D3D10_EFFECT_COMPILE_CHILD_EFFECT    0x0001 | 
 
 
 
 
 
 | 160 | 
 #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS  0x0002 | 
 
 
 
 
 
 | 161 | 
 #define D3D10_EFFECT_SINGLE_THREADED         0x0008 | 
 
 
 
 
 
 | 162 | 
  | 
 
 
 
 
 
 | 163 | 
 DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd); | 
 
 
 
 
 
 | 164 | 
  | 
 
 
 
 
 
 | 165 | 
 #define INTERFACE ID3D10EffectType | 
 
 
 
 
 
 | 166 | 
 DECLARE_INTERFACE(ID3D10EffectType) | 
 
 
 
 
 
 | 167 | 
 { | 
 
 
 
 
 
 | 168 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 169 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_TYPE_DESC *desc) PURE; | 
 
 
 
 
 
 | 170 | 
     STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 171 | 
     STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 172 | 
     STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 173 | 
     STDMETHOD_(const char *, GetMemberName)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 174 | 
     STDMETHOD_(const char *, GetMemberSemantic)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 175 | 
 }; | 
 
 
 
 
 
 | 176 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 177 | 
  | 
 
 
 
 
 
 | 178 | 
 DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b); | 
 
 
 
 
 
 | 179 | 
  | 
 
 
 
 
 
 | 180 | 
 #define INTERFACE ID3D10EffectVariable | 
 
 
 
 
 
 | 181 | 
 DECLARE_INTERFACE(ID3D10EffectVariable) | 
 
 
 
 
 
 | 182 | 
 { | 
 
 
 
 
 
 | 183 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 184 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 185 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 186 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 187 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 188 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 189 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 190 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 191 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 192 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 193 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 194 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 195 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 196 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 197 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 198 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 199 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 200 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 201 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 202 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 203 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 204 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 205 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 206 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 207 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 208 | 
 }; | 
 
 
 
 
 
 | 209 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 210 | 
  | 
 
 
 
 
 
 | 211 | 
 DEFINE_GUID(IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3); | 
 
 
 
 
 
 | 212 | 
  | 
 
 
 
 
 
 | 213 | 
 #define INTERFACE ID3D10EffectConstantBuffer | 
 
 
 
 
 
 | 214 | 
 DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable) | 
 
 
 
 
 
 | 215 | 
 { | 
 
 
 
 
 
 | 216 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 217 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 218 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 219 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 220 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 221 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 222 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 223 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 224 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 225 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 226 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 227 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 228 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 229 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 230 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 231 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 232 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 233 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 234 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 235 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 236 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 237 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 238 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 239 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 240 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 241 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 242 | 
     /* ID3D10EffectConstantBuffer methods */ | 
 
 
 
 
 
 | 243 | 
     STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *buffer) PURE; | 
 
 
 
 
 
 | 244 | 
     STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **buffer) PURE; | 
 
 
 
 
 
 | 245 | 
     STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE; | 
 
 
 
 
 
 | 246 | 
     STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE; | 
 
 
 
 
 
 | 247 | 
 }; | 
 
 
 
 
 
 | 248 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 249 | 
  | 
 
 
 
 
 
 | 250 | 
 DEFINE_GUID(IID_ID3D10EffectScalarVariable, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f); | 
 
 
 
 
 
 | 251 | 
  | 
 
 
 
 
 
 | 252 | 
 #define INTERFACE ID3D10EffectScalarVariable | 
 
 
 
 
 
 | 253 | 
 DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 254 | 
 { | 
 
 
 
 
 
 | 255 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 256 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 257 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 258 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 259 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 260 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 261 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 262 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 263 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 264 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 265 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 266 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 267 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 268 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 269 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 270 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 271 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 272 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 273 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 274 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 275 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 276 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 277 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 278 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 279 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 280 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 281 | 
     /* ID3D10EffectScalarVariable methods */ | 
 
 
 
 
 
 | 282 | 
     STDMETHOD(SetFloat)(THIS_ float value) PURE; | 
 
 
 
 
 
 | 283 | 
     STDMETHOD(GetFloat)(THIS_ float *value) PURE; | 
 
 
 
 
 
 | 284 | 
     STDMETHOD(SetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 285 | 
     STDMETHOD(GetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 286 | 
     STDMETHOD(SetInt)(THIS_ int value) PURE; | 
 
 
 
 
 
 | 287 | 
     STDMETHOD(GetInt)(THIS_ int *value) PURE; | 
 
 
 
 
 
 | 288 | 
     STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 289 | 
     STDMETHOD(GetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 290 | 
     STDMETHOD(SetBool)(THIS_ WINBOOL value) PURE; | 
 
 
 
 
 
 | 291 | 
     STDMETHOD(GetBool)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 
 | 292 | 
     STDMETHOD(SetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 293 | 
     STDMETHOD(GetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 294 | 
 }; | 
 
 
 
 
 
 | 295 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 296 | 
  | 
 
 
 
 
 
 | 297 | 
 DEFINE_GUID(IID_ID3D10EffectVectorVariable, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81); | 
 
 
 
 
 
 | 298 | 
  | 
 
 
 
 
 
 | 299 | 
 #define INTERFACE ID3D10EffectVectorVariable | 
 
 
 
 
 
 | 300 | 
 DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 301 | 
 { | 
 
 
 
 
 
 | 302 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 303 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 304 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 305 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 306 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 307 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 308 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 309 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 310 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 311 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 312 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 313 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 314 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 315 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 316 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 317 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 318 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 319 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 320 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 321 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 322 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 323 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 324 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 325 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 326 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 327 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 328 | 
     /* ID3D10EffectVectorVariable methods */ | 
 
 
 
 
 
 | 329 | 
     STDMETHOD(SetBoolVector)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 
 | 330 | 
     STDMETHOD(SetIntVector)(THIS_ int *value) PURE; | 
 
 
 
 
 
 | 331 | 
     STDMETHOD(SetFloatVector)(THIS_ float *value) PURE; | 
 
 
 
 
 
 | 332 | 
     STDMETHOD(GetBoolVector)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 
 | 333 | 
     STDMETHOD(GetIntVector)(THIS_ int *value) PURE; | 
 
 
 
 
 
 | 334 | 
     STDMETHOD(GetFloatVector)(THIS_ float *value) PURE; | 
 
 
 
 
 
 | 335 | 
     STDMETHOD(SetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 336 | 
     STDMETHOD(SetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 337 | 
     STDMETHOD(SetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 338 | 
     STDMETHOD(GetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 339 | 
     STDMETHOD(GetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 340 | 
     STDMETHOD(GetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 341 | 
 }; | 
 
 
 
 
 
 | 342 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 343 | 
  | 
 
 
 
 
 
 | 344 | 
 DEFINE_GUID(IID_ID3D10EffectMatrixVariable, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0); | 
 
 
 
 
 
 | 345 | 
  | 
 
 
 
 
 
 | 346 | 
 #define INTERFACE ID3D10EffectMatrixVariable | 
 
 
 
 
 
 | 347 | 
 DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 348 | 
 { | 
 
 
 
 
 
 | 349 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 350 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 351 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 352 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 353 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 354 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 355 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 356 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 357 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 358 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 359 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 360 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 361 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 362 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 363 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 364 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 365 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 366 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 367 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 368 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 369 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 370 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 371 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 372 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 373 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 374 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 375 | 
     /* ID3D10EffectMatrixVariable methods */ | 
 
 
 
 
 
 | 376 | 
     STDMETHOD(SetMatrix)(THIS_ float *data) PURE; | 
 
 
 
 
 
 | 377 | 
     STDMETHOD(GetMatrix)(THIS_ float *data) PURE; | 
 
 
 
 
 
 | 378 | 
     STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 379 | 
     STDMETHOD(GetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 380 | 
     STDMETHOD(SetMatrixTranspose)(THIS_ float *data) PURE; | 
 
 
 
 
 
 | 381 | 
     STDMETHOD(GetMatrixTranspose)(THIS_ float *data) PURE; | 
 
 
 
 
 
 | 382 | 
     STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 383 | 
     STDMETHOD(GetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 384 | 
 }; | 
 
 
 
 
 
 | 385 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 386 | 
  | 
 
 
 
 
 
 | 387 | 
 DEFINE_GUID(IID_ID3D10EffectStringVariable, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff); | 
 
 
 
 
 
 | 388 | 
  | 
 
 
 
 
 
 | 389 | 
 #define INTERFACE ID3D10EffectStringVariable | 
 
 
 
 
 
 | 390 | 
 DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 391 | 
 { | 
 
 
 
 
 
 | 392 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 393 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 394 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 395 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 396 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 397 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 398 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 399 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 400 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 401 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 402 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 403 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 404 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 405 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 406 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 407 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 408 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 409 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 410 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 411 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 412 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 413 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 414 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 415 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 416 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 417 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 418 | 
     /* ID3D10EffectStringVariable methods */ | 
 
 
 
 
 
 | 419 | 
     STDMETHOD(GetString)(THIS_ const char **str) PURE; | 
 
 
 
 
 
 | 420 | 
     STDMETHOD(GetStringArray)(THIS_ const char **strs, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 421 | 
 }; | 
 
 
 
 
 
 | 422 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 423 | 
  | 
 
 
 
 
 
 | 424 | 
 DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable, | 
 
 
 
 
 
 | 425 | 
         0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc); | 
 
 
 
 
 
 | 426 | 
  | 
 
 
 
 
 
 | 427 | 
 #define INTERFACE ID3D10EffectShaderResourceVariable | 
 
 
 
 
 
 | 428 | 
 DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 429 | 
 { | 
 
 
 
 
 
 | 430 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 431 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 432 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 433 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 434 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 435 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 436 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 437 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 438 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 439 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 440 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 441 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 442 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 443 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 444 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 445 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 446 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 447 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 448 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 449 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 450 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 451 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 452 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 453 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 454 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 455 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 456 | 
     /* ID3D10EffectShaderResourceVariable methods */ | 
 
 
 
 
 
 | 457 | 
     STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *resource) PURE; | 
 
 
 
 
 
 | 458 | 
     STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **resource) PURE; | 
 
 
 
 
 
 | 459 | 
     STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 460 | 
     STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 461 | 
 }; | 
 
 
 
 
 
 | 462 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 463 | 
  | 
 
 
 
 
 
 | 464 | 
 DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable, | 
 
 
 
 
 
 | 465 | 
         0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17); | 
 
 
 
 
 
 | 466 | 
  | 
 
 
 
 
 
 | 467 | 
 #define INTERFACE ID3D10EffectRenderTargetViewVariable | 
 
 
 
 
 
 | 468 | 
 DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 469 | 
 { | 
 
 
 
 
 
 | 470 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 471 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 472 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 473 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 474 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 475 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 476 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 477 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 478 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 479 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 480 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 481 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 482 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 483 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 484 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 485 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 486 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 487 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 488 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 489 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 490 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 491 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 492 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 493 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 494 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 495 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 496 | 
     /* ID3D10EffectRenderTargetViewVariable methods */ | 
 
 
 
 
 
 | 497 | 
     STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE; | 
 
 
 
 
 
 | 498 | 
     STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE; | 
 
 
 
 
 
 | 499 | 
     STDMETHOD(SetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 500 | 
     STDMETHOD(GetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 501 | 
 }; | 
 
 
 
 
 
 | 502 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 503 | 
  | 
 
 
 
 
 
 | 504 | 
 DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable, | 
 
 
 
 
 
 | 505 | 
         0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23); | 
 
 
 
 
 
 | 506 | 
  | 
 
 
 
 
 
 | 507 | 
 #define INTERFACE ID3D10EffectDepthStencilViewVariable | 
 
 
 
 
 
 | 508 | 
 DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 509 | 
 { | 
 
 
 
 
 
 | 510 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 511 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 512 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 513 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 514 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 515 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 516 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 517 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 518 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 519 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 520 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 521 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 522 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 523 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 524 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 525 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 526 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 527 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 528 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 529 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 530 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 531 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 532 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 533 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 534 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 535 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 536 | 
     /* ID3D10EffectDepthStencilViewVariable methods */ | 
 
 
 
 
 
 | 537 | 
     STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE; | 
 
 
 
 
 
 | 538 | 
     STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE; | 
 
 
 
 
 
 | 539 | 
     STDMETHOD(SetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 540 | 
     STDMETHOD(GetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 541 | 
 }; | 
 
 
 
 
 
 | 542 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 543 | 
  | 
 
 
 
 
 
 | 544 | 
 DEFINE_GUID(IID_ID3D10EffectShaderVariable, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06); | 
 
 
 
 
 
 | 545 | 
  | 
 
 
 
 
 
 | 546 | 
 #define INTERFACE ID3D10EffectShaderVariable | 
 
 
 
 
 
 | 547 | 
 DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 548 | 
 { | 
 
 
 
 
 
 | 549 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 550 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 551 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 552 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 553 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 554 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 555 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 556 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 557 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 558 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 559 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 560 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 561 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 562 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 563 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 564 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 565 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 566 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 567 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 568 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 569 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 570 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 571 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 572 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 573 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 574 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 575 | 
     /* ID3D10EffectShaderVariable methods */ | 
 
 
 
 
 
 | 576 | 
     STDMETHOD(GetShaderDesc)(THIS_ UINT index, D3D10_EFFECT_SHADER_DESC *desc) PURE; | 
 
 
 
 
 
 | 577 | 
     STDMETHOD(GetVertexShader)(THIS_ UINT index, ID3D10VertexShader **shader) PURE; | 
 
 
 
 
 
 | 578 | 
     STDMETHOD(GetGeometryShader)(THIS_ UINT index, ID3D10GeometryShader **shader) PURE; | 
 
 
 
 
 
 | 579 | 
     STDMETHOD(GetPixelShader)(THIS_ UINT index, ID3D10PixelShader **shader) PURE; | 
 
 
 
 
 
 | 580 | 
     STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index, | 
 
 
 
 
 
 | 581 | 
             D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 
 | 582 | 
     STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index, | 
 
 
 
 
 
 | 583 | 
             D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 
 | 584 | 
 }; | 
 
 
 
 
 
 | 585 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 586 | 
  | 
 
 
 
 
 
 | 587 | 
 DEFINE_GUID(IID_ID3D10EffectBlendVariable, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b); | 
 
 
 
 
 
 | 588 | 
  | 
 
 
 
 
 
 | 589 | 
 #define INTERFACE ID3D10EffectBlendVariable | 
 
 
 
 
 
 | 590 | 
 DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 591 | 
 { | 
 
 
 
 
 
 | 592 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 593 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 594 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 595 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 596 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 597 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 598 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 599 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 600 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 601 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 602 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 603 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 604 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 605 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 606 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 607 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 608 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 609 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 610 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 611 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 612 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 613 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 614 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 615 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 616 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 617 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 618 | 
     /* ID3D10EffectBlendVariable methods */ | 
 
 
 
 
 
 | 619 | 
     STDMETHOD(GetBlendState)(THIS_ UINT index, ID3D10BlendState **blend_state) PURE; | 
 
 
 
 
 
 | 620 | 
     STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_BLEND_DESC *desc) PURE; | 
 
 
 
 
 
 | 621 | 
 }; | 
 
 
 
 
 
 | 622 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 623 | 
  | 
 
 
 
 
 
 | 624 | 
 DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable, | 
 
 
 
 
 
 | 625 | 
         0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d); | 
 
 
 
 
 
 | 626 | 
  | 
 
 
 
 
 
 | 627 | 
 #define INTERFACE ID3D10EffectDepthStencilVariable | 
 
 
 
 
 
 | 628 | 
 DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 629 | 
 { | 
 
 
 
 
 
 | 630 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 631 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 632 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 633 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 634 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 635 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 636 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 637 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 638 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 639 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 640 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 641 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 642 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 643 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 644 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 645 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 646 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 647 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 648 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 649 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 650 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 651 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 652 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 653 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 654 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 655 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 656 | 
     /* ID3D10EffectDepthStencilVariable methods */ | 
 
 
 
 
 
 | 657 | 
     STDMETHOD(GetDepthStencilState)(THIS_ UINT index, ID3D10DepthStencilState **depth_stencil_state) PURE; | 
 
 
 
 
 
 | 658 | 
     STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_DEPTH_STENCIL_DESC *desc) PURE; | 
 
 
 
 
 
 | 659 | 
 }; | 
 
 
 
 
 
 | 660 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 661 | 
  | 
 
 
 
 
 
 | 662 | 
 DEFINE_GUID(IID_ID3D10EffectRasterizerVariable, | 
 
 
 
 
 
 | 663 | 
         0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34); | 
 
 
 
 
 
 | 664 | 
  | 
 
 
 
 
 
 | 665 | 
 #define INTERFACE ID3D10EffectRasterizerVariable | 
 
 
 
 
 
 | 666 | 
 DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 667 | 
 { | 
 
 
 
 
 
 | 668 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 669 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 670 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 671 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 672 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 673 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 674 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 675 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 676 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 677 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 678 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 679 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 680 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 681 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 682 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 683 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 684 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 685 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 686 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 687 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 688 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 689 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 690 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 691 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 692 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 693 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 694 | 
     /* ID3D10EffectRasterizerVariable methods */ | 
 
 
 
 
 
 | 695 | 
     STDMETHOD(GetRasterizerState)(THIS_ UINT index, ID3D10RasterizerState **rasterizer_state) PURE; | 
 
 
 
 
 
 | 696 | 
     STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_RASTERIZER_DESC *desc) PURE; | 
 
 
 
 
 
 | 697 | 
 }; | 
 
 
 
 
 
 | 698 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 699 | 
  | 
 
 
 
 
 
 | 700 | 
 DEFINE_GUID(IID_ID3D10EffectSamplerVariable, | 
 
 
 
 
 
 | 701 | 
         0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80); | 
 
 
 
 
 
 | 702 | 
  | 
 
 
 
 
 
 | 703 | 
 #define INTERFACE ID3D10EffectSamplerVariable | 
 
 
 
 
 
 | 704 | 
 DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable) | 
 
 
 
 
 
 | 705 | 
 { | 
 
 
 
 
 
 | 706 | 
     /* ID3D10EffectVariable methods */ | 
 
 
 
 
 
 | 707 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 708 | 
     STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 
 | 709 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 
 | 710 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 711 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 712 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 713 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 714 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 715 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 716 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 717 | 
     STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 
 | 718 | 
     STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 
 | 719 | 
     STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 
 | 720 | 
     STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 
 | 721 | 
     STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 
 | 722 | 
     STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 
 | 723 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 
 | 724 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 
 | 725 | 
     STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 
 | 726 | 
     STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 
 | 727 | 
     STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 
 | 728 | 
     STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 
 | 729 | 
     STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 
 | 730 | 
     STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 731 | 
     STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 
 | 732 | 
     /* ID3D10EffectSamplerVariable methods */ | 
 
 
 
 
 
 | 733 | 
     STDMETHOD(GetSampler)(THIS_ UINT index, ID3D10SamplerState **sampler) PURE; | 
 
 
 
 
 
 | 734 | 
     STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_SAMPLER_DESC *desc) PURE; | 
 
 
 
 
 
 | 735 | 
 }; | 
 
 
 
 
 
 | 736 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 737 | 
  | 
 
 
 
 
 
 | 738 | 
 DEFINE_GUID(IID_ID3D10EffectTechnique, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75); | 
 
 
 
 
 
 | 739 | 
  | 
 
 
 
 
 
 | 740 | 
 #define INTERFACE ID3D10EffectTechnique | 
 
 
 
 
 
 | 741 | 
 DECLARE_INTERFACE(ID3D10EffectTechnique) | 
 
 
 
 
 
 | 742 | 
 { | 
 
 
 
 
 
 | 743 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 744 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_TECHNIQUE_DESC *desc) PURE; | 
 
 
 
 
 
 | 745 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 746 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 747 | 
     STDMETHOD_(struct ID3D10EffectPass *, GetPassByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 748 | 
     STDMETHOD_(struct ID3D10EffectPass *, GetPassByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 749 | 
     STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE; | 
 
 
 
 
 
 | 750 | 
 }; | 
 
 
 
 
 
 | 751 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 752 | 
  | 
 
 
 
 
 
 | 753 | 
 DEFINE_GUID(IID_ID3D10Effect, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7); | 
 
 
 
 
 
 | 754 | 
  | 
 
 
 
 
 
 | 755 | 
 #define INTERFACE ID3D10Effect | 
 
 
 
 
 
 | 756 | 
 DECLARE_INTERFACE_(ID3D10Effect, IUnknown) | 
 
 
 
 
 
 | 757 | 
 { | 
 
 
 
 
 
 | 758 | 
     /* IUnknown methods */ | 
 
 
 
 
 
 | 759 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
 | 760 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 761 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
 | 762 | 
     /* ID3D10Effect methods */ | 
 
 
 
 
 
 | 763 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 764 | 
     STDMETHOD_(WINBOOL, IsPool)(THIS) PURE; | 
 
 
 
 
 
 | 765 | 
     STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE; | 
 
 
 
 
 
 | 766 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_DESC *desc) PURE; | 
 
 
 
 
 
 | 767 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 768 | 
     STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 769 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 770 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 771 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetVariableBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 
 | 772 | 
     STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 773 | 
     STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 774 | 
     STDMETHOD(Optimize)(THIS) PURE; | 
 
 
 
 
 
 | 775 | 
     STDMETHOD_(WINBOOL, IsOptimized)(THIS) PURE; | 
 
 
 
 
 
 | 776 | 
 }; | 
 
 
 
 
 
 | 777 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 778 | 
  | 
 
 
 
 
 
 | 779 | 
 DEFINE_GUID(IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); | 
 
 
 
 
 
 | 780 | 
  | 
 
 
 
 
 
 | 781 | 
 #define INTERFACE ID3D10EffectPool | 
 
 
 
 
 
 | 782 | 
 DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown) | 
 
 
 
 
 
 | 783 | 
 { | 
 
 
 
 
 
 | 784 | 
     /* IUnknown methods */ | 
 
 
 
 
 
 | 785 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 
 | 786 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 787 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
 | 788 | 
     /* ID3D10EffectPool methods */ | 
 
 
 
 
 
 | 789 | 
     STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE; | 
 
 
 
 
 
 | 790 | 
 }; | 
 
 
 
 
 
 | 791 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 792 | 
  | 
 
 
 
 
 
 | 793 | 
 DEFINE_GUID(IID_ID3D10EffectPass, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54); | 
 
 
 
 
 
 | 794 | 
  | 
 
 
 
 
 
 | 795 | 
 #define INTERFACE ID3D10EffectPass | 
 
 
 
 
 
 | 796 | 
 DECLARE_INTERFACE(ID3D10EffectPass) | 
 
 
 
 
 
 | 797 | 
 { | 
 
 
 
 
 
 | 798 | 
     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 
 | 799 | 
     STDMETHOD(GetDesc)(THIS_ D3D10_PASS_DESC *desc) PURE; | 
 
 
 
 
 
 | 800 | 
     STDMETHOD(GetVertexShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 
 | 801 | 
     STDMETHOD(GetGeometryShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 
 | 802 | 
     STDMETHOD(GetPixelShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 
 | 803 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 
 | 804 | 
     STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 
 | 805 | 
     STDMETHOD(Apply)(THIS_ UINT flags) PURE; | 
 
 
 
 
 
 | 806 | 
     STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE; | 
 
 
 
 
 
 | 807 | 
 }; | 
 
 
 
 
 
 | 808 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 809 | 
  | 
 
 
 
 
 
 | 810 | 
 DEFINE_GUID(IID_ID3D10StateBlock, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08); | 
 
 
 
 
 
 | 811 | 
  | 
 
 
 
 
 
 | 812 | 
 #define INTERFACE ID3D10StateBlock | 
 
 
 
 
 
 | 813 | 
 DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) | 
 
 
 
 
 
 | 814 | 
 { | 
 
 
 
 
 
 | 815 | 
     /* IUnknown methods */ | 
 
 
 
 
 
 | 816 | 
     STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **object) PURE; | 
 
 
 
 
 
 | 817 | 
     STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 
 | 818 | 
     STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 
 | 819 | 
     /* ID3D10StateBlock methods */ | 
 
 
 
 
 
 | 820 | 
     STDMETHOD(Capture)(THIS) PURE; | 
 
 
 
 
 
 | 821 | 
     STDMETHOD(Apply)(THIS) PURE; | 
 
 
 
 
 
 | 822 | 
     STDMETHOD(ReleaseAllDeviceObjects)(THIS) PURE; | 
 
 
 
 
 
 | 823 | 
     STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE; | 
 
 
 
 
 
 | 824 | 
 }; | 
 
 
 
 
 
 | 825 | 
 #undef INTERFACE | 
 
 
 
 
 
 | 826 | 
  | 
 
 
 
 
 
 | 827 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 828 | 
 extern "C" { | 
 
 
 
 
 
 | 829 | 
 #endif | 
 
 
 
 
 
 | 830 | 
  | 
 
 
 
 
 
 | 831 | 
 HRESULT WINAPI D3D10CompileEffectFromMemory(void *data, SIZE_T data_size, const char *filename, | 
 
 
 
 
 
 | 832 | 
         const D3D10_SHADER_MACRO *defines, ID3D10Include *include, UINT hlsl_flags, UINT fx_flags, | 
 
 
 
 
 
 | 833 | 
         ID3D10Blob **effect, ID3D10Blob **errors); | 
 
 
 
 
 
 | 834 | 
 HRESULT WINAPI D3D10CreateEffectFromMemory(void *data, SIZE_T data_size, UINT flags, | 
 
 
 
 
 
 | 835 | 
         ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect); | 
 
 
 
 
 
 | 836 | 
 HRESULT WINAPI D3D10CreateEffectPoolFromMemory(void *data, SIZE_T data_size, UINT fx_flags, | 
 
 
 
 
 
 | 837 | 
         ID3D10Device *device, ID3D10EffectPool **effect_pool); | 
 
 
 
 
 
 | 838 | 
 HRESULT WINAPI D3D10CreateStateBlock(ID3D10Device *device, | 
 
 
 
 
 
 | 839 | 
         D3D10_STATE_BLOCK_MASK *mask, ID3D10StateBlock **stateblock); | 
 
 
 
 
 
 | 840 | 
  | 
 
 
 
 
 
 | 841 | 
 HRESULT WINAPI D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 
 | 842 | 
         D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 
 | 843 | 
 HRESULT WINAPI D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *mask); | 
 
 
 
 
 
 | 844 | 
 HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 
 | 845 | 
         D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count); | 
 
 
 
 
 
 | 846 | 
 HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask); | 
 
 
 
 
 
 | 847 | 
 HRESULT WINAPI D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 
 | 848 | 
         D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count); | 
 
 
 
 
 
 | 849 | 
 WINBOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 
 | 850 | 
         D3D10_DEVICE_STATE_TYPES state_type, UINT idx); | 
 
 
 
 
 
 | 851 | 
 HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 
 | 852 | 
         D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 
 | 853 | 
 HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 
 | 854 | 
         D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 
 | 855 | 
  | 
 
 
 
 
 
 | 856 | 
 #ifdef __cplusplus | 
 
 
 
 
 
 | 857 | 
 } | 
 
 
 
 
 
 | 858 | 
 #endif | 
 
 
 
 
 
 | 859 | 
  | 
 
 
 
 
 
 | 860 | 
 #endif /* __WINE_D3D10EFFECT_H */ |